blob: 7c650b945981bf3f634acea3add71912a9e2493c [file] [log] [blame]
/* $Id: wgl.c,v 1.1.1.1 2012/03/29 17:22:12 uid42307 Exp $ */
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/*
* File name : wgl.c
* WGL stuff. Added by Oleg Letsinsky, ajl@ultersys.ru
* Some things originated from the 3Dfx WGL functions
*/
/*
* This file contains the implementation of the wgl* functions for
* Mesa on Windows. Since these functions are provided by Windows in
* GDI/OpenGL, we must supply our versions that work with Mesa here.
*/
/* We're essentially building part of GDI here, so define this so that
* we get the right export linkage. */
#ifdef __MINGW32__
#include <stdarg.h>
#include <windef.h>
#include <wincon.h>
#include <winbase.h>
# if defined(BUILD_GL32)
# define WINGDIAPI __declspec(dllexport)
# else
# define __W32API_USE_DLLIMPORT__
# endif
#include <wingdi.h>
#include "GL/mesa_wgl.h"
#include <stdlib.h>
#else
#define _GDI32_
#include <windows.h>
#endif
#include "config.h"
#include "glapi.h"
#include "GL/wmesa.h" /* protos for wmesa* functions */
/*
* Pixel Format Descriptors
*/
/* Extend the PFD to include DB flag */
struct __pixelformat__
{
PIXELFORMATDESCRIPTOR pfd;
GLboolean doubleBuffered;
};
/* These are the PFD's supported by this driver. */
struct __pixelformat__ pfd[] =
{
#if 0
/* Double Buffer, alpha */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
PFD_TYPE_RGBA,
24,
8, 0,
8, 8,
8, 16,
8, 24,
0, 0, 0, 0, 0,
DEFAULT_SOFTWARE_DEPTH_BITS, 8,
0, 0, 0,
0, 0, 0
},
GL_TRUE
},
/* Single Buffer, alpha */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_GENERIC_FORMAT,
PFD_TYPE_RGBA,
24,
8, 0,
8, 8,
8, 16,
8, 24,
0, 0, 0, 0, 0,
DEFAULT_SOFTWARE_DEPTH_BITS, 8,
0, 0, 0,
0, 0, 0
},
GL_FALSE
},
#endif
/* Double Buffer, no alpha */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
PFD_TYPE_RGBA,
24,
8, 0,
8, 8,
8, 16,
0, 0,
0, 0, 0, 0, 0,
DEFAULT_SOFTWARE_DEPTH_BITS, 8,
0, 0, 0,
0, 0, 0
},
GL_TRUE
},
/* Single Buffer, no alpha */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_GENERIC_FORMAT,
PFD_TYPE_RGBA,
24,
8, 0,
8, 8,
8, 16,
0, 0,
0, 0, 0, 0, 0,
DEFAULT_SOFTWARE_DEPTH_BITS, 8,
0, 0, 0,
0, 0, 0
},
GL_FALSE
},
};
int npfd = sizeof(pfd) / sizeof(pfd[0]);
/*
* Contexts
*/
typedef struct {
WMesaContext ctx;
} MesaWglCtx;
#define MESAWGL_CTX_MAX_COUNT 20
static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT];
static unsigned ctx_count = 0;
static int ctx_current = -1;
static unsigned curPFD = 0;
static HDC CurrentHDC = 0;
WINGDIAPI HGLRC GLAPIENTRY wglCreateContext(HDC hdc)
{
int i = 0;
if (!ctx_count) {
for(i=0;i<MESAWGL_CTX_MAX_COUNT;i++) {
wgl_ctx[i].ctx = NULL;
}
}
for( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) {
if ( wgl_ctx[i].ctx == NULL ) {
wgl_ctx[i].ctx =
WMesaCreateContext(hdc, NULL, (GLboolean)GL_TRUE,
(GLboolean) (pfd[curPFD-1].doubleBuffered ?
GL_TRUE : GL_FALSE),
(GLboolean)(pfd[curPFD-1].pfd.cAlphaBits ?
