| /* -*- c-basic-offset: 4 -*- */ |
| /* |
| * Copyright © 2007 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Eric Anholt <eric@anholt.net> |
| * |
| */ |
| |
| /** @file intel_decode.c |
| * This file contains code to print out batchbuffer contents in a |
| * human-readable format. |
| * |
| * The current version only supports i915 packets, and only pretty-prints a |
| * subset of them. The intention is for it to make just a best attempt to |
| * decode, but never crash in the process. |
| */ |
| |
| #include <stdio.h> |
| #include <stdarg.h> |
| #include <inttypes.h> |
| |
| #include "intel_decode.h" |
| #include "intel_chipset.h" |
| |
| #define BUFFER_FAIL(_count, _len, _name) do { \ |
| fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ |
| (_name), (_count), (_len)); \ |
| (*failures)++; \ |
| return count; \ |
| } while (0) |
| |
| static FILE *out; |
| static uint32_t saved_s2 = 0, saved_s4 = 0; |
| static char saved_s2_set = 0, saved_s4_set = 0; |
| |
| static float |
| int_as_float(uint32_t intval) |
| { |
| union intfloat { |
| uint32_t i; |
| float f; |
| } uval; |
| |
| uval.i = intval; |
| return uval.f; |
| } |
| |
| static void |
| instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index, |
| char *fmt, ...) |
| { |
| va_list va; |
| |
| fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index], |
| index == 0 ? "" : " "); |
| va_start(va, fmt); |
| vfprintf(out, fmt, va); |
| va_end(va); |
| } |
| |
| |
| static int |
| decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) |
| { |
| unsigned int opcode; |
| |
| struct { |
| uint32_t opcode; |
| int min_len; |
| int max_len; |
| char *name; |
| } opcodes_mi[] = { |
| { 0x08, 1, 1, "MI_ARB_ON_OFF" }, |
| { 0x0a, 1, 1, "MI_BATCH_BUFFER_END" }, |
| { 0x31, 2, 2, "MI_BATCH_BUFFER_START" }, |
| { 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, |
| { 0x04, 1, 1, "MI_FLUSH" }, |
| { 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" }, |
| { 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, |
| { 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, |
| { 0x00, 1, 1, "MI_NOOP" }, |
| { 0x11, 2, 2, "MI_OVERLAY_FLIP" }, |
| { 0x07, 1, 1, "MI_REPORT_HEAD" }, |
| { 0x18, 2, 2, "MI_SET_CONTEXT" }, |
| { 0x20, 3, 4, "MI_STORE_DATA_IMM" }, |
| { 0x21, 3, 4, "MI_STORE_DATA_INDEX" }, |
| { 0x24, 3, 3, "MI_STORE_REGISTER_MEM" }, |
| { 0x02, 1, 1, "MI_USER_INTERRUPT" }, |
| { 0x03, 1, 1, "MI_WAIT_FOR_EVENT" }, |
| }; |
| |
| |
| for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); |
| opcode++) { |
| if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { |
| unsigned int len = 1, i; |
| |
| instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name); |
| if (opcodes_mi[opcode].max_len > 1) { |
| len = (data[0] & 0x000000ff) + 2; |
| if (len < opcodes_mi[opcode].min_len || |
| len > opcodes_mi[opcode].max_len) |
| { |
| fprintf(out, "Bad length in %s\n", |
| opcodes_mi[opcode].name); |
| } |
| } |
| |
| for (i = 1; i < len; i++) { |
| if (i >= count) |
| BUFFER_FAIL(count, len, opcodes_mi[opcode].name); |
| instr_out(data, hw_offset, i, "dword %d\n", i); |
| } |
| |
| return len; |
| } |
| } |
| |
| instr_out(data, hw_offset, 0, "MI UNKNOWN\n"); |
| (*failures)++; |
| return 1; |
| } |
| |
| static int |
| decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures) |
| { |
| unsigned int opcode, len; |
| char *format = NULL; |
| |
| struct { |
| uint32_t opcode; |
| int min_len; |
| int max_len; |
| char *name; |
| } opcodes_2d[] = { |
| { 0x40, 5, 5, "COLOR_BLT" }, |
| { 0x43, 6, 6, "SRC_COPY_BLT" }, |
| { 0x01, 8, 8, "XY_SETUP_BLT" }, |
| { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" }, |
| { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" }, |
| { 0x24, 2, 2, "XY_PIXEL_BLT" }, |
| { 0x25, 3, 3, "XY_SCANLINES_BLT" }, |
