| /* |
| Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. |
| |
| The Weather Channel (TM) funded Tungsten Graphics to develop the |
| initial release of the Radeon 8500 driver under the XFree86 license. |
| This notice must be preserved. |
| |
| Permission is hereby granted, free of charge, to any person obtaining |
| a copy of this software and associated documentation files (the |
| "Software"), to deal in the Software without restriction, including |
| without limitation the rights to use, copy, modify, merge, publish, |
| distribute, sublicense, and/or sell copies of the Software, and to |
| permit persons to whom the Software is furnished to do so, subject to |
| the following conditions: |
| |
| The above copyright notice and this permission notice (including the |
| next paragraph) shall be included in all copies or substantial |
| portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* |
| * Authors: |
| * Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| #include "glheader.h" |
| #include "imports.h" |
| #include "enums.h" |
| #include "colormac.h" |
| #include "api_arrayelt.h" |
| |
| #include "swrast/swrast.h" |
| #include "vbo/vbo.h" |
| #include "tnl/tnl.h" |
| #include "tnl/t_pipeline.h" |
| #include "swrast_setup/swrast_setup.h" |
| |
| #include "r200_context.h" |
| #include "r200_ioctl.h" |
| #include "r200_state.h" |
| #include "r200_tcl.h" |
| #include "r200_tex.h" |
| #include "r200_swtcl.h" |
| |
| #include "xmlpool.h" |
| |
| /* ============================================================= |
| * State initialization |
| */ |
| |
| void r200PrintDirty( r200ContextPtr rmesa, const char *msg ) |
| { |
| struct r200_state_atom *l; |
| |
| fprintf(stderr, msg); |
| fprintf(stderr, ": "); |
| |
| foreach(l, &rmesa->hw.atomlist) { |
| if (l->dirty || rmesa->hw.all_dirty) |
| fprintf(stderr, "%s, ", l->name); |
| } |
| |
| fprintf(stderr, "\n"); |
| } |
| |
| static int cmdpkt( int id ) |
| { |
| drm_radeon_cmd_header_t h; |
| h.i = 0; |
| h.packet.cmd_type = RADEON_CMD_PACKET; |
| h.packet.packet_id = id; |
| return h.i; |
| } |
| |
| static int cmdvec( int offset, int stride, int count ) |
| { |
| drm_radeon_cmd_header_t h; |
| h.i = 0; |
| h.vectors.cmd_type = RADEON_CMD_VECTORS; |
| h.vectors.offset = offset; |
| h.vectors.stride = stride; |
| h.vectors.count = count; |
| return h.i; |
| } |
| |
| /* warning: the count here is divided by 4 compared to other cmds |
| (so it doesn't exceed the char size)! */ |
| static int cmdveclinear( int offset, int count ) |
| { |
| drm_radeon_cmd_header_t h; |
| h.i = 0; |
| h.veclinear.cmd_type = RADEON_CMD_VECLINEAR; |
| h.veclinear.addr_lo = offset & 0xff; |
| h.veclinear.addr_hi = (offset & 0xff00) >> 8; |
| h.veclinear.count = count; |
| return h.i; |
| } |
| |
| static int cmdscl( int offset, int stride, int count ) |
| { |
| drm_radeon_cmd_header_t h; |
| h.i = 0; |
| h.scalars.cmd_type = RADEON_CMD_SCALARS; |
| h.scalars.offset = offset; |
| h.scalars.stride = stride; |
| h.scalars.count = count; |
| return h.i; |
| } |
| |
| static int cmdscl2( int offset, int stride, int count ) |
| { |
| drm_radeon_cmd_header_t h; |
| h.i = 0; |
| h.scalars.cmd_type = RADEON_CMD_SCALARS2; |
| h.scalars.offset = offset - 0x100; |
| h.scalars.stride = stride; |
| h.scalars.count = count; |
| return h.i; |
| } |
| |
| #define CHECK( NM, FLAG ) \ |
| static GLboolean check_##NM( GLcontext *ctx, int idx ) \ |
| { \ |
| r200ContextPtr rmesa = R200_CONTEXT(ctx); \ |
| (void) idx; \ |
| (void) rmesa; \ |
| return FLAG; \ |
| } |
| |
| #define TCL_CHECK( NM, FLAG ) \ |
| static GLboolean check_##NM( GLcontext *ctx, int idx ) \ |
| { \ |
| r200ContextPtr rmesa = R200_CONTEXT(ctx); \ |
| (void) idx; \ |
| return !rmesa->TclFallback && !ctx->VertexProgram._Enabled && (FLAG); \ |
| } |
| |
| #define TCL_OR_VP_CHECK( NM, FLAG ) \ |
| static GLboolean check_##NM( GLcontext *ctx, int idx ) \ |
| { \ |
| r200ContextPtr rmesa = R200_CONTEXT(ctx); \ |
| (void) idx; \ |
| return !rmesa->TclFallback && (FLAG); \ |
| } |
| |
| #define VP_CHECK( NM, FLAG ) \ |
| static GLboolean check_##NM( GLcontext *ctx, int idx ) \ |
| { \ |
| r200ContextPtr rmesa = R200_CONTEXT(ctx); \ |
| (void) idx; \ |
| return !rmesa->TclFallback && ctx->VertexProgram._Enabled && (FLAG); \ |
| } |
| |
| |
| CHECK( always, GL_TRUE ) |
| CHECK( never, GL_FALSE ) |
| CHECK( tex_any, ctx->Texture._EnabledUnits ) |
| CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled) ); |
| CHECK( tex_pair, (rmesa->state.texture.unit[idx].unitneeded | rmesa->state.texture.unit[idx & ~1].unitneeded) ) |
| CHECK( tex, rmesa->state.texture.unit[idx].unitneeded ) |
| CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled ) |
| CHECK( texenv, (rmesa->state.envneeded & (1 << idx) && !ctx->ATIFragmentShader._Enabled) ) |
| CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)) ) |
| CHECK( afs, ctx->ATIFragmentShader._Enabled ) |
| CHECK( tex_cube, rmesa->state.texture.unit[idx].unitneeded & TEXTURE_CUBE_BIT ) |
| TCL_CHECK( tcl_fog, ctx->Fog.Enabled ) |
| TCL_CHECK( tcl, GL_TRUE ) |
| TCL_CHECK( tcl_tex, rmesa->state.texture.unit[idx].unitneeded ) |
