| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "glheader.h" |
| #include "context.h" |
| #include "macros.h" |
| #include "enums.h" |
| #include "dd.h" |
| |
| #include "texmem.h" |
| |
| #include "drivers/common/driverfuncs.h" |
| |
| #include "intel_screen.h" |
| #include "intel_batchbuffer.h" |
| #include "intel_fbo.h" |
| |
| #include "i830_context.h" |
| #include "i830_reg.h" |
| |
| #define FILE_DEBUG_FLAG DEBUG_STATE |
| |
| static void |
| i830StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, |
| GLuint mask) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int test = intel_translate_compare_func(func); |
| |
| mask = mask & 0xff; |
| |
| DBG("%s : func: %s, ref : 0x%x, mask: 0x%x\n", __FUNCTION__, |
| _mesa_lookup_enum_by_nr(func), ref, mask); |
| |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK | |
| STENCIL_TEST_MASK(mask)); |
| i830->state.Ctx[I830_CTXREG_STENCILTST] &= ~(STENCIL_REF_VALUE_MASK | |
| ENABLE_STENCIL_TEST_FUNC_MASK); |
| i830->state.Ctx[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_REF_VALUE | |
| ENABLE_STENCIL_TEST_FUNC | |
| STENCIL_REF_VALUE(ref) | |
| STENCIL_TEST_FUNC(test)); |
| } |
| |
| static void |
| i830StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| |
| DBG("%s : mask 0x%x\n", __FUNCTION__, mask); |
| |
| mask = mask & 0xff; |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK | |
| STENCIL_WRITE_MASK(mask)); |
| } |
| |
| static void |
| i830StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail, |
| GLenum zpass) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int fop, dfop, dpop; |
| |
| DBG("%s: fail : %s, zfail: %s, zpass : %s\n", __FUNCTION__, |
| _mesa_lookup_enum_by_nr(fail), |
| _mesa_lookup_enum_by_nr(zfail), |
| _mesa_lookup_enum_by_nr(zpass)); |
| |
| fop = 0; |
| dfop = 0; |
| dpop = 0; |
| |
| switch (fail) { |
| case GL_KEEP: |
| fop = STENCILOP_KEEP; |
| break; |
| case GL_ZERO: |
| fop = STENCILOP_ZERO; |
| break; |
| case GL_REPLACE: |
| fop = STENCILOP_REPLACE; |
| break; |
| case GL_INCR: |
| fop = STENCILOP_INCRSAT; |
| break; |
| case GL_DECR: |
| fop = STENCILOP_DECRSAT; |
| break; |
| case GL_INCR_WRAP: |
| fop = STENCILOP_INCR; |
| break; |
| case GL_DECR_WRAP: |
| fop = STENCILOP_DECR; |
| break; |
| case GL_INVERT: |
| fop = STENCILOP_INVERT; |
| break; |
| default: |
| break; |
| } |
| switch (zfail) { |
| case GL_KEEP: |
| dfop = STENCILOP_KEEP; |
| break; |
| case GL_ZERO: |
| dfop = STENCILOP_ZERO; |
| break; |
| case GL_REPLACE: |
| dfop = STENCILOP_REPLACE; |
| break; |
| case GL_INCR: |
| dfop = STENCILOP_INCRSAT; |
| break; |
| case GL_DECR: |
| dfop = STENCILOP_DECRSAT; |
| break; |
| case GL_INCR_WRAP: |
| dfop = STENCILOP_INCR; |
| break; |
| case GL_DECR_WRAP: |
| dfop = STENCILOP_DECR; |
| break; |
| case GL_INVERT: |
| dfop = STENCILOP_INVERT; |
| break; |
| default: |
| break; |
| } |
| switch (zpass) { |
| case GL_KEEP: |
| dpop = STENCILOP_KEEP; |
| break; |
| case GL_ZERO: |
| dpop = STENCILOP_ZERO; |
| break; |
| case GL_REPLACE: |
| dpop = STENCILOP_REPLACE; |
| break; |
| case GL_INCR: |
| dpop = STENCILOP_INCRSAT; |
| break; |
| case GL_DECR: |
| dpop = STENCILOP_DECRSAT; |
| break; |
| case GL_INCR_WRAP: |
| dpop = STENCILOP_INCR; |
| break; |
| case GL_DECR_WRAP: |
| dpop = STENCILOP_DECR; |
| break; |
| case GL_INVERT: |
| dpop = STENCILOP_INVERT; |
| break; |
| default: |
| break; |
| } |
| |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STENCILTST] &= ~(STENCIL_OPS_MASK); |
| i830->state.Ctx[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_PARMS | |
| STENCIL_FAIL_OP(fop) | |
| STENCIL_PASS_DEPTH_FAIL_OP |
| (dfop) | |
