| /**************************************************************************** |
| * |
| * Mesa 3-D graphics library |
| * Direct3D Driver Interface |
| * |
| * ======================================================================== |
| * |
| * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * ====================================================================== |
| * |
| * Language: ANSI C |
| * Environment: Windows 9x/2000/XP/XBox (Win32) |
| * |
| * Description: Driver functions and interfaces |
| * |
| ****************************************************************************/ |
| |
| #ifndef _GLD_DRIVER_H |
| #define _GLD_DRIVER_H |
| |
| // This file is only useful is we're using the new GLD3 WGL code. |
| #ifdef _USE_GLD3_WGL |
| |
| #include "dglcontext.h" |
| |
| // Same as DX8 D3DDISPLAYMODE |
| typedef struct { |
| DWORD Width; |
| DWORD Height; |
| DWORD Refresh; |
| DWORD BPP; |
| } GLD_displayMode; |
| |
| typedef struct { |
| // Returns a string for a given HRESULT error code. |
| BOOL (*GetDXErrorString)(HRESULT hr, char *buf, int nBufSize); |
| |
| // Driver functions for managing drawables. |
| // Functions must respect persistant buffers / persistant interface. |
| // NOTE: Persistant interface is: DirectDraw, pre-DX8; Direct3D, DX8 and above. |
| BOOL (*CreateDrawable)(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers); |
| BOOL (*ResizeDrawable)(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers); |
| BOOL (*DestroyDrawable)(DGL_ctx *ctx); |
| |
| // Create/Destroy private globals belonging to driver |
| BOOL (*CreatePrivateGlobals)(void); |
| BOOL (*DestroyPrivateGlobals)(void); |
| |
| // Build pixelformat list |
| BOOL (*BuildPixelformatList)(void); |
| |
| // Initialise Mesa's driver pointers |
| BOOL (*InitialiseMesa)(DGL_ctx *ctx); |
| |
| // Swap buffers |
| BOOL (*SwapBuffers)(DGL_ctx *ctx, HDC hDC, HWND hWnd); |
| |
| // wglGetProcAddress() |
| PROC (*wglGetProcAddress)(LPCSTR a); |
| |
| BOOL (*GetDisplayMode)(DGL_ctx *ctx, GLD_displayMode *glddm); |
| } GLD_driver; |
| |
| extern GLD_driver _gldDriver; |
| |
| BOOL gldInitDriverPointers(DWORD dwDriver); |
| const GLubyte* _gldGetStringGeneric(GLcontext *ctx, GLenum name); |
| |
| #endif // _USE_GLD3_WGL |
| |
| #endif // _GLD_DRIVER_H |