blob: 304d07729e40ae5c75f054fd48d613cfb781bc86 [file] [log] [blame]
/*
* Copyright (C) 2008 George Sapountzis <gsap7@yahoo.gr>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* DRI software rasterizer
*
* This is the mesa swrast module packaged into a DRI driver structure.
*
* The front-buffer is allocated by the loader. The loader provides read/write
* callbacks for access to the front-buffer. The driver uses a scratch row for
* front-buffer rendering to avoid repeated calls to the loader.
*
* The back-buffer is allocated by the driver and is private.
*/
#include "context.h"
#include "extensions.h"
#include "framebuffer.h"
#include "imports.h"
#include "renderbuffer.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "vbo/vbo.h"
#include "drivers/common/driverfuncs.h"
#include "utils.h"
#include "swrast_priv.h"
#define need_GL_VERSION_1_3
#define need_GL_VERSION_1_4
#define need_GL_VERSION_1_5
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
/* sw extensions for imaging */
#define need_GL_EXT_blend_color
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_convolution
#define need_GL_EXT_histogram
#define need_GL_SGI_color_table
/* sw extensions not associated with some GL version */
#define need_GL_ARB_shader_objects
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
#define need_GL_EXT_depth_bounds_test
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_paletted_texture
#define need_GL_IBM_multimode_draw_arrays
#define need_GL_MESA_resize_buffers
#define need_GL_NV_vertex_program
#define need_GL_NV_fragment_program
#include "extension_helper.h"
const struct dri_extension card_extensions[] =
{
{ "GL_VERSION_1_3", GL_VERSION_1_3_functions },
{ "GL_VERSION_1_4", GL_VERSION_1_4_functions },
{ "GL_VERSION_1_5", GL_VERSION_1_5_functions },
{ "GL_VERSION_2_0", GL_VERSION_2_0_functions },
{ "GL_VERSION_2_1", GL_VERSION_2_1_functions },
{ "GL_EXT_blend_color", GL_EXT_blend_color_functions },
{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
{ "GL_EXT_convolution", GL_EXT_convolution_functions },
{ "GL_EXT_histogram", GL_EXT_histogram_functions },
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
{ "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
{ "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_fragment_program", GL_NV_fragment_program_functions },
{ NULL, NULL }
};
/**
* Screen and config-related functions
*/
static void
setupLoaderExtensions(__DRIscreen *psp,
const __DRIextension **extensions)
{
int i;
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_SWRAST_LOADER) == 0)
psp->swrast_loader = (__DRIswrastLoaderExtension *) extensions[i];
}
}
static __DRIconfig **
swrastFillInModes(__DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer)
{
__DRIconfig **configs;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
GLenum fb_format;
GLenum fb_type;
/* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
* support pageflipping at all.
*/
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML
};
u_int8_t depth_bits_array[4];
u_int8_t stencil_bits_array[4];
depth_bits_array[0] = 0;
depth_bits_array[1] = 0;
depth_bits_array[2] = depth_bits;
depth_bits_array[3] = depth_bits;
/* Just like with the accumulation buffer, always provide some modes
* with a stencil buffer.
*/
stencil_bits_array[0] = 0;
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
stencil_bits_array[2] = 0;
stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
depth_buffer_factor = 4;
back_buffer_factor = 2;
if (pixel_bits == 8) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
}
else if (pixel_bits == 16) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
}
else {
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
back_buffer_factor);
if (configs == NULL) {
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
__LINE__);
return NULL;
}
return configs;
}
static __DRIscreen *
driCreateNewScreen(int scrn, const __DRIextension **extensions,
const __DRIconfig ***driver_configs, void *data)
{
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
__DRIconfig **configs8, **configs16, **configs32;
(void) data;
TRACE;
psp = _mesa_calloc(sizeof(*psp));
if (!psp)
return NULL;
setupLoaderExtensions(psp, extensions);
psp->num = scrn;
psp->extensions = emptyExtensionList;
configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
configs16 = (__DRIconfig **)driConcatConfigs(configs8, configs16);
*driver_configs = driConcatConfigs(configs16, configs32);
driInitExtensions( NULL, card_extensions, GL_FALSE );
return psp;
}
static void driDestroyScreen(__DRIscreen *psp)
{
TRACE;
if (psp) {
_mesa_free(psp);
}
}
static const __DRIextension **driGetExtensions(__DRIscreen *psp)
{
TRACE;
return psp->extensions;
}
/**
* Framebuffer and renderbuffer-related functions.
