| /* |
| * Copyright (c) 2010-2018 ARM Limited |
| * All rights reserved |
| * |
| * The license below extends only to copyright in the software and shall |
| * not be construed as granting a license to any other intellectual |
| * property including but not limited to intellectual property relating |
| * to a hardware implementation of the functionality of the software |
| * licensed hereunder. You may use the software subject to the license |
| * terms below provided that you ensure that this notice is replicated |
| * unmodified and in its entirety in all distributions of the software, |
| * modified or unmodified, in source code or in binary form. |
| * |
| * Copyright (c) 2013 Amin Farmahini-Farahani |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| * Authors: Andreas Hansson |
| * Ani Udipi |
| * Neha Agarwal |
| * Omar Naji |
| * Wendy Elsasser |
| * Radhika Jagtap |
| */ |
| |
| #include "mem/dram_ctrl.hh" |
| |
| #include "base/bitfield.hh" |
| #include "base/trace.hh" |
| #include "debug/DRAM.hh" |
| #include "debug/DRAMPower.hh" |
| #include "debug/DRAMState.hh" |
| #include "debug/Drain.hh" |
| #include "sim/system.hh" |
| |
| using namespace std; |
| using namespace Data; |
| |
| DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) : |
| AbstractMemory(p), |
| port(name() + ".port", *this), isTimingMode(false), |
| retryRdReq(false), retryWrReq(false), |
| busState(READ), |
| busStateNext(READ), |
| nextReqEvent([this]{ processNextReqEvent(); }, name()), |
| respondEvent([this]{ processRespondEvent(); }, name()), |
| deviceSize(p->device_size), |
| deviceBusWidth(p->device_bus_width), burstLength(p->burst_length), |
| deviceRowBufferSize(p->device_rowbuffer_size), |
| devicesPerRank(p->devices_per_rank), |
| burstSize((devicesPerRank * burstLength * deviceBusWidth) / 8), |
| rowBufferSize(devicesPerRank * deviceRowBufferSize), |
| columnsPerRowBuffer(rowBufferSize / burstSize), |
| columnsPerStripe(range.interleaved() ? range.granularity() / burstSize : 1), |
| ranksPerChannel(p->ranks_per_channel), |
| bankGroupsPerRank(p->bank_groups_per_rank), |
| bankGroupArch(p->bank_groups_per_rank > 0), |
| banksPerRank(p->banks_per_rank), channels(p->channels), rowsPerBank(0), |
| readBufferSize(p->read_buffer_size), |
| writeBufferSize(p->write_buffer_size), |
| writeHighThreshold(writeBufferSize * p->write_high_thresh_perc / 100.0), |
| writeLowThreshold(writeBufferSize * p->write_low_thresh_perc / 100.0), |
| minWritesPerSwitch(p->min_writes_per_switch), |
| writesThisTime(0), readsThisTime(0), |
| tCK(p->tCK), tRTW(p->tRTW), tCS(p->tCS), tBURST(p->tBURST), |
| tCCD_L_WR(p->tCCD_L_WR), |
| tCCD_L(p->tCCD_L), tRCD(p->tRCD), tCL(p->tCL), tRP(p->tRP), tRAS(p->tRAS), |
| tWR(p->tWR), tRTP(p->tRTP), tRFC(p->tRFC), tREFI(p->tREFI), tRRD(p->tRRD), |
| tRRD_L(p->tRRD_L), tXAW(p->tXAW), tXP(p->tXP), tXS(p->tXS), |
| activationLimit(p->activation_limit), rankToRankDly(tCS + tBURST), |
| wrToRdDly(tCL + tBURST + p->tWTR), rdToWrDly(tRTW + tBURST), |
| memSchedPolicy(p->mem_sched_policy), addrMapping(p->addr_mapping), |
| pageMgmt(p->page_policy), |
| maxAccessesPerRow(p->max_accesses_per_row), |
| frontendLatency(p->static_frontend_latency), |
| backendLatency(p->static_backend_latency), |
| nextBurstAt(0), prevArrival(0), |
| nextReqTime(0), activeRank(0), timeStampOffset(0), |
| lastStatsResetTick(0) |
| { |
| // sanity check the ranks since we rely on bit slicing for the |
| // address decoding |
| fatal_if(!isPowerOf2(ranksPerChannel), "DRAM rank count of %d is not " |
| "allowed, must be a power of two\n", ranksPerChannel); |
| |
| fatal_if(!isPowerOf2(burstSize), "DRAM burst size %d is not allowed, " |
| "must be a power of two\n", burstSize); |
| |
| for (int i = 0; i < ranksPerChannel; i++) { |
| Rank* rank = new Rank(*this, p, i); |
| ranks.push_back(rank); |
| } |
| |
| // perform a basic check of the write thresholds |
| if (p->write_low_thresh_perc >= p->write_high_thresh_perc) |
| fatal("Write buffer low threshold %d must be smaller than the " |
| "high threshold %d\n", p->write_low_thresh_perc, |
| p->write_high_thresh_perc); |
| |
| // determine the rows per bank by looking at the total capacity |
| uint64_t capacity = ULL(1) << ceilLog2(AbstractMemory::size()); |
| |
| // determine the dram actual capacity from the DRAM config in Mbytes |
| uint64_t deviceCapacity = deviceSize / (1024 * 1024) * devicesPerRank * |
| ranksPerChannel; |
| |
| // if actual DRAM size does not match memory capacity in system warn! |
| if (deviceCapacity != capacity / (1024 * 1024)) |
| warn("DRAM device capacity (%d Mbytes) does not match the " |
| "address range assigned (%d Mbytes)\n", deviceCapacity, |
| capacity / (1024 * 1024)); |
| |
| DPRINTF(DRAM, "Memory capacity %lld (%lld) bytes\n", capacity, |
| AbstractMemory::size()); |
| |
| DPRINTF(DRAM, "Row buffer size %d bytes with %d columns per row buffer\n", |
| rowBufferSize, columnsPerRowBuffer); |
| |
| rowsPerBank = capacity / (rowBufferSize * banksPerRank * ranksPerChannel); |
| |
| // some basic sanity checks |
| if (tREFI <= tRP || tREFI <= tRFC) { |
| fatal("tREFI (%d) must be larger than tRP (%d) and tRFC (%d)\n", |
| tREFI, tRP, tRFC); |
| } |
| |
| // basic bank group architecture checks -> |
| if (bankGroupArch) { |
| // must have at least one bank per bank group |
| if (bankGroupsPerRank > banksPerRank) { |
| fatal("banks per rank (%d) must be equal to or larger than " |
| "banks groups per rank (%d)\n", |
| banksPerRank, bankGroupsPerRank); |
| } |
| // must have same number of banks in each bank group |
| if ((banksPerRank % bankGroupsPerRank) != 0) { |
| fatal("Banks per rank (%d) must be evenly divisible by bank groups " |
| "per rank (%d) for equal banks per bank group\n", |
| banksPerRank, bankGroupsPerRank); |
| } |
| // tCCD_L should be greater than minimal, back-to-back burst delay |
| if (tCCD_L <= tBURST) { |
| fatal("tCCD_L (%d) should be larger than tBURST (%d) when " |
| "bank groups per rank (%d) is greater than 1\n", |
| tCCD_L, tBURST, bankGroupsPerRank); |
| } |
| // tCCD_L_WR should be greater than minimal, back-to-back burst delay |
| if (tCCD_L_WR <= tBURST) { |
| fatal("tCCD_L_WR (%d) should be larger than tBURST (%d) when " |
| "bank groups per rank (%d) is greater than 1\n", |
| tCCD_L_WR, tBURST, bankGroupsPerRank); |
| } |
| // tRRD_L is greater than minimal, same bank group ACT-to-ACT delay |
| // some datasheets might specify it equal to tRRD |
| if (tRRD_L < tRRD) { |
| fatal("tRRD_L (%d) should be larger than tRRD (%d) when " |
| "bank groups per rank (%d) is greater than 1\n", |
| tRRD_L, tRRD, bankGroupsPerRank); |
| } |
| } |
| |
| } |
| |
| void |
| DRAMCtrl::init() |
| { |
| AbstractMemory::init(); |
| |
| if (!port.isConnected()) { |
| fatal("DRAMCtrl %s is unconnected!\n", name()); |
| } else { |
| port.sendRangeChange(); |
| } |
| |
| // a bit of sanity checks on the interleaving, save it for here to |
| // ensure that the system pointer is initialised |
| if (range.interleaved()) { |
| if (channels != range.stripes()) |
| fatal("%s has %d interleaved address stripes but %d channel(s)\n", |
| name(), range.stripes(), channels); |
| |
| if (addrMapping == Enums::RoRaBaChCo) { |
| if (rowBufferSize != range.granularity()) { |
| fatal("Channel interleaving of %s doesn't match RoRaBaChCo " |
| "address map\n", name()); |
| } |
| } else if (addrMapping == Enums::RoRaBaCoCh || |
| addrMapping == Enums::RoCoRaBaCh) { |
| // for the interleavings with channel bits in the bottom, |
| // if the system uses a channel striping granularity that |
| // is larger than the DRAM burst size, then map the |
| // sequential accesses within a stripe to a number of |
| // columns in the DRAM, effectively placing some of the |
| // lower-order column bits as the least-significant bits |
| // of the address (above the ones denoting the burst size) |
| assert(columnsPerStripe >= 1); |
| |
| // channel striping has to be done at a granularity that |
| // is equal or larger to a cache line |
| if (system()->cacheLineSize() > range.granularity()) { |
| fatal("Channel interleaving of %s must be at least as large " |
| "as the cache line size\n", name()); |
| } |
| |
| // ...and equal or smaller than the row-buffer size |
| if (rowBufferSize < range.granularity()) { |
| fatal("Channel interleaving of %s must be at most as large " |
| "as the row-buffer size\n", name()); |
| } |
| // this is essentially the check above, so just to be sure |
| assert(columnsPerStripe <= columnsPerRowBuffer); |
| } |
| } |
| } |
| |
| void |
| DRAMCtrl::startup() |
| { |
| // remember the memory system mode of operation |
| isTimingMode = system()->isTimingMode(); |
| |
| if (isTimingMode) { |
| // timestamp offset should be in clock cycles for DRAMPower |
| timeStampOffset = divCeil(curTick(), tCK); |
| |
| // update the start tick for the precharge accounting to the |
| // current tick |
| for (auto r : ranks) { |
| r->startup(curTick() + tREFI - tRP); |
| } |
| |
| // shift the bus busy time sufficiently far ahead that we never |
| // have to worry about negative values when computing the time for |
| // the next request, this will add an insignificant bubble at the |
| // start of simulation |
| nextBurstAt = curTick() + tRP + tRCD; |
| } |
| } |
| |
| Tick |
| DRAMCtrl::recvAtomic(PacketPtr pkt) |
| { |
| DPRINTF(DRAM, "recvAtomic: %s 0x%x\n", pkt->cmdString(), pkt->getAddr()); |
| |
| panic_if(pkt->cacheResponding(), "Should not see packets where cache " |
| "is responding"); |
| |
| // do the actual memory access and turn the packet into a response |
| access(pkt); |
| |
| Tick latency = 0; |
| if (pkt->hasData()) { |
| // this value is not supposed to be accurate, just enough to |
| // keep things going, mimic a closed page |
| latency = tRP + tRCD + tCL; |
| } |
| return latency; |
| } |
| |
| bool |
| DRAMCtrl::readQueueFull(unsigned int neededEntries) const |
| { |
| DPRINTF(DRAM, "Read queue limit %d, current size %d, entries needed %d\n", |
| readBufferSize, readQueue.size() + respQueue.size(), |
| neededEntries); |
| |
| return |
| (readQueue.size() + respQueue.size() + neededEntries) > readBufferSize; |
| } |
| |
| bool |
| DRAMCtrl::writeQueueFull(unsigned int neededEntries) const |
| { |
| DPRINTF(DRAM, "Write queue limit %d, current size %d, entries needed %d\n", |
| writeBufferSize, writeQueue.size(), neededEntries); |
| return (writeQueue.size() + neededEntries) > writeBufferSize; |
| } |
| |
| DRAMCtrl::DRAMPacket* |
| DRAMCtrl::decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned size, |
| bool isRead) |
| { |
| // decode the address based on the address mapping scheme, with |
| // Ro, Ra, Co, Ba and Ch denoting row, rank, column, bank and |
| // channel, respectively |
| uint8_t rank; |
| uint8_t bank; |
| // use a 64-bit unsigned during the computations as the row is |
| // always the top bits, and check before creating the DRAMPacket |
| uint64_t row; |
| |
| // truncate the address to a DRAM burst, which makes it unique to |
| // a specific column, row, bank, rank and channel |
| Addr addr = dramPktAddr / burstSize; |
| |
| // we have removed the lowest order address bits that denote the |
| // position within the column |
| if (addrMapping == Enums::RoRaBaChCo) { |
| // the lowest order bits denote the column to ensure that |
| // sequential cache lines occupy the same row |
| addr = addr / columnsPerRowBuffer; |
| |
| // take out the channel part of the address |
| addr = addr / channels; |
| |
| // after the channel bits, get the bank bits to interleave |
| // over the banks |
| bank = addr % banksPerRank; |
| addr = addr / banksPerRank; |
| |
| // after the bank, we get the rank bits which thus interleaves |
| // over the ranks |
| rank = addr % ranksPerChannel; |
| addr = addr / ranksPerChannel; |
| |
| // lastly, get the row bits, no need to remove them from addr |
