blob: f79d00ddcf30d730f9ce9b4c7ad484870b001249 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <strings.h>
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "tnl/t_context.h"
#include "intel_batchbuffer.h"
#include "i915_reg.h"
#include "i915_context.h"
#include "i915_program.h"
#define A0_DEST( reg ) (((reg)&UREG_TYPE_NR_MASK)>>UREG_A0_DEST_SHIFT_LEFT)
#define D0_DEST( reg ) (((reg)&UREG_TYPE_NR_MASK)>>UREG_A0_DEST_SHIFT_LEFT)
#define T0_DEST( reg ) (((reg)&UREG_TYPE_NR_MASK)>>UREG_A0_DEST_SHIFT_LEFT)
#define A0_SRC0( reg ) (((reg)&UREG_MASK)>>UREG_A0_SRC0_SHIFT_LEFT)
#define A1_SRC0( reg ) (((reg)&UREG_MASK)<<UREG_A1_SRC0_SHIFT_RIGHT)
#define A1_SRC1( reg ) (((reg)&UREG_MASK)>>UREG_A1_SRC1_SHIFT_LEFT)
#define A2_SRC1( reg ) (((reg)&UREG_MASK)<<UREG_A2_SRC1_SHIFT_RIGHT)
#define A2_SRC2( reg ) (((reg)&UREG_MASK)>>UREG_A2_SRC2_SHIFT_LEFT)
/* These are special, and don't have swizzle/negate bits.
*/
#define T0_SAMPLER( reg ) (GET_UREG_NR(reg)<<T0_SAMPLER_NR_SHIFT)
#define T1_ADDRESS_REG( reg ) ((GET_UREG_NR(reg)<<T1_ADDRESS_REG_NR_SHIFT) | \
(GET_UREG_TYPE(reg)<<T1_ADDRESS_REG_TYPE_SHIFT))
/* Macros for translating UREG's into the various register fields used
* by the I915 programmable unit.
*/
#define UREG_A0_DEST_SHIFT_LEFT (UREG_TYPE_SHIFT - A0_DEST_TYPE_SHIFT)
#define UREG_A0_SRC0_SHIFT_LEFT (UREG_TYPE_SHIFT - A0_SRC0_TYPE_SHIFT)
#define UREG_A1_SRC0_SHIFT_RIGHT (A1_SRC0_CHANNEL_W_SHIFT - UREG_CHANNEL_W_SHIFT)
#define UREG_A1_SRC1_SHIFT_LEFT (UREG_TYPE_SHIFT - A1_SRC1_TYPE_SHIFT)
#define UREG_A2_SRC1_SHIFT_RIGHT (A2_SRC1_CHANNEL_W_SHIFT - UREG_CHANNEL_W_SHIFT)
#define UREG_A2_SRC2_SHIFT_LEFT (UREG_TYPE_SHIFT - A2_SRC2_TYPE_SHIFT)
#define UREG_MASK 0xffffff00
#define UREG_TYPE_NR_MASK ((REG_TYPE_MASK << UREG_TYPE_SHIFT) | \
(REG_NR_MASK << UREG_NR_SHIFT))
#define I915_CONSTFLAG_PARAM 0x1f
GLuint
i915_get_temp(struct i915_fragment_program *p)
{
int bit = ffs(~p->temp_flag);
if (!bit) {
fprintf(stderr, "%s: out of temporaries\n", __FILE__);
exit(1);
}
p->temp_flag |= 1 << (bit - 1);
return UREG(REG_TYPE_R, (bit - 1));
}
GLuint
i915_get_utemp(struct i915_fragment_program * p)
{
int bit = ffs(~p->utemp_flag);
if (!bit) {
fprintf(stderr, "%s: out of temporaries\n", __FILE__);
exit(1);
}
p->utemp_flag |= 1 << (bit - 1);
return UREG(REG_TYPE_U, (bit - 1));
}
void
i915_release_utemps(struct i915_fragment_program *p)
{
p->utemp_flag = ~0x7;
}
GLuint
i915_emit_decl(struct i915_fragment_program *p,
GLuint type, GLuint nr, GLuint d0_flags)
{
GLuint reg = UREG(type, nr);
if (type == REG_TYPE_T) {
if (p->decl_t & (1 << nr))
return reg;
p->decl_t |= (1 << nr);
}
else if (type == REG_TYPE_S) {
if (p->decl_s & (1 << nr))
return reg;
p->decl_s |= (1 << nr);
}
else
return reg;
*(p->decl++) = (D0_DCL | D0_DEST(reg) | d0_flags);
*(p->decl++) = D1_MBZ;
*(p->decl++) = D2_MBZ;
p->nr_decl_insn++;
return reg;
}
GLuint
i915_emit_arith(struct i915_fragment_program * p,
GLuint op,
GLuint dest,
GLuint mask,
GLuint saturate, GLuint src0, GLuint src1, GLuint src2)
{
GLuint c[3];
GLuint nr_const = 0;
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest));
assert(dest);
if (GET_UREG_TYPE(src0) == REG_TYPE_CONST)
c[nr_const++] = 0;
if (GET_UREG_TYPE(src1) == REG_TYPE_CONST)
c[nr_const++] = 1;
if (GET_UREG_TYPE(src2) == REG_TYPE_CONST)
c[nr_const++] = 2;
/* Recursively call this function to MOV additional const values
* into temporary registers. Use utemp registers for this -
* currently shouldn't be possible to run out, but keep an eye on
* this.
