| /* |
| * Copyright (c) 2012-2018 ARM Limited |
| * All rights reserved |
| * |
| * The license below extends only to copyright in the software and shall |
| * not be construed as granting a license to any other intellectual |
| * property including but not limited to intellectual property relating |
| * to a hardware implementation of the functionality of the software |
| * licensed hereunder. You may use the software subject to the license |
| * terms below provided that you ensure that this notice is replicated |
| * unmodified and in its entirety in all distributions of the software, |
| * modified or unmodified, in source code or in binary form. |
| * |
| * Copyright (c) 2013 Amin Farmahini-Farahani |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| * Authors: Andreas Hansson |
| * Ani Udipi |
| * Neha Agarwal |
| * Omar Naji |
| * Matthias Jung |
| * Wendy Elsasser |
| * Radhika Jagtap |
| */ |
| |
| /** |
| * @file |
| * DRAMCtrl declaration |
| */ |
| |
| #ifndef __MEM_DRAM_CTRL_HH__ |
| #define __MEM_DRAM_CTRL_HH__ |
| |
| #include <deque> |
| #include <string> |
| #include <unordered_set> |
| |
| #include "base/callback.hh" |
| #include "base/statistics.hh" |
| #include "enums/AddrMap.hh" |
| #include "enums/MemSched.hh" |
| #include "enums/PageManage.hh" |
| #include "mem/abstract_mem.hh" |
| #include "mem/qport.hh" |
| #include "params/DRAMCtrl.hh" |
| #include "sim/eventq.hh" |
| #include "mem/drampower.hh" |
| |
| /** |
| * The DRAM controller is a single-channel memory controller capturing |
| * the most important timing constraints associated with a |
| * contemporary DRAM. For multi-channel memory systems, the controller |
| * is combined with a crossbar model, with the channel address |
| * interleaving taking part in the crossbar. |
| * |
| * As a basic design principle, this controller |
| * model is not cycle callable, but instead uses events to: 1) decide |
| * when new decisions can be made, 2) when resources become available, |
| * 3) when things are to be considered done, and 4) when to send |
| * things back. Through these simple principles, the model delivers |
| * high performance, and lots of flexibility, allowing users to |
| * evaluate the system impact of a wide range of memory technologies, |
| * such as DDR3/4, LPDDR2/3/4, WideIO1/2, HBM and HMC. |
| * |
| * For more details, please see Hansson et al, "Simulating DRAM |
| * controllers for future system architecture exploration", |
| * Proc. ISPASS, 2014. If you use this model as part of your research |
| * please cite the paper. |
| * |
| * The low-power functionality implements a staggered powerdown |
| * similar to that described in "Optimized Active and Power-Down Mode |
| * Refresh Control in 3D-DRAMs" by Jung et al, VLSI-SoC, 2014. |
| */ |
| class DRAMCtrl : public AbstractMemory |
| { |
| |
| private: |
| |
| // For now, make use of a queued slave port to avoid dealing with |
| // flow control for the responses being sent back |
| class MemoryPort : public QueuedSlavePort |
| { |
| |
| RespPacketQueue queue; |
| DRAMCtrl& memory; |
| |
| public: |
| |
| MemoryPort(const std::string& name, DRAMCtrl& _memory); |
| |
| protected: |
| |
| Tick recvAtomic(PacketPtr pkt); |
| |
| void recvFunctional(PacketPtr pkt); |
| |
| bool recvTimingReq(PacketPtr); |
| |
| virtual AddrRangeList getAddrRanges() const; |
| |
| }; |
| |
| /** |
| * Our incoming port, for a multi-ported controller add a crossbar |
| * in front of it |
| */ |
| MemoryPort port; |
| |
| /** |
| * Remeber if the memory system is in timing mode |
| */ |
| bool isTimingMode; |
| |
| /** |
| * Remember if we have to retry a request when available. |
| */ |
| bool retryRdReq; |
| bool retryWrReq; |
| |
| /** |
| * Bus state used to control the read/write switching and drive |
| * the scheduling of the next request. |
| */ |
| enum BusState { |
| READ = 0, |
| WRITE, |
| }; |
| |
| BusState busState; |
| |
| /* bus state for next request event triggered */ |
| BusState busStateNext; |
| |
| /** |
| * Simple structure to hold the values needed to keep track of |
| * commands for DRAMPower |
| */ |
| struct Command { |