| row = addr % rowsPerBank; |
| } else if (addrMapping == Enums::RoRaBaCoCh) { |
| // take out the lower-order column bits |
| addr = addr / columnsPerStripe; |
| |
| // take out the channel part of the address |
| addr = addr / channels; |
| |
| // next, the higher-order column bites |
| addr = addr / (columnsPerRowBuffer / columnsPerStripe); |
| |
| // after the column bits, we get the bank bits to interleave |
| // over the banks |
| bank = addr % banksPerRank; |
| addr = addr / banksPerRank; |
| |
| // after the bank, we get the rank bits which thus interleaves |
| // over the ranks |
| rank = addr % ranksPerChannel; |
| addr = addr / ranksPerChannel; |
| |
| // lastly, get the row bits, no need to remove them from addr |
| row = addr % rowsPerBank; |
| } else if (addrMapping == Enums::RoCoRaBaCh) { |
| // optimise for closed page mode and utilise maximum |
| // parallelism of the DRAM (at the cost of power) |
| |
| // take out the lower-order column bits |
| addr = addr / columnsPerStripe; |
| |
| // take out the channel part of the address, not that this has |
| // to match with how accesses are interleaved between the |
| // controllers in the address mapping |
| addr = addr / channels; |
| |
| // start with the bank bits, as this provides the maximum |
| // opportunity for parallelism between requests |
| bank = addr % banksPerRank; |
| addr = addr / banksPerRank; |
| |
| // next get the rank bits |
| rank = addr % ranksPerChannel; |
| addr = addr / ranksPerChannel; |
| |
| // next, the higher-order column bites |
| addr = addr / (columnsPerRowBuffer / columnsPerStripe); |
| |
| // lastly, get the row bits, no need to remove them from addr |
| row = addr % rowsPerBank; |
| } else |
| panic("Unknown address mapping policy chosen!"); |
| |
| assert(rank < ranksPerChannel); |
| assert(bank < banksPerRank); |
| assert(row < rowsPerBank); |
| assert(row < Bank::NO_ROW); |
| |
| DPRINTF(DRAM, "Address: %lld Rank %d Bank %d Row %d\n", |
| dramPktAddr, rank, bank, row); |
| |
| // create the corresponding DRAM packet with the entry time and |
| // ready time set to the current tick, the latter will be updated |
| // later |
| uint16_t bank_id = banksPerRank * rank + bank; |
| return new DRAMPacket(pkt, isRead, rank, bank, row, bank_id, dramPktAddr, |
| size, ranks[rank]->banks[bank], *ranks[rank]); |
| } |
| |
| void |
| DRAMCtrl::addToReadQueue(PacketPtr pkt, unsigned int pktCount) |
| { |
| // only add to the read queue here. whenever the request is |
| // eventually done, set the readyTime, and call schedule() |
| assert(!pkt->isWrite()); |
| |
| assert(pktCount != 0); |
| |
| // if the request size is larger than burst size, the pkt is split into |
| // multiple DRAM packets |
| // Note if the pkt starting address is not aligened to burst size, the |
| // address of first DRAM packet is kept unaliged. Subsequent DRAM packets |
| // are aligned to burst size boundaries. This is to ensure we accurately |
| // check read packets against packets in write queue. |
| Addr addr = pkt->getAddr(); |
| unsigned pktsServicedByWrQ = 0; |
| BurstHelper* burst_helper = NULL; |
| for (int cnt = 0; cnt < pktCount; ++cnt) { |
| unsigned size = std::min((addr | (burstSize - 1)) + 1, |
| pkt->getAddr() + pkt->getSize()) - addr; |
| readPktSize[ceilLog2(size)]++; |
| readBursts++; |
| |
| // First check write buffer to see if the data is already at |
| // the controller |
| bool foundInWrQ = false; |
| Addr burst_addr = burstAlign(addr); |
| // if the burst address is not present then there is no need |
| // looking any further |
| if (isInWriteQueue.find(burst_addr) != isInWriteQueue.end()) { |
| for (const auto& p : writeQueue) { |
| // check if the read is subsumed in the write queue |
| // packet we are looking at |
| if (p->addr <= addr && (addr + size) <= (p->addr + p->size)) { |
| foundInWrQ = true; |
| servicedByWrQ++; |
| pktsServicedByWrQ++; |
| DPRINTF(DRAM, "Read to addr %lld with size %d serviced by " |
| "write queue\n", addr, size); |
| bytesReadWrQ += burstSize; |
| break; |
| } |
| } |
| } |
| |
| // If not found in the write q, make a DRAM packet and |
| // push it onto the read queue |
| if (!foundInWrQ) { |
| |
| // Make the burst helper for split packets |
| if (pktCount > 1 && burst_helper == NULL) { |
| DPRINTF(DRAM, "Read to addr %lld translates to %d " |
| "dram requests\n", pkt->getAddr(), pktCount); |
| burst_helper = new BurstHelper(pktCount); |
| } |
| |
| DRAMPacket* dram_pkt = decodeAddr(pkt, addr, size, true); |
| dram_pkt->burstHelper = burst_helper; |
| |
| assert(!readQueueFull(1)); |
| rdQLenPdf[readQueue.size() + respQueue.size()]++; |
| |
| DPRINTF(DRAM, "Adding to read queue\n"); |
| |
| readQueue.push_back(dram_pkt); |
| |
| // increment read entries of the rank |
| ++dram_pkt->rankRef.readEntries; |
| |
| // Update stats |
| avgRdQLen = readQueue.size() + respQueue.size(); |
| } |
| |
| // Starting address of next dram pkt (aligend to burstSize boundary) |
| addr = (addr | (burstSize - 1)) + 1; |
| } |
| |
| // If all packets are serviced by write queue, we send the repsonse back |
| if (pktsServicedByWrQ == pktCount) { |
| accessAndRespond(pkt, frontendLatency); |
| return; |
| } |
| |
| // Update how many split packets are serviced by write queue |
| if (burst_helper != NULL) |
| burst_helper->burstsServiced = pktsServicedByWrQ; |
| |
| // If we are not already scheduled to get a request out of the |
| // queue, do so now |
| if (!nextReqEvent.scheduled()) { |
| DPRINTF(DRAM, "Request scheduled immediately\n"); |
| schedule(nextReqEvent, curTick()); |
| } |
| } |
| |
| void |
| DRAMCtrl::addToWriteQueue(PacketPtr pkt, unsigned int pktCount) |
| { |
| // only add to the write queue here. whenever the request is |
| // eventually done, set the readyTime, and call schedule() |
| assert(pkt->isWrite()); |
| |
| // if the request size is larger than burst size, the pkt is split into |
| // multiple DRAM packets |
| Addr addr = pkt->getAddr(); |
| for (int cnt = 0; cnt < pktCount; ++cnt) { |
| unsigned size = std::min((addr | (burstSize - 1)) + 1, |
| pkt->getAddr() + pkt->getSize()) - addr; |
| writePktSize[ceilLog2(size)]++; |
| writeBursts++; |
| |
| // see if we can merge with an existing item in the write |
| // queue and keep track of whether we have merged or not |
| bool merged = isInWriteQueue.find(burstAlign(addr)) != |
| isInWriteQueue.end(); |
| |
| // if the item was not merged we need to create a new write |
| // and enqueue it |
| if (!merged) { |
| DRAMPacket* dram_pkt = decodeAddr(pkt, addr, size, false); |
| |
| assert(writeQueue.size() < writeBufferSize); |
| wrQLenPdf[writeQueue.size()]++; |
| |
| DPRINTF(DRAM, "Adding to write queue\n"); |
| |
| writeQueue.push_back(dram_pkt); |
| isInWriteQueue.insert(burstAlign(addr)); |
| assert(writeQueue.size() == isInWriteQueue.size()); |
| |
| // Update stats |
| avgWrQLen = writeQueue.size(); |
| |
| // increment write entries of the rank |
| ++dram_pkt->rankRef.writeEntries; |
| } else { |
| DPRINTF(DRAM, "Merging write burst with existing queue entry\n"); |
| |
| // keep track of the fact that this burst effectively |
| // disappeared as it was merged with an existing one |
| mergedWrBursts++; |
| } |
| |
| // Starting address of next dram pkt (aligend to burstSize boundary) |
| addr = (addr | (burstSize - 1)) + 1; |
| } |
| |
| // we do not wait for the writes to be send to the actual memory, |
| // but instead take responsibility for the consistency here and |
| // snoop the write queue for any upcoming reads |
| // @todo, if a pkt size is larger than burst size, we might need a |
| // different front end latency |
| accessAndRespond(pkt, frontendLatency); |
| |
| // If we are not already scheduled to get a request out of the |
| // queue, do so now |
| if (!nextReqEvent.scheduled()) { |
| DPRINTF(DRAM, "Request scheduled immediately\n"); |
| schedule(nextReqEvent, curTick()); |
| } |
| } |
| |
| void |
| DRAMCtrl::printQs() const { |
| DPRINTF(DRAM, "===READ QUEUE===\n\n"); |
| for (auto i = readQueue.begin() ; i != readQueue.end() ; ++i) { |
| DPRINTF(DRAM, "Read %lu\n", (*i)->addr); |
| } |
| DPRINTF(DRAM, "\n===RESP QUEUE===\n\n"); |
| for (auto i = respQueue.begin() ; i != respQueue.end() ; ++i) { |
| DPRINTF(DRAM, "Response %lu\n", (*i)->addr); |
| } |
| DPRINTF(DRAM, "\n===WRITE QUEUE===\n\n"); |
| for (auto i = writeQueue.begin() ; i != writeQueue.end() ; ++i) { |
| DPRINTF(DRAM, "Write %lu\n", (*i)->addr); |
| } |
| } |
| |
| bool |
| DRAMCtrl::recvTimingReq(PacketPtr pkt) |
| { |
| // This is where we enter from the outside world |
| DPRINTF(DRAM, "recvTimingReq: request %s addr %lld size %d\n", |
| pkt->cmdString(), pkt->getAddr(), pkt->getSize()); |
| |
| panic_if(pkt->cacheResponding(), "Should not see packets where cache " |
| "is responding"); |
| |
| panic_if(!(pkt->isRead() || pkt->isWrite()), |
| "Should only see read and writes at memory controller\n"); |
| |
| // Calc avg gap between requests |
| if (prevArrival != 0) { |
| totGap += curTick() - prevArrival; |
| } |
| prevArrival = curTick(); |
| |
| |
| // Find out how many dram packets a pkt translates to |
| // If the burst size is equal or larger than the pkt size, then a pkt |
| // translates to only one dram packet. Otherwise, a pkt translates to |
| // multiple dram packets |
| unsigned size = pkt->getSize(); |
| unsigned offset = pkt->getAddr() & (burstSize - 1); |
| unsigned int dram_pkt_count = divCeil(offset + size, burstSize); |
| |
| // check local buffers and do not accept if full |
| if (pkt->isRead()) { |
| assert(size != 0); |
| if (readQueueFull(dram_pkt_count)) { |
| DPRINTF(DRAM, "Read queue full, not accepting\n"); |
| // remember that we have to retry this port |
| retryRdReq = true; |
| numRdRetry++; |
| return false; |
| } else { |
| addToReadQueue(pkt, dram_pkt_count); |
| readReqs++; |
| bytesReadSys += size; |
| } |
| } else { |
| assert(pkt->isWrite()); |
| assert(size != 0); |
| if (writeQueueFull(dram_pkt_count)) { |
| DPRINTF(DRAM, "Write queue full, not accepting\n"); |
| // remember that we have to retry this port |
| retryWrReq = true; |
| numWrRetry++; |
| return false; |
| } else { |
| addToWriteQueue(pkt, dram_pkt_count); |
| writeReqs++; |
| bytesWrittenSys += size; |
| } |
| } |
| |
| return true; |
| } |
| |
| void |
| DRAMCtrl::processRespondEvent() |
| { |
| DPRINTF(DRAM, |
| "processRespondEvent(): Some req has reached its readyTime\n"); |
| |
| DRAMPacket* dram_pkt = respQueue.front(); |
| |
| // if a read has reached its ready-time, decrement the number of reads |
| // At this point the packet has been handled and there is a possibility |
| // to switch to low-power mode if no other packet is available |
| --dram_pkt->rankRef.readEntries; |
| DPRINTF(DRAM, "number of read entries for rank %d is %d\n", |
| dram_pkt->rank, dram_pkt->rankRef.readEntries); |
| |
| // counter should at least indicate one outstanding request |
| // for this read |
| assert(dram_pkt->rankRef.outstandingEvents > 0); |
| // read response received, decrement count |
| --dram_pkt->rankRef.outstandingEvents; |
| |
| // at this moment should not have transitioned to a low-power state |
| assert((dram_pkt->rankRef.pwrState != PWR_SREF) && |
| (dram_pkt->rankRef.pwrState != PWR_PRE_PDN) && |
| (dram_pkt->rankRef.pwrState != PWR_ACT_PDN)); |
| |
| // track if this is the last packet before idling |
| // and that there are no outstanding commands to this rank |
| if (dram_pkt->rankRef.isQueueEmpty() && |
| dram_pkt->rankRef.outstandingEvents == 0) { |
| // verify that there are no events scheduled |
| assert(!dram_pkt->rankRef.activateEvent.scheduled()); |
| assert(!dram_pkt->rankRef.prechargeEvent.scheduled()); |
| |
| // if coming from active state, schedule power event to |
| // active power-down else go to precharge power-down |
| DPRINTF(DRAMState, "Rank %d sleep at tick %d; current power state is " |
