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/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include "dri_util.h"
#include "utils.h"
#include "glheader.h"
#include "context.h"
#include "framebuffer.h"
#include "renderbuffer.h"
#include "matrix.h"
#include "simple_list.h"
#include "vblank.h"
#include "via_state.h"
#include "via_tex.h"
#include "via_span.h"
#include "via_tris.h"
#include "via_ioctl.h"
#include "via_screen.h"
#include "via_fb.h"
#include "via_dri.h"
#include "GL/internal/dri_interface.h"
#include "drirenderbuffer.h"
#include "xmlpool.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_EXCESS_MIPMAP(false)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
static const GLuint __driNConfigOptions = 3;
extern const struct dri_extension card_extensions[];
static drmBufMapPtr via_create_empty_buffers(void)
{
drmBufMapPtr retval;
retval = (drmBufMapPtr)MALLOC(sizeof(drmBufMap));
if (retval == NULL) return NULL;
memset(retval, 0, sizeof(drmBufMap));
retval->list = (drmBufPtr)MALLOC(sizeof(drmBuf) * VIA_DMA_BUF_NR);
if (retval->list == NULL) {
FREE(retval);
return NULL;
}
memset(retval->list, 0, sizeof(drmBuf) * VIA_DMA_BUF_NR);
return retval;
}
static void via_free_empty_buffers( drmBufMapPtr bufs )
{
if (bufs && bufs->list)
FREE(bufs->list);
if (bufs)
FREE(bufs);
}
static GLboolean
viaInitDriver(__DRIscreenPrivate *sPriv)
{
viaScreenPrivate *viaScreen;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
int i;
if (sPriv->devPrivSize != sizeof(VIADRIRec)) {
fprintf(stderr,"\nERROR! sizeof(VIADRIRec) does not match passed size from device driver\n");
return GL_FALSE;
}
/* Allocate the private area */
viaScreen = (viaScreenPrivate *) CALLOC(sizeof(viaScreenPrivate));
if (!viaScreen) {
__driUtilMessage("viaInitDriver: alloc viaScreenPrivate struct failed");
return GL_FALSE;
}
/* parse information in __driConfigOptions */
driParseOptionInfo (&viaScreen->optionCache,
__driConfigOptions, __driNConfigOptions);
viaScreen->driScrnPriv = sPriv;
sPriv->private = (void *)viaScreen;
viaScreen->deviceID = gDRIPriv->deviceID;
viaScreen->width = gDRIPriv->width;
viaScreen->height = gDRIPriv->height;
viaScreen->mem = gDRIPriv->mem;
viaScreen->bitsPerPixel = gDRIPriv->bytesPerPixel * 8;
viaScreen->bytesPerPixel = gDRIPriv->bytesPerPixel;
viaScreen->fbOffset = 0;
viaScreen->fbSize = gDRIPriv->fbSize;
viaScreen->irqEnabled = gDRIPriv->irqEnabled;
if (VIA_DEBUG & DEBUG_DRI) {
fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID);
fprintf(stderr, "width = %08x\n", viaScreen->width);
fprintf(stderr, "height = %08x\n", viaScreen->height);
fprintf(stderr, "cpp = %08x\n", viaScreen->cpp);
fprintf(stderr, "fbOffset = %08x\n", viaScreen->fbOffset);
}
viaScreen->bufs = via_create_empty_buffers();
if (viaScreen->bufs == NULL) {
__driUtilMessage("viaInitDriver: via_create_empty_buffers() failed");
FREE(viaScreen);
return GL_FALSE;
}
if (drmMap(sPriv->fd,
gDRIPriv->regs.handle,
gDRIPriv->regs.size,
&viaScreen->reg) != 0) {
FREE(viaScreen);
sPriv->private = NULL;
__driUtilMessage("viaInitDriver: drmMap regs failed");
return GL_FALSE;
}
if (gDRIPriv->agp.size) {
if (drmMap(sPriv->fd,
gDRIPriv->agp.handle,
gDRIPriv->agp.size,
(drmAddress *)&viaScreen->agpLinearStart) != 0) {
drmUnmap(viaScreen->reg, gDRIPriv->regs.size);
FREE(viaScreen);
sPriv->private = NULL;
__driUtilMessage("viaInitDriver: drmMap agp failed");
return GL_FALSE;
}
viaScreen->agpBase = drmAgpBase(sPriv->fd);
} else
viaScreen->agpLinearStart = 0;
viaScreen->sareaPrivOffset = gDRIPriv->sarea_priv_offset;
i = 0;
viaScreen->extensions[i++] = &driFrameTrackingExtension.base;
viaScreen->extensions[i++] = &driReadDrawableExtension;
if ( viaScreen->irqEnabled ) {
viaScreen->extensions[i++] = &driSwapControlExtension.base;
viaScreen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
viaScreen->extensions[i++] = NULL;
sPriv->extensions = viaScreen->extensions;
return GL_TRUE;
}
static void
viaDestroyScreen(__DRIscreenPrivate *sPriv)
{
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
drmUnmap(viaScreen->reg, gDRIPriv->regs.size);
if (gDRIPriv->agp.size)
drmUnmap(viaScreen->agpLinearStart, gDRIPriv->agp.size);
via_free_empty_buffers(viaScreen->bufs);
driDestroyOptionInfo(&viaScreen->optionCache);
FREE(viaScreen);
sPriv->private = NULL;
}
static GLboolean
viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
__DRIdrawablePrivate *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private;
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
GLboolean swAccum = mesaVis->accumRedBits > 0;
if (isPixmap) {
/* KW: This needs work, disabled for now:
*/
#if 0
driDrawPriv->driverPrivate = (void *)
_mesa_create_framebuffer(mesaVis,
GL_FALSE, /* software depth buffer? */
swStencil,
mesaVis->accumRedBits > 0,
GL_FALSE /* s/w alpha planes */);
return (driDrawPriv->driverPrivate != NULL);
#endif
return GL_FALSE;
}
else {
struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
/* The front color, back color and depth renderbuffers are
* set up later in calculate_buffer_parameters().
