| /* |
| * Mesa 3-D graphics library |
| * Version: 4.0 |
| * |
| * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* Authors: |
| * David Bucciarelli |
| * Brian Paul |
| * Daryll Strauss |
| * Keith Whitwell |
| * Daniel Borca |
| * Hiroshi Morii |
| */ |
| |
| |
| /* fxdd.c - 3Dfx VooDoo Mesa span and pixel functions */ |
| |
| |
| #ifdef HAVE_CONFIG_H |
| #include "conf.h" |
| #endif |
| |
| #if defined(FX) |
| |
| #include "fxdrv.h" |
| #include "fxglidew.h" |
| #include "swrast/swrast.h" |
| |
| |
| /************************************************************************/ |
| /***** Span functions *****/ |
| /************************************************************************/ |
| |
| #define DBG 0 |
| |
| |
| #define LOCAL_VARS \ |
| GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; \ |
| GLuint pitch = info.strideInBytes; \ |
| GLuint height = fxMesa->height; \ |
| char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ |
| GLuint p; \ |
| (void) buf; (void) p; |
| |
| #define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \ |
| _y >= miny && _y < maxy ) |
| |
| #define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ |
| if ( _y < miny || _y >= maxy ) { \ |
| _n1 = 0, _x1 = x; \ |
| } else { \ |
| _n1 = _n; \ |
| _x1 = _x; \ |
| if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\ |
| if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ |
| } |
| |
| #define Y_FLIP(_y) (height - _y - 1) |
| |
| #define HW_WRITE_LOCK() \ |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); \ |
| GrLfbInfo_t info; \ |
| info.size = sizeof(GrLfbInfo_t); \ |
| if ( grLfbLock( GR_LFB_WRITE_ONLY, \ |
| currentFB, LFB_MODE, \ |
| GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { |
| |
| #define HW_WRITE_UNLOCK() \ |
| grLfbUnlock( GR_LFB_WRITE_ONLY, currentFB ); \ |
| } |
| |
| #define HW_READ_LOCK() \ |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); \ |
| GrLfbInfo_t info; \ |
| info.size = sizeof(GrLfbInfo_t); \ |
| if ( grLfbLock( GR_LFB_READ_ONLY, currentFB, \ |
| LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { |
| |
| #define HW_READ_UNLOCK() \ |
| grLfbUnlock( GR_LFB_READ_ONLY, currentFB ); \ |
| } |
| |
| #define HW_WRITE_CLIPLOOP() \ |
| do { \ |
| /* remember, we need to flip the scissor, too */ \ |
| /* is it better to do it inside fxDDScissor? */ \ |
| const int minx = fxMesa->clipMinX; \ |
| const int maxy = Y_FLIP(fxMesa->clipMinY); \ |
| const int maxx = fxMesa->clipMaxX; \ |
| const int miny = Y_FLIP(fxMesa->clipMaxY); |
| |
| #define HW_READ_CLIPLOOP() \ |
| do { \ |
| /* remember, we need to flip the scissor, too */ \ |
| /* is it better to do it inside fxDDScissor? */ \ |
| const int minx = fxMesa->clipMinX; \ |
| const int maxy = Y_FLIP(fxMesa->clipMinY); \ |
| const int maxx = fxMesa->clipMaxX; \ |
| const int miny = Y_FLIP(fxMesa->clipMaxY); |
| |
| #define HW_ENDCLIPLOOP() \ |
| } while (0) |
| |
| |
| /* 16 bit, ARGB1555 color spanline and pixel functions */ |
| |
| #undef LFB_MODE |
| #define LFB_MODE GR_LFBWRITEMODE_1555 |
| |
| #undef BYTESPERPIXEL |
| #define BYTESPERPIXEL 2 |
| |
| #undef INIT_MONO_PIXEL |
| #define INIT_MONO_PIXEL(p, color) \ |
| p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) |
| |
| #define WRITE_RGBA( _x, _y, r, g, b, a ) \ |
| *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ |
| TDFXPACKCOLOR1555( r, g, b, a ) |
| |
| #define WRITE_PIXEL( _x, _y, p ) \ |
| *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p |
| |
| #define READ_RGBA( rgba, _x, _y ) \ |
| do { \ |
| GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ |
| rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \ |
| rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \ |
| rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ |
| rgba[3] = (p & 0x8000) ? 255 : 0; \ |
| } while (0) |
| |
| #define TAG(x) tdfx##x##_ARGB1555 |
| #include "../dri/common/spantmp.h" |
| |
| |
| /* 16 bit, RGB565 color spanline and pixel functions */ |
| /* [dBorca] Hack alert: |
| * This is wrong. The alpha value is lost, even when we provide |
| * HW alpha (565 w/o depth buffering). To really update alpha buffer, |
| * we would need to do the 565 writings via 8888 colorformat and rely |
| * on the Voodoo to perform color scaling. In which case our 565 span |
| * would look nicer! But this violates FSAA rules... |
| */ |
| |
| #undef LFB_MODE |
| #define LFB_MODE GR_LFBWRITEMODE_565 |
| |
| #undef BYTESPERPIXEL |
| #define BYTESPERPIXEL 2 |
| |
| #undef INIT_MONO_PIXEL |
| #define INIT_MONO_PIXEL(p, color) \ |
| p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] ) |
| |
| #define WRITE_RGBA( _x, _y, r, g, b, a ) \ |
| *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ |
| TDFXPACKCOLOR565( r, g, b ) |
| |
| #define WRITE_PIXEL( _x, _y, p ) \ |
| *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p |
| |
