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/*
* Copyright (c) 2012-2017 ARM Limited
* All rights reserved.
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2003-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Erik Hallnor
* Andreas Sandberg
*/
/** @file
* Definitions of a simple cache block class.
*/
#ifndef __MEM_CACHE_BLK_HH__
#define __MEM_CACHE_BLK_HH__
#include <list>
#include "base/printable.hh"
#include "mem/packet.hh"
#include "mem/request.hh"
/**
* Cache block status bit assignments
*/
enum CacheBlkStatusBits : unsigned {
/** valid, readable */
BlkValid = 0x01,
/** write permission */
BlkWritable = 0x02,
/** read permission (yes, block can be valid but not readable) */
BlkReadable = 0x04,
/** dirty (modified) */
BlkDirty = 0x08,
/** block was a hardware prefetch yet unaccessed*/
BlkHWPrefetched = 0x20,
/** block holds data from the secure memory space */
BlkSecure = 0x40,
};
/**
* A Basic Cache block.
* Contains the tag, status, and a pointer to data.
*/
class CacheBlk
{
public:
/** Task Id associated with this block */
uint32_t task_id;
/** Data block tag value. */
Addr tag;
/**
* Contains a copy of the data in this block for easy access. This is used
* for efficient execution when the data could be actually stored in
* another format (COW, compressed, sub-blocked, etc). In all cases the
* data stored here should be kept consistant with the actual data
* referenced by this block.
*/
uint8_t *data;
/** block state: OR of CacheBlkStatusBit */
typedef unsigned State;
/** The current status of this block. @sa CacheBlockStatusBits */
State status;
/** Which curTick() will this block be accessible */
Tick whenReady;
/**
* The set and way this block belongs to.
* @todo Move this into subclasses when we fix CacheTags to use them.
*/
int set, way;
/**
* Whether this block has been touched since simulation started.
* Used to calculate number of used tags.
*/
bool isTouched;
/** Number of references to this block since it was brought in. */
unsigned refCount;
/** holds the source requestor ID for this block. */
int srcMasterId;
/** Tick on which the block was inserted in the cache. */
Tick tickInserted;
/**
* Replacement policy data. As of now it is only an update timestamp.
* Tick on which the block was last touched.
*/
Tick lastTouchTick;
/**
* Re-Reference Interval Prediction Value. Used with RRIP repl policy.
*/
unsigned rrpv;
protected:
/**
* Represents that the indicated thread context has a "lock" on
* the block, in the LL/SC sense.
*/
class Lock {
public:
ContextID contextId; // locking context
Addr lowAddr; // low address of lock range
Addr highAddr; // high address of lock range
// check for matching execution context, and an address that
// is within the lock
bool matches(const RequestPtr req) const
{
Addr req_low = req->getPaddr();
Addr req_high = req_low + req->getSize() -1;
return (contextId == req->contextId()) &&
(req_low >= lowAddr) && (req_high <= highAddr);
}
// check if a request is intersecting and thus invalidating the lock
bool intersects(const RequestPtr req) const
{
Addr req_low = req->getPaddr();
Addr req_high = req_low + req->getSize() - 1;
return (req_low <= highAddr) && (req_high >= lowAddr);
}
Lock(const RequestPtr req)
: contextId(req->contextId()),
lowAddr(req->getPaddr()),
highAddr(lowAddr + req->getSize() - 1)
{
}
};
/** List of thread contexts that have performed a load-locked (LL)
* on the block since the last store. */
std::list<Lock> lockList;
public:
CacheBlk()
{
invalidate();
}
CacheBlk(const CacheBlk&) = delete;
CacheBlk& operator=(const CacheBlk&) = delete;
virtual ~CacheBlk() {};
/**
* Checks the write permissions of this block.
* @return True if the block is writable.
*/
bool isWritable() const
{
const State needed_bits = BlkWritable | BlkValid;
return (status & needed_bits) == needed_bits;
}
/**
* Checks the read permissions of this block. Note that a block
* can be valid but not readable if there is an outstanding write
* upgrade miss.
* @return True if the block is readable.
*/
bool isReadable() const
{
const State needed_bits = BlkReadable | BlkValid;
return (status & needed_bits) == needed_bits;
}
/**
* Checks that a block is valid.
* @return True if the block is valid.
*/
bool isValid() const
{
return (status & BlkValid) != 0;
}
/**
* Invalidate the block and clear all state.
*/
virtual void invalidate()
{
tag = MaxAddr;
task_id = ContextSwitchTaskId::Unknown;
status = 0;
whenReady = MaxTick;
isTouched = false;
refCount = 0;
srcMasterId = Request::invldMasterId;
tickInserted = MaxTick;
lockList.clear();
}
/**
* Check to see if a block has been written.
* @return True if the block is dirty.
