blob: a9c102e4f2df47ee02c7d34793afbc3b427b6c6e [file] [log] [blame]
/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
/*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "glheader.h"
#include "enums.h"
#include "imports.h"
typedef struct {
size_t offset;
int n;
} enum_elt;
LONGSTRING static const char enum_string_table[] =
"GL_2D\0"
"GL_2_BYTES\0"
"GL_3D\0"
"GL_3D_COLOR\0"
"GL_3D_COLOR_TEXTURE\0"
"GL_3_BYTES\0"
"GL_4D_COLOR_TEXTURE\0"
"GL_4_BYTES\0"
"GL_ACCUM\0"
"GL_ACCUM_ALPHA_BITS\0"
"GL_ACCUM_BLUE_BITS\0"
"GL_ACCUM_BUFFER_BIT\0"
"GL_ACCUM_CLEAR_VALUE\0"
"GL_ACCUM_GREEN_BITS\0"
"GL_ACCUM_RED_BITS\0"
"GL_ACTIVE_ATTRIBUTES\0"
"GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
"GL_ACTIVE_STENCIL_FACE_EXT\0"
"GL_ACTIVE_TEXTURE\0"
"GL_ACTIVE_TEXTURE_ARB\0"
"GL_ACTIVE_UNIFORMS\0"
"GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
"GL_ACTIVE_VERTEX_UNITS_ARB\0"
"GL_ADD\0"
"GL_ADD_SIGNED\0"
"GL_ADD_SIGNED_ARB\0"
"GL_ADD_SIGNED_EXT\0"
"GL_ALIASED_LINE_WIDTH_RANGE\0"
"GL_ALIASED_POINT_SIZE_RANGE\0"
"GL_ALL_ATTRIB_BITS\0"
"GL_ALL_CLIENT_ATTRIB_BITS\0"
"GL_ALPHA\0"
"GL_ALPHA12\0"
"GL_ALPHA12_EXT\0"
"GL_ALPHA16\0"
"GL_ALPHA16_EXT\0"
"GL_ALPHA4\0"
"GL_ALPHA4_EXT\0"
"GL_ALPHA8\0"
"GL_ALPHA8_EXT\0"
"GL_ALPHA_BIAS\0"
"GL_ALPHA_BITS\0"
"GL_ALPHA_SCALE\0"
"GL_ALPHA_TEST\0"
"GL_ALPHA_TEST_FUNC\0"
"GL_ALPHA_TEST_REF\0"
"GL_ALWAYS\0"
"GL_AMBIENT\0"
"GL_AMBIENT_AND_DIFFUSE\0"
"GL_AND\0"
"GL_AND_INVERTED\0"
"GL_AND_REVERSE\0"
"GL_ARRAY_BUFFER\0"
"GL_ARRAY_BUFFER_BINDING\0"
"GL_ARRAY_BUFFER_BINDING_ARB\0"
"GL_ATTACHED_SHADERS\0"
"GL_ATTRIB_ARRAY_POINTER_NV\0"
"GL_ATTRIB_ARRAY_SIZE_NV\0"
"GL_ATTRIB_ARRAY_STRIDE_NV\0"
"GL_ATTRIB_ARRAY_TYPE_NV\0"
"GL_ATTRIB_STACK_DEPTH\0"
"GL_AUTO_NORMAL\0"
"GL_AUX0\0"
"GL_AUX1\0"
"GL_AUX2\0"
"GL_AUX3\0"
"GL_AUX_BUFFERS\0"
"GL_BACK\0"
"GL_BACK_LEFT\0"
"GL_BACK_RIGHT\0"
"GL_BGR\0"
"GL_BGRA\0"
"GL_BITMAP\0"
"GL_BITMAP_TOKEN\0"
"GL_BLEND\0"
"GL_BLEND_COLOR\0"
"GL_BLEND_COLOR_EXT\0"
"GL_BLEND_DST\0"
"GL_BLEND_DST_ALPHA\0"
"GL_BLEND_DST_RGB\0"
"GL_BLEND_EQUATION\0"
"GL_BLEND_EQUATION_ALPHA\0"
"GL_BLEND_EQUATION_ALPHA_EXT\0"
"GL_BLEND_EQUATION_EXT\0"
"GL_BLEND_EQUATION_RGB_EXT\0"
"GL_BLEND_SRC\0"
"GL_BLEND_SRC_ALPHA\0"
"GL_BLEND_SRC_RGB\0"
"GL_BLUE\0"
"GL_BLUE_BIAS\0"
"GL_BLUE_BITS\0"
"GL_BLUE_SCALE\0"
"GL_BOOL\0"
"GL_BOOL_ARB\0"
"GL_BOOL_VEC2\0"
"GL_BOOL_VEC2_ARB\0"
"GL_BOOL_VEC3\0"
"GL_BOOL_VEC3_ARB\0"
"GL_BOOL_VEC4\0"
"GL_BOOL_VEC4_ARB\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_ACCESS_ARB\0"
"GL_BUFFER_MAPPED\0"
"GL_BUFFER_MAPPED_ARB\0"
"GL_BUFFER_MAP_POINTER\0"
"GL_BUFFER_MAP_POINTER_ARB\0"
"GL_BUFFER_SIZE\0"
"GL_BUFFER_SIZE_ARB\0"
"GL_BUFFER_USAGE\0"
"GL_BUFFER_USAGE_ARB\0"
"GL_BYTE\0"
"GL_C3F_V3F\0"
"GL_C4F_N3F_V3F\0"
"GL_C4UB_V2F\0"
"GL_C4UB_V3F\0"
"GL_CCW\0"
"GL_CLAMP\0"
"GL_CLAMP_TO_BORDER\0"
"GL_CLAMP_TO_BORDER_ARB\0"
"GL_CLAMP_TO_BORDER_SGIS\0"
"GL_CLAMP_TO_EDGE\0"
"GL_CLAMP_TO_EDGE_SGIS\0"
"GL_CLEAR\0"
"GL_CLIENT_ACTIVE_TEXTURE\0"
"GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
"GL_CLIENT_ALL_ATTRIB_BITS\0"
"GL_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_CLIENT_PIXEL_STORE_BIT\0"
"GL_CLIENT_VERTEX_ARRAY_BIT\0"
"GL_CLIP_PLANE0\0"
"GL_CLIP_PLANE1\0"
"GL_CLIP_PLANE2\0"
"GL_CLIP_PLANE3\0"
"GL_CLIP_PLANE4\0"
"GL_CLIP_PLANE5\0"
"GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
"GL_COEFF\0"
"GL_COLOR\0"
"GL_COLOR_ARRAY\0"
"GL_COLOR_ARRAY_BUFFER_BINDING\0"
"GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
"GL_COLOR_ARRAY_POINTER\0"
"GL_COLOR_ARRAY_SIZE\0"
"GL_COLOR_ARRAY_STRIDE\0"
"GL_COLOR_ARRAY_TYPE\0"
"GL_COLOR_ATTACHMENT0_EXT\0"
"GL_COLOR_ATTACHMENT10_EXT\0"
"GL_COLOR_ATTACHMENT11_EXT\0"
"GL_COLOR_ATTACHMENT12_EXT\0"
"GL_COLOR_ATTACHMENT13_EXT\0"
"GL_COLOR_ATTACHMENT14_EXT\0"
"GL_COLOR_ATTACHMENT15_EXT\0"
"GL_COLOR_ATTACHMENT1_EXT\0"
"GL_COLOR_ATTACHMENT2_EXT\0"
"GL_COLOR_ATTACHMENT3_EXT\0"
"GL_COLOR_ATTACHMENT4_EXT\0"
"GL_COLOR_ATTACHMENT5_EXT\0"
"GL_COLOR_ATTACHMENT6_EXT\0"
"GL_COLOR_ATTACHMENT7_EXT\0"
"GL_COLOR_ATTACHMENT8_EXT\0"
"GL_COLOR_ATTACHMENT9_EXT\0"
"GL_COLOR_BUFFER_BIT\0"
"GL_COLOR_CLEAR_VALUE\0"
"GL_COLOR_INDEX\0"
"GL_COLOR_INDEXES\0"
"GL_COLOR_LOGIC_OP\0"
"GL_COLOR_MATERIAL\0"
"GL_COLOR_MATERIAL_FACE\0"
"GL_COLOR_MATERIAL_PARAMETER\0"
"GL_COLOR_MATRIX\0"
"GL_COLOR_MATRIX_SGI\0"
"GL_COLOR_MATRIX_STACK_DEPTH\0"
"GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
"GL_COLOR_SUM\0"
"GL_COLOR_SUM_ARB\0"
"GL_COLOR_TABLE\0"
"GL_COLOR_TABLE_ALPHA_SIZE\0"
"GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
"GL_COLOR_TABLE_ALPHA_SIZE_SGI\0"
"GL_COLOR_TABLE_BIAS\0"
"GL_COLOR_TABLE_BIAS_SGI\0"
"GL_COLOR_TABLE_BLUE_SIZE\0"
"GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
"GL_COLOR_TABLE_BLUE_SIZE_SGI\0"
"GL_COLOR_TABLE_FORMAT\0"
"GL_COLOR_TABLE_FORMAT_EXT\0"
"GL_COLOR_TABLE_FORMAT_SGI\0"
"GL_COLOR_TABLE_GREEN_SIZE\0"
"GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
"GL_COLOR_TABLE_GREEN_SIZE_SGI\0"
"GL_COLOR_TABLE_INTENSITY_SIZE\0"
"GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
"GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
"GL_COLOR_TABLE_LUMINANCE_SIZE\0"
"GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
"GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0"
"GL_COLOR_TABLE_RED_SIZE\0"
"GL_COLOR_TABLE_RED_SIZE_EXT\0"
"GL_COLOR_TABLE_RED_SIZE_SGI\0"
"GL_COLOR_TABLE_SCALE\0"
"GL_COLOR_TABLE_SCALE_SGI\0"
"GL_COLOR_TABLE_WIDTH\0"
"GL_COLOR_TABLE_WIDTH_EXT\0"
"GL_COLOR_TABLE_WIDTH_SGI\0"
"GL_COLOR_WRITEMASK\0"
"GL_COMBINE\0"
"GL_COMBINE4\0"
"GL_COMBINE_ALPHA\0"
"GL_COMBINE_ALPHA_ARB\0"
"GL_COMBINE_ALPHA_EXT\0"
"GL_COMBINE_ARB\0"
"GL_COMBINE_EXT\0"
"GL_COMBINE_RGB\0"
"GL_COMBINE_RGB_ARB\0"
"GL_COMBINE_RGB_EXT\0"
"GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
"GL_COMPARE_R_TO_TEXTURE\0"
"GL_COMPARE_R_TO_TEXTURE_ARB\0"
"GL_COMPILE\0"
"GL_COMPILE_AND_EXECUTE\0"
"GL_COMPILE_STATUS\0"
"GL_COMPRESSED_ALPHA\0"
"GL_COMPRESSED_ALPHA_ARB\0"
"GL_COMPRESSED_INTENSITY\0"
"GL_COMPRESSED_INTENSITY_ARB\0"
"GL_COMPRESSED_LUMINANCE\0"
"GL_COMPRESSED_LUMINANCE_ALPHA\0"
"GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
"GL_COMPRESSED_LUMINANCE_ARB\0"
"GL_COMPRESSED_RGB\0"
"GL_COMPRESSED_RGBA\0"
"GL_COMPRESSED_RGBA_ARB\0"
"GL_COMPRESSED_RGBA_FXT1_3DFX\0"
"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
"GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
"GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
"GL_COMPRESSED_RGB_ARB\0"
"GL_COMPRESSED_RGB_FXT1_3DFX\0"
"GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
"GL_COMPRESSED_TEXTURE_FORMATS\0"
"GL_CONSTANT\0"
"GL_CONSTANT_ALPHA\0"
"GL_CONSTANT_ALPHA_EXT\0"
"GL_CONSTANT_ARB\0"
"GL_CONSTANT_ATTENUATION\0"
"GL_CONSTANT_BORDER_HP\0"
"GL_CONSTANT_COLOR\0"
"GL_CONSTANT_COLOR_EXT\0"
"GL_CONSTANT_EXT\0"
"GL_CONVOLUTION_1D\0"
"GL_CONVOLUTION_2D\0"
"GL_CONVOLUTION_BORDER_COLOR\0"
"GL_CONVOLUTION_BORDER_COLOR_HP\0"
"GL_CONVOLUTION_BORDER_MODE\0"
"GL_CONVOLUTION_BORDER_MODE_EXT\0"
"GL_CONVOLUTION_FILTER_BIAS\0"
"GL_CONVOLUTION_FILTER_BIAS_EXT\0"
"GL_CONVOLUTION_FILTER_SCALE\0"
"GL_CONVOLUTION_FILTER_SCALE_EXT\0"
"GL_CONVOLUTION_FORMAT\0"
"GL_CONVOLUTION_FORMAT_EXT\0"
"GL_CONVOLUTION_HEIGHT\0"
"GL_CONVOLUTION_HEIGHT_EXT\0"
"GL_CONVOLUTION_WIDTH\0"
"GL_CONVOLUTION_WIDTH_EXT\0"
"GL_COORD_REPLACE\0"
"GL_COORD_REPLACE_ARB\0"
"GL_COORD_REPLACE_NV\0"
"GL_COPY\0"
"GL_COPY_INVERTED\0"
"GL_COPY_PIXEL_TOKEN\0"
"GL_CULL_FACE\0"
"GL_CULL_FACE_MODE\0"
"GL_CULL_VERTEX_EXT\0"
"GL_CULL_VERTEX_EYE_POSITION_EXT\0"
"GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
"GL_CURRENT_ATTRIB_NV\0"
"GL_CURRENT_BIT\0"
"GL_CURRENT_COLOR\0"
"GL_CURRENT_FOG_COORD\0"
"GL_CURRENT_FOG_COORDINATE\0"
"GL_CURRENT_INDEX\0"
"GL_CURRENT_MATRIX_ARB\0"
"GL_CURRENT_MATRIX_INDEX_ARB\0"
"GL_CURRENT_MATRIX_NV\0"
"GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
"GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
"GL_CURRENT_NORMAL\0"
"GL_CURRENT_PALETTE_MATRIX_ARB\0"
"GL_CURRENT_PROGRAM\0"
"GL_CURRENT_QUERY\0"
"GL_CURRENT_QUERY_ARB\0"
"GL_CURRENT_RASTER_COLOR\0"
"GL_CURRENT_RASTER_DISTANCE\0"
"GL_CURRENT_RASTER_INDEX\0"
"GL_CURRENT_RASTER_POSITION\0"
"GL_CURRENT_RASTER_POSITION_VALID\0"
"GL_CURRENT_RASTER_TEXTURE_COORDS\0"
"GL_CURRENT_SECONDARY_COLOR\0"
"GL_CURRENT_TEXTURE_COORDS\0"
"GL_CURRENT_VERTEX_ATTRIB\0"
"GL_CURRENT_VERTEX_ATTRIB_ARB\0"
"GL_CURRENT_WEIGHT_ARB\0"
"GL_CW\0"
"GL_DEBUG_ASSERT_MESA\0"
"GL_DEBUG_OBJECT_MESA\0"
"GL_DEBUG_PRINT_MESA\0"
"GL_DECAL\0"
"GL_DECR\0"
"GL_DECR_WRAP\0"
"GL_DECR_WRAP_EXT\0"
"GL_DELETE_STATUS\0"
"GL_DEPTH\0"
"GL_DEPTH_ATTACHMENT_EXT\0"
"GL_DEPTH_BIAS\0"
"GL_DEPTH_BITS\0"
"GL_DEPTH_BOUNDS_EXT\0"
"GL_DEPTH_BOUNDS_TEST_EXT\0"
"GL_DEPTH_BUFFER_BIT\0"
"GL_DEPTH_CLAMP_NV\0"
"GL_DEPTH_CLEAR_VALUE\0"
"GL_DEPTH_COMPONENT\0"
"GL_DEPTH_COMPONENT16\0"
"GL_DEPTH_COMPONENT16_ARB\0"
"GL_DEPTH_COMPONENT16_SGIX\0"
"GL_DEPTH_COMPONENT24\0"
"GL_DEPTH_COMPONENT24_ARB\0"
"GL_DEPTH_COMPONENT24_SGIX\0"
"GL_DEPTH_COMPONENT32\0"
"GL_DEPTH_COMPONENT32_ARB\0"
"GL_DEPTH_COMPONENT32_SGIX\0"
"GL_DEPTH_FUNC\0"
"GL_DEPTH_RANGE\0"
"GL_DEPTH_SCALE\0"
"GL_DEPTH_STENCIL_NV\0"
"GL_DEPTH_STENCIL_TO_BGRA_NV\0"
"GL_DEPTH_STENCIL_TO_RGBA_NV\0"
"GL_DEPTH_TEST\0"
"GL_DEPTH_TEXTURE_MODE\0"
"GL_DEPTH_TEXTURE_MODE_ARB\0"
"GL_DEPTH_WRITEMASK\0"
"GL_DIFFUSE\0"
"GL_DITHER\0"
"GL_DOMAIN\0"
"GL_DONT_CARE\0"
"GL_DOT3_RGB\0"
"GL_DOT3_RGBA\0"
"GL_DOT3_RGBA_ARB\0"
"GL_DOT3_RGBA_EXT\0"
"GL_DOT3_RGB_ARB\0"
"GL_DOT3_RGB_EXT\0"
"GL_DOUBLE\0"
"GL_DOUBLEBUFFER\0"
"GL_DRAW_BUFFER\0"
"GL_DRAW_BUFFER0\0"
"GL_DRAW_BUFFER0_ARB\0"
"GL_DRAW_BUFFER0_ATI\0"
"GL_DRAW_BUFFER1\0"
"GL_DRAW_BUFFER10\0"
"GL_DRAW_BUFFER10_ARB\0"
"GL_DRAW_BUFFER10_ATI\0"
"GL_DRAW_BUFFER11\0"
"GL_DRAW_BUFFER11_ARB\0"
"GL_DRAW_BUFFER11_ATI\0"
"GL_DRAW_BUFFER12\0"
"GL_DRAW_BUFFER12_ARB\0"
"GL_DRAW_BUFFER12_ATI\0"
"GL_DRAW_BUFFER13\0"
"GL_DRAW_BUFFER13_ARB\0"
"GL_DRAW_BUFFER13_ATI\0"
"GL_DRAW_BUFFER14\0"
"GL_DRAW_BUFFER14_ARB\0"
"GL_DRAW_BUFFER14_ATI\0"
"GL_DRAW_BUFFER15\0"
"GL_DRAW_BUFFER15_ARB\0"
"GL_DRAW_BUFFER15_ATI\0"
"GL_DRAW_BUFFER1_ARB\0"
"GL_DRAW_BUFFER1_ATI\0"
"GL_DRAW_BUFFER2\0"
"GL_DRAW_BUFFER2_ARB\0"
"GL_DRAW_BUFFER2_ATI\0"
"GL_DRAW_BUFFER3\0"
"GL_DRAW_BUFFER3_ARB\0"
"GL_DRAW_BUFFER3_ATI\0"
"GL_DRAW_BUFFER4\0"
"GL_DRAW_BUFFER4_ARB\0"
"GL_DRAW_BUFFER4_ATI\0"
"GL_DRAW_BUFFER5\0"
"GL_DRAW_BUFFER5_ARB\0"
"GL_DRAW_BUFFER5_ATI\0"
"GL_DRAW_BUFFER6\0"
"GL_DRAW_BUFFER6_ARB\0"
"GL_DRAW_BUFFER6_ATI\0"
"GL_DRAW_BUFFER7\0"
"GL_DRAW_BUFFER7_ARB\0"
"GL_DRAW_BUFFER7_ATI\0"
"GL_DRAW_BUFFER8\0"
"GL_DRAW_BUFFER8_ARB\0"
"GL_DRAW_BUFFER8_ATI\0"
"GL_DRAW_BUFFER9\0"
"GL_DRAW_BUFFER9_ARB\0"
"GL_DRAW_BUFFER9_ATI\0"
"GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
"GL_DRAW_FRAMEBUFFER_EXT\0"
"GL_DRAW_PIXEL_TOKEN\0"
"GL_DST_ALPHA\0"
"GL_DST_COLOR\0"
"GL_DYNAMIC_COPY\0"
"GL_DYNAMIC_COPY_ARB\0"
"GL_DYNAMIC_DRAW\0"
"GL_DYNAMIC_DRAW_ARB\0"
"GL_DYNAMIC_READ\0"
"GL_DYNAMIC_READ_ARB\0"
"GL_EDGE_FLAG\0"
"GL_EDGE_FLAG_ARRAY\0"
"GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
"GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0"
"GL_EDGE_FLAG_ARRAY_POINTER\0"
"GL_EDGE_FLAG_ARRAY_STRIDE\0"
"GL_ELEMENT_ARRAY_BUFFER\0"
"GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
"GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0"
"GL_EMISSION\0"
"GL_ENABLE_BIT\0"
"GL_EQUAL\0"
"GL_EQUIV\0"
"GL_EVAL_BIT\0"
"GL_EXP\0"
"GL_EXP2\0"
"GL_EXTENSIONS\0"
"GL_EYE_LINEAR\0"
"GL_EYE_PLANE\0"
"GL_EYE_PLANE_ABSOLUTE_NV\0"
"GL_EYE_RADIAL_NV\0"
"GL_FALSE\0"
"GL_FASTEST\0"
"GL_FEEDBACK\0"
"GL_FEEDBACK_BUFFER_POINTER\0"
"GL_FEEDBACK_BUFFER_SIZE\0"
"GL_FEEDBACK_BUFFER_TYPE\0"
"GL_FILL\0"
"GL_FLAT\0"
"GL_FLOAT\0"
"GL_FLOAT_MAT2\0"
"GL_FLOAT_MAT2_ARB\0"
"GL_FLOAT_MAT3\0"
"GL_FLOAT_MAT3_ARB\0"
"GL_FLOAT_MAT4\0"
"GL_FLOAT_MAT4_ARB\0"
"GL_FLOAT_VEC2\0"
"GL_FLOAT_VEC2_ARB\0"
"GL_FLOAT_VEC3\0"
"GL_FLOAT_VEC3_ARB\0"
"GL_FLOAT_VEC4\0"
"GL_FLOAT_VEC4_ARB\0"
"GL_FOG\0"
"GL_FOG_BIT\0"
"GL_FOG_COLOR\0"
"GL_FOG_COORD\0"
"GL_FOG_COORDINATE\0"
"GL_FOG_COORDINATE_ARRAY\0"
"GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
"GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0"
"GL_FOG_COORDINATE_ARRAY_POINTER\0"
"GL_FOG_COORDINATE_ARRAY_STRIDE\0"
"GL_FOG_COORDINATE_ARRAY_TYPE\0"
"GL_FOG_COORDINATE_SOURCE\0"
"GL_FOG_COORD_ARRAY\0"
"GL_FOG_COORD_ARRAY_BUFFER_BINDING\0"
"GL_FOG_COORD_ARRAY_POINTER\0"
"GL_FOG_COORD_ARRAY_STRIDE\0"
"GL_FOG_COORD_ARRAY_TYPE\0"
"GL_FOG_COORD_SRC\0"
"GL_FOG_DENSITY\0"
"GL_FOG_DISTANCE_MODE_NV\0"
"GL_FOG_END\0"
"GL_FOG_HINT\0"
"GL_FOG_INDEX\0"
"GL_FOG_MODE\0"
"GL_FOG_OFFSET_SGIX\0"
"GL_FOG_OFFSET_VALUE_SGIX\0"
"GL_FOG_START\0"
"GL_FRAGMENT_DEPTH\0"
"GL_FRAGMENT_PROGRAM_ARB\0"
"GL_FRAGMENT_SHADER\0"
"GL_FRAGMENT_SHADER_ARB\0"
"GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
"GL_FRAMEBUFFER_BINDING_EXT\0"
"GL_FRAMEBUFFER_COMPLETE_EXT\0"
"GL_FRAMEBUFFER_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
"GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
"GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
"GL_FRONT\0"
"GL_FRONT_AND_BACK\0"
"GL_FRONT_FACE\0"
"GL_FRONT_LEFT\0"
"GL_FRONT_RIGHT\0"
"GL_FUNC_ADD\0"
"GL_FUNC_ADD_EXT\0"
"GL_FUNC_REVERSE_SUBTRACT\0"
"GL_FUNC_REVERSE_SUBTRACT_EXT\0"
"GL_FUNC_SUBTRACT\0"
"GL_FUNC_SUBTRACT_EXT\0"
"GL_GENERATE_MIPMAP\0"
"GL_GENERATE_MIPMAP_HINT\0"
"GL_GENERATE_MIPMAP_HINT_SGIS\0"
"GL_GENERATE_MIPMAP_SGIS\0"
"GL_GEQUAL\0"
"GL_GL_BLEND_EQUATION_RGB\0"
"GL_GL_COMPRESSED_SLUMINANCE\0"
"GL_GL_COMPRESSED_SLUMINANCE_ALPHA\0"
"GL_GL_COMPRESSED_SRGB\0"
"GL_GL_COMPRESSED_SRGB_ALPHA\0"
"GL_GL_CURRENT_RASTER_SECONDARY_COLOR\0"
"GL_GL_FLOAT_MAT2x3\0"
"GL_GL_FLOAT_MAT2x4\0"
"GL_GL_FLOAT_MAT3x2\0"
"GL_GL_FLOAT_MAT3x4\0"
"GL_GL_FLOAT_MAT4x2\0"
"GL_GL_FLOAT_MAT4x3\0"
"GL_GL_PIXEL_PACK_BUFFER\0"
"GL_GL_PIXEL_PACK_BUFFER_BINDING\0"
"GL_GL_PIXEL_UNPACK_BUFFER\0"
"GL_GL_PIXEL_UNPACK_BUFFER_BINDING\0"
"GL_GL_SLUMINANCE\0"
"GL_GL_SLUMINANCE8\0"
"GL_GL_SLUMINANCE8_ALPHA8\0"
"GL_GL_SLUMINANCE_ALPHA\0"
"GL_GL_SRGB\0"
"GL_GL_SRGB8\0"
"GL_GL_SRGB8_ALPHA8\0"
"GL_GL_SRGB_ALPHA\0"
"GL_GREATER\0"
"GL_GREEN\0"
"GL_GREEN_BIAS\0"
"GL_GREEN_BITS\0"
"GL_GREEN_SCALE\0"
"GL_HINT_BIT\0"
"GL_HISTOGRAM\0"
"GL_HISTOGRAM_ALPHA_SIZE\0"
"GL_HISTOGRAM_ALPHA_SIZE_EXT\0"
"GL_HISTOGRAM_BLUE_SIZE\0"
"GL_HISTOGRAM_BLUE_SIZE_EXT\0"
"GL_HISTOGRAM_EXT\0"
"GL_HISTOGRAM_FORMAT\0"
"GL_HISTOGRAM_FORMAT_EXT\0"
"GL_HISTOGRAM_GREEN_SIZE\0"
"GL_HISTOGRAM_GREEN_SIZE_EXT\0"
"GL_HISTOGRAM_LUMINANCE_SIZE\0"
"GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0"
"GL_HISTOGRAM_RED_SIZE\0"
"GL_HISTOGRAM_RED_SIZE_EXT\0"
"GL_HISTOGRAM_SINK\0"
"GL_HISTOGRAM_SINK_EXT\0"
"GL_HISTOGRAM_WIDTH\0"
"GL_HISTOGRAM_WIDTH_EXT\0"
"GL_IDENTITY_NV\0"
"GL_IGNORE_BORDER_HP\0"
"GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0"
"GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0"
"GL_INCR\0"
"GL_INCR_WRAP\0"
"GL_INCR_WRAP_EXT\0"
"GL_INDEX_ARRAY\0"
"GL_INDEX_ARRAY_BUFFER_BINDING\0"
"GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
"GL_INDEX_ARRAY_POINTER\0"
"GL_INDEX_ARRAY_STRIDE\0"
"GL_INDEX_ARRAY_TYPE\0"
"GL_INDEX_BITS\0"
"GL_INDEX_CLEAR_VALUE\0"
"GL_INDEX_LOGIC_OP\0"
"GL_INDEX_MODE\0"
"GL_INDEX_OFFSET\0"
"GL_INDEX_SHIFT\0"
"GL_INDEX_WRITEMASK\0"
"GL_INFO_LOG_LENGTH\0"
"GL_INT\0"
"GL_INTENSITY\0"
"GL_INTENSITY12\0"
"GL_INTENSITY12_EXT\0"
"GL_INTENSITY16\0"
"GL_INTENSITY16_EXT\0"
"GL_INTENSITY4\0"
"GL_INTENSITY4_EXT\0"
"GL_INTENSITY8\0"
"GL_INTENSITY8_EXT\0"
"GL_INTENSITY_EXT\0"
"GL_INTERPOLATE\0"
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
"GL_INT_VEC3\0"
"GL_INT_VEC3_ARB\0"
"GL_INT_VEC4\0"
"GL_INT_VEC4_ARB\0"
"GL_INVALID_ENUM\0"
"GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
"GL_INVALID_OPERATION\0"
"GL_INVALID_VALUE\0"
"GL_INVERSE_NV\0"
"GL_INVERSE_TRANSPOSE_NV\0"
"GL_INVERT\0"
"GL_KEEP\0"
"GL_LEFT\0"
"GL_LEQUAL\0"
"GL_LESS\0"
"GL_LIGHT0\0"
"GL_LIGHT1\0"
"GL_LIGHT2\0"
"GL_LIGHT3\0"
"GL_LIGHT4\0"
"GL_LIGHT5\0"
"GL_LIGHT6\0"
"GL_LIGHT7\0"
"GL_LIGHTING\0"
"GL_LIGHTING_BIT\0"
"GL_LIGHT_MODEL_AMBIENT\0"
"GL_LIGHT_MODEL_COLOR_CONTROL\0"
"GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
"GL_LIGHT_MODEL_LOCAL_VIEWER\0"
"GL_LIGHT_MODEL_TWO_SIDE\0"
"GL_LINE\0"
"GL_LINEAR\0"
"GL_LINEAR_ATTENUATION\0"
"GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
"GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
"GL_LINEAR_MIPMAP_LINEAR\0"
"GL_LINEAR_MIPMAP_NEAREST\0"
"GL_LINES\0"
"GL_LINE_BIT\0"
"GL_LINE_LOOP\0"
"GL_LINE_RESET_TOKEN\0"
"GL_LINE_SMOOTH\0"
"GL_LINE_SMOOTH_HINT\0"
"GL_LINE_STIPPLE\0"
"GL_LINE_STIPPLE_PATTERN\0"
"GL_LINE_STIPPLE_REPEAT\0"
"GL_LINE_STRIP\0"
"GL_LINE_TOKEN\0"
"GL_LINE_WIDTH\0"
"GL_LINE_WIDTH_GRANULARITY\0"
"GL_LINE_WIDTH_RANGE\0"
"GL_LINK_STATUS\0"
"GL_LIST_BASE\0"
"GL_LIST_BIT\0"
"GL_LIST_INDEX\0"
"GL_LIST_MODE\0"
"GL_LOAD\0"
"GL_LOGIC_OP\0"
"GL_LOGIC_OP_MODE\0"
"GL_LOWER_LEFT\0"
"GL_LUMINANCE\0"
"GL_LUMINANCE12\0"
"GL_LUMINANCE12_ALPHA12\0"
"GL_LUMINANCE12_ALPHA12_EXT\0"
"GL_LUMINANCE12_ALPHA4\0"
"GL_LUMINANCE12_ALPHA4_EXT\0"
"GL_LUMINANCE12_EXT\0"
"GL_LUMINANCE16\0"
"GL_LUMINANCE16_ALPHA16\0"
"GL_LUMINANCE16_ALPHA16_EXT\0"
"GL_LUMINANCE16_EXT\0"
"GL_LUMINANCE4\0"
"GL_LUMINANCE4_ALPHA4\0"
"GL_LUMINANCE4_ALPHA4_EXT\0"
"GL_LUMINANCE4_EXT\0"
"GL_LUMINANCE6_ALPHA2\0"
"GL_LUMINANCE6_ALPHA2_EXT\0"
"GL_LUMINANCE8\0"
"GL_LUMINANCE8_ALPHA8\0"
"GL_LUMINANCE8_ALPHA8_EXT\0"
"GL_LUMINANCE8_EXT\0"
"GL_LUMINANCE_ALPHA\0"
"GL_MAP1_COLOR_4\0"
"GL_MAP1_GRID_DOMAIN\0"
"GL_MAP1_GRID_SEGMENTS\0"
"GL_MAP1_INDEX\0"
"GL_MAP1_NORMAL\0"
"GL_MAP1_TEXTURE_COORD_1\0"
"GL_MAP1_TEXTURE_COORD_2\0"
"GL_MAP1_TEXTURE_COORD_3\0"
"GL_MAP1_TEXTURE_COORD_4\0"
"GL_MAP1_VERTEX_3\0"
"GL_MAP1_VERTEX_4\0"
"GL_MAP1_VERTEX_ATTRIB0_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB10_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB11_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB12_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB13_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB14_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB15_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB1_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB2_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB3_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB4_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB5_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB6_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB7_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB8_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB9_4_NV\0"
"GL_MAP2_COLOR_4\0"
"GL_MAP2_GRID_DOMAIN\0"
"GL_MAP2_GRID_SEGMENTS\0"
"GL_MAP2_INDEX\0"
"GL_MAP2_NORMAL\0"
"GL_MAP2_TEXTURE_COORD_1\0"
"GL_MAP2_TEXTURE_COORD_2\0"
"GL_MAP2_TEXTURE_COORD_3\0"
"GL_MAP2_TEXTURE_COORD_4\0"
"GL_MAP2_VERTEX_3\0"
"GL_MAP2_VERTEX_4\0"
"GL_MAP2_VERTEX_ATTRIB0_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB10_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB11_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB12_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB13_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB14_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB15_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB1_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB2_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB3_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB4_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB5_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB6_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB7_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
"GL_MAP_COLOR\0"
"GL_MAP_STENCIL\0"
"GL_MATRIX0_ARB\0"
"GL_MATRIX0_NV\0"
"GL_MATRIX10_ARB\0"
"GL_MATRIX11_ARB\0"
"GL_MATRIX12_ARB\0"
"GL_MATRIX13_ARB\0"
"GL_MATRIX14_ARB\0"
"GL_MATRIX15_ARB\0"
"GL_MATRIX16_ARB\0"
"GL_MATRIX17_ARB\0"
"GL_MATRIX18_ARB\0"
"GL_MATRIX19_ARB\0"
"GL_MATRIX1_ARB\0"
"GL_MATRIX1_NV\0"
"GL_MATRIX20_ARB\0"
"GL_MATRIX21_ARB\0"
"GL_MATRIX22_ARB\0"
"GL_MATRIX23_ARB\0"
"GL_MATRIX24_ARB\0"
"GL_MATRIX25_ARB\0"
"GL_MATRIX26_ARB\0"
"GL_MATRIX27_ARB\0"
"GL_MATRIX28_ARB\0"
"GL_MATRIX29_ARB\0"
"GL_MATRIX2_ARB\0"
"GL_MATRIX2_NV\0"
"GL_MATRIX30_ARB\0"
"GL_MATRIX31_ARB\0"
"GL_MATRIX3_ARB\0"
"GL_MATRIX3_NV\0"
"GL_MATRIX4_ARB\0"
"GL_MATRIX4_NV\0"
"GL_MATRIX5_ARB\0"
"GL_MATRIX5_NV\0"
"GL_MATRIX6_ARB\0"
"GL_MATRIX6_NV\0"
"GL_MATRIX7_ARB\0"
"GL_MATRIX7_NV\0"
"GL_MATRIX8_ARB\0"
"GL_MATRIX9_ARB\0"
"GL_MATRIX_INDEX_ARRAY_ARB\0"
"GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0"
"GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0"
"GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0"
"GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
"GL_MATRIX_MODE\0"
"GL_MATRIX_PALETTE_ARB\0"
"GL_MAX\0"
"GL_MAX_3D_TEXTURE_SIZE\0"
"GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0"
"GL_MAX_ATTRIB_STACK_DEPTH\0"
"GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_MAX_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
"GL_MAX_CLIP_PLANES\0"
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_CONVOLUTION_HEIGHT\0"
"GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
"GL_MAX_CONVOLUTION_WIDTH\0"
"GL_MAX_CONVOLUTION_WIDTH_EXT\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
"GL_MAX_DRAW_BUFFERS\0"
"GL_MAX_DRAW_BUFFERS_ARB\0"
"GL_MAX_DRAW_BUFFERS_ATI\0"
"GL_MAX_ELEMENTS_INDICES\0"
"GL_MAX_ELEMENTS_VERTICES\0"
"GL_MAX_EVAL_ORDER\0"
"GL_MAX_EXT\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_LIGHTS\0"
"GL_MAX_LIST_NESTING\0"
"GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0"
"GL_MAX_MODELVIEW_STACK_DEPTH\0"
"GL_MAX_NAME_STACK_DEPTH\0"
"GL_MAX_PALETTE_MATRICES_ARB\0"
"GL_MAX_PIXEL_MAP_TABLE\0"
"GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0"
"GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_ATTRIBS_ARB\0"
"GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
"GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
"GL_MAX_PROGRAM_IF_DEPTH_NV\0"
"GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_LOOP_COUNT_NV\0"
"GL_MAX_PROGRAM_LOOP_DEPTH_NV\0"
"GL_MAX_PROGRAM_MATRICES_ARB\0"
"GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0"
"GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
"GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
"GL_MAX_TEXTURE_COORDS\0"
"GL_MAX_TEXTURE_COORDS_ARB\0"
"GL_MAX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_TEXTURE_LOD_BIAS\0"
"GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
"GL_MAX_TEXTURE_SIZE\0"
"GL_MAX_TEXTURE_STACK_DEPTH\0"
"GL_MAX_TEXTURE_UNITS\0"
"GL_MAX_TEXTURE_UNITS_ARB\0"
"GL_MAX_TRACK_MATRICES_NV\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
"GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
"GL_MAX_VERTEX_ATTRIBS\0"
"GL_MAX_VERTEX_ATTRIBS_ARB\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_VERTEX_UNITS_ARB\0"
"GL_MAX_VIEWPORT_DIMS\0"
"GL_MIN\0"
"GL_MINMAX\0"
"GL_MINMAX_EXT\0"
"GL_MINMAX_FORMAT\0"
"GL_MINMAX_FORMAT_EXT\0"
"GL_MINMAX_SINK\0"
"GL_MINMAX_SINK_EXT\0"
"GL_MIN_EXT\0"
"GL_MIRRORED_REPEAT\0"
"GL_MIRRORED_REPEAT_ARB\0"
"GL_MIRRORED_REPEAT_IBM\0"
"GL_MIRROR_CLAMP_ATI\0"
"GL_MIRROR_CLAMP_EXT\0"
"GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
"GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
"GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
"GL_MODELVIEW\0"
"GL_MODELVIEW0_ARB\0"
"GL_MODELVIEW10_ARB\0"
"GL_MODELVIEW11_ARB\0"
"GL_MODELVIEW12_ARB\0"
"GL_MODELVIEW13_ARB\0"
"GL_MODELVIEW14_ARB\0"
"GL_MODELVIEW15_ARB\0"
"GL_MODELVIEW16_ARB\0"
