| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "imports.h" |
| |
| #include "i915_reg.h" |
| #include "i915_context.h" |
| #include "i915_debug.h" |
| |
| #define PRINTF( ... ) _mesa_printf( __VA_ARGS__ ) |
| |
| static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len ) |
| { |
| GLuint i; |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| |
| if (len == 0) { |
| PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]); |
| assert(0); |
| return GL_FALSE; |
| } |
| |
| if (stream->print_addresses) |
| PRINTF("%08x: ", stream->offset); |
| |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| for (i = 0; i < len; i++) |
| PRINTF("\t0x%08x\n", ptr[i]); |
| PRINTF("\n"); |
| |
| stream->offset += len * sizeof(GLuint); |
| |
| return GL_TRUE; |
| } |
| |
| |
| static const char *get_prim_name( GLuint val ) |
| { |
| switch (val & PRIM3D_MASK) { |
| case PRIM3D_TRILIST: return "TRILIST"; break; |
| case PRIM3D_TRISTRIP: return "TRISTRIP"; break; |
| case PRIM3D_TRISTRIP_RVRSE: return "TRISTRIP_RVRSE"; break; |
| case PRIM3D_TRIFAN: return "TRIFAN"; break; |
| case PRIM3D_POLY: return "POLY"; break; |
| case PRIM3D_LINELIST: return "LINELIST"; break; |
| case PRIM3D_LINESTRIP: return "LINESTRIP"; break; |
| case PRIM3D_RECTLIST: return "RECTLIST"; break; |
| case PRIM3D_POINTLIST: return "POINTLIST"; break; |
| case PRIM3D_DIB: return "DIB"; break; |
| case PRIM3D_CLEAR_RECT: return "CLEAR_RECT"; break; |
| case PRIM3D_ZONE_INIT: return "ZONE_INIT"; break; |
| default: return "????"; break; |
| } |
| } |
| |
| static GLboolean debug_prim( struct debug_stream *stream, const char *name, |
| GLboolean dump_floats, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| const char *prim = get_prim_name( ptr[0] ); |
| GLuint i; |
| |
| |
| |
| PRINTF("%s %s (%d dwords):\n", name, prim, len); |
| PRINTF("\t0x%08x\n", ptr[0]); |
| for (i = 1; i < len; i++) { |
| if (dump_floats) |
| PRINTF("\t0x%08x // %f\n", ptr[i], *(GLfloat *)&ptr[i]); |
| else |
| PRINTF("\t0x%08x\n", ptr[i]); |
| } |
| |
| |
| PRINTF("\n"); |
| |
| stream->offset += len * sizeof(GLuint); |
| |
| return GL_TRUE; |
| } |
| |
| |
| |
| |
| static GLboolean debug_program( struct debug_stream *stream, const char *name, GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| |
| if (len == 0) { |
| PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]); |
| assert(0); |
| return GL_FALSE; |
| } |
| |
| if (stream->print_addresses) |
| PRINTF("%08x: ", stream->offset); |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| i915_disassemble_program( ptr, len ); |
| |
| stream->offset += len * sizeof(GLuint); |
| return GL_TRUE; |
| } |
| |
| |
| static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| GLuint old_offset = stream->offset + len * sizeof(GLuint); |
| GLuint i; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| for (i = 0; i < len; i++) |
| PRINTF("\t0x%08x\n", ptr[i]); |
| |
| stream->offset = ptr[1] & ~0x3; |
| |
