| /* |
| * Mesa 3-D graphics library |
| * Version: 4.1 |
| * |
| * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* Authors: |
| * Keith Whitwell <keith@tungstengraphics.com> |
| * Daniel Borca <dborca@users.sourceforge.net> |
| */ |
| |
| |
| #define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] |
| #define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] |
| #define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] |
| |
| |
| static void TAG(emit)( GLcontext *ctx, |
| GLuint start, GLuint end, |
| void *dest ) |
| { |
| tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); |
| struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
| GLuint tmu0_source = fxMesa->tmu_source[0]; |
| GLuint tmu1_source = fxMesa->tmu_source[1]; |
| GLfloat (*tc0)[4], (*tc1)[4]; |
| GLfloat (*col)[4]; |
| GLuint tc0_stride, tc1_stride, col_stride; |
| GLuint tc0_size, tc1_size, col_size; |
| GLfloat (*proj)[4] = VB->NdcPtr->data; |
| GLuint proj_stride = VB->NdcPtr->stride; |
| GLfloat (*fog)[4]; |
| GLuint fog_stride; |
| tdfxVertex *v = (tdfxVertex *)dest; |
| GLfloat u0scale,v0scale,u1scale,v1scale; |
| const GLubyte *mask = VB->ClipMask; |
| const GLfloat *s = fxMesa->hw_viewport; |
| int i; |
| |
| /* fprintf(stderr, "%s\n", __FUNCTION__); */ |
| |
| if (IND & TDFX_TEX0_BIT) { |
| tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; |
| tc0 = VB->TexCoordPtr[tmu0_source]->data; |
| u0scale = fxMesa->sScale0; |
| v0scale = fxMesa->tScale0; |
| if (IND & TDFX_PTEX_BIT) |
| tc0_size = VB->TexCoordPtr[tmu0_source]->size; |
| } |
| |
| if (IND & TDFX_TEX1_BIT) { |
| tc1 = VB->TexCoordPtr[tmu1_source]->data; |
| tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; |
| u1scale = fxMesa->sScale1; |
| v1scale = fxMesa->tScale1; |
| if (IND & TDFX_PTEX_BIT) |
| tc1_size = VB->TexCoordPtr[tmu1_source]->size; |
| } |
| |
| if (IND & TDFX_RGBA_BIT) { |
| col = VB->ColorPtr[0]->data; |
| col_stride = VB->ColorPtr[0]->stride; |
| col_size = VB->ColorPtr[0]->size; |
| } |
| |
| if (IND & TDFX_FOGC_BIT) { |
| fog = VB->FogCoordPtr->data; |
| fog_stride = VB->FogCoordPtr->stride; |
| } |
| |
| { |
| /* May have nonstandard strides: |
| */ |
| if (start) { |
| proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); |
| if (IND & TDFX_TEX0_BIT) |
| tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride); |
| if (IND & TDFX_TEX1_BIT) |
| tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride); |
| if (IND & TDFX_RGBA_BIT) |
| STRIDE_4F(col, start * col_stride); |
| if (IND & TDFX_FOGC_BIT) |
| STRIDE_4F(fog, start * fog_stride); |
| } |
| |
| for (i=start; i < end; i++, v++) { |
| if (IND & TDFX_XYZ_BIT) { |
| if (mask[i] == 0) { |
| /* unclipped */ |
| VIEWPORT_X(v->x, proj[0][0]); |
| VIEWPORT_Y(v->y, proj[0][1]); |
| VIEWPORT_Z(v->z, proj[0][2]); |
| v->rhw = proj[0][3]; |
| } else { |
| /* clipped */ |
| v->rhw = 1.0; |
| } |
| proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); |
| } |
| if (IND & TDFX_RGBA_BIT) { |
| UNCLAMPED_FLOAT_TO_UBYTE(v->color[0], col[0][2]); |
| UNCLAMPED_FLOAT_TO_UBYTE(v->color[1], col[0][1]); |
| UNCLAMPED_FLOAT_TO_UBYTE(v->color[2], col[0][0]); |
| if (col_size == 4) { |
| UNCLAMPED_FLOAT_TO_UBYTE(v->color[3], col[0][3]); |
| } else { |
| v->color[3] = 255; |
| } |
| STRIDE_4F(col, col_stride); |
| } |
| if (IND & TDFX_FOGC_BIT) { |
| v->fog = CLAMP(fog[0][0], 0.0f, 1.0f); |
| STRIDE_4F(fog, fog_stride); |
| } |
| if (IND & TDFX_TEX0_BIT) { |
| GLfloat w = v->rhw; |
| v->tu0 = tc0[0][0] * u0scale * w; |
| v->tv0 = tc0[0][1] * v0scale * w; |
| if (IND & TDFX_PTEX_BIT) { |
| v->tq0 = w; |