| "%d\n", dram_pkt->rank, curTick(), dram_pkt->rankRef.pwrState); |
| |
| // default to ACT power-down unless already in IDLE state |
| // could be in IDLE if PRE issued before data returned |
| PowerState next_pwr_state = PWR_ACT_PDN; |
| if (dram_pkt->rankRef.pwrState == PWR_IDLE) { |
| next_pwr_state = PWR_PRE_PDN; |
| } |
| |
| dram_pkt->rankRef.powerDownSleep(next_pwr_state, curTick()); |
| } |
| |
| if (dram_pkt->burstHelper) { |
| // it is a split packet |
| dram_pkt->burstHelper->burstsServiced++; |
| if (dram_pkt->burstHelper->burstsServiced == |
| dram_pkt->burstHelper->burstCount) { |
| // we have now serviced all children packets of a system packet |
| // so we can now respond to the requester |
| // @todo we probably want to have a different front end and back |
| // end latency for split packets |
| accessAndRespond(dram_pkt->pkt, frontendLatency + backendLatency); |
| delete dram_pkt->burstHelper; |
| dram_pkt->burstHelper = NULL; |
| } |
| } else { |
| // it is not a split packet |
| accessAndRespond(dram_pkt->pkt, frontendLatency + backendLatency); |
| } |
| |
| delete respQueue.front(); |
| respQueue.pop_front(); |
| |
| if (!respQueue.empty()) { |
| assert(respQueue.front()->readyTime >= curTick()); |
| assert(!respondEvent.scheduled()); |
| schedule(respondEvent, respQueue.front()->readyTime); |
| } else { |
| // if there is nothing left in any queue, signal a drain |
| if (drainState() == DrainState::Draining && |
| writeQueue.empty() && readQueue.empty() && allRanksDrained()) { |
| |
| DPRINTF(Drain, "DRAM controller done draining\n"); |
| signalDrainDone(); |
| } |
| } |
| |
| // We have made a location in the queue available at this point, |
| // so if there is a read that was forced to wait, retry now |
| if (retryRdReq) { |
| retryRdReq = false; |
| port.sendRetryReq(); |
| } |
| } |
| |
| bool |
| DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue, Tick extra_col_delay) |
| { |
| // This method does the arbitration between requests. The chosen |
| // packet is simply moved to the head of the queue. The other |
| // methods know that this is the place to look. For example, with |
| // FCFS, this method does nothing |
| assert(!queue.empty()); |
| |
| // bool to indicate if a packet to an available rank is found |
| bool found_packet = false; |
| if (queue.size() == 1) { |
| DRAMPacket* dram_pkt = queue.front(); |
| // available rank corresponds to state refresh idle |
| if (ranks[dram_pkt->rank]->inRefIdleState()) { |
| found_packet = true; |
| DPRINTF(DRAM, "Single request, going to a free rank\n"); |
| } else { |
| DPRINTF(DRAM, "Single request, going to a busy rank\n"); |
| } |
| return found_packet; |
| } |
| |
| if (memSchedPolicy == Enums::fcfs) { |
| // check if there is a packet going to a free rank |
| for (auto i = queue.begin(); i != queue.end() ; ++i) { |
| DRAMPacket* dram_pkt = *i; |
| if (ranks[dram_pkt->rank]->inRefIdleState()) { |
| queue.erase(i); |
| queue.push_front(dram_pkt); |
| found_packet = true; |
| break; |
| } |
| } |
| } else if (memSchedPolicy == Enums::frfcfs) { |
| found_packet = reorderQueue(queue, extra_col_delay); |
| } else |
| panic("No scheduling policy chosen\n"); |
| return found_packet; |
| } |
| |
| bool |
| DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue, Tick extra_col_delay) |
| { |
| // Only determine this if needed |
| vector<uint32_t> earliest_banks(ranksPerChannel, 0); |
| |
| // Has minBankPrep been called to populate earliest_banks? |
| bool filled_earliest_banks = false; |
| // can the PRE/ACT sequence be done without impacting utlization? |
| bool hidden_bank_prep = false; |
| |
| // search for seamless row hits first, if no seamless row hit is |
| // found then determine if there are other packets that can be issued |
| // without incurring additional bus delay due to bank timing |
| // Will select closed rows first to enable more open row possibilies |
| // in future selections |
| bool found_hidden_bank = false; |
| |
| // remember if we found a row hit, not seamless, but bank prepped |
| // and ready |
| bool found_prepped_pkt = false; |
| |
| // if we have no row hit, prepped or not, and no seamless packet, |
| // just go for the earliest possible |
| bool found_earliest_pkt = false; |
| |
| auto selected_pkt_it = queue.end(); |
| |
| // time we need to issue a column command to be seamless |
| const Tick min_col_at = std::max(nextBurstAt + extra_col_delay, curTick()); |
| |
| for (auto i = queue.begin(); i != queue.end() ; ++i) { |
| DRAMPacket* dram_pkt = *i; |
| const Bank& bank = dram_pkt->bankRef; |
| const Tick col_allowed_at = dram_pkt->isRead ? bank.rdAllowedAt : |
| bank.wrAllowedAt; |
| |
| // check if rank is not doing a refresh and thus is available, if not, |
| // jump to the next packet |
| if (dram_pkt->rankRef.inRefIdleState()) { |
| // check if it is a row hit |
| if (bank.openRow == dram_pkt->row) { |
| // no additional rank-to-rank or same bank-group |
| // delays, or we switched read/write and might as well |
| // go for the row hit |
| if (col_allowed_at <= min_col_at) { |
| // FCFS within the hits, giving priority to |
| // commands that can issue seamlessly, without |
| // additional delay, such as same rank accesses |
| // and/or different bank-group accesses |
| DPRINTF(DRAM, "Seamless row buffer hit\n"); |
| selected_pkt_it = i; |
| // no need to look through the remaining queue entries |
| break; |
| } else if (!found_hidden_bank && !found_prepped_pkt) { |
| // if we did not find a packet to a closed row that can |
| // issue the bank commands without incurring delay, and |
| // did not yet find a packet to a prepped row, remember |
| // the current one |
| selected_pkt_it = i; |
| found_prepped_pkt = true; |
| DPRINTF(DRAM, "Prepped row buffer hit\n"); |
| } |
| } else if (!found_earliest_pkt) { |
| // if we have not initialised the bank status, do it |
| // now, and only once per scheduling decisions |
| if (!filled_earliest_banks) { |
| // determine entries with earliest bank delay |
| std::tie(earliest_banks, hidden_bank_prep) = |
| minBankPrep(queue, min_col_at); |
| filled_earliest_banks = true; |
| } |
| |
| // bank is amongst first available banks |
| // minBankPrep will give priority to packets that can |
| // issue seamlessly |
| if (bits(earliest_banks[dram_pkt->rank], |
| dram_pkt->bank, dram_pkt->bank)) { |
| found_earliest_pkt = true; |
| found_hidden_bank = hidden_bank_prep; |
| |
| // give priority to packets that can issue |
| // bank commands 'behind the scenes' |
| // any additional delay if any will be due to |
| // col-to-col command requirements |
| if (hidden_bank_prep || !found_prepped_pkt) |
| selected_pkt_it = i; |
| } |
| } |
| } |
| } |
| |
| if (selected_pkt_it != queue.end()) { |
| DRAMPacket* selected_pkt = *selected_pkt_it; |
| queue.erase(selected_pkt_it); |
| queue.push_front(selected_pkt); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void |
| DRAMCtrl::accessAndRespond(PacketPtr pkt, Tick static_latency) |
| { |
| DPRINTF(DRAM, "Responding to Address %lld.. ",pkt->getAddr()); |
| |
| bool needsResponse = pkt->needsResponse(); |
| // do the actual memory access which also turns the packet into a |
| // response |
| access(pkt); |
| |
| // turn packet around to go back to requester if response expected |
| if (needsResponse) { |
| // access already turned the packet into a response |
| assert(pkt->isResponse()); |
| // response_time consumes the static latency and is charged also |
| // with headerDelay that takes into account the delay provided by |
| // the xbar and also the payloadDelay that takes into account the |
| // number of data beats. |
| Tick response_time = curTick() + static_latency + pkt->headerDelay + |
| pkt->payloadDelay; |
| // Here we reset the timing of the packet before sending it out. |
| pkt->headerDelay = pkt->payloadDelay = 0; |
| |
| // queue the packet in the response queue to be sent out after |
| // the static latency has passed |
| port.schedTimingResp(pkt, response_time, true); |
| } else { |
| // @todo the packet is going to be deleted, and the DRAMPacket |
| // is still having a pointer to it |
| pendingDelete.reset(pkt); |
| } |
| |
| DPRINTF(DRAM, "Done\n"); |
| |
| return; |
| } |
| |
| void |
| DRAMCtrl::activateBank(Rank& rank_ref, Bank& bank_ref, |
| Tick act_tick, uint32_t row) |
| { |
| assert(rank_ref.actTicks.size() == activationLimit); |
| |
| DPRINTF(DRAM, "Activate at tick %d\n", act_tick); |
| |
| // update the open row |
| assert(bank_ref.openRow == Bank::NO_ROW); |
| bank_ref.openRow = row; |
| |
| // start counting anew, this covers both the case when we |
| // auto-precharged, and when this access is forced to |
| // precharge |
| bank_ref.bytesAccessed = 0; |
| bank_ref.rowAccesses = 0; |
| |
| ++rank_ref.numBanksActive; |
| assert(rank_ref.numBanksActive <= banksPerRank); |
| |
| DPRINTF(DRAM, "Activate bank %d, rank %d at tick %lld, now got %d active\n", |
| bank_ref.bank, rank_ref.rank, act_tick, |
| ranks[rank_ref.rank]->numBanksActive); |
| |
| rank_ref.cmdList.push_back(Command(MemCommand::ACT, bank_ref.bank, |
| act_tick)); |
| |
| DPRINTF(DRAMPower, "%llu,ACT,%d,%d\n", divCeil(act_tick, tCK) - |
| timeStampOffset, bank_ref.bank, rank_ref.rank); |
| |
| // The next access has to respect tRAS for this bank |
| bank_ref.preAllowedAt = act_tick + tRAS; |
| |
| // Respect the row-to-column command delay for both read and write cmds |
| bank_ref.rdAllowedAt = std::max(act_tick + tRCD, bank_ref.rdAllowedAt); |
| bank_ref.wrAllowedAt = std::max(act_tick + tRCD, bank_ref.wrAllowedAt); |
| |
| // start by enforcing tRRD |
| for (int i = 0; i < banksPerRank; i++) { |
| // next activate to any bank in this rank must not happen |
| // before tRRD |
| if (bankGroupArch && (bank_ref.bankgr == rank_ref.banks[i].bankgr)) { |
| // bank group architecture requires longer delays between |
| // ACT commands within the same bank group. Use tRRD_L |
| // in this case |
| rank_ref.banks[i].actAllowedAt = std::max(act_tick + tRRD_L, |
| rank_ref.banks[i].actAllowedAt); |
| } else { |
| // use shorter tRRD value when either |
| // 1) bank group architecture is not supportted |
| // 2) bank is in a different bank group |
| rank_ref.banks[i].actAllowedAt = std::max(act_tick + tRRD, |
| rank_ref.banks[i].actAllowedAt); |
| } |
| } |
| |
| // next, we deal with tXAW, if the activation limit is disabled |
| // then we directly schedule an activate power event |
| if (!rank_ref.actTicks.empty()) { |
| // sanity check |
| if (rank_ref.actTicks.back() && |
| (act_tick - rank_ref.actTicks.back()) < tXAW) { |
| panic("Got %d activates in window %d (%llu - %llu) which " |
| "is smaller than %llu\n", activationLimit, act_tick - |
| rank_ref.actTicks.back(), act_tick, |
| rank_ref.actTicks.back(), tXAW); |
| } |
| |
| // shift the times used for the book keeping, the last element |
| // (highest index) is the oldest one and hence the lowest value |
| rank_ref.actTicks.pop_back(); |
| |
| // record an new activation (in the future) |
| rank_ref.actTicks.push_front(act_tick); |
| |
| // cannot activate more than X times in time window tXAW, push the |
| // next one (the X + 1'st activate) to be tXAW away from the |
| // oldest in our window of X |
| if (rank_ref.actTicks.back() && |
| (act_tick - rank_ref.actTicks.back()) < tXAW) { |
| DPRINTF(DRAM, "Enforcing tXAW with X = %d, next activate " |
| "no earlier than %llu\n", activationLimit, |
| rank_ref.actTicks.back() + tXAW); |
| for (int j = 0; j < banksPerRank; j++) |
| // next activate must not happen before end of window |
| rank_ref.banks[j].actAllowedAt = |
| std::max(rank_ref.actTicks.back() + tXAW, |
| rank_ref.banks[j].actAllowedAt); |
| } |
| } |
| |
| // at the point when this activate takes place, make sure we |
| // transition to the active power state |
| if (!rank_ref.activateEvent.scheduled()) |
