| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "glheader.h" |
| #include "enums.h" |
| #include "mtypes.h" |
| #include "macros.h" |
| #include "utils.h" |
| |
| #include "intel_screen.h" |
| #include "intel_batchbuffer.h" |
| #include "intel_ioctl.h" |
| #include "intel_regions.h" |
| |
| #include "i915_context.h" |
| #include "i915_reg.h" |
| |
| /* We touch almost everything: |
| */ |
| #define ACTIVE (I915_UPLOAD_INVARIENT | \ |
| I915_UPLOAD_CTX | \ |
| I915_UPLOAD_BUFFERS | \ |
| I915_UPLOAD_STIPPLE | \ |
| I915_UPLOAD_PROGRAM | \ |
| I915_UPLOAD_FOG | \ |
| I915_UPLOAD_TEX(0)) |
| |
| #define SET_STATE( i915, STATE ) \ |
| do { \ |
| i915->current->emitted &= ~ACTIVE; \ |
| i915->current = &i915->STATE; \ |
| i915->current->emitted &= ~ACTIVE; \ |
| } while (0) |
| |
| |
| static void |
| meta_no_stencil_write(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| |
| /* ctx->Driver.Enable( ctx, GL_STENCIL_TEST, GL_FALSE ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_TEST_ENABLE | |
| S5_STENCIL_WRITE_ENABLE); |
| |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| static void |
| meta_no_depth_write(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| |
| /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_FALSE ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_LIS6] &= ~(S6_DEPTH_TEST_ENABLE | |
| S6_DEPTH_WRITE_ENABLE); |
| |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| static void |
| meta_depth_replace(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| |
| /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_TRUE ) |
| * ctx->Driver.DepthMask( ctx, GL_TRUE ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_LIS6] |= (S6_DEPTH_TEST_ENABLE | |
| S6_DEPTH_WRITE_ENABLE); |
| |
| /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_TEST_FUNC_MASK; |
| i915->meta.Ctx[I915_CTXREG_LIS6] |= |
| COMPAREFUNC_ALWAYS << S6_DEPTH_TEST_FUNC_SHIFT; |
| |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| |
| /* Set stencil unit to replace always with the reference value. |
| */ |
| static void |
| meta_stencil_replace(struct intel_context *intel, |
| GLuint s_mask, GLuint s_clear) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| GLuint op = STENCILOP_REPLACE; |
| GLuint func = COMPAREFUNC_ALWAYS; |
| |
| /* ctx->Driver.Enable( ctx, GL_STENCIL_TEST, GL_TRUE ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_LIS5] |= (S5_STENCIL_TEST_ENABLE | |
| S5_STENCIL_WRITE_ENABLE); |
| |
| /* ctx->Driver.StencilMask( ctx, s_mask ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK; |
| |
| i915->meta.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK | |
| STENCIL_WRITE_MASK(s_mask)); |
| |
| /* ctx->Driver.StencilOp( ctx, GL_REPLACE, GL_REPLACE, GL_REPLACE ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_FAIL_MASK | |
| S5_STENCIL_PASS_Z_FAIL_MASK | |
| S5_STENCIL_PASS_Z_PASS_MASK); |
| |
| i915->meta.Ctx[I915_CTXREG_LIS5] |= ((op << S5_STENCIL_FAIL_SHIFT) | |
| (op << S5_STENCIL_PASS_Z_FAIL_SHIFT) | |
| (op << S5_STENCIL_PASS_Z_PASS_SHIFT)); |
| |
| |
| /* ctx->Driver.StencilFunc( ctx, GL_ALWAYS, s_ref, ~0 ) |
| */ |
| i915->meta.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK; |
| i915->meta.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK | |
| STENCIL_TEST_MASK(0xff)); |
| |
| i915->meta.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_REF_MASK | |
| S5_STENCIL_TEST_FUNC_MASK); |
| |
| i915->meta.Ctx[I915_CTXREG_LIS5] |= ((s_clear << S5_STENCIL_REF_SHIFT) | |
| (func << S5_STENCIL_TEST_FUNC_SHIFT)); |
| |