| STENCIL_PASS_DEPTH_PASS_OP |
| (dpop)); |
| } |
| |
| static void |
| i830AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int test = intel_translate_compare_func(func); |
| GLubyte refByte; |
| GLuint refInt; |
| |
| UNCLAMPED_FLOAT_TO_UBYTE(refByte, ref); |
| refInt = (GLuint) refByte; |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE2] &= ~ALPHA_TEST_REF_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE2] |= (ENABLE_ALPHA_TEST_FUNC | |
| ENABLE_ALPHA_REF_VALUE | |
| ALPHA_TEST_FUNC(test) | |
| ALPHA_REF_VALUE(refInt)); |
| } |
| |
| /** |
| * Makes sure that the proper enables are set for LogicOp, Independant Alpha |
| * Blend, and Blending. It needs to be called from numerous places where we |
| * could change the LogicOp or Independant Alpha Blend without subsequent |
| * calls to glEnable. |
| * |
| * \todo |
| * This function is substantially different from the old i830-specific driver. |
| * I'm not sure which is correct. |
| */ |
| static void |
| i830EvalLogicOpBlendState(GLcontext * ctx) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| |
| if (RGBA_LOGICOP_ENABLED(ctx)) { |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND | |
| ENABLE_LOGIC_OP_MASK); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND | |
| ENABLE_LOGIC_OP); |
| } |
| else if (ctx->Color.BlendEnabled) { |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND | |
| ENABLE_LOGIC_OP_MASK); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= (ENABLE_COLOR_BLEND | |
| DISABLE_LOGIC_OP); |
| } |
| else { |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND | |
| ENABLE_LOGIC_OP_MASK); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND | |
| DISABLE_LOGIC_OP); |
| } |
| } |
| |
| static void |
| i830BlendColor(GLcontext * ctx, const GLfloat color[4]) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| GLubyte r, g, b, a; |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]); |
| UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]); |
| UNCLAMPED_FLOAT_TO_UBYTE(b, color[BCOMP]); |
| UNCLAMPED_FLOAT_TO_UBYTE(a, color[ACOMP]); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_BLENDCOLOR1] = |
| (a << 24) | (r << 16) | (g << 8) | b; |
| } |
| |
| /** |
| * Sets both the blend equation (called "function" in i830 docs) and the |
| * blend function (called "factor" in i830 docs). This is done in a single |
| * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX) |
| * change the interpretation of the blend function. |
| */ |
| static void |
| i830_set_blend_state(GLcontext * ctx) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int funcA; |
| int funcRGB; |
| int eqnA; |
| int eqnRGB; |
| int iab; |
| int s1; |
| |
| |
| funcRGB = |
| SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcRGB)) |
| | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstRGB)); |
| |
| switch (ctx->Color.BlendEquationRGB) { |
| case GL_FUNC_ADD: |
| eqnRGB = BLENDFUNC_ADD; |
| break; |
| case GL_MIN: |
| eqnRGB = BLENDFUNC_MIN; |
| funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); |
| break; |
| case GL_MAX: |
| eqnRGB = BLENDFUNC_MAX; |
| funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); |
| break; |
| case GL_FUNC_SUBTRACT: |
| eqnRGB = BLENDFUNC_SUB; |
| break; |
| case GL_FUNC_REVERSE_SUBTRACT: |
| eqnRGB = BLENDFUNC_RVRSE_SUB; |
| break; |
| default: |
| fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", |
| __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); |
| return; |
| } |
| |
| |
| funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcA)) |
| | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstA)); |
| |
