| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5.1 |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #include "glheader.h" |
| #include "api_noop.h" |
| #include "api_validate.h" |
| #include "api_arrayelt.h" |
| #include "context.h" |
| #include "light.h" |
| #include "macros.h" |
| #include "dlist.h" |
| #include "glapi/dispatch.h" |
| |
| |
| /** |
| * \file |
| * Just update the ctx->Current vertex attributes. |
| * These functions are used when outside glBegin/glEnd or outside display |
| * lists. |
| */ |
| |
| |
| static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] = (GLfloat)b; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Indexf( GLfloat f ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = f; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Indexfv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = *v; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG]; |
| dest[0] = a; |
| dest[1] = 0.0; |
| dest[2] = 0.0; |
| dest[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG]; |
| dest[0] = v[0]; |
| dest[1] = 0.0; |
| dest[2] = 0.0; |
| dest[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = c; |
| dest[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Normal3fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = v[2]; |
| dest[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; |
| color[0] = a; |
| color[1] = b; |
| color[2] = c; |
| color[3] = d; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Color4fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; |
| color[0] = v[0]; |
| color[1] = v[1]; |
| color[2] = v[2]; |
| color[3] = v[3]; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; |
| color[0] = a; |
| color[1] = b; |
| color[2] = c; |
| color[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Color3fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; |
| color[0] = v[0]; |
| color[1] = v[1]; |
| color[2] = v[2]; |
| color[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = a; |
| dest[1] = 0; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = v[0]; |
| dest[1] = 0; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat b ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = c; |
| dest[3] = 1; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB( GLenum target, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = v[2]; |
| dest[3] = 1; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat b, |
| GLfloat c, GLfloat d ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = c; |
| dest[3] = d; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB( GLenum target, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint unit = target - GL_TEXTURE0_ARB; |
| |
| /* unit is unsigned -- cannot be less than zero. |
| */ |
| if (unit < MAX_TEXTURE_COORD_UNITS) |
| { |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = v[2]; |
| dest[3] = v[3]; |
| } |
| } |
| |
| static void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; |
| color[0] = a; |
| color[1] = b; |
| color[2] = c; |
| color[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; |
| color[0] = v[0]; |
| color[1] = v[1]; |
| color[2] = v[2]; |
| color[3] = 1.0; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord1f( GLfloat a ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = a; |
| dest[1] = 0; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord1fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = v[0]; |
| dest[1] = 0; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord2f( GLfloat a, GLfloat b ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord2fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = 0; |
| dest[3] = 1; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = c; |
| dest[3] = 1; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord3fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = v[2]; |
| dest[3] = 1; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = a; |
| dest[1] = b; |
| dest[2] = c; |
| dest[3] = d; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; |
| dest[0] = v[0]; |
| dest[1] = v[1]; |
| dest[2] = v[2]; |
| dest[3] = v[3]; |
| } |
| |
| |
| /** |
| * GL_NV_vertex_program attributes. |
| * Note that these attributes alias the conventional vertex attributes. |
| */ |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, |