GL_TRUE : GL_FALSE) );
if (wgl_ctx[i].ctx == NULL)
break;
ctx_count++;
return ((HGLRC)wgl_ctx[i].ctx);
}
}
SetLastError(0);
return(NULL);
}
WINGDIAPI BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc)
{
int i;
for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) {
if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ){
WMesaMakeCurrent((WMesaContext) hglrc, NULL);
WMesaDestroyContext(wgl_ctx[i].ctx);
wgl_ctx[i].ctx = NULL;
ctx_count--;
return(TRUE);
}
}
SetLastError(0);
return(FALSE);
}
WINGDIAPI HGLRC GLAPIENTRY wglGetCurrentContext(VOID)
{
if (ctx_current < 0)
return 0;
else
return (HGLRC) wgl_ctx[ctx_current].ctx;
}
WINGDIAPI HDC GLAPIENTRY wglGetCurrentDC(VOID)
{
return CurrentHDC;
}
WINGDIAPI BOOL GLAPIENTRY wglMakeCurrent(HDC hdc, HGLRC hglrc)
{
int i;
CurrentHDC = hdc;
if (!hdc || !hglrc) {
WMesaMakeCurrent(NULL, NULL);
ctx_current = -1;
return TRUE;
}
for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) {
if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ) {
WMesaMakeCurrent( (WMesaContext) hglrc, hdc );
ctx_current = i;
return TRUE;
}
}
return FALSE;
}
WINGDIAPI int GLAPIENTRY wglChoosePixelFormat(HDC hdc,
CONST
PIXELFORMATDESCRIPTOR *ppfd)
{
int i,best = -1,bestdelta = 0x7FFFFFFF,delta;
(void) hdc;
if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1)
{
SetLastError(0);
return(0);
}
for(i = 0; i < npfd;i++)
{
delta = 0;
if(
(ppfd->dwFlags & PFD_DRAW_TO_WINDOW) &&
!(pfd[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW))
continue;
if(
(ppfd->dwFlags & PFD_DRAW_TO_BITMAP) &&
!(pfd[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP))
continue;
if(
(ppfd->dwFlags & PFD_SUPPORT_GDI) &&
!(pfd[i].pfd.dwFlags & PFD_SUPPORT_GDI))
continue;
if(
(ppfd->dwFlags & PFD_SUPPORT_OPENGL) &&
!(pfd[i].pfd.dwFlags & PFD_SUPPORT_OPENGL))
continue;
if(
!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
((ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
(pfd[i].pfd.dwFlags & PFD_DOUBLEBUFFER)))
continue;
if(
!(ppfd->dwFlags & PFD_STEREO_DONTCARE) &&
((ppfd->dwFlags & PFD_STEREO) !=
(pfd[i].pfd.dwFlags & PFD_STEREO)))
continue;
if(ppfd->iPixelType != pfd[i].pfd.iPixelType)
delta++;
if(ppfd->cAlphaBits != pfd[i].pfd.cAlphaBits)
delta++;
if(delta < bestdelta)
{
best = i + 1;
bestdelta = delta;
if(bestdelta == 0)
break;
}
}
if(best == -1)
{
SetLastError(0);
return(0);
}
return(best);
}
WINGDIAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc,
int iPixelFormat,
UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
(void) hdc;
if(ppfd == NULL)
return(npfd);
if(iPixelFormat < 1 || iPixelFormat > npfd ||
nBytes != sizeof(PIXELFORMATDESCRIPTOR))
{
SetLastError(0);
return(0);
}
*ppfd = pfd[iPixelFormat - 1].pfd;
return(npfd);
}
WINGDIAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc)
{
PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
if (p)
return p;
SetLastError(0);
return(NULL);
}
WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc)
{
(void) hdc;
if(curPFD == 0) {
SetLastError(0);
return(0);
}
return(curPFD);
}
WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
const PIXELFORMATDESCRIPTOR *ppfd)
{
(void) hdc;
if(iPixelFormat < 1 || iPixelFormat > npfd ||
ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
SetLastError(0);
return(FALSE);
}
curPFD = iPixelFormat;
return(TRUE);
}
WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc)
{
WMesaSwapBuffers(hdc);
return TRUE;
}
static FIXED FixedFromDouble(double d)
{
long l = (long) (d * 65536L);
return *(FIXED *) (void *) &l;