* Only create/connect software-based buffers here.
*/
#if 000
/* This code _should_ be put to use. We have to move the
* viaRenderbuffer members out of the via_context structure.
* Those members should just be the renderbuffers hanging off the
* gl_framebuffer object.
*/
/* XXX check/fix the offset/pitch parameters! */
{
driRenderbuffer *frontRb
= driNewRenderbuffer(GL_RGBA, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(frontRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
}
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
= driNewRenderbuffer(GL_RGBA, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(backRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
}
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
= driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
= driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
else if (mesaVis->depthBits == 32) {
driRenderbuffer *depthRb
= driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb
= driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(stencilRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
}
#endif
_mesa_add_soft_renderbuffers(fb,
GL_FALSE, /* color */
GL_FALSE, /* depth */
swStencil,
swAccum,
GL_FALSE, /* alpha */
GL_FALSE /* aux */);
driDrawPriv->driverPrivate = (void *) fb;
return (driDrawPriv->driverPrivate != NULL);
}
}
static void
viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
_mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
}
static const __DRIconfig **
viaFillInModes( __DRIscreenPrivate *psp,
unsigned pixel_bits, GLboolean have_back_buffer )
{
__DRIconfig **configs;
const unsigned back_buffer_factor = (have_back_buffer) ? 2 : 1;
GLenum fb_format;
GLenum fb_type;
/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
* enough to add support. Basically, if a context is created with an
* fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
* will never be used.
*/
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
};
/* The 32-bit depth-buffer mode isn't supported yet, so don't actually
* enable it.
*/
static const u_int8_t depth_bits_array[4] = { 0, 16, 24, 32 };
static const u_int8_t stencil_bits_array[4] = { 0, 0, 8, 0 };
const unsigned depth_buffer_factor = 3;
if ( pixel_bits == 16 ) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
}
else {
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
back_buffer_factor);
if (configs == NULL) {
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
__LINE__);
return NULL;
}
return (const __DRIconfig **) configs;
}
/**
* This is the driver specific part of the createNewScreen entry point.
*
* \todo maybe fold this into intelInitDriver
*
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
viaInitScreen(__DRIscreenPrivate *psp)
{
static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR,
VIA_DRIDDX_VERSION_MINOR,
VIA_DRIDDX_VERSION_PATCH };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 2, 3, 0 };
static const char *driver_name = "Unichrome";
VIADRIPtr dri_priv = (VIADRIPtr) psp->pDevPriv;
if ( ! driCheckDriDdxDrmVersions2( driver_name,
&psp->dri_version, & dri_expected,
&psp->ddx_version, & ddx_expected,
&psp->drm_version, & drm_expected) )
return NULL;
/* Calling driInitExtensions here, with a NULL context pointer,
* does not actually enable the extensions. It just makes sure
* that all the dispatch offsets for all the extensions that
* *might* be enables are known. This is needed because the
* dispatch offsets need to be known when _mesa_context_create is
* called, but we can't enable the extensions until we have a
* context pointer.
*
* Hello chicken. Hello egg. How are you two today?
*/
driInitExtensions( NULL, card_extensions, GL_FALSE );
if (!viaInitDriver(psp))
return NULL;
return viaFillInModes( psp, dri_priv->bytesPerPixel * 8, GL_TRUE );
}
/**
* Get information about previous buffer swaps.
*/
static int
getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
{
struct via_context *vmesa;
if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
|| (dPriv->driContextPriv->driverPrivate == NULL)
|| (sInfo == NULL) ) {
return -1;
}
vmesa = (struct via_context *) dPriv->driContextPriv->driverPrivate;
sInfo->swap_count = vmesa->swap_count;
sInfo->swap_ust = vmesa->swap_ust;
sInfo->swap_missed_count = vmesa->swap_missed_count;
sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
? driCalculateSwapUsage( dPriv, 0, vmesa->swap_missed_ust )
: 0.0;
return 0;
}
const struct __DriverAPIRec driDriverAPI = {
.InitScreen = viaInitScreen,
.DestroyScreen = viaDestroyScreen,
.CreateContext = viaCreateContext,
.DestroyContext = viaDestroyContext,
.CreateBuffer = viaCreateBuffer,
.DestroyBuffer = viaDestroyBuffer,
.SwapBuffers = viaSwapBuffers,
.MakeCurrent = viaMakeCurrent,
.UnbindContext = viaUnbindContext,
.GetSwapInfo = getSwapInfo,
.GetDrawableMSC = driDrawableGetMSC32,
.WaitForMSC = driWaitForMSC32,
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};