| switch (ctx->Color.BlendEquationA) { |
| case GL_FUNC_ADD: |
| eqnA = BLENDFUNC_ADD; |
| break; |
| case GL_MIN: |
| eqnA = BLENDFUNC_MIN; |
| funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); |
| break; |
| case GL_MAX: |
| eqnA = BLENDFUNC_MAX; |
| funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); |
| break; |
| case GL_FUNC_SUBTRACT: |
| eqnA = BLENDFUNC_SUB; |
| break; |
| case GL_FUNC_REVERSE_SUBTRACT: |
| eqnA = BLENDFUNC_RVRSE_SUB; |
| break; |
| default: |
| fprintf(stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n", |
| __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); |
| return; |
| } |
| |
| iab = eqnA | funcA |
| | _3DSTATE_INDPT_ALPHA_BLEND_CMD |
| | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR |
| | ENABLE_ALPHA_BLENDFUNC; |
| s1 = eqnRGB | funcRGB |
| | _3DSTATE_MODES_1_CMD |
| | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR |
| | ENABLE_COLR_BLND_FUNC; |
| |
| if ((eqnA | funcA) != (eqnRGB | funcRGB)) |
| iab |= ENABLE_INDPT_ALPHA_BLEND; |
| else |
| iab |= DISABLE_INDPT_ALPHA_BLEND; |
| |
| if (iab != i830->state.Ctx[I830_CTXREG_IALPHAB] || |
| s1 != i830->state.Ctx[I830_CTXREG_STATE1]) { |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_IALPHAB] = iab; |
| i830->state.Ctx[I830_CTXREG_STATE1] = s1; |
| } |
| |
| /* This will catch a logicop blend equation. It will also ensure |
| * independant alpha blend is really in the correct state (either enabled |
| * or disabled) if blending is already enabled. |
| */ |
| |
| i830EvalLogicOpBlendState(ctx); |
| |
| if (0) { |
| fprintf(stderr, |
| "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n", |
| __FUNCTION__, __LINE__, i830->state.Ctx[I830_CTXREG_STATE1], |
| i830->state.Ctx[I830_CTXREG_IALPHAB], |
| (ctx->Color.BlendEnabled) ? "en" : "dis"); |
| } |
| } |
| |
| |
| static void |
| i830BlendEquationSeparate(GLcontext * ctx, GLenum modeRGB, GLenum modeA) |
| { |
| DBG("%s -> %s, %s\n", __FUNCTION__, |
| _mesa_lookup_enum_by_nr(modeRGB), |
| _mesa_lookup_enum_by_nr(modeA)); |
| |
| (void) modeRGB; |
| (void) modeA; |
| i830_set_blend_state(ctx); |
| } |
| |
| |
| static void |
| i830BlendFuncSeparate(GLcontext * ctx, GLenum sfactorRGB, |
| GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) |
| { |
| DBG("%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__, |
| _mesa_lookup_enum_by_nr(sfactorRGB), |
| _mesa_lookup_enum_by_nr(dfactorRGB), |
| _mesa_lookup_enum_by_nr(sfactorA), |
| _mesa_lookup_enum_by_nr(dfactorA)); |
| |
| (void) sfactorRGB; |
| (void) dfactorRGB; |
| (void) sfactorA; |
| (void) dfactorA; |
| i830_set_blend_state(ctx); |
| } |
| |
| |
| |
| static void |
| i830DepthFunc(GLcontext * ctx, GLenum func) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int test = intel_translate_compare_func(func); |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE3] &= ~DEPTH_TEST_FUNC_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE3] |= (ENABLE_DEPTH_TEST_FUNC | |
| DEPTH_TEST_FUNC(test)); |
| } |
| |
| static void |
| i830DepthMask(GLcontext * ctx, GLboolean flag) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| |
| DBG("%s flag (%d)\n", __FUNCTION__, flag); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] &= ~ENABLE_DIS_DEPTH_WRITE_MASK; |
| |
| if (flag && ctx->Depth.Test) |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] |= ENABLE_DEPTH_WRITE; |
| else |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE; |
| } |
| |
| /* ============================================================= |
| * Polygon stipple |
| * |
| * The i830 supports a 4x4 stipple natively, GL wants 32x32. |
| * Fortunately stipple is usually a repeating pattern. |