*/
static GLuint
choose_pixel_format(const GLvisual *v)
{
if (v->rgbMode) {
int bpp = v->rgbBits;
if (bpp == 32
&& v->redMask == 0xff0000
&& v->greenMask == 0x00ff00
&& v->blueMask == 0x0000ff)
return PF_A8R8G8B8;
else if (bpp == 16
&& v->redMask == 0xf800
&& v->greenMask == 0x07e0
&& v->blueMask == 0x001f)
return PF_R5G6B5;
else if (bpp == 8
&& v->redMask == 0x07
&& v->greenMask == 0x38
&& v->blueMask == 0xc0)
return PF_R3G3B2;
}
else {
if (v->indexBits == 8)
return PF_CI8;
}
_mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
return 0;
}
static void
swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
{
TRACE;
_mesa_free(rb->Data);
_mesa_free(rb);
}
static GLboolean
swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
int bpp;
unsigned mask = PITCH_ALIGN_BITS - 1;
TRACE;
rb->Data = NULL;
rb->Width = width;
rb->Height = height;
switch (internalFormat) {
case GL_RGB:
bpp = rb->RedBits + rb->GreenBits + rb->BlueBits;
break;
case GL_RGBA:
bpp = rb->RedBits + rb->GreenBits + rb->BlueBits + rb->AlphaBits;
break;
case GL_COLOR_INDEX8_EXT:
bpp = rb->IndexBits;
break;
default:
_mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
return GL_FALSE;
}
/* always pad to PITCH_ALIGN_BITS */
xrb->pitch = ((width * bpp + mask) & ~mask) / 8;
return GL_TRUE;
}
static GLboolean
swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
TRACE;
_mesa_free(rb->Data);
swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
rb->Data = _mesa_malloc(height * xrb->pitch);
return GL_TRUE;
}
static struct swrast_renderbuffer *
swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
{
struct swrast_renderbuffer *xrb = _mesa_calloc(sizeof *xrb);
GLuint pixel_format;
TRACE;
if (!xrb)
return NULL;
_mesa_init_renderbuffer(&xrb->Base, 0);
pixel_format = choose_pixel_format(visual);
xrb->Base.Delete = swrast_delete_renderbuffer;
if (front) {
xrb->Base.AllocStorage = swrast_alloc_front_storage;
swrast_set_span_funcs_front(xrb, pixel_format);
}
else {
xrb->Base.AllocStorage = swrast_alloc_back_storage;
swrast_set_span_funcs_back(xrb, pixel_format);
}
switch (pixel_format) {
case PF_A8R8G8B8:
xrb->Base.InternalFormat = GL_RGBA;
xrb->Base._BaseFormat = GL_RGBA;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
xrb->Base.RedBits = 8 * sizeof(GLubyte);
xrb->Base.GreenBits = 8 * sizeof(GLubyte);
xrb->Base.BlueBits = 8 * sizeof(GLubyte);
xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
break;
case PF_R5G6B5:
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
xrb->Base.RedBits = 5 * sizeof(GLubyte);
xrb->Base.GreenBits = 6 * sizeof(GLubyte);
xrb->Base.BlueBits = 5 * sizeof(GLubyte);
xrb->Base.AlphaBits = 0;
break;
case PF_R3G3B2:
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
xrb->Base.RedBits = 3 * sizeof(GLubyte);
xrb->Base.GreenBits = 3 * sizeof(GLubyte);
xrb->Base.BlueBits = 2 * sizeof(GLubyte);
xrb->Base.AlphaBits = 0;
break;
case PF_CI8:
xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
xrb->Base._BaseFormat = GL_COLOR_INDEX;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
xrb->Base.IndexBits = 8 * sizeof(GLubyte);
break;
default:
return NULL;
}
return xrb;
}
static __DRIdrawable *
driCreateNewDrawable(__DRIscreen *screen,
const __DRIconfig *config, void *data)
{
__DRIdrawable *buf;
struct swrast_renderbuffer *frontrb, *backrb;
