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# Makefile for GLUT for VMS
# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
.first
define gl [---.include.gl]
.include [---]mms-config.
##### MACROS #####
GLUT_MAJOR = 3
GLUT_MINOR = 7
VPATH = RCS
INCDIR = [---.include]
LIBDIR = [---.lib]
CFLAGS = /nowarn/include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm
SOURCES = \
glut_8x13.c \
glut_9x15.c \
glut_bitmap.c \
glut_bwidth.c \
glut_cindex.c \
glut_cmap.c \
glut_cursor.c \
glut_dials.c \
glut_dstr.c \
glut_event.c \
glut_ext.c \
glut_fullscrn.c \
glut_gamemode.c \
glut_get.c \
glut_glxext.c \
glut_hel10.c \
glut_hel12.c \
glut_hel18.c \
glut_init.c \
glut_input.c \
glut_joy.c \
glut_key.c \
glut_keyctrl.c \
glut_keyup.c \
glut_menu.c \
glut_menu2.c \
glut_mesa.c \
glut_modifier.c \
glut_mroman.c \
glut_overlay.c \
glut_roman.c \
glut_shapes.c \
glut_space.c \
glut_stroke.c \
glut_swap.c \
glut_swidth.c \
glut_tablet.c \
glut_teapot.c \
glut_tr10.c \
glut_tr24.c \
glut_util.c \
glut_vidresize.c \
glut_warp.c \
glut_win.c \
glut_winmisc.c \
layerutil.c
OBJECTS0=glut_8x13.obj,\
glut_9x15.obj,\
glut_bitmap.obj,\
glut_bwidth.obj,\
glut_cindex.obj,\
glut_cmap.obj,\
glut_cursor.obj,\
glut_dials.obj,\
glut_dstr.obj,\
glut_event.obj,\
glut_ext.obj,\
glut_fullscrn.obj,\
glut_gamemode.obj
OBJECTS1=glut_get.obj,\
glut_glxext.obj,\
glut_hel10.obj,\
glut_hel12.obj,\
glut_hel18.obj,\
glut_init.obj,\
glut_input.obj,\
glut_joy.obj,\
glut_key.obj,\
glut_keyctrl.obj,\
glut_keyup.obj,\
glut_menu.obj,\
glut_menu2.obj,\
glut_mesa.obj,\
glut_modifier.obj
OBJECTS2=glut_mroman.obj,\
glut_overlay.obj,\
glut_roman.obj,\
glut_shapes.obj,\
glut_space.obj,\
glut_stroke.obj,\
glut_swap.obj,\
glut_swidth.obj,\
glut_tablet.obj,\
glut_teapot.obj,\
glut_tr10.obj,\
glut_tr24.obj,\
glut_util.obj,\
glut_vidresize.obj
OBJECTS3=glut_warp.obj,\
glut_win.obj,\
glut_winmisc.obj,\
layerutil.obj
##### RULES #####
VERSION=Glut V3.7
##### TARGETS #####
# Make the library
$(LIBDIR)$(GLUT_LIB) : $(OBJECTS0) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3)
@ $(MAKELIB) $(GLUT_LIB) $(OBJECTS0)
@ library $(GLUT_LIB) $(OBJECTS1)
@ library $(GLUT_LIB) $(OBJECTS2)
@ library $(GLUT_LIB) $(OBJECTS3)
@ rename $(GLUT_LIB)* $(LIBDIR)
.ifdef SHARE
@ WRITE_ SYS$OUTPUT " generating mesagl1.opt"
@ OPEN_/WRITE FILE mesagl1.opt
@ WRITE_ FILE "!"
@ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)"
@ WRITE_ FILE "!"
@ WRITE_ FILE "IDENTIFICATION=""$(VERSION)"""
@ WRITE_ FILE "GSMATCH=LEQUAL,3,7
@ WRITE_ FILE "$(OBJECTS0)"
@ WRITE_ FILE "$(OBJECTS1)"
@ WRITE_ FILE "$(OBJECTS2)"
@ WRITE_ FILE "$(OBJECTS3)"
@ WRITE_ FILE "[---.lib]libmesaglu.exe/SHARE"
@ WRITE_ FILE "[---.lib]libmesagl.exe/SHARE"
@ write file "sys$library:decw$xmulibshr.exe/share"
@ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
@ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
@ CLOSE_ FILE
@ WRITE_ SYS$OUTPUT " generating mesagl.map ..."
@ CXXLINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT
@ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..."
@ @[---.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt
@ WRITE_ SYS$OUTPUT " linking $(GLUT_SHAR) ..."
@ CXXLINK_/NODEB/SHARE=$(GLUT_SHAR)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt
@ rename $(GLUT_SHAR)* $(LIBDIR)
.endif
clean :
delete *.obj;*
purge
include mms_depend.
glut_8x13.obj : glut_8x13.c
glut_9x15.obj : glut_9x15.c
glut_bitmap.obj : glut_bitmap.c
glut_bwidth.obj : glut_bwidth.c
glut_cindex.obj : glut_cindex.c
glut_cmap.obj : glut_cmap.c
glut_cursor.obj : glut_cursor.c
glut_dials.obj : glut_dials.c
glut_dstr.obj : glut_dstr.c
glut_event.obj : glut_event.c
glut_ext.obj : glut_ext.c
glut_fullscrn.obj : glut_fullscrn.c
glut_gamemode.obj : glut_gamemode.c
glut_get.obj : glut_get.c
glut_glxext.obj : glut_glxext.c
glut_hel10.obj : glut_hel10.c
glut_hel12.obj : glut_hel12.c
glut_hel18.obj : glut_hel18.c
glut_init.obj : glut_init.c
glut_input.obj : glut_input.c
glut_joy.obj : glut_joy.c
glut_key.obj : glut_key.c
glut_keyctrl.obj : glut_keyctrl.c
glut_keyup.obj : glut_keyup.c
glut_menu.obj : glut_menu.c
glut_menu2.obj : glut_menu2.c
glut_mesa.obj : glut_mesa.c
glut_modifier.obj : glut_modifier.c
glut_mroman.obj : glut_mroman.c
glut_overlay.obj : glut_overlay.c
glut_roman.obj : glut_roman.c
glut_shapes.obj : glut_shapes.c
glut_space.obj : glut_space.c
glut_stroke.obj : glut_stroke.c
glut_swap.obj : glut_swap.c
glut_swidth.obj : glut_swidth.c
glut_tablet.obj : glut_tablet.c
glut_teapot.obj : glut_teapot.c
glut_tr10.obj : glut_tr10.c
glut_tr24.obj : glut_tr24.c
glut_util.obj : glut_util.c
glut_vidresize.obj : glut_vidresize.c
glut_warp.obj : glut_warp.c
glut_win.obj : glut_win.c
glut_winmisc.obj : glut_winmisc.c
layerutil.obj : layerutil.c