| { 0x26, 4, 4, "Y_TEXT_BLT" }, |
| { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" }, |
| { 0x50, 6, 6, "XY_COLOR_BLT" }, |
| { 0x51, 6, 6, "XY_PAT_BLT" }, |
| { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" }, |
| { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" }, |
| { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" }, |
| { 0x52, 9, 9, "XY_MONO_PAT_BLT" }, |
| { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" }, |
| { 0x53, 8, 8, "XY_SRC_COPY_BLT" }, |
| { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" }, |
| { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" }, |
| { 0x55, 9, 9, "XY_FULL_BLT" }, |
| { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" }, |
| { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" }, |
| { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" }, |
| { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" }, |
| { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" }, |
| }; |
| |
| switch ((data[0] & 0x1fc00000) >> 22) { |
| case 0x50: |
| instr_out(data, hw_offset, 0, |
| "XY_COLOR_BLT (rgb %sabled, alpha %sabled)\n", |
| (data[0] & (1 << 20)) ? "en" : "dis", |
| (data[0] & (1 << 21)) ? "en" : "dis"); |
| |
| len = (data[0] & 0x000000ff) + 2; |
| if (len != 6) |
| fprintf(out, "Bad count in XY_COLOR_BLT\n"); |
| if (count < 6) |
| BUFFER_FAIL(count, len, "XY_COLOR_BLT"); |
| |
| switch ((data[1] >> 24) & 0x3) { |
| case 0: |
| format="8"; |
| break; |
| case 1: |
| format="565"; |
| break; |
| case 2: |
| format="1555"; |
| break; |
| case 3: |
| format="8888"; |
| break; |
| } |
| |
| instr_out(data, hw_offset, 1, "format %s, pitch %d, " |
| "clipping %sabled\n", format, |
| data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis"); |
| instr_out(data, hw_offset, 2, "(%d,%d)\n", |
| data[2] & 0xffff, data[2] >> 16); |
| instr_out(data, hw_offset, 3, "(%d,%d)\n", |
| data[3] & 0xffff, data[3] >> 16); |
| instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]); |
| instr_out(data, hw_offset, 5, "color\n"); |
| return len; |
| case 0x53: |
| instr_out(data, hw_offset, 0, |
| "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled)\n", |
| (data[0] & (1 << 20)) ? "en" : "dis", |
| (data[0] & (1 << 21)) ? "en" : "dis"); |
| |
| len = (data[0] & 0x000000ff) + 2; |
| if (len != 8) |
| fprintf(out, "Bad count in XY_SRC_COPY_BLT\n"); |
| if (count < 8) |
| BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT"); |
| |
| switch ((data[1] >> 24) & 0x3) { |
| case 0: |
| format="8"; |
| break; |
| case 1: |
| format="565"; |
| break; |
| case 2: |
| format="1555"; |
| break; |
| case 3: |
| format="8888"; |
| break; |
| } |
| |
| instr_out(data, hw_offset, 1, "format %s, dst pitch %d, " |
| "clipping %sabled\n", format, |
| data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis"); |
| instr_out(data, hw_offset, 2, "dst (%d,%d)\n", |
| data[2] & 0xffff, data[2] >> 16); |
| instr_out(data, hw_offset, 3, "dst (%d,%d)\n", |
| data[2] & 0xffff, data[2] >> 16); |
| instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]); |
| instr_out(data, hw_offset, 5, "src (%d,%d)\n", |
| data[5] & 0xffff, data[5] >> 16); |
| instr_out(data, hw_offset, 6, "src pitch %d\n", |
| data[6] & 0xffff); |
| instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]); |
| return len; |
| } |
| |
| for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]); |
| opcode++) { |
| if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) { |
| unsigned int i; |
| |
| len = 1; |
| instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name); |
| if (opcodes_2d[opcode].max_len > 1) { |
| len = (data[0] & 0x000000ff) + 2; |
| if (len < opcodes_2d[opcode].min_len || |
| len > opcodes_2d[opcode].max_len) |
| { |
| fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name); |
| } |
| } |
| |