| if (stream->offset < old_offset) |
| PRINTF("\n... skipping backwards from 0x%x --> 0x%x ...\n\n", |
| old_offset, stream->offset ); |
| else |
| PRINTF("\n... skipping from 0x%x --> 0x%x ...\n\n", |
| old_offset, stream->offset ); |
| |
| |
| return GL_TRUE; |
| } |
| |
| |
| static GLboolean debug_variable_length_prim( struct debug_stream *stream ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| const char *prim = get_prim_name( ptr[0] ); |
| GLuint i, len; |
| |
| GLushort *idx = (GLushort *)(ptr+1); |
| for (i = 0; idx[i] != 0xffff; i++) |
| ; |
| |
| len = 1+(i+2)/2; |
| |
| PRINTF("3DPRIM, %s variable length %d indicies (%d dwords):\n", prim, i, len); |
| for (i = 0; i < len; i++) |
| PRINTF("\t0x%08x\n", ptr[i]); |
| PRINTF("\n"); |
| |
| stream->offset += len * sizeof(GLuint); |
| return GL_TRUE; |
| } |
| |
| |
| #define BITS( dw, hi, lo, ... ) \ |
| do { \ |
| unsigned himask = 0xffffffffU >> (31 - (hi)); \ |
| PRINTF("\t\t "); \ |
| PRINTF(__VA_ARGS__); \ |
| PRINTF(": 0x%x\n", ((dw) & himask) >> (lo)); \ |
| } while (0) |
| |
| #define MBZ( dw, hi, lo) do { \ |
| unsigned x = (dw) >> (lo); \ |
| unsigned lomask = (1 << (lo)) - 1; \ |
| unsigned himask; \ |
| himask = (1UL << (hi)) - 1; \ |
| assert ((x & himask & ~lomask) == 0); \ |
| } while (0) |
| |
| #define FLAG( dw, bit, ... ) \ |
| do { \ |
| if (((dw) >> (bit)) & 1) { \ |
| PRINTF("\t\t "); \ |
| PRINTF(__VA_ARGS__); \ |
| PRINTF("\n"); \ |
| } \ |
| } while (0) |
| |
| static GLboolean debug_load_immediate( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| GLuint bits = (ptr[0] >> 4) & 0xff; |
| GLuint j = 0; |
| |
| PRINTF("%s (%d dwords, flags: %x):\n", name, len, bits); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| if (bits & (1<<0)) { |
| PRINTF("\t LIS0: 0x%08x\n", ptr[j]); |
| PRINTF("\t vb address: 0x%08x\n", (ptr[j] & ~0x3)); |
| BITS(ptr[j], 0, 0, "vb invalidate disable"); |
| j++; |
| } |
| if (bits & (1<<1)) { |
| PRINTF("\t LIS1: 0x%08x\n", ptr[j]); |
| BITS(ptr[j], 29, 24, "vb dword width"); |
| BITS(ptr[j], 21, 16, "vb dword pitch"); |
| BITS(ptr[j], 15, 0, "vb max index"); |
| j++; |
| } |
| if (bits & (1<<2)) { |
| int i; |
| PRINTF("\t LIS2: 0x%08x\n", ptr[j]); |
| for (i = 0; i < 8; i++) { |
| unsigned tc = (ptr[j] >> (i * 4)) & 0xf; |
| if (tc != 0xf) |
| BITS(tc, 3, 0, "tex coord %d", i); |
| } |
| j++; |
| } |
| if (bits & (1<<3)) { |
| PRINTF("\t LIS3: 0x%08x\n", ptr[j]); |
| j++; |
| } |
| if (bits & (1<<4)) { |
| PRINTF("\t LIS4: 0x%08x\n", ptr[j]); |
| BITS(ptr[j], 31, 23, "point width"); |
| BITS(ptr[j], 22, 19, "line width"); |
| FLAG(ptr[j], 18, "alpha flatshade"); |
| FLAG(ptr[j], 17, "fog flatshade"); |
| FLAG(ptr[j], 16, "spec flatshade"); |
| FLAG(ptr[j], 15, "rgb flatshade"); |
| BITS(ptr[j], 14, 13, "cull mode"); |
| FLAG(ptr[j], 12, "vfmt: point width"); |
| FLAG(ptr[j], 11, "vfmt: specular/fog"); |
| FLAG(ptr[j], 10, "vfmt: rgba"); |
| FLAG(ptr[j], 9, "vfmt: depth offset"); |
