blob: 453dda74312b6e47d4eac43c616d9be8987d3523 [file] [log] [blame]
/*
* Copyright (C) 2005 Ben Skeggs.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
/**
* \file
*
* Fragment program compiler. Perform transformations on the intermediate
* representation until the program is in a form where we can translate
* it more or less directly into machine-readable form.
*
* \author Ben Skeggs <darktama@iinet.net.au>
* \author Jerome Glisse <j.glisse@gmail.com>
*/
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "r300_context.h"
#include "r300_fragprog.h"
#include "r300_fragprog_swizzle.h"
#include "r300_state.h"
#include "radeon_nqssadce.h"
#include "radeon_program_alu.h"
static void reset_srcreg(struct prog_src_register* reg)
{
_mesa_bzero(reg, sizeof(*reg));
reg->Swizzle = SWIZZLE_NOOP;
}
static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu)
{
gl_state_index fail_value_tokens[STATE_LENGTH] = {
STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0
};
struct prog_src_register reg = { 0, };
fail_value_tokens[2] = tmu;
reg.File = PROGRAM_STATE_VAR;
reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens);
reg.Swizzle = SWIZZLE_WWWW;
return reg;
}
/**
* Transform TEX, TXP, TXB, and KIL instructions in the following way:
* - premultiply texture coordinates for RECT
* - extract operand swizzles
* - introduce a temporary register when write masks are needed
*
* \todo If/when r5xx uses the radeon_program architecture, this can probably
* be reused.
*/
static GLboolean transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
struct r300_fragment_program_compiler *compiler =
(struct r300_fragment_program_compiler*)data;
struct prog_instruction inst = *orig_inst;
struct prog_instruction* tgt;
GLboolean destredirect = GL_FALSE;
if (inst.Opcode != OPCODE_TEX &&
inst.Opcode != OPCODE_TXB &&
inst.Opcode != OPCODE_TXP &&
inst.Opcode != OPCODE_KIL)
return GL_FALSE;
if (inst.Opcode != OPCODE_KIL &&
t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
tgt = radeonAppendInstructions(t->Program, 1);
tgt->Opcode = OPCODE_MOV;
tgt->DstReg = inst.DstReg;
if (comparefunc == GL_ALWAYS) {
tgt->SrcReg[0].File = PROGRAM_BUILTIN;
tgt->SrcReg[0].Swizzle = SWIZZLE_1111;
} else {
tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit);
}
return GL_TRUE;
}
inst.DstReg.File = PROGRAM_TEMPORARY;
inst.DstReg.Index = radeonFindFreeTemporary(t);
inst.DstReg.WriteMask = WRITEMASK_XYZW;
}
/* Hardware uses [0..1]x[0..1] range for rectangle textures
* instead of [0..Width]x[0..Height].
* Add a scaling instruction.
*/
if (inst.Opcode != OPCODE_KIL && inst.TexSrcTarget == TEXTURE_RECT_INDEX) {
gl_state_index tokens[STATE_LENGTH] = {
STATE_INTERNAL, STATE_R300_TEXRECT_FACTOR, 0, 0,
0
};
int tempreg = radeonFindFreeTemporary(t);
int factor_index;
tokens[2] = inst.TexSrcUnit;
factor_index = _mesa_add_state_reference(t->Program->Parameters, tokens);
tgt = radeonAppendInstructions(t->Program, 1);
tgt->Opcode = OPCODE_MUL;
tgt->DstReg.File = PROGRAM_TEMPORARY;
tgt->DstReg.Index = tempreg;
tgt->SrcReg[0] = inst.SrcReg[0];
tgt->SrcReg[1].File = PROGRAM_STATE_VAR;
tgt->SrcReg[1].Index = factor_index;
reset_srcreg(&inst.SrcReg[0]);
inst.SrcReg[0].File = PROGRAM_TEMPORARY;
inst.SrcReg[0].Index = tempreg;
}
if (inst.Opcode != OPCODE_KIL) {
if (inst.DstReg.File != PROGRAM_TEMPORARY ||
inst.DstReg.WriteMask != WRITEMASK_XYZW) {
int tempreg = radeonFindFreeTemporary(t);
inst.DstReg.File = PROGRAM_TEMPORARY;
inst.DstReg.Index = tempreg;
inst.DstReg.WriteMask = WRITEMASK_XYZW;
destredirect = GL_TRUE;
}
}
tgt = radeonAppendInstructions(t->Program, 1);
_mesa_copy_instructions(tgt, &inst, 1);
if (inst.Opcode != OPCODE_KIL &&
t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode;
int rcptemp = radeonFindFreeTemporary(t);
int pass, fail;
tgt = radeonAppendInstructions(t->Program, 3);
tgt[0].Opcode = OPCODE_RCP;
tgt[0].DstReg.File = PROGRAM_TEMPORARY;
tgt[0].DstReg.Index = rcptemp;
tgt[0].DstReg.WriteMask = WRITEMASK_W;
tgt[0].SrcReg[0] = inst.SrcReg[0];
tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW;
tgt[1].Opcode = OPCODE_MAD;
tgt[1].DstReg = inst.DstReg;
tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask;
tgt[1].SrcReg[0] = inst.SrcReg[0];
tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY;
tgt[1].SrcReg[1].Index = rcptemp;
tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW;
tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY;
tgt[1].SrcReg[2].Index = inst.DstReg.Index;
if (depthmode == 0) /* GL_LUMINANCE */
tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
else if (depthmode == 2) /* GL_ALPHA */
tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW;
/* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
else
tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY;
tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index;
if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
pass = 1;
fail = 2;
} else {
pass = 2;
fail = 1;
}
tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN;
tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111;
tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit);
} else if (destredirect) {
tgt = radeonAppendInstructions(t->Program, 1);
tgt->Opcode = OPCODE_MOV;
tgt->DstReg = orig_inst->DstReg;
tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
tgt->SrcReg[0].Index = inst.DstReg.Index;
}
return GL_TRUE;
}
static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp)
{
struct gl_fragment_program *mp = &fp->mesa_program;
/* Ask Mesa nicely to fill in ParameterValues for us */
if (mp->Base.Parameters)
_mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
}
/**
* Transform the program to support fragment.position.
*
* Introduce a small fragment at the start of the program that will be
* the only code that directly reads the FRAG_ATTRIB_WPOS input.
* All other code pieces that reference that input will be rewritten
* to read from a newly allocated temporary.
*
* \todo if/when r5xx supports the radeon_program architecture, this is a
* likely candidate for code sharing.
*/
static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
{
GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
if (!(InputsRead & FRAG_BIT_WPOS))
return;
static gl_state_index tokens[STATE_LENGTH] = {
STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
};
struct prog_instruction *fpi;
GLuint window_index;
int i = 0;
GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
_mesa_insert_instructions(compiler->program, 0, 3);
fpi = compiler->program->Instructions;
/* perspective divide */
fpi[i].Opcode = OPCODE_RCP;
fpi[i].DstReg.File = PROGRAM_TEMPORARY;
fpi[i].DstReg.Index = tempregi;
fpi[i].DstReg.WriteMask = WRITEMASK_W;
fpi[i].DstReg.CondMask = COND_TR;
fpi[i].SrcReg[0].File = PROGRAM_INPUT;
fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
i++;
fpi[i].Opcode = OPCODE_MUL;
fpi[i].DstReg.File = PROGRAM_TEMPORARY;
fpi[i].DstReg.Index = tempregi;
fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
fpi[i].DstReg.CondMask = COND_TR;
fpi[i].SrcReg[0].File = PROGRAM_INPUT;
fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
fpi[i].SrcReg[1].Index = tempregi;
fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
i++;
/* viewport transformation */
window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
fpi[i].Opcode = OPCODE_MAD;
fpi[i].DstReg.File = PROGRAM_TEMPORARY;
fpi[i].DstReg.Index = tempregi;
fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
fpi[i].DstReg.CondMask = COND_TR;
fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
fpi[i].SrcReg[0].Index = tempregi;
fpi[i].SrcReg[0].Swizzle =
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
fpi[i].SrcReg[1].Index = window_index;
fpi[i].SrcReg[1].Swizzle =
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
fpi[i].SrcReg[2].Index = window_index;
fpi[i].SrcReg[2].Swizzle =
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
i++;
for (; i < compiler->program->NumInstructions; ++i) {
int reg;
for (reg = 0; reg < 3; reg++) {
if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
fpi[i].SrcReg[reg].Index = tempregi;
}
}
}
}
static void nqssadce_init(struct nqssadce_state* s)
{
s->Outputs[FRAG_RESULT_COLR].Sourced = WRITEMASK_XYZW;
s->Outputs[FRAG_RESULT_DEPR].Sourced = WRITEMASK_W;
}
static GLuint build_dtm(GLuint depthmode)
{
switch(depthmode) {
default:
case GL_LUMINANCE: return 0;
case GL_INTENSITY: return 1;
case GL_ALPHA: return 2;
}
}
static GLuint build_func(GLuint comparefunc)
{
return comparefunc - GL_NEVER;
}
/**
* Collect all external state that is relevant for compiling the given
* fragment program.