| Data::MemCommand::cmds type; |
| uint8_t bank; |
| Tick timeStamp; |
| |
| constexpr Command(Data::MemCommand::cmds _type, uint8_t _bank, |
| Tick time_stamp) |
| : type(_type), bank(_bank), timeStamp(time_stamp) |
| { } |
| }; |
| |
| /** |
| * A basic class to track the bank state, i.e. what row is |
| * currently open (if any), when is the bank free to accept a new |
| * column (read/write) command, when can it be precharged, and |
| * when can it be activated. |
| * |
| * The bank also keeps track of how many bytes have been accessed |
| * in the open row since it was opened. |
| */ |
| class Bank |
| { |
| |
| public: |
| |
| static const uint32_t NO_ROW = -1; |
| |
| uint32_t openRow; |
| uint8_t bank; |
| uint8_t bankgr; |
| |
| Tick rdAllowedAt; |
| Tick wrAllowedAt; |
| Tick preAllowedAt; |
| Tick actAllowedAt; |
| |
| uint32_t rowAccesses; |
| uint32_t bytesAccessed; |
| |
| Bank() : |
| openRow(NO_ROW), bank(0), bankgr(0), |
| rdAllowedAt(0), wrAllowedAt(0), preAllowedAt(0), actAllowedAt(0), |
| rowAccesses(0), bytesAccessed(0) |
| { } |
| }; |
| |
| |
| /** |
| * The power state captures the different operational states of |
| * the DRAM and interacts with the bus read/write state machine, |
| * and the refresh state machine. |
| * |
| * PWR_IDLE : The idle state in which all banks are closed |
| * From here can transition to: PWR_REF, PWR_ACT, |
| * PWR_PRE_PDN |
| * |
| * PWR_REF : Auto-refresh state. Will transition when refresh is |
| * complete based on power state prior to PWR_REF |
| * From here can transition to: PWR_IDLE, PWR_PRE_PDN, |
| * PWR_SREF |
| * |
| * PWR_SREF : Self-refresh state. Entered after refresh if |
| * previous state was PWR_PRE_PDN |
| * From here can transition to: PWR_IDLE |
| * |
| * PWR_PRE_PDN : Precharge power down state |
| * From here can transition to: PWR_REF, PWR_IDLE |
| * |
| * PWR_ACT : Activate state in which one or more banks are open |
| * From here can transition to: PWR_IDLE, PWR_ACT_PDN |
| * |
| * PWR_ACT_PDN : Activate power down state |
| * From here can transition to: PWR_ACT |
| */ |
| enum PowerState { |
| PWR_IDLE = 0, |
| PWR_REF, |
| PWR_SREF, |
| PWR_PRE_PDN, |
| PWR_ACT, |
| PWR_ACT_PDN |
| }; |
| |
| /** |
| * The refresh state is used to control the progress of the |
| * refresh scheduling. When normal operation is in progress the |
| * refresh state is idle. Once tREFI has elasped, a refresh event |
| * is triggered to start the following STM transitions which are |
| * used to issue a refresh and return back to normal operation |
| * |
| * REF_IDLE : IDLE state used during normal operation |
| * From here can transition to: REF_DRAIN |
| * |
| * REF_SREF_EXIT : Exiting a self-refresh; refresh event scheduled |
| * after self-refresh exit completes |
| * From here can transition to: REF_DRAIN |
| * |
| * REF_DRAIN : Drain state in which on going accesses complete. |
| * From here can transition to: REF_PD_EXIT |
| * |
| * REF_PD_EXIT : Evaluate pwrState and issue wakeup if needed |
| * Next state dependent on whether banks are open |
| * From here can transition to: REF_PRE, REF_START |
| * |
| * REF_PRE : Close (precharge) all open banks |
| * From here can transition to: REF_START |
| * |
| * REF_START : Issue refresh command and update DRAMPower stats |
| * From here can transition to: REF_RUN |
| * |
| * REF_RUN : Refresh running, waiting for tRFC to expire |
| * From here can transition to: REF_IDLE, REF_SREF_EXIT |
| */ |
| enum RefreshState { |
| REF_IDLE = 0, |
| REF_DRAIN, |
| REF_PD_EXIT, |
| REF_SREF_EXIT, |
| REF_PRE, |
| REF_START, |
| REF_RUN |
| }; |
| |
| /** |
| * Rank class includes a vector of banks. Refresh and Power state |
| * machines are defined per rank. Events required to change the |
| * state of the refresh and power state machine are scheduled per |
| * rank. This class allows the implementation of rank-wise refresh |
| * and rank-wise power-down. |
| */ |
| class Rank : public EventManager |
| { |
| |
| private: |
| |
| /** |
| * A reference to the parent DRAMCtrl instance |
| */ |
| DRAMCtrl& memory; |
| |
| /** |
| * Since we are taking decisions out of order, we need to keep |