| TCL_CHECK( tcl_lighting, ctx->Light.Enabled ) |
| TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[idx].Enabled ) |
| TCL_OR_VP_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << idx)) ) |
| TCL_OR_VP_CHECK( tcl_or_vp, GL_TRUE ) |
| VP_CHECK( tcl_vp, GL_TRUE ) |
| VP_CHECK( tcl_vp_size, ctx->VertexProgram.Current->Base.NumNativeInstructions > 64 ) |
| VP_CHECK( tcl_vpp_size, ctx->VertexProgram.Current->Base.NumNativeParameters > 96 ) |
| |
| |
| /* Initialize the context's hardware state. |
| */ |
| void r200InitState( r200ContextPtr rmesa ) |
| { |
| GLcontext *ctx = rmesa->glCtx; |
| GLuint color_fmt, depth_fmt, i; |
| GLint drawPitch, drawOffset; |
| |
| switch ( rmesa->r200Screen->cpp ) { |
| case 2: |
| color_fmt = R200_COLOR_FORMAT_RGB565; |
| break; |
| case 4: |
| color_fmt = R200_COLOR_FORMAT_ARGB8888; |
| break; |
| default: |
| fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" ); |
| exit( -1 ); |
| } |
| |
| rmesa->state.color.clear = 0x00000000; |
| |
| switch ( ctx->Visual.depthBits ) { |
| case 16: |
| rmesa->state.depth.clear = 0x0000ffff; |
| rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff; |
| depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z; |
| rmesa->state.stencil.clear = 0x00000000; |
| break; |
| case 24: |
| rmesa->state.depth.clear = 0x00ffffff; |
| rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff; |
| depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z; |
| rmesa->state.stencil.clear = 0xffff0000; |
| break; |
| default: |
| fprintf( stderr, "Error: Unsupported depth %d... exiting\n", |
| ctx->Visual.depthBits ); |
| exit( -1 ); |
| } |
| |
| /* Only have hw stencil when depth buffer is 24 bits deep */ |
| rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && |
| ctx->Visual.depthBits == 24 ); |
| |
| rmesa->Fallback = 0; |
| |
| if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) { |
| drawOffset = rmesa->r200Screen->backOffset; |
| drawPitch = rmesa->r200Screen->backPitch; |
| } else { |
| drawOffset = rmesa->r200Screen->frontOffset; |
| drawPitch = rmesa->r200Screen->frontPitch; |
| } |
| #if 000 |
| if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) { |
| rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset; |
| rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch; |
| } else { |
| rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset; |
| rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch; |
| } |
| |
| rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset; |
| rmesa->state.pixel.readPitch = rmesa->state.color.drawPitch; |
| #endif |
| |
| rmesa->hw.max_state_size = 0; |
| |
| #define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \ |
| do { \ |
| rmesa->hw.ATOM.cmd_size = SZ; \ |
| rmesa->hw.ATOM.cmd = (int *)CALLOC(SZ * sizeof(int)); \ |
| rmesa->hw.ATOM.lastcmd = (int *)CALLOC(SZ * sizeof(int)); \ |
| rmesa->hw.ATOM.name = NM; \ |
| rmesa->hw.ATOM.idx = IDX; \ |
| rmesa->hw.ATOM.check = check_##CHK; \ |
| rmesa->hw.ATOM.dirty = GL_FALSE; \ |
| rmesa->hw.max_state_size += SZ * sizeof(int); \ |
| } while (0) |
| |
| |
| /* Allocate state buffers: |
| */ |
| if (rmesa->r200Screen->drmSupportsBlendColor) |
| ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 ); |
| else |
| ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 ); |
| ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 ); |
| ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 ); |
| ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 ); |
| ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 ); |
| ALLOC_STATE( vtx, always, VTX_STATE_SIZE, "VTX/vertex", 0 ); |
| ALLOC_STATE( vap, always, VAP_STATE_SIZE, "VAP/vap", 0 ); |
| ALLOC_STATE( vte, always, VTE_STATE_SIZE, "VTE/vte", 0 ); |
| ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 ); |
| ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 ); |
| ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 ); |
| ALLOC_STATE( tf, tf, TF_STATE_SIZE, "TF/tfactor", 0 ); |
| if (rmesa->r200Screen->drmSupportsFragShader) { |
| if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) { |
| /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */ |
| ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 ); |
| ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 ); |
| ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 ); |
| } |
| else { |
| ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 ); |
| ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 ); |
| ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 ); |
| } |
| ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-2", 2 ); |
| ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-3", 3 ); |
| ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-4", 4 ); |
| ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-5", 5 ); |
| ALLOC_STATE( atf, afs, ATF_STATE_SIZE, "ATF/tfactor", 0 ); |
| ALLOC_STATE( afs[0], afs_pass1, AFS_STATE_SIZE, "AFS/afsinst-0", 0 ); |
| ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 ); |
| } |
| else { |
| if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) { |
| ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 ); |
| ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 ); |
| ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 ); |
| } |
| else { |
| ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 ); |
| ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 ); |
| ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 ); |
| } |
| ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-2", 2 ); |
| ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-3", 3 ); |
| ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-4", 4 ); |
| ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-5", 5 ); |
| ALLOC_STATE( atf, never, ATF_STATE_SIZE, "TF/tfactor", 0 ); |
| ALLOC_STATE( afs[0], never, AFS_STATE_SIZE, "AFS/afsinst-0", 0 ); |
| ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 ); |
| } |
| if (rmesa->r200Screen->drmSupportsCubeMapsR200) { |
| ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 ); |
| ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 ); |
| ALLOC_STATE( cube[2], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-2", 2 ); |
| ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 ); |
| ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 ); |
| ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 ); |
| } |
| else { |
| ALLOC_STATE( cube[0], never, CUBE_STATE_SIZE, "CUBE/tex-0", 0 ); |
| ALLOC_STATE( cube[1], never, CUBE_STATE_SIZE, "CUBE/tex-1", 1 ); |
| ALLOC_STATE( cube[2], never, CUBE_STATE_SIZE, "CUBE/tex-2", 2 ); |
| ALLOC_STATE( cube[3], never, CUBE_STATE_SIZE, "CUBE/tex-3", 3 ); |
| ALLOC_STATE( cube[4], never, CUBE_STATE_SIZE, "CUBE/tex-4", 4 ); |
| ALLOC_STATE( cube[5], never, CUBE_STATE_SIZE, "CUBE/tex-5", 5 ); |
| } |
| if (rmesa->r200Screen->drmSupportsVertexProgram) { |
| ALLOC_STATE( pvs, tcl_vp, PVS_STATE_SIZE, "PVS/pvscntl", 0 ); |
| ALLOC_STATE( vpi[0], tcl_vp, VPI_STATE_SIZE, "VP/vertexprog-0", 0 ); |
| ALLOC_STATE( vpi[1], tcl_vp_size, VPI_STATE_SIZE, "VP/vertexprog-1", 1 ); |
| ALLOC_STATE( vpp[0], tcl_vp, VPP_STATE_SIZE, "VPP/vertexparam-0", 0 ); |
| ALLOC_STATE( vpp[1], tcl_vpp_size, VPP_STATE_SIZE, "VPP/vertexparam-1", 1 ); |
| } |
| else { |
| ALLOC_STATE( pvs, never, PVS_STATE_SIZE, "PVS/pvscntl", 0 ); |
| ALLOC_STATE( vpi[0], never, VPI_STATE_SIZE, "VP/vertexprog-0", 0 ); |
| ALLOC_STATE( vpi[1], never, VPI_STATE_SIZE, "VP/vertexprog-1", 1 ); |
| ALLOC_STATE( vpp[0], never, VPP_STATE_SIZE, "VPP/vertexparam-0", 0 ); |
| ALLOC_STATE( vpp[1], never, VPP_STATE_SIZE, "VPP/vertexparam-1", 1 ); |
| } |
| /* FIXME: this atom has two commands, we need only one (ucp_vert_blend) for vp */ |
| ALLOC_STATE( tcl, tcl_or_vp, TCL_STATE_SIZE, "TCL/tcl", 0 ); |
| ALLOC_STATE( msl, tcl, MSL_STATE_SIZE, "MSL/matrix-select", 0 ); |
| ALLOC_STATE( tcg, tcl, TCG_STATE_SIZE, "TCG/texcoordgen", 0 ); |
| ALLOC_STATE( mtl[0], tcl_lighting, MTL_STATE_SIZE, "MTL0/material0", 0 ); |
| ALLOC_STATE( mtl[1], tcl_lighting, MTL_STATE_SIZE, "MTL1/material1", 1 ); |
| ALLOC_STATE( grd, tcl_or_vp, GRD_STATE_SIZE, "GRD/guard-band", 0 ); |
| ALLOC_STATE( fog, tcl_fog, FOG_STATE_SIZE, "FOG/fog", 0 ); |
| ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 0 ); |
| ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 0 ); |
| ALLOC_STATE( mat[R200_MTX_MV], tcl, MAT_STATE_SIZE, "MAT/modelview", 0 ); |
| ALLOC_STATE( mat[R200_MTX_IMV], tcl, MAT_STATE_SIZE, "MAT/it-modelview", 0 ); |
| ALLOC_STATE( mat[R200_MTX_MVP], tcl, MAT_STATE_SIZE, "MAT/modelproject", 0 ); |
| ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex, MAT_STATE_SIZE, "MAT/texmat0", 0 ); |
| ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex, MAT_STATE_SIZE, "MAT/texmat1", 1 ); |
| ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex, MAT_STATE_SIZE, "MAT/texmat2", 2 ); |
| ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex, MAT_STATE_SIZE, "MAT/texmat3", 3 ); |
| ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex, MAT_STATE_SIZE, "MAT/texmat4", 4 ); |
| ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex, MAT_STATE_SIZE, "MAT/texmat5", 5 ); |
| ALLOC_STATE( ucp[0], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-0", 0 ); |
| ALLOC_STATE( ucp[1], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-1", 1 ); |
| ALLOC_STATE( ucp[2], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-2", 2 ); |
| ALLOC_STATE( ucp[3], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-3", 3 ); |
| ALLOC_STATE( ucp[4], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-4", 4 ); |
| ALLOC_STATE( ucp[5], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-5", 5 ); |
| ALLOC_STATE( lit[0], tcl_light, LIT_STATE_SIZE, "LIT/light-0", 0 ); |
| ALLOC_STATE( lit[1], tcl_light, LIT_STATE_SIZE, "LIT/light-1", 1 ); |
| ALLOC_STATE( lit[2], tcl_light, LIT_STATE_SIZE, "LIT/light-2", 2 ); |
| ALLOC_STATE( lit[3], tcl_light, LIT_STATE_SIZE, "LIT/light-3", 3 ); |
| ALLOC_STATE( lit[4], tcl_light, LIT_STATE_SIZE, "LIT/light-4", 4 ); |
| ALLOC_STATE( lit[5], tcl_light, LIT_STATE_SIZE, "LIT/light-5", 5 ); |
| ALLOC_STATE( lit[6], tcl_light, LIT_STATE_SIZE, "LIT/light-6", 6 ); |