| for (i = 1; i < len; i++) { |
| if (i >= count) |
| BUFFER_FAIL(count, len, opcodes_2d[opcode].name); |
| instr_out(data, hw_offset, i, "dword %d\n", i); |
| } |
| |
| return len; |
| } |
| } |
| |
| instr_out(data, hw_offset, 0, "2D UNKNOWN\n"); |
| (*failures)++; |
| return 1; |
| } |
| |
| static int |
| decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) |
| { |
| switch ((data[0] & 0x00f80000) >> 19) { |
| case 0x11: |
| instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n"); |
| return 1; |
| case 0x10: |
| instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); |
| return 1; |
| } |
| |
| instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); |
| (*failures)++; |
| return 1; |
| } |
| |
| static int |
| decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures) |
| { |
| unsigned int len, i, c, opcode, word, map, sampler, instr; |
| |
| struct { |
| uint32_t opcode; |
| int min_len; |
| int max_len; |
| char *name; |
| } opcodes_3d_1d[] = { |
| { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" }, |
| { 0x86, 4, 4, "3DSTATE_CHROMA_KEY" }, |
| { 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, |
| { 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, |
| { 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, |
| { 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, |
| { 0x98, 2, 2, "3DSTATE_DEFAULT_Z" }, |
| { 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, |
| { 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, |
| { 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, |
| { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" }, |
| { 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, |
| { 0x9e, 4, 4, "3DSTATE_MONO_FILTER" }, |
| { 0x89, 4, 4, "3DSTATE_FOG_MODE" }, |
| { 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, |
| { 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" }, |
| { 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" }, |
| }; |
| |
| switch ((data[0] & 0x00ff0000) >> 16) { |
| case 0x07: |
| /* This instruction is unusual. A 0 length means just 1 DWORD instead of |
| * 2. The 0 length is specified in one place to be unsupported, but |
| * stated to be required in another, and 0 length LOAD_INDIRECTs appear |
| * to cause no harm at least. |
| */ |
| instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n"); |
| len = (data[0] & 0x000000ff) + 1; |
| i = 1; |
| if (data[0] & (0x01 << 8)) { |
| if (i + 2 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); |
| instr_out(data, hw_offset, i++, "SIS.0\n"); |
| instr_out(data, hw_offset, i++, "SIS.1\n"); |
| } |
| if (data[0] & (0x02 << 8)) { |
| if (i + 1 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); |
| instr_out(data, hw_offset, i++, "DIS.0\n"); |
| } |
| if (data[0] & (0x04 << 8)) { |
| if (i + 2 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); |
| instr_out(data, hw_offset, i++, "SSB.0\n"); |
| instr_out(data, hw_offset, i++, "SSB.1\n"); |
| } |
| if (data[0] & (0x08 << 8)) { |
| if (i + 2 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); |
| instr_out(data, hw_offset, i++, "MSB.0\n"); |
| instr_out(data, hw_offset, i++, "MSB.1\n"); |
| } |
| if (data[0] & (0x10 << 8)) { |
| if (i + 2 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); |
| instr_out(data, hw_offset, i++, "PSP.0\n"); |
| instr_out(data, hw_offset, i++, "PSP.1\n"); |
| } |
| if (data[0] & (0x20 << 8)) { |
| if (i + 2 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); |
| instr_out(data, hw_offset, i++, "PSC.0\n"); |
| instr_out(data, hw_offset, i++, "PSC.1\n"); |
| } |
| if (len != i) { |
| fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); |
| (*failures)++; |
| return len; |
| } |
| return len; |
| case 0x04: |
| instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); |
| len = (data[0] & 0x0000000f) + 2; |