| BITS(ptr[j], 8, 6, "vfmt: position (2==xyzw)"); |
| FLAG(ptr[j], 5, "force dflt diffuse"); |
| FLAG(ptr[j], 4, "force dflt specular"); |
| FLAG(ptr[j], 3, "local depth offset enable"); |
| FLAG(ptr[j], 2, "vfmt: fp32 fog coord"); |
| FLAG(ptr[j], 1, "sprite point"); |
| FLAG(ptr[j], 0, "antialiasing"); |
| j++; |
| } |
| if (bits & (1<<5)) { |
| PRINTF("\t LIS5: 0x%08x\n", ptr[j]); |
| BITS(ptr[j], 31, 28, "rgba write disables"); |
| FLAG(ptr[j], 27, "force dflt point width"); |
| FLAG(ptr[j], 26, "last pixel enable"); |
| FLAG(ptr[j], 25, "global z offset enable"); |
| FLAG(ptr[j], 24, "fog enable"); |
| BITS(ptr[j], 23, 16, "stencil ref"); |
| BITS(ptr[j], 15, 13, "stencil test"); |
| BITS(ptr[j], 12, 10, "stencil fail op"); |
| BITS(ptr[j], 9, 7, "stencil pass z fail op"); |
| BITS(ptr[j], 6, 4, "stencil pass z pass op"); |
| FLAG(ptr[j], 3, "stencil write enable"); |
| FLAG(ptr[j], 2, "stencil test enable"); |
| FLAG(ptr[j], 1, "color dither enable"); |
| FLAG(ptr[j], 0, "logiop enable"); |
| j++; |
| } |
| if (bits & (1<<6)) { |
| PRINTF("\t LIS6: 0x%08x\n", ptr[j]); |
| FLAG(ptr[j], 31, "alpha test enable"); |
| BITS(ptr[j], 30, 28, "alpha func"); |
| BITS(ptr[j], 27, 20, "alpha ref"); |
| FLAG(ptr[j], 19, "depth test enable"); |
| BITS(ptr[j], 18, 16, "depth func"); |
| FLAG(ptr[j], 15, "blend enable"); |
| BITS(ptr[j], 14, 12, "blend func"); |
| BITS(ptr[j], 11, 8, "blend src factor"); |
| BITS(ptr[j], 7, 4, "blend dst factor"); |
| FLAG(ptr[j], 3, "depth write enable"); |
| FLAG(ptr[j], 2, "color write enable"); |
| BITS(ptr[j], 1, 0, "provoking vertex"); |
| j++; |
| } |
| |
| |
| PRINTF("\n"); |
| |
| assert(j == len); |
| |
| stream->offset += len * sizeof(GLuint); |
| |
| return GL_TRUE; |
| } |
| |
| |
| |
| static GLboolean debug_load_indirect( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| GLuint bits = (ptr[0] >> 8) & 0x3f; |
| GLuint i, j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| for (i = 0; i < 6; i++) { |
| if (bits & (1<<i)) { |
| switch (1<<(8+i)) { |
| case LI0_STATE_STATIC_INDIRECT: |
| PRINTF(" STATIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; |
| PRINTF(" 0x%08x\n", ptr[j++]); |
| break; |
| case LI0_STATE_DYNAMIC_INDIRECT: |
| PRINTF(" DYNAMIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; |
| break; |
| case LI0_STATE_SAMPLER: |
| PRINTF(" SAMPLER: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; |
| PRINTF(" 0x%08x\n", ptr[j++]); |
| break; |
| case LI0_STATE_MAP: |
| PRINTF(" MAP: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; |
| PRINTF(" 0x%08x\n", ptr[j++]); |
| break; |
| case LI0_STATE_PROGRAM: |
| PRINTF(" PROGRAM: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; |
| PRINTF(" 0x%08x\n", ptr[j++]); |
| break; |
| case LI0_STATE_CONSTANTS: |
| PRINTF(" CONSTANTS: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; |
| PRINTF(" 0x%08x\n", ptr[j++]); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| } |
| } |
| |
| if (bits == 0) { |
