| /* |
| * (C) Copyright IBM Corporation 2002, 2004 |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file utils.c |
| * Utility functions for DRI drivers. |
| * |
| * \author Ian Romanick <idr@us.ibm.com> |
| */ |
| |
| #include <string.h> |
| #include <stdlib.h> |
| #include "mtypes.h" |
| #include "extensions.h" |
| #include "utils.h" |
| #include "dispatch.h" |
| |
| int driDispatchRemapTable[ driDispatchRemapTable_size ]; |
| |
| #if defined(USE_X86_ASM) |
| #include "x86/common_x86_asm.h" |
| #endif |
| |
| #if defined(USE_PPC_ASM) |
| #include "ppc/common_ppc_features.h" |
| #endif |
| |
| unsigned |
| driParseDebugString( const char * debug, |
| const struct dri_debug_control * control ) |
| { |
| unsigned flag; |
| |
| |
| flag = 0; |
| if ( debug != NULL ) { |
| while( control->string != NULL ) { |
| if ( !strcmp( debug, "all" ) || |
| strstr( debug, control->string ) != NULL ) { |
| flag |= control->flag; |
| } |
| |
| control++; |
| } |
| } |
| |
| return flag; |
| } |
| |
| |
| |
| /** |
| * Create the \c GL_RENDERER string for DRI drivers. |
| * |
| * Almost all DRI drivers use a \c GL_RENDERER string of the form: |
| * |
| * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>" |
| * |
| * Using the supplied chip name, driver data, and AGP speed, this function |
| * creates the string. |
| * |
| * \param buffer Buffer to hold the \c GL_RENDERER string. |
| * \param hardware_name Name of the hardware. |
| * \param driver_date Driver date. |
| * \param agp_mode AGP mode (speed). |
| * |
| * \returns |
| * The length of the string stored in \c buffer. This does \b not include |
| * the terminating \c NUL character. |
| */ |
| unsigned |
| driGetRendererString( char * buffer, const char * hardware_name, |
| const char * driver_date, GLuint agp_mode ) |
| { |
| #define MAX_INFO 4 |
| const char * cpu[MAX_INFO]; |
| unsigned next = 0; |
| unsigned i; |
| unsigned offset; |
| |
| |
| offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date ); |
| |
| /* Append any AGP-specific information. |
| */ |
| switch ( agp_mode ) { |
| case 1: |
| case 2: |
| case 4: |
| case 8: |
| offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); |
| break; |
| |
| default: |
| break; |
| } |
| |
| /* Append any CPU-specific information. |
| */ |
| #ifdef USE_X86_ASM |
| if ( _mesa_x86_cpu_features ) { |
| cpu[next] = " x86"; |
| next++; |
| } |
| # ifdef USE_MMX_ASM |
| if ( cpu_has_mmx ) { |
| cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX"; |
| next++; |
| } |
| # endif |
| # ifdef USE_3DNOW_ASM |
| if ( cpu_has_3dnow ) { |
| cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!"; |
| next++; |
| } |
| # endif |
| # ifdef USE_SSE_ASM |
| if ( cpu_has_xmm ) { |
| cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE"; |
| next++; |
| } |
| # endif |
| |
| #elif defined(USE_SPARC_ASM) |
| |
| cpu[0] = " SPARC"; |
| next = 1; |
| |
| #elif defined(USE_PPC_ASM) |
| if ( _mesa_ppc_cpu_features ) { |
| cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC"; |
| next++; |
| } |
| |
| # ifdef USE_VMX_ASM |
| if ( cpu_has_vmx ) { |
| cpu[next] = "/Altivec"; |
| next++; |
| } |
| # endif |
| |
| if ( ! cpu_has_fpu ) { |
| cpu[next] = "/No FPU"; |
| next++; |
| } |
| #endif |
| |
| for ( i = 0 ; i < next ; i++ ) { |
| const size_t len = strlen( cpu[i] ); |
| |
| strncpy( & buffer[ offset ], cpu[i], len ); |
| offset += len; |
| } |
| |
| return offset; |
| } |
| |
| |
| |
| |
| #define need_GL_ARB_multisample |
| #define need_GL_ARB_transpose_matrix |
| #define need_GL_ARB_window_pos |
| #define need_GL_EXT_compiled_vertex_array |
| #define need_GL_EXT_polygon_offset |
| #define need_GL_EXT_texture_object |
| #define need_GL_EXT_vertex_array |
| #define need_GL_MESA_window_pos |
| |
| /* These are needed in *all* drivers because Mesa internally implements |
| * certain functionality in terms of functions provided by these extensions. |
| * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT. |
| */ |
| #define need_GL_EXT_blend_func_separate |
| #define need_GL_NV_vertex_program |
| |
| #include "extension_helper.h" |
| |
| static const struct dri_extension all_mesa_extensions[] = { |
| { "GL_ARB_multisample", GL_ARB_multisample_functions }, |
| { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, |
| { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, |
| { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, |
| { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, |
| { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions }, |
| { "GL_EXT_texture_object", GL_EXT_texture_object_functions }, |
| { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions }, |
| { "GL_MESA_window_pos", GL_MESA_window_pos_functions }, |
| { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, |
| { NULL, NULL } |
| }; |
| |
| |
| /** |
| * Enable extensions supported by the driver. |
| * |
| * \bug |
| * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also |
| * enables all the sub-extensions that are folded into it. This means that |
| * we need to add entry-points (via \c driInitSingleExtension) for those |
| * new functions here. |
| */ |
| void driInitExtensions( GLcontext * ctx, |
| const struct dri_extension * extensions_to_enable, |
| GLboolean enable_imaging ) |
| { |
| static int first_time = 1; |
| unsigned i; |
| |
| if ( first_time ) { |
| for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) { |
| driDispatchRemapTable[i] = -1; |
| } |
| |
| first_time = 0; |
| driInitExtensions( ctx, all_mesa_extensions, GL_FALSE ); |
| } |
| |
| if ( (ctx != NULL) && enable_imaging ) { |
| _mesa_enable_imaging_extensions( ctx ); |
| } |
| |
| for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { |
| driInitSingleExtension( ctx, & extensions_to_enable[i] ); |
| } |
| } |
| |
| |
| |
| |
| /** |
| * Enable and add dispatch functions for a single extension |
| * |
| * \param ctx Context where extension is to be enabled. |
| * \param ext Extension that is to be enabled. |
| * |
| * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint |
| * |
| * \todo |
| * Determine if it would be better to use \c strlen instead of the hardcoded |
| * for-loops. |
| */ |
| void driInitSingleExtension( GLcontext * ctx, |
| const struct dri_extension * ext ) |
| { |
| unsigned i; |
| |
| |
| if ( ext->functions != NULL ) { |
| for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) { |
| const char * functions[16]; |
| const char * parameter_signature; |
| const char * str = ext->functions[i].strings; |
| unsigned j; |
| unsigned offset; |
| |
| |
| /* Separate the parameter signature from the rest of the string. |
| * If the parameter signature is empty (i.e., the string starts |
| * with a NUL character), then the function has a void parameter |
| * list. |
| */ |
| parameter_signature = str; |
| while ( str[0] != '\0' ) { |
| str++; |
| } |
| str++; |
| |
| |
| /* Divide the string into the substrings that name each |
| * entry-point for the function. |
| */ |
| for ( j = 0 ; j < 16 ; j++ ) { |
| if ( str[0] == '\0' ) { |
| functions[j] = NULL; |
| break; |
| } |
| |
| functions[j] = str; |
| |
| while ( str[0] != '\0' ) { |
| str++; |
| } |
| str++; |
| } |
| |
| |
| /* Add each entry-point to the dispatch table. |
| */ |
| offset = _glapi_add_dispatch( functions, parameter_signature ); |
| if (offset == -1) { |
| fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed " |
| "to add %s!\n", functions[0]); |
| } |
| else if (ext->functions[i].remap_index != -1) { |
| driDispatchRemapTable[ ext->functions[i].remap_index ] = |
| offset; |
| } |
| else if (ext->functions[i].offset != offset) { |
| fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n", |
| functions[0], offset, ext->functions[i].offset); |
| } |
| } |
| } |
| |
| if ( ctx != NULL ) { |
| _mesa_enable_extension( ctx, ext->name ); |
| } |
| } |
| |
| |
| /** |
| * Utility function used by drivers to test the verions of other components. |
| * |
| * If one of the version requirements is not met, a message is logged using |
| * \c __driUtilMessage. |
| * |
| * \param driver_name Name of the driver. Used in error messages. |
| * \param driActual Actual DRI version supplied __driCreateNewScreen. |
| * \param driExpected Minimum DRI version required by the driver. |
| * \param ddxActual Actual DDX version supplied __driCreateNewScreen. |
| * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver. |
| * \param drmActual Actual DRM version supplied __driCreateNewScreen. |
| * \param drmExpected Minimum DRM version required by the driver. |
| * |
| * \returns \c GL_TRUE if all version requirements are met. Otherwise, |
| * \c GL_FALSE is returned. |
| * |
| * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2, __driUtilMessage |
| * |
| * \todo |
| * Now that the old \c driCheckDriDdxDrmVersions function is gone, this |
| * function and \c driCheckDriDdxDrmVersions2 should be renamed. |
| */ |
| GLboolean |
| driCheckDriDdxDrmVersions3(const char * driver_name, |