*/
if (nr_const > 1) {
GLuint s[3], first, i, old_utemp_flag;
s[0] = src0;
s[1] = src1;
s[2] = src2;
old_utemp_flag = p->utemp_flag;
first = GET_UREG_NR(s[c[0]]);
for (i = 1; i < nr_const; i++) {
if (GET_UREG_NR(s[c[i]]) != first) {
GLuint tmp = i915_get_utemp(p);
i915_emit_arith(p, A0_MOV, tmp, A0_DEST_CHANNEL_ALL, 0,
s[c[i]], 0, 0);
s[c[i]] = tmp;
}
}
src0 = s[0];
src1 = s[1];
src2 = s[2];
p->utemp_flag = old_utemp_flag; /* restore */
}
*(p->csr++) = (op | A0_DEST(dest) | mask | saturate | A0_SRC0(src0));
*(p->csr++) = (A1_SRC0(src0) | A1_SRC1(src1));
*(p->csr++) = (A2_SRC1(src1) | A2_SRC2(src2));
p->nr_alu_insn++;
return dest;
}
static GLuint get_free_rreg (struct i915_fragment_program *p,
GLuint live_regs)
{
int bit = ffs(~live_regs);
if (!bit) {
i915_program_error(p, "Can't find free R reg");
return UREG_BAD;
}
return UREG(REG_TYPE_R, bit - 1);
}
GLuint i915_emit_texld( struct i915_fragment_program *p,
GLuint live_regs,
GLuint dest,
GLuint destmask,
GLuint sampler,
GLuint coord,
GLuint op )
{
if (coord != UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord))) {
/* With the help of the "needed registers" table created earlier, pick
* a register we can MOV the swizzled TC to (since TEX doesn't support
* swizzled sources) */
GLuint swizCoord = get_free_rreg(p, live_regs);
if (swizCoord == UREG_BAD)
return 0;
i915_emit_arith( p, A0_MOV, swizCoord, A0_DEST_CHANNEL_ALL, 0, coord, 0, 0 );
coord = swizCoord;
}
/* Don't worry about saturate as we only support texture formats
* that are always in the 0..1 range.