"GL_MODELVIEW17_ARB\0"
"GL_MODELVIEW18_ARB\0"
"GL_MODELVIEW19_ARB\0"
"GL_MODELVIEW1_ARB\0"
"GL_MODELVIEW20_ARB\0"
"GL_MODELVIEW21_ARB\0"
"GL_MODELVIEW22_ARB\0"
"GL_MODELVIEW23_ARB\0"
"GL_MODELVIEW24_ARB\0"
"GL_MODELVIEW25_ARB\0"
"GL_MODELVIEW26_ARB\0"
"GL_MODELVIEW27_ARB\0"
"GL_MODELVIEW28_ARB\0"
"GL_MODELVIEW29_ARB\0"
"GL_MODELVIEW2_ARB\0"
"GL_MODELVIEW30_ARB\0"
"GL_MODELVIEW31_ARB\0"
"GL_MODELVIEW3_ARB\0"
"GL_MODELVIEW4_ARB\0"
"GL_MODELVIEW5_ARB\0"
"GL_MODELVIEW6_ARB\0"
"GL_MODELVIEW7_ARB\0"
"GL_MODELVIEW8_ARB\0"
"GL_MODELVIEW9_ARB\0"
"GL_MODELVIEW_MATRIX\0"
"GL_MODELVIEW_PROJECTION_NV\0"
"GL_MODELVIEW_STACK_DEPTH\0"
"GL_MODULATE\0"
"GL_MODULATE_ADD_ATI\0"
"GL_MODULATE_SIGNED_ADD_ATI\0"
"GL_MODULATE_SUBTRACT_ATI\0"
"GL_MULT\0"
"GL_MULTISAMPLE\0"
"GL_MULTISAMPLE_3DFX\0"
"GL_MULTISAMPLE_ARB\0"
"GL_MULTISAMPLE_BIT\0"
"GL_MULTISAMPLE_BIT_3DFX\0"
"GL_MULTISAMPLE_BIT_ARB\0"
"GL_MULTISAMPLE_FILTER_HINT_NV\0"
"GL_N3F_V3F\0"
"GL_NAME_STACK_DEPTH\0"
"GL_NAND\0"
"GL_NEAREST\0"
"GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
"GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
"GL_NEAREST_MIPMAP_LINEAR\0"
"GL_NEAREST_MIPMAP_NEAREST\0"
"GL_NEVER\0"
"GL_NICEST\0"
"GL_NONE\0"
"GL_NOOP\0"
"GL_NOR\0"
"GL_NORMALIZE\0"
"GL_NORMAL_ARRAY\0"
"GL_NORMAL_ARRAY_BUFFER_BINDING\0"
"GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
"GL_NORMAL_ARRAY_POINTER\0"
"GL_NORMAL_ARRAY_STRIDE\0"
"GL_NORMAL_ARRAY_TYPE\0"
"GL_NORMAL_MAP\0"
"GL_NORMAL_MAP_ARB\0"
"GL_NORMAL_MAP_NV\0"
"GL_NOTEQUAL\0"
"GL_NO_ERROR\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
"GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
"GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
"GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
"GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
"GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
"GL_OBJECT_COMPILE_STATUS_ARB\0"
"GL_OBJECT_DELETE_STATUS_ARB\0"
"GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
"GL_OBJECT_LINEAR\0"
"GL_OBJECT_LINK_STATUS_ARB\0"
"GL_OBJECT_PLANE\0"
"GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
"GL_OBJECT_SUBTYPE_ARB\0"
"GL_OBJECT_TYPE_ARB\0"
"GL_OBJECT_VALIDATE_STATUS_ARB\0"
"GL_OCCLUSION_TEST_HP\0"
"GL_OCCLUSION_TEST_RESULT_HP\0"
"GL_ONE\0"
"GL_ONE_MINUS_CONSTANT_ALPHA\0"
"GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
"GL_ONE_MINUS_CONSTANT_COLOR\0"
"GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
"GL_ONE_MINUS_DST_ALPHA\0"
"GL_ONE_MINUS_DST_COLOR\0"
"GL_ONE_MINUS_SRC_ALPHA\0"
"GL_ONE_MINUS_SRC_COLOR\0"
"GL_OPERAND0_ALPHA\0"
"GL_OPERAND0_ALPHA_ARB\0"
"GL_OPERAND0_ALPHA_EXT\0"
"GL_OPERAND0_RGB\0"
"GL_OPERAND0_RGB_ARB\0"
"GL_OPERAND0_RGB_EXT\0"
"GL_OPERAND1_ALPHA\0"
"GL_OPERAND1_ALPHA_ARB\0"
"GL_OPERAND1_ALPHA_EXT\0"
"GL_OPERAND1_RGB\0"
"GL_OPERAND1_RGB_ARB\0"
"GL_OPERAND1_RGB_EXT\0"
"GL_OPERAND2_ALPHA\0"
"GL_OPERAND2_ALPHA_ARB\0"
"GL_OPERAND2_ALPHA_EXT\0"
"GL_OPERAND2_RGB\0"
"GL_OPERAND2_RGB_ARB\0"
"GL_OPERAND2_RGB_EXT\0"
"GL_OPERAND3_ALPHA_NV\0"
"GL_OPERAND3_RGB_NV\0"
"GL_OR\0"
"GL_ORDER\0"
"GL_OR_INVERTED\0"
"GL_OR_REVERSE\0"
"GL_OUT_OF_MEMORY\0"
"GL_PACK_ALIGNMENT\0"
"GL_PACK_IMAGE_HEIGHT\0"
"GL_PACK_INVERT_MESA\0"
"GL_PACK_LSB_FIRST\0"
"GL_PACK_ROW_LENGTH\0"
"GL_PACK_SKIP_IMAGES\0"
"GL_PACK_SKIP_PIXELS\0"
"GL_PACK_SKIP_ROWS\0"
"GL_PACK_SWAP_BYTES\0"
"GL_PALETTE4_R5_G6_B5_OES\0"
"GL_PALETTE4_RGB5_A1_OES\0"
"GL_PALETTE4_RGB8_OES\0"
"GL_PALETTE4_RGBA4_OES\0"
"GL_PALETTE4_RGBA8_OES\0"
"GL_PALETTE8_R5_G6_B5_OES\0"
"GL_PALETTE8_RGB5_A1_OES\0"
"GL_PALETTE8_RGB8_OES\0"
"GL_PALETTE8_RGBA4_OES\0"
"GL_PALETTE8_RGBA8_OES\0"
"GL_PASS_THROUGH_TOKEN\0"
"GL_PERSPECTIVE_CORRECTION_HINT\0"
"GL_PIXEL_MAP_A_TO_A\0"
"GL_PIXEL_MAP_A_TO_A_SIZE\0"
"GL_PIXEL_MAP_B_TO_B\0"
"GL_PIXEL_MAP_B_TO_B_SIZE\0"
"GL_PIXEL_MAP_G_TO_G\0"
"GL_PIXEL_MAP_G_TO_G_SIZE\0"
"GL_PIXEL_MAP_I_TO_A\0"
"GL_PIXEL_MAP_I_TO_A_SIZE\0"
"GL_PIXEL_MAP_I_TO_B\0"
"GL_PIXEL_MAP_I_TO_B_SIZE\0"
"GL_PIXEL_MAP_I_TO_G\0"
"GL_PIXEL_MAP_I_TO_G_SIZE\0"
"GL_PIXEL_MAP_I_TO_I\0"
"GL_PIXEL_MAP_I_TO_I_SIZE\0"
"GL_PIXEL_MAP_I_TO_R\0"
"GL_PIXEL_MAP_I_TO_R_SIZE\0"
"GL_PIXEL_MAP_R_TO_R\0"
"GL_PIXEL_MAP_R_TO_R_SIZE\0"
"GL_PIXEL_MAP_S_TO_S\0"
"GL_PIXEL_MAP_S_TO_S_SIZE\0"
"GL_PIXEL_MODE_BIT\0"
"GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
"GL_PIXEL_PACK_BUFFER_EXT\0"
"GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
"GL_PIXEL_UNPACK_BUFFER_EXT\0"
"GL_POINT\0"
"GL_POINTS\0"
"GL_POINT_BIT\0"
"GL_POINT_DISTANCE_ATTENUATION\0"
"GL_POINT_DISTANCE_ATTENUATION_ARB\0"
"GL_POINT_DISTANCE_ATTENUATION_EXT\0"
"GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
"GL_POINT_FADE_THRESHOLD_SIZE\0"
"GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
"GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
"GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
"GL_POINT_SIZE\0"
"GL_POINT_SIZE_GRANULARITY\0"
"GL_POINT_SIZE_MAX\0"
"GL_POINT_SIZE_MAX_ARB\0"
"GL_POINT_SIZE_MAX_EXT\0"
"GL_POINT_SIZE_MAX_SGIS\0"
"GL_POINT_SIZE_MIN\0"
"GL_POINT_SIZE_MIN_ARB\0"
"GL_POINT_SIZE_MIN_EXT\0"
"GL_POINT_SIZE_MIN_SGIS\0"
"GL_POINT_SIZE_RANGE\0"
"GL_POINT_SMOOTH\0"
"GL_POINT_SMOOTH_HINT\0"
"GL_POINT_SPRITE\0"
"GL_POINT_SPRITE_ARB\0"
"GL_POINT_SPRITE_COORD_ORIGIN\0"
"GL_POINT_SPRITE_NV\0"
"GL_POINT_SPRITE_R_MODE_NV\0"
"GL_POINT_TOKEN\0"
"GL_POLYGON\0"
"GL_POLYGON_BIT\0"
"GL_POLYGON_MODE\0"
"GL_POLYGON_OFFSET_BIAS\0"
"GL_POLYGON_OFFSET_FACTOR\0"
"GL_POLYGON_OFFSET_FILL\0"
"GL_POLYGON_OFFSET_LINE\0"
"GL_POLYGON_OFFSET_POINT\0"
"GL_POLYGON_OFFSET_UNITS\0"
"GL_POLYGON_SMOOTH\0"
"GL_POLYGON_SMOOTH_HINT\0"
"GL_POLYGON_STIPPLE\0"
"GL_POLYGON_STIPPLE_BIT\0"
"GL_POLYGON_TOKEN\0"
"GL_POSITION\0"
"GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
"GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
"GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
"GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
"GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
"GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
"GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
"GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
"GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
"GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
"GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
"GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
"GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
"GL_POST_COLOR_MATRIX_RED_BIAS\0"
"GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
"GL_POST_COLOR_MATRIX_RED_SCALE\0"
"GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
"GL_POST_CONVOLUTION_ALPHA_BIAS\0"
"GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
"GL_POST_CONVOLUTION_ALPHA_SCALE\0"
"GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
"GL_POST_CONVOLUTION_BLUE_BIAS\0"
"GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
"GL_POST_CONVOLUTION_BLUE_SCALE\0"
"GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
"GL_POST_CONVOLUTION_COLOR_TABLE\0"
"GL_POST_CONVOLUTION_GREEN_BIAS\0"
"GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
"GL_POST_CONVOLUTION_GREEN_SCALE\0"
"GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
"GL_POST_CONVOLUTION_RED_BIAS\0"
"GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
"GL_POST_CONVOLUTION_RED_SCALE\0"
"GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
"GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
"GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
"GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
"GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
"GL_PREVIOUS\0"
"GL_PREVIOUS_ARB\0"
"GL_PREVIOUS_EXT\0"
"GL_PRIMARY_COLOR\0"
"GL_PRIMARY_COLOR_ARB\0"
"GL_PRIMARY_COLOR_EXT\0"
"GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
"GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_ATTRIBS_ARB\0"
"GL_PROGRAM_BINDING_ARB\0"
"GL_PROGRAM_ERROR_POSITION_ARB\0"
"GL_PROGRAM_ERROR_POSITION_NV\0"
"GL_PROGRAM_ERROR_STRING_ARB\0"
"GL_PROGRAM_FORMAT_ARB\0"
"GL_PROGRAM_FORMAT_ASCII_ARB\0"
"GL_PROGRAM_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_LENGTH_ARB\0"
"GL_PROGRAM_LENGTH_NV\0"
"GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
"GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
"GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
"GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
"GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
"GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_OBJECT_ARB\0"
"GL_PROGRAM_PARAMETERS_ARB\0"
"GL_PROGRAM_PARAMETER_NV\0"
"GL_PROGRAM_RESIDENT_NV\0"
"GL_PROGRAM_STRING_ARB\0"
"GL_PROGRAM_STRING_NV\0"
"GL_PROGRAM_TARGET_NV\0"
"GL_PROGRAM_TEMPORARIES_ARB\0"
"GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
"GL_PROJECTION\0"
"GL_PROJECTION_MATRIX\0"
"GL_PROJECTION_STACK_DEPTH\0"
"GL_PROXY_COLOR_TABLE\0"
"GL_PROXY_HISTOGRAM\0"
"GL_PROXY_HISTOGRAM_EXT\0"
"GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
"GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
"GL_PROXY_TEXTURE_1D\0"
"GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
"GL_PROXY_TEXTURE_1D_EXT\0"
"GL_PROXY_TEXTURE_2D\0"
"GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
"GL_PROXY_TEXTURE_2D_EXT\0"
"GL_PROXY_TEXTURE_3D\0"
"GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
"GL_PROXY_TEXTURE_CUBE_MAP\0"
"GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
"GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
"GL_PROXY_TEXTURE_RECTANGLE_NV\0"
"GL_Q\0"
"GL_QUADRATIC_ATTENUATION\0"
"GL_QUADS\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
"GL_R\0"
"GL_R3_G3_B2\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
"GL_READ_FRAMEBUFFER_BINDING_EXT\0"
"GL_READ_FRAMEBUFFER_EXT\0"
"GL_READ_ONLY\0"
"GL_READ_ONLY_ARB\0"
"GL_READ_WRITE\0"
"GL_READ_WRITE_ARB\0"
"GL_RED\0"
"GL_REDUCE\0"
"GL_REDUCE_EXT\0"
"GL_RED_BIAS\0"
"GL_RED_BITS\0"
"GL_RED_SCALE\0"
"GL_REFLECTION_MAP\0"
"GL_REFLECTION_MAP_ARB\0"
"GL_REFLECTION_MAP_NV\0"
"GL_RENDER\0"
"GL_RENDERBUFFER_BINDING_EXT\0"
"GL_RENDERBUFFER_EXT\0"
"GL_RENDERBUFFER_HEIGHT_EXT\0"
"GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
"GL_RENDERBUFFER_WIDTH_EXT\0"
"GL_RENDERER\0"
"GL_RENDER_MODE\0"
"GL_REPEAT\0"
"GL_REPLACE\0"
"GL_REPLACE_EXT\0"
"GL_REPLICATE_BORDER_HP\0"
"GL_RESCALE_NORMAL\0"
"GL_RESCALE_NORMAL_EXT\0"
"GL_RETURN\0"
"GL_RGB\0"
"GL_RGB10\0"
"GL_RGB10_A2\0"
"GL_RGB10_A2_EXT\0"
"GL_RGB10_EXT\0"
"GL_RGB12\0"
"GL_RGB12_EXT\0"
"GL_RGB16\0"
"GL_RGB16_EXT\0"
"GL_RGB2_EXT\0"
"GL_RGB4\0"
"GL_RGB4_EXT\0"
"GL_RGB4_S3TC\0"
"GL_RGB5\0"
"GL_RGB5_A1\0"
"GL_RGB5_A1_EXT\0"
"GL_RGB5_EXT\0"
"GL_RGB8\0"
"GL_RGB8_EXT\0"
"GL_RGBA\0"
"GL_RGBA12\0"
"GL_RGBA12_EXT\0"
"GL_RGBA16\0"
"GL_RGBA16_EXT\0"
"GL_RGBA2\0"
"GL_RGBA2_EXT\0"
"GL_RGBA4\0"
"GL_RGBA4_DXT5_S3TC\0"
"GL_RGBA4_EXT\0"
"GL_RGBA4_S3TC\0"
"GL_RGBA8\0"
"GL_RGBA8_EXT\0"
"GL_RGBA_DXT5_S3TC\0"
"GL_RGBA_MODE\0"
"GL_RGBA_S3TC\0"
"GL_RGB_S3TC\0"
"GL_RGB_SCALE\0"
"GL_RGB_SCALE_ARB\0"
"GL_RGB_SCALE_EXT\0"
"GL_RIGHT\0"
"GL_S\0"
"GL_SAMPLER_1D\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_CUBE\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
"GL_SAMPLES_PASSED\0"
"GL_SAMPLES_PASSED_ARB\0"
"GL_SAMPLE_ALPHA_TO_COVERAGE\0"
"GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
"GL_SAMPLE_ALPHA_TO_ONE\0"
"GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
"GL_SAMPLE_BUFFERS\0"
"GL_SAMPLE_BUFFERS_3DFX\0"
"GL_SAMPLE_BUFFERS_ARB\0"
"GL_SAMPLE_COVERAGE\0"
"GL_SAMPLE_COVERAGE_ARB\0"
"GL_SAMPLE_COVERAGE_INVERT\0"
"GL_SAMPLE_COVERAGE_INVERT_ARB\0"
"GL_SAMPLE_COVERAGE_VALUE\0"
"GL_SAMPLE_COVERAGE_VALUE_ARB\0"
"GL_SCISSOR_BIT\0"
"GL_SCISSOR_BOX\0"
"GL_SCISSOR_TEST\0"
"GL_SECONDARY_COLOR_ARRAY\0"
"GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
"GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
"GL_SECONDARY_COLOR_ARRAY_POINTER\0"
"GL_SECONDARY_COLOR_ARRAY_SIZE\0"
"GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
"GL_SECONDARY_COLOR_ARRAY_TYPE\0"
"GL_SELECT\0"
"GL_SELECTION_BUFFER_POINTER\0"
"GL_SELECTION_BUFFER_SIZE\0"
"GL_SEPARABLE_2D\0"
"GL_SEPARATE_SPECULAR_COLOR\0"
"GL_SEPARATE_SPECULAR_COLOR_EXT\0"
"GL_SET\0"
"GL_SHADER_OBJECT_ARB\0"
"GL_SHADER_SOURCE_LENGTH\0"
"GL_SHADER_TYPE\0"
"GL_SHADE_MODEL\0"
"GL_SHADING_LANGUAGE_VERSION\0"
"GL_SHADOW_AMBIENT_SGIX\0"
"GL_SHARED_TEXTURE_PALETTE_EXT\0"
"GL_SHININESS\0"
"GL_SHORT\0"
"GL_SINGLE_COLOR\0"
"GL_SINGLE_COLOR_EXT\0"
"GL_SLICE_ACCUM_SUN\0"
"GL_SMOOTH\0"
"GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
"GL_SMOOTH_LINE_WIDTH_RANGE\0"
"GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
"GL_SMOOTH_POINT_SIZE_RANGE\0"
"GL_SOURCE0_ALPHA\0"
"GL_SOURCE0_ALPHA_ARB\0"
"GL_SOURCE0_ALPHA_EXT\0"
"GL_SOURCE0_RGB\0"
"GL_SOURCE0_RGB_ARB\0"
"GL_SOURCE0_RGB_EXT\0"
"GL_SOURCE1_ALPHA\0"
"GL_SOURCE1_ALPHA_ARB\0"
"GL_SOURCE1_ALPHA_EXT\0"
"GL_SOURCE1_RGB\0"
"GL_SOURCE1_RGB_ARB\0"
"GL_SOURCE1_RGB_EXT\0"
"GL_SOURCE2_ALPHA\0"
"GL_SOURCE2_ALPHA_ARB\0"
"GL_SOURCE2_ALPHA_EXT\0"
"GL_SOURCE2_RGB\0"
"GL_SOURCE2_RGB_ARB\0"
"GL_SOURCE2_RGB_EXT\0"
"GL_SOURCE3_ALPHA_NV\0"
"GL_SOURCE3_RGB_NV\0"
"GL_SPECULAR\0"
"GL_SPHERE_MAP\0"
"GL_SPOT_CUTOFF\0"
"GL_SPOT_DIRECTION\0"
"GL_SPOT_EXPONENT\0"
"GL_SRC0_ALPHA\0"
"GL_SRC0_RGB\0"
"GL_SRC1_ALPHA\0"
"GL_SRC1_RGB\0"
"GL_SRC2_ALPHA\0"
"GL_SRC2_RGB\0"
"GL_SRC_ALPHA\0"
"GL_SRC_ALPHA_SATURATE\0"
"GL_SRC_COLOR\0"
"GL_STACK_OVERFLOW\0"
"GL_STACK_UNDERFLOW\0"
"GL_STATIC_COPY\0"
"GL_STATIC_COPY_ARB\0"
"GL_STATIC_DRAW\0"
"GL_STATIC_DRAW_ARB\0"
"GL_STATIC_READ\0"
"GL_STATIC_READ_ARB\0"
"GL_STENCIL\0"
"GL_STENCIL_ATTACHMENT_EXT\0"
"GL_STENCIL_BACK_FAIL\0"
"GL_STENCIL_BACK_FAIL_ATI\0"
"GL_STENCIL_BACK_FUNC\0"
"GL_STENCIL_BACK_FUNC_ATI\0"
"GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
"GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
"GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
"GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
"GL_STENCIL_BACK_REF\0"
"GL_STENCIL_BACK_VALUE_MASK\0"
"GL_STENCIL_BACK_WRITEMASK\0"
"GL_STENCIL_BITS\0"
"GL_STENCIL_BUFFER_BIT\0"
"GL_STENCIL_CLEAR_VALUE\0"
"GL_STENCIL_FAIL\0"
"GL_STENCIL_FUNC\0"
"GL_STENCIL_INDEX\0"
"GL_STENCIL_INDEX16_EXT\0"
"GL_STENCIL_INDEX1_EXT\0"
"GL_STENCIL_INDEX4_EXT\0"
"GL_STENCIL_INDEX8_EXT\0"
"GL_STENCIL_INDEX_EXT\0"
"GL_STENCIL_PASS_DEPTH_FAIL\0"
"GL_STENCIL_PASS_DEPTH_PASS\0"
"GL_STENCIL_REF\0"
"GL_STENCIL_TEST\0"
"GL_STENCIL_TEST_TWO_SIDE_EXT\0"
"GL_STENCIL_VALUE_MASK\0"
"GL_STENCIL_WRITEMASK\0"
"GL_STEREO\0"
"GL_STREAM_COPY\0"
"GL_STREAM_COPY_ARB\0"
"GL_STREAM_DRAW\0"
"GL_STREAM_DRAW_ARB\0"
"GL_STREAM_READ\0"
"GL_STREAM_READ_ARB\0"
"GL_SUBPIXEL_BITS\0"
"GL_SUBTRACT\0"
"GL_SUBTRACT_ARB\0"
"GL_T\0"
"GL_T2F_C3F_V3F\0"
"GL_T2F_C4F_N3F_V3F\0"
"GL_T2F_C4UB_V3F\0"
"GL_T2F_N3F_V3F\0"
"GL_T2F_V3F\0"
"GL_T4F_C4F_N3F_V4F\0"
"GL_T4F_V4F\0"
"GL_TABLE_TOO_LARGE_EXT\0"
"GL_TEXTURE\0"
"GL_TEXTURE0\0"
"GL_TEXTURE0_ARB\0"
"GL_TEXTURE1\0"
"GL_TEXTURE10\0"
"GL_TEXTURE10_ARB\0"
"GL_TEXTURE11\0"
"GL_TEXTURE11_ARB\0"
"GL_TEXTURE12\0"
"GL_TEXTURE12_ARB\0"
"GL_TEXTURE13\0"
"GL_TEXTURE13_ARB\0"
"GL_TEXTURE14\0"
"GL_TEXTURE14_ARB\0"
"GL_TEXTURE15\0"
"GL_TEXTURE15_ARB\0"
"GL_TEXTURE16\0"
"GL_TEXTURE16_ARB\0"
"GL_TEXTURE17\0"
"GL_TEXTURE17_ARB\0"
"GL_TEXTURE18\0"
"GL_TEXTURE18_ARB\0"
"GL_TEXTURE19\0"
"GL_TEXTURE19_ARB\0"
"GL_TEXTURE1_ARB\0"
"GL_TEXTURE2\0"
"GL_TEXTURE20\0"
"GL_TEXTURE20_ARB\0"
"GL_TEXTURE21\0"
"GL_TEXTURE21_ARB\0"
"GL_TEXTURE22\0"
"GL_TEXTURE22_ARB\0"
"GL_TEXTURE23\0"
"GL_TEXTURE23_ARB\0"
"GL_TEXTURE24\0"
"GL_TEXTURE24_ARB\0"
"GL_TEXTURE25\0"
"GL_TEXTURE25_ARB\0"
"GL_TEXTURE26\0"
"GL_TEXTURE26_ARB\0"
"GL_TEXTURE27\0"
"GL_TEXTURE27_ARB\0"
"GL_TEXTURE28\0"
"GL_TEXTURE28_ARB\0"
"GL_TEXTURE29\0"
"GL_TEXTURE29_ARB\0"
"GL_TEXTURE2_ARB\0"
"GL_TEXTURE3\0"
"GL_TEXTURE30\0"
"GL_TEXTURE30_ARB\0"
"GL_TEXTURE31\0"
"GL_TEXTURE31_ARB\0"
"GL_TEXTURE3_ARB\0"
"GL_TEXTURE4\0"
"GL_TEXTURE4_ARB\0"
"GL_TEXTURE5\0"
"GL_TEXTURE5_ARB\0"
"GL_TEXTURE6\0"
"GL_TEXTURE6_ARB\0"
"GL_TEXTURE7\0"
"GL_TEXTURE7_ARB\0"
"GL_TEXTURE8\0"
"GL_TEXTURE8_ARB\0"
"GL_TEXTURE9\0"
"GL_TEXTURE9_ARB\0"
"GL_TEXTURE_1D\0"
"GL_TEXTURE_1D_ARRAY_EXT\0"
"GL_TEXTURE_2D\0"
"GL_TEXTURE_2D_ARRAY_EXT\0"
"GL_TEXTURE_3D\0"
"GL_TEXTURE_ALPHA_SIZE\0"
"GL_TEXTURE_ALPHA_SIZE_EXT\0"
"GL_TEXTURE_BASE_LEVEL\0"
"GL_TEXTURE_BINDING_1D\0"
"GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
"GL_TEXTURE_BINDING_2D\0"
"GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
"GL_TEXTURE_BINDING_3D\0"
"GL_TEXTURE_BINDING_CUBE_MAP\0"
"GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
"GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
"GL_TEXTURE_BINDING_RECTANGLE_NV\0"
"GL_TEXTURE_BIT\0"
"GL_TEXTURE_BLUE_SIZE\0"
"GL_TEXTURE_BLUE_SIZE_EXT\0"
"GL_TEXTURE_BORDER\0"
"GL_TEXTURE_BORDER_COLOR\0"
"GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
"GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
"GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
"GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
"GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
"GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
"GL_TEXTURE_COLOR_TABLE_SGI\0"
"GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
"GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
"GL_TEXTURE_COMPARE_FUNC\0"
"GL_TEXTURE_COMPARE_FUNC_ARB\0"
"GL_TEXTURE_COMPARE_MODE\0"
"GL_TEXTURE_COMPARE_MODE_ARB\0"
"GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
"GL_TEXTURE_COMPARE_SGIX\0"
"GL_TEXTURE_COMPONENTS\0"
"GL_TEXTURE_COMPRESSED\0"
"GL_TEXTURE_COMPRESSED_ARB\0"
"GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
"GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
"GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
"GL_TEXTURE_COMPRESSION_HINT\0"
"GL_TEXTURE_COMPRESSION_HINT_ARB\0"
"GL_TEXTURE_COORD_ARRAY\0"
"GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
"GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
"GL_TEXTURE_COORD_ARRAY_POINTER\0"
"GL_TEXTURE_COORD_ARRAY_SIZE\0"
"GL_TEXTURE_COORD_ARRAY_STRIDE\0"
"GL_TEXTURE_COORD_ARRAY_TYPE\0"
"GL_TEXTURE_CUBE_MAP\0"
"GL_TEXTURE_CUBE_MAP_ARB\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
"GL_TEXTURE_DEPTH\0"
"GL_TEXTURE_DEPTH_SIZE\0"
"GL_TEXTURE_DEPTH_SIZE_ARB\0"
"GL_TEXTURE_ENV\0"
"GL_TEXTURE_ENV_COLOR\0"
"GL_TEXTURE_ENV_MODE\0"
"GL_TEXTURE_FILTER_CONTROL\0"
"GL_TEXTURE_GEN_MODE\0"
"GL_TEXTURE_GEN_Q\0"
"GL_TEXTURE_GEN_R\0"
"GL_TEXTURE_GEN_S\0"
"GL_TEXTURE_GEN_T\0"
"GL_TEXTURE_GEQUAL_R_SGIX\0"
"GL_TEXTURE_GREEN_SIZE\0"
"GL_TEXTURE_GREEN_SIZE_EXT\0"
"GL_TEXTURE_HEIGHT\0"
"GL_TEXTURE_INDEX_SIZE_EXT\0"
"GL_TEXTURE_INTENSITY_SIZE\0"
"GL_TEXTURE_INTENSITY_SIZE_EXT\0"
"GL_TEXTURE_INTERNAL_FORMAT\0"
"GL_TEXTURE_LEQUAL_R_SGIX\0"
"GL_TEXTURE_LOD_BIAS\0"
"GL_TEXTURE_LOD_BIAS_EXT\0"
"GL_TEXTURE_LOD_BIAS_R_SGIX\0"
"GL_TEXTURE_LOD_BIAS_S_SGIX\0"
"GL_TEXTURE_LOD_BIAS_T_SGIX\0"
"GL_TEXTURE_LUMINANCE_SIZE\0"
"GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
"GL_TEXTURE_MAG_FILTER\0"
"GL_TEXTURE_MATRIX\0"
"GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
"GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
"GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
"GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
"GL_TEXTURE_MAX_LEVEL\0"
"GL_TEXTURE_MAX_LOD\0"
"GL_TEXTURE_MIN_FILTER\0"
"GL_TEXTURE_MIN_LOD\0"
"GL_TEXTURE_PRIORITY\0"
"GL_TEXTURE_RECTANGLE_ARB\0"
"GL_TEXTURE_RECTANGLE_NV\0"
"GL_TEXTURE_RED_SIZE\0"
"GL_TEXTURE_RED_SIZE_EXT\0"
"GL_TEXTURE_RESIDENT\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_TEXTURE_TOO_LARGE_EXT\0"
"GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
"GL_TEXTURE_WIDTH\0"
"GL_TEXTURE_WRAP_R\0"
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
"GL_TRANSFORM_BIT\0"
"GL_TRANSPOSE_COLOR_MATRIX\0"
"GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
"GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
"GL_TRANSPOSE_MODELVIEW_MATRIX\0"
"GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
"GL_TRANSPOSE_NV\0"
"GL_TRANSPOSE_PROJECTION_MATRIX\0"
"GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
"GL_TRANSPOSE_TEXTURE_MATRIX\0"
"GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
"GL_TRIANGLES\0"
"GL_TRIANGLE_FAN\0"
"GL_TRIANGLE_MESH_SUN\0"
"GL_TRIANGLE_STRIP\0"
"GL_TRUE\0"
"GL_UNPACK_ALIGNMENT\0"
"GL_UNPACK_IMAGE_HEIGHT\0"
"GL_UNPACK_LSB_FIRST\0"
"GL_UNPACK_ROW_LENGTH\0"
"GL_UNPACK_SKIP_IMAGES\0"
"GL_UNPACK_SKIP_PIXELS\0"
"GL_UNPACK_SKIP_ROWS\0"
"GL_UNPACK_SWAP_BYTES\0"
"GL_UNSIGNED_BYTE\0"
"GL_UNSIGNED_BYTE_2_3_3_REV\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
"GL_UNSIGNED_INT\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
"GL_UNSIGNED_INT_24_8_NV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
"GL_UNSIGNED_SHORT\0"
"GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
"GL_UNSIGNED_SHORT_4_4_4_4\0"
"GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
"GL_UNSIGNED_SHORT_5_5_5_1\0"
"GL_UNSIGNED_SHORT_5_6_5\0"
"GL_UNSIGNED_SHORT_5_6_5_REV\0"
"GL_UNSIGNED_SHORT_8_8_APPLE\0"
"GL_UNSIGNED_SHORT_8_8_MESA\0"
"GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
"GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
"GL_UPPER_LEFT\0"
"GL_V2F\0"
"GL_V3F\0"
"GL_VALIDATE_STATUS\0"
"GL_VENDOR\0"
"GL_VERSION\0"
"GL_VERTEX_ARRAY\0"
"GL_VERTEX_ARRAY_BINDING_APPLE\0"
"GL_VERTEX_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ARRAY_POINTER\0"
"GL_VERTEX_ARRAY_SIZE\0"
"GL_VERTEX_ARRAY_STRIDE\0"
"GL_VERTEX_ARRAY_TYPE\0"
"GL_VERTEX_ATTRIB_ARRAY0_NV\0"
"GL_VERTEX_ATTRIB_ARRAY10_NV\0"
"GL_VERTEX_ATTRIB_ARRAY11_NV\0"
"GL_VERTEX_ATTRIB_ARRAY12_NV\0"
"GL_VERTEX_ATTRIB_ARRAY13_NV\0"
"GL_VERTEX_ATTRIB_ARRAY14_NV\0"
"GL_VERTEX_ATTRIB_ARRAY15_NV\0"
"GL_VERTEX_ATTRIB_ARRAY1_NV\0"
"GL_VERTEX_ATTRIB_ARRAY2_NV\0"
"GL_VERTEX_ATTRIB_ARRAY3_NV\0"
"GL_VERTEX_ATTRIB_ARRAY4_NV\0"
"GL_VERTEX_ATTRIB_ARRAY5_NV\0"
"GL_VERTEX_ATTRIB_ARRAY6_NV\0"
"GL_VERTEX_ATTRIB_ARRAY7_NV\0"
"GL_VERTEX_ATTRIB_ARRAY8_NV\0"
"GL_VERTEX_ATTRIB_ARRAY9_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
"GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
"GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
"GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
"GL_VERTEX_BLEND_ARB\0"
"GL_VERTEX_PROGRAM_ARB\0"
"GL_VERTEX_PROGRAM_BINDING_NV\0"
"GL_VERTEX_PROGRAM_NV\0"
"GL_VERTEX_PROGRAM_POINT_SIZE\0"
"GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
"GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
"GL_VERTEX_PROGRAM_TWO_SIDE\0"
"GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
"GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
"GL_VERTEX_SHADER\0"
"GL_VERTEX_SHADER_ARB\0"
"GL_VERTEX_STATE_PROGRAM_NV\0"
"GL_VIEWPORT\0"
"GL_VIEWPORT_BIT\0"
"GL_WEIGHT_ARRAY_ARB\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
"GL_WEIGHT_ARRAY_POINTER_ARB\0"
"GL_WEIGHT_ARRAY_SIZE_ARB\0"
"GL_WEIGHT_ARRAY_STRIDE_ARB\0"
"GL_WEIGHT_ARRAY_TYPE_ARB\0"
"GL_WEIGHT_SUM_UNITY_ARB\0"
"GL_WRAP_BORDER_SUN\0"
"GL_WRITE_ONLY\0"
"GL_WRITE_ONLY_ARB\0"
"GL_XOR\0"
"GL_YCBCR_422_APPLE\0"
"GL_YCBCR_MESA\0"
"GL_ZERO\0"
"GL_ZOOM_X\0"
"GL_ZOOM_Y\0"
;
static const enum_elt all_enums[1748] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
{ 17, 0x00000601 }, /* GL_3D */
{ 23, 0x00000602 }, /* GL_3D_COLOR */
{ 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
{ 55, 0x00001408 }, /* GL_3_BYTES */
{ 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
{ 86, 0x00001409 }, /* GL_4_BYTES */
{ 97, 0x00000100 }, /* GL_ACCUM */
{ 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
{ 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