| */ |
| static void |
| i830PolygonStipple(GLcontext * ctx, const GLubyte * mask) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| const GLubyte *m = mask; |
| GLubyte p[4]; |
| int i, j, k; |
| int active = (ctx->Polygon.StippleFlag && |
| i830->intel.reduced_primitive == GL_TRIANGLES); |
| GLuint newMask; |
| |
| if (active) { |
| I830_STATECHANGE(i830, I830_UPLOAD_STIPPLE); |
| i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; |
| } |
| |
| p[0] = mask[12] & 0xf; |
| p[0] |= p[0] << 4; |
| p[1] = mask[8] & 0xf; |
| p[1] |= p[1] << 4; |
| p[2] = mask[4] & 0xf; |
| p[2] |= p[2] << 4; |
| p[3] = mask[0] & 0xf; |
| p[3] |= p[3] << 4; |
| |
| for (k = 0; k < 8; k++) |
| for (j = 3; j >= 0; j--) |
| for (i = 0; i < 4; i++, m++) |
| if (*m != p[j]) { |
| i830->intel.hw_stipple = 0; |
| return; |
| } |
| |
| newMask = (((p[0] & 0xf) << 0) | |
| ((p[1] & 0xf) << 4) | |
| ((p[2] & 0xf) << 8) | ((p[3] & 0xf) << 12)); |
| |
| |
| if (newMask == 0xffff || newMask == 0x0) { |
| /* this is needed to make conform pass */ |
| i830->intel.hw_stipple = 0; |
| return; |
| } |
| |
| i830->state.Stipple[I830_STPREG_ST1] &= ~0xffff; |
| i830->state.Stipple[I830_STPREG_ST1] |= newMask; |
| i830->intel.hw_stipple = 1; |
| |
| if (active) |
| i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; |
| } |
| |
| |
| /* ============================================================= |
| * Hardware clipping |
| */ |
| static void |
| i830Scissor(GLcontext * ctx, GLint x, GLint y, GLsizei w, GLsizei h) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int x1, y1, x2, y2; |
| |
| if (!ctx->DrawBuffer) |
| return; |
| |
| DBG("%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h); |
| |
| if (ctx->DrawBuffer->Name == 0) { |
| x1 = x; |
| y1 = ctx->DrawBuffer->Height - (y + h); |
| x2 = x + w - 1; |
| y2 = y1 + h - 1; |
| DBG("%s %d..%d,%d..%d (inverted)\n", __FUNCTION__, x1, x2, y1, y2); |
| } |
| else { |
| /* FBO - not inverted |
| */ |
| x1 = x; |
| y1 = y; |
| x2 = x + w - 1; |
| y2 = y + h - 1; |
| DBG("%s %d..%d,%d..%d (not inverted)\n", __FUNCTION__, x1, x2, y1, y2); |
| } |
| |
| x1 = CLAMP(x1, 0, ctx->DrawBuffer->Width - 1); |
| y1 = CLAMP(y1, 0, ctx->DrawBuffer->Height - 1); |
| x2 = CLAMP(x2, 0, ctx->DrawBuffer->Width - 1); |
| y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1); |
| |
| DBG("%s %d..%d,%d..%d (clamped)\n", __FUNCTION__, x1, x2, y1, y2); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); |
| i830->state.Buffer[I830_DESTREG_SR1] = (y1 << 16) | (x1 & 0xffff); |
| i830->state.Buffer[I830_DESTREG_SR2] = (y2 << 16) | (x2 & 0xffff); |
| } |
| |
| static void |
| i830LogicOp(GLcontext * ctx, GLenum opcode) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int tmp = intel_translate_logic_op(opcode); |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE4] &= ~LOGICOP_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE4] |= LOGIC_OP_FUNC(tmp); |
| } |
| |
| |
| |
| static void |
| i830CullFaceFrontFace(GLcontext * ctx, GLenum unused) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| GLuint mode; |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| if (!ctx->Polygon.CullFlag) { |
| mode = CULLMODE_NONE; |
| } |
| else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { |
| mode = CULLMODE_CW; |
| |
| if (ctx->Polygon.CullFaceMode == GL_FRONT) |
| mode ^= (CULLMODE_CW ^ CULLMODE_CCW); |
| if (ctx->Polygon.FrontFace != GL_CCW) |
| mode ^= (CULLMODE_CW ^ CULLMODE_CCW); |
| } |
| else { |
| mode = CULLMODE_BOTH; |
| } |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE3] &= ~CULLMODE_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE3] |= ENABLE_CULL_MODE | mode; |
