| # Swedish translation of DRI driver options. |
| # Copyright (C) Free Software Foundation, Inc. |
| # This file is distributed under the same license as the Mesa package. |
| # Daniel Nylander <po@danielnylander.se>, 2006. |
| # |
| msgid "" |
| msgstr "" |
| "Project-Id-Version: Mesa DRI\n" |
| "Report-Msgid-Bugs-To: \n" |
| "POT-Creation-Date: 2005-04-11 23:19+0200\n" |
| "PO-Revision-Date: 2006-09-18 10:56+0100\n" |
| "Last-Translator: Daniel Nylander <po@danielnylander.se>\n" |
| "Language-Team: Swedish <tp-sv@listor.tp-sv.se>\n" |
| "MIME-Version: 1.0\n" |
| "Content-Type: text/plain; charset=UTF-8\n" |
| "Content-Transfer-Encoding: 8bit\n" |
| "Plural-Forms: nplurals=2; plural=(n != 1);\n" |
| |
| #: t_options.h:53 |
| msgid "Debugging" |
| msgstr "Felsökning" |
| |
| #: t_options.h:57 |
| msgid "Disable 3D acceleration" |
| msgstr "Inaktivera 3D-accelerering" |
| |
| #: t_options.h:62 |
| msgid "Show performance boxes" |
| msgstr "Visa prestandarutor" |
| |
| #: t_options.h:69 |
| msgid "Image Quality" |
| msgstr "Bildkvalitet" |
| |
| #: t_options.h:77 |
| msgid "Texture color depth" |
| msgstr "Färgdjup för texturer" |
| |
| #: t_options.h:78 |
| msgid "Prefer frame buffer color depth" |
| msgstr "Föredra färgdjupet för framebuffer" |
| |
| #: t_options.h:79 |
| msgid "Prefer 32 bits per texel" |
| msgstr "Föredra 32 bitar per texel" |
| |
| #: t_options.h:80 |
| msgid "Prefer 16 bits per texel" |
| msgstr "Föredra 16 bitar per texel" |
| |
| #: t_options.h:81 |
| msgid "Force 16 bits per texel" |
| msgstr "Tvinga 16 bitar per texel" |
| |
| #: t_options.h:87 |
| msgid "Initial maximum value for anisotropic texture filtering" |
| msgstr "Initialt maximalt värde för anisotropisk texturfiltrering" |
| |
| #: t_options.h:92 |
| msgid "Forbid negative texture LOD bias" |
| msgstr "Förbjud negativ LOD-kompensation för texturer" |
| |
| #: t_options.h:97 |
| msgid "Enable S3TC texture compression even if software support is not available" |
| msgstr "Aktivera S3TC-texturkomprimering även om programvarustöd saknas" |
| |
| #: t_options.h:104 |
| msgid "Initial color reduction method" |
| msgstr "Initial färgminskningsmetod" |
| |
| #: t_options.h:105 |
| msgid "Round colors" |
| msgstr "Avrunda färger" |
| |
| #: t_options.h:106 |
| msgid "Dither colors" |
| msgstr "Utjämna färger" |
| |
| #: t_options.h:114 |
| msgid "Color rounding method" |
| msgstr "Färgavrundningsmetod" |
| |
| #: t_options.h:115 |
| msgid "Round color components downward" |
| msgstr "Avrunda färdkomponenter nedåt" |
| |
| #: t_options.h:116 |
| msgid "Round to nearest color" |
| msgstr "Avrunda till närmsta färg" |
| |
| #: t_options.h:125 |
| msgid "Color dithering method" |
| msgstr "Färgutjämningsmetod" |
| |
| #: t_options.h:126 |
| msgid "Horizontal error diffusion" |
| msgstr "Horisontell felspridning" |
| |
| #: t_options.h:127 |
| msgid "Horizontal error diffusion, reset error at line start" |
| msgstr "Horisontell felspridning, återställ fel vid radbörjan" |
| |
| #: t_options.h:128 |
| msgid "Ordered 2D color dithering" |
| msgstr "Ordnad 2D-färgutjämning" |
| |
| #: t_options.h:134 |
| msgid "Floating point depth buffer" |
| msgstr "Buffert för flytande punktdjup" |
| |
| #: t_options.h:140 |
| msgid "Performance" |
| msgstr "Prestanda" |
| |
| #: t_options.h:148 |
| msgid "TCL mode (Transformation, Clipping, Lighting)" |
| msgstr "TCL-läge (Transformation, Clipping, Lighting)" |
| |
| #: t_options.h:149 |
| msgid "Use software TCL pipeline" |
| msgstr "Använd programvaru-TCL-rörledning" |
| |
| #: t_options.h:150 |
| msgid "Use hardware TCL as first TCL pipeline stage" |
| msgstr "Använd maskinvaru-TCL som första TCL-rörledningssteg" |
| |
| #: t_options.h:151 |
| msgid "Bypass the TCL pipeline" |
| msgstr "Kringgå TCL-rörledningen" |
| |
| #: t_options.h:152 |
| msgid "Bypass the TCL pipeline with state-based machine code generated on-the-fly" |
| msgstr "Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras" |
| |
| #: t_options.h:161 |
| msgid "Method to limit rendering latency" |
| msgstr "Metod för att begränsa renderingslatens" |
| |
| #: t_options.h:162 |
| msgid "Busy waiting for the graphics hardware" |
| msgstr "Upptagen med att vänta på grafikhårdvaran" |
| |
| #: t_options.h:163 |
| msgid "Sleep for brief intervals while waiting for the graphics hardware" |
| msgstr "Sov i korta intervall under väntan på grafikhårdvaran" |
| |
| #: t_options.h:164 |
| msgid "Let the graphics hardware emit a software interrupt and sleep" |
| msgstr "Låt grafikhårdvaran sända ut ett programvaruavbrott och sov" |
| |
| #: t_options.h:174 |
| msgid "Synchronization with vertical refresh (swap intervals)" |
| msgstr "Synkronisering med vertikal uppdatering (växlingsintervall)" |
| |
| #: t_options.h:175 |
| msgid "Never synchronize with vertical refresh, ignore application's choice" |
| msgstr "Synkronisera aldrig med vertikal uppdatering, ignorera programmets val" |
| |
| #: t_options.h:176 |
| msgid "Initial swap interval 0, obey application's choice" |
| msgstr "Initialt växlingsintervall 0, följ programmets val" |
| |
| #: t_options.h:177 |
| msgid "Initial swap interval 1, obey application's choice" |
| msgstr "Initialt växlingsintervall 1, följ programmets val" |
| |
| #: t_options.h:178 |
| msgid "Always synchronize with vertical refresh, application chooses the minimum swap interval" |
| msgstr "Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen" |
| |
| #: t_options.h:186 |
| msgid "Use HyperZ to boost performance" |
| msgstr "Använd HyperZ för att maximera prestandan" |
| |
| #: t_options.h:191 |
| msgid "Number of texture units used" |
| msgstr "Antal använda texturenheter" |
| |
| #: t_options.h:196 |
| msgid "Support larger textures not guaranteed to fit into graphics memory" |
| msgstr "Stöd för större texturer är inte garanterat att passa i grafikminnet" |
| |
| #: t_options.h:197 |
| msgid "No" |
| msgstr "Nej" |
| |
| #: t_options.h:198 |
| msgid "At least 1 texture must fit under worst-case assumptions" |
| msgstr "Åtminstone en textur måste passa för antaget sämsta förhållande" |
| |
| #: t_options.h:199 |
| msgid "Announce hardware limits" |
| msgstr "Annonsera hårdvarubegränsningar" |
| |
| #: t_options.h:205 |
| msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" |
| msgstr "Texturfiltreringskvalitet mot hastighet, även kallad \"brilinear\"-texturfiltrering" |
| |
| #: t_options.h:213 |
| msgid "Used types of texture memory" |
| msgstr "Använda typer av texturminne" |
| |
| #: t_options.h:214 |
| msgid "All available memory" |
| msgstr "Allt tillgängligt minne" |
| |
| #: t_options.h:215 |
| msgid "Only card memory (if available)" |
| msgstr "Endast kortminne (om tillgängligt)" |
| |
| #: t_options.h:216 |
| msgid "Only GART (AGP/PCIE) memory (if available)" |
| msgstr "Endast GART-minne (AGP/PCIE) (om tillgängligt)" |
| |
| #: t_options.h:224 |
| msgid "Features that are not hardware-accelerated" |
| msgstr "Funktioner som inte är hårdvaruaccelererade" |
| |
| #: t_options.h:228 |
| msgid "Enable extension GL_ARB_vertex_program" |
| msgstr "Aktivera tillägget GL_ARB_vertex_program" |
| |
| #: t_options.h:233 |
| msgid "Enable extension GL_NV_vertex_program" |
| msgstr "Aktivera tillägget GL_NV_vertex_program" |
| |