| #define READ_RGBA( rgba, _x, _y ) \ |
| do { \ |
| GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ |
| rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \ |
| rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \ |
| rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ |
| rgba[3] = 0xff; \ |
| } while (0) |
| |
| #define TAG(x) tdfx##x##_RGB565 |
| #include "../dri/common/spantmp.h" |
| |
| |
| /* 32 bit, ARGB8888 color spanline and pixel functions */ |
| |
| #undef LFB_MODE |
| #define LFB_MODE GR_LFBWRITEMODE_8888 |
| |
| #undef BYTESPERPIXEL |
| #define BYTESPERPIXEL 4 |
| |
| #undef INIT_MONO_PIXEL |
| #define INIT_MONO_PIXEL(p, color) \ |
| p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) |
| |
| #define WRITE_RGBA( _x, _y, r, g, b, a ) \ |
| *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ |
| TDFXPACKCOLOR8888( r, g, b, a ) |
| |
| #define WRITE_PIXEL( _x, _y, p ) \ |
| *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p |
| |
| #define READ_RGBA( rgba, _x, _y ) \ |
| do { \ |
| GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ |
| rgba[0] = (p >> 16) & 0xff; \ |
| rgba[1] = (p >> 8) & 0xff; \ |
| rgba[2] = (p >> 0) & 0xff; \ |
| rgba[3] = (p >> 24) & 0xff; \ |
| } while (0) |
| |
| #define TAG(x) tdfx##x##_ARGB8888 |
| #include "../dri/common/spantmp.h" |
| |
| |
| /************************************************************************/ |
| /***** Depth functions *****/ |
| /************************************************************************/ |
| |
| #define DBG 0 |
| |
| #undef HW_WRITE_LOCK |
| #undef HW_WRITE_UNLOCK |
| #undef HW_READ_LOCK |
| #undef HW_READ_UNLOCK |
| |
| #define HW_CLIPLOOP HW_WRITE_CLIPLOOP |
| |
| #define LOCAL_DEPTH_VARS \ |
| GLuint pitch = info.strideInBytes; \ |
| GLuint height = fxMesa->height; \ |
| char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ |
| (void) buf; |
| |
| #define HW_WRITE_LOCK() \ |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); \ |
| GrLfbInfo_t info; \ |
| info.size = sizeof(GrLfbInfo_t); \ |
| if ( grLfbLock( GR_LFB_WRITE_ONLY, \ |
| GR_BUFFER_AUXBUFFER, LFB_MODE, \ |
| GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { |
| |
| #define HW_WRITE_UNLOCK() \ |
| grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_AUXBUFFER); \ |
| } |
| |
| #define HW_READ_LOCK() \ |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); \ |
| GrLfbInfo_t info; \ |
| info.size = sizeof(GrLfbInfo_t); \ |
| if ( grLfbLock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER, \ |
| LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { |
| |
| #define HW_READ_UNLOCK() \ |
| grLfbUnlock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER); \ |
| } |
| |
| |
| /* 16 bit, depth spanline and pixel functions */ |
| |
| #undef LFB_MODE |
| #define LFB_MODE GR_LFBWRITEMODE_ZA16 |
| |
| #undef BYTESPERPIXEL |
| #define BYTESPERPIXEL 2 |
| |
| #define VALUE_TYPE GLushort |
| |
| #define WRITE_DEPTH( _x, _y, d ) \ |
| *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d |
| |
| #define READ_DEPTH( d, _x, _y ) \ |
| d = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) |
| |
| #define TAG(x) tdfx##x##_Z16 |
| #include "../dri/common/depthtmp.h" |
| |
| |
| /* 24 bit, depth spanline and pixel functions (for use w/ stencil) */ |
| /* [dBorca] Hack alert: |
| * This is evil. The incoming Mesa's 24bit depth value |
| * is shifted left 8 bits, to obtain a full 32bit value, |
| * which will be thrown into the framebuffer. We rely on |
| * the fact that Voodoo hardware transforms a 32bit value |
| * into 24bit value automatically and, MOST IMPORTANT, won't |
| * alter the upper 8bits of the value already existing in the |
| * framebuffer (where stencil resides). |
| */ |
| |
| #undef LFB_MODE |
| #define LFB_MODE GR_LFBWRITEMODE_Z32 |
| |
| #undef BYTESPERPIXEL |
| #define BYTESPERPIXEL 4 |
| |
| #define VALUE_TYPE GLuint |
| |
| #define WRITE_DEPTH( _x, _y, d ) \ |
| *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d << 8 |
| |
| #define READ_DEPTH( d, _x, _y ) \ |
| d = (*(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch)) & 0xffffff |
| |
| #define TAG(x) tdfx##x##_Z24 |
| #include "../dri/common/depthtmp.h" |
| |
| |
| /* 32 bit, depth spanline and pixel functions (for use w/o stencil) */ |
| /* [dBorca] Hack alert: |
| * This is more evil. We make Mesa run in 32bit depth, but |
| * tha Voodoo HW can only handle 24bit depth. Well, exploiting |
| * the pixel pipeline, we can achieve 24:8 format for greater |
| * precision... |
| * If anyone tells me how to really store 32bit values into the |
| * depth buffer, I'll write the *_Z32 routines. Howver, bear in |
| * mind that means running without stencil! |
| */ |
| |
| /************************************************************************/ |
| /***** Span functions (optimized) *****/ |
