blob: ea5b9973ddeaf952d4574fd9efd5d516fcb7fa56 [file] [log] [blame]
/* DO NOT EDIT - This file generated automatically by extension_helper.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "utils.h"
#include "dispatch.h"
#ifndef NULL
# define NULL 0
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UniformMatrix3fvARB_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix3fv\0"
"glUniformMatrix3fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample)
static const char SampleCoverageARB_names[] =
"fi\0" /* Parameter signature */
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char ConvolutionFilter1D_names[] =
"iiiiip\0" /* Parameter signature */
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char BeginQueryARB_names[] =
"ii\0" /* Parameter signature */
"glBeginQuery\0"
"glBeginQueryARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite)
static const char PointParameteriNV_names[] =
"ii\0" /* Parameter signature */
"glPointParameteri\0"
"glPointParameteriNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char GetProgramiv_names[] =
"iip\0" /* Parameter signature */
"glGetProgramiv\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3sARB_names[] =
"iiii\0" /* Parameter signature */
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3iEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3fMESA_names[] =
"fff\0" /* Parameter signature */
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const char PixelTexGenParameterfvSGIS_names[] =
"ip\0" /* Parameter signature */
"glPixelTexGenParameterfvSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char ActiveTextureARB_names[] =
"i\0" /* Parameter signature */
"glActiveTexture\0"
"glActiveTextureARB\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_blit)
static const char BlitFramebufferEXT_names[] =
"iiiiiiiiii\0" /* Parameter signature */
"glBlitFramebufferEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4ubvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4ubvNV\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
static const char GetProgramNamedParameterdvNV_names[] =
"iipp\0" /* Parameter signature */
"glGetProgramNamedParameterdvNV\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char Histogram_names[] =
"iiii\0" /* Parameter signature */
"glHistogram\0"
"glHistogramEXT\0"
"";
#endif
#if defined(need_GL_SGIS_texture4D)
static const char TexImage4DSGIS_names[] =
"iiiiiiiiiip\0" /* Parameter signature */
"glTexImage4DSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2dvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate)
static const char BlendEquationSeparateEXT_names[] =
"ii\0" /* Parameter signature */
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
static const char ListParameterfSGIX_names[] =
"iif\0" /* Parameter signature */
"glListParameterfSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3bEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4svNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char GetBufferSubDataARB_names[] =
"iiip\0" /* Parameter signature */
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char BufferSubDataARB_names[] =
"iiip\0" /* Parameter signature */
"glBufferSubData\0"
"glBufferSubDataARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor4ubVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glTexCoord2fColor4ubVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char AttachShader_names[] =
"ii\0" /* Parameter signature */
"glAttachShader\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2fARB_names[] =
"iff\0" /* Parameter signature */
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"";
#endif
#if defined(need_GL_MESA_shader_debug)
static const char GetDebugLogLengthMESA_names[] =
"iii\0" /* Parameter signature */
"glGetDebugLogLengthMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3fARB_names[] =
"ifff\0" /* Parameter signature */
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char GetQueryivARB_names[] =
"iip\0" /* Parameter signature */
"glGetQueryiv\0"
"glGetQueryivARB\0"
"";
#endif
#if defined(need_GL_EXT_texture3D)
static const char TexImage3D_names[] =
"iiiiiiiiip\0" /* Parameter signature */
"glTexImage3D\0"
"glTexImage3DEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glReplacementCodeuiVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char GetQueryObjectivARB_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char CompressedTexSubImage2DARB_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char CombinerOutputNV_names[] =
"iiiiiiiiii\0" /* Parameter signature */
"glCombinerOutputNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2fARB_names[] =
"iff\0" /* Parameter signature */
"glUniform2f\0"
"glUniform2fARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs1dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs1dvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform2iv\0"
"glUniform2ivARB\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
static const char GetImageTransformParameterfvHP_names[] =
"iip\0" /* Parameter signature */
"glGetImageTransformParameterfvHP\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightubvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightubvARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1fvNV\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char CopyConvolutionFilter1D_names[] =
"iiiii\0" /* Parameter signature */
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] =
"iffffff\0" /* Parameter signature */
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentMaterialfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentMaterialfvSGIX\0"
"";
#endif
#if defined(need_GL_EXT_blend_color)
static const char BlendColor_names[] =
"ffff\0" /* Parameter signature */
"glBlendColor\0"
"glBlendColorEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UniformMatrix4fvARB_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"";
#endif
#if defined(need_GL_APPLE_vertex_array_object)
static const char DeleteVertexArraysAPPLE_names[] =
"ip\0" /* Parameter signature */
"glDeleteVertexArraysAPPLE\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
static const char ReadInstrumentsSGIX_names[] =
"i\0" /* Parameter signature */
"glReadInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
static const char UniformMatrix2x4fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix2x4fv\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color4ubVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glColor4ubVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_EXT_texture_array)
static const char FramebufferTextureLayerEXT_names[] =
"iiiii\0" /* Parameter signature */
"glFramebufferTextureLayerEXT\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
static const char GetListParameterivSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetListParameterivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NusvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4svMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4svMESA\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char CreateProgramObjectARB_names[] =
"\0" /* Parameter signature */
"glCreateProgramObjectARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightModelivSGIX_names[] =
"ip\0" /* Parameter signature */
"glFragmentLightModelivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
static const char UniformMatrix4x3fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix4x3fv\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
static const char PrioritizeTextures_names[] =
"ipp\0" /* Parameter signature */
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"";
#endif
#if defined(need_GL_SGIX_async)
static const char AsyncMarkerSGIX_names[] =
"i\0" /* Parameter signature */
"glAsyncMarkerSGIX\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactorubSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorubSUN\0"
"";
#endif
#if defined(need_GL_MESA_shader_debug)
static const char ClearDebugLogMESA_names[] =
"iii\0" /* Parameter signature */
"glClearDebugLogMESA\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char ResetHistogram_names[] =
"i\0" /* Parameter signature */
"glResetHistogram\0"
"glResetHistogramEXT\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
static const char GetProgramNamedParameterfvNV_names[] =
"iipp\0" /* Parameter signature */
"glGetProgramNamedParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)
static const char PointParameterfEXT_names[] =
"if\0" /* Parameter signature */
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
static const char LoadIdentityDeformationMapSGIX_names[] =
"i\0" /* Parameter signature */
"glLoadIdentityDeformationMapSGIX\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char GenFencesNV_names[] =
"ip\0" /* Parameter signature */
"glGenFencesNV\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
static const char ImageTransformParameterfHP_names[] =
"iif\0" /* Parameter signature */
"glImageTransformParameterfHP\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
static const char MatrixIndexusvARB_names[] =
"ip\0" /* Parameter signature */
"glMatrixIndexusvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char DisableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char StencilMaskSeparate_names[] =
"ii\0" /* Parameter signature */
"glStencilMaskSeparate\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char ProgramLocalParameter4dARB_names[] =
"iidddd\0" /* Parameter signature */
"glProgramLocalParameter4dARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char CompressedTexImage3DARB_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char GetConvolutionParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1fARB_names[] =
"if\0" /* Parameter signature */
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char TestFenceNV_names[] =
"i\0" /* Parameter signature */
"glTestFenceNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char ColorFragmentOp2ATI_names[] =
"iiiiiiiiii\0" /* Parameter signature */
"glColorFragmentOp2ATI\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char SecondaryColorPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glSecondaryColorPointerListIBM\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const char GetPixelTexGenParameterivSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetPixelTexGenParameterivSGIS\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4fNV_names[] =
"iffff\0" /* Parameter signature */
"glVertexAttrib4fNV\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodeubSUN_names[] =
"i\0" /* Parameter signature */
"glReplacementCodeubSUN\0"
"";
#endif
#if defined(need_GL_SGIX_async)
static const char FinishAsyncSGIX_names[] =
"p\0" /* Parameter signature */
"glFinishAsyncSGIX\0"
"";
#endif
#if defined(need_GL_MESA_shader_debug)
static const char GetDebugLogMESA_names[] =
"iiiipp\0" /* Parameter signature */
"glGetDebugLogMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoorddEXT_names[] =
"d\0" /* Parameter signature */
"glFogCoordd\0"
"glFogCoorddEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color4ubVertex3fSUN_names[] =
"iiiifff\0" /* Parameter signature */
"glColor4ubVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoordfEXT_names[] =
"f\0" /* Parameter signature */
"glFogCoordf\0"
"glFogCoordfEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fVertex3fSUN_names[] =
"fffff\0" /* Parameter signature */
"glTexCoord2fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactoriSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactoriSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib2dNV_names[] =
"idd\0" /* Parameter signature */
"glVertexAttrib2dNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char GetProgramInfoLog_names[] =
"iipp\0" /* Parameter signature */
"glGetProgramInfoLog\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NbvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
static const char GetActiveAttribARB_names[] =
"iiipppp\0" /* Parameter signature */
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4ubNV_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4ubNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] =
"ffffffffffff\0" /* Parameter signature */
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char CombinerParameterfvNV_names[] =
"ip\0" /* Parameter signature */
"glCombinerParameterfvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs3dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs3dvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs4fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4fvNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightiSGIX_names[] =
"iii\0" /* Parameter signature */
"glFragmentLightiSGIX\0"
"";
#endif
#if defined(need_GL_EXT_polygon_offset)
static const char PolygonOffsetEXT_names[] =
"ff\0" /* Parameter signature */
"glPolygonOffsetEXT\0"
"";
#endif
#if defined(need_GL_SGIX_async)
static const char PollAsyncSGIX_names[] =
"p\0" /* Parameter signature */
"glPollAsyncSGIX\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char DeleteFragmentShaderATI_names[] =
"i\0" /* Parameter signature */
"glDeleteFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fNormal3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glTexCoord2fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
static const char MultTransposeMatrixdARB_names[] =
"p\0" /* Parameter signature */
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2svMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char CompressedTexImage1DARB_names[] =
"iiiiiip\0" /* Parameter signature */
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib2sNV_names[] =
"iii\0" /* Parameter signature */
"glVertexAttrib2sNV\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char NormalPointerListIBM_names[] =
"iipi\0" /* Parameter signature */
"glNormalPointerListIBM\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char IndexPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glIndexPointerEXT\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char NormalPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glNormalPointerEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3dARB_names[] =
"iddd\0" /* Parameter signature */
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2iARB_names[] =
"iii\0" /* Parameter signature */
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] =
"iffffffff\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodeubvSUN_names[] =
"p\0" /* Parameter signature */
"glReplacementCodeubvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3iARB_names[] =
"iiii\0" /* Parameter signature */
"glUniform3i\0"
"glUniform3iARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char GetFragmentMaterialfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentMaterialfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char GetShaderInfoLog_names[] =
"iipp\0" /* Parameter signature */
"glGetShaderInfoLog\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightivARB_names[] =
"ip\0" /* Parameter signature */
"glWeightivARB\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactordSUN_names[] =
"d\0" /* Parameter signature */
"glGlobalAlphaFactordSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs3fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs3fvNV\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char GenerateMipmapEXT_names[] =
"i\0" /* Parameter signature */
"glGenerateMipmapEXT\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char SetFragmentShaderConstantATI_names[] =
"ip\0" /* Parameter signature */
"glSetFragmentShaderConstantATI\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char GetMapAttribParameterivNV_names[] =
"iiip\0" /* Parameter signature */
"glGetMapAttribParameterivNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char CreateShaderObjectARB_names[] =
"i\0" /* Parameter signature */
"glCreateShaderObjectARB\0"
"";
#endif
#if defined(need_GL_SGIS_sharpen_texture)
static const char GetSharpenTexFuncSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetSharpenTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char BufferDataARB_names[] =
"iipi\0" /* Parameter signature */
"glBufferData\0"
"glBufferDataARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_array_range)
static const char FlushVertexArrayRangeNV_names[] =
"\0" /* Parameter signature */
"glFlushVertexArrayRangeNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char SampleMapATI_names[] =
"iii\0" /* Parameter signature */
"glSampleMapATI\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char VertexPointerEXT_names[] =
"iiiip\0" /* Parameter signature */
"glVertexPointerEXT\0"
"";
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const char GetTexFilterFuncSGIS_names[] =
"iip\0" /* Parameter signature */
"glGetTexFilterFuncSGIS\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char GetCombinerOutputParameterfvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetCombinerOutputParameterfvNV\0"
"";
#endif
#if defined(need_GL_EXT_subtexture)
static const char TexSubImage1D_names[] =
"iiiiiip\0" /* Parameter signature */
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1sARB_names[] =
"ii\0" /* Parameter signature */
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char FinalCombinerInputNV_names[] =
"iiii\0" /* Parameter signature */
"glFinalCombinerInputNV\0"
"";
#endif
#if defined(need_GL_SGIX_flush_raster)
static const char FlushRasterSGIX_names[] =
"\0" /* Parameter signature */
"glFlushRasterSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] =
"ifffff\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1fARB_names[] =
"if\0" /* Parameter signature */
"glUniform1f\0"
"glUniform1fARB\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
static const char AreTexturesResident_names[] =
"ipp\0" /* Parameter signature */
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil)
static const char StencilOpSeparate_names[] =
"iiii\0" /* Parameter signature */
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"";
#endif
#if defined(need_GL_SGI_color_table)
static const char ColorTableParameteriv_names[] =
"iip\0" /* Parameter signature */
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char FogCoordPointerListIBM_names[] =
"iipi\0" /* Parameter signature */
"glFogCoordPointerListIBM\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3dMESA_names[] =
"ddd\0" /* Parameter signature */
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)
static const char PointParameterfvEXT_names[] =
"ip\0" /* Parameter signature */
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2fvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3bvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char VertexPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glVertexPointerListIBM\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char GetProgramLocalParameterfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramLocalParameterfvARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentMaterialfSGIX_names[] =
"iif\0" /* Parameter signature */
"glFragmentMaterialfSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fNormal3fVertex3fSUN_names[] =
"ffffffff\0" /* Parameter signature */
"glTexCoord2fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char RenderbufferStorageEXT_names[] =
"iiii\0" /* Parameter signature */
"glRenderbufferStorageEXT\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char IsFenceNV_names[] =
"i\0" /* Parameter signature */
"glIsFenceNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char AttachObjectARB_names[] =
"ii\0" /* Parameter signature */
"glAttachObjectARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char GetFragmentLightivSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentLightivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UniformMatrix2fvARB_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2fARB_names[] =
"iff\0" /* Parameter signature */
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"";
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
static const char ColorTable_names[] =
"iiiiip\0" /* Parameter signature */
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char MapControlPointsNV_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glMapControlPointsNV\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char ConvolutionFilter2D_names[] =
"iiiiiip\0" /* Parameter signature */
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char MapParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glMapParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"";
#endif
#if defined(need_GL_PGI_misc_hints)
static const char HintPGI_names[] =
"ii\0" /* Parameter signature */
"glHintPGI\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char ConvolutionParameteriv_names[] =
"iip\0" /* Parameter signature */
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"";
#endif
#if defined(need_GL_EXT_cull_vertex)
static const char CullParameterdvEXT_names[] =
"ip\0" /* Parameter signature */
"glCullParameterdvEXT\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4fNV_names[] =
"iipffff\0" /* Parameter signature */
"glProgramNamedParameter4fNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color3fVertex3fSUN_names[] =
"ffffff\0" /* Parameter signature */
"glColor3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char ProgramEnvParameter4fvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightModeliSGIX_names[] =
"ii\0" /* Parameter signature */
"glFragmentLightModeliSGIX\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char ConvolutionParameterfv_names[] =
"iip\0" /* Parameter signature */
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"";
#endif
#if defined(need_GL_3DFX_tbuffer)
static const char TbufferMask3DFX_names[] =
"i\0" /* Parameter signature */
"glTbufferMask3DFX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char LoadProgramNV_names[] =
"iiip\0" /* Parameter signature */
"glLoadProgramNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4fvNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char GetAttachedObjectsARB_names[] =
"iipp\0" /* Parameter signature */
"glGetAttachedObjectsARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform3fv\0"
"glUniform3fvARB\0"
"";
#endif
#if defined(need_GL_EXT_draw_range_elements)
static const char DrawRangeElements_names[] =
"iiiiip\0" /* Parameter signature */
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"";
#endif
#if defined(need_GL_SGIX_sprite)
static const char SpriteParameterfvSGIX_names[] =
"ip\0" /* Parameter signature */
"glSpriteParameterfvSGIX\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char CheckFramebufferStatusEXT_names[] =
"i\0" /* Parameter signature */
"glCheckFramebufferStatusEXT\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactoruiSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactoruiSUN\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char GetHandleARB_names[] =
"i\0" /* Parameter signature */
"glGetHandleARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char GetVertexAttribivARB_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char GetCombinerInputParameterfvNV_names[] =
"iiiip\0" /* Parameter signature */
"glGetCombinerInputParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char CreateProgram_names[] =
"\0" /* Parameter signature */
"glCreateProgram\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
static const char LoadTransposeMatrixdARB_names[] =
"p\0" /* Parameter signature */
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char GetMinmax_names[] =
"iiiip\0" /* Parameter signature */
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char StencilFuncSeparate_names[] =
"iiii\0" /* Parameter signature */
"glStencilFuncSeparate\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3sEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color3fVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glColor3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactorbSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorbSUN\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
static const char ImageTransformParameterfvHP_names[] =
"iip\0" /* Parameter signature */
"glImageTransformParameterfvHP\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4ivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib3fNV_names[] =
"ifff\0" /* Parameter signature */
"glVertexAttrib3fNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs2dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs2dvNV\0"
"";
#endif
#if defined(need_GL_EXT_timer_query)
static const char GetQueryObjectui64vEXT_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjectui64vEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3dEXT_names[] =
"ddd\0" /* Parameter signature */
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetProgramParameterfvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetProgramParameterfvNV\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char TangentPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glTangentPointerEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color4fNormal3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
static const char GetInstrumentsSGIX_names[] =
"\0" /* Parameter signature */
"glGetInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char EvalMapsNV_names[] =
"ii\0" /* Parameter signature */
"glEvalMapsNV\0"
"";
#endif
#if defined(need_GL_EXT_subtexture)
static const char TexSubImage2D_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightivSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentLightivSGIX\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char DeleteRenderbuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glDeleteRenderbuffersEXT\0"
"";
#endif
#if defined(need_GL_EXT_pixel_transform)
static const char PixelTransformParameterfvEXT_names[] =
"iip\0" /* Parameter signature */
"glPixelTransformParameterfvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4bvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char AlphaFragmentOp2ATI_names[] =
"iiiiiiiii\0" /* Parameter signature */
"glAlphaFragmentOp2ATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4sARB_names[] =
"iiiii\0" /* Parameter signature */
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char GetFragmentMaterialivSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentMaterialivSGIX\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4dMESA_names[] =
"dddd\0" /* Parameter signature */
"glWindowPos4dMESA\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightPointerARB_names[] =
"iiip\0" /* Parameter signature */
"glWeightPointerARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2dMESA_names[] =
"dd\0" /* Parameter signature */
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char FramebufferTexture3DEXT_names[] =
"iiiiii\0" /* Parameter signature */
"glFramebufferTexture3DEXT\0"
"";
#endif
#if defined(need_GL_EXT_blend_minmax)
static const char BlendEquation_names[] =
"i\0" /* Parameter signature */
"glBlendEquation\0"
"glBlendEquationEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib3dNV_names[] =
"iddd\0" /* Parameter signature */
"glVertexAttrib3dNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3dARB_names[] =
"iddd\0" /* Parameter signature */
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
"ppppp\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4fARB_names[] =
"iffff\0" /* Parameter signature */
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"";
#endif
#if defined(need_GL_EXT_index_func)
static const char IndexFuncEXT_names[] =
"if\0" /* Parameter signature */
"glIndexFuncEXT\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
static const char GetListParameterfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetListParameterfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"";
#endif
#if defined(need_GL_EXT_cull_vertex)
static const char CullParameterfvEXT_names[] =
"ip\0" /* Parameter signature */
"glCullParameterfvEXT\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4fvNV_names[] =
"iipp\0" /* Parameter signature */
"glProgramNamedParameter4fvNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColorPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char ColorPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glColorPointerListIBM\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetActiveUniformARB_names[] =
"iiipppp\0" /* Parameter signature */
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
static const char ImageTransformParameteriHP_names[] =
"iii\0" /* Parameter signature */
"glImageTransformParameteriHP\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char EndQueryARB_names[] =
"i\0" /* Parameter signature */
"glEndQuery\0"
"glEndQueryARB\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char DeleteFencesNV_names[] =
"ip\0" /* Parameter signature */
"glDeleteFencesNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char IsShader_names[] =
"i\0" /* Parameter signature */
"glIsShader\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
static const char GetImageTransformParameterivHP_names[] =
"iip\0" /* Parameter signature */
"glGetImageTransformParameterivHP\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4ivMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4ivMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4iARB_names[] =
"iiiii\0" /* Parameter signature */
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3ivEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3ivEXT\0"
"";
#endif
#if defined(need_GL_MESA_resize_buffers)
static const char ResizeBuffersMESA_names[] =
"\0" /* Parameter signature */
"glResizeBuffersMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetUniformivARB_names[] =
"iip\0" /* Parameter signature */
"glGetUniformiv\0"
"glGetUniformivARB\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const char PixelTexGenParameteriSGIS_names[] =
"ii\0" /* Parameter signature */
"glPixelTexGenParameteriSGIS\0"
"";
#endif
#if defined(need_GL_INTEL_parallel_arrays)
static const char VertexPointervINTEL_names[] =
"iip\0" /* Parameter signature */
"glVertexPointervINTEL\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3uiEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
static const char StartInstrumentsSGIX_names[] =
"\0" /* Parameter signature */
"glStartInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3usvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib2fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2fvNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char ProgramLocalParameter4dvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramLocalParameter4dvARB\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
static const char MatrixIndexuivARB_names[] =
"ip\0" /* Parameter signature */
"glMatrixIndexuivARB\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3sEXT_names[] =
"iii\0" /* Parameter signature */
"glTangent3sEXT\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactorfSUN_names[] =
"f\0" /* Parameter signature */
"glGlobalAlphaFactorfSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3iARB_names[] =
"iiii\0" /* Parameter signature */
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char IsProgram_names[] =
"i\0" /* Parameter signature */
"glIsProgram\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char TexCoordPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glTexCoordPointerListIBM\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactorusSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorusSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib2dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2dvNV\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char FramebufferRenderbufferEXT_names[] =
"iiii\0" /* Parameter signature */
"glFramebufferRenderbufferEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1dvNV\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
static const char GenTextures_names[] =
"ip\0" /* Parameter signature */
"glGenTextures\0"
"glGenTexturesEXT\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char SetFenceNV_names[] =
"ii\0" /* Parameter signature */
"glSetFenceNV\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char FramebufferTexture1DEXT_names[] =
"iiiii\0" /* Parameter signature */
"glFramebufferTexture1DEXT\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char GetCombinerOutputParameterivNV_names[] =
"iiip\0" /* Parameter signature */
"glGetCombinerOutputParameterivNV\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const char PixelTexGenParameterivSGIS_names[] =
"ip\0" /* Parameter signature */
"glPixelTexGenParameterivSGIS\0"
"";
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const char TextureNormalEXT_names[] =
"i\0" /* Parameter signature */
"glTextureNormalEXT\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char IndexPointerListIBM_names[] =
"iipi\0" /* Parameter signature */
"glIndexPointerListIBM\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightfvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightfvARB\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char IsRenderbufferEXT_names[] =
"i\0" /* Parameter signature */
"glIsRenderbufferEXT\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4fMESA_names[] =
"ffff\0" /* Parameter signature */
"glWindowPos4fMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3dvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"";
#endif
#if defined(need_GL_EXT_timer_query)
static const char GetQueryObjecti64vEXT_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjecti64vEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1dARB_names[] =
"id\0" /* Parameter signature */
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite)
static const char PointParameterivNV_names[] =
"ip\0" /* Parameter signature */
"glPointParameteriv\0"
"glPointParameterivNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform2fv\0"
"glUniform2fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char DeleteObjectARB_names[] =
"i\0" /* Parameter signature */
"glDeleteObjectARB\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
static const char MatrixIndexPointerARB_names[] =
"iiip\0" /* Parameter signature */
"glMatrixIndexPointerARB\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4dvNV_names[] =
"iipp\0" /* Parameter signature */
"glProgramNamedParameter4dvNV\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3fvEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3fvEXT\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char BindFramebufferEXT_names[] =
"ii\0" /* Parameter signature */
"glBindFramebufferEXT\0"
"";
#endif
#if defined(need_GL_SGIX_reference_plane)
static const char ReferencePlaneSGIX_names[] =
"p\0" /* Parameter signature */
"glReferencePlaneSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char ValidateProgramARB_names[] =
"i\0" /* Parameter signature */
"glValidateProgram\0"
"glValidateProgramARB\0"
"";
#endif
