| /**************************************************************************** |
| * |
| * Mesa bindings for SciTech MGL |
| * |
| * Copyright (C) 1996 SciTech Software. |
| * All rights reserved. |
| * |
| * Filename: mglmesa.h |
| * Version: Revision: 1.1.1.1 |
| * |
| * Language: ANSI C |
| * Environment: Any |
| * |
| * Description: Header file for the Mesa/OpenGL interface bindings for the |
| * SciTech MGL graphics library. Uses the MGL internal |
| * device context structures to get direct access to the |
| * high performance MGL rasterization functions for maximum |
| * performance. Utilizes the VESA VBE/AF Accelerator Functions |
| * via the MGL's accelerated device driver functions, as well |
| * as basic DirectDraw accelerated functions provided by the |
| * MGL. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the Free |
| * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
| * |
| * |
| ****************************************************************************/ |
| |
| #ifndef __MGLMESA_H |
| #define __MGLMESA_H |
| |
| #include "mgraph.h" |
| |
| /*------------------------- Function Prototypes ---------------------------*/ |
| |
| #ifdef __cplusplus |
| extern "C" { /* Use "C" linkage when in C++ mode */ |
| #endif |
| |
| #ifndef __WINDOWS__ |
| #define GLAPIENTRY |
| #endif |
| |
| #ifdef __WINDOWS__ |
| bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version); |
| #endif |
| void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual); |
| bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual); |
| bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC); |
| void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc); |
| void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc); |
| void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT); |
| |
| /* Palette manipulation support. The reason we provide palette manipulation |
| * routines is so that when rendering in double buffered modes with a |
| * software backbuffer, the palette for the backbuffer is kept consistent |
| * with the hardware front buffer. |
| */ |
| |
| void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue); |
| void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex); |
| void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT); |
| |
| #ifdef __cplusplus |
| } /* End of "C" linkage for C++ */ |
| #endif /* __cplusplus */ |
| |
| #endif /* __MGLMESA_H */ |