blob: 9c0070e00f1e6cea9418f1b6fa03a3be1a1e0966 [file] [log] [blame]
/**
* \file buffers.h
* Frame buffer management functions declarations.
*/
/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef BUFFERS_H
#define BUFFERS_H
#include "mtypes.h"
extern void GLAPIENTRY
_mesa_ClearIndex( GLfloat c );
extern void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha );
extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
extern void GLAPIENTRY
_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);
extern void
_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
extern void
_mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex);
extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );
extern void GLAPIENTRY
_mesa_ResizeBuffersMESA( void );
extern void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
extern void GLAPIENTRY
_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
extern void
_mesa_init_scissor(GLcontext *ctx);
extern void
_mesa_init_multisample(GLcontext *ctx);
extern void
_mesa_set_scissor(GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height);
extern void _mesa_resizebuffers( GLcontext *ctx );
#endif