| } |
| |
| static void |
| i830LineWidth(GLcontext * ctx, GLfloat widthf) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| int width; |
| int state5; |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| width = (int) (widthf * 2); |
| CLAMP_SELF(width, 1, 15); |
| |
| state5 = i830->state.Ctx[I830_CTXREG_STATE5] & ~FIXED_LINE_WIDTH_MASK; |
| state5 |= (ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(width)); |
| |
| if (state5 != i830->state.Ctx[I830_CTXREG_STATE5]) { |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE5] = state5; |
| } |
| } |
| |
| static void |
| i830PointSize(GLcontext * ctx, GLfloat size) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| GLint point_size = (int) size; |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| CLAMP_SELF(point_size, 1, 256); |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK; |
| i830->state.Ctx[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH | |
| FIXED_POINT_WIDTH(point_size)); |
| } |
| |
| |
| /* ============================================================= |
| * Color masks |
| */ |
| |
| static void |
| i830ColorMask(GLcontext * ctx, |
| GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| GLuint tmp = 0; |
| |
| DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b, a); |
| |
| tmp = ((i830->state.Ctx[I830_CTXREG_ENABLES_2] & ~WRITEMASK_MASK) | |
| ENABLE_COLOR_MASK | |
| ENABLE_COLOR_WRITE | |
| ((!r) << WRITEMASK_RED_SHIFT) | |
| ((!g) << WRITEMASK_GREEN_SHIFT) | |
| ((!b) << WRITEMASK_BLUE_SHIFT) | ((!a) << WRITEMASK_ALPHA_SHIFT)); |
| |
| if (tmp != i830->state.Ctx[I830_CTXREG_ENABLES_2]) { |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] = tmp; |
| } |
| } |
| |
| static void |
| update_specular(GLcontext * ctx) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK; |
| |
| if (NEED_SECONDARY_COLOR(ctx)) |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_SPEC_ADD; |
| else |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_SPEC_ADD; |
| } |
| |
| static void |
| i830LightModelfv(GLcontext * ctx, GLenum pname, const GLfloat * param) |
| { |
| DBG("%s\n", __FUNCTION__); |
| |
| if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { |
| update_specular(ctx); |
| } |
| } |
| |
| /* In Mesa 3.5 we can reliably do native flatshading. |
| */ |
| static void |
| i830ShadeModel(GLcontext * ctx, GLenum mode) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| |
| |
| #define SHADE_MODE_MASK ((1<<10)|(1<<8)|(1<<6)|(1<<4)) |
| |
| i830->state.Ctx[I830_CTXREG_STATE3] &= ~SHADE_MODE_MASK; |
| |
| if (mode == GL_FLAT) { |
| i830->state.Ctx[I830_CTXREG_STATE3] |= |
| (ALPHA_SHADE_MODE(SHADE_MODE_FLAT) | FOG_SHADE_MODE(SHADE_MODE_FLAT) |
| | SPEC_SHADE_MODE(SHADE_MODE_FLAT) | |
| COLOR_SHADE_MODE(SHADE_MODE_FLAT)); |
| } |
| else { |
| i830->state.Ctx[I830_CTXREG_STATE3] |= |
| (ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) | |
| FOG_SHADE_MODE(SHADE_MODE_LINEAR) | |
| SPEC_SHADE_MODE(SHADE_MODE_LINEAR) | |
| COLOR_SHADE_MODE(SHADE_MODE_LINEAR)); |
| } |
| } |
| |
| /* ============================================================= |
| * Fog |
| */ |
| static void |
| i830Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| |
| DBG("%s\n", __FUNCTION__); |
| |
| if (pname == GL_FOG_COLOR) { |
| GLuint color = (((GLubyte) (ctx->Fog.Color[0] * 255.0F) << 16) | |
| ((GLubyte) (ctx->Fog.Color[1] * 255.0F) << 8) | |
| ((GLubyte) (ctx->Fog.Color[2] * 255.0F) << 0)); |
| |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_FOGCOLOR] = |
| (_3DSTATE_FOG_COLOR_CMD | color); |
| } |
| } |
| |