| i = 1; |
| for (word = 0; word <= 7; word++) { |
| if (data[0] & (1 << (4 + word))) { |
| if (i >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); |
| |
| /* save vertex state for decode */ |
| if (word == 2) { |
| saved_s2_set = 1; |
| saved_s2 = data[i]; |
| } |
| if (word == 4) { |
| saved_s4_set = 1; |
| saved_s4 = data[i]; |
| } |
| |
| instr_out(data, hw_offset, i++, "S%d\n", word); |
| } |
| } |
| if (len != i) { |
| fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); |
| (*failures)++; |
| } |
| return len; |
| case 0x00: |
| instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n"); |
| len = (data[0] & 0x0000003f) + 2; |
| |
| i = 1; |
| for (map = 0; map <= 15; map++) { |
| if (data[1] & (1 << map)) { |
| if (i + 3 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); |
| instr_out(data, hw_offset, i++, "map %d MS2\n", map); |
| instr_out(data, hw_offset, i++, "map %d MS3\n", map); |
| instr_out(data, hw_offset, i++, "map %d MS4\n", map); |
| } |
| } |
| if (len != i) { |
| fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); |
| (*failures)++; |
| return len; |
| } |
| return len; |
| case 0x06: |
| instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); |
| len = (data[0] & 0x000000ff) + 2; |
| |
| i = 1; |
| for (c = 0; c <= 31; c++) { |
| if (data[1] & (1 << c)) { |
| if (i + 4 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS"); |
| instr_out(data, hw_offset, i, "C%d.X = %f\n", |
| c, int_as_float(data[i])); |
| i++; |
| instr_out(data, hw_offset, i, "C%d.Y = %f\n", |
| c, int_as_float(data[i])); |
| i++; |
| instr_out(data, hw_offset, i, "C%d.Z = %f\n", |
| c, int_as_float(data[i])); |
| i++; |
| instr_out(data, hw_offset, i, "C%d.W = %f\n", |
| c, int_as_float(data[i])); |
| i++; |
| } |
| } |
| if (len != i) { |
| fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); |
| (*failures)++; |
| } |
| return len; |
| case 0x05: |
| instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n"); |
| len = (data[0] & 0x000000ff) + 2; |
| if ((len - 1) % 3 != 0 || len > 370) { |
| fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n"); |
| (*failures)++; |
| } |
| i = 1; |
| for (instr = 0; instr < (len - 1) / 3; instr++) { |
| if (i + 3 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); |
| instr_out(data, hw_offset, i++, "PS%03x\n", instr); |
| instr_out(data, hw_offset, i++, "PS%03x\n", instr); |
| instr_out(data, hw_offset, i++, "PS%03x\n", instr); |
| } |
| return len; |
| case 0x01: |
| instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); |
| len = (data[0] & 0x0000003f) + 2; |
| i = 1; |
| for (sampler = 0; sampler <= 15; sampler++) { |
| if (data[1] & (1 << sampler)) { |
| if (i + 3 >= count) |
| BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE"); |
| instr_out(data, hw_offset, i++, "sampler %d SS2\n", |
| sampler); |
| instr_out(data, hw_offset, i++, "sampler %d SS3\n", |
| sampler); |
| instr_out(data, hw_offset, i++, "sampler %d SS4\n", |
| sampler); |
| } |
| } |
| if (len != i) { |
| fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n"); |
| (*failures)++; |
| } |
| return len; |
| } |
| |
| for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); |
| opcode++) |
| { |
| if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) { |
| len = 1; |
| |
| instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name); |
| if (opcodes_3d_1d[opcode].max_len > 1) { |
| len = (data[0] & 0x0000ffff) + 2; |
| if (len < opcodes_3d_1d[opcode].min_len || |
| len > opcodes_3d_1d[opcode].max_len) |
| { |
| fprintf(out, "Bad count in %s\n", |
| opcodes_3d_1d[opcode].name); |
| (*failures)++; |
| } |
| } |
| |
| for (i = 1; i < len; i++) { |
| if (i >= count) |
| BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name); |
| instr_out(data, hw_offset, i, "dword %d\n", i); |