| |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| |
| static void |
| meta_color_mask(struct intel_context *intel, GLboolean state) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| const GLuint mask = (S5_WRITEDISABLE_RED | |
| S5_WRITEDISABLE_GREEN | |
| S5_WRITEDISABLE_BLUE | S5_WRITEDISABLE_ALPHA); |
| |
| /* Copy colormask state from "regular" hw context. |
| */ |
| if (state) { |
| i915->meta.Ctx[I915_CTXREG_LIS5] &= ~mask; |
| i915->meta.Ctx[I915_CTXREG_LIS5] |= |
| (i915->state.Ctx[I915_CTXREG_LIS5] & mask); |
| } |
| else |
| i915->meta.Ctx[I915_CTXREG_LIS5] |= mask; |
| |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| |
| |
| static void |
| meta_import_pixel_state(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| memcpy(i915->meta.Fog, i915->state.Fog, I915_FOG_SETUP_SIZE * 4); |
| |
| i915->meta.Ctx[I915_CTXREG_LIS5] = i915->state.Ctx[I915_CTXREG_LIS5]; |
| i915->meta.Ctx[I915_CTXREG_LIS6] = i915->state.Ctx[I915_CTXREG_LIS6]; |
| i915->meta.Ctx[I915_CTXREG_STATE4] = i915->state.Ctx[I915_CTXREG_STATE4]; |
| i915->meta.Ctx[I915_CTXREG_BLENDCOLOR1] = |
| i915->state.Ctx[I915_CTXREG_BLENDCOLOR1]; |
| i915->meta.Ctx[I915_CTXREG_IAB] = i915->state.Ctx[I915_CTXREG_IAB]; |
| |
| i915->meta.Buffer[I915_DESTREG_SENABLE] = |
| i915->state.Buffer[I915_DESTREG_SENABLE]; |
| i915->meta.Buffer[I915_DESTREG_SR1] = i915->state.Buffer[I915_DESTREG_SR1]; |
| i915->meta.Buffer[I915_DESTREG_SR2] = i915->state.Buffer[I915_DESTREG_SR2]; |
| |
| i915->meta.emitted &= ~I915_UPLOAD_FOG; |
| i915->meta.emitted &= ~I915_UPLOAD_BUFFERS; |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| |
| |
| |
| #define REG( type, nr ) (((type)<<5)|(nr)) |
| |
| #define REG_R(x) REG(REG_TYPE_R, x) |
| #define REG_T(x) REG(REG_TYPE_T, x) |
| #define REG_CONST(x) REG(REG_TYPE_CONST, x) |
| #define REG_S(x) REG(REG_TYPE_S, x) |
| #define REG_OC REG(REG_TYPE_OC, 0) |
| #define REG_OD REG(REG_TYPE_OD, 0) |
| #define REG_U(x) REG(REG_TYPE_U, x) |
| |
| #define REG_T_DIFFUSE REG(REG_TYPE_T, T_DIFFUSE) |
| #define REG_T_SPECULAR REG(REG_TYPE_T, T_SPECULAR) |
| #define REG_T_FOG_W REG(REG_TYPE_T, T_FOG_W) |
| #define REG_T_TEX(x) REG(REG_TYPE_T, x) |
| |
| |
| #define A0_DEST_REG( reg ) ( (reg) << A0_DEST_NR_SHIFT ) |
| #define A0_SRC0_REG( reg ) ( (reg) << A0_SRC0_NR_SHIFT ) |
| #define A1_SRC1_REG( reg ) ( (reg) << A1_SRC1_NR_SHIFT ) |
| #define A1_SRC2_REG( reg ) ( (reg) << A1_SRC2_NR_SHIFT ) |
| #define A2_SRC2_REG( reg ) ( (reg) << A2_SRC2_NR_SHIFT ) |
| #define D0_DECL_REG( reg ) ( (reg) << D0_NR_SHIFT ) |
| #define T0_DEST_REG( reg ) ( (reg) << T0_DEST_NR_SHIFT ) |
| |
| #define T0_SAMPLER( unit ) ((unit)<<T0_SAMPLER_NR_SHIFT) |
| |
| #define T1_ADDRESS_REG( type, nr ) (((type)<<T1_ADDRESS_REG_TYPE_SHIFT)| \ |
| ((nr)<<T1_ADDRESS_REG_NR_SHIFT)) |
| |
| |
| #define A1_SRC0_XYZW ((SRC_X << A1_SRC0_CHANNEL_X_SHIFT) | \ |
| (SRC_Y << A1_SRC0_CHANNEL_Y_SHIFT) | \ |
| (SRC_Z << A1_SRC0_CHANNEL_Z_SHIFT) | \ |
| (SRC_W << A1_SRC0_CHANNEL_W_SHIFT)) |
| |
| #define A1_SRC1_XY ((SRC_X << A1_SRC1_CHANNEL_X_SHIFT) | \ |
| (SRC_Y << A1_SRC1_CHANNEL_Y_SHIFT)) |
| |
| #define A2_SRC1_ZW ((SRC_Z << A2_SRC1_CHANNEL_Z_SHIFT) | \ |
| (SRC_W << A2_SRC1_CHANNEL_W_SHIFT)) |
| |
| #define A2_SRC2_XYZW ((SRC_X << A2_SRC2_CHANNEL_X_SHIFT) | \ |
| (SRC_Y << A2_SRC2_CHANNEL_Y_SHIFT) | \ |
| (SRC_Z << A2_SRC2_CHANNEL_Z_SHIFT) | \ |
| (SRC_W << A2_SRC2_CHANNEL_W_SHIFT)) |
| |
| |
| |
| |
| |
| static void |
| meta_no_texture(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| |
| static const GLuint prog[] = { |
| _3DSTATE_PIXEL_SHADER_PROGRAM, |