| schedule(rank_ref.activateEvent, act_tick); |
| else if (rank_ref.activateEvent.when() > act_tick) |
| // move it sooner in time |
| reschedule(rank_ref.activateEvent, act_tick); |
| } |
| |
| void |
| DRAMCtrl::prechargeBank(Rank& rank_ref, Bank& bank, Tick pre_at, bool trace) |
| { |
| // make sure the bank has an open row |
| assert(bank.openRow != Bank::NO_ROW); |
| |
| // sample the bytes per activate here since we are closing |
| // the page |
| bytesPerActivate.sample(bank.bytesAccessed); |
| |
| bank.openRow = Bank::NO_ROW; |
| |
| // no precharge allowed before this one |
| bank.preAllowedAt = pre_at; |
| |
| Tick pre_done_at = pre_at + tRP; |
| |
| bank.actAllowedAt = std::max(bank.actAllowedAt, pre_done_at); |
| |
| assert(rank_ref.numBanksActive != 0); |
| --rank_ref.numBanksActive; |
| |
| DPRINTF(DRAM, "Precharging bank %d, rank %d at tick %lld, now got " |
| "%d active\n", bank.bank, rank_ref.rank, pre_at, |
| rank_ref.numBanksActive); |
| |
| if (trace) { |
| |
| rank_ref.cmdList.push_back(Command(MemCommand::PRE, bank.bank, |
| pre_at)); |
| DPRINTF(DRAMPower, "%llu,PRE,%d,%d\n", divCeil(pre_at, tCK) - |
| timeStampOffset, bank.bank, rank_ref.rank); |
| } |
| // if we look at the current number of active banks we might be |
| // tempted to think the DRAM is now idle, however this can be |
| // undone by an activate that is scheduled to happen before we |
| // would have reached the idle state, so schedule an event and |
| // rather check once we actually make it to the point in time when |
| // the (last) precharge takes place |
| if (!rank_ref.prechargeEvent.scheduled()) { |
| schedule(rank_ref.prechargeEvent, pre_done_at); |
| // New event, increment count |
| ++rank_ref.outstandingEvents; |
| } else if (rank_ref.prechargeEvent.when() < pre_done_at) { |
| reschedule(rank_ref.prechargeEvent, pre_done_at); |
| } |
| } |
| |
| void |
| DRAMCtrl::doDRAMAccess(DRAMPacket* dram_pkt) |
| { |
| DPRINTF(DRAM, "Timing access to addr %lld, rank/bank/row %d %d %d\n", |
| dram_pkt->addr, dram_pkt->rank, dram_pkt->bank, dram_pkt->row); |
| |
| // get the rank |
| Rank& rank = dram_pkt->rankRef; |
| |
| // are we in or transitioning to a low-power state and have not scheduled |
| // a power-up event? |
| // if so, wake up from power down to issue RD/WR burst |
| if (rank.inLowPowerState) { |
| assert(rank.pwrState != PWR_SREF); |
| rank.scheduleWakeUpEvent(tXP); |
| } |
| |
| // get the bank |
| Bank& bank = dram_pkt->bankRef; |
| |
| // for the state we need to track if it is a row hit or not |
| bool row_hit = true; |
| |
| // Determine the access latency and update the bank state |
| if (bank.openRow == dram_pkt->row) { |
| // nothing to do |
| } else { |
| row_hit = false; |
| |
| // If there is a page open, precharge it. |
| if (bank.openRow != Bank::NO_ROW) { |
| prechargeBank(rank, bank, std::max(bank.preAllowedAt, curTick())); |
| } |
| |
| // next we need to account for the delay in activating the |
| // page |
| Tick act_tick = std::max(bank.actAllowedAt, curTick()); |
| |
| // Record the activation and deal with all the global timing |
| // constraints caused be a new activation (tRRD and tXAW) |
| activateBank(rank, bank, act_tick, dram_pkt->row); |
| } |
| |
| // respect any constraints on the command (e.g. tRCD or tCCD) |
| const Tick col_allowed_at = dram_pkt->isRead ? |
| bank.rdAllowedAt : bank.wrAllowedAt; |
| |
| // we need to wait until the bus is available before we can issue |
| // the command; need minimum of tBURST between commands |
| Tick cmd_at = std::max({col_allowed_at, nextBurstAt, curTick()}); |
| |
| // update the packet ready time |
| dram_pkt->readyTime = cmd_at + tCL + tBURST; |
| |
| // update the time for the next read/write burst for each |
| // bank (add a max with tCCD/tCCD_L/tCCD_L_WR here) |
| Tick dly_to_rd_cmd; |
| Tick dly_to_wr_cmd; |
| for (int j = 0; j < ranksPerChannel; j++) { |
| for (int i = 0; i < banksPerRank; i++) { |
| // next burst to same bank group in this rank must not happen |
| // before tCCD_L. Different bank group timing requirement is |
| // tBURST; Add tCS for different ranks |
| if (dram_pkt->rank == j) { |
| if (bankGroupArch && |
| (bank.bankgr == ranks[j]->banks[i].bankgr)) { |
| // bank group architecture requires longer delays between |
| // RD/WR burst commands to the same bank group. |
| // tCCD_L is default requirement for same BG timing |
| // tCCD_L_WR is required for write-to-write |
| // Need to also take bus turnaround delays into account |
| dly_to_rd_cmd = dram_pkt->isRead ? |
| tCCD_L : std::max(tCCD_L, wrToRdDly); |
| dly_to_wr_cmd = dram_pkt->isRead ? |
| std::max(tCCD_L, rdToWrDly) : tCCD_L_WR; |
| } else { |
| // tBURST is default requirement for diff BG timing |
| // Need to also take bus turnaround delays into account |
| dly_to_rd_cmd = dram_pkt->isRead ? tBURST : wrToRdDly; |
| dly_to_wr_cmd = dram_pkt->isRead ? rdToWrDly : tBURST; |
| } |
| } else { |
| // different rank is by default in a different bank group and |
| // doesn't require longer tCCD or additional RTW, WTR delays |
| // Need to account for rank-to-rank switching with tCS |
| dly_to_wr_cmd = rankToRankDly; |
| dly_to_rd_cmd = rankToRankDly; |
| } |
| ranks[j]->banks[i].rdAllowedAt = std::max(cmd_at + dly_to_rd_cmd, |
| ranks[j]->banks[i].rdAllowedAt); |
| ranks[j]->banks[i].wrAllowedAt = std::max(cmd_at + dly_to_wr_cmd, |
| ranks[j]->banks[i].wrAllowedAt); |
| } |
| } |
| |
| // Save rank of current access |
| activeRank = dram_pkt->rank; |
| |
| // If this is a write, we also need to respect the write recovery |
| // time before a precharge, in the case of a read, respect the |
| // read to precharge constraint |
| bank.preAllowedAt = std::max(bank.preAllowedAt, |
| dram_pkt->isRead ? cmd_at + tRTP : |
| dram_pkt->readyTime + tWR); |
| |
| // increment the bytes accessed and the accesses per row |
| bank.bytesAccessed += burstSize; |
| ++bank.rowAccesses; |
| |
| // if we reached the max, then issue with an auto-precharge |
| bool auto_precharge = pageMgmt == Enums::close || |
| bank.rowAccesses == maxAccessesPerRow; |
| |
| // if we did not hit the limit, we might still want to |
| // auto-precharge |
| if (!auto_precharge && |
| (pageMgmt == Enums::open_adaptive || |
| pageMgmt == Enums::close_adaptive)) { |
| // a twist on the open and close page policies: |
| // 1) open_adaptive page policy does not blindly keep the |
| // page open, but close it if there are no row hits, and there |
| // are bank conflicts in the queue |
| // 2) close_adaptive page policy does not blindly close the |
| // page, but closes it only if there are no row hits in the queue. |
| // In this case, only force an auto precharge when there |
| // are no same page hits in the queue |
| bool got_more_hits = false; |
| bool got_bank_conflict = false; |
| |
| // either look at the read queue or write queue |
| const deque<DRAMPacket*>& queue = dram_pkt->isRead ? readQueue : |
| writeQueue; |
| auto p = queue.begin(); |
| // make sure we are not considering the packet that we are |
| // currently dealing with (which is the head of the queue) |
| ++p; |
| |
| // keep on looking until we find a hit or reach the end of the queue |
| // 1) if a hit is found, then both open and close adaptive policies keep |
| // the page open |
| // 2) if no hit is found, got_bank_conflict is set to true if a bank |
| // conflict request is waiting in the queue |
| while (!got_more_hits && p != queue.end()) { |
| bool same_rank_bank = (dram_pkt->rank == (*p)->rank) && |
| (dram_pkt->bank == (*p)->bank); |
| bool same_row = dram_pkt->row == (*p)->row; |
| got_more_hits |= same_rank_bank && same_row; |
| got_bank_conflict |= same_rank_bank && !same_row; |
| ++p; |
| } |
| |
| // auto pre-charge when either |
| // 1) open_adaptive policy, we have not got any more hits, and |
| // have a bank conflict |
| // 2) close_adaptive policy and we have not got any more hits |
| auto_precharge = !got_more_hits && |
| (got_bank_conflict || pageMgmt == Enums::close_adaptive); |
| } |
| |
| // DRAMPower trace command to be written |
| std::string mem_cmd = dram_pkt->isRead ? "RD" : "WR"; |
| |
| // MemCommand required for DRAMPower library |
| MemCommand::cmds command = (mem_cmd == "RD") ? MemCommand::RD : |
| MemCommand::WR; |
| |
| // Update bus state to reflect when previous command was issued |
| nextBurstAt = cmd_at + tBURST; |
| |
| DPRINTF(DRAM, "Access to %lld, ready at %lld next burst at %lld.\n", |
| dram_pkt->addr, dram_pkt->readyTime, nextBurstAt); |
| |
| dram_pkt->rankRef.cmdList.push_back(Command(command, dram_pkt->bank, |
| cmd_at)); |
| |
| DPRINTF(DRAMPower, "%llu,%s,%d,%d\n", divCeil(cmd_at, tCK) - |
| timeStampOffset, mem_cmd, dram_pkt->bank, dram_pkt->rank); |
| |
| // if this access should use auto-precharge, then we are |
| // closing the row after the read/write burst |
| if (auto_precharge) { |
| // if auto-precharge push a PRE command at the correct tick to the |
| // list used by DRAMPower library to calculate power |
| prechargeBank(rank, bank, std::max(curTick(), bank.preAllowedAt)); |
| |
| DPRINTF(DRAM, "Auto-precharged bank: %d\n", dram_pkt->bankId); |
| } |
| |
| // Update the minimum timing between the requests, this is a |
| // conservative estimate of when we have to schedule the next |
| // request to not introduce any unecessary bubbles. In most cases |
| // we will wake up sooner than we have to. |
| nextReqTime = nextBurstAt - (tRP + tRCD); |
| |
| // Update the stats and schedule the next request |
| if (dram_pkt->isRead) { |
| ++readsThisTime; |
| if (row_hit) |
| readRowHits++; |
| bytesReadDRAM += burstSize; |
| perBankRdBursts[dram_pkt->bankId]++; |
| |
| // Update latency stats |
| totMemAccLat += dram_pkt->readyTime - dram_pkt->entryTime; |
| totBusLat += tBURST; |
| totQLat += cmd_at - dram_pkt->entryTime; |
| } else { |
| ++writesThisTime; |
| if (row_hit) |
| writeRowHits++; |
| bytesWritten += burstSize; |
| perBankWrBursts[dram_pkt->bankId]++; |
| } |
| } |
| |
| void |
| DRAMCtrl::processNextReqEvent() |
| { |
| int busyRanks = 0; |
| for (auto r : ranks) { |
| if (!r->inRefIdleState()) { |
| if (r->pwrState != PWR_SREF) { |
| // rank is busy refreshing |
| DPRINTF(DRAMState, "Rank %d is not available\n", r->rank); |
| busyRanks++; |
| |
| // let the rank know that if it was waiting to drain, it |
| // is now done and ready to proceed |
| r->checkDrainDone(); |
| } |
| |
| // check if we were in self-refresh and haven't started |
| // to transition out |
| if ((r->pwrState == PWR_SREF) && r->inLowPowerState) { |
| DPRINTF(DRAMState, "Rank %d is in self-refresh\n", r->rank); |
| // if we have commands queued to this rank and we don't have |
| // a minimum number of active commands enqueued, |
| // exit self-refresh |
| if (r->forceSelfRefreshExit()) { |
| DPRINTF(DRAMState, "rank %d was in self refresh and" |
| " should wake up\n", r->rank); |
| //wake up from self-refresh |
| r->scheduleWakeUpEvent(tXS); |
| // things are brought back into action once a refresh is |
| // performed after self-refresh |
| // continue with selection for other ranks |
| } |
| } |
| } |
| } |
| |
| if (busyRanks == ranksPerChannel) { |
| // if all ranks are refreshing wait for them to finish |
| // and stall this state machine without taking any further |
| // action, and do not schedule a new nextReqEvent |
| return; |
| } |
| |
| // pre-emptively set to false. Overwrite if in transitioning to |
| // a new state |
| bool switched_cmd_type = false; |
| if (busState != busStateNext) { |
| if (busState == READ) { |
| DPRINTF(DRAM, "Switching to writes after %d reads with %d reads " |
| "waiting\n", readsThisTime, readQueue.size()); |
| |
| // sample and reset the read-related stats as we are now |
| // transitioning to writes, and all reads are done |
| rdPerTurnAround.sample(readsThisTime); |
| readsThisTime = 0; |