| } |
| |
| return len; |
| } |
| } |
| |
| instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); |
| (*failures)++; |
| return 1; |
| } |
| |
| static int |
| decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, |
| int *failures) |
| { |
| char immediate = (data[0] & (1 << 23)) == 0; |
| unsigned int len, i; |
| char *primtype; |
| |
| switch ((data[0] >> 18) & 0xf) { |
| case 0x0: primtype = "TRILIST"; break; |
| case 0x1: primtype = "TRISTRIP"; break; |
| case 0x2: primtype = "TRISTRIP_REVERSE"; break; |
| case 0x3: primtype = "TRIFAN"; break; |
| case 0x4: primtype = "POLYGON"; break; |
| case 0x5: primtype = "LINELIST"; break; |
| case 0x6: primtype = "LINESTRIP"; break; |
| case 0x7: primtype = "RECTLIST"; break; |
| case 0x8: primtype = "POINTLIST"; break; |
| case 0x9: primtype = "DIB"; break; |
| case 0xa: primtype = "CLEAR_RECT"; break; |
| default: primtype = "unknown"; break; |
| } |
| |
| /* XXX: 3DPRIM_DIB not supported */ |
| if (immediate) { |
| len = (data[0] & 0x0003ffff) + 2; |
| instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype); |
| if (count < len) |
| BUFFER_FAIL(count, len, "3DPRIMITIVE inline"); |
| if (!saved_s2_set || !saved_s4_set) { |
| fprintf(out, "unknown vertex format\n"); |
| for (i = 1; i < len; i++) { |
| instr_out(data, hw_offset, i, |
| " vertex data (%f float)\n", |
| int_as_float(data[i])); |
| } |
| } else { |
| unsigned int vertex = 0; |
| for (i = 1; i < len;) { |
| unsigned int tc; |
| |
| #define VERTEX_OUT(fmt, ...) do { \ |
| if (i < len) \ |
| instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \ |
| else \ |
| fprintf(out, " missing data in V%d\n", vertex); \ |
| i++; \ |
| } while (0) |
| |
| VERTEX_OUT("X = %f", int_as_float(data[i])); |
| VERTEX_OUT("Y = %f", int_as_float(data[i])); |
| switch (saved_s4 >> 6 & 0x7) { |
| case 0x1: |
| VERTEX_OUT("Z = %f", int_as_float(data[i])); |
| break; |
| case 0x2: |
| VERTEX_OUT("Z = %f", int_as_float(data[i])); |
| VERTEX_OUT("W = %f", int_as_float(data[i])); |
| break; |
| case 0x3: |
| break; |
| case 0x4: |
| VERTEX_OUT("W = %f", int_as_float(data[i])); |
| break; |
| default: |
| fprintf(out, "bad S4 position mask\n"); |
| } |
| |
| if (saved_s4 & (1 << 10)) { |
| VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, " |
| "B=0x%02x)", |
| data[i] >> 24, |
| (data[i] >> 16) & 0xff, |
| (data[i] >> 8) & 0xff, |
| data[i] & 0xff); |
| } |
| if (saved_s4 & (1 << 11)) { |
| VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, " |
| "B=0x%02x)", |
| data[i] >> 24, |
| (data[i] >> 16) & 0xff, |
| (data[i] >> 8) & 0xff, |
| data[i] & 0xff); |
| } |
| if (saved_s4 & (1 << 12)) |
| VERTEX_OUT("width = 0x%08x)", data[i]); |
| |
| for (tc = 0; tc <= 7; tc++) { |
| switch ((saved_s2 >> (tc * 4)) & 0xf) { |
| case 0x0: |
| VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); |
| VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); |
| break; |
| case 0x1: |
| VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); |
| VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); |
| VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); |
| break; |
| case 0x2: |
| VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); |
| VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); |
| VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); |
| VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i])); |
| break; |
| case 0x3: |
| VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); |
| break; |
| case 0x4: |
| VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); |
| break; |
| case 0x5: |
| VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); |
| VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]); |
| break; |
| case 0xf: |
| break; |
| default: |
| fprintf(out, "bad S2.T%d format\n", tc); |
| } |
| } |