{ 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
{ 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
{ 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
{ 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
{ 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
{ 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
{ 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
{ 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
{ 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
{ 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
{ 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
{ 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
{ 418, 0x00000104 }, /* GL_ADD */
{ 425, 0x00008574 }, /* GL_ADD_SIGNED */
{ 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
{ 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
{ 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
{ 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
{ 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
{ 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
{ 576, 0x00001906 }, /* GL_ALPHA */
{ 585, 0x0000803D }, /* GL_ALPHA12 */
{ 596, 0x0000803D }, /* GL_ALPHA12_EXT */
{ 611, 0x0000803E }, /* GL_ALPHA16 */
{ 622, 0x0000803E }, /* GL_ALPHA16_EXT */
{ 637, 0x0000803B }, /* GL_ALPHA4 */
{ 647, 0x0000803B }, /* GL_ALPHA4_EXT */
{ 661, 0x0000803C }, /* GL_ALPHA8 */
{ 671, 0x0000803C }, /* GL_ALPHA8_EXT */
{ 685, 0x00000D1D }, /* GL_ALPHA_BIAS */
{ 699, 0x00000D55 }, /* GL_ALPHA_BITS */
{ 713, 0x00000D1C }, /* GL_ALPHA_SCALE */
{ 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
{ 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
{ 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
{ 779, 0x00000207 }, /* GL_ALWAYS */
{ 789, 0x00001200 }, /* GL_AMBIENT */
{ 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
{ 823, 0x00001501 }, /* GL_AND */
{ 830, 0x00001504 }, /* GL_AND_INVERTED */
{ 846, 0x00001502 }, /* GL_AND_REVERSE */
{ 861, 0x00008892 }, /* GL_ARRAY_BUFFER */
{ 877, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
{ 901, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
{ 929, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
{ 949, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
{ 976, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
{ 1000, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
{ 1026, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
{ 1050, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
{ 1072, 0x00000D80 }, /* GL_AUTO_NORMAL */
{ 1087, 0x00000409 }, /* GL_AUX0 */
{ 1095, 0x0000040A }, /* GL_AUX1 */
{ 1103, 0x0000040B }, /* GL_AUX2 */
{ 1111, 0x0000040C }, /* GL_AUX3 */
{ 1119, 0x00000C00 }, /* GL_AUX_BUFFERS */
{ 1134, 0x00000405 }, /* GL_BACK */
{ 1142, 0x00000402 }, /* GL_BACK_LEFT */
{ 1155, 0x00000403 }, /* GL_BACK_RIGHT */
{ 1169, 0x000080E0 }, /* GL_BGR */
{ 1176, 0x000080E1 }, /* GL_BGRA */
{ 1184, 0x00001A00 }, /* GL_BITMAP */
{ 1194, 0x00000704 }, /* GL_BITMAP_TOKEN */
{ 1210, 0x00000BE2 }, /* GL_BLEND */
{ 1219, 0x00008005 }, /* GL_BLEND_COLOR */
{ 1234, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
{ 1253, 0x00000BE0 }, /* GL_BLEND_DST */
{ 1266, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
{ 1285, 0x000080C8 }, /* GL_BLEND_DST_RGB */
{ 1302, 0x00008009 }, /* GL_BLEND_EQUATION */
{ 1320, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
{ 1344, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
{ 1372, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
{ 1394, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
{ 1420, 0x00000BE1 }, /* GL_BLEND_SRC */
{ 1433, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
{ 1452, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
{ 1469, 0x00001905 }, /* GL_BLUE */
{ 1477, 0x00000D1B }, /* GL_BLUE_BIAS */
{ 1490, 0x00000D54 }, /* GL_BLUE_BITS */
{ 1503, 0x00000D1A }, /* GL_BLUE_SCALE */
{ 1517, 0x00008B56 }, /* GL_BOOL */
{ 1525, 0x00008B56 }, /* GL_BOOL_ARB */
{ 1537, 0x00008B57 }, /* GL_BOOL_VEC2 */
{ 1550, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
{ 1567, 0x00008B58 }, /* GL_BOOL_VEC3 */
{ 1580, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
{ 1597, 0x00008B59 }, /* GL_BOOL_VEC4 */
{ 1610, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
{ 1627, 0x000088BB }, /* GL_BUFFER_ACCESS */
{ 1644, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
{ 1665, 0x000088BC }, /* GL_BUFFER_MAPPED */
{ 1682, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
{ 1703, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
{ 1725, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
{ 1751, 0x00008764 }, /* GL_BUFFER_SIZE */
{ 1766, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
{ 1785, 0x00008765 }, /* GL_BUFFER_USAGE */
{ 1801, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
{ 1821, 0x00001400 }, /* GL_BYTE */
{ 1829, 0x00002A24 }, /* GL_C3F_V3F */
{ 1840, 0x00002A26 }, /* GL_C4F_N3F_V3F */
{ 1855, 0x00002A22 }, /* GL_C4UB_V2F */
{ 1867, 0x00002A23 }, /* GL_C4UB_V3F */
{ 1879, 0x00000901 }, /* GL_CCW */
{ 1886, 0x00002900 }, /* GL_CLAMP */
{ 1895, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
{ 1914, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
{ 1937, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
{ 1961, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
{ 1978, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
{ 2000, 0x00001500 }, /* GL_CLEAR */
{ 2009, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
{ 2034, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
{ 2063, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
{ 2089, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
{ 2118, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
{ 2144, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
{ 2171, 0x00003000 }, /* GL_CLIP_PLANE0 */
{ 2186, 0x00003001 }, /* GL_CLIP_PLANE1 */
{ 2201, 0x00003002 }, /* GL_CLIP_PLANE2 */
{ 2216, 0x00003003 }, /* GL_CLIP_PLANE3 */
{ 2231, 0x00003004 }, /* GL_CLIP_PLANE4 */
{ 2246, 0x00003005 }, /* GL_CLIP_PLANE5 */
{ 2261, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
{ 2294, 0x00000A00 }, /* GL_COEFF */
{ 2303, 0x00001800 }, /* GL_COLOR */
{ 2312, 0x00008076 }, /* GL_COLOR_ARRAY */
{ 2327, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
{ 2357, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
{ 2391, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
{ 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
{ 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
{ 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
{ 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
{ 2501, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
{ 2527, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
{ 2553, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
{ 2579, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
{ 2605, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
{ 2631, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
{ 2657, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
{ 2682, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
{ 2707, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
{ 2732, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
{ 2757, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
{ 2782, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
{ 2807, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
{ 2832, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
{ 2857, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
{ 2882, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
{ 2902, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
{ 2923, 0x00001900 }, /* GL_COLOR_INDEX */
{ 2938, 0x00001603 }, /* GL_COLOR_INDEXES */
{ 2955, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
{ 2973, 0x00000B57 }, /* GL_COLOR_MATERIAL */
{ 2991, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
{ 3014, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
{ 3042, 0x000080B1 }, /* GL_COLOR_MATRIX */
{ 3058, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
{ 3078, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
{ 3106, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
{ 3138, 0x00008458 }, /* GL_COLOR_SUM */
{ 3151, 0x00008458 }, /* GL_COLOR_SUM_ARB */
{ 3168, 0x000080D0 }, /* GL_COLOR_TABLE */
{ 3183, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
{ 3209, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
{ 3239, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
{ 3269, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
{ 3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
{ 3313, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
{ 3338, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
{ 3367, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
{ 3396, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
{ 3418, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
{ 3444, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
{ 3470, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
{ 3496, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
{ 3526, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
{ 3556, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
{ 3586, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
{ 3620, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
{ 3654, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
{ 3684, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
{ 3718, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
{ 3752, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
{ 3776, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
{ 3804, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
{ 3832, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
{ 3853, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
{ 3878, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
{ 3899, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
{ 3924, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
{ 3949, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
{ 3968, 0x00008570 }, /* GL_COMBINE */
{ 3979, 0x00008503 }, /* GL_COMBINE4 */
{ 3991, 0x00008572 }, /* GL_COMBINE_ALPHA */
{ 4008, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
{ 4029, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
{ 4050, 0x00008570 }, /* GL_COMBINE_ARB */
{ 4065, 0x00008570 }, /* GL_COMBINE_EXT */
{ 4080, 0x00008571 }, /* GL_COMBINE_RGB */
{ 4095, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
{ 4114, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
{ 4133, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
{ 4169, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
{ 4193, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
{ 4221, 0x00001300 }, /* GL_COMPILE */
{ 4232, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
{ 4255, 0x00008B81 }, /* GL_COMPILE_STATUS */
{ 4273, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
{ 4293, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
{ 4317, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
{ 4341, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
{ 4369, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
{ 4393, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
{ 4423, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
{ 4457, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
{ 4485, 0x000084ED }, /* GL_COMPRESSED_RGB */
{ 4503, 0x000084EE }, /* GL_COMPRESSED_RGBA */
{ 4522, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
{ 4545, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
{ 4574, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
{ 4607, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
{ 4640, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
{ 4673, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
{ 4695, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
{ 4723, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
{ 4755, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
{ 4785, 0x00008576 }, /* GL_CONSTANT */
{ 4797, 0x00008003 }, /* GL_CONSTANT_ALPHA */
{ 4815, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
{ 4837, 0x00008576 }, /* GL_CONSTANT_ARB */
{ 4853, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
{ 4877, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
{ 4899, 0x00008001 }, /* GL_CONSTANT_COLOR */
{ 4917, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
{ 4939, 0x00008576 }, /* GL_CONSTANT_EXT */
{ 4955, 0x00008010 }, /* GL_CONVOLUTION_1D */
{ 4973, 0x00008011 }, /* GL_CONVOLUTION_2D */
{ 4991, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
{ 5019, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
{ 5050, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
{ 5077, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
{ 5108, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
{ 5135, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
{ 5166, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
{ 5194, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
{ 5226, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
{ 5248, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
{ 5274, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
{ 5296, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
{ 5322, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
{ 5343, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
{ 5368, 0x00008862 }, /* GL_COORD_REPLACE */
{ 5385, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
{ 5406, 0x00008862 }, /* GL_COORD_REPLACE_NV */
{ 5426, 0x00001503 }, /* GL_COPY */
{ 5434, 0x0000150C }, /* GL_COPY_INVERTED */
{ 5451, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
{ 5471, 0x00000B44 }, /* GL_CULL_FACE */
{ 5484, 0x00000B45 }, /* GL_CULL_FACE_MODE */
{ 5502, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
{ 5521, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
{ 5553, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
{ 5588, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
{ 5609, 0x00000001 }, /* GL_CURRENT_BIT */
{ 5624, 0x00000B00 }, /* GL_CURRENT_COLOR */
{ 5641, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
{ 5662, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
{ 5688, 0x00000B01 }, /* GL_CURRENT_INDEX */
{ 5705, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
{ 5727, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
{ 5755, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
{ 5776, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
{ 5810, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
{ 5843, 0x00000B02 }, /* GL_CURRENT_NORMAL */
{ 5861, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
{ 5891, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
{ 5910, 0x00008865 }, /* GL_CURRENT_QUERY */
{ 5927, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
{ 5948, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
{ 5972, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
{ 5999, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
{ 6023, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
{ 6050, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
{ 6083, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
{ 6116, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
{ 6143, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
{ 6169, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
{ 6194, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
{ 6223, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
{ 6245, 0x00000900 }, /* GL_CW */
{ 6251, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
{ 6272, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
{ 6293, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
{ 6313, 0x00002101 }, /* GL_DECAL */
{ 6322, 0x00001E03 }, /* GL_DECR */
{ 6330, 0x00008508 }, /* GL_DECR_WRAP */
{ 6343, 0x00008508 }, /* GL_DECR_WRAP_EXT */
{ 6360, 0x00008B80 }, /* GL_DELETE_STATUS */
{ 6377, 0x00001801 }, /* GL_DEPTH */
{ 6386, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
{ 6410, 0x00000D1F }, /* GL_DEPTH_BIAS */
{ 6424, 0x00000D56 }, /* GL_DEPTH_BITS */
{ 6438, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
{ 6458, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
{ 6483, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
{ 6503, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
{ 6521, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
{ 6542, 0x00001902 }, /* GL_DEPTH_COMPONENT */
{ 6561, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
{ 6582, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
{ 6607, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
{ 6633, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
{ 6654, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
{ 6679, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
{ 6705, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
{ 6726, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
{ 6751, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
{ 6777, 0x00000B74 }, /* GL_DEPTH_FUNC */
{ 6791, 0x00000B70 }, /* GL_DEPTH_RANGE */
{ 6806, 0x00000D1E }, /* GL_DEPTH_SCALE */
{ 6821, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
{ 6841, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
{ 6869, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
{ 6897, 0x00000B71 }, /* GL_DEPTH_TEST */
{ 6911, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
{ 6933, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
{ 6959, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
{ 6978, 0x00001201 }, /* GL_DIFFUSE */
{ 6989, 0x00000BD0 }, /* GL_DITHER */
{ 6999, 0x00000A02 }, /* GL_DOMAIN */
{ 7009, 0x00001100 }, /* GL_DONT_CARE */
{ 7022, 0x000086AE }, /* GL_DOT3_RGB */
{ 7034, 0x000086AF }, /* GL_DOT3_RGBA */
{ 7047, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
{ 7064, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
{ 7081, 0x000086AE }, /* GL_DOT3_RGB_ARB */
{ 7097, 0x00008740 }, /* GL_DOT3_RGB_EXT */
{ 7113, 0x0000140A }, /* GL_DOUBLE */
{ 7123, 0x00000C32 }, /* GL_DOUBLEBUFFER */
{ 7139, 0x00000C01 }, /* GL_DRAW_BUFFER */
{ 7154, 0x00008825 }, /* GL_DRAW_BUFFER0 */
{ 7170, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
{ 7190, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
{ 7210, 0x00008826 }, /* GL_DRAW_BUFFER1 */
{ 7226, 0x0000882F }, /* GL_DRAW_BUFFER10 */
{ 7243, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
{ 7264, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
{ 7285, 0x00008830 }, /* GL_DRAW_BUFFER11 */
{ 7302, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
{ 7323, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
{ 7344, 0x00008831 }, /* GL_DRAW_BUFFER12 */
{ 7361, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
{ 7382, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
{ 7403, 0x00008832 }, /* GL_DRAW_BUFFER13 */
{ 7420, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
{ 7441, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
{ 7462, 0x00008833 }, /* GL_DRAW_BUFFER14 */
{ 7479, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
{ 7500, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
{ 7521, 0x00008834 }, /* GL_DRAW_BUFFER15 */
{ 7538, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
{ 7559, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
{ 7580, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
{ 7600, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
{ 7620, 0x00008827 }, /* GL_DRAW_BUFFER2 */
{ 7636, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
{ 7656, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
{ 7676, 0x00008828 }, /* GL_DRAW_BUFFER3 */
{ 7692, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
{ 7712, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
{ 7732, 0x00008829 }, /* GL_DRAW_BUFFER4 */
{ 7748, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
{ 7768, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
{ 7788, 0x0000882A }, /* GL_DRAW_BUFFER5 */
{ 7804, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
{ 7824, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
{ 7844, 0x0000882B }, /* GL_DRAW_BUFFER6 */
{ 7860, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
{ 7880, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
{ 7900, 0x0000882C }, /* GL_DRAW_BUFFER7 */
{ 7916, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
{ 7936, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
{ 7956, 0x0000882D }, /* GL_DRAW_BUFFER8 */
{ 7972, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
{ 7992, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
{ 8012, 0x0000882E }, /* GL_DRAW_BUFFER9 */
{ 8028, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
{ 8048, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
{ 8068, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
{ 8100, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
{ 8124, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
{ 8144, 0x00000304 }, /* GL_DST_ALPHA */
{ 8157, 0x00000306 }, /* GL_DST_COLOR */
{ 8170, 0x000088EA }, /* GL_DYNAMIC_COPY */
{ 8186, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
{ 8206, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
{ 8222, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
{ 8242, 0x000088E9 }, /* GL_DYNAMIC_READ */
{ 8258, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
{ 8278, 0x00000B43 }, /* GL_EDGE_FLAG */
{ 8291, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
{ 8310, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
{ 8344, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
{ 8382, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
{ 8409, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
{ 8435, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
{ 8459, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
{ 8491, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
{ 8527, 0x00001600 }, /* GL_EMISSION */
{ 8539, 0x00002000 }, /* GL_ENABLE_BIT */
{ 8553, 0x00000202 }, /* GL_EQUAL */
{ 8562, 0x00001509 }, /* GL_EQUIV */
{ 8571, 0x00010000 }, /* GL_EVAL_BIT */
{ 8583, 0x00000800 }, /* GL_EXP */
{ 8590, 0x00000801 }, /* GL_EXP2 */
{ 8598, 0x00001F03 }, /* GL_EXTENSIONS */
{ 8612, 0x00002400 }, /* GL_EYE_LINEAR */
{ 8626, 0x00002502 }, /* GL_EYE_PLANE */
{ 8639, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
{ 8664, 0x0000855B }, /* GL_EYE_RADIAL_NV */
{ 8681, 0x00000000 }, /* GL_FALSE */
{ 8690, 0x00001101 }, /* GL_FASTEST */
{ 8701, 0x00001C01 }, /* GL_FEEDBACK */
{ 8713, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
{ 8740, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
{ 8764, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
{ 8788, 0x00001B02 }, /* GL_FILL */
{ 8796, 0x00001D00 }, /* GL_FLAT */
{ 8804, 0x00001406 }, /* GL_FLOAT */
{ 8813, 0x00008B5A }, /* GL_FLOAT_MAT2 */
{ 8827, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
{ 8845, 0x00008B5B }, /* GL_FLOAT_MAT3 */
{ 8859, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
{ 8877, 0x00008B5C }, /* GL_FLOAT_MAT4 */