| GLfloat y, GLfloat z ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, |
| GLfloat y, GLfloat z, GLfloat w ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fNV(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { |
| ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvNV(index)" ); |
| } |
| |
| |
| |
| /** |
| * GL_ARB_vertex_program attributes. |
| * Note that these attributes DO NOT alias the conventional vertex attributes. |
| */ |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, |
| GLfloat y, GLfloat z ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, |
| GLfloat y, GLfloat z, GLfloat w ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fARB(index)" ); |
| } |
| |
| static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (index < MAX_VERTEX_ATTRIBS) { |
| ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]); |
| } |
| else |
| _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvARB(index)" ); |
| } |
| |
| |
| |
| /** |
| * Called by glMaterial*() |
| */ |
| void GLAPIENTRY |
| _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i, nr; |
| struct gl_material *mat = &ctx->Light.Material; |
| GLuint bitmask = _mesa_material_bitmask( ctx, face, pname, ~0, |
| "_mesa_noop_Materialfv" ); |
| |
| if (ctx->Light.ColorMaterialEnabled) |
| bitmask &= ~ctx->Light.ColorMaterialBitmask; |
| |
| if (bitmask == 0) |
| return; |
| |
| switch (pname) { |
| case GL_SHININESS: nr = 1; break; |
| case GL_COLOR_INDEXES: nr = 3; break; |
| default: nr = 4 ; break; |
| } |
| |
| for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) |
| if (bitmask & (1<<i)) |
| COPY_SZ_4V( mat->Attrib[i], nr, params ); |
| |
| _mesa_update_material( ctx, bitmask ); |
| } |
| |
| |
| /** |
| * These really are noops outside begin/end: |
| */ |
| static void GLAPIENTRY _mesa_noop_Vertex2fv( const GLfloat *v ) |
| { |
| (void) v; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Vertex3fv( const GLfloat *v ) |
| { |
| (void) v; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Vertex4fv( const GLfloat *v ) |
| { |
| (void) v; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Vertex2f( GLfloat a, GLfloat b ) |
| { |
| (void) a; (void) b; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Vertex3f( GLfloat a, GLfloat b, GLfloat c ) |
| { |
| (void) a; (void) b; (void) c; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) |
| { |
| (void) a; (void) b; (void) c; (void) d; |
| } |
| |
| /* Similarly, these have no effect outside begin/end: |
| */ |
| static void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a ) |
| { |
| (void) a; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_EvalCoord1fv( const GLfloat *v ) |
| { |
| (void) v; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_EvalCoord2f( GLfloat a, GLfloat b ) |
| { |
| (void) a; (void) b; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_EvalCoord2fv( const GLfloat *v ) |
| { |
| (void) v; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_EvalPoint1( GLint a ) |
| { |
| (void) a; |
| } |
| |
| static void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b ) |
| { |
| (void) a; (void) b; |
| } |
| |
| |
| /* Begin -- call into driver, should result in the vtxfmt being |
| * swapped out: |
| */ |
| static void GLAPIENTRY _mesa_noop_Begin( GLenum mode ) |
| { |
| (void) mode; |
| } |
| |
| |
| /* End -- just raise an error |
| */ |
| static void GLAPIENTRY _mesa_noop_End( void ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd(no glBegin)" ); |
| } |
| |
| |
| /** |
| * Execute a glRectf() function. This is not suitable for GL_COMPILE |
| * modes (as the test for outside begin/end is not compiled), |
| * but may be useful for drivers in circumstances which exclude |
| * display list interactions. |
| * |
| * (None of the functions in this file are suitable for GL_COMPILE |
| * modes). |
| */ |
| void GLAPIENTRY |
| _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) |
| { |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| } |
| |
| CALL_Begin(GET_DISPATCH(), (GL_QUADS)); |
| CALL_Vertex2f(GET_DISPATCH(), (x1, y1)); |
| CALL_Vertex2f(GET_DISPATCH(), (x2, y1)); |
| CALL_Vertex2f(GET_DISPATCH(), (x2, y2)); |
| CALL_Vertex2f(GET_DISPATCH(), (x1, y2)); |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| |
| |
| /** |
| * Some very basic support for arrays. Drivers without explicit array |