| PRINTF("\t DUMMY: 0x%08x\n", ptr[j++]); |
| } |
| |
| PRINTF("\n"); |
| |
| |
| assert(j == len); |
| |
| stream->offset += len * sizeof(GLuint); |
| |
| return GL_TRUE; |
| } |
| |
| static void BR13( struct debug_stream *stream, |
| GLuint val ) |
| { |
| PRINTF("\t0x%08x\n", val); |
| FLAG(val, 30, "clipping enable"); |
| BITS(val, 25, 24, "color depth (3==32bpp)"); |
| BITS(val, 23, 16, "raster op"); |
| BITS(val, 15, 0, "dest pitch"); |
| } |
| |
| |
| static void BR2223( struct debug_stream *stream, |
| GLuint val22, GLuint val23 ) |
| { |
| union { GLuint val; short field[2]; } BR22, BR23; |
| |
| BR22.val = val22; |
| BR23.val = val23; |
| |
| PRINTF("\t0x%08x\n", val22); |
| BITS(val22, 31, 16, "dest y1"); |
| BITS(val22, 15, 0, "dest x1"); |
| |
| PRINTF("\t0x%08x\n", val23); |
| BITS(val23, 31, 16, "dest y2"); |
| BITS(val23, 15, 0, "dest x2"); |
| |
| /* The blit engine may produce unexpected results when these aren't met */ |
| assert(BR22.field[0] < BR23.field[0]); |
| assert(BR22.field[1] < BR23.field[1]); |
| } |
| |
| static void BR09( struct debug_stream *stream, |
| GLuint val ) |
| { |
| PRINTF("\t0x%08x -- dest address\n", val); |
| } |
| |
| static void BR26( struct debug_stream *stream, |
| GLuint val ) |
| { |
| PRINTF("\t0x%08x\n", val); |
| BITS(val, 31, 16, "src y1"); |
| BITS(val, 15, 0, "src x1"); |
| } |
| |
| static void BR11( struct debug_stream *stream, |
| GLuint val ) |
| { |
| PRINTF("\t0x%08x\n", val); |
| BITS(val, 15, 0, "src pitch"); |
| } |
| |
| static void BR12( struct debug_stream *stream, |
| GLuint val ) |
| { |
| PRINTF("\t0x%08x -- src address\n", val); |
| } |
| |
| static void BR16( struct debug_stream *stream, |
| GLuint val ) |
| { |
| PRINTF("\t0x%08x -- color\n", val); |
| } |
| |
| static GLboolean debug_copy_blit( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| BR13(stream, ptr[j++]); |
| BR2223(stream, ptr[j], ptr[j+1]); |
| j += 2; |
| BR09(stream, ptr[j++]); |
| BR26(stream, ptr[j++]); |
| BR11(stream, ptr[j++]); |
| BR12(stream, ptr[j++]); |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean debug_color_blit( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| BR13(stream, ptr[j++]); |
| BR2223(stream, ptr[j], ptr[j+1]); |
| j += 2; |
| BR09(stream, ptr[j++]); |
| BR16(stream, ptr[j++]); |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean debug_modes4( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j]); |
| BITS(ptr[j], 21, 18, "logicop func"); |
| FLAG(ptr[j], 17, "stencil test mask modify-enable"); |
| FLAG(ptr[j], 16, "stencil write mask modify-enable"); |
| BITS(ptr[j], 15, 8, "stencil test mask"); |
| BITS(ptr[j], 7, 0, "stencil write mask"); |
| j++; |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean debug_map_state( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| { |
| PRINTF("\t0x%08x\n", ptr[j]); |
| BITS(ptr[j], 15, 0, "map mask"); |
| j++; |
| } |
| |
| while (j < len) { |
| { |