| |
| // now proceed to do the actual writes |
| switched_cmd_type = true; |
| } else { |
| DPRINTF(DRAM, "Switching to reads after %d writes with %d writes " |
| "waiting\n", writesThisTime, writeQueue.size()); |
| |
| wrPerTurnAround.sample(writesThisTime); |
| writesThisTime = 0; |
| |
| switched_cmd_type = true; |
| } |
| // update busState to match next state until next transition |
| busState = busStateNext; |
| } |
| |
| // when we get here it is either a read or a write |
| if (busState == READ) { |
| |
| // track if we should switch or not |
| bool switch_to_writes = false; |
| |
| if (readQueue.empty()) { |
| // In the case there is no read request to go next, |
| // trigger writes if we have passed the low threshold (or |
| // if we are draining) |
| if (!writeQueue.empty() && |
| (drainState() == DrainState::Draining || |
| writeQueue.size() > writeLowThreshold)) { |
| |
| switch_to_writes = true; |
| } else { |
| // check if we are drained |
| // not done draining until in PWR_IDLE state |
| // ensuring all banks are closed and |
| // have exited low power states |
| if (drainState() == DrainState::Draining && |
| respQueue.empty() && allRanksDrained()) { |
| |
| DPRINTF(Drain, "DRAM controller done draining\n"); |
| signalDrainDone(); |
| } |
| |
| // nothing to do, not even any point in scheduling an |
| // event for the next request |
| return; |
| } |
| } else { |
| // bool to check if there is a read to a free rank |
| bool found_read = false; |
| |
| // Figure out which read request goes next, and move it to the |
| // front of the read queue |
| // If we are changing command type, incorporate the minimum |
| // bus turnaround delay which will be tCS (different rank) case |
| found_read = chooseNext(readQueue, switched_cmd_type ? tCS : 0); |
| |
| // if no read to an available rank is found then return |
| // at this point. There could be writes to the available ranks |
| // which are above the required threshold. However, to |
| // avoid adding more complexity to the code, return and wait |
| // for a refresh event to kick things into action again. |
| if (!found_read) |
| return; |
| |
| DRAMPacket* dram_pkt = readQueue.front(); |
| assert(dram_pkt->rankRef.inRefIdleState()); |
| |
| doDRAMAccess(dram_pkt); |
| |
| // At this point we're done dealing with the request |
| readQueue.pop_front(); |
| |
| // Every respQueue which will generate an event, increment count |
| ++dram_pkt->rankRef.outstandingEvents; |
| |
| // sanity check |
| assert(dram_pkt->size <= burstSize); |
| assert(dram_pkt->readyTime >= curTick()); |
| |
| // Insert into response queue. It will be sent back to the |
| // requestor at its readyTime |
| if (respQueue.empty()) { |
| assert(!respondEvent.scheduled()); |
| schedule(respondEvent, dram_pkt->readyTime); |
| } else { |
| assert(respQueue.back()->readyTime <= dram_pkt->readyTime); |
| assert(respondEvent.scheduled()); |
| } |
| |
| respQueue.push_back(dram_pkt); |
| |
| // we have so many writes that we have to transition |
| if (writeQueue.size() > writeHighThreshold) { |
| switch_to_writes = true; |
| } |
| } |
| |
| // switching to writes, either because the read queue is empty |
| // and the writes have passed the low threshold (or we are |
| // draining), or because the writes hit the hight threshold |
| if (switch_to_writes) { |
| // transition to writing |
| busStateNext = WRITE; |
| } |
| } else { |
| // bool to check if write to free rank is found |
| bool found_write = false; |
| |
| // If we are changing command type, incorporate the minimum |
| // bus turnaround delay |
| found_write = chooseNext(writeQueue, |
| switched_cmd_type ? std::min(tRTW, tCS) : 0); |
| |
| // if there are no writes to a rank that is available to service |
| // requests (i.e. rank is in refresh idle state) are found then |
| // return. There could be reads to the available ranks. However, to |
| // avoid adding more complexity to the code, return at this point and |
| // wait for a refresh event to kick things into action again. |
| if (!found_write) |
| return; |
| |
| DRAMPacket* dram_pkt = writeQueue.front(); |
| assert(dram_pkt->rankRef.inRefIdleState()); |
| // sanity check |
| assert(dram_pkt->size <= burstSize); |
| |
| doDRAMAccess(dram_pkt); |
| |
| writeQueue.pop_front(); |
| |
| // removed write from queue, decrement count |
| --dram_pkt->rankRef.writeEntries; |
| |
| // Schedule write done event to decrement event count |
| // after the readyTime has been reached |
| // Only schedule latest write event to minimize events |
| // required; only need to ensure that final event scheduled covers |
| // the time that writes are outstanding and bus is active |
| // to holdoff power-down entry events |
| if (!dram_pkt->rankRef.writeDoneEvent.scheduled()) { |
| schedule(dram_pkt->rankRef.writeDoneEvent, dram_pkt->readyTime); |
| // New event, increment count |
| ++dram_pkt->rankRef.outstandingEvents; |
| |
| } else if (dram_pkt->rankRef.writeDoneEvent.when() < |
| dram_pkt-> readyTime) { |
| reschedule(dram_pkt->rankRef.writeDoneEvent, dram_pkt->readyTime); |
| } |
| |
| isInWriteQueue.erase(burstAlign(dram_pkt->addr)); |
| delete dram_pkt; |
| |
| // If we emptied the write queue, or got sufficiently below the |
| // threshold (using the minWritesPerSwitch as the hysteresis) and |
| // are not draining, or we have reads waiting and have done enough |
| // writes, then switch to reads. |
| if (writeQueue.empty() || |
| (writeQueue.size() + minWritesPerSwitch < writeLowThreshold && |
| drainState() != DrainState::Draining) || |
| (!readQueue.empty() && writesThisTime >= minWritesPerSwitch)) { |
| // turn the bus back around for reads again |
| busStateNext = READ; |
| |
| // note that the we switch back to reads also in the idle |
| // case, which eventually will check for any draining and |
| // also pause any further scheduling if there is really |
| // nothing to do |
| } |
| } |
| // It is possible that a refresh to another rank kicks things back into |
| // action before reaching this point. |
| if (!nextReqEvent.scheduled()) |
| schedule(nextReqEvent, std::max(nextReqTime, curTick())); |
| |
| // If there is space available and we have writes waiting then let |
| // them retry. This is done here to ensure that the retry does not |
| // cause a nextReqEvent to be scheduled before we do so as part of |
| // the next request processing |
| if (retryWrReq && writeQueue.size() < writeBufferSize) { |
| retryWrReq = false; |
| port.sendRetryReq(); |
| } |
| } |
| |
| pair<vector<uint32_t>, bool> |
| DRAMCtrl::minBankPrep(const deque<DRAMPacket*>& queue, |
| Tick min_col_at) const |
| { |
| Tick min_act_at = MaxTick; |
| vector<uint32_t> bank_mask(ranksPerChannel, 0); |
| |
| // latest Tick for which ACT can occur without incurring additoinal |
| // delay on the data bus |
| const Tick hidden_act_max = std::max(min_col_at - tRCD, curTick()); |
| |
| // Flag condition when burst can issue back-to-back with previous burst |
| bool found_seamless_bank = false; |
| |
| // Flag condition when bank can be opened without incurring additional |
| // delay on the data bus |
| bool hidden_bank_prep = false; |
| |
| // determine if we have queued transactions targetting the |
| // bank in question |
| vector<bool> got_waiting(ranksPerChannel * banksPerRank, false); |
| for (const auto& p : queue) { |
| if (p->rankRef.inRefIdleState()) |
| got_waiting[p->bankId] = true; |
| } |
| |
| // Find command with optimal bank timing |
| // Will prioritize commands that can issue seamlessly. |
| for (int i = 0; i < ranksPerChannel; i++) { |
| for (int j = 0; j < banksPerRank; j++) { |
| uint16_t bank_id = i * banksPerRank + j; |
| |
| // if we have waiting requests for the bank, and it is |
| // amongst the first available, update the mask |
| if (got_waiting[bank_id]) { |
| // make sure this rank is not currently refreshing. |
| assert(ranks[i]->inRefIdleState()); |
| // simplistic approximation of when the bank can issue |
| // an activate, ignoring any rank-to-rank switching |
| // cost in this calculation |
| Tick act_at = ranks[i]->banks[j].openRow == Bank::NO_ROW ? |
| std::max(ranks[i]->banks[j].actAllowedAt, curTick()) : |
| std::max(ranks[i]->banks[j].preAllowedAt, curTick()) + tRP; |
| |
| // When is the earliest the R/W burst can issue? |
| const Tick col_allowed_at = (busState == READ) ? |
| ranks[i]->banks[j].rdAllowedAt : |
| ranks[i]->banks[j].wrAllowedAt; |
| Tick col_at = std::max(col_allowed_at, act_at + tRCD); |
| |
| // bank can issue burst back-to-back (seamlessly) with |
| // previous burst |
| bool new_seamless_bank = col_at <= min_col_at; |
| |
| // if we found a new seamless bank or we have no |
| // seamless banks, and got a bank with an earlier |
| // activate time, it should be added to the bit mask |
| if (new_seamless_bank || |
| (!found_seamless_bank && act_at <= min_act_at)) { |
| // if we did not have a seamless bank before, and |
| // we do now, reset the bank mask, also reset it |
| // if we have not yet found a seamless bank and |
| // the activate time is smaller than what we have |
| // seen so far |
| if (!found_seamless_bank && |
| (new_seamless_bank || act_at < min_act_at)) { |
| std::fill(bank_mask.begin(), bank_mask.end(), 0); |
| } |
| |
| found_seamless_bank |= new_seamless_bank; |
| |
| // ACT can occur 'behind the scenes' |
| hidden_bank_prep = act_at <= hidden_act_max; |
| |
| // set the bit corresponding to the available bank |
| replaceBits(bank_mask[i], j, j, 1); |
| min_act_at = act_at; |
| } |
| } |
| } |
| } |
| |
| return make_pair(bank_mask, hidden_bank_prep); |
| } |
| |
| DRAMCtrl::Rank::Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p, int rank) |
| : EventManager(&_memory), memory(_memory), |
| pwrStateTrans(PWR_IDLE), pwrStatePostRefresh(PWR_IDLE), |
| pwrStateTick(0), refreshDueAt(0), pwrState(PWR_IDLE), |
| refreshState(REF_IDLE), inLowPowerState(false), rank(rank), |
| readEntries(0), writeEntries(0), outstandingEvents(0), |
| wakeUpAllowedAt(0), power(_p, false), banks(_p->banks_per_rank), |
| numBanksActive(0), actTicks(_p->activation_limit, 0), |
| writeDoneEvent([this]{ processWriteDoneEvent(); }, name()), |
| activateEvent([this]{ processActivateEvent(); }, name()), |
| prechargeEvent([this]{ processPrechargeEvent(); }, name()), |
| refreshEvent([this]{ processRefreshEvent(); }, name()), |
| powerEvent([this]{ processPowerEvent(); }, name()), |
| wakeUpEvent([this]{ processWakeUpEvent(); }, name()) |
| { |
| for (int b = 0; b < _p->banks_per_rank; b++) { |
| banks[b].bank = b; |
| // GDDR addressing of banks to BG is linear. |
| // Here we assume that all DRAM generations address bank groups as |
| // follows: |
| if (_p->bank_groups_per_rank > 0) { |
| // Simply assign lower bits to bank group in order to |
| // rotate across bank groups as banks are incremented |
| // e.g. with 4 banks per bank group and 16 banks total: |
| // banks 0,4,8,12 are in bank group 0 |
| // banks 1,5,9,13 are in bank group 1 |
| // banks 2,6,10,14 are in bank group 2 |
| // banks 3,7,11,15 are in bank group 3 |
| banks[b].bankgr = b % _p->bank_groups_per_rank; |
| } else { |
| // No bank groups; simply assign to bank number |
| banks[b].bankgr = b; |
| } |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::startup(Tick ref_tick) |
| { |
| assert(ref_tick > curTick()); |
| |
| pwrStateTick = curTick(); |
| |
| // kick off the refresh, and give ourselves enough time to |
| // precharge |
| schedule(refreshEvent, ref_tick); |
| } |
| |
| void |
| DRAMCtrl::Rank::suspend() |
| { |
| deschedule(refreshEvent); |
| |
| // Update the stats |
| updatePowerStats(); |
| |
| // don't automatically transition back to LP state after next REF |
| pwrStatePostRefresh = PWR_IDLE; |
| } |
| |
| bool |
| DRAMCtrl::Rank::isQueueEmpty() const |
| { |
| // check commmands in Q based on current bus direction |