| vertex++; |
| } |
| } |
| } else { |
| /* indirect vertices */ |
| len = data[0] & 0x0000ffff; /* index count */ |
| if (data[0] & (1 << 17)) { |
| /* random vertex access */ |
| if (count < (len + 1) / 2 + 1) { |
| BUFFER_FAIL(count, (len + 1) / 2 + 1, |
| "3DPRIMITIVE random indirect"); |
| } |
| instr_out(data, hw_offset, 0, |
| "3DPRIMITIVE random indirect %s (%d)\n", primtype, len); |
| if (len == 0) { |
| /* vertex indices continue until 0xffff is found */ |
| for (i = 1; i < count; i++) { |
| if ((data[i] & 0xffff) == 0xffff) { |
| instr_out(data, hw_offset, i, |
| " indices: (terminator)\n"); |
| return i; |
| } else if ((data[i] >> 16) == 0xffff) { |
| instr_out(data, hw_offset, i, |
| " indices: 0x%04x, " |
| "(terminator)\n", |
| data[i] & 0xffff); |
| return i; |
| } else { |
| instr_out(data, hw_offset, i, |
| " indices: 0x%04x, 0x%04x\n", |
| data[i] & 0xffff, data[i] >> 16); |
| } |
| } |
| fprintf(out, |
| "3DPRIMITIVE: no terminator found in index buffer\n"); |
| (*failures)++; |
| return count; |
| } else { |
| /* fixed size vertex index buffer */ |
| for (i = 0; i < len; i += 2) { |
| if (i * 2 == len - 1) { |
| instr_out(data, hw_offset, i, |
| " indices: 0x%04x\n", |
| data[i] & 0xffff); |
| } else { |
| instr_out(data, hw_offset, i, |
| " indices: 0x%04x, 0x%04x\n", |
| data[i] & 0xffff, data[i] >> 16); |
| } |
| } |
| } |
| return (len + 1) / 2 + 1; |
| } else { |
| /* sequential vertex access */ |
| if (count < 2) |
| BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect"); |
| instr_out(data, hw_offset, 0, |
| "3DPRIMITIVE sequential indirect %s, %d starting from " |
| "%d\n", primtype, len, data[1] & 0xffff); |
| instr_out(data, hw_offset, 1, " start\n"); |
| return 2; |
| } |
| } |
| |
| return len; |
| } |
| |
| static int |
| decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures) |
| { |
| unsigned int opcode; |
| |
| struct { |
| uint32_t opcode; |
| int min_len; |
| int max_len; |
| char *name; |
| } opcodes_3d[] = { |
| { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" }, |
| { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" }, |
| { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" }, |
| { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" }, |
| { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, |
| { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" }, |
| { 0x0d, 1, 1, "3DSTATE_MODES_4" }, |
| { 0x0c, 1, 1, "3DSTATE_MODES_5" }, |
| { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, |
| }; |
| |
| switch ((data[0] & 0x1f000000) >> 24) { |
| case 0x1f: |
| return decode_3d_primitive(data, count, hw_offset, failures); |
| case 0x1d: |
| return decode_3d_1d(data, count, hw_offset, failures); |
| case 0x1c: |
| return decode_3d_1c(data, count, hw_offset, failures); |
| } |
| |
| for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); |
| opcode++) { |
| if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { |
| unsigned int len = 1, i; |
| |
| instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); |
| if (opcodes_3d[opcode].max_len > 1) { |
| len = (data[0] & 0xff) + 2; |
| if (len < opcodes_3d[opcode].min_len || |
| len > opcodes_3d[opcode].max_len) |
| { |
| fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); |
| } |
| } |
| |
| for (i = 1; i < len; i++) { |
| if (i >= count) |
| BUFFER_FAIL(count, len, opcodes_3d[opcode].name); |
| instr_out(data, hw_offset, i, "dword %d\n", i); |
| } |
| return len; |
| } |
| } |
| |
| instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); |
| (*failures)++; |
| return 1; |
| } |
| |
| static const char * |
| get_965_surfacetype(unsigned int surfacetype) |
| { |
| switch (surfacetype) { |
| case 0: return "1D"; |
| case 1: return "2D"; |
| case 2: return "3D"; |
| case 3: return "CUBE"; |
| case 4: return "BUFFER"; |