{ 8891, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
{ 8909, 0x00008B50 }, /* GL_FLOAT_VEC2 */
{ 8923, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
{ 8941, 0x00008B51 }, /* GL_FLOAT_VEC3 */
{ 8955, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
{ 8973, 0x00008B52 }, /* GL_FLOAT_VEC4 */
{ 8987, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
{ 9005, 0x00000B60 }, /* GL_FOG */
{ 9012, 0x00000080 }, /* GL_FOG_BIT */
{ 9023, 0x00000B66 }, /* GL_FOG_COLOR */
{ 9036, 0x00008451 }, /* GL_FOG_COORD */
{ 9049, 0x00008451 }, /* GL_FOG_COORDINATE */
{ 9067, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
{ 9091, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
{ 9130, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
{ 9173, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
{ 9205, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
{ 9236, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
{ 9265, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
{ 9290, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
{ 9309, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
{ 9343, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
{ 9370, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
{ 9396, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
{ 9420, 0x00008450 }, /* GL_FOG_COORD_SRC */
{ 9437, 0x00000B62 }, /* GL_FOG_DENSITY */
{ 9452, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
{ 9476, 0x00000B64 }, /* GL_FOG_END */
{ 9487, 0x00000C54 }, /* GL_FOG_HINT */
{ 9499, 0x00000B61 }, /* GL_FOG_INDEX */
{ 9512, 0x00000B65 }, /* GL_FOG_MODE */
{ 9524, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
{ 9543, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
{ 9568, 0x00000B63 }, /* GL_FOG_START */
{ 9581, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
{ 9599, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
{ 9623, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
{ 9642, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
{ 9665, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
{ 9700, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
{ 9742, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
{ 9784, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
{ 9833, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
{ 9885, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
{ 9929, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
{ 9973, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
{ 10000, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
{ 10028, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
{ 10047, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
{ 10088, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
{ 10129, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
{ 10171, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
{ 10222, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
{ 10260, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
{ 10309, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
{ 10351, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
{ 10383, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
{ 10414, 0x00000404 }, /* GL_FRONT */
{ 10423, 0x00000408 }, /* GL_FRONT_AND_BACK */
{ 10441, 0x00000B46 }, /* GL_FRONT_FACE */
{ 10455, 0x00000400 }, /* GL_FRONT_LEFT */
{ 10469, 0x00000401 }, /* GL_FRONT_RIGHT */
{ 10484, 0x00008006 }, /* GL_FUNC_ADD */
{ 10496, 0x00008006 }, /* GL_FUNC_ADD_EXT */
{ 10512, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
{ 10537, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
{ 10566, 0x0000800A }, /* GL_FUNC_SUBTRACT */
{ 10583, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
{ 10604, 0x00008191 }, /* GL_GENERATE_MIPMAP */
{ 10623, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
{ 10647, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
{ 10676, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
{ 10700, 0x00000206 }, /* GL_GEQUAL */
{ 10710, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
{ 10735, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
{ 10763, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
{ 10797, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
{ 10819, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
{ 10847, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
{ 10884, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
{ 10903, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
{ 10922, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
{ 10941, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
{ 10960, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
{ 10979, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
{ 10998, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
{ 11022, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
{ 11054, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
{ 11080, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
{ 11114, 0x00008C46 }, /* GL_GL_SLUMINANCE */
{ 11131, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
{ 11149, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
{ 11174, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
{ 11197, 0x00008C40 }, /* GL_GL_SRGB */
{ 11208, 0x00008C41 }, /* GL_GL_SRGB8 */
{ 11220, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
{ 11239, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
{ 11256, 0x00000204 }, /* GL_GREATER */
{ 11267, 0x00001904 }, /* GL_GREEN */
{ 11276, 0x00000D19 }, /* GL_GREEN_BIAS */
{ 11290, 0x00000D53 }, /* GL_GREEN_BITS */
{ 11304, 0x00000D18 }, /* GL_GREEN_SCALE */
{ 11319, 0x00008000 }, /* GL_HINT_BIT */
{ 11331, 0x00008024 }, /* GL_HISTOGRAM */
{ 11344, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
{ 11368, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
{ 11396, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
{ 11419, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
{ 11446, 0x00008024 }, /* GL_HISTOGRAM_EXT */
{ 11463, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
{ 11483, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
{ 11507, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
{ 11531, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
{ 11559, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
{ 11587, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
{ 11619, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
{ 11641, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
{ 11667, 0x0000802D }, /* GL_HISTOGRAM_SINK */
{ 11685, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
{ 11707, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
{ 11726, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
{ 11749, 0x0000862A }, /* GL_IDENTITY_NV */
{ 11764, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
{ 11784, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
{ 11824, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
{ 11862, 0x00001E02 }, /* GL_INCR */
{ 11870, 0x00008507 }, /* GL_INCR_WRAP */
{ 11883, 0x00008507 }, /* GL_INCR_WRAP_EXT */
{ 11900, 0x00008077 }, /* GL_INDEX_ARRAY */
{ 11915, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
{ 11945, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
{ 11979, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
{ 12002, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
{ 12024, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
{ 12044, 0x00000D51 }, /* GL_INDEX_BITS */
{ 12058, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
{ 12079, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
{ 12097, 0x00000C30 }, /* GL_INDEX_MODE */
{ 12111, 0x00000D13 }, /* GL_INDEX_OFFSET */
{ 12127, 0x00000D12 }, /* GL_INDEX_SHIFT */
{ 12142, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
{ 12161, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
{ 12180, 0x00001404 }, /* GL_INT */
{ 12187, 0x00008049 }, /* GL_INTENSITY */
{ 12200, 0x0000804C }, /* GL_INTENSITY12 */
{ 12215, 0x0000804C }, /* GL_INTENSITY12_EXT */
{ 12234, 0x0000804D }, /* GL_INTENSITY16 */
{ 12249, 0x0000804D }, /* GL_INTENSITY16_EXT */
{ 12268, 0x0000804A }, /* GL_INTENSITY4 */
{ 12282, 0x0000804A }, /* GL_INTENSITY4_EXT */
{ 12300, 0x0000804B }, /* GL_INTENSITY8 */
{ 12314, 0x0000804B }, /* GL_INTENSITY8_EXT */
{ 12332, 0x00008049 }, /* GL_INTENSITY_EXT */
{ 12349, 0x00008575 }, /* GL_INTERPOLATE */
{ 12364, 0x00008575 }, /* GL_INTERPOLATE_ARB */
{ 12383, 0x00008575 }, /* GL_INTERPOLATE_EXT */
{ 12402, 0x00008B53 }, /* GL_INT_VEC2 */
{ 12414, 0x00008B53 }, /* GL_INT_VEC2_ARB */
{ 12430, 0x00008B54 }, /* GL_INT_VEC3 */
{ 12442, 0x00008B54 }, /* GL_INT_VEC3_ARB */
{ 12458, 0x00008B55 }, /* GL_INT_VEC4 */
{ 12470, 0x00008B55 }, /* GL_INT_VEC4_ARB */
{ 12486, 0x00000500 }, /* GL_INVALID_ENUM */
{ 12502, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
{ 12539, 0x00000502 }, /* GL_INVALID_OPERATION */
{ 12560, 0x00000501 }, /* GL_INVALID_VALUE */
{ 12577, 0x0000862B }, /* GL_INVERSE_NV */
{ 12591, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
{ 12615, 0x0000150A }, /* GL_INVERT */
{ 12625, 0x00001E00 }, /* GL_KEEP */
{ 12633, 0x00000406 }, /* GL_LEFT */
{ 12641, 0x00000203 }, /* GL_LEQUAL */
{ 12651, 0x00000201 }, /* GL_LESS */
{ 12659, 0x00004000 }, /* GL_LIGHT0 */
{ 12669, 0x00004001 }, /* GL_LIGHT1 */
{ 12679, 0x00004002 }, /* GL_LIGHT2 */
{ 12689, 0x00004003 }, /* GL_LIGHT3 */
{ 12699, 0x00004004 }, /* GL_LIGHT4 */
{ 12709, 0x00004005 }, /* GL_LIGHT5 */
{ 12719, 0x00004006 }, /* GL_LIGHT6 */
{ 12729, 0x00004007 }, /* GL_LIGHT7 */
{ 12739, 0x00000B50 }, /* GL_LIGHTING */
{ 12751, 0x00000040 }, /* GL_LIGHTING_BIT */
{ 12767, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
{ 12790, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
{ 12819, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
{ 12852, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
{ 12880, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
{ 12904, 0x00001B01 }, /* GL_LINE */
{ 12912, 0x00002601 }, /* GL_LINEAR */
{ 12922, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
{ 12944, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
{ 12974, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
{ 13005, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
{ 13029, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
{ 13054, 0x00000001 }, /* GL_LINES */
{ 13063, 0x00000004 }, /* GL_LINE_BIT */
{ 13075, 0x00000002 }, /* GL_LINE_LOOP */
{ 13088, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
{ 13108, 0x00000B20 }, /* GL_LINE_SMOOTH */
{ 13123, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
{ 13143, 0x00000B24 }, /* GL_LINE_STIPPLE */
{ 13159, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
{ 13183, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
{ 13206, 0x00000003 }, /* GL_LINE_STRIP */
{ 13220, 0x00000702 }, /* GL_LINE_TOKEN */
{ 13234, 0x00000B21 }, /* GL_LINE_WIDTH */
{ 13248, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
{ 13274, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
{ 13294, 0x00008B82 }, /* GL_LINK_STATUS */
{ 13309, 0x00000B32 }, /* GL_LIST_BASE */
{ 13322, 0x00020000 }, /* GL_LIST_BIT */
{ 13334, 0x00000B33 }, /* GL_LIST_INDEX */
{ 13348, 0x00000B30 }, /* GL_LIST_MODE */
{ 13361, 0x00000101 }, /* GL_LOAD */
{ 13369, 0x00000BF1 }, /* GL_LOGIC_OP */
{ 13381, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
{ 13398, 0x00008CA1 }, /* GL_LOWER_LEFT */
{ 13412, 0x00001909 }, /* GL_LUMINANCE */
{ 13425, 0x00008041 }, /* GL_LUMINANCE12 */
{ 13440, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
{ 13463, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
{ 13490, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
{ 13512, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
{ 13538, 0x00008041 }, /* GL_LUMINANCE12_EXT */
{ 13557, 0x00008042 }, /* GL_LUMINANCE16 */
{ 13572, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
{ 13595, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
{ 13622, 0x00008042 }, /* GL_LUMINANCE16_EXT */
{ 13641, 0x0000803F }, /* GL_LUMINANCE4 */
{ 13655, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
{ 13676, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
{ 13701, 0x0000803F }, /* GL_LUMINANCE4_EXT */
{ 13719, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
{ 13740, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
{ 13765, 0x00008040 }, /* GL_LUMINANCE8 */
{ 13779, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
{ 13800, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
{ 13825, 0x00008040 }, /* GL_LUMINANCE8_EXT */
{ 13843, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
{ 13862, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
{ 13878, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
{ 13898, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
{ 13920, 0x00000D91 }, /* GL_MAP1_INDEX */
{ 13934, 0x00000D92 }, /* GL_MAP1_NORMAL */
{ 13949, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
{ 13973, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
{ 13997, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
{ 14021, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
{ 14045, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
{ 14062, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
{ 14079, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
{ 14107, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
{ 14136, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
{ 14165, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
{ 14194, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
{ 14223, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
{ 14252, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
{ 14281, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
{ 14309, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
{ 14337, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
{ 14365, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
{ 14393, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
{ 14421, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
{ 14449, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
{ 14477, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
{ 14505, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
{ 14533, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
{ 14549, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
{ 14569, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
{ 14591, 0x00000DB1 }, /* GL_MAP2_INDEX */
{ 14605, 0x00000DB2 }, /* GL_MAP2_NORMAL */
{ 14620, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
{ 14644, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
{ 14668, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
{ 14692, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
{ 14716, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
{ 14733, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
{ 14750, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
{ 14778, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
{ 14807, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
{ 14836, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
{ 14865, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
{ 14894, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
{ 14923, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
{ 14952, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
{ 14980, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
{ 15008, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
{ 15036, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
{ 15064, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
{ 15092, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
{ 15120, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
{ 15148, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
{ 15176, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
{ 15204, 0x00000D10 }, /* GL_MAP_COLOR */
{ 15217, 0x00000D11 }, /* GL_MAP_STENCIL */
{ 15232, 0x000088C0 }, /* GL_MATRIX0_ARB */
{ 15247, 0x00008630 }, /* GL_MATRIX0_NV */
{ 15261, 0x000088CA }, /* GL_MATRIX10_ARB */
{ 15277, 0x000088CB }, /* GL_MATRIX11_ARB */
{ 15293, 0x000088CC }, /* GL_MATRIX12_ARB */
{ 15309, 0x000088CD }, /* GL_MATRIX13_ARB */
{ 15325, 0x000088CE }, /* GL_MATRIX14_ARB */
{ 15341, 0x000088CF }, /* GL_MATRIX15_ARB */
{ 15357, 0x000088D0 }, /* GL_MATRIX16_ARB */
{ 15373, 0x000088D1 }, /* GL_MATRIX17_ARB */
{ 15389, 0x000088D2 }, /* GL_MATRIX18_ARB */
{ 15405, 0x000088D3 }, /* GL_MATRIX19_ARB */
{ 15421, 0x000088C1 }, /* GL_MATRIX1_ARB */
{ 15436, 0x00008631 }, /* GL_MATRIX1_NV */
{ 15450, 0x000088D4 }, /* GL_MATRIX20_ARB */
{ 15466, 0x000088D5 }, /* GL_MATRIX21_ARB */
{ 15482, 0x000088D6 }, /* GL_MATRIX22_ARB */
{ 15498, 0x000088D7 }, /* GL_MATRIX23_ARB */
{ 15514, 0x000088D8 }, /* GL_MATRIX24_ARB */
{ 15530, 0x000088D9 }, /* GL_MATRIX25_ARB */
{ 15546, 0x000088DA }, /* GL_MATRIX26_ARB */
{ 15562, 0x000088DB }, /* GL_MATRIX27_ARB */
{ 15578, 0x000088DC }, /* GL_MATRIX28_ARB */
{ 15594, 0x000088DD }, /* GL_MATRIX29_ARB */
{ 15610, 0x000088C2 }, /* GL_MATRIX2_ARB */
{ 15625, 0x00008632 }, /* GL_MATRIX2_NV */
{ 15639, 0x000088DE }, /* GL_MATRIX30_ARB */
{ 15655, 0x000088DF }, /* GL_MATRIX31_ARB */
{ 15671, 0x000088C3 }, /* GL_MATRIX3_ARB */
{ 15686, 0x00008633 }, /* GL_MATRIX3_NV */
{ 15700, 0x000088C4 }, /* GL_MATRIX4_ARB */
{ 15715, 0x00008634 }, /* GL_MATRIX4_NV */
{ 15729, 0x000088C5 }, /* GL_MATRIX5_ARB */
{ 15744, 0x00008635 }, /* GL_MATRIX5_NV */
{ 15758, 0x000088C6 }, /* GL_MATRIX6_ARB */
{ 15773, 0x00008636 }, /* GL_MATRIX6_NV */
{ 15787, 0x000088C7 }, /* GL_MATRIX7_ARB */
{ 15802, 0x00008637 }, /* GL_MATRIX7_NV */
{ 15816, 0x000088C8 }, /* GL_MATRIX8_ARB */
{ 15831, 0x000088C9 }, /* GL_MATRIX9_ARB */
{ 15846, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
{ 15872, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
{ 15906, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
{ 15937, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
{ 15970, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
{ 16001, 0x00000BA0 }, /* GL_MATRIX_MODE */
{ 16016, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
{ 16038, 0x00008008 }, /* GL_MAX */
{ 16045, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
{ 16068, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
{ 16100, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
{ 16126, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
{ 16159, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
{ 16185, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
{ 16219, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
{ 16238, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
{ 16267, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
{ 16299, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
{ 16335, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
{ 16371, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
{ 16411, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
{ 16437, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
{ 16467, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
{ 16492, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
{ 16521, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
{ 16550, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
{ 16583, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
{ 16603, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
{ 16627, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
{ 16651, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
{ 16675, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
{ 16700, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
{ 16718, 0x00008008 }, /* GL_MAX_EXT */
{ 16729, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
{ 16764, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
{ 16803, 0x00000D31 }, /* GL_MAX_LIGHTS */
{ 16817, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
{ 16837, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
{ 16875, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
{ 16904, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
{ 16928, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
{ 16956, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
{ 16979, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
{ 17016, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
{ 17052, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
{ 17079, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
{ 17108, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
{ 17142, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
{ 17178, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
{ 17205, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
{ 17237, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
{ 17273, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
{ 17302, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
{ 17331, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
{ 17359, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
{ 17397, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
{ 17441, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
{ 17484, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
{ 17518, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
{ 17557, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
{ 17594, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
{ 17632, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
{ 17675, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
{ 17718, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
{ 17748, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
{ 17779, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
{ 17815, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
{ 17851, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
{ 17881, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
{ 17915, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
{ 17948, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
{ 17977, 0x00008504 }, /* GL_MAX_SHININESS_NV */
{ 17997, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
{ 18021, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
{ 18043, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
{ 18069, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
{ 18096, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
{ 18127, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
{ 18151, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
{ 18185, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
{ 18205, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
{ 18232, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
{ 18253, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
{ 18278, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
{ 18303, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
{ 18338, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
{ 18360, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
{ 18386, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
{ 18408, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