| bool no_queued_cmds = ((memory.busStateNext == READ) && (readEntries == 0)) |
| || ((memory.busStateNext == WRITE) && |
| (writeEntries == 0)); |
| return no_queued_cmds; |
| } |
| |
| void |
| DRAMCtrl::Rank::checkDrainDone() |
| { |
| // if this rank was waiting to drain it is now able to proceed to |
| // precharge |
| if (refreshState == REF_DRAIN) { |
| DPRINTF(DRAM, "Refresh drain done, now precharging\n"); |
| |
| refreshState = REF_PD_EXIT; |
| |
| // hand control back to the refresh event loop |
| schedule(refreshEvent, curTick()); |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::flushCmdList() |
| { |
| // at the moment sort the list of commands and update the counters |
| // for DRAMPower libray when doing a refresh |
| sort(cmdList.begin(), cmdList.end(), DRAMCtrl::sortTime); |
| |
| auto next_iter = cmdList.begin(); |
| // push to commands to DRAMPower |
| for ( ; next_iter != cmdList.end() ; ++next_iter) { |
| Command cmd = *next_iter; |
| if (cmd.timeStamp <= curTick()) { |
| // Move all commands at or before curTick to DRAMPower |
| power.powerlib.doCommand(cmd.type, cmd.bank, |
| divCeil(cmd.timeStamp, memory.tCK) - |
| memory.timeStampOffset); |
| } else { |
| // done - found all commands at or before curTick() |
| // next_iter references the 1st command after curTick |
| break; |
| } |
| } |
| // reset cmdList to only contain commands after curTick |
| // if there are no commands after curTick, updated cmdList will be empty |
| // in this case, next_iter is cmdList.end() |
| cmdList.assign(next_iter, cmdList.end()); |
| } |
| |
| void |
| DRAMCtrl::Rank::processActivateEvent() |
| { |
| // we should transition to the active state as soon as any bank is active |
| if (pwrState != PWR_ACT) |
| // note that at this point numBanksActive could be back at |
| // zero again due to a precharge scheduled in the future |
| schedulePowerEvent(PWR_ACT, curTick()); |
| } |
| |
| void |
| DRAMCtrl::Rank::processPrechargeEvent() |
| { |
| // counter should at least indicate one outstanding request |
| // for this precharge |
| assert(outstandingEvents > 0); |
| // precharge complete, decrement count |
| --outstandingEvents; |
| |
| // if we reached zero, then special conditions apply as we track |
| // if all banks are precharged for the power models |
| if (numBanksActive == 0) { |
| // no reads to this rank in the Q and no pending |
| // RD/WR or refresh commands |
| if (isQueueEmpty() && outstandingEvents == 0) { |
| // should still be in ACT state since bank still open |
| assert(pwrState == PWR_ACT); |
| |
| // All banks closed - switch to precharge power down state. |
| DPRINTF(DRAMState, "Rank %d sleep at tick %d\n", |
| rank, curTick()); |
| powerDownSleep(PWR_PRE_PDN, curTick()); |
| } else { |
| // we should transition to the idle state when the last bank |
| // is precharged |
| schedulePowerEvent(PWR_IDLE, curTick()); |
| } |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::processWriteDoneEvent() |
| { |
| // counter should at least indicate one outstanding request |
| // for this write |
| assert(outstandingEvents > 0); |
| // Write transfer on bus has completed |
| // decrement per rank counter |
| --outstandingEvents; |
| } |
| |
| void |
| DRAMCtrl::Rank::processRefreshEvent() |
| { |
| // when first preparing the refresh, remember when it was due |
| if ((refreshState == REF_IDLE) || (refreshState == REF_SREF_EXIT)) { |
| // remember when the refresh is due |
| refreshDueAt = curTick(); |
| |
| // proceed to drain |
| refreshState = REF_DRAIN; |
| |
| // make nonzero while refresh is pending to ensure |
| // power down and self-refresh are not entered |
| ++outstandingEvents; |
| |
| DPRINTF(DRAM, "Refresh due\n"); |
| } |
| |
| // let any scheduled read or write to the same rank go ahead, |
| // after which it will |
| // hand control back to this event loop |
| if (refreshState == REF_DRAIN) { |
| // if a request is at the moment being handled and this request is |
| // accessing the current rank then wait for it to finish |
| if ((rank == memory.activeRank) |
| && (memory.nextReqEvent.scheduled())) { |
| // hand control over to the request loop until it is |
| // evaluated next |
| DPRINTF(DRAM, "Refresh awaiting draining\n"); |
| |
| return; |
| } else { |
| refreshState = REF_PD_EXIT; |
| } |
| } |
| |
| // at this point, ensure that rank is not in a power-down state |
| if (refreshState == REF_PD_EXIT) { |
| // if rank was sleeping and we have't started exit process, |
| // wake-up for refresh |
| if (inLowPowerState) { |
| DPRINTF(DRAM, "Wake Up for refresh\n"); |
| // save state and return after refresh completes |
| scheduleWakeUpEvent(memory.tXP); |
| return; |
| } else { |
| refreshState = REF_PRE; |
| } |
| } |
| |
| // at this point, ensure that all banks are precharged |
| if (refreshState == REF_PRE) { |
| // precharge any active bank |
| if (numBanksActive != 0) { |
| // at the moment, we use a precharge all even if there is |
| // only a single bank open |
| DPRINTF(DRAM, "Precharging all\n"); |
| |
| // first determine when we can precharge |
| Tick pre_at = curTick(); |
| |
| for (auto &b : banks) { |
| // respect both causality and any existing bank |
| // constraints, some banks could already have a |
| // (auto) precharge scheduled |
| pre_at = std::max(b.preAllowedAt, pre_at); |
| } |
| |
| // make sure all banks per rank are precharged, and for those that |
| // already are, update their availability |
| Tick act_allowed_at = pre_at + memory.tRP; |
| |
| for (auto &b : banks) { |
| if (b.openRow != Bank::NO_ROW) { |
| memory.prechargeBank(*this, b, pre_at, false); |
| } else { |
| b.actAllowedAt = std::max(b.actAllowedAt, act_allowed_at); |
| b.preAllowedAt = std::max(b.preAllowedAt, pre_at); |
| } |
| } |
| |
| // precharge all banks in rank |
| cmdList.push_back(Command(MemCommand::PREA, 0, pre_at)); |
| |
| DPRINTF(DRAMPower, "%llu,PREA,0,%d\n", |
| divCeil(pre_at, memory.tCK) - |
| memory.timeStampOffset, rank); |
| } else if ((pwrState == PWR_IDLE) && (outstandingEvents == 1)) { |
| // Banks are closed, have transitioned to IDLE state, and |
| // no outstanding ACT,RD/WR,Auto-PRE sequence scheduled |
| DPRINTF(DRAM, "All banks already precharged, starting refresh\n"); |
| |
| // go ahead and kick the power state machine into gear since |
| // we are already idle |
| schedulePowerEvent(PWR_REF, curTick()); |
| } else { |
| // banks state is closed but haven't transitioned pwrState to IDLE |
| // or have outstanding ACT,RD/WR,Auto-PRE sequence scheduled |
| // should have outstanding precharge event in this case |
| assert(prechargeEvent.scheduled()); |
| // will start refresh when pwrState transitions to IDLE |
| } |
| |
| assert(numBanksActive == 0); |
| |
| // wait for all banks to be precharged, at which point the |
| // power state machine will transition to the idle state, and |
| // automatically move to a refresh, at that point it will also |
| // call this method to get the refresh event loop going again |
| return; |
| } |
| |
| // last but not least we perform the actual refresh |
| if (refreshState == REF_START) { |
| // should never get here with any banks active |
| assert(numBanksActive == 0); |
| assert(pwrState == PWR_REF); |
| |
| Tick ref_done_at = curTick() + memory.tRFC; |
| |
| for (auto &b : banks) { |
| b.actAllowedAt = ref_done_at; |
| } |
| |
| // at the moment this affects all ranks |
| cmdList.push_back(Command(MemCommand::REF, 0, curTick())); |
| |
| // Update the stats |
| updatePowerStats(); |
| |
| DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), memory.tCK) - |
| memory.timeStampOffset, rank); |
| |
| // Update for next refresh |
| refreshDueAt += memory.tREFI; |
| |
| // make sure we did not wait so long that we cannot make up |
| // for it |
| if (refreshDueAt < ref_done_at) { |
| fatal("Refresh was delayed so long we cannot catch up\n"); |
| } |
| |
| // Run the refresh and schedule event to transition power states |
| // when refresh completes |
| refreshState = REF_RUN; |
| schedule(refreshEvent, ref_done_at); |
| return; |
| } |
| |
| if (refreshState == REF_RUN) { |
| // should never get here with any banks active |
| assert(numBanksActive == 0); |
| assert(pwrState == PWR_REF); |
| |
| assert(!powerEvent.scheduled()); |
| |
| if ((memory.drainState() == DrainState::Draining) || |
| (memory.drainState() == DrainState::Drained)) { |
| // if draining, do not re-enter low-power mode. |
| // simply go to IDLE and wait |
| schedulePowerEvent(PWR_IDLE, curTick()); |
| } else { |
| // At the moment, we sleep when the refresh ends and wait to be |
| // woken up again if previously in a low-power state. |
| if (pwrStatePostRefresh != PWR_IDLE) { |
| // power State should be power Refresh |
| assert(pwrState == PWR_REF); |
| DPRINTF(DRAMState, "Rank %d sleeping after refresh and was in " |
| "power state %d before refreshing\n", rank, |
| pwrStatePostRefresh); |
| powerDownSleep(pwrState, curTick()); |
| |
| // Force PRE power-down if there are no outstanding commands |
| // in Q after refresh. |
| } else if (isQueueEmpty()) { |
| // still have refresh event outstanding but there should |
| // be no other events outstanding |
| assert(outstandingEvents == 1); |
| DPRINTF(DRAMState, "Rank %d sleeping after refresh but was NOT" |
| " in a low power state before refreshing\n", rank); |
| powerDownSleep(PWR_PRE_PDN, curTick()); |
| |
| } else { |
| // move to the idle power state once the refresh is done, this |
| // will also move the refresh state machine to the refresh |
| // idle state |
| schedulePowerEvent(PWR_IDLE, curTick()); |
| } |
| } |
| |
| // At this point, we have completed the current refresh. |
| // In the SREF bypass case, we do not get to this state in the |
| // refresh STM and therefore can always schedule next event. |
| // Compensate for the delay in actually performing the refresh |
| // when scheduling the next one |
| schedule(refreshEvent, refreshDueAt - memory.tRP); |
| |
| DPRINTF(DRAMState, "Refresh done at %llu and next refresh" |
| " at %llu\n", curTick(), refreshDueAt); |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::schedulePowerEvent(PowerState pwr_state, Tick tick) |
| { |
| // respect causality |
| assert(tick >= curTick()); |
| |
| if (!powerEvent.scheduled()) { |
| DPRINTF(DRAMState, "Scheduling power event at %llu to state %d\n", |
| tick, pwr_state); |
| |
| // insert the new transition |
| pwrStateTrans = pwr_state; |
| |
| schedule(powerEvent, tick); |
| } else { |
| panic("Scheduled power event at %llu to state %d, " |
| "with scheduled event at %llu to %d\n", tick, pwr_state, |
| powerEvent.when(), pwrStateTrans); |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::powerDownSleep(PowerState pwr_state, Tick tick) |
| { |
| // if low power state is active low, schedule to active low power state. |
| // in reality tCKE is needed to enter active low power. This is neglected |
| // here and could be added in the future. |
| if (pwr_state == PWR_ACT_PDN) { |
| schedulePowerEvent(pwr_state, tick); |
| // push command to DRAMPower |
| cmdList.push_back(Command(MemCommand::PDN_F_ACT, 0, tick)); |
| DPRINTF(DRAMPower, "%llu,PDN_F_ACT,0,%d\n", divCeil(tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| } else if (pwr_state == PWR_PRE_PDN) { |
| // if low power state is precharge low, schedule to precharge low |
| // power state. In reality tCKE is needed to enter active low power. |
| // This is neglected here. |
| schedulePowerEvent(pwr_state, tick); |
| //push Command to DRAMPower |
| cmdList.push_back(Command(MemCommand::PDN_F_PRE, 0, tick)); |
| DPRINTF(DRAMPower, "%llu,PDN_F_PRE,0,%d\n", divCeil(tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| } else if (pwr_state == PWR_REF) { |
| // if a refresh just occurred |
| // transition to PRE_PDN now that all banks are closed |