*/
if (destmask != A0_DEST_CHANNEL_ALL) {
GLuint tmp = i915_get_utemp(p);
i915_emit_texld( p, 0, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, op );
i915_emit_arith( p, A0_MOV, dest, destmask, 0, tmp, 0, 0 );
return dest;
}
else {
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
if (GET_UREG_TYPE(coord) != REG_TYPE_T) {
p->nr_tex_indirect++;
}
*(p->csr++) = (op |
T0_DEST( dest ) |
T0_SAMPLER( sampler ));
*(p->csr++) = T1_ADDRESS_REG( coord );
*(p->csr++) = T2_MBZ;
p->nr_tex_insn++;
return dest;
}
}
GLuint
i915_emit_const1f(struct i915_fragment_program * p, GLfloat c0)
{
GLint reg, idx;
if (c0 == 0.0)
return swizzle(UREG(REG_TYPE_R, 0), ZERO, ZERO, ZERO, ZERO);
if (c0 == 1.0)
return swizzle(UREG(REG_TYPE_R, 0), ONE, ONE, ONE, ONE);
for (reg = 0; reg < I915_MAX_CONSTANT; reg++) {
if (p->constant_flags[reg] == I915_CONSTFLAG_PARAM)
continue;
for (idx = 0; idx < 4; idx++) {
if (!(p->constant_flags[reg] & (1 << idx)) ||
p->constant[reg][idx] == c0) {
p->constant[reg][idx] = c0;
p->constant_flags[reg] |= 1 << idx;
if (reg + 1 > p->nr_constants)
p->nr_constants = reg + 1;
return swizzle(UREG(REG_TYPE_CONST, reg), idx, ZERO, ZERO, ONE);
}
}
}
fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
p->error = 1;
return 0;
}
GLuint
i915_emit_const2f(struct i915_fragment_program * p, GLfloat c0, GLfloat c1)
{
GLint reg, idx;
if (c0 == 0.0)
return swizzle(i915_emit_const1f(p, c1), ZERO, X, Z, W);
if (c0 == 1.0)
return swizzle(i915_emit_const1f(p, c1), ONE, X, Z, W);
if (c1 == 0.0)
return swizzle(i915_emit_const1f(p, c0), X, ZERO, Z, W);
if (c1 == 1.0)
return swizzle(i915_emit_const1f(p, c0), X, ONE, Z, W);
for (reg = 0; reg < I915_MAX_CONSTANT; reg++) {
if (p->constant_flags[reg] == 0xf ||
p->constant_flags[reg] == I915_CONSTFLAG_PARAM)
continue;
for (idx = 0; idx < 3; idx++) {
if (!(p->constant_flags[reg] & (3 << idx))) {
p->constant[reg][idx] = c0;
p->constant[reg][idx + 1] = c1;
p->constant_flags[reg] |= 3 << idx;
if (reg + 1 > p->nr_constants)
p->nr_constants = reg + 1;
return swizzle(UREG(REG_TYPE_CONST, reg), idx, idx + 1, ZERO,
ONE);
}
}
}
fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
p->error = 1;
return 0;
}
GLuint
i915_emit_const4f(struct i915_fragment_program * p,
GLfloat c0, GLfloat c1, GLfloat c2, GLfloat c3)
{
GLint reg;
for (reg = 0; reg < I915_MAX_CONSTANT; reg++) {
if (p->constant_flags[reg] == 0xf &&
p->constant[reg][0] == c0 &&
p->constant[reg][1] == c1 &&
p->constant[reg][2] == c2 && p->constant[reg][3] == c3) {
return UREG(REG_TYPE_CONST, reg);
}
else if (p->constant_flags[reg] == 0) {
p->constant[reg][0] = c0;
p->constant[reg][1] = c1;
p->constant[reg][2] = c2;
p->constant[reg][3] = c3;
p->constant_flags[reg] = 0xf;
if (reg + 1 > p->nr_constants)
p->nr_constants = reg + 1;
return UREG(REG_TYPE_CONST, reg);
}
}
fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
p->error = 1;
return 0;
}
GLuint
i915_emit_const4fv(struct i915_fragment_program * p, const GLfloat * c)
{
return i915_emit_const4f(p, c[0], c[1], c[2], c[3]);
}
GLuint
i915_emit_param4fv(struct i915_fragment_program * p, const GLfloat * values)
{
GLint reg, i;
for (i = 0; i < p->nr_params; i++) {
if (p->param[i].values == values)
return UREG(REG_TYPE_CONST, p->param[i].reg);
}
for (reg = 0; reg < I915_MAX_CONSTANT; reg++) {
if (p->constant_flags[reg] == 0) {
p->constant_flags[reg] = I915_CONSTFLAG_PARAM;
i = p->nr_params++;
p->param[i].values = values;
p->param[i].reg = reg;
p->params_uptodate = 0;
if (reg + 1 > p->nr_constants)
p->nr_constants = reg + 1;
