| /* |
| * Mesa 3-D graphics library |
| * Version: 6.1 |
| * |
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file colormac.h |
| * Color-related macros |
| */ |
| |
| |
| #ifndef COLORMAC_H |
| #define COLORMAC_H |
| |
| |
| #include "imports.h" |
| #include "config.h" |
| #include "macros.h" |
| |
| |
| /** \def BYTE_TO_CHAN |
| * Convert from GLbyte to GLchan */ |
| |
| /** \def UBYTE_TO_CHAN |
| * Convert from GLubyte to GLchan */ |
| |
| /** \def SHORT_TO_CHAN |
| * Convert from GLshort to GLchan */ |
| |
| /** \def USHORT_TO_CHAN |
| * Convert from GLushort to GLchan */ |
| |
| /** \def INT_TO_CHAN |
| * Convert from GLint to GLchan */ |
| |
| /** \def UINT_TO_CHAN |
| * Convert from GLuint to GLchan */ |
| |
| /** \def CHAN_TO_UBYTE |
| * Convert from GLchan to GLubyte */ |
| |
| /** \def CHAN_TO_FLOAT |
| * Convert from GLchan to GLfloat */ |
| |
| /** \def CLAMPED_FLOAT_TO_CHAN |
| * Convert from GLclampf to GLchan */ |
| |
| /** \def UNCLAMPED_FLOAT_TO_CHAN |
| * Convert from GLfloat to GLchan */ |
| |
| /** \def COPY_CHAN4 |
| * Copy a GLchan[4] array */ |
| |
| /** \def CHAN_PRODUCT |
| * Scaled product (usually approximated) between two GLchan arguments */ |
| |
| #if CHAN_BITS == 8 |
| |
| #define BYTE_TO_CHAN(b) ((b) < 0 ? 0 : (GLchan) (b)) |
| #define UBYTE_TO_CHAN(b) (b) |
| #define SHORT_TO_CHAN(s) ((s) < 0 ? 0 : (GLchan) ((s) >> 7)) |
| #define USHORT_TO_CHAN(s) ((GLchan) ((s) >> 8)) |
| #define INT_TO_CHAN(i) ((i) < 0 ? 0 : (GLchan) ((i) >> 23)) |
| #define UINT_TO_CHAN(i) ((GLchan) ((i) >> 24)) |
| |
| #define CHAN_TO_UBYTE(c) (c) |
| #define CHAN_TO_FLOAT(c) UBYTE_TO_FLOAT(c) |
| |
| #define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_UBYTE(c, f) |
| #define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_UBYTE(c, f) |
| |
| #define COPY_CHAN4(DST, SRC) COPY_4UBV(DST, SRC) |
| |
| #define CHAN_PRODUCT(a, b) ((GLubyte) (((GLint)(a) * ((GLint)(b) + 1)) >> 8)) |
| |
| #elif CHAN_BITS == 16 |
| |
| #define BYTE_TO_CHAN(b) ((b) < 0 ? 0 : (((GLchan) (b)) * 516)) |
| #define UBYTE_TO_CHAN(b) ((((GLchan) (b)) << 8) | ((GLchan) (b))) |
| #define SHORT_TO_CHAN(s) ((s) < 0 ? 0 : (GLchan) (s)) |
| #define USHORT_TO_CHAN(s) (s) |
| #define INT_TO_CHAN(i) ((i) < 0 ? 0 : (GLchan) ((i) >> 15)) |
| #define UINT_TO_CHAN(i) ((GLchan) ((i) >> 16)) |
| |
| #define CHAN_TO_UBYTE(c) ((c) >> 8) |
| #define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF))) |
| |
| #define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_USHORT(c, f) |
| #define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_USHORT(c, f) |
| |
| #define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC) |
| |
| #define CHAN_PRODUCT(a, b) ((GLchan) ((((GLuint) (a)) * ((GLuint) (b))) / 65535)) |
| |
| #elif CHAN_BITS == 32 |
| |
| /* XXX floating-point color channels not fully thought-out */ |
| #define BYTE_TO_CHAN(b) ((GLfloat) ((b) * (1.0F / 127.0F))) |
| #define UBYTE_TO_CHAN(b) ((GLfloat) ((b) * (1.0F / 255.0F))) |