| PRINTF("\t TMn.0: 0x%08x\n", ptr[j]); |
| PRINTF("\t map address: 0x%08x\n", (ptr[j] & ~0x3)); |
| FLAG(ptr[j], 1, "vertical line stride"); |
| FLAG(ptr[j], 0, "vertical line stride offset"); |
| j++; |
| } |
| |
| { |
| PRINTF("\t TMn.1: 0x%08x\n", ptr[j]); |
| BITS(ptr[j], 31, 21, "height"); |
| BITS(ptr[j], 20, 10, "width"); |
| BITS(ptr[j], 9, 7, "surface format"); |
| BITS(ptr[j], 6, 3, "texel format"); |
| FLAG(ptr[j], 2, "use fence regs"); |
| FLAG(ptr[j], 1, "tiled surface"); |
| FLAG(ptr[j], 0, "tile walk ymajor"); |
| j++; |
| } |
| { |
| PRINTF("\t TMn.2: 0x%08x\n", ptr[j]); |
| BITS(ptr[j], 31, 21, "dword pitch"); |
| BITS(ptr[j], 20, 15, "cube face enables"); |
| BITS(ptr[j], 14, 9, "max lod"); |
| FLAG(ptr[j], 8, "mip layout right"); |
| BITS(ptr[j], 7, 0, "depth"); |
| j++; |
| } |
| } |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean debug_sampler_state( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| { |
| PRINTF("\t0x%08x\n", ptr[j]); |
| BITS(ptr[j], 15, 0, "sampler mask"); |
| j++; |
| } |
| |
| while (j < len) { |
| { |
| PRINTF("\t TSn.0: 0x%08x\n", ptr[j]); |
| FLAG(ptr[j], 31, "reverse gamma"); |
| FLAG(ptr[j], 30, "planar to packed"); |
| FLAG(ptr[j], 29, "yuv->rgb"); |
| BITS(ptr[j], 28, 27, "chromakey index"); |
| BITS(ptr[j], 26, 22, "base mip level"); |
| BITS(ptr[j], 21, 20, "mip mode filter"); |
| BITS(ptr[j], 19, 17, "mag mode filter"); |
| BITS(ptr[j], 16, 14, "min mode filter"); |
| BITS(ptr[j], 13, 5, "lod bias (s4.4)"); |
| FLAG(ptr[j], 4, "shadow enable"); |
| FLAG(ptr[j], 3, "max-aniso-4"); |
| BITS(ptr[j], 2, 0, "shadow func"); |
| j++; |
| } |
| |
| { |
| PRINTF("\t TSn.1: 0x%08x\n", ptr[j]); |
| BITS(ptr[j], 31, 24, "min lod"); |
| MBZ( ptr[j], 23, 18 ); |
| FLAG(ptr[j], 17, "kill pixel enable"); |
| FLAG(ptr[j], 16, "keyed tex filter mode"); |
| FLAG(ptr[j], 15, "chromakey enable"); |
| BITS(ptr[j], 14, 12, "tcx wrap mode"); |
| BITS(ptr[j], 11, 9, "tcy wrap mode"); |
| BITS(ptr[j], 8, 6, "tcz wrap mode"); |
| FLAG(ptr[j], 5, "normalized coords"); |
| BITS(ptr[j], 4, 1, "map (surface) index"); |
| FLAG(ptr[j], 0, "EAST deinterlacer enable"); |
| j++; |
| } |
| { |
| PRINTF("\t TSn.2: 0x%08x (default color)\n", ptr[j]); |
| j++; |
| } |
| } |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean debug_dest_vars( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| { |
| PRINTF("\t0x%08x\n", ptr[j]); |
| FLAG(ptr[j], 31, "early classic ztest"); |
| FLAG(ptr[j], 30, "opengl tex default color"); |
| FLAG(ptr[j], 29, "bypass iz"); |
| FLAG(ptr[j], 28, "lod preclamp"); |
| BITS(ptr[j], 27, 26, "dither pattern"); |
| FLAG(ptr[j], 25, "linear gamma blend"); |
| FLAG(ptr[j], 24, "debug dither"); |
| BITS(ptr[j], 23, 20, "dstorg x"); |
| BITS(ptr[j], 19, 16, "dstorg y"); |
| MBZ (ptr[j], 15, 15 ); |
| BITS(ptr[j], 14, 12, "422 write select"); |
| BITS(ptr[j], 11, 8, "cbuf format"); |
| BITS(ptr[j], 3, 2, "zbuf format"); |
| FLAG(ptr[j], 1, "vert line stride"); |