TRACE;
buf = _mesa_calloc(sizeof *buf);
if (!buf)
return NULL;
buf->loaderPrivate = data;
buf->driScreenPriv = screen;
buf->row = _mesa_malloc(MAX_WIDTH * 4);
/* basic framebuffer setup */
_mesa_initialize_framebuffer(&buf->Base, &config->modes);
/* add front renderbuffer */
frontrb = swrast_new_renderbuffer(&config->modes, GL_TRUE);
_mesa_add_renderbuffer(&buf->Base, BUFFER_FRONT_LEFT, &frontrb->Base);
/* add back renderbuffer */
if (config->modes.doubleBufferMode) {
backrb = swrast_new_renderbuffer(&config->modes, GL_FALSE);
_mesa_add_renderbuffer(&buf->Base, BUFFER_BACK_LEFT, &backrb->Base);
}
/* add software renderbuffers */
_mesa_add_soft_renderbuffers(&buf->Base,
GL_FALSE, /* color */
config->modes.haveDepthBuffer,
config->modes.haveStencilBuffer,
config->modes.haveAccumBuffer,
GL_FALSE, /* alpha */
GL_FALSE /* aux bufs */);
return buf;
}
static void
driDestroyDrawable(__DRIdrawable *buf)
{
TRACE;
if (buf) {
struct gl_framebuffer *fb = &buf->Base;
_mesa_free(buf->row);
fb->DeletePending = GL_TRUE;
_mesa_unreference_framebuffer(&fb);
}
}
static void driSwapBuffers(__DRIdrawable *buf)
{
GET_CURRENT_CONTEXT(ctx);
struct swrast_renderbuffer *frontrb =
swrast_renderbuffer(buf->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
struct swrast_renderbuffer *backrb =
swrast_renderbuffer(buf->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
__DRIscreen *screen = buf->driScreenPriv;
TRACE;
/* check for signle-buffered */
if (backrb == NULL)
return;
/* check if swapping currently bound buffer */
if (ctx && ctx->DrawBuffer == &(buf->Base)) {
/* flush pending rendering */
_mesa_notifySwapBuffers(ctx);
}
screen->swrast_loader->putImage(buf, __DRI_SWRAST_IMAGE_OP_SWAP,
0, 0,
frontrb->Base.Width,
frontrb->Base.Height,
backrb->Base.Data,
buf->loaderPrivate);
}
/**
* General device driver functions.
*/
static void
get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h )
{
__DRIdrawable *buf = swrast_drawable(fb);
__DRIscreen *screen = buf->driScreenPriv;
int x, y;
screen->swrast_loader->getDrawableInfo(buf,
&x, &y, w, h,
buf->loaderPrivate);
}
static void
swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb )
{
GLsizei width, height;
get_window_size(fb, &width, &height);
if (fb->Width != width || fb->Height != height) {
_mesa_resize_framebuffer(ctx, fb, width, height);
}
}
static const GLubyte *
get_string(GLcontext *ctx, GLenum pname)
{
(void) ctx;
switch (pname) {
case GL_VENDOR:
return (const GLubyte *) "Mesa Project";
case GL_RENDERER:
return (const GLubyte *) "Software Rasterizer";
default:
return NULL;
}
}
static void
update_state( GLcontext *ctx, GLuint new_state )
{
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
_vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
static void
viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
GLframebuffer *draw = ctx->WinSysDrawBuffer;
GLframebuffer *read = ctx->WinSysReadBuffer;
swrast_check_and_update_window_size(ctx, draw);
swrast_check_and_update_window_size(ctx, read);
}
static void
swrast_init_driver_functions(struct dd_function_table *driver)
{
driver->GetString = get_string;
driver->UpdateState = update_state;
driver->GetBufferSize = NULL;
driver->Viewport = viewport;
}
/**
* Context-related functions.