| ALLOC_STATE( lit[7], tcl_light, LIT_STATE_SIZE, "LIT/light-7", 7 ); |
| ALLOC_STATE( pix[0], pix_zero, PIX_STATE_SIZE, "PIX/pixstage-0", 0 ); |
| ALLOC_STATE( pix[1], texenv, PIX_STATE_SIZE, "PIX/pixstage-1", 1 ); |
| ALLOC_STATE( pix[2], texenv, PIX_STATE_SIZE, "PIX/pixstage-2", 2 ); |
| ALLOC_STATE( pix[3], texenv, PIX_STATE_SIZE, "PIX/pixstage-3", 3 ); |
| ALLOC_STATE( pix[4], texenv, PIX_STATE_SIZE, "PIX/pixstage-4", 4 ); |
| ALLOC_STATE( pix[5], texenv, PIX_STATE_SIZE, "PIX/pixstage-5", 5 ); |
| if (rmesa->r200Screen->drmSupportsTriPerf) { |
| ALLOC_STATE( prf, always, PRF_STATE_SIZE, "PRF/performance-tri", 0 ); |
| } |
| else { |
| ALLOC_STATE( prf, never, PRF_STATE_SIZE, "PRF/performance-tri", 0 ); |
| } |
| if (rmesa->r200Screen->drmSupportsPointSprites) { |
| ALLOC_STATE( spr, always, SPR_STATE_SIZE, "SPR/pointsprite", 0 ); |
| ALLOC_STATE( ptp, tcl, PTP_STATE_SIZE, "PTP/pointparams", 0 ); |
| } |
| else { |
| ALLOC_STATE (spr, never, SPR_STATE_SIZE, "SPR/pointsprite", 0 ); |
| ALLOC_STATE (ptp, never, PTP_STATE_SIZE, "PTP/pointparams", 0 ); |
| } |
| |
| r200SetUpAtomList( rmesa ); |
| |
| /* Fill in the packet headers: |
| */ |
| rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC); |
| rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL); |
| rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH); |
| if (rmesa->r200Screen->drmSupportsBlendColor) |
| rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(R200_EMIT_RB3D_BLENDCOLOR); |
| rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN); |
| rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH); |
| rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK); |
| rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(RADEON_EMIT_SE_VPORT_XSCALE); |
| rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(RADEON_EMIT_SE_CNTL); |
| rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(RADEON_EMIT_RE_MISC); |
| rmesa->hw.cst.cmd[CST_CMD_0] = cmdpkt(R200_EMIT_PP_CNTL_X); |
| rmesa->hw.cst.cmd[CST_CMD_1] = cmdpkt(R200_EMIT_RB3D_DEPTHXY_OFFSET); |
| rmesa->hw.cst.cmd[CST_CMD_2] = cmdpkt(R200_EMIT_RE_AUX_SCISSOR_CNTL); |
| rmesa->hw.cst.cmd[CST_CMD_3] = cmdpkt(R200_EMIT_RE_SCISSOR_TL_0); |
| rmesa->hw.cst.cmd[CST_CMD_4] = cmdpkt(R200_EMIT_SE_VAP_CNTL_STATUS); |
| rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(R200_EMIT_RE_POINTSIZE); |
| rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0); |
| rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(R200_EMIT_PP_TAM_DEBUG3); |
| rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0); |
| if (rmesa->r200Screen->drmSupportsFragShader) { |
| rmesa->hw.atf.cmd[ATF_CMD_0] = cmdpkt(R200_EMIT_ATF_TFACTOR); |
| rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_0); |
| rmesa->hw.tex[0].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0); |
| rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_1); |
| rmesa->hw.tex[1].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_1); |
| rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_2); |
| rmesa->hw.tex[2].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_2); |
| rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_3); |
| rmesa->hw.tex[3].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_3); |
| rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_4); |
| rmesa->hw.tex[4].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_4); |
| rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_5); |
| rmesa->hw.tex[5].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_5); |
| } else { |
| rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_0); |
| rmesa->hw.tex[0].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0); |
| rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_1); |
| rmesa->hw.tex[1].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_1); |
| rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_2); |
| rmesa->hw.tex[2].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_2); |
| rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_3); |
| rmesa->hw.tex[3].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_3); |
| rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_4); |
| rmesa->hw.tex[4].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_4); |
| rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_5); |
| rmesa->hw.tex[5].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_5); |
| } |
| rmesa->hw.afs[0].cmd[AFS_CMD_0] = cmdpkt(R200_EMIT_PP_AFS_0); |
| rmesa->hw.afs[1].cmd[AFS_CMD_0] = cmdpkt(R200_EMIT_PP_AFS_1); |
| rmesa->hw.pvs.cmd[PVS_CMD_0] = cmdpkt(R200_EMIT_VAP_PVS_CNTL); |
| rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_0); |
| rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_0); |
| rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_1); |
| rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_1); |
| rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_2); |
| rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_2); |
| rmesa->hw.cube[3].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_3); |
| rmesa->hw.cube[3].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_3); |