*/
static void build_state(
r300ContextPtr r300,
struct r300_fragment_program *fp,
struct r300_fragment_program_external_state *state)
{
int unit;
_mesa_bzero(state, sizeof(*state));
for(unit = 0; unit < 16; ++unit) {
if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
}
}
}
void r300TranslateFragmentShader(r300ContextPtr r300,
struct r300_fragment_program *fp)
{
struct r300_fragment_program_external_state state;
build_state(r300, fp, &state);
if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
/* TODO: cache compiled programs */
fp->translated = GL_FALSE;
_mesa_memcpy(&fp->state, &state, sizeof(state));
}
if (!fp->translated) {
struct r300_fragment_program_compiler compiler;
compiler.r300 = r300;
compiler.fp = fp;
compiler.code = &fp->code;
compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
if (RADEON_DEBUG & DEBUG_PIXEL) {
_mesa_printf("Fragment Program: Initial program:\n");
_mesa_print_program(compiler.program);
}
insert_WPOS_trailer(&compiler);
struct radeon_program_transformation transformations[] = {
{ &transform_TEX, &compiler },
{ &radeonTransformALU, 0 },
{ &radeonTransformTrigSimple, 0 }
};
radeonLocalTransform(
r300->radeon.glCtx,
compiler.program,
3, transformations);
if (RADEON_DEBUG & DEBUG_PIXEL) {
_mesa_printf("Fragment Program: After native rewrite:\n");
_mesa_print_program(compiler.program);
}
struct radeon_nqssadce_descr nqssadce = {
.Init = &nqssadce_init,
.IsNativeSwizzle = &r300FPIsNativeSwizzle,
.BuildSwizzle = &r300FPBuildSwizzle,
.RewriteDepthOut = GL_TRUE
};
radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
if (RADEON_DEBUG & DEBUG_PIXEL) {
_mesa_printf("Compiler: after NqSSA-DCE:\n");
_mesa_print_program(compiler.program);
}
if (!r300FragmentProgramEmit(&compiler))
fp->error = GL_TRUE;
/* Subtle: Rescue any parameters that have been added during transformations */
_mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
fp->mesa_program.Base.Parameters = compiler.program->Parameters;
compiler.program->Parameters = 0;
_mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL);
if (!fp->error)
fp->translated = GL_TRUE;
if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
r300FragmentProgramDump(fp, &fp->code);
r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
}
update_params(r300, fp);
}
/* just some random things... */
void r300FragmentProgramDump(
struct r300_fragment_program *fp,
struct r300_fragment_program_code *code)
{
int n, i, j;
static int pc = 0;
fprintf(stderr, "pc=%d*************************************\n", pc++);
fprintf(stderr, "Hardware program\n");
fprintf(stderr, "----------------\n");
for (n = 0; n < (code->cur_node + 1); n++) {
fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "
"alu_end: %d, tex_end: %d, flags: %08x\n", n,
code->node[n].alu_offset,
code->node[n].tex_offset,
code->node[n].alu_end, code->node[n].tex_end,
code->node[n].flags);
if (n > 0 || code->first_node_has_tex) {
fprintf(stderr, " TEX:\n");
for (i = code->node[n].tex_offset;
i <= code->node[n].tex_offset + code->node[n].tex_end;
++i) {
const char *instr;
switch ((code->tex.
inst[i] >> R300_TEX_INST_SHIFT) &
15) {
case R300_TEX_OP_LD:
instr = "TEX";
break;
case R300_TEX_OP_KIL:
instr = "KIL";
break;
case R300_TEX_OP_TXP:
instr = "TXP";
break;
case R300_TEX_OP_TXB:
instr = "TXB";
break;
default:
instr = "UNKNOWN";
}
fprintf(stderr,
" %s t%i, %c%i, texture[%i] (%08x)\n",
instr,
(code->tex.
inst[i] >> R300_DST_ADDR_SHIFT) & 31,
't',
(code->tex.
inst[i] >> R300_SRC_ADDR_SHIFT) & 31,
(code->tex.
inst[i] & R300_TEX_ID_MASK) >>
R300_TEX_ID_SHIFT,
code->tex.inst[i]);
}
}
for (i = code->node[n].alu_offset;
i <= code->node[n].alu_offset + code->node[n].alu_end; ++i) {
char srcc[3][10], dstc[20];
char srca[3][10], dsta[20];
char argc[3][20];
char arga[3][20];
char flags[5], tmp[10];
for (j = 0; j < 3; ++j) {
int regc = code->alu.inst[i].inst1 >> (j * 6);
int rega = code->alu.inst[i].inst3 >> (j * 6);
sprintf(srcc[j], "%c%i",
(regc & 32) ? 'c' : 't', regc & 31);
sprintf(srca[j], "%c%i",
(rega & 32) ? 'c' : 't', rega & 31);
}
dstc[0] = 0;
sprintf(flags, "%s%s%s",
(code->alu.inst[i].