| FLAG(ptr[j], 1, "vert line stride offset"); |
| j++; |
| } |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean debug_buf_info( struct debug_stream *stream, |
| const char *name, |
| GLuint len ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| int j = 0; |
| |
| PRINTF("%s (%d dwords):\n", name, len); |
| PRINTF("\t0x%08x\n", ptr[j++]); |
| |
| { |
| PRINTF("\t0x%08x\n", ptr[j]); |
| BITS(ptr[j], 28, 28, "aux buffer id"); |
| BITS(ptr[j], 27, 24, "buffer id (7=depth, 3=back)"); |
| FLAG(ptr[j], 23, "use fence regs"); |
| FLAG(ptr[j], 22, "tiled surface"); |
| FLAG(ptr[j], 21, "tile walk ymajor"); |
| MBZ (ptr[j], 20, 14); |
| BITS(ptr[j], 13, 2, "dword pitch"); |
| MBZ (ptr[j], 2, 0); |
| j++; |
| } |
| |
| PRINTF("\t0x%08x -- buffer base address\n", ptr[j++]); |
| |
| stream->offset += len * sizeof(GLuint); |
| assert(j == len); |
| return GL_TRUE; |
| } |
| |
| static GLboolean i915_debug_packet( struct debug_stream *stream ) |
| { |
| GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); |
| GLuint cmd = *ptr; |
| |
| switch (((cmd >> 29) & 0x7)) { |
| case 0x0: |
| switch ((cmd >> 23) & 0x3f) { |
| case 0x0: |
| return debug(stream, "MI_NOOP", 1); |
| case 0x3: |
| return debug(stream, "MI_WAIT_FOR_EVENT", 1); |
| case 0x4: |
| return debug(stream, "MI_FLUSH", 1); |
| case 0xA: |
| debug(stream, "MI_BATCH_BUFFER_END", 1); |
| return GL_FALSE; |
| case 0x22: |
| return debug(stream, "MI_LOAD_REGISTER_IMM", 3); |
| case 0x31: |
| return debug_chain(stream, "MI_BATCH_BUFFER_START", 2); |
| default: |
| break; |
| } |
| break; |
| case 0x1: |
| break; |
| case 0x2: |
| switch ((cmd >> 22) & 0xff) { |
| case 0x50: |
| return debug_color_blit(stream, "XY_COLOR_BLT", (cmd & 0xff) + 2); |
| case 0x53: |
| return debug_copy_blit(stream, "XY_SRC_COPY_BLT", (cmd & 0xff) + 2); |
| default: |
| return debug(stream, "blit command", (cmd & 0xff) + 2); |
| } |
| break; |
| case 0x3: |
| switch ((cmd >> 24) & 0x1f) { |
| case 0x6: |
| return debug(stream, "3DSTATE_ANTI_ALIASING", 1); |
| case 0x7: |
| return debug(stream, "3DSTATE_RASTERIZATION_RULES", 1); |
| case 0x8: |
| return debug(stream, "3DSTATE_BACKFACE_STENCIL_OPS", 2); |
| case 0x9: |
| return debug(stream, "3DSTATE_BACKFACE_STENCIL_MASKS", 1); |
| case 0xb: |
| return debug(stream, "3DSTATE_INDEPENDENT_ALPHA_BLEND", 1); |
| case 0xc: |
| return debug(stream, "3DSTATE_MODES5", 1); |
| case 0xd: |
| return debug_modes4(stream, "3DSTATE_MODES4", 1); |
| case 0x15: |
| return debug(stream, "3DSTATE_FOG_COLOR", 1); |
| case 0x16: |
| return debug(stream, "3DSTATE_COORD_SET_BINDINGS", 1); |
| case 0x1c: |
| /* 3DState16NP */ |
| switch((cmd >> 19) & 0x1f) { |
| case 0x10: |
| return debug(stream, "3DSTATE_SCISSOR_ENABLE", 1); |
| case 0x11: |
| return debug(stream, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE", 1); |
| default: |
| break; |
| } |
| break; |
| case 0x1d: |
| /* 3DStateMW */ |
| switch ((cmd >> 16) & 0xff) { |
| case 0x0: |