| const __DRIversion * driActual, |
| const __DRIversion * driExpected, |
| const __DRIversion * ddxActual, |
| const __DRIutilversion2 * ddxExpected, |
| const __DRIversion * drmActual, |
| const __DRIversion * drmExpected) |
| { |
| static const char format[] = "%s DRI driver expected %s version %d.%d.x " |
| "but got version %d.%d.%d\n"; |
| static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x " |
| "but got version %d.%d.%d\n"; |
| |
| |
| /* Check the DRI version */ |
| if ( (driActual->major != driExpected->major) |
| || (driActual->minor < driExpected->minor) ) { |
| fprintf(stderr, format, driver_name, "DRI", |
| driExpected->major, driExpected->minor, |
| driActual->major, driActual->minor, driActual->patch); |
| return GL_FALSE; |
| } |
| |
| /* Check that the DDX driver version is compatible */ |
| /* for miniglx we pass in -1 so we can ignore the DDX version */ |
| if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min) |
| || (ddxActual->major > ddxExpected->major_max) |
| || (ddxActual->minor < ddxExpected->minor)) ) { |
| fprintf(stderr, format2, driver_name, "DDX", |
| ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, |
| ddxActual->major, ddxActual->minor, ddxActual->patch); |
| return GL_FALSE; |
| } |
| |
| /* Check that the DRM driver version is compatible */ |
| if ( (drmActual->major != drmExpected->major) |
| || (drmActual->minor < drmExpected->minor) ) { |
| fprintf(stderr, format, driver_name, "DRM", |
| drmExpected->major, drmExpected->minor, |
| drmActual->major, drmActual->minor, drmActual->patch); |
| return GL_FALSE; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| GLboolean |
| driCheckDriDdxDrmVersions2(const char * driver_name, |
| const __DRIversion * driActual, |
| const __DRIversion * driExpected, |
| const __DRIversion * ddxActual, |
| const __DRIversion * ddxExpected, |
| const __DRIversion * drmActual, |
| const __DRIversion * drmExpected) |
| { |
| __DRIutilversion2 ddx_expected; |
| ddx_expected.major_min = ddxExpected->major; |
| ddx_expected.major_max = ddxExpected->major; |
| ddx_expected.minor = ddxExpected->minor; |
| ddx_expected.patch = ddxExpected->patch; |
| return driCheckDriDdxDrmVersions3(driver_name, driActual, |
| driExpected, ddxActual, & ddx_expected, |
| drmActual, drmExpected); |
| } |
| |
| GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, |
| GLint *x, GLint *y, |
| GLsizei *width, GLsizei *height ) |
| { |
| /* left clipping */ |
| if (*x < buffer->_Xmin) { |
| *width -= (buffer->_Xmin - *x); |
| *x = buffer->_Xmin; |
| } |
| |
| /* right clipping */ |
| if (*x + *width > buffer->_Xmax) |
| *width -= (*x + *width - buffer->_Xmax - 1); |
| |
| if (*width <= 0) |
| return GL_FALSE; |
| |
| /* bottom clipping */ |
| if (*y < buffer->_Ymin) { |
| *height -= (buffer->_Ymin - *y); |
| *y = buffer->_Ymin; |
| } |
| |
| /* top clipping */ |
| if (*y + *height > buffer->_Ymax) |
| *height -= (*y + *height - buffer->_Ymax - 1); |
| |
| if (*height <= 0) |
| return GL_FALSE; |
| |
| return GL_TRUE; |
| } |
| |
| /** |
| * Creates a set of \c __GLcontextModes that a driver will expose. |
| * |
| * A set of \c __GLcontextModes will be created based on the supplied |
| * parameters. The number of modes processed will be 2 * |
| * \c num_depth_stencil_bits * \c num_db_modes. |
| * |
| * For the most part, data is just copied from \c depth_bits, \c stencil_bits, |
| * \c db_modes, and \c visType into each \c __GLcontextModes element. |
| * However, the meanings of \c fb_format and \c fb_type require further |
| * explanation. The \c fb_format specifies which color components are in |
| * each pixel and what the default order is. For example, \c GL_RGB specifies |
| * that red, green, blue are available and red is in the "most significant" |
| * position and blue is in the "least significant". The \c fb_type specifies |
| * the bit sizes of each component and the actual ordering. For example, if |
| * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] |
| * are the blue value, bits [10:5] are the green value, and bits [4:0] are |
| * the red value. |
| * |
| * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either |
| * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the |
| * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or |
| * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as |
| * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 |
| * still uses 32-bits. |
| * |
| * If in doubt, look at the tables used in the function. |