| case 7: return "NULL"; |
| default: return "unknown"; |
| } |
| } |
| |
| static const char * |
| get_965_depthformat(unsigned int depthformat) |
| { |
| switch (depthformat) { |
| case 0: return "s8_z24float"; |
| case 1: return "z32float"; |
| case 2: return "z24s8"; |
| case 5: return "z16"; |
| default: return "unknown"; |
| } |
| } |
| |
| static int |
| decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) |
| { |
| unsigned int opcode, len; |
| |
| struct { |
| uint32_t opcode; |
| int min_len; |
| int max_len; |
| char *name; |
| } opcodes_3d[] = { |
| { 0x6000, 3, 3, "URB_FENCE" }, |
| { 0x6001, 2, 2, "CS_URB_STATE" }, |
| { 0x6002, 2, 2, "CONSTANT_BUFFER" }, |
| { 0x6101, 6, 6, "STATE_BASE_ADDRESS" }, |
| { 0x6102, 2, 2 , "STATE_SIP" }, |
| { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" }, |
| { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" }, |
| { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" }, |
| { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, |
| { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, |
| { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, |
| { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, |
| { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, |
| /* 0x7808: 3DSTATE_VERTEX_BUFFERS */ |
| /* 0x7809: 3DSTATE_VERTEX_ELEMENTS */ |
| { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, |
| { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, |
| { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, |
| { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" }, |
| { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, |
| { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" }, |
| { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, |
| { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, |
| { 0x7b00, 6, 6, "3DPRIMITIVE" }, |
| }; |
| |
| len = (data[0] & 0x0000ffff) + 2; |
| |
| switch ((data[0] & 0xffff0000) >> 16) { |
| case 0x6101: |
| if (len != 6) |
| fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); |
| if (count < 6) |
| BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); |
| |
| instr_out(data, hw_offset, 0, |
| "STATE_BASE_ADDRESS\n"); |
| |
| if (data[1] & 1) { |
| instr_out(data, hw_offset, 1, "General state at 0x%08x\n", |
| data[1] & ~1); |
| } else |
| instr_out(data, hw_offset, 1, "General state not updated\n"); |
| |
| if (data[2] & 1) { |
| instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n", |
| data[2] & ~1); |
| } else |
| instr_out(data, hw_offset, 2, "Surface state not updated\n"); |
| |
| if (data[3] & 1) { |
| instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n", |
| data[3] & ~1); |
| } else |
| instr_out(data, hw_offset, 3, "Indirect state not updated\n"); |
| |
| if (data[4] & 1) { |
| instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n", |
| data[4] & ~1); |
| } else |
| instr_out(data, hw_offset, 4, "General state not updated\n"); |
| |
| if (data[5] & 1) { |
| instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n", |
| data[5] & ~1); |
| } else |
| instr_out(data, hw_offset, 5, "Indirect state not updated\n"); |
| |
| return len; |
| case 0x7800: |
| if (len != 7) |
| fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n"); |
| if (count < 7) |
| BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS"); |
| |
| instr_out(data, hw_offset, 0, |
| "3DSTATE_PIPELINED_POINTERS\n"); |
| instr_out(data, hw_offset, 1, "VS state\n"); |
| instr_out(data, hw_offset, 2, "GS state\n"); |
| instr_out(data, hw_offset, 3, "Clip state\n"); |
| instr_out(data, hw_offset, 4, "SF state\n"); |
| instr_out(data, hw_offset, 5, "WM state\n"); |
| instr_out(data, hw_offset, 6, "CC state\n"); |
| return len; |
| case 0x7801: |
| if (len != 6) |
| fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); |