| rmesa->hw.cube[4].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_4); |
| rmesa->hw.cube[4].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_4); |
| rmesa->hw.cube[5].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_5); |
| rmesa->hw.cube[5].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_5); |
| rmesa->hw.pix[0].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_0); |
| rmesa->hw.pix[1].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_1); |
| rmesa->hw.pix[2].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_2); |
| rmesa->hw.pix[3].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_3); |
| rmesa->hw.pix[4].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_4); |
| rmesa->hw.pix[5].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_5); |
| rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(RADEON_EMIT_SE_ZBIAS_FACTOR); |
| rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(R200_EMIT_TCL_LIGHT_MODEL_CTL_0); |
| rmesa->hw.tcl.cmd[TCL_CMD_1] = cmdpkt(R200_EMIT_TCL_UCP_VERT_BLEND_CTL); |
| rmesa->hw.tcg.cmd[TCG_CMD_0] = cmdpkt(R200_EMIT_TEX_PROC_CTL_2); |
| rmesa->hw.msl.cmd[MSL_CMD_0] = cmdpkt(R200_EMIT_MATRIX_SELECT_0); |
| rmesa->hw.vap.cmd[VAP_CMD_0] = cmdpkt(R200_EMIT_VAP_CTL); |
| rmesa->hw.vtx.cmd[VTX_CMD_0] = cmdpkt(R200_EMIT_VTX_FMT_0); |
| rmesa->hw.vtx.cmd[VTX_CMD_1] = cmdpkt(R200_EMIT_OUTPUT_VTX_COMP_SEL); |
| rmesa->hw.vtx.cmd[VTX_CMD_2] = cmdpkt(R200_EMIT_SE_VTX_STATE_CNTL); |
| rmesa->hw.vte.cmd[VTE_CMD_0] = cmdpkt(R200_EMIT_VTE_CNTL); |
| rmesa->hw.prf.cmd[PRF_CMD_0] = cmdpkt(R200_EMIT_PP_TRI_PERF_CNTL); |
| rmesa->hw.spr.cmd[SPR_CMD_0] = cmdpkt(R200_EMIT_TCL_POINT_SPRITE_CNTL); |
| rmesa->hw.mtl[0].cmd[MTL_CMD_0] = |
| cmdvec( R200_VS_MAT_0_EMISS, 1, 16 ); |
| rmesa->hw.mtl[0].cmd[MTL_CMD_1] = |
| cmdscl2( R200_SS_MAT_0_SHININESS, 1, 1 ); |
| rmesa->hw.mtl[1].cmd[MTL_CMD_0] = |
| cmdvec( R200_VS_MAT_1_EMISS, 1, 16 ); |
| rmesa->hw.mtl[1].cmd[MTL_CMD_1] = |
| cmdscl2( R200_SS_MAT_1_SHININESS, 1, 1 ); |
| |
| rmesa->hw.vpi[0].cmd[VPI_CMD_0] = |
| cmdveclinear( R200_PVS_PROG0, 64 ); |
| rmesa->hw.vpi[1].cmd[VPI_CMD_0] = |
| cmdveclinear( R200_PVS_PROG1, 64 ); |
| rmesa->hw.vpp[0].cmd[VPP_CMD_0] = |
| cmdveclinear( R200_PVS_PARAM0, 96 ); |
| rmesa->hw.vpp[1].cmd[VPP_CMD_0] = |
| cmdveclinear( R200_PVS_PARAM1, 96 ); |
| |
| rmesa->hw.grd.cmd[GRD_CMD_0] = |
| cmdscl( R200_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 ); |
| rmesa->hw.fog.cmd[FOG_CMD_0] = |
| cmdvec( R200_VS_FOG_PARAM_ADDR, 1, 4 ); |
| rmesa->hw.glt.cmd[GLT_CMD_0] = |
| cmdvec( R200_VS_GLOBAL_AMBIENT_ADDR, 1, 4 ); |
| rmesa->hw.eye.cmd[EYE_CMD_0] = |
| cmdvec( R200_VS_EYE_VECTOR_ADDR, 1, 4 ); |
| |
| rmesa->hw.mat[R200_MTX_MV].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_0_MV, 1, 16); |
| rmesa->hw.mat[R200_MTX_IMV].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_1_INV_MV, 1, 16); |
| rmesa->hw.mat[R200_MTX_MVP].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_2_MVP, 1, 16); |
| rmesa->hw.mat[R200_MTX_TEX0].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_3_TEX0, 1, 16); |
| rmesa->hw.mat[R200_MTX_TEX1].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_4_TEX1, 1, 16); |
| rmesa->hw.mat[R200_MTX_TEX2].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_5_TEX2, 1, 16); |
| rmesa->hw.mat[R200_MTX_TEX3].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_6_TEX3, 1, 16); |
| rmesa->hw.mat[R200_MTX_TEX4].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_7_TEX4, 1, 16); |
| rmesa->hw.mat[R200_MTX_TEX5].cmd[MAT_CMD_0] = |
| cmdvec( R200_VS_MATRIX_8_TEX5, 1, 16); |
| |
| for (i = 0 ; i < 8; i++) { |
| rmesa->hw.lit[i].cmd[LIT_CMD_0] = |
| cmdvec( R200_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 ); |
| rmesa->hw.lit[i].cmd[LIT_CMD_1] = |
| cmdscl( R200_SS_LIGHT_DCD_ADDR + i, 8, 7 ); |
| } |
| |
| for (i = 0 ; i < 6; i++) { |
| rmesa->hw.ucp[i].cmd[UCP_CMD_0] = |
| cmdvec( R200_VS_UCP_ADDR + i, 1, 4 ); |
| } |
| |
| rmesa->hw.ptp.cmd[PTP_CMD_0] = |
| cmdvec( R200_VS_PNT_SPRITE_VPORT_SCALE, 1, 4 ); |
| rmesa->hw.ptp.cmd[PTP_CMD_1] = |
| cmdvec( R200_VS_PNT_SPRITE_ATT_CONST, 1, 12 ); |
| |
| /* Initial Harware state: |
| */ |
| rmesa->hw.ctx.cmd[CTX_PP_MISC] = (R200_ALPHA_TEST_PASS |
| /* | R200_RIGHT_HAND_CUBE_OGL*/); |
| |
| rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (R200_FOG_VERTEX | |
| R200_FOG_USE_SPEC_ALPHA); |
| |
| rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000; |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | |
| (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | |
| (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); |
| |
| if (rmesa->r200Screen->drmSupportsBlendColor) { |
| rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000; |
| rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | |
| (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | |
| (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); |
| rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | |
| (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | |
| (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); |