return UREG(REG_TYPE_CONST, reg);
}
}
fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
p->error = 1;
return 0;
}
void
i915_program_error(struct i915_fragment_program *p, const char *msg)
{
_mesa_problem(NULL, "i915_program_error: %s", msg);
p->error = 1;
}
void
i915_init_program(struct i915_context *i915, struct i915_fragment_program *p)
{
GLcontext *ctx = &i915->intel.ctx;
p->translated = 0;
p->params_uptodate = 0;
p->on_hardware = 0;
p->error = 0;
p->nr_tex_indirect = 1; /* correct? */
p->nr_tex_insn = 0;
p->nr_alu_insn = 0;
p->nr_decl_insn = 0;
p->ctx = ctx;
memset(p->constant_flags, 0, sizeof(p->constant_flags));
p->nr_constants = 0;
p->csr = p->program;
p->decl = p->declarations;
p->decl_s = 0;
p->decl_t = 0;
p->temp_flag = 0xffff000;
p->utemp_flag = ~0x7;
p->wpos_tex = -1;
p->depth_written = 0;
p->nr_params = 0;
*(p->decl++) = _3DSTATE_PIXEL_SHADER_PROGRAM;
}
void
i915_fini_program(struct i915_fragment_program *p)
{
GLuint program_size = p->csr - p->program;
GLuint decl_size = p->decl - p->declarations;
if (p->nr_tex_indirect > I915_MAX_TEX_INDIRECT)
i915_program_error(p, "Exceeded max nr indirect texture lookups");
if (p->nr_tex_insn > I915_MAX_TEX_INSN)
i915_program_error(p, "Exceeded max TEX instructions");
if (p->nr_alu_insn > I915_MAX_ALU_INSN)
i915_program_error(p, "Exceeded max ALU instructions");
if (p->nr_decl_insn > I915_MAX_DECL_INSN)
i915_program_error(p, "Exceeded max DECL instructions");
if (p->error) {
p->FragProg.Base.NumNativeInstructions = 0;
p->FragProg.Base.NumNativeAluInstructions = 0;
p->FragProg.Base.NumNativeTexInstructions = 0;
p->FragProg.Base.NumNativeTexIndirections = 0;
}
else {
p->FragProg.Base.NumNativeInstructions = (p->nr_alu_insn +
p->nr_tex_insn +
p->nr_decl_insn);
p->FragProg.Base.NumNativeAluInstructions = p->nr_alu_insn;
p->FragProg.Base.NumNativeTexInstructions = p->nr_tex_insn;
p->FragProg.Base.NumNativeTexIndirections = p->nr_tex_indirect;
}
p->declarations[0] |= program_size + decl_size - 2;
}
void
i915_upload_program(struct i915_context *i915,
struct i915_fragment_program *p)
{
GLuint program_size = p->csr - p->program;
GLuint decl_size = p->decl - p->declarations;
FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, p->error);
/* Could just go straight to the batchbuffer from here:
*/
if (i915->state.ProgramSize != (program_size + decl_size) ||
memcmp(i915->state.Program + decl_size, p->program,
program_size * sizeof(int)) != 0) {
I915_STATECHANGE(i915, I915_UPLOAD_PROGRAM);
memcpy(i915->state.Program, p->declarations, decl_size * sizeof(int));
memcpy(i915->state.Program + decl_size, p->program,
program_size * sizeof(int));
i915->state.ProgramSize = decl_size + program_size;
}
/* Always seemed to get a failure if I used memcmp() to
* shortcircuit this state upload. Needs further investigation?
*/
if (p->nr_constants) {
GLuint nr = p->nr_constants;
I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANTS, 1);
I915_STATECHANGE(i915, I915_UPLOAD_CONSTANTS);
i915->state.Constant[0] = _3DSTATE_PIXEL_SHADER_CONSTANTS | ((nr) * 4);
i915->state.Constant[1] = (1 << (nr - 1)) | ((1 << (nr - 1)) - 1);
memcpy(&i915->state.Constant[2], p->constant, 4 * sizeof(int) * (nr));
i915->state.ConstantSize = 2 + (nr) * 4;
if (0) {
GLuint i;
for (i = 0; i < nr; i++) {
fprintf(stderr, "const[%d]: %f %f %f %f\n", i,
p->constant[i][0],
p->constant[i][1], p->constant[i][2], p->constant[i][3]);
}
}
}
else {
I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANTS, 0);
}
p->on_hardware = 1;
}