{ 18434, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
{ 18468, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
{ 18506, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
{ 18539, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
{ 18576, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
{ 18600, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
{ 18621, 0x00008007 }, /* GL_MIN */
{ 18628, 0x0000802E }, /* GL_MINMAX */
{ 18638, 0x0000802E }, /* GL_MINMAX_EXT */
{ 18652, 0x0000802F }, /* GL_MINMAX_FORMAT */
{ 18669, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
{ 18690, 0x00008030 }, /* GL_MINMAX_SINK */
{ 18705, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
{ 18724, 0x00008007 }, /* GL_MIN_EXT */
{ 18735, 0x00008370 }, /* GL_MIRRORED_REPEAT */
{ 18754, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
{ 18777, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
{ 18800, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
{ 18820, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
{ 18840, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
{ 18870, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
{ 18898, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
{ 18926, 0x00001700 }, /* GL_MODELVIEW */
{ 18939, 0x00001700 }, /* GL_MODELVIEW0_ARB */
{ 18957, 0x0000872A }, /* GL_MODELVIEW10_ARB */
{ 18976, 0x0000872B }, /* GL_MODELVIEW11_ARB */
{ 18995, 0x0000872C }, /* GL_MODELVIEW12_ARB */
{ 19014, 0x0000872D }, /* GL_MODELVIEW13_ARB */
{ 19033, 0x0000872E }, /* GL_MODELVIEW14_ARB */
{ 19052, 0x0000872F }, /* GL_MODELVIEW15_ARB */
{ 19071, 0x00008730 }, /* GL_MODELVIEW16_ARB */
{ 19090, 0x00008731 }, /* GL_MODELVIEW17_ARB */
{ 19109, 0x00008732 }, /* GL_MODELVIEW18_ARB */
{ 19128, 0x00008733 }, /* GL_MODELVIEW19_ARB */
{ 19147, 0x0000850A }, /* GL_MODELVIEW1_ARB */
{ 19165, 0x00008734 }, /* GL_MODELVIEW20_ARB */
{ 19184, 0x00008735 }, /* GL_MODELVIEW21_ARB */
{ 19203, 0x00008736 }, /* GL_MODELVIEW22_ARB */
{ 19222, 0x00008737 }, /* GL_MODELVIEW23_ARB */
{ 19241, 0x00008738 }, /* GL_MODELVIEW24_ARB */
{ 19260, 0x00008739 }, /* GL_MODELVIEW25_ARB */
{ 19279, 0x0000873A }, /* GL_MODELVIEW26_ARB */
{ 19298, 0x0000873B }, /* GL_MODELVIEW27_ARB */
{ 19317, 0x0000873C }, /* GL_MODELVIEW28_ARB */
{ 19336, 0x0000873D }, /* GL_MODELVIEW29_ARB */
{ 19355, 0x00008722 }, /* GL_MODELVIEW2_ARB */
{ 19373, 0x0000873E }, /* GL_MODELVIEW30_ARB */
{ 19392, 0x0000873F }, /* GL_MODELVIEW31_ARB */
{ 19411, 0x00008723 }, /* GL_MODELVIEW3_ARB */
{ 19429, 0x00008724 }, /* GL_MODELVIEW4_ARB */
{ 19447, 0x00008725 }, /* GL_MODELVIEW5_ARB */
{ 19465, 0x00008726 }, /* GL_MODELVIEW6_ARB */
{ 19483, 0x00008727 }, /* GL_MODELVIEW7_ARB */
{ 19501, 0x00008728 }, /* GL_MODELVIEW8_ARB */
{ 19519, 0x00008729 }, /* GL_MODELVIEW9_ARB */
{ 19537, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
{ 19557, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
{ 19584, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
{ 19609, 0x00002100 }, /* GL_MODULATE */
{ 19621, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
{ 19641, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
{ 19668, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
{ 19693, 0x00000103 }, /* GL_MULT */
{ 19701, 0x0000809D }, /* GL_MULTISAMPLE */
{ 19716, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
{ 19736, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
{ 19755, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
{ 19774, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
{ 19798, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
{ 19821, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
{ 19851, 0x00002A25 }, /* GL_N3F_V3F */
{ 19862, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
{ 19882, 0x0000150E }, /* GL_NAND */
{ 19890, 0x00002600 }, /* GL_NEAREST */
{ 19901, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
{ 19932, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
{ 19964, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
{ 19989, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
{ 20015, 0x00000200 }, /* GL_NEVER */
{ 20024, 0x00001102 }, /* GL_NICEST */
{ 20034, 0x00000000 }, /* GL_NONE */
{ 20042, 0x00001505 }, /* GL_NOOP */
{ 20050, 0x00001508 }, /* GL_NOR */
{ 20057, 0x00000BA1 }, /* GL_NORMALIZE */
{ 20070, 0x00008075 }, /* GL_NORMAL_ARRAY */
{ 20086, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
{ 20117, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
{ 20152, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
{ 20176, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
{ 20199, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
{ 20220, 0x00008511 }, /* GL_NORMAL_MAP */
{ 20234, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
{ 20252, 0x00008511 }, /* GL_NORMAL_MAP_NV */
{ 20269, 0x00000205 }, /* GL_NOTEQUAL */
{ 20281, 0x00000000 }, /* GL_NO_ERROR */
{ 20293, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
{ 20327, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
{ 20365, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
{ 20397, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
{ 20439, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
{ 20469, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
{ 20509, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
{ 20540, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
{ 20569, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
{ 20597, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
{ 20627, 0x00002401 }, /* GL_OBJECT_LINEAR */
{ 20644, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
{ 20670, 0x00002501 }, /* GL_OBJECT_PLANE */
{ 20686, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
{ 20721, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
{ 20743, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
{ 20762, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
{ 20792, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
{ 20813, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
{ 20841, 0x00000001 }, /* GL_ONE */
{ 20848, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
{ 20876, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
{ 20908, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
{ 20936, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
{ 20968, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
{ 20991, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
{ 21014, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
{ 21037, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
{ 21060, 0x00008598 }, /* GL_OPERAND0_ALPHA */
{ 21078, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
{ 21100, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
{ 21122, 0x00008590 }, /* GL_OPERAND0_RGB */
{ 21138, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
{ 21158, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
{ 21178, 0x00008599 }, /* GL_OPERAND1_ALPHA */
{ 21196, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
{ 21218, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
{ 21240, 0x00008591 }, /* GL_OPERAND1_RGB */
{ 21256, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
{ 21276, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
{ 21296, 0x0000859A }, /* GL_OPERAND2_ALPHA */
{ 21314, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
{ 21336, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
{ 21358, 0x00008592 }, /* GL_OPERAND2_RGB */
{ 21374, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
{ 21394, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
{ 21414, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
{ 21435, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
{ 21454, 0x00001507 }, /* GL_OR */
{ 21460, 0x00000A01 }, /* GL_ORDER */
{ 21469, 0x0000150D }, /* GL_OR_INVERTED */
{ 21484, 0x0000150B }, /* GL_OR_REVERSE */
{ 21498, 0x00000505 }, /* GL_OUT_OF_MEMORY */
{ 21515, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
{ 21533, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
{ 21554, 0x00008758 }, /* GL_PACK_INVERT_MESA */
{ 21574, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
{ 21592, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
{ 21611, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
{ 21631, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
{ 21651, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
{ 21669, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
{ 21688, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
{ 21713, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
{ 21737, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
{ 21758, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
{ 21780, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
{ 21802, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
{ 21827, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
{ 21851, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
{ 21872, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
{ 21894, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
{ 21916, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
{ 21938, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
{ 21969, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
{ 21989, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
{ 22014, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
{ 22034, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
{ 22059, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
{ 22079, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
{ 22104, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
{ 22124, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
{ 22149, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
{ 22169, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
{ 22194, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
{ 22214, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
{ 22239, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
{ 22259, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
{ 22284, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
{ 22304, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
{ 22329, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
{ 22349, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
{ 22374, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
{ 22394, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
{ 22419, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
{ 22437, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
{ 22470, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
{ 22495, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
{ 22530, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
{ 22557, 0x00001B00 }, /* GL_POINT */
{ 22566, 0x00000000 }, /* GL_POINTS */
{ 22576, 0x00000002 }, /* GL_POINT_BIT */
{ 22589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
{ 22619, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
{ 22653, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
{ 22687, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
{ 22722, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
{ 22751, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
{ 22784, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
{ 22817, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
{ 22851, 0x00000B11 }, /* GL_POINT_SIZE */
{ 22865, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
{ 22891, 0x00008127 }, /* GL_POINT_SIZE_MAX */
{ 22909, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
{ 22931, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
{ 22953, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
{ 22976, 0x00008126 }, /* GL_POINT_SIZE_MIN */
{ 22994, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
{ 23016, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
{ 23038, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
{ 23061, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
{ 23081, 0x00000B10 }, /* GL_POINT_SMOOTH */
{ 23097, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
{ 23118, 0x00008861 }, /* GL_POINT_SPRITE */
{ 23134, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
{ 23154, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
{ 23183, 0x00008861 }, /* GL_POINT_SPRITE_NV */
{ 23202, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
{ 23228, 0x00000701 }, /* GL_POINT_TOKEN */
{ 23243, 0x00000009 }, /* GL_POLYGON */
{ 23254, 0x00000008 }, /* GL_POLYGON_BIT */
{ 23269, 0x00000B40 }, /* GL_POLYGON_MODE */
{ 23285, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
{ 23308, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
{ 23333, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
{ 23356, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
{ 23379, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
{ 23403, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
{ 23427, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
{ 23445, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
{ 23468, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
{ 23487, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
{ 23510, 0x00000703 }, /* GL_POLYGON_TOKEN */
{ 23527, 0x00001203 }, /* GL_POSITION */
{ 23539, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
{ 23571, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
{ 23607, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
{ 23640, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
{ 23677, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
{ 23708, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
{ 23743, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
{ 23775, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
{ 23811, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
{ 23844, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
{ 23876, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
{ 23912, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
{ 23945, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
{ 23982, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
{ 24012, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
{ 24046, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
{ 24077, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
{ 24112, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
{ 24143, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
{ 24178, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
{ 24210, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
{ 24246, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
{ 24276, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
{ 24310, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
{ 24341, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
{ 24376, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
{ 24408, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
{ 24439, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
{ 24474, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
{ 24506, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
{ 24542, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
{ 24571, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
{ 24604, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
{ 24634, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
{ 24668, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
{ 24707, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
{ 24740, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
{ 24780, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
{ 24814, 0x00008578 }, /* GL_PREVIOUS */
{ 24826, 0x00008578 }, /* GL_PREVIOUS_ARB */
{ 24842, 0x00008578 }, /* GL_PREVIOUS_EXT */
{ 24858, 0x00008577 }, /* GL_PRIMARY_COLOR */
{ 24875, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
{ 24896, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
{ 24917, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
{ 24950, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
{ 24982, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
{ 25005, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
{ 25028, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
{ 25058, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
{ 25087, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
{ 25115, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
{ 25137, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
{ 25165, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
{ 25193, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
{ 25215, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
{ 25236, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
{ 25276, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
{ 25315, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
{ 25345, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
{ 25380, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
{ 25413, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
{ 25447, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
{ 25486, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
{ 25525, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
{ 25547, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
{ 25573, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
{ 25597, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
{ 25620, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
{ 25642, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
{ 25663, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
{ 25684, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
{ 25711, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
{ 25743, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
{ 25775, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
{ 25810, 0x00001701 }, /* GL_PROJECTION */
{ 25824, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
{ 25845, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
{ 25871, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
{ 25892, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
{ 25911, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
{ 25934, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
{ 25973, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
{ 26011, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
{ 26031, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
{ 26061, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
{ 26085, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
{ 26105, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
{ 26135, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
{ 26159, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
{ 26179, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
{ 26212, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
{ 26238, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
{ 26268, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
{ 26299, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
{ 26329, 0x00002003 }, /* GL_Q */
{ 26334, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
{ 26359, 0x00000007 }, /* GL_QUADS */
{ 26368, 0x00008614 }, /* GL_QUAD_MESH_SUN */
{ 26385, 0x00000008 }, /* GL_QUAD_STRIP */
{ 26399, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
{ 26421, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
{ 26447, 0x00008866 }, /* GL_QUERY_RESULT */
{ 26463, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
{ 26483, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
{ 26509, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
{ 26539, 0x00002002 }, /* GL_R */
{ 26544, 0x00002A10 }, /* GL_R3_G3_B2 */
{ 26556, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
{ 26589, 0x00000C02 }, /* GL_READ_BUFFER */
{ 26604, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
{ 26636, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
{ 26660, 0x000088B8 }, /* GL_READ_ONLY */
{ 26673, 0x000088B8 }, /* GL_READ_ONLY_ARB */
{ 26690, 0x000088BA }, /* GL_READ_WRITE */
{ 26704, 0x000088BA }, /* GL_READ_WRITE_ARB */
{ 26722, 0x00001903 }, /* GL_RED */
{ 26729, 0x00008016 }, /* GL_REDUCE */
{ 26739, 0x00008016 }, /* GL_REDUCE_EXT */
{ 26753, 0x00000D15 }, /* GL_RED_BIAS */
{ 26765, 0x00000D52 }, /* GL_RED_BITS */
{ 26777, 0x00000D14 }, /* GL_RED_SCALE */
{ 26790, 0x00008512 }, /* GL_REFLECTION_MAP */
{ 26808, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
{ 26830, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
{ 26851, 0x00001C00 }, /* GL_RENDER */
{ 26861, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
{ 26889, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
{ 26909, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
{ 26936, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
{ 26972, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
{ 26998, 0x00001F01 }, /* GL_RENDERER */
{ 27010, 0x00000C40 }, /* GL_RENDER_MODE */
{ 27025, 0x00002901 }, /* GL_REPEAT */
{ 27035, 0x00001E01 }, /* GL_REPLACE */
{ 27046, 0x00008062 }, /* GL_REPLACE_EXT */
{ 27061, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
{ 27084, 0x0000803A }, /* GL_RESCALE_NORMAL */
{ 27102, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
{ 27124, 0x00000102 }, /* GL_RETURN */
{ 27134, 0x00001907 }, /* GL_RGB */
{ 27141, 0x00008052 }, /* GL_RGB10 */
{ 27150, 0x00008059 }, /* GL_RGB10_A2 */
{ 27162, 0x00008059 }, /* GL_RGB10_A2_EXT */
{ 27178, 0x00008052 }, /* GL_RGB10_EXT */
{ 27191, 0x00008053 }, /* GL_RGB12 */
{ 27200, 0x00008053 }, /* GL_RGB12_EXT */
{ 27213, 0x00008054 }, /* GL_RGB16 */
{ 27222, 0x00008054 }, /* GL_RGB16_EXT */
{ 27235, 0x0000804E }, /* GL_RGB2_EXT */
{ 27247, 0x0000804F }, /* GL_RGB4 */
{ 27255, 0x0000804F }, /* GL_RGB4_EXT */
{ 27267, 0x000083A1 }, /* GL_RGB4_S3TC */
{ 27280, 0x00008050 }, /* GL_RGB5 */
{ 27288, 0x00008057 }, /* GL_RGB5_A1 */
{ 27299, 0x00008057 }, /* GL_RGB5_A1_EXT */
{ 27314, 0x00008050 }, /* GL_RGB5_EXT */
{ 27326, 0x00008051 }, /* GL_RGB8 */
{ 27334, 0x00008051 }, /* GL_RGB8_EXT */
{ 27346, 0x00001908 }, /* GL_RGBA */
{ 27354, 0x0000805A }, /* GL_RGBA12 */
{ 27364, 0x0000805A }, /* GL_RGBA12_EXT */
{ 27378, 0x0000805B }, /* GL_RGBA16 */
{ 27388, 0x0000805B }, /* GL_RGBA16_EXT */
{ 27402, 0x00008055 }, /* GL_RGBA2 */
{ 27411, 0x00008055 }, /* GL_RGBA2_EXT */
{ 27424, 0x00008056 }, /* GL_RGBA4 */
{ 27433, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
{ 27452, 0x00008056 }, /* GL_RGBA4_EXT */
{ 27465, 0x000083A3 }, /* GL_RGBA4_S3TC */
{ 27479, 0x00008058 }, /* GL_RGBA8 */
{ 27488, 0x00008058 }, /* GL_RGBA8_EXT */
{ 27501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
{ 27519, 0x00000C31 }, /* GL_RGBA_MODE */
{ 27532, 0x000083A2 }, /* GL_RGBA_S3TC */
{ 27545, 0x000083A0 }, /* GL_RGB_S3TC */
{ 27557, 0x00008573 }, /* GL_RGB_SCALE */
{ 27570, 0x00008573 }, /* GL_RGB_SCALE_ARB */
{ 27587, 0x00008573 }, /* GL_RGB_SCALE_EXT */
{ 27604, 0x00000407 }, /* GL_RIGHT */
{ 27613, 0x00002000 }, /* GL_S */
{ 27618, 0x00008B5D }, /* GL_SAMPLER_1D */
{ 27632, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
{ 27653, 0x00008B5E }, /* GL_SAMPLER_2D */
{ 27667, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