*/
static __DRIcontext *
driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config,
__DRIcontext *shared, void *data)
{
__DRIcontext *ctx;
GLcontext *mesaCtx;
struct dd_function_table functions;
TRACE;
ctx = _mesa_calloc(sizeof *ctx);
if (!ctx)
return NULL;
ctx->loaderPrivate = data;
ctx->driScreenPriv = screen;
/* build table of device driver functions */
_mesa_init_driver_functions(&functions);
swrast_init_driver_functions(&functions);
if (!_mesa_initialize_context(&ctx->Base, &config->modes,
shared ? &shared->Base : NULL,
&functions, (void *) ctx)) {
_mesa_free(ctx);
return NULL;
}
mesaCtx = &ctx->Base;
/* do bounds checking to prevent segfaults and server crashes! */
mesaCtx->Const.CheckArrayBounds = GL_TRUE;
/* create module contexts */
_swrast_CreateContext( mesaCtx );
_vbo_CreateContext( mesaCtx );
_tnl_CreateContext( mesaCtx );
_swsetup_CreateContext( mesaCtx );
_swsetup_Wakeup( mesaCtx );
/* use default TCL pipeline */
{
TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
tnl->Driver.RunPipeline = _tnl_run_pipeline;
}
_mesa_enable_sw_extensions(mesaCtx);
_mesa_enable_1_3_extensions(mesaCtx);
_mesa_enable_1_4_extensions(mesaCtx);
_mesa_enable_1_5_extensions(mesaCtx);
_mesa_enable_2_0_extensions(mesaCtx);
_mesa_enable_2_1_extensions(mesaCtx);
return ctx;
}
static void
driDestroyContext(__DRIcontext *ctx)
{
GLcontext *mesaCtx;
TRACE;
if (ctx) {
mesaCtx = &ctx->Base;
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );
_tnl_DestroyContext( mesaCtx );
_vbo_DestroyContext( mesaCtx );
_mesa_destroy_context( mesaCtx );
}
}
static int
driCopyContext(__DRIcontext *dst, __DRIcontext *src, unsigned long mask)
{
TRACE;
_mesa_copy_context(&src->Base, &dst->Base, mask);
return GL_TRUE;
}
static int driBindContext(__DRIcontext *ctx,
__DRIdrawable *draw,
__DRIdrawable *read)
{
GLcontext *mesaCtx;
GLframebuffer *mesaDraw;
GLframebuffer *mesaRead;
TRACE;
if (ctx) {
if (!draw || !read)
return GL_FALSE;
mesaCtx = &ctx->Base;
mesaDraw = &draw->Base;
mesaRead = &read->Base;
/* check for same context and buffer */
if (mesaCtx == _mesa_get_current_context()
&& mesaCtx->DrawBuffer == mesaDraw
&& mesaCtx->ReadBuffer == mesaRead) {
return GL_TRUE;
}
_glapi_check_multithread();
swrast_check_and_update_window_size(mesaCtx, mesaDraw);
if (read != draw)
swrast_check_and_update_window_size(mesaCtx, mesaRead);
_mesa_make_current( mesaCtx,
mesaDraw,
mesaRead );
}
else {
/* unbind */
_mesa_make_current( NULL, NULL, NULL );
}
return GL_TRUE;
}
static int driUnbindContext(__DRIcontext *ctx)
{
TRACE;
(void) ctx;
return GL_TRUE;
}
static const __DRIcoreExtension driCoreExtension = {
{ __DRI_CORE, __DRI_CORE_VERSION },
NULL, /* driCreateNewScreen */
driDestroyScreen,
driGetExtensions,
driGetConfigAttrib,
driIndexConfigAttrib,
NULL, /* driCreateNewDrawable */
driDestroyDrawable,
driSwapBuffers,
driCreateNewContext,
driCopyContext,
driDestroyContext,
driBindContext,
driUnbindContext
};
static const __DRIswrastExtension driSWRastExtension = {
{ __DRI_SWRAST, __DRI_SWRAST_VERSION },
driCreateNewScreen,
driCreateNewDrawable
};
/* This is the table of extensions that the loader will dlsym() for. */
PUBLIC const __DRIextension *__driDriverExtensions[] = {
&driCoreExtension.base,
&driSWRastExtension.base,
NULL
};