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/* rng/mrg.c
*
* Copyright (C) 1996, 1997, 1998, 1999, 2000 James Theiler, Brian Gough
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <config.h>
#include <stdlib.h>
#include <gsl/gsl_rng.h>
/* This is a fifth-order multiple recursive generator. The sequence is,
x_n = (a_1 x_{n-1} + a_5 x_{n-5}) mod m
with a_1 = 107374182, a_2 = a_3 = a_4 = 0, a_5 = 104480 and m = 2^31-1.
We initialize the generator with x_n = s_n MOD m for n = 1..5,
where s_n = (69069 * s_{n-1}) mod 2^32, and s_0 = s is the
user-supplied seed.
NOTE: According to the paper the seeds must lie in the range [0,
2^31 - 2] with at least one non-zero value -- our seeding procedure
satisfies these constraints.
We then use 6 iterations of the generator to "warm up" the internal
state.
With this initialization procedure the theoretical value of
z_{10006} is 2064828650 for s = 1. The subscript 10006 means (1)
seed the generator with s = 1, (2) do the 6 warm-up iterations
that are part of the seeding process, (3) then do 10000 actual
iterations.
The period of this generator is about 2^155.
From: P. L'Ecuyer, F. Blouin, and R. Coutre, "A search for good
multiple recursive random number generators", ACM Transactions on
Modeling and Computer Simulation 3, 87-98 (1993). */
static inline unsigned long int mrg_get (void *vstate);
static double mrg_get_double (void *vstate);
static void mrg_set (void *state, unsigned long int s);
static const long int m = 2147483647;
static const long int a1 = 107374182, q1 = 20, r1 = 7;
static const long int a5 = 104480, q5 = 20554, r5 = 1727;
typedef struct
{
long int x1, x2, x3, x4, x5;
}
mrg_state_t;
static inline unsigned long int
mrg_get (void *vstate)
{
mrg_state_t *state = (mrg_state_t *) vstate;
long int p1, h1, p5, h5;
h5 = state->x5 / q5;
p5 = a5 * (state->x5 - h5 * q5) - h5 * r5;
if (p5 > 0)
p5 -= m;
h1 = state->x1 / q1;
p1 = a1 * (state->x1 - h1 * q1) - h1 * r1;
if (p1 < 0)
p1 += m;
state->x5 = state->x4;
state->x4 = state->x3;
state->x3 = state->x2;
state->x2 = state->x1;
state->x1 = p1 + p5;
if (state->x1 < 0)
state->x1 += m;
return state->x1;
}
static double
mrg_get_double (void *vstate)
{
return mrg_get (vstate) / 2147483647.0 ;
}
static void
mrg_set (void *vstate, unsigned long int s)
{
/* An entirely adhoc way of seeding! This does **not** come from
L'Ecuyer et al */
mrg_state_t *state = (mrg_state_t *) vstate;
if (s == 0)
s = 1; /* default seed is 1 */
#define LCG(n) ((69069 * n) & 0xffffffffUL)
s = LCG (s);
state->x1 = s % m;
s = LCG (s);
state->x2 = s % m;
s = LCG (s);
state->x3 = s % m;
s = LCG (s);
state->x4 = s % m;
s = LCG (s);
state->x5 = s % m;
/* "warm it up" with at least 5 calls to go through
all the x values */
mrg_get (state);
mrg_get (state);
mrg_get (state);
mrg_get (state);
mrg_get (state);
mrg_get (state);
return;
}
static const gsl_rng_type mrg_type =
{"mrg", /* name */
2147483646, /* RAND_MAX */
0, /* RAND_MIN */
sizeof (mrg_state_t),
&mrg_set,
&mrg_get,
&mrg_get_double};
const gsl_rng_type *gsl_rng_mrg = &mrg_type;