| * support can hook these in, but still need to supply an array-elt |
| * implementation. |
| */ |
| static void GLAPIENTRY |
| _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| |
| if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) |
| return; |
| |
| CALL_Begin(GET_DISPATCH(), (mode)); |
| for (i = 0; i < count; i++) |
| CALL_ArrayElement(GET_DISPATCH(), (start + i)); |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| |
| |
| static void GLAPIENTRY |
| _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, |
| const GLvoid *indices) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| |
| if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) |
| return; |
| |
| CALL_Begin(GET_DISPATCH(), (mode)); |
| |
| switch (type) { |
| case GL_UNSIGNED_BYTE: |
| for (i = 0 ; i < count ; i++) |
| CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] )); |
| break; |
| case GL_UNSIGNED_SHORT: |
| for (i = 0 ; i < count ; i++) |
| CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] )); |
| break; |
| case GL_UNSIGNED_INT: |
| for (i = 0 ; i < count ; i++) |
| CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] )); |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); |
| break; |
| } |
| |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| |
| |
| static void GLAPIENTRY |
| _mesa_noop_DrawRangeElements(GLenum mode, |
| GLuint start, GLuint end, |
| GLsizei count, GLenum type, |
| const GLvoid *indices) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (_mesa_validate_DrawRangeElements( ctx, mode, |
| start, end, |
| count, type, indices )) |
| CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices)); |
| } |
| |
| /* |
| * Eval Mesh |
| */ |
| |
| /** |
| * KW: |
| * If are compiling, we don't know whether eval will produce a |
| * vertex when it is run in the future. If this is pure immediate |
| * mode, eval is a noop if neither vertex map is enabled. |
| * |
| * Thus we need to have a check in the display list code or elsewhere |
| * for eval(1,2) vertices in the case where map(1,2)_vertex is |
| * disabled, and to purge those vertices from the vb. |
| */ |
| void GLAPIENTRY |
| _mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| GLfloat u, du; |
| GLenum prim; |
| |
| switch (mode) { |
| case GL_POINT: |
| prim = GL_POINTS; |
| break; |
| case GL_LINE: |
| prim = GL_LINE_STRIP; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" ); |
| return; |
| } |
| |
| /* No effect if vertex maps disabled. |
| */ |
| if (!ctx->Eval.Map1Vertex4 && |
| !ctx->Eval.Map1Vertex3 && |
| !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS])) |
| return; |
| |
| du = ctx->Eval.MapGrid1du; |
| u = ctx->Eval.MapGrid1u1 + i1 * du; |
| |
| CALL_Begin(GET_DISPATCH(), (prim)); |
| for (i=i1;i<=i2;i++,u+=du) { |
| CALL_EvalCoord1f(GET_DISPATCH(), (u)); |
| } |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| |
| |
| |
| void GLAPIENTRY |
| _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLfloat u, du, v, dv, v1, u1; |
| GLint i, j; |
| |
| switch (mode) { |
| case GL_POINT: |
| case GL_LINE: |
| case GL_FILL: |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); |
| return; |
| } |
| |
| /* No effect if vertex maps disabled. |
| */ |
| if (!ctx->Eval.Map2Vertex4 && |
| !ctx->Eval.Map2Vertex3 && |
| !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS])) |
| return; |
| |
| du = ctx->Eval.MapGrid2du; |
| dv = ctx->Eval.MapGrid2dv; |
| v1 = ctx->Eval.MapGrid2v1 + j1 * dv; |
| u1 = ctx->Eval.MapGrid2u1 + i1 * du; |
| |
| switch (mode) { |
| case GL_POINT: |
| CALL_Begin(GET_DISPATCH(), (GL_POINTS)); |
| for (v=v1,j=j1;j<=j2;j++,v+=dv) { |
| for (u=u1,i=i1;i<=i2;i++,u+=du) { |
| CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); |
| } |
| } |
| CALL_End(GET_DISPATCH(), ()); |
| break; |
| case GL_LINE: |
| for (v=v1,j=j1;j<=j2;j++,v+=dv) { |
| CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); |
| for (u=u1,i=i1;i<=i2;i++,u+=du) { |
| CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); |
| } |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| for (u=u1,i=i1;i<=i2;i++,u+=du) { |
| CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); |
| for (v=v1,j=j1;j<=j2;j++,v+=dv) { |
| CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); |
| } |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| break; |