*/
bool isDirty() const
{
return (status & BlkDirty) != 0;
}
/**
* Check if this block was the result of a hardware prefetch, yet to
* be touched.
* @return True if the block was a hardware prefetch, unaccesed.
*/
bool wasPrefetched() const
{
return (status & BlkHWPrefetched) != 0;
}
/**
* Check if this block holds data from the secure memory space.
* @return True if the block holds data from the secure memory space.
*/
bool isSecure() const
{
return (status & BlkSecure) != 0;
}
/**
* Track the fact that a local locked was issued to the
* block. Invalidate any previous LL to the same address.
*/
void trackLoadLocked(PacketPtr pkt)
{
assert(pkt->isLLSC());
auto l = lockList.begin();
while (l != lockList.end()) {
if (l->intersects(pkt->req))
l = lockList.erase(l);
else
++l;
}
lockList.emplace_front(pkt->req);
}
/**
* Clear the any load lock that intersect the request, and is from
* a different context.
*/
void clearLoadLocks(RequestPtr req)
{
auto l = lockList.begin();
while (l != lockList.end()) {
if (l->intersects(req) && l->contextId != req->contextId()) {
l = lockList.erase(l);
} else {
++l;
}
}
}
/**
* Pretty-print a tag, and interpret state bits to readable form
* including mapping to a MOESI state.
*
* @return string with basic state information
*/
std::string print() const
{
/**
* state M O E S I
* writable 1 0 1 0 0
* dirty 1 1 0 0 0
* valid 1 1 1 1 0
*
* state writable dirty valid
* M 1 1 1
* O 0 1 1
* E 1 0 1
* S 0 0 1
* I 0 0 0
*
* Note that only one cache ever has a block in Modified or
* Owned state, i.e., only one cache owns the block, or
* equivalently has the BlkDirty bit set. However, multiple
* caches on the same path to memory can have a block in the
* Exclusive state (despite the name). Exclusive means this
* cache has the only copy at this level of the hierarchy,
* i.e., there may be copies in caches above this cache (in
* various states), but there are no peers that have copies on
* this branch of the hierarchy, and no caches at or above
* this level on any other branch have copies either.
**/
unsigned state = isWritable() << 2 | isDirty() << 1 | isValid();
char s = '?';
switch (state) {
case 0b111: s = 'M'; break;
case 0b011: s = 'O'; break;
case 0b101: s = 'E'; break;
case 0b001: s = 'S'; break;
case 0b000: s = 'I'; break;
default: s = 'T'; break; // @TODO add other types
}
return csprintf("state: %x (%c) valid: %d writable: %d readable: %d "
"dirty: %d tag: %x", status, s, isValid(),
isWritable(), isReadable(), isDirty(), tag);
}
/**
* Handle interaction of load-locked operations and stores.
* @return True if write should proceed, false otherwise. Returns
* false only in the case of a failed store conditional.
*/
bool checkWrite(PacketPtr pkt)
{
assert(pkt->isWrite());
// common case
if (!pkt->isLLSC() && lockList.empty())
return true;
RequestPtr req = pkt->req;
if (pkt->isLLSC()) {
// it's a store conditional... have to check for matching
// load locked.
bool success = false;
auto l = lockList.begin();
while (!success && l != lockList.end()) {
if (l->matches(pkt->req)) {
// it's a store conditional, and as far as the
// memory system can tell, the requesting
// context's lock is still valid.
success = true;
lockList.erase(l);
} else {
++l;
}
}
req->setExtraData(success ? 1 : 0);
// clear any intersected locks from other contexts (our LL
// should already have cleared them)
clearLoadLocks(req);
return success;
} else {
// a normal write, if there is any lock not from this
// context we clear the list, thus for a private cache we
// never clear locks on normal writes
clearLoadLocks(req);
return true;
}
}
};
/**
* Simple class to provide virtual print() method on cache blocks
* without allocating a vtable pointer for every single cache block.
* Just wrap the CacheBlk object in an instance of this before passing
* to a function that requires a Printable object.
*/
class CacheBlkPrintWrapper : public Printable
{
CacheBlk *blk;
public:
CacheBlkPrintWrapper(CacheBlk *_blk) : blk(_blk) {}
virtual ~CacheBlkPrintWrapper() {}
void print(std::ostream &o, int verbosity = 0,
const std::string &prefix = "") const;
};
/**
* Base class for cache block visitor, operating on the cache block
* base class (later subclassed for the various tag classes). This
* visitor class is used as part of the forEachBlk interface in the
* tag classes.
*/
class CacheBlkVisitor
{
public:
CacheBlkVisitor() {}
virtual ~CacheBlkVisitor() {}
virtual bool operator()(CacheBlk &blk) = 0;
};
#endif //__MEM_CACHE_BLK_HH__