{ 27688, 0x00008B5F }, /* GL_SAMPLER_3D */
{ 27702, 0x00008B60 }, /* GL_SAMPLER_CUBE */
{ 27718, 0x000080A9 }, /* GL_SAMPLES */
{ 27729, 0x000086B4 }, /* GL_SAMPLES_3DFX */
{ 27745, 0x000080A9 }, /* GL_SAMPLES_ARB */
{ 27760, 0x00008914 }, /* GL_SAMPLES_PASSED */
{ 27778, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
{ 27800, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
{ 27828, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
{ 27860, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
{ 27883, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
{ 27910, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
{ 27928, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
{ 27951, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
{ 27973, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
{ 27992, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
{ 28015, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
{ 28041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
{ 28071, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
{ 28096, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
{ 28125, 0x00080000 }, /* GL_SCISSOR_BIT */
{ 28140, 0x00000C10 }, /* GL_SCISSOR_BOX */
{ 28155, 0x00000C11 }, /* GL_SCISSOR_TEST */
{ 28171, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
{ 28196, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
{ 28236, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
{ 28280, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
{ 28313, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
{ 28343, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
{ 28375, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
{ 28405, 0x00001C02 }, /* GL_SELECT */
{ 28415, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
{ 28443, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
{ 28468, 0x00008012 }, /* GL_SEPARABLE_2D */
{ 28484, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
{ 28511, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
{ 28542, 0x0000150F }, /* GL_SET */
{ 28549, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
{ 28570, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
{ 28594, 0x00008B4F }, /* GL_SHADER_TYPE */
{ 28609, 0x00000B54 }, /* GL_SHADE_MODEL */
{ 28624, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
{ 28652, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
{ 28675, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
{ 28705, 0x00001601 }, /* GL_SHININESS */
{ 28718, 0x00001402 }, /* GL_SHORT */
{ 28727, 0x000081F9 }, /* GL_SINGLE_COLOR */
{ 28743, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
{ 28763, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
{ 28782, 0x00001D01 }, /* GL_SMOOTH */
{ 28792, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
{ 28825, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
{ 28852, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
{ 28885, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
{ 28912, 0x00008588 }, /* GL_SOURCE0_ALPHA */
{ 28929, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
{ 28950, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
{ 28971, 0x00008580 }, /* GL_SOURCE0_RGB */
{ 28986, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
{ 29005, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
{ 29024, 0x00008589 }, /* GL_SOURCE1_ALPHA */
{ 29041, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
{ 29062, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
{ 29083, 0x00008581 }, /* GL_SOURCE1_RGB */
{ 29098, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
{ 29117, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
{ 29136, 0x0000858A }, /* GL_SOURCE2_ALPHA */
{ 29153, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
{ 29174, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
{ 29195, 0x00008582 }, /* GL_SOURCE2_RGB */
{ 29210, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
{ 29229, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
{ 29248, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
{ 29268, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
{ 29286, 0x00001202 }, /* GL_SPECULAR */
{ 29298, 0x00002402 }, /* GL_SPHERE_MAP */
{ 29312, 0x00001206 }, /* GL_SPOT_CUTOFF */
{ 29327, 0x00001204 }, /* GL_SPOT_DIRECTION */
{ 29345, 0x00001205 }, /* GL_SPOT_EXPONENT */
{ 29362, 0x00008588 }, /* GL_SRC0_ALPHA */
{ 29376, 0x00008580 }, /* GL_SRC0_RGB */
{ 29388, 0x00008589 }, /* GL_SRC1_ALPHA */
{ 29402, 0x00008581 }, /* GL_SRC1_RGB */
{ 29414, 0x0000858A }, /* GL_SRC2_ALPHA */
{ 29428, 0x00008582 }, /* GL_SRC2_RGB */
{ 29440, 0x00000302 }, /* GL_SRC_ALPHA */
{ 29453, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
{ 29475, 0x00000300 }, /* GL_SRC_COLOR */
{ 29488, 0x00000503 }, /* GL_STACK_OVERFLOW */
{ 29506, 0x00000504 }, /* GL_STACK_UNDERFLOW */
{ 29525, 0x000088E6 }, /* GL_STATIC_COPY */
{ 29540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
{ 29559, 0x000088E4 }, /* GL_STATIC_DRAW */
{ 29574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
{ 29593, 0x000088E5 }, /* GL_STATIC_READ */
{ 29608, 0x000088E5 }, /* GL_STATIC_READ_ARB */
{ 29627, 0x00001802 }, /* GL_STENCIL */
{ 29638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
{ 29664, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
{ 29685, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
{ 29710, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
{ 29731, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
{ 29756, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
{ 29788, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
{ 29824, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
{ 29856, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
{ 29892, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
{ 29912, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
{ 29939, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
{ 29965, 0x00000D57 }, /* GL_STENCIL_BITS */
{ 29981, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
{ 30003, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
{ 30026, 0x00000B94 }, /* GL_STENCIL_FAIL */
{ 30042, 0x00000B92 }, /* GL_STENCIL_FUNC */
{ 30058, 0x00001901 }, /* GL_STENCIL_INDEX */
{ 30075, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
{ 30098, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
{ 30120, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
{ 30142, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
{ 30164, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
{ 30185, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
{ 30212, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
{ 30239, 0x00000B97 }, /* GL_STENCIL_REF */
{ 30254, 0x00000B90 }, /* GL_STENCIL_TEST */
{ 30270, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
{ 30299, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
{ 30321, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
{ 30342, 0x00000C33 }, /* GL_STEREO */
{ 30352, 0x000088E2 }, /* GL_STREAM_COPY */
{ 30367, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
{ 30386, 0x000088E0 }, /* GL_STREAM_DRAW */
{ 30401, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
{ 30420, 0x000088E1 }, /* GL_STREAM_READ */
{ 30435, 0x000088E1 }, /* GL_STREAM_READ_ARB */
{ 30454, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
{ 30471, 0x000084E7 }, /* GL_SUBTRACT */
{ 30483, 0x000084E7 }, /* GL_SUBTRACT_ARB */
{ 30499, 0x00002001 }, /* GL_T */
{ 30504, 0x00002A2A }, /* GL_T2F_C3F_V3F */
{ 30519, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
{ 30538, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
{ 30554, 0x00002A2B }, /* GL_T2F_N3F_V3F */
{ 30569, 0x00002A27 }, /* GL_T2F_V3F */
{ 30580, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
{ 30599, 0x00002A28 }, /* GL_T4F_V4F */
{ 30610, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
{ 30633, 0x00001702 }, /* GL_TEXTURE */
{ 30644, 0x000084C0 }, /* GL_TEXTURE0 */
{ 30656, 0x000084C0 }, /* GL_TEXTURE0_ARB */
{ 30672, 0x000084C1 }, /* GL_TEXTURE1 */
{ 30684, 0x000084CA }, /* GL_TEXTURE10 */
{ 30697, 0x000084CA }, /* GL_TEXTURE10_ARB */
{ 30714, 0x000084CB }, /* GL_TEXTURE11 */
{ 30727, 0x000084CB }, /* GL_TEXTURE11_ARB */
{ 30744, 0x000084CC }, /* GL_TEXTURE12 */
{ 30757, 0x000084CC }, /* GL_TEXTURE12_ARB */
{ 30774, 0x000084CD }, /* GL_TEXTURE13 */
{ 30787, 0x000084CD }, /* GL_TEXTURE13_ARB */
{ 30804, 0x000084CE }, /* GL_TEXTURE14 */
{ 30817, 0x000084CE }, /* GL_TEXTURE14_ARB */
{ 30834, 0x000084CF }, /* GL_TEXTURE15 */
{ 30847, 0x000084CF }, /* GL_TEXTURE15_ARB */
{ 30864, 0x000084D0 }, /* GL_TEXTURE16 */
{ 30877, 0x000084D0 }, /* GL_TEXTURE16_ARB */
{ 30894, 0x000084D1 }, /* GL_TEXTURE17 */
{ 30907, 0x000084D1 }, /* GL_TEXTURE17_ARB */
{ 30924, 0x000084D2 }, /* GL_TEXTURE18 */
{ 30937, 0x000084D2 }, /* GL_TEXTURE18_ARB */
{ 30954, 0x000084D3 }, /* GL_TEXTURE19 */
{ 30967, 0x000084D3 }, /* GL_TEXTURE19_ARB */
{ 30984, 0x000084C1 }, /* GL_TEXTURE1_ARB */
{ 31000, 0x000084C2 }, /* GL_TEXTURE2 */
{ 31012, 0x000084D4 }, /* GL_TEXTURE20 */
{ 31025, 0x000084D4 }, /* GL_TEXTURE20_ARB */
{ 31042, 0x000084D5 }, /* GL_TEXTURE21 */
{ 31055, 0x000084D5 }, /* GL_TEXTURE21_ARB */
{ 31072, 0x000084D6 }, /* GL_TEXTURE22 */
{ 31085, 0x000084D6 }, /* GL_TEXTURE22_ARB */
{ 31102, 0x000084D7 }, /* GL_TEXTURE23 */
{ 31115, 0x000084D7 }, /* GL_TEXTURE23_ARB */
{ 31132, 0x000084D8 }, /* GL_TEXTURE24 */
{ 31145, 0x000084D8 }, /* GL_TEXTURE24_ARB */
{ 31162, 0x000084D9 }, /* GL_TEXTURE25 */
{ 31175, 0x000084D9 }, /* GL_TEXTURE25_ARB */
{ 31192, 0x000084DA }, /* GL_TEXTURE26 */
{ 31205, 0x000084DA }, /* GL_TEXTURE26_ARB */
{ 31222, 0x000084DB }, /* GL_TEXTURE27 */
{ 31235, 0x000084DB }, /* GL_TEXTURE27_ARB */
{ 31252, 0x000084DC }, /* GL_TEXTURE28 */
{ 31265, 0x000084DC }, /* GL_TEXTURE28_ARB */
{ 31282, 0x000084DD }, /* GL_TEXTURE29 */
{ 31295, 0x000084DD }, /* GL_TEXTURE29_ARB */
{ 31312, 0x000084C2 }, /* GL_TEXTURE2_ARB */
{ 31328, 0x000084C3 }, /* GL_TEXTURE3 */
{ 31340, 0x000084DE }, /* GL_TEXTURE30 */
{ 31353, 0x000084DE }, /* GL_TEXTURE30_ARB */
{ 31370, 0x000084DF }, /* GL_TEXTURE31 */
{ 31383, 0x000084DF }, /* GL_TEXTURE31_ARB */
{ 31400, 0x000084C3 }, /* GL_TEXTURE3_ARB */
{ 31416, 0x000084C4 }, /* GL_TEXTURE4 */
{ 31428, 0x000084C4 }, /* GL_TEXTURE4_ARB */
{ 31444, 0x000084C5 }, /* GL_TEXTURE5 */
{ 31456, 0x000084C5 }, /* GL_TEXTURE5_ARB */
{ 31472, 0x000084C6 }, /* GL_TEXTURE6 */
{ 31484, 0x000084C6 }, /* GL_TEXTURE6_ARB */
{ 31500, 0x000084C7 }, /* GL_TEXTURE7 */
{ 31512, 0x000084C7 }, /* GL_TEXTURE7_ARB */
{ 31528, 0x000084C8 }, /* GL_TEXTURE8 */
{ 31540, 0x000084C8 }, /* GL_TEXTURE8_ARB */
{ 31556, 0x000084C9 }, /* GL_TEXTURE9 */
{ 31568, 0x000084C9 }, /* GL_TEXTURE9_ARB */
{ 31584, 0x00000DE0 }, /* GL_TEXTURE_1D */
{ 31598, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
{ 31622, 0x00000DE1 }, /* GL_TEXTURE_2D */
{ 31636, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
{ 31660, 0x0000806F }, /* GL_TEXTURE_3D */
{ 31674, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
{ 31696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
{ 31722, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
{ 31744, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
{ 31766, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
{ 31798, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
{ 31820, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
{ 31852, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
{ 31874, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
{ 31902, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
{ 31934, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
{ 31967, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
{ 31999, 0x00040000 }, /* GL_TEXTURE_BIT */
{ 32014, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
{ 32035, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
{ 32060, 0x00001005 }, /* GL_TEXTURE_BORDER */
{ 32078, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
{ 32102, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
{ 32133, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
{ 32163, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
{ 32193, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
{ 32228, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
{ 32259, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
{ 32297, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
{ 32324, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
{ 32356, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
{ 32390, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
{ 32414, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
{ 32442, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
{ 32466, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
{ 32494, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
{ 32527, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
{ 32551, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
{ 32573, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
{ 32595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
{ 32621, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
{ 32655, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
{ 32688, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
{ 32725, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
{ 32753, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
{ 32785, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
{ 32808, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
{ 32846, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
{ 32888, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
{ 32919, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
{ 32947, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
{ 32977, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
{ 33005, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
{ 33025, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
{ 33049, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
{ 33080, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
{ 33115, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
{ 33146, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
{ 33181, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
{ 33212, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
{ 33247, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
{ 33278, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
{ 33313, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
{ 33344, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
{ 33379, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
{ 33410, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
{ 33445, 0x00008071 }, /* GL_TEXTURE_DEPTH */
{ 33462, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
{ 33484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
{ 33510, 0x00002300 }, /* GL_TEXTURE_ENV */
{ 33525, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
{ 33546, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
{ 33566, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
{ 33592, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
{ 33612, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
{ 33629, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
{ 33646, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
{ 33663, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
{ 33680, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
{ 33705, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
{ 33727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
{ 33753, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
{ 33771, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
{ 33797, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
{ 33823, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
{ 33853, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
{ 33880, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
{ 33905, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
{ 33925, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
{ 33949, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
{ 33976, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
{ 34003, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
{ 34030, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
{ 34056, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
{ 34086, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
{ 34108, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
{ 34126, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
{ 34156, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
{ 34184, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
{ 34212, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
{ 34240, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
{ 34261, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
{ 34280, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
{ 34302, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
{ 34321, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
{ 34341, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
{ 34366, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
{ 34390, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
{ 34410, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
{ 34434, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
{ 34454, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
{ 34477, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
{ 34502, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
{ 34536, 0x00001000 }, /* GL_TEXTURE_WIDTH */
{ 34553, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
{ 34571, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
{ 34589, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
{ 34607, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
{ 34627, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
{ 34646, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
{ 34675, 0x00001000 }, /* GL_TRANSFORM_BIT */
{ 34692, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
{ 34718, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
{ 34748, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
{ 34780, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
{ 34810, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
{ 34844, 0x0000862C }, /* GL_TRANSPOSE_NV */
{ 34860, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
{ 34891, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
{ 34926, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
{ 34954, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
{ 34986, 0x00000004 }, /* GL_TRIANGLES */
{ 34999, 0x00000006 }, /* GL_TRIANGLE_FAN */
{ 35015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
{ 35036, 0x00000005 }, /* GL_TRIANGLE_STRIP */
{ 35054, 0x00000001 }, /* GL_TRUE */
{ 35062, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
{ 35082, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
{ 35105, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
{ 35125, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
{ 35146, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
{ 35168, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
{ 35190, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
{ 35210, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
{ 35231, 0x00001401 }, /* GL_UNSIGNED_BYTE */
{ 35248, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
{ 35275, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
{ 35298, 0x00001405 }, /* GL_UNSIGNED_INT */
{ 35314, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
{ 35341, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
{ 35365, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
{ 35396, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
{ 35420, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
{ 35448, 0x00001403 }, /* GL_UNSIGNED_SHORT */
{ 35466, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
{ 35496, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
{ 35522, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
{ 35552, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
{ 35578, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
{ 35602, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
{ 35630, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
{ 35658, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
{ 35685, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
{ 35717, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
{ 35748, 0x00008CA2 }, /* GL_UPPER_LEFT */
{ 35762, 0x00002A20 }, /* GL_V2F */
{ 35769, 0x00002A21 }, /* GL_V3F */
{ 35776, 0x00008B83 }, /* GL_VALIDATE_STATUS */
{ 35795, 0x00001F00 }, /* GL_VENDOR */
{ 35805, 0x00001F02 }, /* GL_VERSION */
{ 35816, 0x00008074 }, /* GL_VERTEX_ARRAY */
{ 35832, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
{ 35862, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
{ 35893, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
{ 35928, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
{ 35952, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
{ 35973, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
{ 35996, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
{ 36017, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
{ 36044, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
{ 36072, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
{ 36100, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
{ 36128, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
{ 36156, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
{ 36184, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
{ 36212, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
{ 36239, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
{ 36266, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
{ 36293, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
{ 36320, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
{ 36347, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
{ 36374, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
{ 36401, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
{ 36428, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
{ 36455, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
{ 36493, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
{ 36535, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
{ 36566, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
{ 36601, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
{ 36635, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
{ 36673, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
{ 36704, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
{ 36739, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
{ 36767, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
{ 36799, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
{ 36829, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
{ 36863, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
{ 36891, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
