| /**************************************************************************** |
| * |
| * Mesa 3-D graphics library |
| * Direct3D Driver Interface |
| * |
| * ======================================================================== |
| * |
| * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * ====================================================================== |
| * |
| * Language: ANSI C |
| * Environment: Windows 9x/2000/XP/XBox (Win32) |
| * |
| * Description: Thread-aware dispatch table. |
| * |
| ****************************************************************************/ |
| |
| #include "glheader.h" |
| #include "glapi.h" |
| #include "glapitable.h" |
| #include "mtypes.h" |
| #include "context.h" |
| |
| #define KEYWORD1 |
| #define KEYWORD2 GLAPIENTRY |
| #if defined(USE_MGL_NAMESPACE) |
| #define NAME(func) mgl##func |
| #else |
| #define NAME(func) gl##func |
| #endif |
| |
| #if 0 |
| // Altered these to get the dispatch table from |
| // the current context of the calling thread. |
| #define DISPATCH(FUNC, ARGS, MESSAGE) \ |
| GET_CURRENT_CONTEXT(gc); \ |
| (gc->CurrentDispatch->FUNC) ARGS |
| #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ |
| GET_CURRENT_CONTEXT(gc); \ |
| return (gc->CurrentDispatch->FUNC) ARGS |
| #else // #if 0 |
| #define DISPATCH(FUNC, ARGS, MESSAGE) \ |
| GET_CURRENT_CONTEXT(gc); \ |
| (_glapi_Dispatch->FUNC) ARGS |
| #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ |
| GET_CURRENT_CONTEXT(gc); \ |
| return (_glapi_Dispatch->FUNC) ARGS |
| #endif // #if 0 |
| |
| #ifndef GLAPIENTRY |
| #define GLAPIENTRY |
| #endif |
| |
| #include "glapitemp.h" |