| /************************************************************************/ |
| |
| /* |
| * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects |
| * since OpenGL says obscured pixels have undefined values. |
| */ |
| static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx, |
| struct gl_renderbuffer *rb, |
| GLuint n, |
| GLint x, GLint y, |
| GLubyte rgba[][4]) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; |
| GrLfbInfo_t info; |
| info.size = sizeof(GrLfbInfo_t); |
| if (grLfbLock(GR_LFB_READ_ONLY, currentFB, |
| GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { |
| const GLint winX = 0; |
| const GLint winY = fxMesa->height - 1; |
| const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + |
| (winY - y) * info.strideInBytes + |
| (winX + x) * 2); |
| const GLuint *data32 = (const GLuint *) data16; |
| GLuint i, j; |
| GLuint extraPixel = (n & 1); |
| n -= extraPixel; |
| |
| for (i = j = 0; i < n; i += 2, j++) { |
| GLuint pixel = data32[j]; |
| rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; |
| rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; |
| rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; |
| rgba[i][3] = (pixel & 0x8000) ? 255 : 0; |
| rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F]; |
| rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F]; |
| rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; |
| rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0; |
| } |
| if (extraPixel) { |
| GLushort pixel = data16[n]; |
| rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; |
| rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; |
| rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; |
| rgba[n][3] = (pixel & 0x8000) ? 255 : 0; |
| } |
| |
| grLfbUnlock(GR_LFB_READ_ONLY, currentFB); |
| } |
| } |
| |
| /* |
| * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects |
| * since OpenGL says obscured pixels have undefined values. |
| */ |
| static void fxReadRGBASpan_RGB565 (const GLcontext * ctx, |
| struct gl_renderbuffer *rb, |
| GLuint n, |
| GLint x, GLint y, |
| GLubyte rgba[][4]) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; |
| GrLfbInfo_t info; |
| info.size = sizeof(GrLfbInfo_t); |
| if (grLfbLock(GR_LFB_READ_ONLY, currentFB, |
| GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { |
| const GLint winX = 0; |
| const GLint winY = fxMesa->height - 1; |
| const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + |
| (winY - y) * info.strideInBytes + |
| (winX + x) * 2); |
| const GLuint *data32 = (const GLuint *) data16; |
| GLuint i, j; |
| GLuint extraPixel = (n & 1); |
| n -= extraPixel; |
| |
| for (i = j = 0; i < n; i += 2, j++) { |
| GLuint pixel = data32[j]; |
| rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; |
| rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; |
| rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; |
| rgba[i][3] = 255; |
| rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F]; |
| rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F]; |
| rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; |
| rgba[i+1][3] = 255; |
| } |
| if (extraPixel) { |
| GLushort pixel = data16[n]; |
| rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; |
| rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; |
| rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; |
| rgba[n][3] = 255; |
| } |
| |
| grLfbUnlock(GR_LFB_READ_ONLY, currentFB); |
| } |
| } |
| |
| /* |
| * Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects |
| * since OpenGL says obscured pixels have undefined values. |
| */ |
| static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx, |
| struct gl_renderbuffer *rb, |
| GLuint n, |
| GLint x, GLint y, |
| GLubyte rgba[][4]) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; |
| GLuint i; |
| grLfbReadRegion(currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); |
| for (i = 0; i < n; i++) { |
| GLubyte c = rgba[i][0]; |
| rgba[i][0] = rgba[i][2]; |
| rgba[i][2] = c; |
| } |
| } |
| |
| |
| /************************************************************************/ |
| /***** Depth functions (optimized) *****/ |
| /************************************************************************/ |
| |
| static void |
| fxReadDepthSpan_Z16(GLcontext * ctx, struct gl_renderbuffer *rb, |
| GLuint n, GLint x, GLint y, GLuint depth[]) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GLint bottom = fxMesa->height - 1; |
| GLushort depth16[MAX_WIDTH]; |
| GLuint i; |
| |
| if (TDFX_DEBUG & VERBOSE_DRIVER) { |
| fprintf(stderr, "fxReadDepthSpan_Z16(...)\n"); |
| } |
| |
| grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); |
| for (i = 0; i < n; i++) { |
| depth[i] = depth16[i]; |
| } |
| } |
| |
| |
| static void |
| fxReadDepthSpan_Z24(GLcontext * ctx, struct gl_renderbuffer *rb, |
| GLuint n, GLint x, GLint y, GLuint depth[]) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GLint bottom = fxMesa->height - 1; |