| * |
| * \param ptr_to_modes Pointer to a pointer to a linked list of |
| * \c __GLcontextModes. Upon completion, a pointer to |
| * the next element to be process will be stored here. |
| * If the function fails and returns \c GL_FALSE, this |
| * value will be unmodified, but some elements in the |
| * linked list may be modified. |
| * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, |
| * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. |
| * \param fb_type Type of the pixels in the framebuffer. Currently only |
| * \c GL_UNSIGNED_SHORT_5_6_5, |
| * \c GL_UNSIGNED_SHORT_5_6_5_REV, |
| * \c GL_UNSIGNED_INT_8_8_8_8, and |
| * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. |
| * \param depth_bits Array of depth buffer sizes to be exposed. |
| * \param stencil_bits Array of stencil buffer sizes to be exposed. |
| * \param num_depth_stencil_bits Number of entries in both \c depth_bits and |
| * \c stencil_bits. |
| * \param db_modes Array of buffer swap modes. If an element has a |
| * value of \c GLX_NONE, then it represents a |
| * single-buffered mode. Other valid values are |
| * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and |
| * \c GLX_SWAP_UNDEFINED_OML. See the |
| * GLX_OML_swap_method extension spec for more details. |
| * \param num_db_modes Number of entries in \c db_modes. |
| * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or |
| * \c GLX_DIRECT_COLOR. |
| * |
| * \returns |
| * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only |
| * cause of failure is a bad parameter (i.e., unsupported \c fb_format or |
| * \c fb_type). |
| * |
| * \todo |
| * There is currently no way to support packed RGB modes (i.e., modes with |
| * exactly 3 bytes per pixel) or floating-point modes. This could probably |
| * be done by creating some new, private enums with clever names likes |
| * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, |
| * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. |
| */ |
| __DRIconfig ** |
| driCreateConfigs(GLenum fb_format, GLenum fb_type, |
| const u_int8_t * depth_bits, const u_int8_t * stencil_bits, |
| unsigned num_depth_stencil_bits, |
| const GLenum * db_modes, unsigned num_db_modes) |
| { |
| static const u_int8_t bits_table[4][4] = { |
| /* R G B A */ |
| { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */ |
| { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ |
| { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ |
| { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ |
| }; |
| |
| static const u_int32_t masks_table_rgb[6][4] = { |
| { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ |
| { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ |
| { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ |
| { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ |
| { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ |
| { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ |
| }; |
| |
| static const u_int32_t masks_table_rgba[6][4] = { |
| { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ |
| { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ |
| { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ |
| { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ |
| { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ |
| { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ |
| }; |
| |
| static const u_int32_t masks_table_bgr[6][4] = { |
| { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ |
| { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ |
| { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ |
| { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ |
| { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ |
| { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ |
| }; |
| |
| static const u_int32_t masks_table_bgra[6][4] = { |
| { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ |
| { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ |
| { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ |
| { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ |
| { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ |
| { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ |
| }; |
| |
| static const u_int8_t bytes_per_pixel[6] = { |
| 1, /* 3_3_2 */ |
| 1, /* 2_3_3_REV */ |
| 2, /* 5_6_5 */ |
| 2, /* 5_6_5_REV */ |
| 4, /* 8_8_8_8 */ |
| 4 /* 8_8_8_8_REV */ |
| }; |
| |
| const u_int8_t * bits; |
| const u_int32_t * masks; |
| int index; |
| __DRIconfig **configs, **c; |
