#ifndef INTEL_DEPTH_STENCIL_H | |
#define INTEL_DEPTH_STENCIL_H | |
#include "intel_fbo.h" | |
extern void | |
intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb); | |
extern void | |
intel_validate_paired_depth_stencil(GLcontext * ctx, | |
struct gl_framebuffer *fb); | |
#endif /* INTEL_DEPTH_STENCIL_H */ |