| * track of what power transition is happening at what time |
| */ |
| PowerState pwrStateTrans; |
| |
| /** |
| * Previous low-power state, which will be re-entered after refresh. |
| */ |
| PowerState pwrStatePostRefresh; |
| |
| /** |
| * Track when we transitioned to the current power state |
| */ |
| Tick pwrStateTick; |
| |
| /** |
| * Keep track of when a refresh is due. |
| */ |
| Tick refreshDueAt; |
| |
| /* |
| * Command energies |
| */ |
| Stats::Scalar actEnergy; |
| Stats::Scalar preEnergy; |
| Stats::Scalar readEnergy; |
| Stats::Scalar writeEnergy; |
| Stats::Scalar refreshEnergy; |
| |
| /* |
| * Active Background Energy |
| */ |
| Stats::Scalar actBackEnergy; |
| |
| /* |
| * Precharge Background Energy |
| */ |
| Stats::Scalar preBackEnergy; |
| |
| /* |
| * Active Power-Down Energy |
| */ |
| Stats::Scalar actPowerDownEnergy; |
| |
| /* |
| * Precharge Power-Down Energy |
| */ |
| Stats::Scalar prePowerDownEnergy; |
| |
| /* |
| * self Refresh Energy |
| */ |
| Stats::Scalar selfRefreshEnergy; |
| |
| Stats::Scalar totalEnergy; |
| Stats::Scalar averagePower; |
| |
| /** |
| * Stat to track total DRAM idle time |
| * |
| */ |
| Stats::Scalar totalIdleTime; |
| |
| /** |
| * Track time spent in each power state. |
| */ |
| Stats::Vector pwrStateTime; |
| |
| /** |
| * Function to update Power Stats |
| */ |
| void updatePowerStats(); |
| |
| /** |
| * Schedule a power state transition in the future, and |
| * potentially override an already scheduled transition. |
| * |
| * @param pwr_state Power state to transition to |
| * @param tick Tick when transition should take place |
| */ |
| void schedulePowerEvent(PowerState pwr_state, Tick tick); |
| |
| public: |
| |
| /** |
| * Current power state. |
| */ |
| PowerState pwrState; |
| |
| /** |
| * current refresh state |
| */ |
| RefreshState refreshState; |
| |
| /** |
| * rank is in or transitioning to power-down or self-refresh |
| */ |
| bool inLowPowerState; |
| |
| /** |
| * Current Rank index |
| */ |
| uint8_t rank; |
| |
| /** |
| * Track number of packets in read queue going to this rank |
| */ |
| uint32_t readEntries; |
| |
| /** |
| * Track number of packets in write queue going to this rank |
| */ |
| uint32_t writeEntries; |
| |
| /** |
| * Number of ACT, RD, and WR events currently scheduled |
| * Incremented when a refresh event is started as well |
| * Used to determine when a low-power state can be entered |
| */ |
| uint8_t outstandingEvents; |
| |
| /** |
| * delay power-down and self-refresh exit until this requirement is met |
| */ |
| Tick wakeUpAllowedAt; |
| |
| /** |
| * One DRAMPower instance per rank |
| */ |
| DRAMPower power; |
| |
| /** |
| * List of comamnds issued, to be sent to DRAMPpower at refresh |
| * and stats dump. Keep commands here since commands to different |
| * banks are added out of order. Will only pass commands up to |
| * curTick() to DRAMPower after sorting. |
| */ |
| std::vector<Command> cmdList; |
| |
| /** |
| * Vector of Banks. Each rank is made of several devices which in |
| * term are made from several banks. |
| */ |
| std::vector<Bank> banks; |
| |
| /** |
| * To track number of banks which are currently active for |
| * this rank. |
| */ |
| unsigned int numBanksActive; |
| |
| /** List to keep track of activate ticks */ |
| std::deque<Tick> actTicks; |
| |
| Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p, int rank); |
| |
| const std::string name() const |
| { |
| return csprintf("%s_%d", memory.name(), rank); |
| } |
| |
| /** |
| * Kick off accounting for power and refresh states and |
| * schedule initial refresh. |
| * |
| * @param ref_tick Tick for first refresh |
| */ |
| void startup(Tick ref_tick); |
| |
| /** |
| * Stop the refresh events. |
| */ |
| void suspend(); |
| |
| /** |
| * Check if there is no refresh and no preparation of refresh ongoing |
| * i.e. the refresh state machine is in idle |
| * |
| * @param Return true if the rank is idle from a refresh point of view |
| */ |
| bool inRefIdleState() const { return refreshState == REF_IDLE; } |
| |
| /** |
| * Check if the current rank has all banks closed and is not |