{ 36923, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
{ 36943, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
{ 36965, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
{ 36994, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
{ 37015, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
{ 37044, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
{ 37077, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
{ 37109, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
{ 37136, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
{ 37167, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
{ 37197, 0x00008B31 }, /* GL_VERTEX_SHADER */
{ 37214, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
{ 37235, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
{ 37262, 0x00000BA2 }, /* GL_VIEWPORT */
{ 37274, 0x00000800 }, /* GL_VIEWPORT_BIT */
{ 37290, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
{ 37310, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
{ 37341, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
{ 37376, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
{ 37404, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
{ 37429, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
{ 37456, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
{ 37481, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
{ 37505, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
{ 37524, 0x000088B9 }, /* GL_WRITE_ONLY */
{ 37538, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
{ 37556, 0x00001506 }, /* GL_XOR */
{ 37563, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
{ 37582, 0x00008757 }, /* GL_YCBCR_MESA */
{ 37596, 0x00000000 }, /* GL_ZERO */
{ 37604, 0x00000D16 }, /* GL_ZOOM_X */
{ 37614, 0x00000D17 }, /* GL_ZOOM_Y */
};
static const unsigned reduced_enums[1284] =
{
434, /* GL_FALSE */
643, /* GL_LINES */
645, /* GL_LINE_LOOP */
652, /* GL_LINE_STRIP */
1639, /* GL_TRIANGLES */
1642, /* GL_TRIANGLE_STRIP */
1640, /* GL_TRIANGLE_FAN */
1209, /* GL_QUADS */
1211, /* GL_QUAD_STRIP */
1097, /* GL_POLYGON */
1109, /* GL_POLYGON_STIPPLE_BIT */
1062, /* GL_PIXEL_MODE_BIT */
630, /* GL_LIGHTING_BIT */
456, /* GL_FOG_BIT */
8, /* GL_ACCUM */
662, /* GL_LOAD */
1251, /* GL_RETURN */
935, /* GL_MULT */
23, /* GL_ADD */
951, /* GL_NEVER */
620, /* GL_LESS */
424, /* GL_EQUAL */
619, /* GL_LEQUAL */
545, /* GL_GREATER */
966, /* GL_NOTEQUAL */
520, /* GL_GEQUAL */
46, /* GL_ALWAYS */
1384, /* GL_SRC_COLOR */
995, /* GL_ONE_MINUS_SRC_COLOR */
1382, /* GL_SRC_ALPHA */
994, /* GL_ONE_MINUS_SRC_ALPHA */
405, /* GL_DST_ALPHA */
992, /* GL_ONE_MINUS_DST_ALPHA */
406, /* GL_DST_COLOR */
993, /* GL_ONE_MINUS_DST_COLOR */
1383, /* GL_SRC_ALPHA_SATURATE */
508, /* GL_FRONT_LEFT */
509, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
505, /* GL_FRONT */
67, /* GL_BACK */
618, /* GL_LEFT */
1291, /* GL_RIGHT */
506, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
610, /* GL_INVALID_ENUM */
613, /* GL_INVALID_VALUE */
612, /* GL_INVALID_OPERATION */
1385, /* GL_STACK_OVERFLOW */
1386, /* GL_STACK_UNDERFLOW */
1020, /* GL_OUT_OF_MEMORY */
611, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
1040, /* GL_PASS_THROUGH_TOKEN */
1096, /* GL_POINT_TOKEN */
653, /* GL_LINE_TOKEN */
1110, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
404, /* GL_DRAW_PIXEL_TOKEN */
270, /* GL_COPY_PIXEL_TOKEN */
646, /* GL_LINE_RESET_TOKEN */
427, /* GL_EXP */
428, /* GL_EXP2 */
303, /* GL_CW */
115, /* GL_CCW */
136, /* GL_COEFF */
1017, /* GL_ORDER */
343, /* GL_DOMAIN */
278, /* GL_CURRENT_COLOR */
281, /* GL_CURRENT_INDEX */
287, /* GL_CURRENT_NORMAL */
299, /* GL_CURRENT_TEXTURE_COORDS */
292, /* GL_CURRENT_RASTER_COLOR */
294, /* GL_CURRENT_RASTER_INDEX */
297, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
295, /* GL_CURRENT_RASTER_POSITION */
296, /* GL_CURRENT_RASTER_POSITION_VALID */
293, /* GL_CURRENT_RASTER_DISTANCE */
1089, /* GL_POINT_SMOOTH */
1078, /* GL_POINT_SIZE */
1088, /* GL_POINT_SIZE_RANGE */
1079, /* GL_POINT_SIZE_GRANULARITY */
647, /* GL_LINE_SMOOTH */
654, /* GL_LINE_WIDTH */
656, /* GL_LINE_WIDTH_RANGE */
655, /* GL_LINE_WIDTH_GRANULARITY */
649, /* GL_LINE_STIPPLE */
650, /* GL_LINE_STIPPLE_PATTERN */
651, /* GL_LINE_STIPPLE_REPEAT */
661, /* GL_LIST_MODE */
820, /* GL_MAX_LIST_NESTING */
658, /* GL_LIST_BASE */
660, /* GL_LIST_INDEX */
1099, /* GL_POLYGON_MODE */
1106, /* GL_POLYGON_SMOOTH */
1108, /* GL_POLYGON_STIPPLE */
413, /* GL_EDGE_FLAG */
271, /* GL_CULL_FACE */
272, /* GL_CULL_FACE_MODE */
507, /* GL_FRONT_FACE */
629, /* GL_LIGHTING */
634, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
635, /* GL_LIGHT_MODEL_TWO_SIDE */
631, /* GL_LIGHT_MODEL_AMBIENT */
1337, /* GL_SHADE_MODEL */
167, /* GL_COLOR_MATERIAL_FACE */
168, /* GL_COLOR_MATERIAL_PARAMETER */
166, /* GL_COLOR_MATERIAL */
455, /* GL_FOG */
477, /* GL_FOG_INDEX */
473, /* GL_FOG_DENSITY */
481, /* GL_FOG_START */
475, /* GL_FOG_END */
478, /* GL_FOG_MODE */
457, /* GL_FOG_COLOR */
332, /* GL_DEPTH_RANGE */
337, /* GL_DEPTH_TEST */
340, /* GL_DEPTH_WRITEMASK */
320, /* GL_DEPTH_CLEAR_VALUE */
331, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
1420, /* GL_STENCIL_TEST */
1408, /* GL_STENCIL_CLEAR_VALUE */
1410, /* GL_STENCIL_FUNC */
1422, /* GL_STENCIL_VALUE_MASK */
1409, /* GL_STENCIL_FAIL */
1417, /* GL_STENCIL_PASS_DEPTH_FAIL */
1418, /* GL_STENCIL_PASS_DEPTH_PASS */
1419, /* GL_STENCIL_REF */
1423, /* GL_STENCIL_WRITEMASK */
789, /* GL_MATRIX_MODE */
956, /* GL_NORMALIZE */
1729, /* GL_VIEWPORT */
930, /* GL_MODELVIEW_STACK_DEPTH */
1189, /* GL_PROJECTION_STACK_DEPTH */
1618, /* GL_TEXTURE_STACK_DEPTH */
928, /* GL_MODELVIEW_MATRIX */
1188, /* GL_PROJECTION_MATRIX */
1603, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
342, /* GL_DITHER */
77, /* GL_BLEND_DST */
85, /* GL_BLEND_SRC */
74, /* GL_BLEND */
664, /* GL_LOGIC_OP_MODE */
584, /* GL_INDEX_LOGIC_OP */
165, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
353, /* GL_DRAW_BUFFER */
1221, /* GL_READ_BUFFER */
1318, /* GL_SCISSOR_BOX */
1319, /* GL_SCISSOR_TEST */
583, /* GL_INDEX_CLEAR_VALUE */
588, /* GL_INDEX_WRITEMASK */
162, /* GL_COLOR_CLEAR_VALUE */
204, /* GL_COLOR_WRITEMASK */
585, /* GL_INDEX_MODE */
1285, /* GL_RGBA_MODE */
352, /* GL_DOUBLEBUFFER */
1424, /* GL_STEREO */
1244, /* GL_RENDER_MODE */
1041, /* GL_PERSPECTIVE_CORRECTION_HINT */
1090, /* GL_POINT_SMOOTH_HINT */
648, /* GL_LINE_SMOOTH_HINT */
1107, /* GL_POLYGON_SMOOTH_HINT */
476, /* GL_FOG_HINT */
1584, /* GL_TEXTURE_GEN_S */
1585, /* GL_TEXTURE_GEN_T */
1583, /* GL_TEXTURE_GEN_R */
1582, /* GL_TEXTURE_GEN_Q */
1054, /* GL_PIXEL_MAP_I_TO_I */
1060, /* GL_PIXEL_MAP_S_TO_S */
1056, /* GL_PIXEL_MAP_I_TO_R */
1052, /* GL_PIXEL_MAP_I_TO_G */
1050, /* GL_PIXEL_MAP_I_TO_B */
1048, /* GL_PIXEL_MAP_I_TO_A */
1058, /* GL_PIXEL_MAP_R_TO_R */
1046, /* GL_PIXEL_MAP_G_TO_G */
1044, /* GL_PIXEL_MAP_B_TO_B */
1042, /* GL_PIXEL_MAP_A_TO_A */
1055, /* GL_PIXEL_MAP_I_TO_I_SIZE */
1061, /* GL_PIXEL_MAP_S_TO_S_SIZE */
1057, /* GL_PIXEL_MAP_I_TO_R_SIZE */
1053, /* GL_PIXEL_MAP_I_TO_G_SIZE */
1051, /* GL_PIXEL_MAP_I_TO_B_SIZE */
1049, /* GL_PIXEL_MAP_I_TO_A_SIZE */
1059, /* GL_PIXEL_MAP_R_TO_R_SIZE */
1047, /* GL_PIXEL_MAP_G_TO_G_SIZE */
1045, /* GL_PIXEL_MAP_B_TO_B_SIZE */
1043, /* GL_PIXEL_MAP_A_TO_A_SIZE */
1651, /* GL_UNPACK_SWAP_BYTES */
1646, /* GL_UNPACK_LSB_FIRST */
1647, /* GL_UNPACK_ROW_LENGTH */
1650, /* GL_UNPACK_SKIP_ROWS */
1649, /* GL_UNPACK_SKIP_PIXELS */
1644, /* GL_UNPACK_ALIGNMENT */
1029, /* GL_PACK_SWAP_BYTES */
1024, /* GL_PACK_LSB_FIRST */
1025, /* GL_PACK_ROW_LENGTH */
1028, /* GL_PACK_SKIP_ROWS */
1027, /* GL_PACK_SKIP_PIXELS */
1021, /* GL_PACK_ALIGNMENT */
742, /* GL_MAP_COLOR */
743, /* GL_MAP_STENCIL */
587, /* GL_INDEX_SHIFT */
586, /* GL_INDEX_OFFSET */
1233, /* GL_RED_SCALE */
1231, /* GL_RED_BIAS */
1746, /* GL_ZOOM_X */
1747, /* GL_ZOOM_Y */
549, /* GL_GREEN_SCALE */
547, /* GL_GREEN_BIAS */
91, /* GL_BLUE_SCALE */
89, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
333, /* GL_DEPTH_SCALE */
314, /* GL_DEPTH_BIAS */
815, /* GL_MAX_EVAL_ORDER */
819, /* GL_MAX_LIGHTS */
798, /* GL_MAX_CLIP_PLANES */
863, /* GL_MAX_TEXTURE_SIZE */
825, /* GL_MAX_PIXEL_MAP_TABLE */
794, /* GL_MAX_ATTRIB_STACK_DEPTH */
822, /* GL_MAX_MODELVIEW_STACK_DEPTH */
823, /* GL_MAX_NAME_STACK_DEPTH */
851, /* GL_MAX_PROJECTION_STACK_DEPTH */
864, /* GL_MAX_TEXTURE_STACK_DEPTH */
878, /* GL_MAX_VIEWPORT_DIMS */
795, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
1431, /* GL_SUBPIXEL_BITS */
582, /* GL_INDEX_BITS */
1232, /* GL_RED_BITS */
548, /* GL_GREEN_BITS */
90, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
315, /* GL_DEPTH_BITS */
1406, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
944, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
688, /* GL_MAP1_COLOR_4 */
691, /* GL_MAP1_INDEX */
692, /* GL_MAP1_NORMAL */
693, /* GL_MAP1_TEXTURE_COORD_1 */
694, /* GL_MAP1_TEXTURE_COORD_2 */
695, /* GL_MAP1_TEXTURE_COORD_3 */
696, /* GL_MAP1_TEXTURE_COORD_4 */
697, /* GL_MAP1_VERTEX_3 */
698, /* GL_MAP1_VERTEX_4 */
715, /* GL_MAP2_COLOR_4 */
718, /* GL_MAP2_INDEX */
719, /* GL_MAP2_NORMAL */
720, /* GL_MAP2_TEXTURE_COORD_1 */
721, /* GL_MAP2_TEXTURE_COORD_2 */
722, /* GL_MAP2_TEXTURE_COORD_3 */
723, /* GL_MAP2_TEXTURE_COORD_4 */
724, /* GL_MAP2_VERTEX_3 */
725, /* GL_MAP2_VERTEX_4 */
689, /* GL_MAP1_GRID_DOMAIN */
690, /* GL_MAP1_GRID_SEGMENTS */
716, /* GL_MAP2_GRID_DOMAIN */
717, /* GL_MAP2_GRID_SEGMENTS */
1508, /* GL_TEXTURE_1D */
1510, /* GL_TEXTURE_2D */
437, /* GL_FEEDBACK_BUFFER_POINTER */
438, /* GL_FEEDBACK_BUFFER_SIZE */
439, /* GL_FEEDBACK_BUFFER_TYPE */
1328, /* GL_SELECTION_BUFFER_POINTER */
1329, /* GL_SELECTION_BUFFER_SIZE */
1621, /* GL_TEXTURE_WIDTH */
1589, /* GL_TEXTURE_HEIGHT */
1545, /* GL_TEXTURE_COMPONENTS */
1529, /* GL_TEXTURE_BORDER_COLOR */
1528, /* GL_TEXTURE_BORDER */
344, /* GL_DONT_CARE */
435, /* GL_FASTEST */
952, /* GL_NICEST */
47, /* GL_AMBIENT */
341, /* GL_DIFFUSE */
1371, /* GL_SPECULAR */
1111, /* GL_POSITION */
1374, /* GL_SPOT_DIRECTION */
1375, /* GL_SPOT_EXPONENT */
1373, /* GL_SPOT_CUTOFF */
244, /* GL_CONSTANT_ATTENUATION */
638, /* GL_LINEAR_ATTENUATION */
1208, /* GL_QUADRATIC_ATTENUATION */
218, /* GL_COMPILE */
219, /* GL_COMPILE_AND_EXECUTE */
110, /* GL_BYTE */
1652, /* GL_UNSIGNED_BYTE */
1342, /* GL_SHORT */
1661, /* GL_UNSIGNED_SHORT */
590, /* GL_INT */
1655, /* GL_UNSIGNED_INT */
442, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
351, /* GL_DOUBLE */
122, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
268, /* GL_COPY */
50, /* GL_AND_INVERTED */
954, /* GL_NOOP */
1742, /* GL_XOR */
1016, /* GL_OR */
955, /* GL_NOR */
425, /* GL_EQUIV */
616, /* GL_INVERT */
1019, /* GL_OR_REVERSE */
269, /* GL_COPY_INVERTED */
1018, /* GL_OR_INVERTED */
945, /* GL_NAND */
1333, /* GL_SET */
422, /* GL_EMISSION */
1341, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
164, /* GL_COLOR_INDEXES */
895, /* GL_MODELVIEW */
1187, /* GL_PROJECTION */
1443, /* GL_TEXTURE */
137, /* GL_COLOR */
312, /* GL_DEPTH */
1393, /* GL_STENCIL */
163, /* GL_COLOR_INDEX */
1411, /* GL_STENCIL_INDEX */
321, /* GL_DEPTH_COMPONENT */
1228, /* GL_RED */
546, /* GL_GREEN */
88, /* GL_BLUE */
31, /* GL_ALPHA */
1252, /* GL_RGB */
1271, /* GL_RGBA */
666, /* GL_LUMINANCE */
687, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
1067, /* GL_POINT */
636, /* GL_LINE */
440, /* GL_FILL */
1237, /* GL_RENDER */
436, /* GL_FEEDBACK */
1327, /* GL_SELECT */
441, /* GL_FLAT */
1346, /* GL_SMOOTH */
617, /* GL_KEEP */
1246, /* GL_REPLACE */
573, /* GL_INCR */
308, /* GL_DECR */
1676, /* GL_VENDOR */
1243, /* GL_RENDERER */
1677, /* GL_VERSION */
429, /* GL_EXTENSIONS */
1292, /* GL_S */
1434, /* GL_T */
1218, /* GL_R */
1207, /* GL_Q */
931, /* GL_MODULATE */
307, /* GL_DECAL */
1579, /* GL_TEXTURE_ENV_MODE */
1578, /* GL_TEXTURE_ENV_COLOR */
1577, /* GL_TEXTURE_ENV */
430, /* GL_EYE_LINEAR */
978, /* GL_OBJECT_LINEAR */
1372, /* GL_SPHERE_MAP */
1581, /* GL_TEXTURE_GEN_MODE */
980, /* GL_OBJECT_PLANE */
431, /* GL_EYE_PLANE */
946, /* GL_NEAREST */
637, /* GL_LINEAR */
950, /* GL_NEAREST_MIPMAP_NEAREST */
642, /* GL_LINEAR_MIPMAP_NEAREST */
949, /* GL_NEAREST_MIPMAP_LINEAR */
641, /* GL_LINEAR_MIPMAP_LINEAR */
1602, /* GL_TEXTURE_MAG_FILTER */
1610, /* GL_TEXTURE_MIN_FILTER */
1623, /* GL_TEXTURE_WRAP_S */
1624, /* GL_TEXTURE_WRAP_T */
116, /* GL_CLAMP */
1245, /* GL_REPEAT */
1105, /* GL_POLYGON_OFFSET_UNITS */
1104, /* GL_POLYGON_OFFSET_POINT */
1103, /* GL_POLYGON_OFFSET_LINE */
1219, /* GL_R3_G3_B2 */
1673, /* GL_V2F */
1674, /* GL_V3F */
113, /* GL_C4UB_V2F */
114, /* GL_C4UB_V3F */
111, /* GL_C3F_V3F */
943, /* GL_N3F_V3F */
112, /* GL_C4F_N3F_V3F */
1439, /* GL_T2F_V3F */
1441, /* GL_T4F_V4F */
1437, /* GL_T2F_C4UB_V3F */
1435, /* GL_T2F_C3F_V3F */
1438, /* GL_T2F_N3F_V3F */
1436, /* GL_T2F_C4F_N3F_V3F */
1440, /* GL_T4F_C4F_N3F_V4F */
129, /* GL_CLIP_PLANE0 */
130, /* GL_CLIP_PLANE1 */
131, /* GL_CLIP_PLANE2 */
132, /* GL_CLIP_PLANE3 */
133, /* GL_CLIP_PLANE4 */
134, /* GL_CLIP_PLANE5 */
621, /* GL_LIGHT0 */
622, /* GL_LIGHT1 */
623, /* GL_LIGHT2 */
624, /* GL_LIGHT3 */
625, /* GL_LIGHT4 */
626, /* GL_LIGHT5 */
627, /* GL_LIGHT6 */
628, /* GL_LIGHT7 */
550, /* GL_HINT_BIT */
246, /* GL_CONSTANT_COLOR */
990, /* GL_ONE_MINUS_CONSTANT_COLOR */
241, /* GL_CONSTANT_ALPHA */
988, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
510, /* GL_FUNC_ADD */
879, /* GL_MIN */
791, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
514, /* GL_FUNC_SUBTRACT */
512, /* GL_FUNC_REVERSE_SUBTRACT */
249, /* GL_CONVOLUTION_1D */
250, /* GL_CONVOLUTION_2D */
1330, /* GL_SEPARABLE_2D */
253, /* GL_CONVOLUTION_BORDER_MODE */
257, /* GL_CONVOLUTION_FILTER_SCALE */
255, /* GL_CONVOLUTION_FILTER_BIAS */
1229, /* GL_REDUCE */
259, /* GL_CONVOLUTION_FORMAT */
263, /* GL_CONVOLUTION_WIDTH */
261, /* GL_CONVOLUTION_HEIGHT */
806, /* GL_MAX_CONVOLUTION_WIDTH */
804, /* GL_MAX_CONVOLUTION_HEIGHT */
1144, /* GL_POST_CONVOLUTION_RED_SCALE */
1140, /* GL_POST_CONVOLUTION_GREEN_SCALE */
1135, /* GL_POST_CONVOLUTION_BLUE_SCALE */
1131, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
1142, /* GL_POST_CONVOLUTION_RED_BIAS */
1138, /* GL_POST_CONVOLUTION_GREEN_BIAS */
1133, /* GL_POST_CONVOLUTION_BLUE_BIAS */
1129, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
551, /* GL_HISTOGRAM */
1191, /* GL_PROXY_HISTOGRAM */
567, /* GL_HISTOGRAM_WIDTH */
557, /* GL_HISTOGRAM_FORMAT */
563, /* GL_HISTOGRAM_RED_SIZE */
559, /* GL_HISTOGRAM_GREEN_SIZE */
554, /* GL_HISTOGRAM_BLUE_SIZE */
552, /* GL_HISTOGRAM_ALPHA_SIZE */
561, /* GL_HISTOGRAM_LUMINANCE_SIZE */
565, /* GL_HISTOGRAM_SINK */
880, /* GL_MINMAX */
882, /* GL_MINMAX_FORMAT */
884, /* GL_MINMAX_SINK */
1442, /* GL_TABLE_TOO_LARGE_EXT */
1654, /* GL_UNSIGNED_BYTE_3_3_2 */
1663, /* GL_UNSIGNED_SHORT_4_4_4_4 */
1665, /* GL_UNSIGNED_SHORT_5_5_5_1 */
1659, /* GL_UNSIGNED_INT_8_8_8_8 */
1656, /* GL_UNSIGNED_INT_10_10_10_2 */
1102, /* GL_POLYGON_OFFSET_FILL */
1101, /* GL_POLYGON_OFFSET_FACTOR */
1100, /* GL_POLYGON_OFFSET_BIAS */
1249, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
677, /* GL_LUMINANCE4 */
683, /* GL_LUMINANCE8 */
667, /* GL_LUMINANCE12 */
673, /* GL_LUMINANCE16 */
678, /* GL_LUMINANCE4_ALPHA4 */
681, /* GL_LUMINANCE6_ALPHA2 */
684, /* GL_LUMINANCE8_ALPHA8 */
670, /* GL_LUMINANCE12_ALPHA4 */
668, /* GL_LUMINANCE12_ALPHA12 */
674, /* GL_LUMINANCE16_ALPHA16 */
591, /* GL_INTENSITY */
596, /* GL_INTENSITY4 */
598, /* GL_INTENSITY8 */
592, /* GL_INTENSITY12 */
594, /* GL_INTENSITY16 */
1261, /* GL_RGB2_EXT */
1262, /* GL_RGB4 */
1265, /* GL_RGB5 */
1269, /* GL_RGB8 */
1253, /* GL_RGB10 */
1257, /* GL_RGB12 */
1259, /* GL_RGB16 */
1276, /* GL_RGBA2 */
1278, /* GL_RGBA4 */
1266, /* GL_RGB5_A1 */
1282, /* GL_RGBA8 */
1254, /* GL_RGB10_A2 */
1272, /* GL_RGBA12 */
1274, /* GL_RGBA16 */
1615, /* GL_TEXTURE_RED_SIZE */
1587, /* GL_TEXTURE_GREEN_SIZE */
1526, /* GL_TEXTURE_BLUE_SIZE */
1513, /* GL_TEXTURE_ALPHA_SIZE */
1600, /* GL_TEXTURE_LUMINANCE_SIZE */
1591, /* GL_TEXTURE_INTENSITY_SIZE */
1247, /* GL_REPLACE_EXT */
1195, /* GL_PROXY_TEXTURE_1D */
1198, /* GL_PROXY_TEXTURE_2D */
1619, /* GL_TEXTURE_TOO_LARGE_EXT */
1612, /* GL_TEXTURE_PRIORITY */
1617, /* GL_TEXTURE_RESIDENT */
1516, /* GL_TEXTURE_BINDING_1D */
1518, /* GL_TEXTURE_BINDING_2D */
1520, /* GL_TEXTURE_BINDING_3D */
1026, /* GL_PACK_SKIP_IMAGES */
1022, /* GL_PACK_IMAGE_HEIGHT */
1648, /* GL_UNPACK_SKIP_IMAGES */
1645, /* GL_UNPACK_IMAGE_HEIGHT */
1512, /* GL_TEXTURE_3D */
1201, /* GL_PROXY_TEXTURE_3D */
1574, /* GL_TEXTURE_DEPTH */
1622, /* GL_TEXTURE_WRAP_R */
792, /* GL_MAX_3D_TEXTURE_SIZE */
1678, /* GL_VERTEX_ARRAY */
957, /* GL_NORMAL_ARRAY */
138, /* GL_COLOR_ARRAY */
576, /* GL_INDEX_ARRAY */
1553, /* GL_TEXTURE_COORD_ARRAY */
414, /* GL_EDGE_FLAG_ARRAY */
1683, /* GL_VERTEX_ARRAY_SIZE */
1685, /* GL_VERTEX_ARRAY_TYPE */
1684, /* GL_VERTEX_ARRAY_STRIDE */
962, /* GL_NORMAL_ARRAY_TYPE */
961, /* GL_NORMAL_ARRAY_STRIDE */
142, /* GL_COLOR_ARRAY_SIZE */
144, /* GL_COLOR_ARRAY_TYPE */
143, /* GL_COLOR_ARRAY_STRIDE */
581, /* GL_INDEX_ARRAY_TYPE */
580, /* GL_INDEX_ARRAY_STRIDE */
1557, /* GL_TEXTURE_COORD_ARRAY_SIZE */
1559, /* GL_TEXTURE_COORD_ARRAY_TYPE */
1558, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
418, /* GL_EDGE_FLAG_ARRAY_STRIDE */
1682, /* GL_VERTEX_ARRAY_POINTER */
960, /* GL_NORMAL_ARRAY_POINTER */
141, /* GL_COLOR_ARRAY_POINTER */
579, /* GL_INDEX_ARRAY_POINTER */
1556, /* GL_TEXTURE_COORD_ARRAY_POINTER */
417, /* GL_EDGE_FLAG_ARRAY_POINTER */
936, /* GL_MULTISAMPLE */
1304, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
1306, /* GL_SAMPLE_ALPHA_TO_ONE */
1311, /* GL_SAMPLE_COVERAGE */
1308, /* GL_SAMPLE_BUFFERS */
1299, /* GL_SAMPLES */
1315, /* GL_SAMPLE_COVERAGE_VALUE */
1313, /* GL_SAMPLE_COVERAGE_INVERT */
169, /* GL_COLOR_MATRIX */
171, /* GL_COLOR_MATRIX_STACK_DEPTH */
800, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
1127, /* GL_POST_COLOR_MATRIX_RED_SCALE */
1123, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
1118, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
1114, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
1125, /* GL_POST_COLOR_MATRIX_RED_BIAS */
1121, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
1116, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
1112, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
1536, /* GL_TEXTURE_COLOR_TABLE_SGI */
1202, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
1538, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
87, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
86, /* GL_BLEND_SRC_ALPHA */
175, /* GL_COLOR_TABLE */
1137, /* GL_POST_CONVOLUTION_COLOR_TABLE */
1120, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
1190, /* GL_PROXY_COLOR_TABLE */
1194, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
1193, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
199, /* GL_COLOR_TABLE_SCALE */
179, /* GL_COLOR_TABLE_BIAS */
184, /* GL_COLOR_TABLE_FORMAT */
201, /* GL_COLOR_TABLE_WIDTH */
196, /* GL_COLOR_TABLE_RED_SIZE */
187, /* GL_COLOR_TABLE_GREEN_SIZE */
181, /* GL_COLOR_TABLE_BLUE_SIZE */
176, /* GL_COLOR_TABLE_ALPHA_SIZE */
193, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
190, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
814, /* GL_MAX_ELEMENTS_VERTICES */
813, /* GL_MAX_ELEMENTS_INDICES */
1590, /* GL_TEXTURE_INDEX_SIZE_EXT */
135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
1084, /* GL_POINT_SIZE_MIN */
1080, /* GL_POINT_SIZE_MAX */
1074, /* GL_POINT_FADE_THRESHOLD_SIZE */
1070, /* GL_POINT_DISTANCE_ATTENUATION */
117, /* GL_CLAMP_TO_BORDER */
120, /* GL_CLAMP_TO_EDGE */
1611, /* GL_TEXTURE_MIN_LOD */
1609, /* GL_TEXTURE_MAX_LOD */
1515, /* GL_TEXTURE_BASE_LEVEL */
1608, /* GL_TEXTURE_MAX_LEVEL */
570, /* GL_IGNORE_BORDER_HP */
245, /* GL_CONSTANT_BORDER_HP */
1248, /* GL_REPLICATE_BORDER_HP */
251, /* GL_CONVOLUTION_BORDER_COLOR */
985, /* GL_OCCLUSION_TEST_HP */
986, /* GL_OCCLUSION_TEST_RESULT_HP */
639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
1530, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
1532, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
1534, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
1535, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
1533, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
1531, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
796, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
797, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
1147, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
1149, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
1146, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
1148, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
1598, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
1599, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
1597, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
516, /* GL_GENERATE_MIPMAP */
517, /* GL_GENERATE_MIPMAP_HINT */
479, /* GL_FOG_OFFSET_SGIX */
480, /* GL_FOG_OFFSET_VALUE_SGIX */
1544, /* GL_TEXTURE_COMPARE_SGIX */
1543, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
1594, /* GL_TEXTURE_LEQUAL_R_SGIX */
1586, /* GL_TEXTURE_GEQUAL_R_SGIX */
322, /* GL_DEPTH_COMPONENT16 */
325, /* GL_DEPTH_COMPONENT24 */
328, /* GL_DEPTH_COMPONENT32 */
273, /* GL_CULL_VERTEX_EXT */
275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
1739, /* GL_WRAP_BORDER_SUN */
1537, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
632, /* GL_LIGHT_MODEL_COLOR_CONTROL */
1343, /* GL_SINGLE_COLOR */
1331, /* GL_SEPARATE_SPECULAR_COLOR */
1340, /* GL_SHARED_TEXTURE_PALETTE_EXT */
1653, /* GL_UNSIGNED_BYTE_2_3_3_REV */
1666, /* GL_UNSIGNED_SHORT_5_6_5 */
1667, /* GL_UNSIGNED_SHORT_5_6_5_REV */
1664, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
1662, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
1660, /* GL_UNSIGNED_INT_8_8_8_8_REV */
1658, /* GL_UNSIGNED_INT_2_10_10_10_REV */
1606, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
1607, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
1605, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
887, /* GL_MIRRORED_REPEAT */
1287, /* GL_RGB_S3TC */
1264, /* GL_RGB4_S3TC */
1286, /* GL_RGBA_S3TC */
1281, /* GL_RGBA4_S3TC */
1284, /* GL_RGBA_DXT5_S3TC */
1279, /* GL_RGBA4_DXT5_S3TC */
238, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
233, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
234, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
235, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
948, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
947, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
640, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
466, /* GL_FOG_COORDINATE_SOURCE */
458, /* GL_FOG_COORD */
482, /* GL_FRAGMENT_DEPTH */
279, /* GL_CURRENT_FOG_COORD */
465, /* GL_FOG_COORDINATE_ARRAY_TYPE */
464, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
463, /* GL_FOG_COORDINATE_ARRAY_POINTER */
460, /* GL_FOG_COORDINATE_ARRAY */
173, /* GL_COLOR_SUM */
298, /* GL_CURRENT_SECONDARY_COLOR */
1324, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
1326, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
1325, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