| |
| /* Declare incoming diffuse color: |
| */ |
| (D0_DCL | D0_DECL_REG(REG_T_DIFFUSE) | D0_CHANNEL_ALL), |
| D1_MBZ, |
| D2_MBZ, |
| |
| /* output-color = mov(t_diffuse) |
| */ |
| (A0_MOV | |
| A0_DEST_REG(REG_OC) | |
| A0_DEST_CHANNEL_ALL | A0_SRC0_REG(REG_T_DIFFUSE)), |
| (A1_SRC0_XYZW), |
| 0, |
| }; |
| |
| |
| memcpy(i915->meta.Program, prog, sizeof(prog)); |
| i915->meta.ProgramSize = sizeof(prog) / sizeof(*prog); |
| i915->meta.Program[0] |= i915->meta.ProgramSize - 2; |
| i915->meta.emitted &= ~I915_UPLOAD_PROGRAM; |
| } |
| |
| static void |
| meta_texture_blend_replace(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| |
| static const GLuint prog[] = { |
| _3DSTATE_PIXEL_SHADER_PROGRAM, |
| |
| /* Declare the sampler: |
| */ |
| (D0_DCL | D0_DECL_REG(REG_S(0)) | D0_SAMPLE_TYPE_2D | D0_CHANNEL_NONE), |
| D1_MBZ, |
| D2_MBZ, |
| |
| /* Declare the interpolated texture coordinate: |
| */ |
| (D0_DCL | D0_DECL_REG(REG_T_TEX(0)) | D0_CHANNEL_ALL), |
| D1_MBZ, |
| D2_MBZ, |
| |
| /* output-color = texld(sample0, texcoord0) |
| */ |
| (T0_TEXLD | T0_DEST_REG(REG_OC) | T0_SAMPLER(0)), |
| T1_ADDRESS_REG(REG_TYPE_T, 0), |
| T2_MBZ |
| }; |
| |
| memcpy(i915->meta.Program, prog, sizeof(prog)); |
| i915->meta.ProgramSize = sizeof(prog) / sizeof(*prog); |
| i915->meta.Program[0] |= i915->meta.ProgramSize - 2; |
| i915->meta.emitted &= ~I915_UPLOAD_PROGRAM; |
| } |
| |
| |
| |
| |
| |
| /* Set up an arbitary piece of memory as a rectangular texture |
| * (including the front or back buffer). |
| */ |
| static GLboolean |
| meta_tex_rect_source(struct intel_context *intel, |
| dri_bo *buffer, |
| GLuint offset, |
| GLuint pitch, GLuint height, GLenum format, GLenum type) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| GLuint unit = 0; |
| GLint numLevels = 1; |
| GLuint *state = i915->meta.Tex[0]; |
| GLuint textureFormat; |
| GLuint cpp; |
| |
| /* A full implementation of this would do the upload through |
| * glTexImage2d, and get all the conversion operations at that |
| * point. We are restricted, but still at least have access to the |
| * fragment program swizzle. |
| */ |
| switch (format) { |
| case GL_BGRA: |
| switch (type) { |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| case GL_UNSIGNED_BYTE: |
| textureFormat = (MAPSURF_32BIT | MT_32BIT_ARGB8888); |
| cpp = 4; |
| break; |
| default: |
| return GL_FALSE; |
| } |
| break; |
| case GL_RGBA: |
| switch (type) { |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| case GL_UNSIGNED_BYTE: |
| textureFormat = (MAPSURF_32BIT | MT_32BIT_ABGR8888); |
| cpp = 4; |
| break; |
| default: |
| return GL_FALSE; |
| } |
| break; |
| case GL_BGR: |
| switch (type) { |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| textureFormat = (MAPSURF_16BIT | MT_16BIT_RGB565); |
| cpp = 2; |
| break; |
| default: |
| return GL_FALSE; |
| } |
| break; |
| case GL_RGB: |
| switch (type) { |
| case GL_UNSIGNED_SHORT_5_6_5: |
| textureFormat = (MAPSURF_16BIT | MT_16BIT_RGB565); |
| cpp = 2; |
| break; |
| default: |
| return GL_FALSE; |
| } |
| break; |
| |
| default: |
| return GL_FALSE; |
| } |
| |
| |
| if ((pitch * cpp) & 3) { |
| _mesa_printf("%s: texture is not dword pitch\n", __FUNCTION__); |
| return GL_FALSE; |
| } |
| |
| /* intel_region_release(&i915->meta.tex_region[0]); */ |
| /* intel_region_reference(&i915->meta.tex_region[0], region); */ |
| i915->meta.tex_buffer[0] = buffer; |
| i915->meta.tex_offset[0] = offset; |
| |
| state[I915_TEXREG_MS3] = (((height - 1) << MS3_HEIGHT_SHIFT) | |