| GLuint i; |
| |
| if (TDFX_DEBUG & VERBOSE_DRIVER) { |
| fprintf(stderr, "fxReadDepthSpan_Z24(...)\n"); |
| } |
| |
| grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); |
| for (i = 0; i < n; i++) { |
| depth[i] &= 0xffffff; |
| } |
| } |
| |
| |
| /************************************************************************/ |
| /***** Stencil functions (optimized) *****/ |
| /************************************************************************/ |
| |
| static void |
| fxWriteStencilSpan (GLcontext *ctx, struct gl_renderbuffer *rb, |
| GLuint n, GLint x, GLint y, |
| const GLstencil stencil[], const GLubyte mask[]) |
| { |
| /* |
| * XXX todo |
| */ |
| } |
| |
| static void |
| fxReadStencilSpan(GLcontext * ctx, struct gl_renderbuffer *rb, |
| GLuint n, GLint x, GLint y, GLstencil stencil[]) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GLint bottom = fxMesa->height - 1; |
| GLuint zs32[MAX_WIDTH]; |
| GLuint i; |
| |
| if (TDFX_DEBUG & VERBOSE_DRIVER) { |
| fprintf(stderr, "fxReadStencilSpan(...)\n"); |
| } |
| |
| grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32); |
| for (i = 0; i < n; i++) { |
| stencil[i] = zs32[i] >> 24; |
| } |
| } |
| |
| static void |
| fxWriteStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, |
| const GLint x[], const GLint y[], |
| const GLstencil stencil[], |
| const GLubyte mask[]) |
| { |
| /* |
| * XXX todo |
| */ |
| } |
| |
| static void |
| fxReadStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, |
| const GLint x[], const GLint y[], |
| GLstencil stencil[]) |
| { |
| /* |
| * XXX todo |
| */ |
| } |
| |
| |
| void |
| fxSetupDDSpanPointers(GLcontext * ctx) |
| { |
| struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| |
| switch (fxMesa->colDepth) { |
| case 15: |
| swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555; |
| swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555; |
| swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555; |
| swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555; |
| swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555; |
| swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555; |
| swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555; |
| |
| swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; |
| swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; |
| swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; |
| swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; |
| break; |
| case 16: |
| swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565; |
| swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565; |
| swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565; |
| swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565; |
| swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565; |
| swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565; |
| swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565; |
| |
| swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; |
| swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; |
| swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; |
| swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; |
| break; |
| case 32: |
| swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888; |
| swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888; |
| swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888; |
| swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888; |
| swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888; |
| swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB8888; |
| swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888; |
| |
| swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z24; |
| swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z24; |
| swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z24; |
| swdd->ReadDepthPixels = tdfxReadDepthPixels_Z24; |
| break; |
| } |
| |
| if (fxMesa->haveHwStencil) { |
| swdd->WriteStencilSpan = fxWriteStencilSpan; |
| swdd->ReadStencilSpan = fxReadStencilSpan; |
| swdd->WriteStencilPixels = fxWriteStencilPixels; |
| swdd->ReadStencilPixels = fxReadStencilPixels; |
| } |
| #if 0 |
| swdd->WriteCI8Span = NULL; |
| swdd->WriteCI32Span = NULL; |
| swdd->WriteMonoCISpan = NULL; |
| swdd->WriteCI32Pixels = NULL; |
| swdd->WriteMonoCIPixels = NULL; |
| swdd->ReadCI32Span = NULL; |
| swdd->ReadCI32Pixels = NULL; |
| |
| swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */ |
| swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */ |
| #endif |
| } |
| |
| |
| #else |
| |
| |
| /* |
| * Need this to provide at least one external definition. |
| */ |
| |
| extern int gl_fx_dummy_function_span(void); |
| int |
| gl_fx_dummy_function_span(void) |
| { |
| return 0; |
| } |
| |
| #endif /* FX */ |