| // precharge power down requires tCKE to enter. For simplicity |
| // this is not considered. |
| schedulePowerEvent(PWR_PRE_PDN, tick); |
| //push Command to DRAMPower |
| cmdList.push_back(Command(MemCommand::PDN_F_PRE, 0, tick)); |
| DPRINTF(DRAMPower, "%llu,PDN_F_PRE,0,%d\n", divCeil(tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| } else if (pwr_state == PWR_SREF) { |
| // should only enter SREF after PRE-PD wakeup to do a refresh |
| assert(pwrStatePostRefresh == PWR_PRE_PDN); |
| // self refresh requires time tCKESR to enter. For simplicity, |
| // this is not considered. |
| schedulePowerEvent(PWR_SREF, tick); |
| // push Command to DRAMPower |
| cmdList.push_back(Command(MemCommand::SREN, 0, tick)); |
| DPRINTF(DRAMPower, "%llu,SREN,0,%d\n", divCeil(tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| } |
| // Ensure that we don't power-down and back up in same tick |
| // Once we commit to PD entry, do it and wait for at least 1tCK |
| // This could be replaced with tCKE if/when that is added to the model |
| wakeUpAllowedAt = tick + memory.tCK; |
| |
| // Transitioning to a low power state, set flag |
| inLowPowerState = true; |
| } |
| |
| void |
| DRAMCtrl::Rank::scheduleWakeUpEvent(Tick exit_delay) |
| { |
| Tick wake_up_tick = std::max(curTick(), wakeUpAllowedAt); |
| |
| DPRINTF(DRAMState, "Scheduling wake-up for rank %d at tick %d\n", |
| rank, wake_up_tick); |
| |
| // if waking for refresh, hold previous state |
| // else reset state back to IDLE |
| if (refreshState == REF_PD_EXIT) { |
| pwrStatePostRefresh = pwrState; |
| } else { |
| // don't automatically transition back to LP state after next REF |
| pwrStatePostRefresh = PWR_IDLE; |
| } |
| |
| // schedule wake-up with event to ensure entry has completed before |
| // we try to wake-up |
| schedule(wakeUpEvent, wake_up_tick); |
| |
| for (auto &b : banks) { |
| // respect both causality and any existing bank |
| // constraints, some banks could already have a |
| // (auto) precharge scheduled |
| b.wrAllowedAt = std::max(wake_up_tick + exit_delay, b.wrAllowedAt); |
| b.rdAllowedAt = std::max(wake_up_tick + exit_delay, b.rdAllowedAt); |
| b.preAllowedAt = std::max(wake_up_tick + exit_delay, b.preAllowedAt); |
| b.actAllowedAt = std::max(wake_up_tick + exit_delay, b.actAllowedAt); |
| } |
| // Transitioning out of low power state, clear flag |
| inLowPowerState = false; |
| |
| // push to DRAMPower |
| // use pwrStateTrans for cases where we have a power event scheduled |
| // to enter low power that has not yet been processed |
| if (pwrStateTrans == PWR_ACT_PDN) { |
| cmdList.push_back(Command(MemCommand::PUP_ACT, 0, wake_up_tick)); |
| DPRINTF(DRAMPower, "%llu,PUP_ACT,0,%d\n", divCeil(wake_up_tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| |
| } else if (pwrStateTrans == PWR_PRE_PDN) { |
| cmdList.push_back(Command(MemCommand::PUP_PRE, 0, wake_up_tick)); |
| DPRINTF(DRAMPower, "%llu,PUP_PRE,0,%d\n", divCeil(wake_up_tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| } else if (pwrStateTrans == PWR_SREF) { |
| cmdList.push_back(Command(MemCommand::SREX, 0, wake_up_tick)); |
| DPRINTF(DRAMPower, "%llu,SREX,0,%d\n", divCeil(wake_up_tick, |
| memory.tCK) - memory.timeStampOffset, rank); |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::processWakeUpEvent() |
| { |
| // Should be in a power-down or self-refresh state |
| assert((pwrState == PWR_ACT_PDN) || (pwrState == PWR_PRE_PDN) || |
| (pwrState == PWR_SREF)); |
| |
| // Check current state to determine transition state |
| if (pwrState == PWR_ACT_PDN) { |
| // banks still open, transition to PWR_ACT |
| schedulePowerEvent(PWR_ACT, curTick()); |
| } else { |
| // transitioning from a precharge power-down or self-refresh state |
| // banks are closed - transition to PWR_IDLE |
| schedulePowerEvent(PWR_IDLE, curTick()); |
| } |
| } |
| |
| void |
| DRAMCtrl::Rank::processPowerEvent() |
| { |
| assert(curTick() >= pwrStateTick); |
| // remember where we were, and for how long |
| Tick duration = curTick() - pwrStateTick; |
| PowerState prev_state = pwrState; |
| |
| // update the accounting |
| pwrStateTime[prev_state] += duration; |
| |
| // track to total idle time |
| if ((prev_state == PWR_PRE_PDN) || (prev_state == PWR_ACT_PDN) || |
| (prev_state == PWR_SREF)) { |
| totalIdleTime += duration; |
| } |
| |
| pwrState = pwrStateTrans; |
| pwrStateTick = curTick(); |
| |
| // if rank was refreshing, make sure to start scheduling requests again |
| if (prev_state == PWR_REF) { |
| // bus IDLED prior to REF |
| // counter should be one for refresh command only |
| assert(outstandingEvents == 1); |
| // REF complete, decrement count and go back to IDLE |
| --outstandingEvents; |
| refreshState = REF_IDLE; |
| |
| DPRINTF(DRAMState, "Was refreshing for %llu ticks\n", duration); |
| // if moving back to power-down after refresh |
| if (pwrState != PWR_IDLE) { |
| assert(pwrState == PWR_PRE_PDN); |
| DPRINTF(DRAMState, "Switching to power down state after refreshing" |
| " rank %d at %llu tick\n", rank, curTick()); |
| } |
| |
| // completed refresh event, ensure next request is scheduled |
| if (!memory.nextReqEvent.scheduled()) { |
| DPRINTF(DRAM, "Scheduling next request after refreshing" |
| " rank %d\n", rank); |
| schedule(memory.nextReqEvent, curTick()); |
| } |
| } |
| |
| if ((pwrState == PWR_ACT) && (refreshState == REF_PD_EXIT)) { |
| // have exited ACT PD |
| assert(prev_state == PWR_ACT_PDN); |
| |
| // go back to REF event and close banks |
| refreshState = REF_PRE; |
| schedule(refreshEvent, curTick()); |
| } else if (pwrState == PWR_IDLE) { |
| DPRINTF(DRAMState, "All banks precharged\n"); |
| if (prev_state == PWR_SREF) { |
| // set refresh state to REF_SREF_EXIT, ensuring inRefIdleState |
| // continues to return false during tXS after SREF exit |
| // Schedule a refresh which kicks things back into action |
| // when it finishes |
| refreshState = REF_SREF_EXIT; |
| schedule(refreshEvent, curTick() + memory.tXS); |
| } else { |
| // if we have a pending refresh, and are now moving to |
| // the idle state, directly transition to, or schedule refresh |
| if ((refreshState == REF_PRE) || (refreshState == REF_PD_EXIT)) { |
| // ensure refresh is restarted only after final PRE command. |
| // do not restart refresh if controller is in an intermediate |
| // state, after PRE_PDN exit, when banks are IDLE but an |
| // ACT is scheduled. |
| if (!activateEvent.scheduled()) { |
| // there should be nothing waiting at this point |
| assert(!powerEvent.scheduled()); |
| if (refreshState == REF_PD_EXIT) { |
| // exiting PRE PD, will be in IDLE until tXP expires |
| // and then should transition to PWR_REF state |
| assert(prev_state == PWR_PRE_PDN); |
| schedulePowerEvent(PWR_REF, curTick() + memory.tXP); |
| } else if (refreshState == REF_PRE) { |
| // can directly move to PWR_REF state and proceed below |
| pwrState = PWR_REF; |
| } |
| } else { |
| // must have PRE scheduled to transition back to IDLE |
| // and re-kick off refresh |
| assert(prechargeEvent.scheduled()); |
| } |
| } |
| } |
| } |
| |
| // transition to the refresh state and re-start refresh process |
| // refresh state machine will schedule the next power state transition |
| if (pwrState == PWR_REF) { |
| // completed final PRE for refresh or exiting power-down |
| assert(refreshState == REF_PRE || refreshState == REF_PD_EXIT); |
| |
| // exited PRE PD for refresh, with no pending commands |
| // bypass auto-refresh and go straight to SREF, where memory |
| // will issue refresh immediately upon entry |
| if (pwrStatePostRefresh == PWR_PRE_PDN && isQueueEmpty() && |
| (memory.drainState() != DrainState::Draining) && |
| (memory.drainState() != DrainState::Drained)) { |
| DPRINTF(DRAMState, "Rank %d bypassing refresh and transitioning " |
| "to self refresh at %11u tick\n", rank, curTick()); |
| powerDownSleep(PWR_SREF, curTick()); |
| |
| // Since refresh was bypassed, remove event by decrementing count |
| assert(outstandingEvents == 1); |
| --outstandingEvents; |
| |
| // reset state back to IDLE temporarily until SREF is entered |
| pwrState = PWR_IDLE; |
| |
| // Not bypassing refresh for SREF entry |
| } else { |
| DPRINTF(DRAMState, "Refreshing\n"); |
| |
| // there should be nothing waiting at this point |
| assert(!powerEvent.scheduled()); |
| |
| // kick the refresh event loop into action again, and that |
| // in turn will schedule a transition to the idle power |
| // state once the refresh is done |
| schedule(refreshEvent, curTick()); |
| |
| // Banks transitioned to IDLE, start REF |
| refreshState = REF_START; |
| } |
| } |
| |
| } |
| |
| void |
| DRAMCtrl::Rank::updatePowerStats() |
| { |
| // All commands up to refresh have completed |
| // flush cmdList to DRAMPower |
| flushCmdList(); |
| |
| // Call the function that calculates window energy at intermediate update |
| // events like at refresh, stats dump as well as at simulation exit. |
| // Window starts at the last time the calcWindowEnergy function was called |
| // and is upto current time. |
| power.powerlib.calcWindowEnergy(divCeil(curTick(), memory.tCK) - |
| memory.timeStampOffset); |
| |
| // Get the energy from DRAMPower |
| Data::MemoryPowerModel::Energy energy = power.powerlib.getEnergy(); |
| |
| // The energy components inside the power lib are calculated over |
| // the window so accumulate into the corresponding gem5 stat |
| actEnergy += energy.act_energy * memory.devicesPerRank; |
| preEnergy += energy.pre_energy * memory.devicesPerRank; |
| readEnergy += energy.read_energy * memory.devicesPerRank; |
| writeEnergy += energy.write_energy * memory.devicesPerRank; |
| refreshEnergy += energy.ref_energy * memory.devicesPerRank; |
| actBackEnergy += energy.act_stdby_energy * memory.devicesPerRank; |
| preBackEnergy += energy.pre_stdby_energy * memory.devicesPerRank; |
| actPowerDownEnergy += energy.f_act_pd_energy * memory.devicesPerRank; |
| prePowerDownEnergy += energy.f_pre_pd_energy * memory.devicesPerRank; |
| selfRefreshEnergy += energy.sref_energy * memory.devicesPerRank; |
| |
| // Accumulate window energy into the total energy. |
| totalEnergy += energy.window_energy * memory.devicesPerRank; |
| // Average power must not be accumulated but calculated over the time |
| // since last stats reset. SimClock::Frequency is tick period not tick |
| // frequency. |
| // energy (pJ) 1e-9 |
| // power (mW) = ----------- * ---------- |
| // time (tick) tick_frequency |
| averagePower = (totalEnergy.value() / |
| (curTick() - memory.lastStatsResetTick)) * |
| (SimClock::Frequency / 1000000000.0); |
| } |
| |
| void |
| DRAMCtrl::Rank::computeStats() |
| { |
| DPRINTF(DRAM,"Computing stats due to a dump callback\n"); |
| |
| // Update the stats |
| updatePowerStats(); |
| |
| // final update of power state times |
| pwrStateTime[pwrState] += (curTick() - pwrStateTick); |
| pwrStateTick = curTick(); |
| |
| } |
| |
| void |
| DRAMCtrl::Rank::resetStats() { |
| // The only way to clear the counters in DRAMPower is to call |
| // calcWindowEnergy function as that then calls clearCounters. The |
| // clearCounters method itself is private. |
| power.powerlib.calcWindowEnergy(divCeil(curTick(), memory.tCK) - |
| memory.timeStampOffset); |
| |
| } |
| |
| void |
| DRAMCtrl::Rank::regStats() |
| { |
| pwrStateTime |
| .init(6) |
| .name(name() + ".memoryStateTime") |
| .desc("Time in different power states"); |
| pwrStateTime.subname(0, "IDLE"); |
| pwrStateTime.subname(1, "REF"); |
| pwrStateTime.subname(2, "SREF"); |
| pwrStateTime.subname(3, "PRE_PDN"); |
| pwrStateTime.subname(4, "ACT"); |
| pwrStateTime.subname(5, "ACT_PDN"); |
| |
| actEnergy |
| .name(name() + ".actEnergy") |
| .desc("Energy for activate commands per rank (pJ)"); |
| |
| preEnergy |
| .name(name() + ".preEnergy") |
| .desc("Energy for precharge commands per rank (pJ)"); |
| |
| readEnergy |
| .name(name() + ".readEnergy") |