| /* ============================================================= |
| */ |
| |
| static void |
| i830Enable(GLcontext * ctx, GLenum cap, GLboolean state) |
| { |
| struct i830_context *i830 = i830_context(ctx); |
| |
| switch (cap) { |
| case GL_LIGHTING: |
| case GL_COLOR_SUM: |
| update_specular(ctx); |
| break; |
| |
| case GL_ALPHA_TEST: |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_ALPHA_TEST_MASK; |
| if (state) |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_ALPHA_TEST; |
| else |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_ALPHA_TEST; |
| |
| break; |
| |
| case GL_BLEND: |
| i830EvalLogicOpBlendState(ctx); |
| break; |
| |
| case GL_COLOR_LOGIC_OP: |
| i830EvalLogicOpBlendState(ctx); |
| |
| /* Logicop doesn't seem to work at 16bpp: |
| */ |
| if (i830->intel.ctx.Visual.rgbBits == 16) |
| FALLBACK(&i830->intel, I830_FALLBACK_LOGICOP, state); |
| break; |
| |
| case GL_DITHER: |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] &= ~ENABLE_DITHER; |
| |
| if (state) |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] |= ENABLE_DITHER; |
| else |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DITHER; |
| break; |
| |
| case GL_DEPTH_TEST: |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_DEPTH_TEST_MASK; |
| |
| if (state) |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_DEPTH_TEST; |
| else |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_DEPTH_TEST; |
| |
| /* Also turn off depth writes when GL_DEPTH_TEST is disabled: |
| */ |
| i830DepthMask(ctx, ctx->Depth.Mask); |
| break; |
| |
| case GL_SCISSOR_TEST: |
| I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); |
| |
| if (state) |
| i830->state.Buffer[I830_DESTREG_SENABLE] = |
| (_3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT); |
| else |
| i830->state.Buffer[I830_DESTREG_SENABLE] = |
| (_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); |
| |
| break; |
| |
| case GL_LINE_SMOOTH: |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| |
| i830->state.Ctx[I830_CTXREG_AA] &= ~AA_LINE_ENABLE; |
| if (state) |
| i830->state.Ctx[I830_CTXREG_AA] |= AA_LINE_ENABLE; |
| else |
| i830->state.Ctx[I830_CTXREG_AA] |= AA_LINE_DISABLE; |
| break; |
| |
| case GL_FOG: |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_FOG_MASK; |
| if (state) |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_FOG; |
| else |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_FOG; |
| break; |
| |
| case GL_CULL_FACE: |
| i830CullFaceFrontFace(ctx, 0); |
| break; |
| |
| case GL_TEXTURE_2D: |
| break; |
| |
| case GL_STENCIL_TEST: |
| { |
| GLboolean hw_stencil = GL_FALSE; |
| if (ctx->DrawBuffer) { |
| struct intel_renderbuffer *irbStencil |
| = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); |
| hw_stencil = (irbStencil && irbStencil->region); |
| } |
| if (hw_stencil) { |
| I830_STATECHANGE(i830, I830_UPLOAD_CTX); |
| |
| if (state) { |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_STENCIL_TEST; |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] |= ENABLE_STENCIL_WRITE; |
| } |
| else { |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_STENCIL_TEST; |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] &= |
| ~ENABLE_STENCIL_WRITE; |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_STENCIL_TEST; |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] |= |
| DISABLE_STENCIL_WRITE; |
| } |
| } |
| else { |
| FALLBACK(&i830->intel, I830_FALLBACK_STENCIL, state); |
| } |
| } |
| break; |
| |
| case GL_POLYGON_STIPPLE: |
| /* The stipple command worked on my 855GM box, but not my 845G. |
| * I'll do more testing later to find out exactly which hardware |