| #define SHORT_TO_CHAN(s) ((GLfloat) ((s) * (1.0F / 32767.0F))) |
| #define USHORT_TO_CHAN(s) ((GLfloat) ((s) * (1.0F / 65535.0F))) |
| #define INT_TO_CHAN(i) ((GLfloat) ((i) * (1.0F / 2147483647.0F))) |
| #define UINT_TO_CHAN(i) ((GLfloat) ((i) * (1.0F / 4294967295.0F))) |
| |
| #define CHAN_TO_UBYTE(c) FLOAT_TO_UBYTE(c) |
| #define CHAN_TO_FLOAT(c) (c) |
| |
| #define CLAMPED_FLOAT_TO_CHAN(c, f) c = (f) |
| #define UNCLAMPED_FLOAT_TO_CHAN(c, f) c = (f) |
| |
| #define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC) |
| |
| #define CHAN_PRODUCT(a, b) ((a) * (b)) |
| |
| #else |
| |
| #error unexpected CHAN_BITS size |
| |
| #endif |
| |
| |
| /** |
| * Convert 3 channels at once. |
| * |
| * \param dst pointer to destination GLchan[3] array. |
| * \param f pointer to source GLfloat[3] array. |
| * |
| * \sa #UNCLAMPED_FLOAT_TO_CHAN. |
| */ |
| #define UNCLAMPED_FLOAT_TO_RGB_CHAN(dst, f) \ |
| do { \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ |
| } while (0) |
| |
| |
| /** |
| * Convert 4 channels at once. |
| * |
| * \param dst pointer to destination GLchan[4] array. |
| * \param f pointer to source GLfloat[4] array. |
| * |
| * \sa #UNCLAMPED_FLOAT_TO_CHAN. |
| */ |
| #define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \ |
| do { \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ |
| UNCLAMPED_FLOAT_TO_CHAN(dst[3], f[3]); \ |
| } while (0) |
| |
| |
| |
| /** |
| * \name Generic color packing macros. All inputs should be GLubytes. |
| * |
| * \todo We may move these into texstore.h at some point. |
| */ |
| /*@{*/ |
| |
| #define PACK_COLOR_8888( R, G, B, A ) \ |
| (((R) << 24) | ((G) << 16) | ((B) << 8) | (A)) |
| |
| #define PACK_COLOR_8888_REV( R, G, B, A ) \ |
| (((A) << 24) | ((B) << 16) | ((G) << 8) | (R)) |
| |
| #define PACK_COLOR_888( R, G, B ) \ |
| (((R) << 16) | ((G) << 8) | (B)) |
| |
| #define PACK_COLOR_565( R, G, B ) \ |
| ((((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | (((B) & 0xf8) >> 3)) |
| |
| #define PACK_COLOR_565_REV( R, G, B ) \ |
| (((R) & 0xf8) | ((G) & 0xe0) >> 5 | (((G) & 0x1c) << 11) | (((B) & 0xf8) << 5)) |
| |
| #define PACK_COLOR_1555( A, B, G, R ) \ |
| ((((B) & 0xf8) << 7) | (((G) & 0xf8) << 2) | (((R) & 0xf8) >> 3) | \ |
| ((A) ? 0x8000 : 0)) |
| |
| #define PACK_COLOR_1555_REV( A, B, G, R ) \ |
| ((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \ |
| ((A) ? 0x80 : 0)) |
| |
| #define PACK_COLOR_4444( R, G, B, A ) \ |
| ((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4)) |
| |
| #define PACK_COLOR_4444_REV( R, G, B, A ) \ |
| ((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4)) |
| |
| #define PACK_COLOR_88( L, A ) \ |
| (((L) << 8) | (A)) |
| |
| #define PACK_COLOR_88_REV( L, A ) \ |
| (((A) << 8) | (L)) |
| |
| #define PACK_COLOR_332( R, G, B ) \ |
| (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6)) |
| |
| #define PACK_COLOR_233( B, G, R ) \ |
| (((B) & 0xc0) | (((G) & 0xe0) >> 2) | (((R) & 0xe0) >> 5)) |
| |
| /*@}*/ |
| |
| |
| #endif /* COLORMAC_H */ |