1323, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
1320, /* GL_SECONDARY_COLOR_ARRAY */
526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
1444, /* GL_TEXTURE0 */
1446, /* GL_TEXTURE1 */
1468, /* GL_TEXTURE2 */
1490, /* GL_TEXTURE3 */
1496, /* GL_TEXTURE4 */
1498, /* GL_TEXTURE5 */
1500, /* GL_TEXTURE6 */
1502, /* GL_TEXTURE7 */
1504, /* GL_TEXTURE8 */
1506, /* GL_TEXTURE9 */
1447, /* GL_TEXTURE10 */
1449, /* GL_TEXTURE11 */
1451, /* GL_TEXTURE12 */
1453, /* GL_TEXTURE13 */
1455, /* GL_TEXTURE14 */
1457, /* GL_TEXTURE15 */
1459, /* GL_TEXTURE16 */
1461, /* GL_TEXTURE17 */
1463, /* GL_TEXTURE18 */
1465, /* GL_TEXTURE19 */
1469, /* GL_TEXTURE20 */
1471, /* GL_TEXTURE21 */
1473, /* GL_TEXTURE22 */
1475, /* GL_TEXTURE23 */
1477, /* GL_TEXTURE24 */
1479, /* GL_TEXTURE25 */
1481, /* GL_TEXTURE26 */
1483, /* GL_TEXTURE27 */
1485, /* GL_TEXTURE28 */
1487, /* GL_TEXTURE29 */
1491, /* GL_TEXTURE30 */
1493, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
123, /* GL_CLIENT_ACTIVE_TEXTURE */
865, /* GL_MAX_TEXTURE_UNITS */
1632, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
1635, /* GL_TRANSPOSE_PROJECTION_MATRIX */
1637, /* GL_TRANSPOSE_TEXTURE_MATRIX */
1629, /* GL_TRANSPOSE_COLOR_MATRIX */
1432, /* GL_SUBTRACT */
854, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
221, /* GL_COMPRESSED_ALPHA */
225, /* GL_COMPRESSED_LUMINANCE */
226, /* GL_COMPRESSED_LUMINANCE_ALPHA */
223, /* GL_COMPRESSED_INTENSITY */
229, /* GL_COMPRESSED_RGB */
230, /* GL_COMPRESSED_RGBA */
1551, /* GL_TEXTURE_COMPRESSION_HINT */
1613, /* GL_TEXTURE_RECTANGLE_ARB */
1523, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
1205, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
852, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
334, /* GL_DEPTH_STENCIL_NV */
1657, /* GL_UNSIGNED_INT_24_8_NV */
861, /* GL_MAX_TEXTURE_LOD_BIAS */
1604, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
862, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
1580, /* GL_TEXTURE_FILTER_CONTROL */
1595, /* GL_TEXTURE_LOD_BIAS */
206, /* GL_COMBINE4 */
855, /* GL_MAX_SHININESS_NV */
856, /* GL_MAX_SPOT_EXPONENT_NV */
574, /* GL_INCR_WRAP */
309, /* GL_DECR_WRAP */
907, /* GL_MODELVIEW1_ARB */
963, /* GL_NORMAL_MAP */
1234, /* GL_REFLECTION_MAP */
1560, /* GL_TEXTURE_CUBE_MAP */
1521, /* GL_TEXTURE_BINDING_CUBE_MAP */
1568, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
1562, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
1570, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
1564, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
1572, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
1566, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
1203, /* GL_PROXY_TEXTURE_CUBE_MAP */
808, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
942, /* GL_MULTISAMPLE_FILTER_HINT_NV */
474, /* GL_FOG_DISTANCE_MODE_NV */
433, /* GL_EYE_RADIAL_NV */
432, /* GL_EYE_PLANE_ABSOLUTE_NV */
205, /* GL_COMBINE */
212, /* GL_COMBINE_RGB */
207, /* GL_COMBINE_ALPHA */
1288, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
601, /* GL_INTERPOLATE */
240, /* GL_CONSTANT */
1153, /* GL_PRIMARY_COLOR */
1150, /* GL_PREVIOUS */
1354, /* GL_SOURCE0_RGB */
1360, /* GL_SOURCE1_RGB */
1366, /* GL_SOURCE2_RGB */
1370, /* GL_SOURCE3_RGB_NV */
1351, /* GL_SOURCE0_ALPHA */
1357, /* GL_SOURCE1_ALPHA */
1363, /* GL_SOURCE2_ALPHA */
1369, /* GL_SOURCE3_ALPHA_NV */
999, /* GL_OPERAND0_RGB */
1005, /* GL_OPERAND1_RGB */
1011, /* GL_OPERAND2_RGB */
1015, /* GL_OPERAND3_RGB_NV */
996, /* GL_OPERAND0_ALPHA */
1002, /* GL_OPERAND1_ALPHA */
1008, /* GL_OPERAND2_ALPHA */
1014, /* GL_OPERAND3_ALPHA_NV */
1679, /* GL_VERTEX_ARRAY_BINDING_APPLE */
1743, /* GL_YCBCR_422_APPLE */
1668, /* GL_UNSIGNED_SHORT_8_8_APPLE */
1670, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
1345, /* GL_SLICE_ACCUM_SUN */
1210, /* GL_QUAD_MESH_SUN */
1641, /* GL_TRIANGLE_MESH_SUN */
1717, /* GL_VERTEX_PROGRAM_ARB */
1728, /* GL_VERTEX_STATE_PROGRAM_NV */
1704, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
1710, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
1712, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
1714, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
300, /* GL_CURRENT_VERTEX_ATTRIB */
1166, /* GL_PROGRAM_LENGTH_ARB */
1180, /* GL_PROGRAM_STRING_ARB */
929, /* GL_MODELVIEW_PROJECTION_NV */
569, /* GL_IDENTITY_NV */
614, /* GL_INVERSE_NV */
1634, /* GL_TRANSPOSE_NV */
615, /* GL_INVERSE_TRANSPOSE_NV */
838, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
837, /* GL_MAX_PROGRAM_MATRICES_ARB */
745, /* GL_MATRIX0_NV */
757, /* GL_MATRIX1_NV */
769, /* GL_MATRIX2_NV */
773, /* GL_MATRIX3_NV */
775, /* GL_MATRIX4_NV */
777, /* GL_MATRIX5_NV */
779, /* GL_MATRIX6_NV */
781, /* GL_MATRIX7_NV */
285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
282, /* GL_CURRENT_MATRIX_ARB */
1720, /* GL_VERTEX_PROGRAM_POINT_SIZE */
1723, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1178, /* GL_PROGRAM_PARAMETER_NV */
1708, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1182, /* GL_PROGRAM_TARGET_NV */
1179, /* GL_PROGRAM_RESIDENT_NV */
1626, /* GL_TRACK_MATRIX_NV */
1627, /* GL_TRACK_MATRIX_TRANSFORM_NV */
1718, /* GL_VERTEX_PROGRAM_BINDING_NV */
1160, /* GL_PROGRAM_ERROR_POSITION_ARB */
319, /* GL_DEPTH_CLAMP_NV */
1686, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
1693, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
1694, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
1695, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
1696, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
1697, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
1698, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
1699, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
1700, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
1701, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
1687, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
1688, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
1689, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
1690, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
1691, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
1692, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
708, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
709, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
710, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
711, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
712, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
713, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
714, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
700, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
701, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
702, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
703, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
704, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
705, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
726, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
733, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
734, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
735, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
736, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
737, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
738, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
1159, /* GL_PROGRAM_BINDING_ARB */
740, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
741, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
727, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
728, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
729, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
1549, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
1546, /* GL_TEXTURE_COMPRESSED */
968, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
239, /* GL_COMPRESSED_TEXTURE_FORMATS */
877, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
1738, /* GL_WEIGHT_SUM_UNITY_ARB */
1716, /* GL_VERTEX_BLEND_ARB */
302, /* GL_CURRENT_WEIGHT_ARB */
1737, /* GL_WEIGHT_ARRAY_TYPE_ARB */
1736, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
1735, /* GL_WEIGHT_ARRAY_SIZE_ARB */
1734, /* GL_WEIGHT_ARRAY_POINTER_ARB */
1731, /* GL_WEIGHT_ARRAY_ARB */
345, /* GL_DOT3_RGB */
346, /* GL_DOT3_RGBA */
237, /* GL_COMPRESSED_RGB_FXT1_3DFX */
232, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
937, /* GL_MULTISAMPLE_3DFX */
1309, /* GL_SAMPLE_BUFFERS_3DFX */
1300, /* GL_SAMPLES_3DFX */
918, /* GL_MODELVIEW2_ARB */
921, /* GL_MODELVIEW3_ARB */
922, /* GL_MODELVIEW4_ARB */
923, /* GL_MODELVIEW5_ARB */
924, /* GL_MODELVIEW6_ARB */
925, /* GL_MODELVIEW7_ARB */
926, /* GL_MODELVIEW8_ARB */
927, /* GL_MODELVIEW9_ARB */
897, /* GL_MODELVIEW10_ARB */
898, /* GL_MODELVIEW11_ARB */
899, /* GL_MODELVIEW12_ARB */
900, /* GL_MODELVIEW13_ARB */
901, /* GL_MODELVIEW14_ARB */
902, /* GL_MODELVIEW15_ARB */
903, /* GL_MODELVIEW16_ARB */
904, /* GL_MODELVIEW17_ARB */
905, /* GL_MODELVIEW18_ARB */
906, /* GL_MODELVIEW19_ARB */
908, /* GL_MODELVIEW20_ARB */
909, /* GL_MODELVIEW21_ARB */
910, /* GL_MODELVIEW22_ARB */
911, /* GL_MODELVIEW23_ARB */
912, /* GL_MODELVIEW24_ARB */
913, /* GL_MODELVIEW25_ARB */
914, /* GL_MODELVIEW26_ARB */
915, /* GL_MODELVIEW27_ARB */
916, /* GL_MODELVIEW28_ARB */
917, /* GL_MODELVIEW29_ARB */
919, /* GL_MODELVIEW30_ARB */
920, /* GL_MODELVIEW31_ARB */
350, /* GL_DOT3_RGB_EXT */
348, /* GL_DOT3_RGBA_EXT */
891, /* GL_MIRROR_CLAMP_EXT */
894, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
932, /* GL_MODULATE_ADD_ATI */
933, /* GL_MODULATE_SIGNED_ADD_ATI */
934, /* GL_MODULATE_SUBTRACT_ATI */
1744, /* GL_YCBCR_MESA */
1023, /* GL_PACK_INVERT_MESA */
305, /* GL_DEBUG_OBJECT_MESA */
306, /* GL_DEBUG_PRINT_MESA */
304, /* GL_DEBUG_ASSERT_MESA */
106, /* GL_BUFFER_SIZE */
108, /* GL_BUFFER_USAGE */
1397, /* GL_STENCIL_BACK_FUNC */
1395, /* GL_STENCIL_BACK_FAIL */
1399, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
1401, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
483, /* GL_FRAGMENT_PROGRAM_ARB */
1157, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
1185, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
1184, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
1169, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
1175, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
1174, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
827, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
850, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
849, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
840, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
846, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
845, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
810, /* GL_MAX_DRAW_BUFFERS */
354, /* GL_DRAW_BUFFER0 */
357, /* GL_DRAW_BUFFER1 */
378, /* GL_DRAW_BUFFER2 */
381, /* GL_DRAW_BUFFER3 */
384, /* GL_DRAW_BUFFER4 */
387, /* GL_DRAW_BUFFER5 */
390, /* GL_DRAW_BUFFER6 */
393, /* GL_DRAW_BUFFER7 */
396, /* GL_DRAW_BUFFER8 */
399, /* GL_DRAW_BUFFER9 */
358, /* GL_DRAW_BUFFER10 */
361, /* GL_DRAW_BUFFER11 */
364, /* GL_DRAW_BUFFER12 */
367, /* GL_DRAW_BUFFER13 */
370, /* GL_DRAW_BUFFER14 */
373, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
790, /* GL_MATRIX_PALETTE_ARB */
821, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
824, /* GL_MAX_PALETTE_MATRICES_ARB */
288, /* GL_CURRENT_PALETTE_MATRIX_ARB */
784, /* GL_MATRIX_INDEX_ARRAY_ARB */
283, /* GL_CURRENT_MATRIX_INDEX_ARB */
786, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
1575, /* GL_TEXTURE_DEPTH_SIZE */
338, /* GL_DEPTH_TEXTURE_MODE */
1541, /* GL_TEXTURE_COMPARE_MODE */
1539, /* GL_TEXTURE_COMPARE_FUNC */
216, /* GL_COMPARE_R_TO_TEXTURE */
1091, /* GL_POINT_SPRITE */
265, /* GL_COORD_REPLACE */
1095, /* GL_POINT_SPRITE_R_MODE_NV */
1212, /* GL_QUERY_COUNTER_BITS */
290, /* GL_CURRENT_QUERY */
1214, /* GL_QUERY_RESULT */
1216, /* GL_QUERY_RESULT_AVAILABLE */
871, /* GL_MAX_VERTEX_ATTRIBS */
1706, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
857, /* GL_MAX_TEXTURE_COORDS */
859, /* GL_MAX_TEXTURE_IMAGE_UNITS */
1162, /* GL_PROGRAM_ERROR_STRING_ARB */
1164, /* GL_PROGRAM_FORMAT_ASCII_ARB */
1163, /* GL_PROGRAM_FORMAT_ARB */
1620, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
317, /* GL_DEPTH_BOUNDS_TEST_EXT */
316, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
419, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
420, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
1680, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
958, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
139, /* GL_COLOR_ARRAY_BUFFER_BINDING */
577, /* GL_INDEX_ARRAY_BUFFER_BINDING */
1554, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
1321, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
461, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
1732, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
1702, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1165, /* GL_PROGRAM_INSTRUCTIONS_ARB */
833, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
1171, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
842, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
1183, /* GL_PROGRAM_TEMPORARIES_ARB */
848, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
1173, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
844, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
1177, /* GL_PROGRAM_PARAMETERS_ARB */
847, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
1172, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
843, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
1158, /* GL_PROGRAM_ATTRIBS_ARB */
828, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
1170, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
841, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
1156, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
826, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
1168, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
839, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
834, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
830, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
1186, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
1631, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
1224, /* GL_READ_ONLY */
1740, /* GL_WRITE_ONLY */
1226, /* GL_READ_WRITE */
100, /* GL_BUFFER_ACCESS */
102, /* GL_BUFFER_MAPPED */
104, /* GL_BUFFER_MAP_POINTER */
1625, /* GL_TIME_ELAPSED_EXT */
744, /* GL_MATRIX0_ARB */
756, /* GL_MATRIX1_ARB */
768, /* GL_MATRIX2_ARB */
772, /* GL_MATRIX3_ARB */
774, /* GL_MATRIX4_ARB */
776, /* GL_MATRIX5_ARB */
778, /* GL_MATRIX6_ARB */
780, /* GL_MATRIX7_ARB */
782, /* GL_MATRIX8_ARB */
783, /* GL_MATRIX9_ARB */
746, /* GL_MATRIX10_ARB */
747, /* GL_MATRIX11_ARB */
748, /* GL_MATRIX12_ARB */
749, /* GL_MATRIX13_ARB */
750, /* GL_MATRIX14_ARB */
751, /* GL_MATRIX15_ARB */
752, /* GL_MATRIX16_ARB */
753, /* GL_MATRIX17_ARB */
754, /* GL_MATRIX18_ARB */
755, /* GL_MATRIX19_ARB */
758, /* GL_MATRIX20_ARB */
759, /* GL_MATRIX21_ARB */
760, /* GL_MATRIX22_ARB */
761, /* GL_MATRIX23_ARB */
762, /* GL_MATRIX24_ARB */
763, /* GL_MATRIX25_ARB */
764, /* GL_MATRIX26_ARB */
765, /* GL_MATRIX27_ARB */
766, /* GL_MATRIX28_ARB */
767, /* GL_MATRIX29_ARB */
770, /* GL_MATRIX30_ARB */
771, /* GL_MATRIX31_ARB */
1427, /* GL_STREAM_DRAW */
1429, /* GL_STREAM_READ */
1425, /* GL_STREAM_COPY */
1389, /* GL_STATIC_DRAW */
1391, /* GL_STATIC_READ */
1387, /* GL_STATIC_COPY */
409, /* GL_DYNAMIC_DRAW */
411, /* GL_DYNAMIC_READ */
407, /* GL_DYNAMIC_COPY */
533, /* GL_GL_PIXEL_PACK_BUFFER */
535, /* GL_GL_PIXEL_UNPACK_BUFFER */
534, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
536, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
831, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
829, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
832, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
836, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
835, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
793, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
1421, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
892, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
1302, /* GL_SAMPLES_PASSED */
484, /* GL_FRAGMENT_SHADER */
1726, /* GL_VERTEX_SHADER */
1176, /* GL_PROGRAM_OBJECT_ARB */
1334, /* GL_SHADER_OBJECT_ARB */
817, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
875, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
869, /* GL_MAX_VARYING_FLOATS */
873, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
802, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
983, /* GL_OBJECT_TYPE_ARB */
1336, /* GL_SHADER_TYPE */
449, /* GL_FLOAT_VEC2 */
451, /* GL_FLOAT_VEC3 */
453, /* GL_FLOAT_VEC4 */
604, /* GL_INT_VEC2 */
606, /* GL_INT_VEC3 */
608, /* GL_INT_VEC4 */
92, /* GL_BOOL */
94, /* GL_BOOL_VEC2 */
96, /* GL_BOOL_VEC3 */
98, /* GL_BOOL_VEC4 */
443, /* GL_FLOAT_MAT2 */
445, /* GL_FLOAT_MAT3 */
447, /* GL_FLOAT_MAT4 */
1293, /* GL_SAMPLER_1D */
1295, /* GL_SAMPLER_2D */
1297, /* GL_SAMPLER_3D */
1298, /* GL_SAMPLER_CUBE */
1294, /* GL_SAMPLER_1D_SHADOW */
1296, /* GL_SAMPLER_2D_SHADOW */
527, /* GL_GL_FLOAT_MAT2x3 */
528, /* GL_GL_FLOAT_MAT2x4 */
529, /* GL_GL_FLOAT_MAT3x2 */
530, /* GL_GL_FLOAT_MAT3x4 */
531, /* GL_GL_FLOAT_MAT4x2 */
532, /* GL_GL_FLOAT_MAT4x3 */
311, /* GL_DELETE_STATUS */
220, /* GL_COMPILE_STATUS */
657, /* GL_LINK_STATUS */
1675, /* GL_VALIDATE_STATUS */
589, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
1335, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
486, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
1338, /* GL_SHADING_LANGUAGE_VERSION */
289, /* GL_CURRENT_PROGRAM */
1032, /* GL_PALETTE4_RGB8_OES */
1034, /* GL_PALETTE4_RGBA8_OES */
1030, /* GL_PALETTE4_R5_G6_B5_OES */
1033, /* GL_PALETTE4_RGBA4_OES */
1031, /* GL_PALETTE4_RGB5_A1_OES */
1037, /* GL_PALETTE8_RGB8_OES */
1039, /* GL_PALETTE8_RGBA8_OES */
1035, /* GL_PALETTE8_R5_G6_B5_OES */
1038, /* GL_PALETTE8_RGBA4_OES */
1036, /* GL_PALETTE8_RGB5_A1_OES */
572, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
571, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
1509, /* GL_TEXTURE_1D_ARRAY_EXT */
1196, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
1511, /* GL_TEXTURE_2D_ARRAY_EXT */
1199, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
1517, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
1519, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
541, /* GL_GL_SRGB */
542, /* GL_GL_SRGB8 */
544, /* GL_GL_SRGB_ALPHA */
543, /* GL_GL_SRGB8_ALPHA8 */
540, /* GL_GL_SLUMINANCE_ALPHA */
539, /* GL_GL_SLUMINANCE8_ALPHA8 */
537, /* GL_GL_SLUMINANCE */
538, /* GL_GL_SLUMINANCE8 */
524, /* GL_GL_COMPRESSED_SRGB */
525, /* GL_GL_COMPRESSED_SRGB_ALPHA */
522, /* GL_GL_COMPRESSED_SLUMINANCE */
523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
1093, /* GL_POINT_SPRITE_COORD_ORIGIN */
665, /* GL_LOWER_LEFT */
1672, /* GL_UPPER_LEFT */
1403, /* GL_STENCIL_BACK_REF */
1404, /* GL_STENCIL_BACK_VALUE_MASK */
1405, /* GL_STENCIL_BACK_WRITEMASK */
402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
1238, /* GL_RENDERBUFFER_BINDING_EXT */
1223, /* GL_READ_FRAMEBUFFER_EXT */
403, /* GL_DRAW_FRAMEBUFFER_EXT */
1222, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
488, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
487, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
490, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
489, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
494, /* GL_FRAMEBUFFER_COMPLETE_EXT */
496, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
501, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
499, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
497, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
500, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
498, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
502, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
504, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
503, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
799, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
145, /* GL_COLOR_ATTACHMENT0_EXT */
152, /* GL_COLOR_ATTACHMENT1_EXT */
153, /* GL_COLOR_ATTACHMENT2_EXT */
154, /* GL_COLOR_ATTACHMENT3_EXT */
155, /* GL_COLOR_ATTACHMENT4_EXT */
156, /* GL_COLOR_ATTACHMENT5_EXT */
157, /* GL_COLOR_ATTACHMENT6_EXT */
158, /* GL_COLOR_ATTACHMENT7_EXT */
159, /* GL_COLOR_ATTACHMENT8_EXT */
160, /* GL_COLOR_ATTACHMENT9_EXT */
146, /* GL_COLOR_ATTACHMENT10_EXT */
147, /* GL_COLOR_ATTACHMENT11_EXT */
148, /* GL_COLOR_ATTACHMENT12_EXT */
149, /* GL_COLOR_ATTACHMENT13_EXT */
150, /* GL_COLOR_ATTACHMENT14_EXT */
151, /* GL_COLOR_ATTACHMENT15_EXT */
313, /* GL_DEPTH_ATTACHMENT_EXT */
1394, /* GL_STENCIL_ATTACHMENT_EXT */
495, /* GL_FRAMEBUFFER_EXT */
1239, /* GL_RENDERBUFFER_EXT */
1242, /* GL_RENDERBUFFER_WIDTH_EXT */
1240, /* GL_RENDERBUFFER_HEIGHT_EXT */
1241, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
1416, /* GL_STENCIL_INDEX_EXT */
1413, /* GL_STENCIL_INDEX1_EXT */
1414, /* GL_STENCIL_INDEX4_EXT */
1415, /* GL_STENCIL_INDEX8_EXT */
1412, /* GL_STENCIL_INDEX16_EXT */
426, /* GL_EVAL_BIT */
1220, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
659, /* GL_LIST_BIT */
1525, /* GL_TEXTURE_BIT */
1317, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
939, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
#define Elements(x) sizeof(x)/sizeof(*x)
typedef int (*cfunc)(const void *, const void *);
/**
* Compare a key name to an element in the \c all_enums array.
*
* \c bsearch always passes the key as the first parameter and the pointer
* to the array element as the second parameter. We can elimiate some
* extra work by taking advantage of that fact.
*
* \param a Pointer to the desired enum name.
* \param b Pointer to an element of the \c all_enums array.
*/
static int compar_name( const char *a, const enum_elt *b )
{
return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
}
/**
* Compare a key enum value to an element in the \c all_enums array.
*
* \c bsearch always passes the key as the first parameter and the pointer
* to the array element as the second parameter. We can elimiate some
* extra work by taking advantage of that fact.
*
* \param a Pointer to the desired enum name.
* \param b Pointer to an index into the \c all_enums array.
*/
static int compar_nr( const int *a, const unsigned *b )
{
return a[0] - all_enums[*b].n;
}
static char token_tmp[20];
const char *_mesa_lookup_enum_by_nr( int nr )
{
unsigned * i;
i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums),
sizeof(reduced_enums[0]), (cfunc) compar_nr );
if ( i != NULL ) {
return & enum_string_table[ all_enums[ *i ].offset ];
}
else {
/* this is not re-entrant safe, no big deal here */
_mesa_sprintf(token_tmp, "0x%x", nr);
return token_tmp;
}
}
int _mesa_lookup_enum_by_name( const char *symbol )
{
enum_elt * f = NULL;
if ( symbol != NULL ) {
f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums),
sizeof( enum_elt ), (cfunc) compar_name );
}
return (f != NULL) ? f->n : -1;
}