#if defined(need_GL_EXT_compiled_vertex_array)
static const char UnlockArraysEXT_names[] =
"\0" /* Parameter signature */
"glUnlockArraysEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor3fVertex3fSUN_names[] =
"ffffffff\0" /* Parameter signature */
"glTexCoord2fColor3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3fvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1svNV\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
static const char CopyTexSubImage3D_names[] =
"iiiiiiiii\0" /* Parameter signature */
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2dARB_names[] =
"idd\0" /* Parameter signature */
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"";
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const char TextureColorMaskSGIS_names[] =
"iiii\0" /* Parameter signature */
"glTextureColorMaskSGIS\0"
"";
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
static const char GetColorTable_names[] =
"iiip\0" /* Parameter signature */
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"";
#endif
#if defined(need_GL_SGI_color_table)
static const char CopyColorTable_names[] =
"iiiii\0" /* Parameter signature */
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char GetHistogramParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"";
#endif
#if defined(need_GL_INTEL_parallel_arrays)
static const char ColorPointervINTEL_names[] =
"iip\0" /* Parameter signature */
"glColorPointervINTEL\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char AlphaFragmentOp1ATI_names[] =
"iiiiii\0" /* Parameter signature */
"glAlphaFragmentOp1ATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2sARB_names[] =
"iii\0" /* Parameter signature */
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
static const char DeleteTextures_names[] =
"ip\0" /* Parameter signature */
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char TexCoordPointerEXT_names[] =
"iiiip\0" /* Parameter signature */
"glTexCoordPointerEXT\0"
"";
#endif
#if defined(need_GL_SGIS_texture4D)
static const char TexSubImage4DSGIS_names[] =
"iiiiiiiiiiiip\0" /* Parameter signature */
"glTexSubImage4DSGIS\0"
"";
#endif
#if defined(need_GL_NV_register_combiners2)
static const char CombinerStageParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glCombinerStageParameterfvNV\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
static const char StopInstrumentsSGIX_names[] =
"i\0" /* Parameter signature */
"glStopInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] =
"fffffffffffffff\0" /* Parameter signature */
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
static const char DeformSGIX_names[] =
"i\0" /* Parameter signature */
"glDeformSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char GetVertexAttribfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3ivEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
static const char UniformMatrix4x2fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix4x2fv\0"
"";
#endif
#if defined(need_GL_SGIS_detail_texture)
static const char GetDetailTexFuncSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetDetailTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_NV_register_combiners2)
static const char GetCombinerStageParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetCombinerStageParameterfvNV\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3fEXT_names[] =
"fff\0" /* Parameter signature */
"glBinormal3fEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color4ubVertex2fvSUN_names[] =
"pp\0" /* Parameter signature */
"glColor4ubVertex2fvSUN\0"
"";
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const char TexFilterFuncSGIS_names[] =
"iiip\0" /* Parameter signature */
"glTexFilterFuncSGIS\0"
"";
#endif
#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample)
static const char SampleMaskSGIS_names[] =
"fi\0" /* Parameter signature */
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
static const char GetAttribLocationARB_names[] =
"ip\0" /* Parameter signature */
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4ubvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"";
#endif
#if defined(need_GL_SGIS_detail_texture)
static const char DetailTexFuncSGIS_names[] =
"iip\0" /* Parameter signature */
"glDetailTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Normal3fVertex3fSUN_names[] =
"ffffff\0" /* Parameter signature */
"glNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
static const char CopyTexImage2D_names[] =
"iiiiiiii\0" /* Parameter signature */
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char GetBufferPointervARB_names[] =
"iip\0" /* Parameter signature */
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char ProgramEnvParameter4fARB_names[] =
"iiffff\0" /* Parameter signature */
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform3iv\0"
"glUniform3ivARB\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char GetFenceivNV_names[] =
"iip\0" /* Parameter signature */
"glGetFenceivNV\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4dvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4dvMESA\0"
"";
#endif
#if defined(need_GL_EXT_color_subtable)
static const char ColorSubTable_names[] =
"iiiiip\0" /* Parameter signature */
"glColorSubTable\0"
"glColorSubTableEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"";
#endif
#if defined(need_GL_EXT_gpu_program_parameters)
static const char ProgramLocalParameters4fvEXT_names[] =
"iiip\0" /* Parameter signature */
"glProgramLocalParameters4fvEXT\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char GetMapAttribParameterfvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetMapAttribParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4sARB_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char GetQueryObjectuivARB_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char MapParameterivNV_names[] =
"iip\0" /* Parameter signature */
"glMapParameterivNV\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char GenRenderbuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glGenRenderbuffersEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char EdgeFlagPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glEdgeFlagPointerEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs2svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs2svNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightbvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightbvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char GetBufferParameterivARB_names[] =
"iip\0" /* Parameter signature */
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
static const char ListParameteriSGIX_names[] =
"iii\0" /* Parameter signature */
"glListParameteriSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] =
"iffffffffff\0" /* Parameter signature */
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
static const char InstrumentsBufferSGIX_names[] =
"ip\0" /* Parameter signature */
"glInstrumentsBufferSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char GetAttachedShaders_names[] =
"iipp\0" /* Parameter signature */
"glGetAttachedShaders\0"
"";
#endif
#if defined(need_GL_APPLE_vertex_array_object)
static const char GenVertexArraysAPPLE_names[] =
"ip\0" /* Parameter signature */
"glGenVertexArraysAPPLE\0"
"";
#endif
#if defined(need_GL_EXT_gpu_program_parameters)
static const char ProgramEnvParameters4fvEXT_names[] =
"iiip\0" /* Parameter signature */
"glProgramEnvParameters4fvEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2iMESA_names[] =
"ii\0" /* Parameter signature */
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3fvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char CompressedTexSubImage1DARB_names[] =
"iiiiiip\0" /* Parameter signature */
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetVertexAttribivNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribivNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char GetProgramStringARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramStringARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char CompileShaderARB_names[] =
"i\0" /* Parameter signature */
"glCompileShader\0"
"glCompileShaderARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char DeleteShader_names[] =
"i\0" /* Parameter signature */
"glDeleteShader\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3fARB_names[] =
"ifff\0" /* Parameter signature */
"glUniform3f\0"
"glUniform3fARB\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
static const char ListParameterfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glListParameterfvSGIX\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3dvEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3dvEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetVertexAttribfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3sMESA_names[] =
"iii\0" /* Parameter signature */
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib2svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2svNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs1fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs1fvNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glTexCoord2fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4sMESA_names[] =
"iiii\0" /* Parameter signature */
"glWindowPos4sMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NuivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char ClientActiveTextureARB_names[] =
"i\0" /* Parameter signature */
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"";
#endif
#if defined(need_GL_SGIX_pixel_texture)
static const char PixelTexGenSGIX_names[] =
"i\0" /* Parameter signature */
"glPixelTexGenSGIX\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodeusvSUN_names[] =
"p\0" /* Parameter signature */
"glReplacementCodeusvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4fARB_names[] =
"iffff\0" /* Parameter signature */
"glUniform4f\0"
"glUniform4fARB\0"
"";
#endif
#if defined(need_GL_IBM_multimode_draw_arrays)
static const char MultiModeDrawArraysIBM_names[] =
"pppii\0" /* Parameter signature */
"glMultiModeDrawArraysIBM\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char IsProgramNV_names[] =
"i\0" /* Parameter signature */
"glIsProgramARB\0"
"glIsProgramNV\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodePointerSUN_names[] =
"iip\0" /* Parameter signature */
"glReplacementCodePointerSUN\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char ProgramEnvParameter4dARB_names[] =
"iidddd\0" /* Parameter signature */
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"";
#endif
#if defined(need_GL_SGI_color_table)
static const char ColorTableParameterfv_names[] =
"iip\0" /* Parameter signature */
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightModelfSGIX_names[] =
"if\0" /* Parameter signature */
"glFragmentLightModelfSGIX\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3bvEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3bvEXT\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
static const char IsTexture_names[] =
"i\0" /* Parameter signature */
"glIsTexture\0"
"glIsTextureEXT\0"
"";
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const char VertexWeightfvEXT_names[] =
"p\0" /* Parameter signature */
"glVertexWeightfvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1dARB_names[] =
"id\0" /* Parameter signature */
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
static const char ImageTransformParameterivHP_names[] =
"iip\0" /* Parameter signature */
"glImageTransformParameterivHP\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char DeleteQueriesARB_names[] =
"ip\0" /* Parameter signature */
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color4ubVertex2fSUN_names[] =
"iiiiff\0" /* Parameter signature */
"glColor4ubVertex2fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentColorMaterialSGIX_names[] =
"ii\0" /* Parameter signature */
"glFragmentColorMaterialSGIX\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
static const char CurrentPaletteMatrixARB_names[] =
"i\0" /* Parameter signature */
"glCurrentPaletteMatrixARB\0"
"";
#endif
#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample)
static const char SamplePatternSGIS_names[] =
"i\0" /* Parameter signature */
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char IsQueryARB_names[] =
"i\0" /* Parameter signature */
"glIsQuery\0"
"glIsQueryARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] =
"iiiiifff\0" /* Parameter signature */
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4usvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char LinkProgramARB_names[] =
"i\0" /* Parameter signature */
"glLinkProgram\0"
"glLinkProgramARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib2fNV_names[] =
"iff\0" /* Parameter signature */
"glVertexAttrib2fNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char ShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
"glShaderSource\0"
"glShaderSourceARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentMaterialiSGIX_names[] =
"iii\0" /* Parameter signature */
"glFragmentMaterialiSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char CompressedTexSubImage3DARB_names[] =
"iiiiiiiiiip\0" /* Parameter signature */
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2ivMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char IsFramebufferEXT_names[] =
"i\0" /* Parameter signature */
"glIsFramebufferEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform4iv\0"
"glUniform4ivARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char GetVertexAttribdvARB_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char GetSeparableFilter_names[] =
"iiippp\0" /* Parameter signature */
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3dEXT_names[] =
"ddd\0" /* Parameter signature */
"glBinormal3dEXT\0"
"";
#endif
#if defined(need_GL_SGIX_sprite)
static const char SpriteParameteriSGIX_names[] =
"ii\0" /* Parameter signature */
"glSpriteParameteriSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char RequestResidentProgramsNV_names[] =
"ip\0" /* Parameter signature */
"glRequestResidentProgramsNV\0"
"";
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const char TagSampleBufferSGIX_names[] =
"\0" /* Parameter signature */
"glTagSampleBufferSGIX\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodeusSUN_names[] =
"i\0" /* Parameter signature */
"glReplacementCodeusSUN\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
static const char ListParameterivSGIX_names[] =
"iip\0" /* Parameter signature */
"glListParameterivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays)
static const char MultiDrawElementsEXT_names[] =
"ipipi\0" /* Parameter signature */
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform1iv\0"
"glUniform1ivARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2sMESA_names[] =
"ii\0" /* Parameter signature */
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightusvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightusvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoordPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"";
#endif
#if defined(need_GL_EXT_index_material)
static const char IndexMaterialEXT_names[] =
"ii\0" /* Parameter signature */
"glIndexMaterialEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3ubvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
static const char BindAttribLocationARB_names[] =
"iip\0" /* Parameter signature */
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2dARB_names[] =
"idd\0" /* Parameter signature */
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char ExecuteProgramNV_names[] =
"iip\0" /* Parameter signature */
"glExecuteProgramNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char LightEnviSGIX_names[] =
"ii\0" /* Parameter signature */
"glLightEnviSGIX\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodeuiSUN_names[] =
"i\0" /* Parameter signature */
"glReplacementCodeuiSUN\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char FramebufferTexture2DEXT_names[] =
"iiiii\0" /* Parameter signature */
"glFramebufferTexture2DEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribPointerNV_names[] =
"iiiip\0" /* Parameter signature */
"glVertexAttribPointerNV\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char GetFramebufferAttachmentParameterivEXT_names[] =
"iiip\0" /* Parameter signature */
"glGetFramebufferAttachmentParameterivEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"";
#endif
#if defined(need_GL_EXT_pixel_transform)
static const char PixelTransformParameteriEXT_names[] =
"iii\0" /* Parameter signature */
"glPixelTransformParameteriEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor4ubVertex3fSUN_names[] =
"ffiiiifff\0" /* Parameter signature */
"glTexCoord2fColor4ubVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1iARB_names[] =
"ii\0" /* Parameter signature */
"glUniform1i\0"
"glUniform1iARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttribPointerARB_names[] =
"iiiiip\0" /* Parameter signature */
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"";
#endif
#if defined(need_GL_SGIS_sharpen_texture)
static const char SharpenTexFuncSGIS_names[] =
"iip\0" /* Parameter signature */
"glSharpenTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
static const char UniformMatrix2x3fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix2x3fv\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char TrackMatrixNV_names[] =
"iiii\0" /* Parameter signature */