| ((pitch - 1) << MS3_WIDTH_SHIFT) | |
| textureFormat | MS3_USE_FENCE_REGS); |
| |
| state[I915_TEXREG_MS4] = (((((pitch * cpp) / 4) - 1) << MS4_PITCH_SHIFT) | |
| MS4_CUBE_FACE_ENA_MASK | |
| ((((numLevels - 1) * 4)) << MS4_MAX_LOD_SHIFT)); |
| |
| state[I915_TEXREG_SS2] = ((FILTER_NEAREST << SS2_MIN_FILTER_SHIFT) | |
| (MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT) | |
| (FILTER_NEAREST << SS2_MAG_FILTER_SHIFT)); |
| |
| state[I915_TEXREG_SS3] = ((TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT) | |
| (TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT) | |
| (TEXCOORDMODE_WRAP << SS3_TCZ_ADDR_MODE_SHIFT) | |
| (unit << SS3_TEXTUREMAP_INDEX_SHIFT)); |
| |
| state[I915_TEXREG_SS4] = 0; |
| |
| i915->meta.emitted &= ~I915_UPLOAD_TEX(0); |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Set the color and depth drawing region for meta ops. |
| */ |
| static void |
| meta_draw_region(struct intel_context *intel, |
| struct intel_region *color_region, |
| struct intel_region *depth_region) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| i915_state_draw_region(intel, &i915->meta, color_region, depth_region); |
| } |
| |
| |
| static void |
| set_vertex_format(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| |
| i915->meta.Ctx[I915_CTXREG_LIS2] = |
| (S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D) | |
| S2_TEXCOORD_FMT(1, TEXCOORDFMT_NOT_PRESENT) | |
| S2_TEXCOORD_FMT(2, TEXCOORDFMT_NOT_PRESENT) | |
| S2_TEXCOORD_FMT(3, TEXCOORDFMT_NOT_PRESENT) | |
| S2_TEXCOORD_FMT(4, TEXCOORDFMT_NOT_PRESENT) | |
| S2_TEXCOORD_FMT(5, TEXCOORDFMT_NOT_PRESENT) | |
| S2_TEXCOORD_FMT(6, TEXCOORDFMT_NOT_PRESENT) | |
| S2_TEXCOORD_FMT(7, TEXCOORDFMT_NOT_PRESENT)); |
| |
| i915->meta.Ctx[I915_CTXREG_LIS4] &= ~S4_VFMT_MASK; |
| |
| i915->meta.Ctx[I915_CTXREG_LIS4] |= (S4_VFMT_COLOR | S4_VFMT_XYZ); |
| |
| i915->meta.emitted &= ~I915_UPLOAD_CTX; |
| } |
| |
| |
| |
| /* Operations where the 3D engine is decoupled temporarily from the |
| * current GL state and used for other purposes than simply rendering |
| * incoming triangles. |
| */ |
| static void |
| install_meta_state(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| memcpy(&i915->meta, &i915->initial, sizeof(i915->meta)); |
| i915->meta.active = ACTIVE; |
| i915->meta.emitted = 0; |
| |
| SET_STATE(i915, meta); |
| set_vertex_format(intel); |
| meta_no_texture(intel); |
| } |
| |
| static void |
| leave_meta_state(struct intel_context *intel) |
| { |
| struct i915_context *i915 = i915_context(&intel->ctx); |
| intel_region_release(&i915->meta.draw_region); |
| intel_region_release(&i915->meta.depth_region); |
| /* intel_region_release(&i915->meta.tex_region[0]); */ |
| SET_STATE(i915, state); |
| } |
| |
| |
| |
| void |
| i915InitMetaFuncs(struct i915_context *i915) |
| { |
| i915->intel.vtbl.install_meta_state = install_meta_state; |
| i915->intel.vtbl.leave_meta_state = leave_meta_state; |
| i915->intel.vtbl.meta_no_depth_write = meta_no_depth_write; |
| i915->intel.vtbl.meta_no_stencil_write = meta_no_stencil_write; |
| i915->intel.vtbl.meta_stencil_replace = meta_stencil_replace; |
| i915->intel.vtbl.meta_depth_replace = meta_depth_replace; |
| i915->intel.vtbl.meta_color_mask = meta_color_mask; |
| i915->intel.vtbl.meta_no_texture = meta_no_texture; |
| i915->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace; |
| i915->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source; |
| i915->intel.vtbl.meta_draw_region = meta_draw_region; |
| i915->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state; |
| } |