| __GLcontextModes *modes; |
| unsigned i; |
| unsigned j; |
| unsigned k; |
| unsigned num_modes; |
| unsigned num_accum_bits = 2; |
| |
| switch ( fb_type ) { |
| case GL_UNSIGNED_BYTE_3_3_2: |
| index = 0; |
| break; |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| index = 1; |
| break; |
| case GL_UNSIGNED_SHORT_5_6_5: |
| index = 2; |
| break; |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| index = 3; |
| break; |
| case GL_UNSIGNED_INT_8_8_8_8: |
| index = 4; |
| break; |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| index = 5; |
| break; |
| default: |
| fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n", |
| __FUNCTION__, __LINE__, fb_type ); |
| return NULL; |
| } |
| |
| |
| /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and |
| * the _REV versions. |
| * |
| * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. |
| */ |
| |
| switch ( fb_format ) { |
| case GL_RGB: |
| masks = masks_table_rgb[ index ]; |
| break; |
| |
| case GL_RGBA: |
| masks = masks_table_rgba[ index ]; |
| break; |
| |
| case GL_BGR: |
| masks = masks_table_bgr[ index ]; |
| break; |
| |
| case GL_BGRA: |
| masks = masks_table_bgra[ index ]; |
| break; |
| |
| default: |
| fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n", |
| __FUNCTION__, __LINE__, fb_format ); |
| return NULL; |
| } |
| |
| switch ( bytes_per_pixel[ index ] ) { |
| case 1: |
| bits = bits_table[0]; |
| break; |
| case 2: |
| bits = bits_table[1]; |
| break; |
| default: |
| bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR)) |
| ? bits_table[2] |
| : bits_table[3]; |
| break; |
| } |
| |
| num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits; |
| configs = _mesa_calloc((num_modes + 1) * sizeof *configs); |
| if (configs == NULL) |
| return NULL; |
| |
| c = configs; |
| for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { |
| for ( i = 0 ; i < num_db_modes ; i++ ) { |
| for ( j = 0 ; j < num_accum_bits ; j++ ) { |
| *c = _mesa_malloc (sizeof **c); |
| modes = &(*c)->modes; |
| c++; |
| |
| memset(modes, 0, sizeof *modes); |
| modes->redBits = bits[0]; |
| modes->greenBits = bits[1]; |
| modes->blueBits = bits[2]; |
| modes->alphaBits = bits[3]; |
| modes->redMask = masks[0]; |
| modes->greenMask = masks[1]; |
| modes->blueMask = masks[2]; |
| modes->alphaMask = masks[3]; |
| modes->rgbBits = modes->redBits + modes->greenBits |
| + modes->blueBits + modes->alphaBits; |
| |
| modes->accumRedBits = 16 * j; |
| modes->accumGreenBits = 16 * j; |
| modes->accumBlueBits = 16 * j; |
| modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; |
| modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; |
| |
| modes->stencilBits = stencil_bits[k]; |
| modes->depthBits = depth_bits[k]; |
| |
| modes->transparentPixel = GLX_NONE; |
| modes->transparentRed = GLX_DONT_CARE; |
| modes->transparentGreen = GLX_DONT_CARE; |
| modes->transparentBlue = GLX_DONT_CARE; |
| modes->transparentAlpha = GLX_DONT_CARE; |
| modes->transparentIndex = GLX_DONT_CARE; |
| modes->visualType = GLX_DONT_CARE; |
| modes->renderType = GLX_RGBA_BIT; |
| modes->drawableType = GLX_WINDOW_BIT; |
| modes->rgbMode = GL_TRUE; |
| |
| if ( db_modes[i] == GLX_NONE ) { |
| modes->doubleBufferMode = GL_FALSE; |
| } |
| else { |
| modes->doubleBufferMode = GL_TRUE; |
| modes->swapMethod = db_modes[i]; |
| } |
| |
| modes->haveAccumBuffer = ((modes->accumRedBits + |
| modes->accumGreenBits + |
| modes->accumBlueBits + |
| modes->accumAlphaBits) > 0); |
| modes->haveDepthBuffer = (modes->depthBits > 0); |
| modes->haveStencilBuffer = (modes->stencilBits > 0); |
| |
| modes->bindToTextureRgb = GL_TRUE; |
| modes->bindToTextureRgba = GL_TRUE; |
| modes->bindToMipmapTexture = GL_FALSE; |
| modes->bindToTextureTargets = modes->rgbMode ? |
| __DRI_ATTRIB_TEXTURE_1D_BIT | |
| __DRI_ATTRIB_TEXTURE_2D_BIT | |
| __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT : |
| 0; |
| } |
| } |
| } |
| *c = NULL; |
| |
| return configs; |
| } |
| |
| const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b) |
| { |
| const __DRIconfig **all; |
| int i, j, index; |
| |
| i = 0; |
| while (a[i] != NULL) |
| i++; |
| j = 0; |
| while (b[j] != NULL) |
| j++; |
| |
| all = _mesa_malloc((i + j + 1) * sizeof *all); |
| index = 0; |
| for (i = 0; a[i] != NULL; i++) |
| all[index++] = a[i]; |
| for (j = 0; b[j] != NULL; j++) |
| all[index++] = b[j]; |
| all[index++] = NULL; |
| |
| _mesa_free(a); |
| _mesa_free(b); |
| |
| return all; |
| } |
| |
| #define __ATTRIB(attrib, field) \ |