inst1 & R300_ALU_DSTC_REG_X) ? "x" : "",
(code->alu.inst[i].
inst1 & R300_ALU_DSTC_REG_Y) ? "y" : "",
(code->alu.inst[i].
inst1 & R300_ALU_DSTC_REG_Z) ? "z" : "");
if (flags[0] != 0) {
sprintf(dstc, "t%i.%s ",
(code->alu.inst[i].
inst1 >> R300_ALU_DSTC_SHIFT) & 31,
flags);
}
sprintf(flags, "%s%s%s",
(code->alu.inst[i].
inst1 & R300_ALU_DSTC_OUTPUT_X) ? "x" : "",
(code->alu.inst[i].
inst1 & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "",
(code->alu.inst[i].
inst1 & R300_ALU_DSTC_OUTPUT_Z) ? "z" : "");
if (flags[0] != 0) {
sprintf(tmp, "o%i.%s",
(code->alu.inst[i].
inst1 >> R300_ALU_DSTC_SHIFT) & 31,
flags);
strcat(dstc, tmp);
}
dsta[0] = 0;
if (code->alu.inst[i].inst3 & R300_ALU_DSTA_REG) {
sprintf(dsta, "t%i.w ",
(code->alu.inst[i].
inst3 >> R300_ALU_DSTA_SHIFT) & 31);
}
if (code->alu.inst[i].inst3 & R300_ALU_DSTA_OUTPUT) {
sprintf(tmp, "o%i.w ",
(code->alu.inst[i].
inst3 >> R300_ALU_DSTA_SHIFT) & 31);
strcat(dsta, tmp);
}
if (code->alu.inst[i].inst3 & R300_ALU_DSTA_DEPTH) {
strcat(dsta, "Z");
}
fprintf(stderr,
"%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
" w: %3s %3s %3s -> %-20s (%08x)\n", i,
srcc[0], srcc[1], srcc[2], dstc,
code->alu.inst[i].inst1, srca[0], srca[1],
srca[2], dsta, code->alu.inst[i].inst3);
for (j = 0; j < 3; ++j) {
int regc = code->alu.inst[i].inst0 >> (j * 7);
int rega = code->alu.inst[i].inst2 >> (j * 7);
int d;
char buf[20];
d = regc & 31;
if (d < 12) {
switch (d % 4) {
case R300_ALU_ARGC_SRC0C_XYZ:
sprintf(buf, "%s.xyz",
srcc[d / 4]);
break;
case R300_ALU_ARGC_SRC0C_XXX:
sprintf(buf, "%s.xxx",
srcc[d / 4]);
break;
case R300_ALU_ARGC_SRC0C_YYY:
sprintf(buf, "%s.yyy",
srcc[d / 4]);
break;
case R300_ALU_ARGC_SRC0C_ZZZ:
sprintf(buf, "%s.zzz",
srcc[d / 4]);
break;
}
} else if (d < 15) {
sprintf(buf, "%s.www", srca[d - 12]);
} else if (d == 20) {
sprintf(buf, "0.0");
} else if (d == 21) {
sprintf(buf, "1.0");
} else if (d == 22) {
sprintf(buf, "0.5");
} else if (d >= 23 && d < 32) {
d -= 23;
switch (d / 3) {
case 0:
sprintf(buf, "%s.yzx",
srcc[d % 3]);
break;
case 1:
sprintf(buf, "%s.zxy",
srcc[d % 3]);
break;
case 2:
sprintf(buf, "%s.Wzy",
srcc[d % 3]);
break;
}
} else {
sprintf(buf, "%i", d);
}
sprintf(argc[j], "%s%s%s%s",
(regc & 32) ? "-" : "",
(regc & 64) ? "|" : "",
buf, (regc & 64) ? "|" : "");
d = rega & 31;
if (d < 9) {
sprintf(buf, "%s.%c", srcc[d / 3],
'x' + (char)(d % 3));
} else if (d < 12) {
sprintf(buf, "%s.w", srca[d - 9]);
} else if (d == 16) {
sprintf(buf, "0.0");
} else if (d == 17) {
sprintf(buf, "1.0");
} else if (d == 18) {
sprintf(buf, "0.5");
} else {
sprintf(buf, "%i", d);
}
sprintf(arga[j], "%s%s%s%s",
(rega & 32) ? "-" : "",
(rega & 64) ? "|" : "",
buf, (rega & 64) ? "|" : "");
}
fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
" w: %8s %8s %8s op: %08x\n",
argc[0], argc[1], argc[2],
code->alu.inst[i].inst0, arga[0], arga[1],
arga[2], code->alu.inst[i].inst2);
}
}
}