| |
| /* |
| * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| * html_gen.C |
| * |
| * Description: See html_gen.hh |
| * |
| * $Id: html_gen.C,v 3.4 2004/01/31 20:46:50 milo Exp $ |
| * |
| * */ |
| |
| #include "mem/slicc/generator/html_gen.hh" |
| #include "mem/slicc/generator/fileio.hh" |
| #include "mem/slicc/symbols/SymbolTable.hh" |
| |
| string formatHTMLShorthand(const string shorthand); |
| |
| |
| void createHTMLSymbol(const Symbol& sym, string title, ostream& out) |
| { |
| out << "<HTML><BODY><BIG>" << endl; |
| out << title << ": " << endl; |
| out << formatHTMLShorthand(sym.getShorthand()) << " - "; |
| out << sym.getDescription(); |
| out << "</BIG></BODY></HTML>" << endl; |
| } |
| |
| void createHTMLindex(string title, ostream& out) |
| { |
| out << "<html>" << endl; |
| out << "<head>" << endl; |
| out << "<title>" << title << "</title>" << endl; |
| out << "</head>" << endl; |
| out << "<frameset rows=\"*,30\">" << endl; |
| Vector<StateMachine*> machine_vec = g_sym_table.getStateMachines(); |
| if (machine_vec.size() > 1) { |
| string machine = machine_vec[0]->getIdent(); |
| out << " <frame name=\"Table\" src=\"" << machine << "_table.html\">" << endl; |
| } else { |
| out << " <frame name=\"Table\" src=\"empty.html\">" << endl; |
| } |
| |
| out << " <frame name=\"Status\" src=\"empty.html\">" << endl; |
| out << "</frameset>" << endl; |
| out << "</html>" << endl; |
| } |
| |
| string formatHTMLShorthand(const string shorthand) |
| { |
| string munged_shorthand = ""; |
| bool mode_is_normal = true; |
| |
| // -- Walk over the string, processing superscript directives |
| for(unsigned int i = 0; i < shorthand.length(); i++) { |
| if(shorthand[i] == '!') { |
| // -- Reached logical end of shorthand name |
| break; |
| } else if( shorthand[i] == '_') { |
| munged_shorthand += " "; |
| } else if( shorthand[i] == '^') { |
| // -- Process super/subscript formatting |
| mode_is_normal = !mode_is_normal; |
| if(mode_is_normal) { |
| // -- Back to normal mode |
| munged_shorthand += "</SUP>"; |
| } else { |
| // -- Going to superscript mode |
| munged_shorthand += "<SUP>"; |
| } |
| } else if(shorthand[i] == '\\') { |
| // -- Process Symbol character set |
| if((i + 1) < shorthand.length()) { |
| i++; // -- Proceed to next char. Yes I know that changing the loop var is ugly! |
| munged_shorthand += "<B><FONT size=+1>"; |
| munged_shorthand += shorthand[i]; |
| munged_shorthand += "</FONT></B>"; |
| } else { |
| // -- FIXME: Add line number info later |
| cerr << "Encountered a `\\` without anything following it!" << endl; |
| exit( -1 ); |
| } |
| } else { |
| // -- Pass on un-munged |
| munged_shorthand += shorthand[i]; |
| } |
| } // -- end for all characters in shorthand |
| |
| // -- Do any other munging |
| if(!mode_is_normal) { |
| // -- Back to normal mode |
| munged_shorthand += "</SUP>"; |
| } |
| |
| // -- Return the formatted shorthand name |
| return munged_shorthand; |
| } |
| |
| |