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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* hull.c++
*
* $Date: 2012/03/29 17:22:18 $ $Revision: 1.1.1.1 $
* $Header: /cvs/bao-parsec/pkgs/libs/mesa/src/src/glu/sgi/libnurbs/internals/hull.cc,v 1.1.1.1 2012/03/29 17:22:18 uid42307 Exp $
*/
#include "glimports.h"
#include "myassert.h"
#include "mystdio.h"
#include "hull.h"
#include "gridvertex.h"
#include "gridtrimvertex.h"
#include "gridline.h"
#include "trimline.h"
#include "uarray.h"
#include "trimregion.h"
Hull::Hull( void )
{}
Hull::~Hull( void )
{}
/*----------------------------------------------------------------------
* Hull:init - this routine does the initialization needed before any
* calls to nextupper or nextlower can be made.
*----------------------------------------------------------------------
*/
void
Hull::init( void )
{
TrimVertex *lfirst = left.first();
TrimVertex *llast = left.last();
if( lfirst->param[0] <= llast->param[0] ) {
fakeleft.init( left.first() );
upper.left = &fakeleft;
lower.left = &left;
} else {
fakeleft.init( left.last() );
lower.left = &fakeleft;
upper.left = &left;
}
upper.left->last();
lower.left->first();
if( top.ustart <= top.uend ) {
upper.line = &top;
upper.index = top.ustart;
} else
upper.line = 0;
if( bot.ustart <= bot.uend ) {
lower.line = &bot;
lower.index = bot.ustart;
} else
lower.line = 0;
TrimVertex *rfirst = right.first();
TrimVertex *rlast = right.last();
if( rfirst->param[0] <= rlast->param[0] ) {
fakeright.init( right.last() );
lower.right = &fakeright;
upper.right = &right;
} else {
fakeright.init( right.first() );
upper.right = &fakeright;
lower.right = &right;
}
upper.right->first();
lower.right->last();
}
/*----------------------------------------------------------------------
* nextupper - find next vertex on upper hull of trim region.
* - if vertex is on trim curve, set vtop point to
* that vertex. if vertex is on grid, set vtop to
* point to temporary area and stuff coordinants into
* temporary vertex. Also, place grid coords in temporary
* grid vertex.
*----------------------------------------------------------------------
*/
GridTrimVertex *
Hull::nextupper( GridTrimVertex *gv )
{
if( upper.left ) {
gv->set( upper.left->prev() );
if( gv->isTrimVert() ) return gv;
upper.left = 0;
}
if( upper.line ) {
assert( upper.index <= upper.line->uend );
gv->set( uarray.uarray[upper.index], upper.line->vval );
gv->set( upper.index, upper.line->vindex );
if( upper.index++ == upper.line->uend ) upper.line = 0;
return gv;
}
if( upper.right ) {
gv->set( upper.right->next() );
if( gv->isTrimVert() ) return gv;
upper.right = 0;
}
return 0;
}
GridTrimVertex *
Hull::nextlower( register GridTrimVertex *gv )
{
if( lower.left ) {
gv->set( lower.left->next() );
if( gv->isTrimVert() ) return gv;
lower.left = 0;
}
if( lower.line ) {
gv->set( uarray.uarray[lower.index], lower.line->vval );
gv->set( lower.index, lower.line->vindex );
if( lower.index++ == lower.line->uend ) lower.line = 0;
return gv;
}
if( lower.right ) {
gv->set( lower.right->prev() );
if( gv->isTrimVert() ) return gv;
lower.right = 0;
}
return 0;
}