| if (tc0_size == 4) |
| v->tq0 = tc0[0][3] * w; |
| } |
| tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); |
| } |
| if (IND & TDFX_TEX1_BIT) { |
| GLfloat w = v->rhw; |
| v->tu1 = tc1[0][0] * u1scale * w; |
| v->tv1 = tc1[0][1] * v1scale * w; |
| if (IND & TDFX_PTEX_BIT) { |
| v->tq1 = w; |
| if (tc1_size == 4) |
| v->tq1 = tc1[0][3] * w; |
| } |
| tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); |
| } |
| } |
| } |
| } |
| |
| |
| static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) |
| { |
| /* fprintf(stderr, "%s\n", __FUNCTION__); */ |
| |
| if (IND & TDFX_PTEX_BIT) |
| return GL_TRUE; |
| |
| if (IND & TDFX_TEX0_BIT) { |
| struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
| |
| if (IND & TDFX_TEX1_BIT) { |
| if (VB->TexCoordPtr[0] == 0) |
| VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; |
| |
| if (VB->TexCoordPtr[1]->size == 4) |
| return GL_FALSE; |
| } |
| |
| if (VB->TexCoordPtr[0]->size == 4) |
| return GL_FALSE; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| |
| static void TAG(interp)( GLcontext *ctx, |
| GLfloat t, |
| GLuint edst, GLuint eout, GLuint ein, |
| GLboolean force_boundary ) |
| { |
| tdfxContextPtr fxMesa = TDFX_CONTEXT( ctx ); |
| struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
| const GLfloat *dstclip = VB->ClipPtr->data[edst]; |
| const GLfloat oow = (dstclip[3] == 0.0F) ? 1.0F : (1.0F / dstclip[3]); |
| const GLfloat *s = fxMesa->hw_viewport; |
| tdfxVertex *dst = fxMesa->verts + edst; |
| const tdfxVertex *out = fxMesa->verts + eout; |
| const tdfxVertex *in = fxMesa->verts + ein; |
| const GLfloat wout = oow / out->rhw; |
| const GLfloat win = oow / in->rhw; |
| |
| VIEWPORT_X(dst->x, dstclip[0] * oow); |
| VIEWPORT_Y(dst->y, dstclip[1] * oow); |
| VIEWPORT_Z(dst->z, dstclip[2] * oow); |
| dst->rhw = oow; |
| |
| INTERP_UB( t, dst->color[0], out->color[0], in->color[0] ); |
| INTERP_UB( t, dst->color[1], out->color[1], in->color[1] ); |
| INTERP_UB( t, dst->color[2], out->color[2], in->color[2] ); |
| INTERP_UB( t, dst->color[3], out->color[3], in->color[3] ); |
| |
| if (IND & TDFX_FOGC_BIT) { |
| INTERP_F( t, dst->fog, out->fog, in->fog ); |
| } |
| |
| if (IND & TDFX_TEX0_BIT) { |
| INTERP_F( t, dst->tu0, out->tu0 * wout, in->tu0 * win ); |
| INTERP_F( t, dst->tv0, out->tv0 * wout, in->tv0 * win ); |
| if (IND & TDFX_PTEX_BIT) { |
| INTERP_F( t, dst->tq0, out->tq0 * wout, in->tq0 * win ); |
| } |
| } |
| if (IND & TDFX_TEX1_BIT) { |
| INTERP_F( t, dst->tu1, out->tu1 * wout, in->tu1 * win ); |
| INTERP_F( t, dst->tv1, out->tv1 * wout, in->tv1 * win ); |
| if (IND & TDFX_PTEX_BIT) { |
| INTERP_F( t, dst->tq1, out->tq1 * wout, in->tq1 * win ); |
| } |
| } |
| } |
| |
| |
| static void TAG(init)( void ) |
| { |
| /* fprintf(stderr, "%s\n", __FUNCTION__); */ |
| |
| setup_tab[IND].emit = TAG(emit); |
| setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); |
| setup_tab[IND].interp = TAG(interp); |
| setup_tab[IND].copy_pv = copy_pv; |
| |
| if (IND & TDFX_TEX1_BIT) { |
| if (IND & TDFX_PTEX_BIT) { |
| setup_tab[IND].vertex_format = TDFX_LAYOUT_PROJ2; |
| } |
| else { |
| setup_tab[IND].vertex_format = TDFX_LAYOUT_MULTI; |
| } |
| } |
| else if (IND & TDFX_TEX0_BIT) { |
| if (IND & TDFX_PTEX_BIT) { |
| setup_tab[IND].vertex_format = TDFX_LAYOUT_PROJ1; |
| } else { |
| setup_tab[IND].vertex_format = TDFX_LAYOUT_SINGLE; |
| } |
| } |
| else if (IND & TDFX_W_BIT) { |
| setup_tab[IND].vertex_format = TDFX_LAYOUT_NOTEX; |
| } else { |
| setup_tab[IND].vertex_format = TDFX_LAYOUT_TINY; |
| } |
| } |
| |
| |
| #undef IND |
| #undef TAG |