| } |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] = |
| rmesa->r200Screen->depthOffset + rmesa->r200Screen->fbLocation; |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] = |
| ((rmesa->r200Screen->depthPitch & |
| R200_DEPTHPITCH_MASK) | |
| R200_DEPTH_ENDIAN_NO_SWAP); |
| |
| if (rmesa->using_hyperz) |
| rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= R200_DEPTH_HYPERZ; |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt | |
| R200_Z_TEST_LESS | |
| R200_STENCIL_TEST_ALWAYS | |
| R200_STENCIL_FAIL_KEEP | |
| R200_STENCIL_ZPASS_KEEP | |
| R200_STENCIL_ZFAIL_KEEP | |
| R200_Z_WRITE_ENABLE); |
| |
| if (rmesa->using_hyperz) { |
| rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_COMPRESSION_ENABLE | |
| R200_Z_DECOMPRESSION_ENABLE; |
| /* if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) |
| rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/ |
| } |
| |
| rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (R200_ANTI_ALIAS_NONE |
| | R200_TEX_BLEND_0_ENABLE); |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = color_fmt; |
| switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) { |
| case DRI_CONF_DITHER_XERRORDIFFRESET: |
| rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_INIT; |
| break; |
| case DRI_CONF_DITHER_ORDERED: |
| rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_SCALE_DITHER_ENABLE; |
| break; |
| } |
| if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) == |
| DRI_CONF_ROUND_ROUND ) |
| rmesa->state.color.roundEnable = R200_ROUND_ENABLE; |
| else |
| rmesa->state.color.roundEnable = 0; |
| if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) == |
| DRI_CONF_COLOR_REDUCTION_DITHER ) |
| rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE; |
| else |
| rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable; |
| |
| #if 000 |
| rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset + |
| rmesa->r200Screen->fbLocation) |
| & R200_COLOROFFSET_MASK); |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch & |
| R200_COLORPITCH_MASK) | |
| R200_COLOR_ENDIAN_NO_SWAP); |
| #else |
| rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((drawOffset + |
| rmesa->r200Screen->fbLocation) |
| & R200_COLOROFFSET_MASK); |
| |
| rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((drawPitch & |
| R200_COLORPITCH_MASK) | |
| R200_COLOR_ENDIAN_NO_SWAP); |
| #endif |
| /* (fixed size) sarea is initialized to zero afaics so can omit version check. Phew! */ |
| if (rmesa->sarea->tiling_enabled) { |
| rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE; |
| } |
| |
| rmesa->hw.prf.cmd[PRF_PP_TRI_PERF] = R200_TRI_CUTOFF_MASK - R200_TRI_CUTOFF_MASK * |
| driQueryOptionf (&rmesa->optionCache,"texture_blend_quality"); |
| rmesa->hw.prf.cmd[PRF_PP_PERF_CNTL] = 0; |
| |
| rmesa->hw.set.cmd[SET_SE_CNTL] = (R200_FFACE_CULL_CCW | |
| R200_BFACE_SOLID | |
| R200_FFACE_SOLID | |
| R200_FLAT_SHADE_VTX_LAST | |
| R200_DIFFUSE_SHADE_GOURAUD | |
| R200_ALPHA_SHADE_GOURAUD | |
| R200_SPECULAR_SHADE_GOURAUD | |
| R200_FOG_SHADE_GOURAUD | |
| R200_DISC_FOG_SHADE_GOURAUD | |
| R200_VTX_PIX_CENTER_OGL | |
| R200_ROUND_MODE_TRUNC | |
| R200_ROUND_PREC_8TH_PIX); |
| |
| rmesa->hw.set.cmd[SET_RE_CNTL] = (R200_PERSPECTIVE_ENABLE | |
| R200_SCISSOR_ENABLE); |
| |
| rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff); |
| |
| rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] = |
| ((0 << R200_LINE_CURRENT_PTR_SHIFT) | |
| (1 << R200_LINE_CURRENT_COUNT_SHIFT)); |
| |
| rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4); |
| |
| rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] = |
| ((0x00 << R200_STENCIL_REF_SHIFT) | |
| (0xff << R200_STENCIL_MASK_SHIFT) | |
| (0xff << R200_STENCIL_WRITEMASK_SHIFT)); |
| |
| rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = R200_ROP_COPY; |
| rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff; |
| |
| rmesa->hw.tam.cmd[TAM_DEBUG3] = 0; |
| |
| rmesa->hw.msc.cmd[MSC_RE_MISC] = |
| ((0 << R200_STIPPLE_X_OFFSET_SHIFT) | |
| (0 << R200_STIPPLE_Y_OFFSET_SHIFT) | |
| R200_STIPPLE_BIG_BIT_ORDER); |
| |
| |
| rmesa->hw.cst.cmd[CST_PP_CNTL_X] = 0; |
| rmesa->hw.cst.cmd[CST_RB3D_DEPTHXY_OFFSET] = 0; |
| rmesa->hw.cst.cmd[CST_RE_AUX_SCISSOR_CNTL] = 0x0; |
| rmesa->hw.cst.cmd[CST_RE_SCISSOR_TL_0] = 0; |
| rmesa->hw.cst.cmd[CST_RE_SCISSOR_BR_0] = 0; |
| rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] = |
| #ifdef MESA_BIG_ENDIAN |
| R200_VC_32BIT_SWAP; |
| #else |
| R200_VC_NO_SWAP; |
| #endif |
| |
| if (!(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) { |
| /* Bypass TCL */ |
| rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] |= (1<<8); |
| } |
| |
| rmesa->hw.cst.cmd[CST_RE_POINTSIZE] = |
| (((GLuint)(ctx->Const.MaxPointSize * 16.0)) << R200_MAXPOINTSIZE_SHIFT) | 0x10; |
| rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_0] = |
| (0x0 << R200_VERTEX_POSITION_ADDR__SHIFT); |
| rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_1] = |
| (0x02 << R200_VTX_COLOR_0_ADDR__SHIFT) | |
| (0x03 << R200_VTX_COLOR_1_ADDR__SHIFT); |
| rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_2] = |