| * in a low power state |
| * |
| * @param Return true if the rank is idle from a bank |
| * and power point of view |
| */ |
| bool inPwrIdleState() const { return pwrState == PWR_IDLE; } |
| |
| /** |
| * Trigger a self-refresh exit if there are entries enqueued |
| * Exit if there are any read entries regardless of the bus state. |
| * If we are currently issuing write commands, exit if we have any |
| * write commands enqueued as well. |
| * Could expand this in the future to analyze state of entire queue |
| * if needed. |
| * |
| * @return boolean indicating self-refresh exit should be scheduled |
| */ |
| bool forceSelfRefreshExit() const { |
| return (readEntries != 0) || |
| ((memory.busStateNext == WRITE) && (writeEntries != 0)); |
| } |
| |
| /** |
| * Check if the command queue of current rank is idle |
| * |
| * @param Return true if the there are no commands in Q. |
| * Bus direction determines queue checked. |
| */ |
| bool isQueueEmpty() const; |
| |
| /** |
| * Let the rank check if it was waiting for requests to drain |
| * to allow it to transition states. |
| */ |
| void checkDrainDone(); |
| |
| /** |
| * Push command out of cmdList queue that are scheduled at |
| * or before curTick() to DRAMPower library |
| * All commands before curTick are guaranteed to be complete |
| * and can safely be flushed. |
| */ |
| void flushCmdList(); |
| |
| /* |
| * Function to register Stats |
| */ |
| void regStats(); |
| |
| /** |
| * Computes stats just prior to dump event |
| */ |
| void computeStats(); |
| |
| /** |
| * Reset stats on a stats event |
| */ |
| void resetStats(); |
| |
| /** |
| * Schedule a transition to power-down (sleep) |
| * |
| * @param pwr_state Power state to transition to |
| * @param tick Absolute tick when transition should take place |
| */ |
| void powerDownSleep(PowerState pwr_state, Tick tick); |
| |
| /** |
| * schedule and event to wake-up from power-down or self-refresh |
| * and update bank timing parameters |
| * |
| * @param exit_delay Relative tick defining the delay required between |
| * low-power exit and the next command |
| */ |
| void scheduleWakeUpEvent(Tick exit_delay); |
| |
| void processWriteDoneEvent(); |
| EventFunctionWrapper writeDoneEvent; |
| |
| void processActivateEvent(); |
| EventFunctionWrapper activateEvent; |
| |
| void processPrechargeEvent(); |
| EventFunctionWrapper prechargeEvent; |
| |
| void processRefreshEvent(); |
| EventFunctionWrapper refreshEvent; |
| |
| void processPowerEvent(); |
| EventFunctionWrapper powerEvent; |
| |
| void processWakeUpEvent(); |
| EventFunctionWrapper wakeUpEvent; |
| |
| }; |
| |
| /** |
| * Define the process to compute stats on a stats dump event, e.g. on |
| * simulation exit or intermediate stats dump. This is defined per rank |
| * as the per rank stats are based on state transition and periodically |
| * updated, requiring re-sync at exit. |
| */ |
| class RankDumpCallback : public Callback |
| { |
| Rank *ranks; |
| public: |
| RankDumpCallback(Rank *r) : ranks(r) {} |
| virtual void process() { ranks->computeStats(); }; |
| }; |
| |
| /** Define a process to clear power lib counters on a stats reset */ |
| class RankResetCallback : public Callback |
| { |
| private: |
| /** Pointer to the rank, thus we instantiate per rank */ |
| Rank *rank; |
| |
| public: |
| RankResetCallback(Rank *r) : rank(r) {} |
| virtual void process() { rank->resetStats(); }; |
| }; |
| |
| /** Define a process to store the time on a stats reset */ |
| class MemResetCallback : public Callback |
| { |
| private: |
| /** A reference to the DRAMCtrl instance */ |
| DRAMCtrl *mem; |
| |
| public: |
| MemResetCallback(DRAMCtrl *_mem) : mem(_mem) {} |
| virtual void process() { mem->lastStatsResetTick = curTick(); }; |
| }; |
| |
| /** |
| * A burst helper helps organize and manage a packet that is larger than |
| * the DRAM burst size. A system packet that is larger than the burst size |
| * is split into multiple DRAM packets and all those DRAM packets point to |
| * a single burst helper such that we know when the whole packet is served. |
| */ |
| class BurstHelper { |
| |
| public: |
| |