"glTrackMatrixNV\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char CombinerParameteriNV_names[] =
"ii\0" /* Parameter signature */
"glCombinerParameteriNV\0"
"";
#endif
#if defined(need_GL_SGIX_async)
static const char DeleteAsyncMarkersSGIX_names[] =
"ii\0" /* Parameter signature */
"glDeleteAsyncMarkersSGIX\0"
"";
#endif
#if defined(need_GL_SGIX_async)
static const char IsAsyncMarkerSGIX_names[] =
"i\0" /* Parameter signature */
"glIsAsyncMarkerSGIX\0"
"";
#endif
#if defined(need_GL_SGIX_framezoom)
static const char FrameZoomSGIX_names[] =
"i\0" /* Parameter signature */
"glFrameZoomSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Normal3fVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NsvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char DeleteFramebuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glDeleteFramebuffersEXT\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactorsSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorsSUN\0"
"";
#endif
#if defined(need_GL_EXT_texture3D)
static const char TexSubImage3D_names[] =
"iiiiiiiiiip\0" /* Parameter signature */
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3fEXT_names[] =
"fff\0" /* Parameter signature */
"glTangent3fEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3uivEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
static const char MatrixIndexubvARB_names[] =
"ip\0" /* Parameter signature */
"glMatrixIndexubvARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char Color4fNormal3fVertex3fSUN_names[] =
"ffffffffff\0" /* Parameter signature */
"glColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const char PixelTexGenParameterfSGIS_names[] =
"if\0" /* Parameter signature */
"glPixelTexGenParameterfSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char CreateShader_names[] =
"i\0" /* Parameter signature */
"glCreateShader\0"
"";
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
static const char GetColorTableParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightModelfvSGIX_names[] =
"ip\0" /* Parameter signature */
"glFragmentLightModelfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3fARB_names[] =
"ifff\0" /* Parameter signature */
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const char GetPixelTexGenParameterfvSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetPixelTexGenParameterfvSGIS\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char GenFramebuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glGenFramebuffersEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetProgramParameterdvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetProgramParameterdvNV\0"
"";
#endif
#if defined(need_GL_EXT_pixel_transform)
static const char PixelTransformParameterfEXT_names[] =
"iif\0" /* Parameter signature */
"glPixelTransformParameterfEXT\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentLightfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char DetachShader_names[] =
"ii\0" /* Parameter signature */
"glDetachShader\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NubARB_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char GetProgramEnvParameterfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramEnvParameterfvARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetTrackMatrixivNV_names[] =
"iiip\0" /* Parameter signature */
"glGetTrackMatrixivNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib3svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3svNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform4fv\0"
"glUniform4fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
static const char MultTransposeMatrixfARB_names[] =
"p\0" /* Parameter signature */
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char ColorFragmentOp1ATI_names[] =
"iiiiiii\0" /* Parameter signature */
"glColorFragmentOp1ATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetUniformfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] =
"iffffffffffff\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char DetachObjectARB_names[] =
"ii\0" /* Parameter signature */
"glDetachObjectARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char VertexBlendARB_names[] =
"i\0" /* Parameter signature */
"glVertexBlendARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3iMESA_names[] =
"iii\0" /* Parameter signature */
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char SeparableFilter2D_names[] =
"iiiiiipp\0" /* Parameter signature */
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char CompressedTexImage2DARB_names[] =
"iiiiiiip\0" /* Parameter signature */
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char ArrayElement_names[] =
"i\0" /* Parameter signature */
"glArrayElement\0"
"glArrayElementEXT\0"
"";
#endif
#if defined(need_GL_EXT_depth_bounds_test)
static const char DepthBoundsEXT_names[] =
"dd\0" /* Parameter signature */
"glDepthBoundsEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char ProgramParameters4fvNV_names[] =
"iiip\0" /* Parameter signature */
"glProgramParameters4fvNV\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
static const char DeformationMap3fSGIX_names[] =
"iffiiffiiffiip\0" /* Parameter signature */
"glDeformationMap3fSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetProgramivNV_names[] =
"iip\0" /* Parameter signature */
"glGetProgramivNV\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char GetMinmaxParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
static const char CopyTexImage1D_names[] =
"iiiiiii\0" /* Parameter signature */
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char AlphaFragmentOp3ATI_names[] =
"iiiiiiiiiiii\0" /* Parameter signature */
"glAlphaFragmentOp3ATI\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetVertexAttribdvNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribdvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib3fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3fvNV\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char GetFinalCombinerInputParameterivNV_names[] =
"iip\0" /* Parameter signature */
"glGetFinalCombinerInputParameterivNV\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char GetMapParameterivNV_names[] =
"iip\0" /* Parameter signature */
"glGetMapParameterivNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4iARB_names[] =
"iiiii\0" /* Parameter signature */
"glUniform4i\0"
"glUniform4iARB\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char ConvolutionParameteri_names[] =
"iii\0" /* Parameter signature */
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3sEXT_names[] =
"iii\0" /* Parameter signature */
"glBinormal3sEXT\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char ConvolutionParameterf_names[] =
"iif\0" /* Parameter signature */
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"";
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
static const char GetColorTableParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char ProgramEnvParameter4dvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs2fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs2fvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UseProgramObjectARB_names[] =
"i\0" /* Parameter signature */
"glUseProgram\0"
"glUseProgramObjectARB\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char GetMapParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetMapParameterfvNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char PassTexCoordATI_names[] =
"iii\0" /* Parameter signature */
"glPassTexCoordATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char DeleteProgram_names[] =
"i\0" /* Parameter signature */
"glDeleteProgram\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3ivEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3ivEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3dEXT_names[] =
"ddd\0" /* Parameter signature */
"glTangent3dEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3dvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays)
static const char MultiDrawArraysEXT_names[] =
"ippi\0" /* Parameter signature */
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char BindRenderbufferEXT_names[] =
"ii\0" /* Parameter signature */
"glBindRenderbufferEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4dARB_names[] =
"idddd\0" /* Parameter signature */
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3usEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char ProgramLocalParameter4fvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramLocalParameter4fvARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char DeleteProgramsNV_names[] =
"ip\0" /* Parameter signature */
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1sARB_names[] =
"ii\0" /* Parameter signature */
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiColor3fVertex3fSUN_names[] =
"iffffff\0" /* Parameter signature */
"glReplacementCodeuiColor3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char GetVertexAttribPointervNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2iARB_names[] =
"iii\0" /* Parameter signature */
"glUniform2i\0"
"glUniform2iARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char GetProgramStringNV_names[] =
"iip\0" /* Parameter signature */
"glGetProgramStringNV\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char ColorPointerEXT_names[] =
"iiiip\0" /* Parameter signature */
"glColorPointerEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char MapBufferARB_names[] =
"ii\0" /* Parameter signature */
"glMapBuffer\0"
"glMapBufferARB\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3svEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3svEXT\0"
"";
#endif
#if defined(need_GL_EXT_light_texture)
static const char ApplyTextureEXT_names[] =
"i\0" /* Parameter signature */
"glApplyTextureEXT\0"
"";
#endif
#if defined(need_GL_EXT_light_texture)
static const char TextureMaterialEXT_names[] =
"ii\0" /* Parameter signature */
"glTextureMaterialEXT\0"
"";
#endif
#if defined(need_GL_EXT_light_texture)
static const char TextureLightEXT_names[] =
"i\0" /* Parameter signature */
"glTextureLightEXT\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char ResetMinmax_names[] =
"i\0" /* Parameter signature */
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"";
#endif
#if defined(need_GL_SGIX_sprite)
static const char SpriteParameterfSGIX_names[] =
"if\0" /* Parameter signature */
"glSpriteParameterfSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4sNV_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4sNV\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char GetConvolutionParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs4dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4dvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4dARB_names[] =
"idddd\0" /* Parameter signature */
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4dNV_names[] =
"iipdddd\0" /* Parameter signature */
"glProgramNamedParameter4dNV\0"
"";
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const char VertexWeightfEXT_names[] =
"f\0" /* Parameter signature */
"glVertexWeightfEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoordfvEXT_names[] =
"p\0" /* Parameter signature */
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3ubEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"";
#endif
#if defined(need_GL_SGIS_fog_function)
static const char FogFuncSGIS_names[] =
"ip\0" /* Parameter signature */
"glFogFuncSGIS\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
static const char CopyTexSubImage2D_names[] =
"iiiiiiii\0" /* Parameter signature */
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char GetObjectParameterivARB_names[] =
"iip\0" /* Parameter signature */
"glGetObjectParameterivARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord4fVertex4fSUN_names[] =
"ffffffff\0" /* Parameter signature */
"glTexCoord4fVertex4fSUN\0"
"";
#endif
#if defined(need_GL_APPLE_vertex_array_object)
static const char BindVertexArrayAPPLE_names[] =
"i\0" /* Parameter signature */
"glBindVertexArrayAPPLE\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char GetProgramLocalParameterdvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramLocalParameterdvARB\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char GetHistogramParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1iARB_names[] =
"ii\0" /* Parameter signature */
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char GetConvolutionFilter_names[] =
"iiip\0" /* Parameter signature */
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char GetProgramivARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramivARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate)
static const char BlendFuncSeparateEXT_names[] =
"iiii\0" /* Parameter signature */
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"";
#endif
#if defined(need_GL_APPLE_vertex_array_object)
static const char IsVertexArrayAPPLE_names[] =
"i\0" /* Parameter signature */
"glIsVertexArrayAPPLE\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char ProgramParameters4dvNV_names[] =
"iiip\0" /* Parameter signature */
"glProgramParameters4dvNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glTexCoord2fColor3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3dvEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3dvEXT\0"
"";
#endif
#if defined(need_GL_NV_fence)
static const char FinishFenceNV_names[] =
"i\0" /* Parameter signature */
"glFinishFenceNV\0"
"";
#endif
#if defined(need_GL_SGIS_fog_function)
static const char GetFogFuncSGIS_names[] =
"p\0" /* Parameter signature */
"glGetFogFuncSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetUniformLocationARB_names[] =
"ip\0" /* Parameter signature */
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3fEXT_names[] =
"fff\0" /* Parameter signature */
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char CombinerInputNV_names[] =
"iiiiii\0" /* Parameter signature */
"glCombinerInputNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3sARB_names[] =
"iiii\0" /* Parameter signature */
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char ProgramStringARB_names[] =
"iiip\0" /* Parameter signature */
"glProgramStringARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char TexCoord4fVertex4fvSUN_names[] =
"pp\0" /* Parameter signature */
"glTexCoord4fVertex4fvSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib3sNV_names[] =
"iiii\0" /* Parameter signature */
"glVertexAttrib3sNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1fNV_names[] =
"if\0" /* Parameter signature */
"glVertexAttrib1fNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightfSGIX_names[] =
"iif\0" /* Parameter signature */
"glFragmentLightfSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
static const char GetCompressedTexImageARB_names[] =
"iip\0" /* Parameter signature */
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"";
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const char VertexWeightPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glVertexWeightPointerEXT\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char GetHistogram_names[] =
"iiiip\0" /* Parameter signature */
"glGetHistogram\0"
"glGetHistogramEXT\0"
"";
#endif
#if defined(need_GL_EXT_stencil_two_side)
static const char ActiveStencilFaceEXT_names[] =
"i\0" /* Parameter signature */
"glActiveStencilFaceEXT\0"
"";
#endif
#if defined(need_GL_ATI_separate_stencil)
static const char StencilFuncSeparateATI_names[] =
"iiii\0" /* Parameter signature */
"glStencilFuncSeparateATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"";
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const char IglooInterfaceSGIX_names[] =
"ip\0" /* Parameter signature */
"glIglooInterfaceSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4dNV_names[] =
"idddd\0" /* Parameter signature */
"glVertexAttrib4dNV\0"
"";
#endif
#if defined(need_GL_IBM_multimode_draw_arrays)
static const char MultiModeDrawElementsIBM_names[] =
"ppipii\0" /* Parameter signature */
"glMultiModeDrawElementsIBM\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
static const char GenQueriesARB_names[] =
"ip\0" /* Parameter signature */
"glGenQueries\0"
"glGenQueriesARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
static const char ReplacementCodeuiVertex3fSUN_names[] =
"ifff\0" /* Parameter signature */
"glReplacementCodeuiVertex3fSUN\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3iEXT_names[] =
"iii\0" /* Parameter signature */
"glTangent3iEXT\0"
"";
#endif
#if defined(need_GL_SUN_mesh_array)
static const char DrawMeshArraysSUN_names[] =
"iiii\0" /* Parameter signature */
"glDrawMeshArraysSUN\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
static const char GetMapControlPointsNV_names[] =
"iiiiiip\0" /* Parameter signature */
"glGetMapControlPointsNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers)
static const char DrawBuffersARB_names[] =
"ip\0" /* Parameter signature */
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char ProgramLocalParameter4fARB_names[] =
"iiffff\0" /* Parameter signature */
"glProgramLocalParameter4fARB\0"
"";
#endif
#if defined(need_GL_SGIX_sprite)
static const char SpriteParameterivSGIX_names[] =
"ip\0" /* Parameter signature */
"glSpriteParameterivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1fARB_names[] =
"if\0" /* Parameter signature */