| .desc("Energy for read commands per rank (pJ)"); |
| |
| writeEnergy |
| .name(name() + ".writeEnergy") |
| .desc("Energy for write commands per rank (pJ)"); |
| |
| refreshEnergy |
| .name(name() + ".refreshEnergy") |
| .desc("Energy for refresh commands per rank (pJ)"); |
| |
| actBackEnergy |
| .name(name() + ".actBackEnergy") |
| .desc("Energy for active background per rank (pJ)"); |
| |
| preBackEnergy |
| .name(name() + ".preBackEnergy") |
| .desc("Energy for precharge background per rank (pJ)"); |
| |
| actPowerDownEnergy |
| .name(name() + ".actPowerDownEnergy") |
| .desc("Energy for active power-down per rank (pJ)"); |
| |
| prePowerDownEnergy |
| .name(name() + ".prePowerDownEnergy") |
| .desc("Energy for precharge power-down per rank (pJ)"); |
| |
| selfRefreshEnergy |
| .name(name() + ".selfRefreshEnergy") |
| .desc("Energy for self refresh per rank (pJ)"); |
| |
| totalEnergy |
| .name(name() + ".totalEnergy") |
| .desc("Total energy per rank (pJ)"); |
| |
| averagePower |
| .name(name() + ".averagePower") |
| .desc("Core power per rank (mW)"); |
| |
| totalIdleTime |
| .name(name() + ".totalIdleTime") |
| .desc("Total Idle time Per DRAM Rank"); |
| |
| Stats::registerDumpCallback(new RankDumpCallback(this)); |
| Stats::registerResetCallback(new RankResetCallback(this)); |
| } |
| void |
| DRAMCtrl::regStats() |
| { |
| using namespace Stats; |
| |
| AbstractMemory::regStats(); |
| |
| for (auto r : ranks) { |
| r->regStats(); |
| } |
| |
| registerResetCallback(new MemResetCallback(this)); |
| |
| readReqs |
| .name(name() + ".readReqs") |
| .desc("Number of read requests accepted"); |
| |
| writeReqs |
| .name(name() + ".writeReqs") |
| .desc("Number of write requests accepted"); |
| |
| readBursts |
| .name(name() + ".readBursts") |
| .desc("Number of DRAM read bursts, " |
| "including those serviced by the write queue"); |
| |
| writeBursts |
| .name(name() + ".writeBursts") |
| .desc("Number of DRAM write bursts, " |
| "including those merged in the write queue"); |
| |
| servicedByWrQ |
| .name(name() + ".servicedByWrQ") |
| .desc("Number of DRAM read bursts serviced by the write queue"); |
| |
| mergedWrBursts |
| .name(name() + ".mergedWrBursts") |
| .desc("Number of DRAM write bursts merged with an existing one"); |
| |
| neitherReadNorWrite |
| .name(name() + ".neitherReadNorWriteReqs") |
| .desc("Number of requests that are neither read nor write"); |
| |
| perBankRdBursts |
| .init(banksPerRank * ranksPerChannel) |
| .name(name() + ".perBankRdBursts") |
| .desc("Per bank write bursts"); |
| |
| perBankWrBursts |
| .init(banksPerRank * ranksPerChannel) |
| .name(name() + ".perBankWrBursts") |
| .desc("Per bank write bursts"); |
| |
| avgRdQLen |
| .name(name() + ".avgRdQLen") |
| .desc("Average read queue length when enqueuing") |
| .precision(2); |
| |
| avgWrQLen |
| .name(name() + ".avgWrQLen") |
| .desc("Average write queue length when enqueuing") |
| .precision(2); |
| |
| totQLat |
| .name(name() + ".totQLat") |
| .desc("Total ticks spent queuing"); |
| |
| totBusLat |
| .name(name() + ".totBusLat") |
| .desc("Total ticks spent in databus transfers"); |
| |
| totMemAccLat |
| .name(name() + ".totMemAccLat") |
| .desc("Total ticks spent from burst creation until serviced " |
| "by the DRAM"); |
| |
| avgQLat |
| .name(name() + ".avgQLat") |
| .desc("Average queueing delay per DRAM burst") |
| .precision(2); |
| |
| avgQLat = totQLat / (readBursts - servicedByWrQ); |
| |
| avgBusLat |
| .name(name() + ".avgBusLat") |
| .desc("Average bus latency per DRAM burst") |
| .precision(2); |
| |
| avgBusLat = totBusLat / (readBursts - servicedByWrQ); |
| |
| avgMemAccLat |
| .name(name() + ".avgMemAccLat") |
| .desc("Average memory access latency per DRAM burst") |
| .precision(2); |
| |
| avgMemAccLat = totMemAccLat / (readBursts - servicedByWrQ); |
| |
| numRdRetry |
| .name(name() + ".numRdRetry") |
| .desc("Number of times read queue was full causing retry"); |
| |
| numWrRetry |
| .name(name() + ".numWrRetry") |
| .desc("Number of times write queue was full causing retry"); |
| |
| readRowHits |
| .name(name() + ".readRowHits") |
| .desc("Number of row buffer hits during reads"); |
| |
| writeRowHits |
| .name(name() + ".writeRowHits") |
| .desc("Number of row buffer hits during writes"); |
| |
| readRowHitRate |
| .name(name() + ".readRowHitRate") |
| .desc("Row buffer hit rate for reads") |
| .precision(2); |
| |
| readRowHitRate = (readRowHits / (readBursts - servicedByWrQ)) * 100; |
| |
| writeRowHitRate |
| .name(name() + ".writeRowHitRate") |
| .desc("Row buffer hit rate for writes") |
| .precision(2); |
| |
| writeRowHitRate = (writeRowHits / (writeBursts - mergedWrBursts)) * 100; |
| |
| readPktSize |
| .init(ceilLog2(burstSize) + 1) |
| .name(name() + ".readPktSize") |
| .desc("Read request sizes (log2)"); |
| |
| writePktSize |
| .init(ceilLog2(burstSize) + 1) |
| .name(name() + ".writePktSize") |
| .desc("Write request sizes (log2)"); |
| |
| rdQLenPdf |
| .init(readBufferSize) |
| .name(name() + ".rdQLenPdf") |
| .desc("What read queue length does an incoming req see"); |
| |
| wrQLenPdf |
| .init(writeBufferSize) |
| .name(name() + ".wrQLenPdf") |
| .desc("What write queue length does an incoming req see"); |
| |
| bytesPerActivate |
| .init(maxAccessesPerRow) |
| .name(name() + ".bytesPerActivate") |
| .desc("Bytes accessed per row activation") |
| .flags(nozero); |
| |
| rdPerTurnAround |
| .init(readBufferSize) |
| .name(name() + ".rdPerTurnAround") |
| .desc("Reads before turning the bus around for writes") |
| .flags(nozero); |
| |
| wrPerTurnAround |
| .init(writeBufferSize) |
| .name(name() + ".wrPerTurnAround") |
| .desc("Writes before turning the bus around for reads") |
| .flags(nozero); |
| |
| bytesReadDRAM |
| .name(name() + ".bytesReadDRAM") |
| .desc("Total number of bytes read from DRAM"); |
| |
| bytesReadWrQ |
| .name(name() + ".bytesReadWrQ") |
| .desc("Total number of bytes read from write queue"); |
| |
| bytesWritten |
| .name(name() + ".bytesWritten") |
| .desc("Total number of bytes written to DRAM"); |
| |
| bytesReadSys |
| .name(name() + ".bytesReadSys") |
| .desc("Total read bytes from the system interface side"); |
| |
| bytesWrittenSys |
| .name(name() + ".bytesWrittenSys") |
| .desc("Total written bytes from the system interface side"); |
| |
| avgRdBW |
| .name(name() + ".avgRdBW") |
| .desc("Average DRAM read bandwidth in MiByte/s") |
| .precision(2); |
| |
| avgRdBW = (bytesReadDRAM / 1000000) / simSeconds; |
| |
| avgWrBW |
| .name(name() + ".avgWrBW") |
| .desc("Average achieved write bandwidth in MiByte/s") |
| .precision(2); |
| |
| avgWrBW = (bytesWritten / 1000000) / simSeconds; |
| |
| avgRdBWSys |
| .name(name() + ".avgRdBWSys") |
| .desc("Average system read bandwidth in MiByte/s") |
| .precision(2); |
| |
| avgRdBWSys = (bytesReadSys / 1000000) / simSeconds; |
| |
| avgWrBWSys |
| .name(name() + ".avgWrBWSys") |
| .desc("Average system write bandwidth in MiByte/s") |
| .precision(2); |
| |
| avgWrBWSys = (bytesWrittenSys / 1000000) / simSeconds; |
| |
| peakBW |
| .name(name() + ".peakBW") |
| .desc("Theoretical peak bandwidth in MiByte/s") |
| .precision(2); |
| |
| peakBW = (SimClock::Frequency / tBURST) * burstSize / 1000000; |
| |
| busUtil |
| .name(name() + ".busUtil") |
| .desc("Data bus utilization in percentage") |
| .precision(2); |
| busUtil = (avgRdBW + avgWrBW) / peakBW * 100; |
| |
| totGap |
| .name(name() + ".totGap") |
| .desc("Total gap between requests"); |
| |
| avgGap |
| .name(name() + ".avgGap") |
| .desc("Average gap between requests") |
| .precision(2); |
| |
| avgGap = totGap / (readReqs + writeReqs); |
| |
| // Stats for DRAM Power calculation based on Micron datasheet |
| busUtilRead |
| .name(name() + ".busUtilRead") |
| .desc("Data bus utilization in percentage for reads") |
| .precision(2); |
| |
| busUtilRead = avgRdBW / peakBW * 100; |
| |
| busUtilWrite |
| .name(name() + ".busUtilWrite") |
| .desc("Data bus utilization in percentage for writes") |
| .precision(2); |
| |
| busUtilWrite = avgWrBW / peakBW * 100; |
| |
| pageHitRate |
| .name(name() + ".pageHitRate") |
| .desc("Row buffer hit rate, read and write combined") |
| .precision(2); |
| |
| pageHitRate = (writeRowHits + readRowHits) / |
| (writeBursts - mergedWrBursts + readBursts - servicedByWrQ) * 100; |
| } |
| |
| void |
| DRAMCtrl::recvFunctional(PacketPtr pkt) |
| { |
| // rely on the abstract memory |
| functionalAccess(pkt); |
| } |
| |
| BaseSlavePort& |
| DRAMCtrl::getSlavePort(const string &if_name, PortID idx) |
| { |
| if (if_name != "port") { |
| return MemObject::getSlavePort(if_name, idx); |
| } else { |
| return port; |
| } |
| } |
| |
| DrainState |
| DRAMCtrl::drain() |
| { |
| // if there is anything in any of our internal queues, keep track |
| // of that as well |
| if (!(writeQueue.empty() && readQueue.empty() && respQueue.empty() && |
| allRanksDrained())) { |
| |
| DPRINTF(Drain, "DRAM controller not drained, write: %d, read: %d," |
| " resp: %d\n", writeQueue.size(), readQueue.size(), |
| respQueue.size()); |
| |
| // the only queue that is not drained automatically over time |
| // is the write queue, thus kick things into action if needed |
| if (!writeQueue.empty() && !nextReqEvent.scheduled()) { |
| schedule(nextReqEvent, curTick()); |
| } |
| |
| // also need to kick off events to exit self-refresh |
| for (auto r : ranks) { |
| // force self-refresh exit, which in turn will issue auto-refresh |
| if (r->pwrState == PWR_SREF) { |
| DPRINTF(DRAM,"Rank%d: Forcing self-refresh wakeup in drain\n", |
| r->rank); |
| r->scheduleWakeUpEvent(tXS); |
| } |
| } |
| |
| return DrainState::Draining; |
| } else { |
| return DrainState::Drained; |
| } |
| } |
| |
| bool |
| DRAMCtrl::allRanksDrained() const |
| { |
| // true until proven false |
| bool all_ranks_drained = true; |
| for (auto r : ranks) { |
| // then verify that the power state is IDLE ensuring all banks are |
| // closed and rank is not in a low power state. Also verify that rank |
| // is idle from a refresh point of view. |
| all_ranks_drained = r->inPwrIdleState() && r->inRefIdleState() && |
| all_ranks_drained; |
| } |
| return all_ranks_drained; |
| } |
| |
| void |
| DRAMCtrl::drainResume() |
| { |
| if (!isTimingMode && system()->isTimingMode()) { |
| // if we switched to timing mode, kick things into action, |
| // and behave as if we restored from a checkpoint |
| startup(); |
| } else if (isTimingMode && !system()->isTimingMode()) { |
| // if we switch from timing mode, stop the refresh events to |
| // not cause issues with KVM |
| for (auto r : ranks) { |
| r->suspend(); |
| } |
| } |
| |
| // update the mode |
| isTimingMode = system()->isTimingMode(); |
| } |
| |
| DRAMCtrl::MemoryPort::MemoryPort(const std::string& name, DRAMCtrl& _memory) |
| : QueuedSlavePort(name, &_memory, queue), queue(_memory, *this), |
| memory(_memory) |
| { } |
| |
| AddrRangeList |
| DRAMCtrl::MemoryPort::getAddrRanges() const |
| { |
| AddrRangeList ranges; |
| ranges.push_back(memory.getAddrRange()); |
| return ranges; |
| } |
| |
| void |
| DRAMCtrl::MemoryPort::recvFunctional(PacketPtr pkt) |
| { |
| pkt->pushLabel(memory.name()); |
| |
| if (!queue.trySatisfyFunctional(pkt)) { |
| // Default implementation of SimpleTimingPort::recvFunctional() |
| // calls recvAtomic() and throws away the latency; we can save a |
| // little here by just not calculating the latency. |
| memory.recvFunctional(pkt); |
| } |
| |
| pkt->popLabel(); |
| } |
| |
| Tick |
| DRAMCtrl::MemoryPort::recvAtomic(PacketPtr pkt) |
| { |
| return memory.recvAtomic(pkt); |
| } |
| |
| bool |
| DRAMCtrl::MemoryPort::recvTimingReq(PacketPtr pkt) |
| { |
| // pass it to the memory controller |
| return memory.recvTimingReq(pkt); |
| } |
| |
| DRAMCtrl* |
| DRAMCtrlParams::create() |
| { |
| return new DRAMCtrl(this); |
| } |