| (0x06 << R200_VTX_TEX_0_ADDR__SHIFT) | |
| (0x07 << R200_VTX_TEX_1_ADDR__SHIFT) | |
| (0x08 << R200_VTX_TEX_2_ADDR__SHIFT) | |
| (0x09 << R200_VTX_TEX_3_ADDR__SHIFT); |
| rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_3] = |
| (0x0A << R200_VTX_TEX_4_ADDR__SHIFT) | |
| (0x0B << R200_VTX_TEX_5_ADDR__SHIFT); |
| |
| |
| rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000; |
| rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000; |
| rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000; |
| rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000; |
| rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000; |
| rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000; |
| |
| for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { |
| rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = R200_BORDER_MODE_OGL; |
| rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] = |
| ((i << R200_TXFORMAT_ST_ROUTE_SHIFT) | /* <-- note i */ |
| (2 << R200_TXFORMAT_WIDTH_SHIFT) | |
| (2 << R200_TXFORMAT_HEIGHT_SHIFT)); |
| rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0; |
| rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] = |
| (/* R200_TEXCOORD_PROJ | */ |
| 0x100000); /* Small default bias */ |
| if (rmesa->r200Screen->drmSupportsFragShader) { |
| rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_NEWDRM] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| rmesa->hw.tex[i].cmd[TEX_PP_CUBIC_FACES] = 0; |
| rmesa->hw.tex[i].cmd[TEX_PP_TXMULTI_CTL] = 0; |
| } |
| else { |
| rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_OLDDRM] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| } |
| |
| rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0; |
| rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F2] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F3] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F4] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F5] = |
| rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; |
| |
| rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND] = |
| (R200_TXC_ARG_A_ZERO | |
| R200_TXC_ARG_B_ZERO | |
| R200_TXC_ARG_C_DIFFUSE_COLOR | |
| R200_TXC_OP_MADD); |
| |
| rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND2] = |
| ((i << R200_TXC_TFACTOR_SEL_SHIFT) | |
| R200_TXC_SCALE_1X | |
| R200_TXC_CLAMP_0_1 | |
| R200_TXC_OUTPUT_REG_R0); |
| |
| rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND] = |
| (R200_TXA_ARG_A_ZERO | |
| R200_TXA_ARG_B_ZERO | |
| R200_TXA_ARG_C_DIFFUSE_ALPHA | |
| R200_TXA_OP_MADD); |
| |
| rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND2] = |
| ((i << R200_TXA_TFACTOR_SEL_SHIFT) | |
| R200_TXA_SCALE_1X | |
| R200_TXA_CLAMP_0_1 | |
| R200_TXA_OUTPUT_REG_R0); |
| } |
| |
| rmesa->hw.tf.cmd[TF_TFACTOR_0] = 0; |
| rmesa->hw.tf.cmd[TF_TFACTOR_1] = 0; |
| rmesa->hw.tf.cmd[TF_TFACTOR_2] = 0; |
| rmesa->hw.tf.cmd[TF_TFACTOR_3] = 0; |
| rmesa->hw.tf.cmd[TF_TFACTOR_4] = 0; |
| rmesa->hw.tf.cmd[TF_TFACTOR_5] = 0; |
| |
| rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] = |
| (R200_VAP_TCL_ENABLE | |
| (0x9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT)); |
| |
| rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] = |
| (R200_VPORT_X_SCALE_ENA | |
| R200_VPORT_Y_SCALE_ENA | |
| R200_VPORT_Z_SCALE_ENA | |
| R200_VPORT_X_OFFSET_ENA | |
| R200_VPORT_Y_OFFSET_ENA | |
| R200_VPORT_Z_OFFSET_ENA | |
| /* FIXME: Turn on for tex rect only */ |
| R200_VTX_ST_DENORMALIZED | |
| R200_VTX_W0_FMT); |
| |
| |
| rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = 0; |
| rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = 0; |
| rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = |
| ((R200_VTX_Z0 | R200_VTX_W0 | |
| (R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT))); |
| rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] = 0; |
| rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = (R200_OUTPUT_XYZW); |
| rmesa->hw.vtx.cmd[VTX_STATE_CNTL] = R200_VSC_UPDATE_USER_COLOR_0_ENABLE; |
| |
| |
| /* Matrix selection */ |
| rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_0] = |
| (R200_MTX_MV << R200_MODELVIEW_0_SHIFT); |
| |
| rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_1] = |
| (R200_MTX_IMV << R200_IT_MODELVIEW_0_SHIFT); |
| |
| rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_2] = |
| (R200_MTX_MVP << R200_MODELPROJECT_0_SHIFT); |
| |
| rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_3] = |
| ((R200_MTX_TEX0 << R200_TEXMAT_0_SHIFT) | |
| (R200_MTX_TEX1 << R200_TEXMAT_1_SHIFT) | |
| (R200_MTX_TEX2 << R200_TEXMAT_2_SHIFT) | |
| (R200_MTX_TEX3 << R200_TEXMAT_3_SHIFT)); |
| |
| rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_4] = |
| ((R200_MTX_TEX4 << R200_TEXMAT_4_SHIFT) | |
| (R200_MTX_TEX5 << R200_TEXMAT_5_SHIFT)); |
| |
| |
| /* General TCL state */ |
| rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = |
| (R200_SPECULAR_LIGHTS | |
| R200_DIFFUSE_SPECULAR_COMBINE | |
| R200_LOCAL_LIGHT_VEC_GL | |
| R200_LM0_SOURCE_MATERIAL_0 << R200_FRONT_SHININESS_SOURCE_SHIFT | |
| R200_LM0_SOURCE_MATERIAL_1 << R200_BACK_SHININESS_SOURCE_SHIFT); |
| |
| rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = |
| ((R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_EMISSIVE_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_AMBIENT_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_DIFFUSE_SOURCE_SHIFT) | |
| (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_SPECULAR_SOURCE_SHIFT)); |
| |
| rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_0] = 0; /* filled in via callbacks */ |
| rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_1] = 0; |
| rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_2] = 0; |
| rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_3] = 0; |
| |
| rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] = |
| (R200_UCP_IN_CLIP_SPACE | |
| R200_CULL_FRONT_IS_CCW); |
| |
| /* Texgen/Texmat state */ |
| rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2] = 0x00ffffff; |
| rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_3] = |
| ((0 << R200_TEXGEN_0_INPUT_TEX_SHIFT) | |
| (1 << R200_TEXGEN_1_INPUT_TEX_SHIFT) | |
| (2 << R200_TEXGEN_2_INPUT_TEX_SHIFT) | |
| (3 << R200_TEXGEN_3_INPUT_TEX_SHIFT) | |
| (4 << R200_TEXGEN_4_INPUT_TEX_SHIFT) | |
| (5 << R200_TEXGEN_5_INPUT_TEX_SHIFT)); |
| rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0] = 0; |
| rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] = |
| ((0 << R200_TEXGEN_0_INPUT_SHIFT) | |
| (1 << R200_TEXGEN_1_INPUT_SHIFT) | |
| (2 << R200_TEXGEN_2_INPUT_SHIFT) | |
| (3 << R200_TEXGEN_3_INPUT_SHIFT) | |
| (4 << R200_TEXGEN_4_INPUT_SHIFT) | |
| (5 << R200_TEXGEN_5_INPUT_SHIFT)); |
| rmesa->hw.tcg.cmd[TCG_TEX_CYL_WRAP_CTL] = 0; |
| |
| |
| for (i = 0 ; i < 8; i++) { |
| struct gl_light *l = &ctx->Light.Light[i]; |
| GLenum p = GL_LIGHT0 + i; |
| *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX; |
| |
| ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient ); |
| ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse ); |
| ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular ); |
| ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL ); |
| ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL ); |
| ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent ); |
| ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff ); |
| ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION, |
| &l->ConstantAttenuation ); |
| ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION, |
| &l->LinearAttenuation ); |
| ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION, |
| &l->QuadraticAttenuation ); |
| *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0; |
| } |
| |
| ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT, |
| ctx->Light.Model.Ambient ); |
| |
| TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx ); |
| |
| for (i = 0 ; i < 6; i++) { |
| ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL ); |
| } |
| |
| ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL ); |
| ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density ); |
| ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start ); |
| ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End ); |
| ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color ); |
| ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL ); |
| |
| rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE; |
| rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE; |
| rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE; |
| rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE; |
| |
| rmesa->hw.eye.cmd[EYE_X] = 0; |
| rmesa->hw.eye.cmd[EYE_Y] = 0; |
| rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; |
| rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; |
| |
| rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] = |
| R200_PS_SE_SEL_STATE | R200_PS_MULT_CONST; |
| |
| /* ptp_eye is presumably used to calculate the attenuation wrt a different |
| location? In any case, since point attenuation triggers _needeyecoords, |
| it is constant. Probably ignored as long as R200_PS_USE_MODEL_EYE_VEC |
| isn't set */ |
| rmesa->hw.ptp.cmd[PTP_EYE_X] = 0; |
| rmesa->hw.ptp.cmd[PTP_EYE_Y] = 0; |
| rmesa->hw.ptp.cmd[PTP_EYE_Z] = IEEE_ONE | 0x80000000; /* -1.0 */ |
| rmesa->hw.ptp.cmd[PTP_EYE_3] = 0; |
| /* no idea what the ptp_vport_scale values are good for, except the |
| PTSIZE one - hopefully doesn't matter */ |
| rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_0] = IEEE_ONE; |
| rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_1] = IEEE_ONE; |
| rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_PTSIZE] = IEEE_ONE; |
| rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_3] = IEEE_ONE; |
| rmesa->hw.ptp.cmd[PTP_ATT_CONST_QUAD] = 0; |
| rmesa->hw.ptp.cmd[PTP_ATT_CONST_LIN] = 0; |
| rmesa->hw.ptp.cmd[PTP_ATT_CONST_CON] = IEEE_ONE; |
| rmesa->hw.ptp.cmd[PTP_ATT_CONST_3] = 0; |
| rmesa->hw.ptp.cmd[PTP_CLAMP_MIN] = IEEE_ONE; |
| rmesa->hw.ptp.cmd[PTP_CLAMP_MAX] = 0x44ffe000; /* 2047 */ |
| rmesa->hw.ptp.cmd[PTP_CLAMP_2] = 0; |
| rmesa->hw.ptp.cmd[PTP_CLAMP_3] = 0; |
| |
| r200LightingSpaceChange( ctx ); |
| |
| rmesa->hw.all_dirty = GL_TRUE; |
| } |