| /** Number of DRAM bursts requred for a system packet **/ |
| const unsigned int burstCount; |
| |
| /** Number of DRAM bursts serviced so far for a system packet **/ |
| unsigned int burstsServiced; |
| |
| BurstHelper(unsigned int _burstCount) |
| : burstCount(_burstCount), burstsServiced(0) |
| { } |
| }; |
| |
| /** |
| * A DRAM packet stores packets along with the timestamp of when |
| * the packet entered the queue, and also the decoded address. |
| */ |
| class DRAMPacket { |
| |
| public: |
| |
| /** When did request enter the controller */ |
| const Tick entryTime; |
| |
| /** When will request leave the controller */ |
| Tick readyTime; |
| |
| /** This comes from the outside world */ |
| const PacketPtr pkt; |
| |
| const bool isRead; |
| |
| /** Will be populated by address decoder */ |
| const uint8_t rank; |
| const uint8_t bank; |
| const uint32_t row; |
| |
| /** |
| * Bank id is calculated considering banks in all the ranks |
| * eg: 2 ranks each with 8 banks, then bankId = 0 --> rank0, bank0 and |
| * bankId = 8 --> rank1, bank0 |
| */ |
| const uint16_t bankId; |
| |
| /** |
| * The starting address of the DRAM packet. |
| * This address could be unaligned to burst size boundaries. The |
| * reason is to keep the address offset so we can accurately check |
| * incoming read packets with packets in the write queue. |
| */ |
| Addr addr; |
| |
| /** |
| * The size of this dram packet in bytes |
| * It is always equal or smaller than DRAM burst size |
| */ |
| unsigned int size; |
| |
| /** |
| * A pointer to the BurstHelper if this DRAMPacket is a split packet |
| * If not a split packet (common case), this is set to NULL |
| */ |
| BurstHelper* burstHelper; |
| Bank& bankRef; |
| Rank& rankRef; |
| |
| DRAMPacket(PacketPtr _pkt, bool is_read, uint8_t _rank, uint8_t _bank, |
| uint32_t _row, uint16_t bank_id, Addr _addr, |
| unsigned int _size, Bank& bank_ref, Rank& rank_ref) |
| : entryTime(curTick()), readyTime(curTick()), |
| pkt(_pkt), isRead(is_read), rank(_rank), bank(_bank), row(_row), |
| bankId(bank_id), addr(_addr), size(_size), burstHelper(NULL), |
| bankRef(bank_ref), rankRef(rank_ref) |
| { } |
| |
| }; |
| |
| /** |
| * Bunch of things requires to setup "events" in gem5 |
| * When event "respondEvent" occurs for example, the method |
| * processRespondEvent is called; no parameters are allowed |
| * in these methods |
| */ |
| void processNextReqEvent(); |
| EventFunctionWrapper nextReqEvent; |
| |
| void processRespondEvent(); |
| EventFunctionWrapper respondEvent; |
| |
| /** |
| * Check if the read queue has room for more entries |
| * |
| * @param pktCount The number of entries needed in the read queue |
| * @return true if read queue is full, false otherwise |
| */ |
| bool readQueueFull(unsigned int pktCount) const; |
| |
| /** |
| * Check if the write queue has room for more entries |
| * |
| * @param pktCount The number of entries needed in the write queue |
| * @return true if write queue is full, false otherwise |
| */ |
| bool writeQueueFull(unsigned int pktCount) const; |
| |
| /** |
| * When a new read comes in, first check if the write q has a |
| * pending request to the same address.\ If not, decode the |
| * address to populate rank/bank/row, create one or mutliple |
| * "dram_pkt", and push them to the back of the read queue.\ |
| * If this is the only |
| * read request in the system, schedule an event to start |
| * servicing it. |
| * |
| * @param pkt The request packet from the outside world |
| * @param pktCount The number of DRAM bursts the pkt |
| * translate to. If pkt size is larger then one full burst, |
| * then pktCount is greater than one. |
| */ |
| void addToReadQueue(PacketPtr pkt, unsigned int pktCount); |
| |
| /** |
| * Decode the incoming pkt, create a dram_pkt and push to the |
| * back of the write queue. \If the write q length is more than |
| * the threshold specified by the user, ie the queue is beginning |
| * to get full, stop reads, and start draining writes. |
| * |
| * @param pkt The request packet from the outside world |
| * @param pktCount The number of DRAM bursts the pkt |