| * supports it. Disabled for now. |
| */ |
| if (i830->intel.hw_stipple && |
| i830->intel.reduced_primitive == GL_TRIANGLES) { |
| I830_STATECHANGE(i830, I830_UPLOAD_STIPPLE); |
| i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; |
| if (state) |
| i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; |
| } |
| break; |
| |
| default: |
| ; |
| } |
| } |
| |
| |
| static void |
| i830_init_packets(struct i830_context *i830) |
| { |
| /* Zero all state */ |
| memset(&i830->state, 0, sizeof(i830->state)); |
| |
| /* Set default blend state */ |
| i830->state.TexBlend[0][0] = (_3DSTATE_MAP_BLEND_OP_CMD(0) | |
| TEXPIPE_COLOR | |
| ENABLE_TEXOUTPUT_WRT_SEL | |
| TEXOP_OUTPUT_CURRENT | |
| DISABLE_TEX_CNTRL_STAGE | |
| TEXOP_SCALE_1X | |
| TEXOP_MODIFY_PARMS | |
| TEXOP_LAST_STAGE | TEXBLENDOP_ARG1); |
| i830->state.TexBlend[0][1] = (_3DSTATE_MAP_BLEND_OP_CMD(0) | |
| TEXPIPE_ALPHA | |
| ENABLE_TEXOUTPUT_WRT_SEL | |
| TEXOP_OUTPUT_CURRENT | |
| TEXOP_SCALE_1X | |
| TEXOP_MODIFY_PARMS | TEXBLENDOP_ARG1); |
| i830->state.TexBlend[0][2] = (_3DSTATE_MAP_BLEND_ARG_CMD(0) | |
| TEXPIPE_COLOR | |
| TEXBLEND_ARG1 | |
| TEXBLENDARG_MODIFY_PARMS | |
| TEXBLENDARG_DIFFUSE); |
| i830->state.TexBlend[0][3] = (_3DSTATE_MAP_BLEND_ARG_CMD(0) | |
| TEXPIPE_ALPHA | |
| TEXBLEND_ARG1 | |
| TEXBLENDARG_MODIFY_PARMS | |
| TEXBLENDARG_DIFFUSE); |
| |
| i830->state.TexBlendWordsUsed[0] = 4; |
| |
| |
| i830->state.Ctx[I830_CTXREG_VF] = 0; |
| i830->state.Ctx[I830_CTXREG_VF2] = 0; |
| |
| i830->state.Ctx[I830_CTXREG_AA] = (_3DSTATE_AA_CMD | |
| AA_LINE_ECAAR_WIDTH_ENABLE | |
| AA_LINE_ECAAR_WIDTH_1_0 | |
| AA_LINE_REGION_WIDTH_ENABLE | |
| AA_LINE_REGION_WIDTH_1_0 | |
| AA_LINE_DISABLE); |
| |
| i830->state.Ctx[I830_CTXREG_ENABLES_1] = (_3DSTATE_ENABLES_1_CMD | |
| DISABLE_LOGIC_OP | |
| DISABLE_STENCIL_TEST | |
| DISABLE_DEPTH_BIAS | |
| DISABLE_SPEC_ADD | |
| DISABLE_FOG | |
| DISABLE_ALPHA_TEST | |
| DISABLE_COLOR_BLEND | |
| DISABLE_DEPTH_TEST); |
| |
| #if 000 /* XXX all the stencil enable state is set in i830Enable(), right? */ |
| if (i830->intel.hw_stencil) { |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] = (_3DSTATE_ENABLES_2_CMD | |
| ENABLE_STENCIL_WRITE | |
| ENABLE_TEX_CACHE | |
| ENABLE_DITHER | |
| ENABLE_COLOR_MASK | |
| /* set no color comps disabled */ |
| ENABLE_COLOR_WRITE | |
| ENABLE_DEPTH_WRITE); |
| } |
| else |
| #endif |
| { |
| i830->state.Ctx[I830_CTXREG_ENABLES_2] = (_3DSTATE_ENABLES_2_CMD | |
| DISABLE_STENCIL_WRITE | |
| ENABLE_TEX_CACHE | |
| ENABLE_DITHER | |
| ENABLE_COLOR_MASK | |
| /* set no color comps disabled */ |
| ENABLE_COLOR_WRITE | |
| ENABLE_DEPTH_WRITE); |
| } |
| |
| i830->state.Ctx[I830_CTXREG_STATE1] = (_3DSTATE_MODES_1_CMD | |
| ENABLE_COLR_BLND_FUNC | |
| BLENDFUNC_ADD | |
| ENABLE_SRC_BLND_FACTOR | |
| SRC_BLND_FACT(BLENDFACT_ONE) | |
| ENABLE_DST_BLND_FACTOR | |
| DST_BLND_FACT(BLENDFACT_ZERO)); |
| |
| i830->state.Ctx[I830_CTXREG_STATE2] = (_3DSTATE_MODES_2_CMD | |
| ENABLE_GLOBAL_DEPTH_BIAS | |
| GLOBAL_DEPTH_BIAS(0) | |
| ENABLE_ALPHA_TEST_FUNC | |
| ALPHA_TEST_FUNC(COMPAREFUNC_ALWAYS) |
| | ALPHA_REF_VALUE(0)); |
| |
| i830->state.Ctx[I830_CTXREG_STATE3] = (_3DSTATE_MODES_3_CMD | |
| ENABLE_DEPTH_TEST_FUNC | |
| DEPTH_TEST_FUNC(COMPAREFUNC_LESS) | |
| ENABLE_ALPHA_SHADE_MODE | |
| ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) |
| | ENABLE_FOG_SHADE_MODE | |
| FOG_SHADE_MODE(SHADE_MODE_LINEAR) | |
| ENABLE_SPEC_SHADE_MODE | |
| SPEC_SHADE_MODE(SHADE_MODE_LINEAR) | |
| ENABLE_COLOR_SHADE_MODE | |
| COLOR_SHADE_MODE(SHADE_MODE_LINEAR) |
| | ENABLE_CULL_MODE | CULLMODE_NONE); |
| |