| if (count < 6) |
| BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); |
| |
| instr_out(data, hw_offset, 0, |
| "3DSTATE_BINDING_TABLE_POINTERS\n"); |
| instr_out(data, hw_offset, 1, "VS binding table\n"); |
| instr_out(data, hw_offset, 2, "GS binding table\n"); |
| instr_out(data, hw_offset, 3, "Clip binding table\n"); |
| instr_out(data, hw_offset, 4, "SF binding table\n"); |
| instr_out(data, hw_offset, 5, "WM binding table\n"); |
| |
| return len; |
| |
| case 0x7900: |
| if (len != 4) |
| fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); |
| if (count < 4) |
| BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE"); |
| |
| instr_out(data, hw_offset, 0, |
| "3DSTATE_DRAWING_RECTANGLE\n"); |
| instr_out(data, hw_offset, 1, "top left: %d,%d\n", |
| data[1] & 0xffff, |
| (data[1] >> 16) & 0xffff); |
| instr_out(data, hw_offset, 2, "bottom right: %d,%d\n", |
| data[2] & 0xffff, |
| (data[2] >> 16) & 0xffff); |
| instr_out(data, hw_offset, 3, "origin: %d,%d\n", |
| (int)data[3] & 0xffff, |
| ((int)data[3] >> 16) & 0xffff); |
| |
| return len; |
| |
| case 0x7905: |
| if (len != 5) |
| fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); |
| if (count < 5) |
| BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); |
| |
| instr_out(data, hw_offset, 0, |
| "3DSTATE_DEPTH_BUFFER\n"); |
| instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", |
| get_965_surfacetype(data[1] >> 29), |
| get_965_depthformat((data[1] >> 18) & 0x7), |
| (data[1] & 0x0001ffff) + 1, |
| data[1] & (1 << 27) ? "" : "not "); |
| instr_out(data, hw_offset, 2, "depth offset\n"); |
| instr_out(data, hw_offset, 3, "%dx%d\n", |
| ((data[3] & 0x0007ffc0) >> 6) + 1, |
| ((data[3] & 0xfff80000) >> 19) + 1); |
| instr_out(data, hw_offset, 4, "volume depth\n"); |
| |
| return len; |
| } |
| |
| for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); |
| opcode++) { |
| if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) { |
| unsigned int i; |
| len = 1; |
| |
| instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); |
| if (opcodes_3d[opcode].max_len > 1) { |
| len = (data[0] & 0xff) + 2; |
| if (len < opcodes_3d[opcode].min_len || |
| len > opcodes_3d[opcode].max_len) |
| { |
| fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); |
| } |
| } |
| |
| for (i = 1; i < len; i++) { |
| if (i >= count) |
| BUFFER_FAIL(count, len, opcodes_3d[opcode].name); |
| instr_out(data, hw_offset, i, "dword %d\n", i); |
| } |
| return len; |
| } |
| } |
| |
| instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); |
| (*failures)++; |
| return 1; |
| } |
| |
| /** |
| * Decodes an i830-i915 batch buffer, writing the output to stdout. |
| * |
| * \param data batch buffer contents |
| * \param count number of DWORDs to decode in the batch buffer |
| * \param hw_offset hardware address for the buffer |
| */ |
| int |
| intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) |
| { |
| int index = 0; |
| int failures = 0; |
| |
| out = stderr; |
| |
| while (index < count) { |
| switch ((data[index] & 0xe0000000) >> 29) { |
| case 0x0: |
| index += decode_mi(data + index, count - index, |
| hw_offset + index * 4, &failures); |
| break; |
| case 0x2: |
| index += decode_2d(data + index, count - index, |
| hw_offset + index * 4, &failures); |
| break; |
| case 0x3: |
| if (IS_965(devid)) { |
| index += decode_3d_965(data + index, count - index, |
| hw_offset + index * 4, &failures); |
| } else { |
| index += decode_3d(data + index, count - index, |
| hw_offset + index * 4, &failures); |
| } |
| break; |
| default: |
| instr_out(data, hw_offset, index, "UNKNOWN\n"); |
| failures++; |
| index++; |
| break; |
| } |
| fflush(out); |
| } |
| |
| return failures; |
| } |
| |
| void intel_decode_context_reset(void) |
| { |
| saved_s2_set = 0; |
| saved_s4_set = 1; |
| } |
| |