| * translate to. If pkt size is larger then one full burst, |
| * then pktCount is greater than one. |
| */ |
| void addToWriteQueue(PacketPtr pkt, unsigned int pktCount); |
| |
| /** |
| * Actually do the DRAM access - figure out the latency it |
| * will take to service the req based on bank state, channel state etc |
| * and then update those states to account for this request.\ Based |
| * on this, update the packet's "readyTime" and move it to the |
| * response q from where it will eventually go back to the outside |
| * world. |
| * |
| * @param pkt The DRAM packet created from the outside world pkt |
| */ |
| void doDRAMAccess(DRAMPacket* dram_pkt); |
| |
| /** |
| * When a packet reaches its "readyTime" in the response Q, |
| * use the "access()" method in AbstractMemory to actually |
| * create the response packet, and send it back to the outside |
| * world requestor. |
| * |
| * @param pkt The packet from the outside world |
| * @param static_latency Static latency to add before sending the packet |
| */ |
| void accessAndRespond(PacketPtr pkt, Tick static_latency); |
| |
| /** |
| * Address decoder to figure out physical mapping onto ranks, |
| * banks, and rows. This function is called multiple times on the same |
| * system packet if the pakcet is larger than burst of the memory. The |
| * dramPktAddr is used for the offset within the packet. |
| * |
| * @param pkt The packet from the outside world |
| * @param dramPktAddr The starting address of the DRAM packet |
| * @param size The size of the DRAM packet in bytes |
| * @param isRead Is the request for a read or a write to DRAM |
| * @return A DRAMPacket pointer with the decoded information |
| */ |
| DRAMPacket* decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned int size, |
| bool isRead); |
| |
| /** |
| * The memory schduler/arbiter - picks which request needs to |
| * go next, based on the specified policy such as FCFS or FR-FCFS |
| * and moves it to the head of the queue. |
| * Prioritizes accesses to the same rank as previous burst unless |
| * controller is switching command type. |
| * |
| * @param queue Queued requests to consider |
| * @param extra_col_delay Any extra delay due to a read/write switch |
| * @return true if a packet is scheduled to a rank which is available else |
| * false |
| */ |
| bool chooseNext(std::deque<DRAMPacket*>& queue, Tick extra_col_delay); |
| |
| /** |
| * For FR-FCFS policy reorder the read/write queue depending on row buffer |
| * hits and earliest bursts available in DRAM |
| * |
| * @param queue Queued requests to consider |
| * @param extra_col_delay Any extra delay due to a read/write switch |
| * @return true if a packet is scheduled to a rank which is available else |
| * false |
| */ |
| bool reorderQueue(std::deque<DRAMPacket*>& queue, Tick extra_col_delay); |
| |
| /** |
| * Find which are the earliest banks ready to issue an activate |
| * for the enqueued requests. Assumes maximum of 32 banks per rank |
| * Also checks if the bank is already prepped. |
| * |
| * @param queue Queued requests to consider |
| * @param min_col_at time of seamless burst command |
| * @return One-hot encoded mask of bank indices |
| * @return boolean indicating burst can issue seamlessly, with no gaps |
| */ |
| std::pair<std::vector<uint32_t>, bool> minBankPrep( |
| const std::deque<DRAMPacket*>& queue, |
| Tick min_col_at) const; |
| |
| /** |
| * Keep track of when row activations happen, in order to enforce |
| * the maximum number of activations in the activation window. The |
| * method updates the time that the banks become available based |
| * on the current limits. |
| * |
| * @param rank_ref Reference to the rank |
| * @param bank_ref Reference to the bank |
| * @param act_tick Time when the activation takes place |
| * @param row Index of the row |
| */ |
| void activateBank(Rank& rank_ref, Bank& bank_ref, Tick act_tick, |
| uint32_t row); |
| |
| /** |
| * Precharge a given bank and also update when the precharge is |
| * done. This will also deal with any stats related to the |
| * accesses to the open page. |
| * |
| * @param rank_ref The rank to precharge |
| * @param bank_ref The bank to precharge |