| i830->state.Ctx[I830_CTXREG_STATE4] = (_3DSTATE_MODES_4_CMD | |
| ENABLE_LOGIC_OP_FUNC | |
| LOGIC_OP_FUNC(LOGICOP_COPY) | |
| ENABLE_STENCIL_TEST_MASK | |
| STENCIL_TEST_MASK(0xff) | |
| ENABLE_STENCIL_WRITE_MASK | |
| STENCIL_WRITE_MASK(0xff)); |
| |
| i830->state.Ctx[I830_CTXREG_STENCILTST] = (_3DSTATE_STENCIL_TEST_CMD | |
| ENABLE_STENCIL_PARMS | |
| STENCIL_FAIL_OP(STENCILOP_KEEP) |
| | |
| STENCIL_PASS_DEPTH_FAIL_OP |
| (STENCILOP_KEEP) | |
| STENCIL_PASS_DEPTH_PASS_OP |
| (STENCILOP_KEEP) | |
| ENABLE_STENCIL_TEST_FUNC | |
| STENCIL_TEST_FUNC |
| (COMPAREFUNC_ALWAYS) | |
| ENABLE_STENCIL_REF_VALUE | |
| STENCIL_REF_VALUE(0)); |
| |
| i830->state.Ctx[I830_CTXREG_STATE5] = (_3DSTATE_MODES_5_CMD | FLUSH_TEXTURE_CACHE | ENABLE_SPRITE_POINT_TEX | SPRITE_POINT_TEX_OFF | ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(0x2) | /* 1.0 */ |
| ENABLE_FIXED_POINT_WIDTH | |
| FIXED_POINT_WIDTH(1)); |
| |
| i830->state.Ctx[I830_CTXREG_IALPHAB] = (_3DSTATE_INDPT_ALPHA_BLEND_CMD | |
| DISABLE_INDPT_ALPHA_BLEND | |
| ENABLE_ALPHA_BLENDFUNC | |
| ABLENDFUNC_ADD); |
| |
| i830->state.Ctx[I830_CTXREG_FOGCOLOR] = (_3DSTATE_FOG_COLOR_CMD | |
| FOG_COLOR_RED(0) | |
| FOG_COLOR_GREEN(0) | |
| FOG_COLOR_BLUE(0)); |
| |
| i830->state.Ctx[I830_CTXREG_BLENDCOLOR0] = _3DSTATE_CONST_BLEND_COLOR_CMD; |
| i830->state.Ctx[I830_CTXREG_BLENDCOLOR1] = 0; |
| |
| i830->state.Ctx[I830_CTXREG_MCSB0] = _3DSTATE_MAP_COORD_SETBIND_CMD; |
| i830->state.Ctx[I830_CTXREG_MCSB1] = (TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) | |
| TEXBIND_SET2(TEXCOORDSRC_VTXSET_2) | |
| TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) | |
| TEXBIND_SET0(TEXCOORDSRC_VTXSET_0)); |
| |
| |
| i830->state.Stipple[I830_STPREG_ST0] = _3DSTATE_STIPPLE; |
| |
| i830->state.Buffer[I830_DESTREG_DV0] = _3DSTATE_DST_BUF_VARS_CMD; |
| i830->state.Buffer[I830_DESTREG_SENABLE] = (_3DSTATE_SCISSOR_ENABLE_CMD | |
| DISABLE_SCISSOR_RECT); |
| i830->state.Buffer[I830_DESTREG_SR0] = _3DSTATE_SCISSOR_RECT_0_CMD; |
| i830->state.Buffer[I830_DESTREG_SR1] = 0; |
| i830->state.Buffer[I830_DESTREG_SR2] = 0; |
| } |
| |
| |
| void |
| i830InitStateFuncs(struct dd_function_table *functions) |
| { |
| functions->AlphaFunc = i830AlphaFunc; |
| functions->BlendColor = i830BlendColor; |
| functions->BlendEquationSeparate = i830BlendEquationSeparate; |
| functions->BlendFuncSeparate = i830BlendFuncSeparate; |
| functions->ColorMask = i830ColorMask; |
| functions->CullFace = i830CullFaceFrontFace; |
| functions->DepthFunc = i830DepthFunc; |
| functions->DepthMask = i830DepthMask; |
| functions->Enable = i830Enable; |
| functions->Fogfv = i830Fogfv; |
| functions->FrontFace = i830CullFaceFrontFace; |
| functions->LightModelfv = i830LightModelfv; |
| functions->LineWidth = i830LineWidth; |
| functions->LogicOpcode = i830LogicOp; |
| functions->PointSize = i830PointSize; |
| functions->PolygonStipple = i830PolygonStipple; |
| functions->Scissor = i830Scissor; |
| functions->ShadeModel = i830ShadeModel; |
| functions->StencilFuncSeparate = i830StencilFuncSeparate; |
| functions->StencilMaskSeparate = i830StencilMaskSeparate; |
| functions->StencilOpSeparate = i830StencilOpSeparate; |
| } |
| |
| void |
| i830InitState(struct i830_context *i830) |
| { |
| GLcontext *ctx = &i830->intel.ctx; |
| |
| i830_init_packets(i830); |
| |
| _mesa_init_driver_state(ctx); |
| |
| memcpy(&i830->initial, &i830->state, sizeof(i830->state)); |
| |
| i830->current = &i830->state; |
| i830->state.emitted = 0; |
| i830->state.active = (I830_UPLOAD_INVARIENT | |
| I830_UPLOAD_TEXBLEND(0) | |
| I830_UPLOAD_STIPPLE | |
| I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS); |
| } |