| return debug_map_state(stream, "3DSTATE_MAP_STATE", (cmd & 0x1f) + 2); |
| case 0x1: |
| return debug_sampler_state(stream, "3DSTATE_SAMPLER_STATE", (cmd & 0x1f) + 2); |
| case 0x4: |
| return debug_load_immediate(stream, "3DSTATE_LOAD_STATE_IMMEDIATE", (cmd & 0xf) + 2); |
| case 0x5: |
| return debug_program(stream, "3DSTATE_PIXEL_SHADER_PROGRAM", (cmd & 0x1ff) + 2); |
| case 0x6: |
| return debug(stream, "3DSTATE_PIXEL_SHADER_CONSTANTS", (cmd & 0xff) + 2); |
| case 0x7: |
| return debug_load_indirect(stream, "3DSTATE_LOAD_INDIRECT", (cmd & 0xff) + 2); |
| case 0x80: |
| return debug(stream, "3DSTATE_DRAWING_RECTANGLE", (cmd & 0xffff) + 2); |
| case 0x81: |
| return debug(stream, "3DSTATE_SCISSOR_RECTANGLE", (cmd & 0xffff) + 2); |
| case 0x83: |
| return debug(stream, "3DSTATE_SPAN_STIPPLE", (cmd & 0xffff) + 2); |
| case 0x85: |
| return debug_dest_vars(stream, "3DSTATE_DEST_BUFFER_VARS", (cmd & 0xffff) + 2); |
| case 0x88: |
| return debug(stream, "3DSTATE_CONSTANT_BLEND_COLOR", (cmd & 0xffff) + 2); |
| case 0x89: |
| return debug(stream, "3DSTATE_FOG_MODE", (cmd & 0xffff) + 2); |
| case 0x8e: |
| return debug_buf_info(stream, "3DSTATE_BUFFER_INFO", (cmd & 0xffff) + 2); |
| case 0x97: |
| return debug(stream, "3DSTATE_DEPTH_OFFSET_SCALE", (cmd & 0xffff) + 2); |
| case 0x98: |
| return debug(stream, "3DSTATE_DEFAULT_Z", (cmd & 0xffff) + 2); |
| case 0x99: |
| return debug(stream, "3DSTATE_DEFAULT_DIFFUSE", (cmd & 0xffff) + 2); |
| case 0x9a: |
| return debug(stream, "3DSTATE_DEFAULT_SPECULAR", (cmd & 0xffff) + 2); |
| case 0x9c: |
| return debug(stream, "3DSTATE_CLEAR_PARAMETERS", (cmd & 0xffff) + 2); |
| default: |
| assert(0); |
| return 0; |
| } |
| break; |
| case 0x1e: |
| if (cmd & (1 << 23)) |
| return debug(stream, "???", (cmd & 0xffff) + 1); |
| else |
| return debug(stream, "", 1); |
| break; |
| case 0x1f: |
| if ((cmd & (1 << 23)) == 0) |
| return debug_prim(stream, "3DPRIM (inline)", 1, (cmd & 0x1ffff) + 2); |
| else if (cmd & (1 << 17)) |
| { |
| if ((cmd & 0xffff) == 0) |
| return debug_variable_length_prim(stream); |
| else |
| return debug_prim(stream, "3DPRIM (indexed)", 0, (((cmd & 0xffff) + 1) / 2) + 1); |
| } |
| else |
| return debug_prim(stream, "3DPRIM (indirect sequential)", 0, 2); |
| break; |
| default: |
| return debug(stream, "", 0); |
| } |
| default: |
| assert(0); |
| return 0; |
| } |
| |
| assert(0); |
| return 0; |
| } |
| |
| |
| |
| void |
| i915_dump_batchbuffer( GLuint *start, |
| GLuint *end ) |
| { |
| struct debug_stream stream; |
| GLuint bytes = (end - start) * 4; |
| GLboolean done = GL_FALSE; |
| |
| PRINTF("\n\nBATCH: (%d)\n", bytes / 4); |
| |
| stream.offset = 0; |
| stream.ptr = (char *)start; |
| stream.print_addresses = 0; |
| |
| while (!done && |
| stream.offset < bytes && |
| stream.offset >= 0) |
| { |
| if (!i915_debug_packet( &stream )) |
| break; |
| |
| assert(stream.offset <= bytes && |
| stream.offset >= 0); |
| } |
| |
| PRINTF("END-BATCH\n\n\n"); |
| } |
| |
| |