| * @param pre_at Time when the precharge takes place |
| * @param trace Is this an auto precharge then do not add to trace |
| */ |
| void prechargeBank(Rank& rank_ref, Bank& bank_ref, |
| Tick pre_at, bool trace = true); |
| |
| /** |
| * Used for debugging to observe the contents of the queues. |
| */ |
| void printQs() const; |
| |
| /** |
| * Burst-align an address. |
| * |
| * @param addr The potentially unaligned address |
| * |
| * @return An address aligned to a DRAM burst |
| */ |
| Addr burstAlign(Addr addr) const { return (addr & ~(Addr(burstSize - 1))); } |
| |
| /** |
| * The controller's main read and write queues |
| */ |
| std::deque<DRAMPacket*> readQueue; |
| std::deque<DRAMPacket*> writeQueue; |
| |
| /** |
| * To avoid iterating over the write queue to check for |
| * overlapping transactions, maintain a set of burst addresses |
| * that are currently queued. Since we merge writes to the same |
| * location we never have more than one address to the same burst |
| * address. |
| */ |
| std::unordered_set<Addr> isInWriteQueue; |
| |
| /** |
| * Response queue where read packets wait after we're done working |
| * with them, but it's not time to send the response yet. The |
| * responses are stored seperately mostly to keep the code clean |
| * and help with events scheduling. For all logical purposes such |
| * as sizing the read queue, this and the main read queue need to |
| * be added together. |
| */ |
| std::deque<DRAMPacket*> respQueue; |
| |
| /** |
| * Vector of ranks |
| */ |
| std::vector<Rank*> ranks; |
| |
| /** |
| * The following are basic design parameters of the memory |
| * controller, and are initialized based on parameter values. |
| * The rowsPerBank is determined based on the capacity, number of |
| * ranks and banks, the burst size, and the row buffer size. |
| */ |
| const uint32_t deviceSize; |
| const uint32_t deviceBusWidth; |
| const uint32_t burstLength; |
| const uint32_t deviceRowBufferSize; |
| const uint32_t devicesPerRank; |
| const uint32_t burstSize; |
| const uint32_t rowBufferSize; |
| const uint32_t columnsPerRowBuffer; |
| const uint32_t columnsPerStripe; |
| const uint32_t ranksPerChannel; |
| const uint32_t bankGroupsPerRank; |
| const bool bankGroupArch; |
| const uint32_t banksPerRank; |
| const uint32_t channels; |
| uint32_t rowsPerBank; |
| const uint32_t readBufferSize; |
| const uint32_t writeBufferSize; |
| const uint32_t writeHighThreshold; |
| const uint32_t writeLowThreshold; |
| const uint32_t minWritesPerSwitch; |
| uint32_t writesThisTime; |
| uint32_t readsThisTime; |
| |
| /** |
| * Basic memory timing parameters initialized based on parameter |
| * values. |
| */ |
| const Tick M5_CLASS_VAR_USED tCK; |
| const Tick tRTW; |
| const Tick tCS; |
| const Tick tBURST; |
| const Tick tCCD_L_WR; |
| const Tick tCCD_L; |
| const Tick tRCD; |
| const Tick tCL; |
| const Tick tRP; |
| const Tick tRAS; |
| const Tick tWR; |
| const Tick tRTP; |
| const Tick tRFC; |
| const Tick tREFI; |
| const Tick tRRD; |
| const Tick tRRD_L; |
| const Tick tXAW; |
| const Tick tXP; |
| const Tick tXS; |
| const uint32_t activationLimit; |
| const Tick rankToRankDly; |
| const Tick wrToRdDly; |
| const Tick rdToWrDly; |
| |
| /** |
| * Memory controller configuration initialized based on parameter |
| * values. |
| */ |
| Enums::MemSched memSchedPolicy; |
| Enums::AddrMap addrMapping; |
| Enums::PageManage pageMgmt; |
| |
| /** |
| * Max column accesses (read and write) per row, before forefully |
| * closing it. |
| */ |
| const uint32_t maxAccessesPerRow; |
| |
| /** |
| * Pipeline latency of the controller frontend. The frontend |
| * contribution is added to writes (that complete when they are in |
| * the write buffer) and reads that are serviced the write buffer. |
| */ |
| const Tick frontendLatency; |
| |
| /** |
| * Pipeline latency of the backend and PHY. Along with the |
| * frontend contribution, this latency is added to reads serviced |
| * by the DRAM. |
| */ |
| const Tick backendLatency; |
| |
| /** |
| * Till when must we wait before issuing next RD/WR burst? |
| */ |
| Tick nextBurstAt; |
| |
