| /**************************************************************************** |
| * |
| * Mesa 3-D graphics library |
| * Direct3D Driver Interface |
| * |
| * ======================================================================== |
| * |
| * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * ====================================================================== |
| * |
| * Language: ANSI C |
| * Environment: Windows 9x (Win32) |
| * |
| * Description: OpenGL window functions (wgl*). |
| * |
| ****************************************************************************/ |
| |
| #ifndef __DGLWGL_H |
| #define __DGLWGL_H |
| |
| // Disable compiler complaints about DLL linkage |
| #pragma warning (disable:4273) |
| |
| // Macros to control compilation |
| #define STRICT |
| #define WIN32_LEAN_AND_MEAN |
| |
| #include <windows.h> |
| #include <GL\gl.h> |
| |
| #include "dglcontext.h" |
| #include "dglglobals.h" |
| #include "dglmacros.h" |
| #include "ddlog.h" |
| #include "dglpf.h" |
| |
| /*---------------------- Macros and type definitions ----------------------*/ |
| |
| typedef struct { |
| PROC proc; |
| char *name; |
| } DGL_extension; |
| |
| #ifndef __MINGW32__ |
| /* XXX why is this here? |
| * It should probaby be somewhere in src/mesa/drivers/windows/ |
| */ |
| #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(BUILD_FOR_SNAP) |
| # define WGL_FONT_LINES 0 |
| # define WGL_FONT_POLYGONS 1 |
| #ifndef _GNU_H_WINDOWS32_FUNCTIONS |
| # ifdef UNICODE |
| # define wglUseFontBitmaps wglUseFontBitmapsW |
| # define wglUseFontOutlines wglUseFontOutlinesW |
| # else |
| # define wglUseFontBitmaps wglUseFontBitmapsA |
| # define wglUseFontOutlines wglUseFontOutlinesA |
| # endif /* !UNICODE */ |
| #endif /* _GNU_H_WINDOWS32_FUNCTIONS */ |
| typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; |
| typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; |
| typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; |
| #if !defined(GLX_USE_MESA) |
| #include <GL/mesa_wgl.h> |
| #endif |
| #endif |
| #endif /* !__MINGW32__ */ |
| |
| /*------------------------- Function Prototypes ---------------------------*/ |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #ifndef _USE_GLD3_WGL |
| int APIENTRY DGL_ChoosePixelFormat(HDC a, CONST PIXELFORMATDESCRIPTOR *ppfd); |
| BOOL APIENTRY DGL_CopyContext(HGLRC a, HGLRC b, UINT c); |
| HGLRC APIENTRY DGL_CreateContext(HDC a); |
| HGLRC APIENTRY DGL_CreateLayerContext(HDC a, int b); |
| BOOL APIENTRY DGL_DeleteContext(HGLRC a); |
| BOOL APIENTRY DGL_DescribeLayerPlane(HDC a, int b, int c, UINT d, LPLAYERPLANEDESCRIPTOR e); |
| int APIENTRY DGL_DescribePixelFormat(HDC a, int b, UINT c, LPPIXELFORMATDESCRIPTOR d); |
| HGLRC APIENTRY DGL_GetCurrentContext(void); |
| HDC APIENTRY DGL_GetCurrentDC(void); |
| PROC APIENTRY DGL_GetDefaultProcAddress(LPCSTR a); |
| int APIENTRY DGL_GetLayerPaletteEntries(HDC a, int b, int c, int d, COLORREF *e); |
| int APIENTRY DGL_GetPixelFormat(HDC a); |
| PROC APIENTRY DGL_GetProcAddress(LPCSTR a); |
| BOOL APIENTRY DGL_MakeCurrent(HDC a, HGLRC b); |
| BOOL APIENTRY DGL_RealizeLayerPalette(HDC a, int b, BOOL c); |
| int APIENTRY DGL_SetLayerPaletteEntries(HDC a, int b, int c, int d, CONST COLORREF *e); |
| BOOL APIENTRY DGL_SetPixelFormat(HDC a, int b, CONST PIXELFORMATDESCRIPTOR *c); |
| BOOL APIENTRY DGL_ShareLists(HGLRC a, HGLRC b); |
| BOOL APIENTRY DGL_SwapBuffers(HDC a); |
| BOOL APIENTRY DGL_SwapLayerBuffers(HDC a, UINT b); |
| BOOL APIENTRY DGL_UseFontBitmapsA(HDC a, DWORD b, DWORD c, DWORD d); |
| BOOL APIENTRY DGL_UseFontBitmapsW(HDC a, DWORD b, DWORD c, DWORD d); |
| BOOL APIENTRY DGL_UseFontOutlinesA(HDC a, DWORD b, DWORD c, DWORD d, FLOAT e, FLOAT f, int g, LPGLYPHMETRICSFLOAT h); |
| BOOL APIENTRY DGL_UseFontOutlinesW(HDC a, DWORD b, DWORD c, DWORD d, FLOAT e, FLOAT f, int g, LPGLYPHMETRICSFLOAT h); |
| #endif //_USE_GLD3_WGL |
| |
| BOOL dglWglResizeBuffers(GLcontext *ctx, BOOL bDefaultDriver); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |