blob: 2bf91dd761dbfaf5ccc11c16cdf45e9aa7fd886f [file] [log] [blame]
/* Close and generate callbacks.
*
* 1/7/93 JC
* 20/7/93 JC
* - eval callbacks added
* 16/8/94 JC
* - evalend callbacks added
* 16/1/04 JC
* - now always calls all callbacks, even if some fail
* 2/7/08
* - added invalidate callbacks
* 26/11/08
* - don't set im_error() on callback failed, that's the user's job
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <vips/vips.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
/**
* SECTION: callback
* @short_description: image callbacks
* @stability: Stable
* @see_also: <link linkend="libvips-image">image</link>
* @include: vips/vips.h
*
* Images trigger various callbacks at various points in their lifetime. You
* can register callbacks and be notified of various events, such as
* evaluation progress or close.
*
* Callbacks should return 0 for success, or -1 on error, setting an error
* message with im_error().
*/
/* Callback struct. We attach a list of callbacks to images to be invoked when
* the image is closed. These do things like closing previous elements in a
* chain of operations, freeing client data, etc.
*/
typedef struct {
IMAGE *im; /* IMAGE we are attached to */
im_callback_fn fn; /* callback function */
void *a, *b; /* arguments to callback */
} VCallback;
/* Add a callback to an IMAGE. We can't use IM_NEW(), note! Freed eventually by
* im__close(), or by im_generate(), etc. for evalend callbacks.
*/
static int
add_callback( IMAGE *im, GSList **cblist, im_callback_fn fn, void *a, void *b )
{
VCallback *cbs;
if( !(cbs = IM_NEW( NULL, VCallback )) )
return( -1 );
cbs->fn = fn;
cbs->a = a;
cbs->b = b;
cbs->im = im;
*cblist = g_slist_prepend( *cblist, cbs );
return( 0 );
}
/**
* im_add_close_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches a close callback @fn to @im.
*
* Close callbacks are triggered exactly once, when the image has been closed
* and most resources freed, but just before the memory for @im is released.
*
* Close callbacks are a good place to free memory that was need to generate
* @im. You can close other images and there
* may even be circularity in your close lists.
*
* See also: im_malloc() (implemented with im_add_close_callback()),
* im_add_preclose_callback() (called earlier in the image close process),
* im_free().
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_close_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->closefns, fn, a, b ) );
}
/**
* im_add_postclose_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches a close callback @fn to @im.
*
* Post-close callbacks are triggered exactly once, just before the memory
* associated with @im is released.
*
* Close callbacks are a good place to delete temporary files. You can close
* other images and there may even be circularity in your close lists.
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_postclose_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->postclosefns, fn, a, b ) );
}
/**
* im_add_preclose_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches a pre-close callback @fn to @im.
*
* Pre-close callbacks are triggered exactly once just before an image is
* closed. The image is still valid and you can do anything with it, except
* stop close from happening.
*
* Pre-close callbacks are a good place for languae bindings to break as
* association between the language object and the VIPS image.
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_preclose_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->preclosefns, fn, a, b ) );
}
/**
* im_add_written_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches a written callback @fn to @im.
*
* Written callbacks are triggered exactly once, just after @im has been
* written to.
*
* Written callbacks are a good place to do background writes to files. VIPS
* uses them to implement (for example) writing to im_open("poop.jpg","w")
* triggering a write to jpeg.
*
* Evalend callbacks happen after a real write loop, whereas written is
* triggered even for just attaching some callbacks to a "p" image.
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_written_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->writtenfns, fn, a, b ) );
}
/**
* im_add_eval_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches an eval callback @fn to @im.
*
* Eval callbacks are called during evaluation and are a good place to give
* the user feedback about computation progress. In the eval callback, you may
* look at the #VipsProgress #time member of #IMAGE to get information about
* the number of
* pels processed, elapsed time, and so on.
*
* Eval callbacks are inherited. That is, any images which use your image
* as input will inherit your eval callbacks. As a result, if you add an
* eval callback to an image, you will be notified if any later image uses
* your image for computation.
*
* If a later image adds eval callbacks, then the inheritance is broken,
* and that image will recieve notification instead.
*
* See also: im_add_evalend_callback(), im_add_evalstart_callback().
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_eval_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
/* Mark this image as needing progress feedback. im__link_make()
* propogates this value to our children as we build a pipeline.
* im__handle_eval() looks up the IMAGE it should signal on.
*/
im->progress = im;
return( add_callback( im, &im->evalfns, fn, a, b ) );
}
/**
* im_add_evalend_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches an eval end callback @fn to @im.
*
* Eval end callbacks are called at the end of evaluation. They are a good
* place to clean up after progress notification or to display some
* diagnostics about computation (eg. an overflow count). They can be called
* many times. Every evalend call is guaranteed to have a matching evalstart,
* but not necessarily any eval calls.
*
* Eval callbacks are inherited. That is, any images which use your image
* as input will inherit your eval callbacks. As a result, if you add an
* eval callback to an image, you will be notified if any later image uses
* your image for computation.
*
* If a later image adds eval callbacks, then the inheritance is broken,
* and that image will recieve notification instead.
*
* See also: im_add_eval_callback(), im_add_evalstart_callback().
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_evalend_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->evalendfns, fn, a, b ) );
}
/**
* im_add_evalstart_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches an eval start callback @fn to @im.
*
* Eval start callbacks are called at the beginning of evaluation. They are a
* good
* place to get ready to give progress notification.
* They can be called
* many times. Every evalend call is guaranteed to have a matching evalstart,
* but not necessarily any eval calls.
*
* Eval callbacks are inherited. That is, any images which use your image
* as input will inherit your eval callbacks. As a result, if you add an
* eval callback to an image, you will be notified if any later image uses
* your image for computation.
*
* If a later image adds eval callbacks, then the inheritance is broken,
* and that image will recieve notification instead.
*
* See also: im_add_eval_callback(), im_add_evalend_callback().
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_evalstart_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->evalstartfns, fn, a, b ) );
}
/**
* im_add_invalidate_callback:
* @im: image to attach callback to
* @fn: callback function
* @a: user data 1
* @b: user data 2
*
* Attaches an invalidate callback @fn to @im.
*
* Invalidate callbacks are triggered
* when VIPS invalidates the cache on an image. This is useful for
* removing images from other, higher-level caches.
*
* See also: im_invalidate().
*
* Returns: 0 on success, or -1 on error.
*/
int
im_add_invalidate_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
{
return( add_callback( im, &im->invalidatefns, fn, a, b ) );
}
/* Perform a user callback.
*/
static void *
call_callback( VCallback *cbs, int *result )
{
int res;
if( (res = cbs->fn( cbs->a, cbs->b )) ) {
/* We don't set im_error() here, that's the callback's
* responsibility.
*/
*result = res;
#ifdef DEBUG_IO
printf( "im__trigger_callbacks: user callback "
"failed for %s\n", cbs->im->filename );
#endif /*DEBUG_IO*/
}
return( NULL );
}
/* Perform a list of user callbacks.
*/
int
im__trigger_callbacks( GSList *cblist )
{
int result;
#ifdef DEBUG_IO
printf( "im__trigger_callbacks: calling %d user callbacks ..\n",
g_slist_length( cblist ) );
#endif /*DEBUG_IO*/
result = 0;
(void) im_slist_map2( cblist,
(VSListMap2Fn) call_callback, &result, NULL );
return( result );
}