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs4ubvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4ubvNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightsvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightsvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform1fv\0"
"glUniform1fvARB\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
static const char CopyTexSubImage1D_names[] =
"iiiiii\0" /* Parameter signature */
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
static const char BindTexture_names[] =
"ii\0" /* Parameter signature */
"glBindTexture\0"
"glBindTextureEXT\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char BeginFragmentShaderATI_names[] =
"\0" /* Parameter signature */
"glBeginFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4fARB_names[] =
"iffff\0" /* Parameter signature */
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs3svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs3svNV\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodeuivSUN_names[] =
"p\0" /* Parameter signature */
"glReplacementCodeuivSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char EnableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"";
#endif
#if defined(need_GL_INTEL_parallel_arrays)
static const char NormalPointervINTEL_names[] =
"ip\0" /* Parameter signature */
"glNormalPointervINTEL\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
static const char CopyConvolutionFilter2D_names[] =
"iiiiii\0" /* Parameter signature */
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3ivMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char IsBufferARB_names[] =
"i\0" /* Parameter signature */
"glIsBuffer\0"
"glIsBufferARB\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4iMESA_names[] =
"iiii\0" /* Parameter signature */
"glWindowPos4iMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4uivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3bvEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3bvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
static const char UniformMatrix3x4fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix3x4fv\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3fvEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3fvEXT\0"
"";
#endif
#if defined(need_GL_INTEL_parallel_arrays)
static const char TexCoordPointervINTEL_names[] =
"iip\0" /* Parameter signature */
"glTexCoordPointervINTEL\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char DeleteBuffersARB_names[] =
"ip\0" /* Parameter signature */
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
static const char WindowPos4fvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4fvMESA\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1sNV_names[] =
"ii\0" /* Parameter signature */
"glVertexAttrib1sNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
static const char SecondaryColor3svEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
static const char LoadTransposeMatrixfARB_names[] =
"p\0" /* Parameter signature */
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char GetPointerv_names[] =
"ip\0" /* Parameter signature */
"glGetPointerv\0"
"glGetPointervEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3bEXT_names[] =
"iii\0" /* Parameter signature */
"glTangent3bEXT\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char CombinerParameterfNV_names[] =
"if\0" /* Parameter signature */
"glCombinerParameterfNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char BindProgramNV_names[] =
"ii\0" /* Parameter signature */
"glBindProgramARB\0"
"glBindProgramNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"";
#endif
#if defined(need_GL_MESA_shader_debug)
static const char CreateDebugObjectMESA_names[] =
"\0" /* Parameter signature */
"glCreateDebugObjectMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
static const char GetShaderiv_names[] =
"iip\0" /* Parameter signature */
"glGetShaderiv\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char BindFragmentShaderATI_names[] =
"i\0" /* Parameter signature */
"glBindFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char UnmapBufferARB_names[] =
"i\0" /* Parameter signature */
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char Minmax_names[] =
"iii\0" /* Parameter signature */
"glMinmax\0"
"glMinmaxEXT\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
static const char DeformationMap3dSGIX_names[] =
"iddiiddiiddiip\0" /* Parameter signature */
"glDeformationMap3dSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoorddvEXT_names[] =
"p\0" /* Parameter signature */
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"";
#endif
#if defined(need_GL_SUNX_constant_data)
static const char FinishTextureSUNX_names[] =
"\0" /* Parameter signature */
"glFinishTextureSUNX\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char GetFragmentLightfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentLightfvSGIX\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char GetFinalCombinerInputParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetFinalCombinerInputParameterfvNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char ColorFragmentOp3ATI_names[] =
"iiiiiiiiiiiii\0" /* Parameter signature */
"glColorFragmentOp3ATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char AreProgramsResidentNV_names[] =
"ipp\0" /* Parameter signature */
"glAreProgramsResidentNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos3svMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"";
#endif
#if defined(need_GL_EXT_color_subtable)
static const char CopyColorSubTable_names[] =
"iiiii\0" /* Parameter signature */
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightdvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightdvARB\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
static const char PollInstrumentsSGIX_names[] =
"p\0" /* Parameter signature */
"glPollInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NubvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib3dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3dvNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char GetObjectParameterfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetObjectParameterfvARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
static const char GetProgramEnvParameterdvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramEnvParameterdvARB\0"
"";
#endif
#if defined(need_GL_EXT_compiled_vertex_array)
static const char LockArraysEXT_names[] =
"ii\0" /* Parameter signature */
"glLockArraysEXT\0"
"";
#endif
#if defined(need_GL_EXT_pixel_transform)
static const char PixelTransformParameterivEXT_names[] =
"iip\0" /* Parameter signature */
"glPixelTransformParameterivEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char BinormalPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glBinormalPointerEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1dNV_names[] =
"id\0" /* Parameter signature */
"glVertexAttrib1dNV\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char GetCombinerInputParameterivNV_names[] =
"iiiip\0" /* Parameter signature */
"glGetCombinerInputParameterivNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord2fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"";
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const char GetRenderbufferParameterivEXT_names[] =
"iip\0" /* Parameter signature */
"glGetRenderbufferParameterivEXT\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
static const char CombinerParameterivNV_names[] =
"ip\0" /* Parameter signature */
"glCombinerParameterivNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char GenFragmentShadersATI_names[] =
"i\0" /* Parameter signature */
"glGenFragmentShadersATI\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
static const char DrawArrays_names[] =
"iii\0" /* Parameter signature */
"glDrawArrays\0"
"glDrawArraysEXT\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
static const char WeightuivARB_names[] =
"ip\0" /* Parameter signature */
"glWeightuivARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2sARB_names[] =
"iii\0" /* Parameter signature */
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"";
#endif
#if defined(need_GL_SGIX_async)
static const char GenAsyncMarkersSGIX_names[] =
"i\0" /* Parameter signature */
"glGenAsyncMarkersSGIX\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3svEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3svEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char BindBufferARB_names[] =
"ii\0" /* Parameter signature */
"glBindBuffer\0"
"glBindBufferARB\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
static const char GetInfoLogARB_names[] =
"iipp\0" /* Parameter signature */
"glGetInfoLogARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs4svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4svNV\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const char EdgeFlagPointerListIBM_names[] =
"ipi\0" /* Parameter signature */
"glEdgeFlagPointerListIBM\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
static const char UniformMatrix3x2fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix3x2fv\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
static const char GetMinmaxParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char GenBuffersARB_names[] =
"ip\0" /* Parameter signature */
"glGenBuffers\0"
"glGenBuffersARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs1svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs1svNV\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3bEXT_names[] =
"iii\0" /* Parameter signature */
"glBinormal3bEXT\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentMaterialivSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentMaterialivSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_array_range)
static const char VertexArrayRangeNV_names[] =
"ip\0" /* Parameter signature */
"glVertexArrayRangeNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
static const char GenProgramsNV_names[] =
"ip\0" /* Parameter signature */
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib4dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4dvNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
static const char EndFragmentShaderATI_names[] =
"\0" /* Parameter signature */
"glEndFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3iEXT_names[] =
"iii\0" /* Parameter signature */
"glBinormal3iEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2fMESA_names[] =
"ff\0" /* Parameter signature */
"glWindowPos2f\0"
"glWindowPos2fARB\0"
"glWindowPos2fMESA\0"
"";
#endif
#if defined(need_GL_3DFX_tbuffer)
static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = {
{ TbufferMask3DFX_names, TbufferMask3DFX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_APPLE_vertex_array_object)
static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = {
{ DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 },
{ GenVertexArraysAPPLE_names, GenVertexArraysAPPLE_remap_index, -1 },
{ BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 },
{ IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_draw_buffers)
static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = {
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_matrix_palette)
static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = {
{ MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 },
{ MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 },
{ MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 },
{ CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 },
{ MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_multisample)
static const struct dri_extension_function GL_ARB_multisample_functions[] = {
{ SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_occlusion_query)
static const struct dri_extension_function GL_ARB_occlusion_query_functions[] = {
{ BeginQueryARB_names, BeginQueryARB_remap_index, -1 },
{ GetQueryivARB_names, GetQueryivARB_remap_index, -1 },
{ GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 },
{ EndQueryARB_names, EndQueryARB_remap_index, -1 },
{ GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 },
{ DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 },
{ IsQueryARB_names, IsQueryARB_remap_index, -1 },
{ GenQueriesARB_names, GenQueriesARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_point_parameters)
static const struct dri_extension_function GL_ARB_point_parameters_functions[] = {
{ PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
{ PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_shader_objects)
static const struct dri_extension_function GL_ARB_shader_objects_functions[] = {
{ UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 },
{ Uniform2fARB_names, Uniform2fARB_remap_index, -1 },
{ Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 },
{ UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 },
{ CreateProgramObjectARB_names, CreateProgramObjectARB_remap_index, -1 },
{ Uniform3iARB_names, Uniform3iARB_remap_index, -1 },
{ CreateShaderObjectARB_names, CreateShaderObjectARB_remap_index, -1 },
{ Uniform1fARB_names, Uniform1fARB_remap_index, -1 },
{ AttachObjectARB_names, AttachObjectARB_remap_index, -1 },
{ UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 },
{ GetAttachedObjectsARB_names, GetAttachedObjectsARB_remap_index, -1 },
{ Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 },
{ GetHandleARB_names, GetHandleARB_remap_index, -1 },
{ GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 },
{ GetUniformivARB_names, GetUniformivARB_remap_index, -1 },
{ Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 },
{ DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 },
{ ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
{ CompileShaderARB_names, CompileShaderARB_remap_index, -1 },
{ Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
{ Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
{ LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
{ ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
{ Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 },
{ Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 },
{ Uniform1iARB_names, Uniform1iARB_remap_index, -1 },
{ Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 },
{ GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 },
{ DetachObjectARB_names, DetachObjectARB_remap_index, -1 },
{ Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
{ UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
{ Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
{ GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 },
{ GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
{ GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 },
{ Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
{ GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 },
{ GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_texture_compression)
static const struct dri_extension_function GL_ARB_texture_compression_functions[] = {
{ CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 },
{ CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 },
{ CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 },
{ CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 },
{ CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 },
{ CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 },
{ GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_transpose_matrix)
static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] = {
{ MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 },
{ LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 },
{ MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 },
{ LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_vertex_blend)
static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = {
{ WeightubvARB_names, WeightubvARB_remap_index, -1 },
{ WeightivARB_names, WeightivARB_remap_index, -1 },
{ WeightPointerARB_names, WeightPointerARB_remap_index, -1 },
{ WeightfvARB_names, WeightfvARB_remap_index, -1 },
{ WeightbvARB_names, WeightbvARB_remap_index, -1 },
{ WeightusvARB_names, WeightusvARB_remap_index, -1 },
{ VertexBlendARB_names, VertexBlendARB_remap_index, -1 },
{ WeightsvARB_names, WeightsvARB_remap_index, -1 },
{ WeightdvARB_names, WeightdvARB_remap_index, -1 },
{ WeightuivARB_names, WeightuivARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_vertex_buffer_object)
static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions[] = {
{ GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 },
{ BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 },
{ BufferDataARB_names, BufferDataARB_remap_index, -1 },
{ GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 },
{ GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 },
{ MapBufferARB_names, MapBufferARB_remap_index, -1 },
{ IsBufferARB_names, IsBufferARB_remap_index, -1 },
{ DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 },
{ UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 },
{ BindBufferARB_names, BindBufferARB_remap_index, -1 },
{ GenBuffersARB_names, GenBuffersARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_vertex_program)
static const struct dri_extension_function GL_ARB_vertex_program_functions[] = {
{ VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 },
{ VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 },
{ VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 },
{ VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 },
{ DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 },
{ ProgramLocalParameter4dARB_names, ProgramLocalParameter4dARB_remap_index, -1 },
{ VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 },
{ VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 },
{ VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 },
{ GetProgramLocalParameterfvARB_names, GetProgramLocalParameterfvARB_remap_index, -1 },
{ VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 },
{ ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 },
{ GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
{ VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
{ VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
{ VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
{ VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
{ VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
{ ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 },
{ VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 },
{ VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
{ VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
{ ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 },
{ VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
{ VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
{ VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 },
{ VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 },
{ GetProgramStringARB_names, GetProgramStringARB_remap_index, -1 },
{ VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
{ IsProgramNV_names, IsProgramNV_remap_index, -1 },
{ ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 },
{ VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
{ VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
{ VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
{ GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 },
{ VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 },
{ VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 },
{ VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 },
{ VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 },
{ VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 },
{ GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 },
{ ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 },
{ ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 },
{ DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 },
{ GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
{ VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 },
{ GetProgramLocalParameterdvARB_names, GetProgramLocalParameterdvARB_remap_index, -1 },
{ GetProgramivARB_names, GetProgramivARB_remap_index, -1 },
{ VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 },
{ ProgramStringARB_names, ProgramStringARB_remap_index, -1 },
{ ProgramLocalParameter4fARB_names, ProgramLocalParameter4fARB_remap_index, -1 },
{ EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
{ VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
{ BindProgramNV_names, BindProgramNV_remap_index, -1 },
{ VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
{ VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
{ VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 },
{ GetProgramEnvParameterdvARB_names, GetProgramEnvParameterdvARB_remap_index, -1 },
{ VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 },
{ VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 },
{ GenProgramsNV_names, GenProgramsNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_vertex_shader)
static const struct dri_extension_function GL_ARB_vertex_shader_functions[] = {
{ GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 },
{ GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
{ BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ARB_window_pos)
static const struct dri_extension_function GL_ARB_window_pos_functions[] = {
{ WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 },
{ WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 },
{ WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 },
{ WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 },
{ WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 },
{ WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 },
{ WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 },
{ WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 },
{ WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 },
{ WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 },
{ WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 },
{ WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 },
{ WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 },
{ WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 },
{ WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 },
{ WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ATI_blend_equation_separate)
static const struct dri_extension_function GL_ATI_blend_equation_separate_functions[] = {
{ BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ATI_draw_buffers)
static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = {
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ATI_fragment_shader)
static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = {
{ ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 },
{ DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, -1 },
{ SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, -1 },
{ SampleMapATI_names, SampleMapATI_remap_index, -1 },
{ AlphaFragmentOp2ATI_names, AlphaFragmentOp2ATI_remap_index, -1 },
{ AlphaFragmentOp1ATI_names, AlphaFragmentOp1ATI_remap_index, -1 },
{ ColorFragmentOp1ATI_names, ColorFragmentOp1ATI_remap_index, -1 },
{ AlphaFragmentOp3ATI_names, AlphaFragmentOp3ATI_remap_index, -1 },
{ PassTexCoordATI_names, PassTexCoordATI_remap_index, -1 },
{ BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, -1 },
{ BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, -1 },
{ ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 },
{ GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, -1 },
{ EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_ATI_separate_stencil)
static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = {
{ StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 },
{ StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_blend_color)
static const struct dri_extension_function GL_EXT_blend_color_functions[] = {
{ BlendColor_names, -1, 336 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_blend_equation_separate)
static const struct dri_extension_function GL_EXT_blend_equation_separate_functions[] = {
{ BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_blend_func_separate)
static const struct dri_extension_function GL_EXT_blend_func_separate_functions[] = {
{ BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_blend_minmax)
static const struct dri_extension_function GL_EXT_blend_minmax_functions[] = {
{ BlendEquation_names, -1, 337 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct dri_extension_function GL_EXT_color_subtable_functions[] = {
{ ColorSubTable_names, -1, 346 },
{ CopyColorSubTable_names, -1, 347 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_compiled_vertex_array)
static const struct dri_extension_function GL_EXT_compiled_vertex_array_functions[] = {
{ UnlockArraysEXT_names, UnlockArraysEXT_remap_index, -1 },
{ LockArraysEXT_names, LockArraysEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_convolution)
static const struct dri_extension_function GL_EXT_convolution_functions[] = {
{ ConvolutionFilter1D_names, -1, 348 },
{ CopyConvolutionFilter1D_names, -1, 354 },
{ GetConvolutionParameteriv_names, -1, 358 },
{ ConvolutionFilter2D_names, -1, 349 },
{ ConvolutionParameteriv_names, -1, 353 },
{ ConvolutionParameterfv_names, -1, 351 },
{ GetSeparableFilter_names, -1, 359 },
{ SeparableFilter2D_names, -1, 360 },
{ ConvolutionParameteri_names, -1, 352 },
{ ConvolutionParameterf_names, -1, 350 },
{ GetConvolutionParameterfv_names, -1, 357 },
{ GetConvolutionFilter_names, -1, 356 },
{ CopyConvolutionFilter2D_names, -1, 355 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = {
{ TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 },
{ Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 },
{ Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 },
{ Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 },
{ Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 },
{ Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 },
{ Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 },
{ Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 },
{ Tangent3fEXT_names, Tangent3fEXT_remap_index, -1 },
{ Binormal3sEXT_names, Binormal3sEXT_remap_index, -1 },
{ Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 },
{ Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 },
{ Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 },
{ Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 },
{ Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 },
{ Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 },
{ Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 },
{ Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 },
{ BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 },
{ Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 },
{ Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 },
{ Binormal3iEXT_names, Binormal3iEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct dri_extension_function GL_EXT_copy_texture_functions[] = {
{ CopyTexSubImage3D_names, -1, 373 },
{ CopyTexImage2D_names, -1, 324 },
{ CopyTexImage1D_names, -1, 323 },
{ CopyTexSubImage2D_names, -1, 326 },
{ CopyTexSubImage1D_names, -1, 325 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct dri_extension_function GL_EXT_cull_vertex_functions[] = {
{ CullParameterdvEXT_names, CullParameterdvEXT_remap_index, -1 },
{ CullParameterfvEXT_names, CullParameterfvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_depth_bounds_test)
static const struct dri_extension_function GL_EXT_depth_bounds_test_functions[] = {
{ DepthBoundsEXT_names, DepthBoundsEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_draw_range_elements)
static const struct dri_extension_function GL_EXT_draw_range_elements_functions[] = {
{ DrawRangeElements_names, -1, 338 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_fog_coord)
static const struct dri_extension_function GL_EXT_fog_coord_functions[] = {
{ FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 },
{ FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 },
{ FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 },
{ FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 },
{ FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_framebuffer_blit)
static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = {
{ BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_framebuffer_object)
static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = {
{ GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 },
{ RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 },
{ CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 },
{ DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 },
{ FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 },
{ FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 },
{ FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 },
{ IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 },
{ BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 },
{ GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 },
{ IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 },
{ FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 },
{ GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 },
{ DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 },
{ GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 },
{ BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 },
{ GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_gpu_program_parameters)
static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = {
{ ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 },
{ ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_histogram)
static const struct dri_extension_function GL_EXT_histogram_functions[] = {
{ Histogram_names, -1, 367 },
{ ResetHistogram_names, -1, 369 },
{ GetMinmax_names, -1, 364 },
{ GetHistogramParameterfv_names, -1, 362 },
{ GetMinmaxParameteriv_names, -1, 366 },
{ ResetMinmax_names, -1, 370 },
{ GetHistogramParameteriv_names, -1, 363 },
{ GetHistogram_names, -1, 361 },
{ Minmax_names, -1, 368 },
{ GetMinmaxParameterfv_names, -1, 365 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct dri_extension_function GL_EXT_index_func_functions[] = {
{ IndexFuncEXT_names, IndexFuncEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct dri_extension_function GL_EXT_index_material_functions[] = {
{ IndexMaterialEXT_names, IndexMaterialEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct dri_extension_function GL_EXT_light_texture_functions[] = {
{ ApplyTextureEXT_names, ApplyTextureEXT_remap_index, -1 },
{ TextureMaterialEXT_names, TextureMaterialEXT_remap_index, -1 },
{ TextureLightEXT_names, TextureLightEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_multi_draw_arrays)
static const struct dri_extension_function GL_EXT_multi_draw_arrays_functions[] = {
{ MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 },
{ MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_multisample)
static const struct dri_extension_function GL_EXT_multisample_functions[] = {
{ SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 },
{ SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_paletted_texture)
static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = {
{ ColorTable_names, -1, 339 },
{ GetColorTable_names, -1, 343 },
{ GetColorTableParameterfv_names, -1, 344 },
{ GetColorTableParameteriv_names, -1, 345 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = {
{ PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 },
{ PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 },
{ PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 },
{ PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_point_parameters)
static const struct dri_extension_function GL_EXT_point_parameters_functions[] = {
{ PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
{ PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_polygon_offset)
static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = {
{ PolygonOffsetEXT_names, PolygonOffsetEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_secondary_color)
static const struct dri_extension_function GL_EXT_secondary_color_functions[] = {
{ SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 },
{ SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 },
{ SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 },
{ SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 },
{ SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 },
{ SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 },
{ SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 },
{ SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 },
{ SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 },
{ SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 },
{ SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 },
{ SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 },
{ SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 },
{ SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 },
{ SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 },
{ SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 },
{ SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_stencil_two_side)
static const struct dri_extension_function GL_EXT_stencil_two_side_functions[] = {
{ ActiveStencilFaceEXT_names, ActiveStencilFaceEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_subtexture)
static const struct dri_extension_function GL_EXT_subtexture_functions[] = {
{ TexSubImage1D_names, -1, 332 },
{ TexSubImage2D_names, -1, 333 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct dri_extension_function GL_EXT_texture3D_functions[] = {
{ TexImage3D_names, -1, 371 },
{ TexSubImage3D_names, -1, 372 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_texture_array)
static const struct dri_extension_function GL_EXT_texture_array_functions[] = {
{ FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_texture_object)
static const struct dri_extension_function GL_EXT_texture_object_functions[] = {
{ PrioritizeTextures_names, -1, 331 },
{ AreTexturesResident_names, -1, 322 },
{ GenTextures_names, -1, 328 },
{ DeleteTextures_names, -1, 327 },
{ IsTexture_names, -1, 330 },
{ BindTexture_names, -1, 307 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct dri_extension_function GL_EXT_texture_perturb_normal_functions[] = {
{ TextureNormalEXT_names, TextureNormalEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_timer_query)
static const struct dri_extension_function GL_EXT_timer_query_functions[] = {
{ GetQueryObjectui64vEXT_names, GetQueryObjectui64vEXT_remap_index, -1 },
{ GetQueryObjecti64vEXT_names, GetQueryObjecti64vEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_vertex_array)
static const struct dri_extension_function GL_EXT_vertex_array_functions[] = {
{ IndexPointerEXT_names, IndexPointerEXT_remap_index, -1 },
{ NormalPointerEXT_names, NormalPointerEXT_remap_index, -1 },
{ VertexPointerEXT_names, VertexPointerEXT_remap_index, -1 },
{ TexCoordPointerEXT_names, TexCoordPointerEXT_remap_index, -1 },
{ EdgeFlagPointerEXT_names, EdgeFlagPointerEXT_remap_index, -1 },
{ ArrayElement_names, -1, 306 },
{ ColorPointerEXT_names, ColorPointerEXT_remap_index, -1 },