}
/*
** This is cribbed from FX/fxwgl.c, and seems to implement support
** for bitmap fonts where the wglUseFontBitmapsA() code implements
** support for outline fonts. In combination they hopefully give
** fairly generic support for fonts.
*/
static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar,
DWORD numChars, DWORD listBase)
{
#define VERIFY(a) a
TEXTMETRIC metric;
BITMAPINFO *dibInfo;
HDC bitDevice;
COLORREF tempColor;
int i;
VERIFY(GetTextMetrics(fontDevice, &metric));
dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
dibInfo->bmiHeader.biPlanes = 1;
dibInfo->bmiHeader.biBitCount = 1;
dibInfo->bmiHeader.biCompression = BI_RGB;
bitDevice = CreateCompatibleDC(fontDevice);
/* Swap fore and back colors so the bitmap has the right polarity */
tempColor = GetBkColor(bitDevice);
SetBkColor(bitDevice, GetTextColor(bitDevice));
SetTextColor(bitDevice, tempColor);
/* Place chars based on base line */
VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0);
for(i = 0; i < (int)numChars; i++) {
SIZE size;
char curChar;
int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res;
HBITMAP bitObject;
HGDIOBJ origBmap;
unsigned char *bmap;
curChar = (char)(i + firstChar);
/* Find how high/wide this character is */
VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
/* Create the output bitmap */
charWidth = size.cx;
charHeight = size.cy;
/* Round up to the next multiple of 32 bits */
bmapWidth = ((charWidth + 31) / 32) * 32;
bmapHeight = charHeight;
bitObject = CreateCompatibleBitmap(bitDevice,
bmapWidth,
bmapHeight);
/* VERIFY(bitObject); */
/* Assign the output bitmap to the device */
origBmap = SelectObject(bitDevice, bitObject);
(void) VERIFY(origBmap);
VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) );
/* Use our source font on the device */
VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT)));
/* Draw the character */
VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1));
/* Unselect our bmap object */
VERIFY(SelectObject(bitDevice, origBmap));
/* Convert the display dependant representation to a 1 bit deep DIB */
numBytes = (bmapWidth * bmapHeight) / 8;
bmap = malloc(numBytes);
dibInfo->bmiHeader.biWidth = bmapWidth;
dibInfo->bmiHeader.biHeight = bmapHeight;
res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
dibInfo,
DIB_RGB_COLORS);
/* VERIFY(res); */
/* Create the GL object */
glNewList(i + listBase, GL_COMPILE);
glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent,
(GLfloat)charWidth, 0.0,
bmap);
glEndList();
/* CheckGL(); */
/* Destroy the bmap object */
DeleteObject(bitObject);
/* Deallocate the bitmap data */
free(bmap);
}
/* Destroy the DC */
VERIFY(DeleteDC(bitDevice));
free(dibInfo);
return TRUE;
#undef VERIFY
}
WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first,
DWORD count, DWORD listBase)
{
int i;
GLuint font_list;
DWORD size;
GLYPHMETRICS gm;
HANDLE hBits;
LPSTR lpBits;
MAT2 mat;
int success = TRUE;
if (count == 0)
return FALSE;
font_list = listBase;
mat.eM11 = FixedFromDouble(1);
mat.eM12 = FixedFromDouble(0);
mat.eM21 = FixedFromDouble(0);
mat.eM22 = FixedFromDouble(-1);
memset(&gm,0,sizeof(gm));
/*
** If we can't get the glyph outline, it may be because this is a fixed
** font. Try processing it that way.
*/
if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat)
== GDI_ERROR ) {
return wglUseFontBitmaps_FX( hdc, first, count, listBase );