| { attrib, offsetof(__GLcontextModes, field) } |
| |
| static const struct { unsigned int attrib, offset; } attribMap[] = { |
| __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), |
| __ATTRIB(__DRI_ATTRIB_LEVEL, level), |
| __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), |
| __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), |
| __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), |
| __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), |
| __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), |
| __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), |
| __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), |
| __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), |
| __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), |
| __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), |
| __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), |
| __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), |
| __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), |
| __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), |
| __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), |
| __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), |
| __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), |
| __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), |
| __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), |
| __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), |
| __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), |
| __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), |
| __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), |
| __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), |
| __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), |
| __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), |
| __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), |
| __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), |
| __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), |
| __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), |
| __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), |
| __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), |
| __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), |
| __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), |
| __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), |
| __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), |
| __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), |
| |
| /* The struct field doesn't matter here, these are handled by the |
| * switch in driGetConfigAttribIndex. We need them in the array |
| * so the iterator includes them though.*/ |
| __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), |
| __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), |
| __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) |
| }; |
| |
| #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) |
| |
| static int |
| driGetConfigAttribIndex(const __DRIconfig *config, |
| unsigned int index, unsigned int *value) |
| { |
| switch (attribMap[index].attrib) { |
| case __DRI_ATTRIB_RENDER_TYPE: |
| if (config->modes.rgbMode) |
| *value = __DRI_ATTRIB_RGBA_BIT; |
| else |
| *value = __DRI_ATTRIB_COLOR_INDEX_BIT; |
| break; |
| case __DRI_ATTRIB_CONFIG_CAVEAT: |
| if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) |
| *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; |
| else if (config->modes.visualRating == GLX_SLOW_CONFIG) |
| *value = __DRI_ATTRIB_SLOW_BIT; |
| else |
| *value = 0; |
| break; |
| case __DRI_ATTRIB_SWAP_METHOD: |
| break; |
| |
| case __DRI_ATTRIB_FLOAT_MODE: |
| *value = config->modes.floatMode; |
| break; |
| |
| default: |
| *value = *(unsigned int *) |
| ((char *) &config->modes + attribMap[index].offset); |
| |
| break; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| int |
| driGetConfigAttrib(const __DRIconfig *config, |
| unsigned int attrib, unsigned int *value) |
| { |
| int i; |
| |
| for (i = 0; i < ARRAY_SIZE(attribMap); i++) |
| if (attribMap[i].attrib == attrib) |
| return driGetConfigAttribIndex(config, i, value); |
| |
| return GL_FALSE; |
| } |
| |
| int |
| driIndexConfigAttrib(const __DRIconfig *config, int index, |
| unsigned int *attrib, unsigned int *value) |
| { |
| if (index >= 0 && index < ARRAY_SIZE(attribMap)) { |
| *attrib = attribMap[index].attrib; |
| return driGetConfigAttribIndex(config, index, value); |
| } |
| |
| return GL_FALSE; |
| } |