| Note that all this is rather experimental. |
| |
| This VS9 solution and the projects it includes are intented to be used |
| in a GLib source tree unpacked from a tarball. In a git checkout you |
| first need to use some Unix-like environment or manual work to expand |
| the .in files needed, mainly config.h.win32.in into config.h.win32 and |
| glibconfig.h.win32.in into glibconfig.h.win32. You will also need to |
| expand the .vcprojin files here into .vcproj files. |
| |
| The only external dependency is proxy-libintl. Fetch the latest |
| proxy-libintl-dev zipfile from |
| http://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ for 32-bit |
| builds, and correspondingly |
| http://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ for 64-bit |
| builds. Set up the source tree as follows under some arbitrary top |
| folder <root>: |
| |
| <root>\glib\<this-glib-source-tree> |
| <root>\vs9\<PlatformName> |
| |
| *this* file you are now reading is thus located at |
| <root>\glib\<this-glib-source-tree>\build\win32\vs9\README. |
| |
| <PlatformName> is either Win32 or x64, as in VS9 project files. |
| |
| You should unpack the proxy-libintl-dev zip file into |
| <root>\vs9\<PlatformName>, so that for instance libintl.h end up at |
| <root>\vs9\<PlatformName>\include\libintl.h. |
| |
| The "install" project will copy build results and headers into their |
| appropriate location under <root>\vs9\<PlatformName>. For instance, |
| built DLLs go into <root>\vs9\<PlatformName>\bin, built LIBs into |
| <root>\vs9\<PlatformName>\lib and GLib headers into |
| <root>\vs9\<PlatformName>\include\glib-2.0. This is then from where |
| project files higher in the stack are supposed to look for them, not |
| from a specific GLib source tree. |
| |
| --Tor Lillqvist <tml@iki.fi> |