| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5 |
| * |
| * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef RENDERBUFFER_H |
| #define RENDERBUFFER_H |
| |
| |
| extern void |
| _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); |
| |
| extern struct gl_renderbuffer * |
| _mesa_new_renderbuffer(GLcontext *ctx, GLuint name); |
| |
| extern void |
| _mesa_delete_renderbuffer(struct gl_renderbuffer *rb); |
| |
| |
| extern struct gl_renderbuffer * |
| _mesa_new_soft_renderbuffer(GLcontext *ctx, GLuint name); |
| |
| |
| extern GLboolean |
| _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, |
| GLenum internalFormat, |
| GLuint width, GLuint height); |
| |
| extern GLboolean |
| _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint rgbBits, GLuint alphaBits, |
| GLboolean frontLeft, GLboolean backLeft, |
| GLboolean frontRight, GLboolean backRight); |
| |
| extern GLboolean |
| _mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint indexBits, |
| GLboolean frontLeft, GLboolean backLeft, |
| GLboolean frontRight, GLboolean backRight); |
| |
| extern GLboolean |
| _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint alphaBits, |
| GLboolean frontLeft, GLboolean backLeft, |
| GLboolean frontRight, GLboolean backRight); |
| |
| extern void |
| _mesa_copy_soft_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb); |
| |
| extern GLboolean |
| _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint depthBits); |
| |
| extern GLboolean |
| _mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint stencilBits); |
| |
| |
| extern GLboolean |
| _mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint redBits, GLuint greenBits, |
| GLuint blueBits, GLuint alphaBits); |
| |
| extern GLboolean |
| _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, |
| GLuint bits, GLuint numBuffers); |
| |
| extern void |
| _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, |
| GLboolean color, |
| GLboolean depth, |
| GLboolean stencil, |
| GLboolean accum, |
| GLboolean alpha, |
| GLboolean aux); |
| |
| extern void |
| _mesa_add_renderbuffer(struct gl_framebuffer *fb, |
| GLuint bufferName, struct gl_renderbuffer *rb); |
| |
| extern void |
| _mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName); |
| |
| extern void |
| _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, |
| struct gl_renderbuffer *rb); |
| |
| extern struct gl_renderbuffer * |
| _mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name); |
| |
| |
| #endif /* RENDERBUFFER_H */ |