| Tick prevArrival; |
| |
| /** |
| * The soonest you have to start thinking about the next request |
| * is the longest access time that can occur before |
| * nextBurstAt. Assuming you need to precharge, open a new row, |
| * and access, it is tRP + tRCD + tCL. |
| */ |
| Tick nextReqTime; |
| |
| // All statistics that the model needs to capture |
| Stats::Scalar readReqs; |
| Stats::Scalar writeReqs; |
| Stats::Scalar readBursts; |
| Stats::Scalar writeBursts; |
| Stats::Scalar bytesReadDRAM; |
| Stats::Scalar bytesReadWrQ; |
| Stats::Scalar bytesWritten; |
| Stats::Scalar bytesReadSys; |
| Stats::Scalar bytesWrittenSys; |
| Stats::Scalar servicedByWrQ; |
| Stats::Scalar mergedWrBursts; |
| Stats::Scalar neitherReadNorWrite; |
| Stats::Vector perBankRdBursts; |
| Stats::Vector perBankWrBursts; |
| Stats::Scalar numRdRetry; |
| Stats::Scalar numWrRetry; |
| Stats::Scalar totGap; |
| Stats::Vector readPktSize; |
| Stats::Vector writePktSize; |
| Stats::Vector rdQLenPdf; |
| Stats::Vector wrQLenPdf; |
| Stats::Histogram bytesPerActivate; |
| Stats::Histogram rdPerTurnAround; |
| Stats::Histogram wrPerTurnAround; |
| |
| // Latencies summed over all requests |
| Stats::Scalar totQLat; |
| Stats::Scalar totMemAccLat; |
| Stats::Scalar totBusLat; |
| |
| // Average latencies per request |
| Stats::Formula avgQLat; |
| Stats::Formula avgBusLat; |
| Stats::Formula avgMemAccLat; |
| |
| // Average bandwidth |
| Stats::Formula avgRdBW; |
| Stats::Formula avgWrBW; |
| Stats::Formula avgRdBWSys; |
| Stats::Formula avgWrBWSys; |
| Stats::Formula peakBW; |
| Stats::Formula busUtil; |
| Stats::Formula busUtilRead; |
| Stats::Formula busUtilWrite; |
| |
| // Average queue lengths |
| Stats::Average avgRdQLen; |
| Stats::Average avgWrQLen; |
| |
| // Row hit count and rate |
| Stats::Scalar readRowHits; |
| Stats::Scalar writeRowHits; |
| Stats::Formula readRowHitRate; |
| Stats::Formula writeRowHitRate; |
| Stats::Formula avgGap; |
| |
| // DRAM Power Calculation |
| Stats::Formula pageHitRate; |
| |
| // Holds the value of the rank of burst issued |
| uint8_t activeRank; |
| |
| // timestamp offset |
| uint64_t timeStampOffset; |
| |
| /** The time when stats were last reset used to calculate average power */ |
| Tick lastStatsResetTick; |
| |
| /** |
| * Upstream caches need this packet until true is returned, so |
| * hold it for deletion until a subsequent call |
| */ |
| std::unique_ptr<Packet> pendingDelete; |
| |
| /** |
| * This function increments the energy when called. If stats are |
| * dumped periodically, note accumulated energy values will |
| * appear in the stats (even if the stats are reset). This is a |
| * result of the energy values coming from DRAMPower, and there |
| * is currently no support for resetting the state. |
| * |
| * @param rank Currrent rank |
| */ |
| void updatePowerStats(Rank& rank_ref); |
| |
| /** |
| * Function for sorting Command structures based on timeStamp |
| * |
| * @param a Memory Command |
| * @param next Memory Command |
| * @return true if timeStamp of Command 1 < timeStamp of Command 2 |
| */ |
| static bool sortTime(const Command& cmd, const Command& cmd_next) { |
| return cmd.timeStamp < cmd_next.timeStamp; |
| }; |
| |
| public: |
| |
| void regStats() override; |
| |
| DRAMCtrl(const DRAMCtrlParams* p); |
| |
| DrainState drain() override; |
| |
| virtual BaseSlavePort& getSlavePort(const std::string& if_name, |
| PortID idx = InvalidPortID) override; |
| |
| virtual void init() override; |
| virtual void startup() override; |
| virtual void drainResume() override; |
| |
| /** |
| * Return true once refresh is complete for all ranks and there are no |
| * additional commands enqueued. (only evaluated when draining) |
| * This will ensure that all banks are closed, power state is IDLE, and |
| * power stats have been updated |
| * |
| * @return true if all ranks have refreshed, with no commands enqueued |
| * |
| */ |
| bool allRanksDrained() const; |
| |
| protected: |
| |
| Tick recvAtomic(PacketPtr pkt); |
| void recvFunctional(PacketPtr pkt); |
| bool recvTimingReq(PacketPtr pkt); |
| |
| }; |
| |
| #endif //__MEM_DRAM_CTRL_HH__ |