}
/*
** Otherwise process all desired characters.
*/
for (i = 0; i < (int)count; i++) {
DWORD err;
glNewList( font_list+i, GL_COMPILE );
/* allocate space for the bitmap/outline */
size = GetGlyphOutline(hdc, first + i, GGO_BITMAP,
&gm, 0, NULL, &mat);
if (size == GDI_ERROR) {
glEndList( );
err = GetLastError();
success = FALSE;
continue;
}
hBits = GlobalAlloc(GHND, size+1);
lpBits = GlobalLock(hBits);
err =
GetGlyphOutline(hdc, /* handle to device context */
first + i, /* character to query */
GGO_BITMAP, /* format of data to return */
&gm, /* ptr to structure for metrics*/
size, /* size of buffer for data */
lpBits, /* pointer to buffer for data */
&mat /* pointer to transformation */
/* matrix structure */
);
if (err == GDI_ERROR) {
GlobalUnlock(hBits);
GlobalFree(hBits);
glEndList( );
err = GetLastError();
success = FALSE;
continue;
}
glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY,
(GLfloat)-gm.gmptGlyphOrigin.x,
(GLfloat)gm.gmptGlyphOrigin.y,
(GLfloat)gm.gmCellIncX,
(GLfloat)gm.gmCellIncY,
(const GLubyte * )lpBits);
GlobalUnlock(hBits);
GlobalFree(hBits);
glEndList( );
}
return success;
}
WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1,
HGLRC hglrc2)
{
WMesaShareLists((WMesaContext)hglrc1, (WMesaContext)hglrc2);
return(TRUE);
}
/* NOT IMPLEMENTED YET */
WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,
HGLRC hglrcDst,
UINT mask)
{
(void) hglrcSrc; (void) hglrcDst; (void) mask;
return(FALSE);
}
WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,
int iLayerPlane)
{
(void) hdc; (void) iLayerPlane;
SetLastError(0);
return(NULL);
}
WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc,
DWORD first,
DWORD count,
DWORD listBase)
{
(void) hdc; (void) first; (void) count; (void) listBase;
return FALSE;
}
WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc,
DWORD first,
DWORD count,
DWORD listBase,
FLOAT deviation,
FLOAT extrusion,
int format,
LPGLYPHMETRICSFLOAT lpgmf)
{
(void) hdc; (void) first; (void) count;
(void) listBase; (void) deviation; (void) extrusion; (void) format;
(void) lpgmf;
SetLastError(0);
return(FALSE);
}
WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc,
DWORD first,
DWORD count,
DWORD listBase,
FLOAT deviation,
FLOAT extrusion,
int format,
LPGLYPHMETRICSFLOAT lpgmf)
{
(void) hdc; (void) first; (void) count;
(void) listBase; (void) deviation; (void) extrusion; (void) format;
(void) lpgmf;
SetLastError(0);
return(FALSE);
}
WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc,
int iPixelFormat,
int iLayerPlane,
UINT nBytes,
LPLAYERPLANEDESCRIPTOR plpd)
{
(void) hdc; (void) iPixelFormat; (void) iLayerPlane;
(void) nBytes; (void) plpd;
SetLastError(0);
return(FALSE);
}
WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc,
int iLayerPlane,
int iStart,
int cEntries,
CONST COLORREF *pcr)
{
(void) hdc; (void) iLayerPlane; (void) iStart;
(void) cEntries; (void) pcr;
SetLastError(0);
return(0);
}
WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc,
int iLayerPlane,
int iStart,
int cEntries,
COLORREF *pcr)
{
(void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr;
SetLastError(0);
return(0);
}
WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc,
int iLayerPlane,
BOOL bRealize)
{
(void) hdc; (void) iLayerPlane; (void) bRealize;
SetLastError(0);
return(FALSE);
}
WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc,
UINT fuPlanes)
{
(void) hdc; (void) fuPlanes;
SetLastError(0);
return(FALSE);
}
WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc)
{
return "WGL_ARB_extensions_string";
}