| case GL_FILL: |
| for (v=v1,j=j1;j<j2;j++,v+=dv) { |
| CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP)); |
| for (u=u1,i=i1;i<=i2;i++,u+=du) { |
| CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); |
| CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv)); |
| } |
| CALL_End(GET_DISPATCH(), ()); |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); |
| return; |
| } |
| } |
| |
| |
| |
| /** |
| * Build a vertexformat of functions to use outside begin/end pairs. |
| * |
| * TODO -- build a whole dispatch table for this purpose, and likewise |
| * for inside begin/end. |
| */ |
| void |
| _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) |
| { |
| vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ |
| vfmt->Begin = _mesa_noop_Begin; |
| vfmt->CallList = _mesa_CallList; |
| vfmt->CallLists = _mesa_CallLists; |
| vfmt->Color3f = _mesa_noop_Color3f; |
| vfmt->Color3fv = _mesa_noop_Color3fv; |
| vfmt->Color4f = _mesa_noop_Color4f; |
| vfmt->Color4fv = _mesa_noop_Color4fv; |
| vfmt->EdgeFlag = _mesa_noop_EdgeFlag; |
| vfmt->End = _mesa_noop_End; |
| vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f; |
| vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv; |
| vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f; |
| vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv; |
| vfmt->EvalPoint1 = _mesa_noop_EvalPoint1; |
| vfmt->EvalPoint2 = _mesa_noop_EvalPoint2; |
| vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; |
| vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; |
| vfmt->Indexf = _mesa_noop_Indexf; |
| vfmt->Indexfv = _mesa_noop_Indexfv; |
| vfmt->Materialfv = _mesa_noop_Materialfv; |
| vfmt->MultiTexCoord1fARB = _mesa_noop_MultiTexCoord1fARB; |
| vfmt->MultiTexCoord1fvARB = _mesa_noop_MultiTexCoord1fvARB; |
| vfmt->MultiTexCoord2fARB = _mesa_noop_MultiTexCoord2fARB; |
| vfmt->MultiTexCoord2fvARB = _mesa_noop_MultiTexCoord2fvARB; |
| vfmt->MultiTexCoord3fARB = _mesa_noop_MultiTexCoord3fARB; |
| vfmt->MultiTexCoord3fvARB = _mesa_noop_MultiTexCoord3fvARB; |
| vfmt->MultiTexCoord4fARB = _mesa_noop_MultiTexCoord4fARB; |
| vfmt->MultiTexCoord4fvARB = _mesa_noop_MultiTexCoord4fvARB; |
| vfmt->Normal3f = _mesa_noop_Normal3f; |
| vfmt->Normal3fv = _mesa_noop_Normal3fv; |
| vfmt->SecondaryColor3fEXT = _mesa_noop_SecondaryColor3fEXT; |
| vfmt->SecondaryColor3fvEXT = _mesa_noop_SecondaryColor3fvEXT; |
| vfmt->TexCoord1f = _mesa_noop_TexCoord1f; |
| vfmt->TexCoord1fv = _mesa_noop_TexCoord1fv; |
| vfmt->TexCoord2f = _mesa_noop_TexCoord2f; |
| vfmt->TexCoord2fv = _mesa_noop_TexCoord2fv; |
| vfmt->TexCoord3f = _mesa_noop_TexCoord3f; |
| vfmt->TexCoord3fv = _mesa_noop_TexCoord3fv; |
| vfmt->TexCoord4f = _mesa_noop_TexCoord4f; |
| vfmt->TexCoord4fv = _mesa_noop_TexCoord4fv; |
| vfmt->Vertex2f = _mesa_noop_Vertex2f; |
| vfmt->Vertex2fv = _mesa_noop_Vertex2fv; |
| vfmt->Vertex3f = _mesa_noop_Vertex3f; |
| vfmt->Vertex3fv = _mesa_noop_Vertex3fv; |
| vfmt->Vertex4f = _mesa_noop_Vertex4f; |
| vfmt->Vertex4fv = _mesa_noop_Vertex4fv; |
| vfmt->VertexAttrib1fNV = _mesa_noop_VertexAttrib1fNV; |
| vfmt->VertexAttrib1fvNV = _mesa_noop_VertexAttrib1fvNV; |
| vfmt->VertexAttrib2fNV = _mesa_noop_VertexAttrib2fNV; |
| vfmt->VertexAttrib2fvNV = _mesa_noop_VertexAttrib2fvNV; |
| vfmt->VertexAttrib3fNV = _mesa_noop_VertexAttrib3fNV; |
| vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV; |
| vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV; |
| vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV; |
| vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB; |
| vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB; |
| vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB; |
| vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB; |
| vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB; |
| vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB; |
| vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB; |
| vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB; |
| |
| vfmt->Rectf = _mesa_noop_Rectf; |
| |
| vfmt->DrawArrays = _mesa_noop_DrawArrays; |
| vfmt->DrawElements = _mesa_noop_DrawElements; |
| vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements; |
| vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; |
| vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; |
| } |