{ GetPointerv_names, -1, 329 },
{ DrawArrays_names, -1, 310 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct dri_extension_function GL_EXT_vertex_weighting_functions[] = {
{ VertexWeightfvEXT_names, VertexWeightfvEXT_remap_index, -1 },
{ VertexWeightfEXT_names, VertexWeightfEXT_remap_index, -1 },
{ VertexWeightPointerEXT_names, VertexWeightPointerEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct dri_extension_function GL_HP_image_transform_functions[] = {
{ GetImageTransformParameterfvHP_names, GetImageTransformParameterfvHP_remap_index, -1 },
{ ImageTransformParameterfHP_names, ImageTransformParameterfHP_remap_index, -1 },
{ ImageTransformParameterfvHP_names, ImageTransformParameterfvHP_remap_index, -1 },
{ ImageTransformParameteriHP_names, ImageTransformParameteriHP_remap_index, -1 },
{ GetImageTransformParameterivHP_names, GetImageTransformParameterivHP_remap_index, -1 },
{ ImageTransformParameterivHP_names, ImageTransformParameterivHP_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_IBM_multimode_draw_arrays)
static const struct dri_extension_function GL_IBM_multimode_draw_arrays_functions[] = {
{ MultiModeDrawArraysIBM_names, MultiModeDrawArraysIBM_remap_index, -1 },
{ MultiModeDrawElementsIBM_names, MultiModeDrawElementsIBM_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_IBM_vertex_array_lists)
static const struct dri_extension_function GL_IBM_vertex_array_lists_functions[] = {
{ SecondaryColorPointerListIBM_names, SecondaryColorPointerListIBM_remap_index, -1 },
{ NormalPointerListIBM_names, NormalPointerListIBM_remap_index, -1 },
{ FogCoordPointerListIBM_names, FogCoordPointerListIBM_remap_index, -1 },
{ VertexPointerListIBM_names, VertexPointerListIBM_remap_index, -1 },
{ ColorPointerListIBM_names, ColorPointerListIBM_remap_index, -1 },
{ TexCoordPointerListIBM_names, TexCoordPointerListIBM_remap_index, -1 },
{ IndexPointerListIBM_names, IndexPointerListIBM_remap_index, -1 },
{ EdgeFlagPointerListIBM_names, EdgeFlagPointerListIBM_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_INGR_blend_func_separate)
static const struct dri_extension_function GL_INGR_blend_func_separate_functions[] = {
{ BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_INTEL_parallel_arrays)
static const struct dri_extension_function GL_INTEL_parallel_arrays_functions[] = {
{ VertexPointervINTEL_names, VertexPointervINTEL_remap_index, -1 },
{ ColorPointervINTEL_names, ColorPointervINTEL_remap_index, -1 },
{ NormalPointervINTEL_names, NormalPointervINTEL_remap_index, -1 },
{ TexCoordPointervINTEL_names, TexCoordPointervINTEL_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_MESA_resize_buffers)
static const struct dri_extension_function GL_MESA_resize_buffers_functions[] = {
{ ResizeBuffersMESA_names, ResizeBuffersMESA_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_MESA_shader_debug)
static const struct dri_extension_function GL_MESA_shader_debug_functions[] = {
{ GetDebugLogLengthMESA_names, GetDebugLogLengthMESA_remap_index, -1 },
{ ClearDebugLogMESA_names, ClearDebugLogMESA_remap_index, -1 },
{ GetDebugLogMESA_names, GetDebugLogMESA_remap_index, -1 },
{ CreateDebugObjectMESA_names, CreateDebugObjectMESA_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_MESA_window_pos)
static const struct dri_extension_function GL_MESA_window_pos_functions[] = {
{ WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 },
{ WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 },
{ WindowPos4svMESA_names, WindowPos4svMESA_remap_index, -1 },
{ WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 },
{ WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 },
{ WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 },
{ WindowPos4dMESA_names, WindowPos4dMESA_remap_index, -1 },
{ WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 },
{ WindowPos4ivMESA_names, WindowPos4ivMESA_remap_index, -1 },
{ WindowPos4fMESA_names, WindowPos4fMESA_remap_index, -1 },
{ WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 },
{ WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 },
{ WindowPos4dvMESA_names, WindowPos4dvMESA_remap_index, -1 },
{ WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 },
{ WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 },
{ WindowPos4sMESA_names, WindowPos4sMESA_remap_index, -1 },
{ WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 },
{ WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 },
{ WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 },
{ WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 },
{ WindowPos4iMESA_names, WindowPos4iMESA_remap_index, -1 },
{ WindowPos4fvMESA_names, WindowPos4fvMESA_remap_index, -1 },
{ WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 },
{ WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_evaluators)
static const struct dri_extension_function GL_NV_evaluators_functions[] = {
{ GetMapAttribParameterivNV_names, GetMapAttribParameterivNV_remap_index, -1 },
{ MapControlPointsNV_names, MapControlPointsNV_remap_index, -1 },
{ MapParameterfvNV_names, MapParameterfvNV_remap_index, -1 },
{ EvalMapsNV_names, EvalMapsNV_remap_index, -1 },
{ GetMapAttribParameterfvNV_names, GetMapAttribParameterfvNV_remap_index, -1 },
{ MapParameterivNV_names, MapParameterivNV_remap_index, -1 },
{ GetMapParameterivNV_names, GetMapParameterivNV_remap_index, -1 },
{ GetMapParameterfvNV_names, GetMapParameterfvNV_remap_index, -1 },
{ GetMapControlPointsNV_names, GetMapControlPointsNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_fence)
static const struct dri_extension_function GL_NV_fence_functions[] = {
{ GenFencesNV_names, GenFencesNV_remap_index, -1 },
{ TestFenceNV_names, TestFenceNV_remap_index, -1 },
{ IsFenceNV_names, IsFenceNV_remap_index, -1 },
{ DeleteFencesNV_names, DeleteFencesNV_remap_index, -1 },
{ SetFenceNV_names, SetFenceNV_remap_index, -1 },
{ GetFenceivNV_names, GetFenceivNV_remap_index, -1 },
{ FinishFenceNV_names, FinishFenceNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_fragment_program)
static const struct dri_extension_function GL_NV_fragment_program_functions[] = {
{ GetProgramNamedParameterdvNV_names, GetProgramNamedParameterdvNV_remap_index, -1 },
{ GetProgramNamedParameterfvNV_names, GetProgramNamedParameterfvNV_remap_index, -1 },
{ ProgramNamedParameter4fNV_names, ProgramNamedParameter4fNV_remap_index, -1 },
{ ProgramNamedParameter4fvNV_names, ProgramNamedParameter4fvNV_remap_index, -1 },
{ ProgramNamedParameter4dvNV_names, ProgramNamedParameter4dvNV_remap_index, -1 },
{ ProgramNamedParameter4dNV_names, ProgramNamedParameter4dNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_point_sprite)
static const struct dri_extension_function GL_NV_point_sprite_functions[] = {
{ PointParameteriNV_names, PointParameteriNV_remap_index, -1 },
{ PointParameterivNV_names, PointParameterivNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_register_combiners)
static const struct dri_extension_function GL_NV_register_combiners_functions[] = {
{ CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 },
{ CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 },
{ GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 },
{ FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 },
{ GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 },
{ CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 },
{ GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 },
{ CombinerInputNV_names, CombinerInputNV_remap_index, -1 },
{ CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 },
{ GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 },
{ CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_register_combiners2)
static const struct dri_extension_function GL_NV_register_combiners2_functions[] = {
{ CombinerStageParameterfvNV_names, CombinerStageParameterfvNV_remap_index, -1 },
{ GetCombinerStageParameterfvNV_names, GetCombinerStageParameterfvNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_vertex_array_range)
static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = {
{ FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 },
{ VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_vertex_program)
static const struct dri_extension_function GL_NV_vertex_program_functions[] = {
{ VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 },
{ VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 },
{ VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 },
{ VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 },
{ VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 },
{ VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 },
{ VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 },
{ VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 },
{ VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 },
{ VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 },
{ VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 },
{ ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 },
{ LoadProgramNV_names, LoadProgramNV_remap_index, -1 },
{ VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 },
{ VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 },
{ VertexAttribs2dvNV_names, VertexAttribs2dvNV_remap_index, -1 },
{ GetProgramParameterfvNV_names, GetProgramParameterfvNV_remap_index, -1 },
{ VertexAttrib3dNV_names, VertexAttrib3dNV_remap_index, -1 },
{ VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 },
{ VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 },
{ VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 },
{ VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 },
{ ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 },
{ VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 },
{ GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 },
{ GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 },
{ VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 },
{ VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 },
{ IsProgramNV_names, IsProgramNV_remap_index, -1 },
{ ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 },
{ VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 },
{ RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 },
{ ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 },
{ VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 },
{ TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 },
{ GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 },
{ GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 },
{ VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 },
{ ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 },
{ GetProgramivNV_names, GetProgramivNV_remap_index, -1 },
{ GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 },
{ VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 },
{ ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 },
{ VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 },
{ DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 },
{ GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
{ GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 },
{ VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 },
{ VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 },
{ ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 },
{ VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 },
{ VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 },
{ VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 },
{ VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 },
{ VertexAttribs3svNV_names, VertexAttribs3svNV_remap_index, -1 },
{ VertexAttrib1sNV_names, VertexAttrib1sNV_remap_index, -1 },
{ BindProgramNV_names, BindProgramNV_remap_index, -1 },
{ AreProgramsResidentNV_names, AreProgramsResidentNV_remap_index, -1 },
{ VertexAttrib3dvNV_names, VertexAttrib3dvNV_remap_index, -1 },
{ VertexAttrib1dNV_names, VertexAttrib1dNV_remap_index, -1 },
{ VertexAttribs4svNV_names, VertexAttribs4svNV_remap_index, -1 },
{ VertexAttribs1svNV_names, VertexAttribs1svNV_remap_index, -1 },
{ GenProgramsNV_names, GenProgramsNV_remap_index, -1 },
{ VertexAttrib4dvNV_names, VertexAttrib4dvNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_PGI_misc_hints)
static const struct dri_extension_function GL_PGI_misc_hints_functions[] = {
{ HintPGI_names, HintPGI_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct dri_extension_function GL_SGIS_detail_texture_functions[] = {
{ GetDetailTexFuncSGIS_names, GetDetailTexFuncSGIS_remap_index, -1 },
{ DetailTexFuncSGIS_names, DetailTexFuncSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct dri_extension_function GL_SGIS_fog_function_functions[] = {
{ FogFuncSGIS_names, FogFuncSGIS_remap_index, -1 },
{ GetFogFuncSGIS_names, GetFogFuncSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_multisample)
static const struct dri_extension_function GL_SGIS_multisample_functions[] = {
{ SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 },
{ SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_pixel_texture)
static const struct dri_extension_function GL_SGIS_pixel_texture_functions[] = {
{ PixelTexGenParameterfvSGIS_names, PixelTexGenParameterfvSGIS_remap_index, -1 },
{ GetPixelTexGenParameterivSGIS_names, GetPixelTexGenParameterivSGIS_remap_index, -1 },
{ PixelTexGenParameteriSGIS_names, PixelTexGenParameteriSGIS_remap_index, -1 },
{ PixelTexGenParameterivSGIS_names, PixelTexGenParameterivSGIS_remap_index, -1 },
{ PixelTexGenParameterfSGIS_names, PixelTexGenParameterfSGIS_remap_index, -1 },
{ GetPixelTexGenParameterfvSGIS_names, GetPixelTexGenParameterfvSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_point_parameters)
static const struct dri_extension_function GL_SGIS_point_parameters_functions[] = {
{ PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
{ PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_sharpen_texture)
static const struct dri_extension_function GL_SGIS_sharpen_texture_functions[] = {
{ GetSharpenTexFuncSGIS_names, GetSharpenTexFuncSGIS_remap_index, -1 },
{ SharpenTexFuncSGIS_names, SharpenTexFuncSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct dri_extension_function GL_SGIS_texture4D_functions[] = {
{ TexImage4DSGIS_names, TexImage4DSGIS_remap_index, -1 },
{ TexSubImage4DSGIS_names, TexSubImage4DSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct dri_extension_function GL_SGIS_texture_color_mask_functions[] = {
{ TextureColorMaskSGIS_names, TextureColorMaskSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct dri_extension_function GL_SGIS_texture_filter4_functions[] = {
{ GetTexFilterFuncSGIS_names, GetTexFilterFuncSGIS_remap_index, -1 },
{ TexFilterFuncSGIS_names, TexFilterFuncSGIS_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct dri_extension_function GL_SGIX_async_functions[] = {
{ AsyncMarkerSGIX_names, AsyncMarkerSGIX_remap_index, -1 },
{ FinishAsyncSGIX_names, FinishAsyncSGIX_remap_index, -1 },
{ PollAsyncSGIX_names, PollAsyncSGIX_remap_index, -1 },
{ DeleteAsyncMarkersSGIX_names, DeleteAsyncMarkersSGIX_remap_index, -1 },
{ IsAsyncMarkerSGIX_names, IsAsyncMarkerSGIX_remap_index, -1 },
{ GenAsyncMarkersSGIX_names, GenAsyncMarkersSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct dri_extension_function GL_SGIX_flush_raster_functions[] = {
{ FlushRasterSGIX_names, FlushRasterSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct dri_extension_function GL_SGIX_fragment_lighting_functions[] = {
{ FragmentMaterialfvSGIX_names, FragmentMaterialfvSGIX_remap_index, -1 },
{ FragmentLightModelivSGIX_names, FragmentLightModelivSGIX_remap_index, -1 },
{ FragmentLightiSGIX_names, FragmentLightiSGIX_remap_index, -1 },
{ GetFragmentMaterialfvSGIX_names, GetFragmentMaterialfvSGIX_remap_index, -1 },
{ FragmentMaterialfSGIX_names, FragmentMaterialfSGIX_remap_index, -1 },
{ GetFragmentLightivSGIX_names, GetFragmentLightivSGIX_remap_index, -1 },
{ FragmentLightModeliSGIX_names, FragmentLightModeliSGIX_remap_index, -1 },
{ FragmentLightivSGIX_names, FragmentLightivSGIX_remap_index, -1 },
{ GetFragmentMaterialivSGIX_names, GetFragmentMaterialivSGIX_remap_index, -1 },
{ FragmentLightModelfSGIX_names, FragmentLightModelfSGIX_remap_index, -1 },
{ FragmentColorMaterialSGIX_names, FragmentColorMaterialSGIX_remap_index, -1 },
{ FragmentMaterialiSGIX_names, FragmentMaterialiSGIX_remap_index, -1 },
{ LightEnviSGIX_names, LightEnviSGIX_remap_index, -1 },
{ FragmentLightModelfvSGIX_names, FragmentLightModelfvSGIX_remap_index, -1 },
{ FragmentLightfvSGIX_names, FragmentLightfvSGIX_remap_index, -1 },
{ FragmentLightfSGIX_names, FragmentLightfSGIX_remap_index, -1 },
{ GetFragmentLightfvSGIX_names, GetFragmentLightfvSGIX_remap_index, -1 },
{ FragmentMaterialivSGIX_names, FragmentMaterialivSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct dri_extension_function GL_SGIX_framezoom_functions[] = {
{ FrameZoomSGIX_names, FrameZoomSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] = {
{ IglooInterfaceSGIX_names, IglooInterfaceSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct dri_extension_function GL_SGIX_instruments_functions[] = {
{ ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, -1 },
{ GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, -1 },
{ StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, -1 },
{ StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, -1 },
{ InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, -1 },
{ PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct dri_extension_function GL_SGIX_list_priority_functions[] = {
{ ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 },
{ GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 },
{ GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 },
{ ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 },
{ ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 },
{ ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_pixel_texture)
static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = {
{ PixelTexGenSGIX_names, PixelTexGenSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = {
{ LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 },
{ DeformSGIX_names, DeformSGIX_remap_index, -1 },
{ DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 },
{ DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct dri_extension_function GL_SGIX_reference_plane_functions[] = {
{ ReferencePlaneSGIX_names, ReferencePlaneSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct dri_extension_function GL_SGIX_sprite_functions[] = {
{ SpriteParameterfvSGIX_names, SpriteParameterfvSGIX_remap_index, -1 },
{ SpriteParameteriSGIX_names, SpriteParameteriSGIX_remap_index, -1 },
{ SpriteParameterfSGIX_names, SpriteParameterfSGIX_remap_index, -1 },
{ SpriteParameterivSGIX_names, SpriteParameterivSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct dri_extension_function GL_SGIX_tag_sample_buffer_functions[] = {
{ TagSampleBufferSGIX_names, TagSampleBufferSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct dri_extension_function GL_SGI_color_table_functions[] = {
{ ColorTableParameteriv_names, -1, 341 },
{ ColorTable_names, -1, 339 },
{ GetColorTable_names, -1, 343 },
{ CopyColorTable_names, -1, 342 },
{ ColorTableParameterfv_names, -1, 340 },
{ GetColorTableParameterfv_names, -1, 344 },
{ GetColorTableParameteriv_names, -1, 345 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct dri_extension_function GL_SUNX_constant_data_functions[] = {
{ FinishTextureSUNX_names, FinishTextureSUNX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct dri_extension_function GL_SUN_global_alpha_functions[] = {
{ GlobalAlphaFactorubSUN_names, GlobalAlphaFactorubSUN_remap_index, -1 },
{ GlobalAlphaFactoriSUN_names, GlobalAlphaFactoriSUN_remap_index, -1 },
{ GlobalAlphaFactordSUN_names, GlobalAlphaFactordSUN_remap_index, -1 },
{ GlobalAlphaFactoruiSUN_names, GlobalAlphaFactoruiSUN_remap_index, -1 },
{ GlobalAlphaFactorbSUN_names, GlobalAlphaFactorbSUN_remap_index, -1 },
{ GlobalAlphaFactorfSUN_names, GlobalAlphaFactorfSUN_remap_index, -1 },
{ GlobalAlphaFactorusSUN_names, GlobalAlphaFactorusSUN_remap_index, -1 },
{ GlobalAlphaFactorsSUN_names, GlobalAlphaFactorsSUN_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct dri_extension_function GL_SUN_mesh_array_functions[] = {
{ DrawMeshArraysSUN_names, DrawMeshArraysSUN_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct dri_extension_function GL_SUN_triangle_list_functions[] = {
{ ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 },
{ ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 },
{ ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 },
{ ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 },
{ ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 },
{ ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 },
{ ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct dri_extension_function GL_SUN_vertex_functions[] = {
{ ReplacementCodeuiColor3fVertex3fvSUN_names, ReplacementCodeuiColor3fVertex3fvSUN_remap_index, -1 },
{ TexCoord4fColor4fNormal3fVertex4fvSUN_names, TexCoord4fColor4fNormal3fVertex4fvSUN_remap_index, -1 },
{ TexCoord2fColor4ubVertex3fvSUN_names, TexCoord2fColor4ubVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiVertex3fvSUN_names, ReplacementCodeuiVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiNormal3fVertex3fSUN_names, ReplacementCodeuiNormal3fVertex3fSUN_remap_index, -1 },
{ Color4ubVertex3fvSUN_names, Color4ubVertex3fvSUN_remap_index, -1 },
{ Color4ubVertex3fSUN_names, Color4ubVertex3fSUN_remap_index, -1 },
{ TexCoord2fVertex3fSUN_names, TexCoord2fVertex3fSUN_remap_index, -1 },
{ TexCoord2fColor4fNormal3fVertex3fSUN_names, TexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 },
{ TexCoord2fNormal3fVertex3fvSUN_names, TexCoord2fNormal3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 },
{ TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 },
{ Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 },
{ Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 },
{ Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_remap_index, -1 },
{ TexCoord2fColor3fVertex3fSUN_names, TexCoord2fColor3fVertex3fSUN_remap_index, -1 },
{ TexCoord4fColor4fNormal3fVertex4fSUN_names, TexCoord4fColor4fNormal3fVertex4fSUN_remap_index, -1 },
{ Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 },
{ Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 },
{ ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 },
{ TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
{ TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 },
{ Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 },
{ ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 },
{ TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 },
{ Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 },
{ Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 },
{ ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 },
{ TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 },
{ TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 },
{ TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 },
{ ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_VERSION_1_3)
static const struct dri_extension_function GL_VERSION_1_3_functions[] = {
{ SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 },
{ MultiTexCoord3sARB_names, -1, 398 },
{ ActiveTextureARB_names, -1, 374 },
{ CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 },
{ CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 },
{ MultiTexCoord1fvARB_names, -1, 379 },
{ MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 },
{ CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 },
{ MultiTexCoord3dARB_names, -1, 392 },
{ MultiTexCoord2iARB_names, -1, 388 },
{ MultiTexCoord2svARB_names, -1, 391 },
{ MultiTexCoord2fARB_names, -1, 386 },
{ LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 },
{ MultiTexCoord3fvARB_names, -1, 395 },
{ MultiTexCoord4sARB_names, -1, 406 },
{ MultiTexCoord2dvARB_names, -1, 385 },
{ MultiTexCoord1svARB_names, -1, 383 },
{ MultiTexCoord3svARB_names, -1, 399 },
{ MultiTexCoord4iARB_names, -1, 404 },
{ MultiTexCoord3iARB_names, -1, 396 },
{ MultiTexCoord1dARB_names, -1, 376 },
{ MultiTexCoord3dvARB_names, -1, 393 },
{ MultiTexCoord3ivARB_names, -1, 397 },
{ MultiTexCoord2sARB_names, -1, 390 },
{ MultiTexCoord4ivARB_names, -1, 405 },
{ CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 },
{ ClientActiveTextureARB_names, -1, 375 },
{ CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 },
{ MultiTexCoord2dARB_names, -1, 384 },
{ MultiTexCoord4dvARB_names, -1, 401 },
{ MultiTexCoord4fvARB_names, -1, 403 },
{ MultiTexCoord3fARB_names, -1, 394 },
{ MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 },
{ CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 },
{ MultiTexCoord4dARB_names, -1, 400 },
{ MultiTexCoord1sARB_names, -1, 382 },
{ MultiTexCoord1dvARB_names, -1, 377 },
{ MultiTexCoord1ivARB_names, -1, 381 },
{ MultiTexCoord2ivARB_names, -1, 389 },
{ MultiTexCoord1iARB_names, -1, 380 },
{ GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 },
{ MultiTexCoord4svARB_names, -1, 407 },
{ MultiTexCoord1fARB_names, -1, 378 },
{ MultiTexCoord4fARB_names, -1, 402 },
{ LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 },
{ MultiTexCoord2fvARB_names, -1, 387 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_VERSION_1_4)
static const struct dri_extension_function GL_VERSION_1_4_functions[] = {
{ PointParameteriNV_names, PointParameteriNV_remap_index, -1 },
{ SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 },
{ WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 },
{ WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 },
{ SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 },
{ PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
{ FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 },
{ FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 },
{ WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 },
{ WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 },
{ PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
{ WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 },
{ SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 },
{ SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 },
{ SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 },
{ WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 },
{ SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 },
{ SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 },
{ SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 },
{ WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 },
{ PointParameterivNV_names, PointParameterivNV_remap_index, -1 },
{ WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 },
{ SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 },
{ WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 },
{ SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 },
{ WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 },
{ WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 },
{ MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 },
{ WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 },
{ FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 },
{ SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 },
{ SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 },
{ WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 },
{ SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 },
{ MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 },
{ SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 },
{ FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 },
{ SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 },
{ BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 },
{ SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 },
{ WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 },
{ SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 },
{ FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 },
{ WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 },
{ WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_VERSION_1_5)
static const struct dri_extension_function GL_VERSION_1_5_functions[] = {
{ BeginQueryARB_names, BeginQueryARB_remap_index, -1 },
{ GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 },
{ BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 },
{ GetQueryivARB_names, GetQueryivARB_remap_index, -1 },
{ GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 },
{ BufferDataARB_names, BufferDataARB_remap_index, -1 },
{ EndQueryARB_names, EndQueryARB_remap_index, -1 },
{ GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 },
{ GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 },
{ GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 },
{ DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 },
{ IsQueryARB_names, IsQueryARB_remap_index, -1 },
{ MapBufferARB_names, MapBufferARB_remap_index, -1 },
{ GenQueriesARB_names, GenQueriesARB_remap_index, -1 },
{ IsBufferARB_names, IsBufferARB_remap_index, -1 },
{ DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 },
{ UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 },
{ BindBufferARB_names, BindBufferARB_remap_index, -1 },
{ GenBuffersARB_names, GenBuffersARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_VERSION_2_0)
static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
{ UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 },
{ GetProgramiv_names, GetProgramiv_remap_index, -1 },
{ BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
{ AttachShader_names, AttachShader_remap_index, -1 },
{ VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 },
{ VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 },
{ Uniform2fARB_names, Uniform2fARB_remap_index, -1 },
{ VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 },
{ Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 },
{ UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 },
{ VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 },
{ DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 },
{ StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 },
{ VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 },
{ GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 },
{ VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 },
{ GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 },
{ Uniform3iARB_names, Uniform3iARB_remap_index, -1 },
{ GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 },
{ VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 },
{ Uniform1fARB_names, Uniform1fARB_remap_index, -1 },
{ StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 },
{ UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 },
{ VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 },
{ Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 },
{ GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
{ CreateProgram_names, CreateProgram_remap_index, -1 },
{ StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 },
{ VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
{ VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
{ VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
{ VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
{ VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
{ GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 },
{ IsShader_names, IsShader_remap_index, -1 },
{ GetUniformivARB_names, GetUniformivARB_remap_index, -1 },
{ IsProgram_names, IsProgram_remap_index, -1 },
{ Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 },
{ ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
{ VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 },
{ VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
{ GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
{ VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
{ VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
{ VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
{ VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 },
{ VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 },
{ GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 },
{ CompileShaderARB_names, CompileShaderARB_remap_index, -1 },
{ DeleteShader_names, DeleteShader_remap_index, -1 },
{ Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
{ VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
{ Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
{ VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
{ VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
{ LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
{ ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
{ VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
{ Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 },
{ GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 },
{ Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 },
{ VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 },
{ BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 },
{ Uniform1iARB_names, Uniform1iARB_remap_index, -1 },
{ VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 },
{ VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 },
{ VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 },
{ CreateShader_names, CreateShader_remap_index, -1 },
{ DetachShader_names, DetachShader_remap_index, -1 },
{ VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 },
{ Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 },
{ GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 },
{ Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
{ UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
{ DeleteProgram_names, DeleteProgram_remap_index, -1 },
{ GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
{ Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
{ VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 },
{ GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
{ VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 },
{ GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 },
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
{ Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
{ EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
{ VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
{ VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
{ GetShaderiv_names, GetShaderiv_remap_index, -1 },
{ VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
{ VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 },
{ VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 },
{ VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_VERSION_2_1)
static const struct dri_extension_function GL_VERSION_2_1_functions[] = {
{ UniformMatrix2x4fv_names, UniformMatrix2x4fv_remap_index, -1 },
{ UniformMatrix4x3fv_names, UniformMatrix4x3fv_remap_index, -1 },
{ UniformMatrix4x2fv_names, UniformMatrix4x2fv_remap_index, -1 },
{ UniformMatrix2x3fv_names, UniformMatrix2x3fv_remap_index, -1 },
{ UniformMatrix3x4fv_names, UniformMatrix3x4fv_remap_index, -1 },
{ UniformMatrix3x2fv_names, UniformMatrix3x2fv_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif