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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
** $Header: /cvs/bao-parsec/pkgs/libs/mesa/src/src/glu/sgi/libnurbs/nurbtess/polyDBG.h,v 1.1.1.1 2012/03/29 17:22:17 uid42307 Exp $
*/
#ifndef _POLYDBG_H
#define _POLYDBG_H
#include "definitions.h"
#include "directedLine.h"
#include "monoTriangulation.h"
Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]);
Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]);
Int DBG_edgesIntersect(directedLine* l1, directedLine* l2);
Int DBG_polygonSelfIntersect(directedLine* poly);
Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly);
Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2);
Int DBG_polygonListIntersect(directedLine* pList);
Int DBG_isCounterclockwise(directedLine* poly);
Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]);
Int DBG_pointInsidePoly(Real v[2], directedLine* poly);
Int DBG_enclosingPolygons(directedLine* poly, directedLine* list);
void DBG_reverse(directedLine* poly);
Int DBG_check(directedLine *polyList);
Int DBG_isConvex(directedLine *poly);
Int DBG_is_U_direction(directedLine *poly);
Int DBG_is_U_monotone(directedLine* poly);
directedLine* DBG_cutIntersectionAllPoly(directedLine* list);
directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur);
sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList);
void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail);
#endif