| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5.3 |
| * |
| * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file program.c |
| * Vertex and fragment program support functions. |
| * \author Brian Paul |
| */ |
| |
| |
| /** |
| * \mainpage Mesa vertex and fragment program module |
| * |
| * This module or directory contains most of the code for vertex and |
| * fragment programs and shaders, including state management, parsers, |
| * and (some) software routines for executing programs |
| */ |
| |
| #ifndef PROGRAM_H |
| #define PROGRAM_H |
| |
| #include "mtypes.h" |
| |
| |
| extern struct gl_program _mesa_DummyProgram; |
| |
| |
| extern void |
| _mesa_init_program(GLcontext *ctx); |
| |
| extern void |
| _mesa_free_program_data(GLcontext *ctx); |
| |
| extern void |
| _mesa_update_default_objects_program(GLcontext *ctx); |
| |
| extern void |
| _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string); |
| |
| extern const GLubyte * |
| _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, |
| GLint *line, GLint *col); |
| |
| |
| extern struct gl_program * |
| _mesa_init_vertex_program(GLcontext *ctx, |
| struct gl_vertex_program *prog, |
| GLenum target, GLuint id); |
| |
| extern struct gl_program * |
| _mesa_init_fragment_program(GLcontext *ctx, |
| struct gl_fragment_program *prog, |
| GLenum target, GLuint id); |
| |
| extern struct gl_program * |
| _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id); |
| |
| extern void |
| _mesa_delete_program(GLcontext *ctx, struct gl_program *prog); |
| |
| extern struct gl_program * |
| _mesa_lookup_program(GLcontext *ctx, GLuint id); |
| |
| extern void |
| _mesa_reference_program(GLcontext *ctx, |
| struct gl_program **ptr, |
| struct gl_program *prog); |
| |
| static INLINE void |
| _mesa_reference_vertprog(GLcontext *ctx, |
| struct gl_vertex_program **ptr, |
| struct gl_vertex_program *prog) |
| { |
| _mesa_reference_program(ctx, (struct gl_program **) ptr, |
| (struct gl_program *) prog); |
| } |
| |
| static INLINE void |
| _mesa_reference_fragprog(GLcontext *ctx, |
| struct gl_fragment_program **ptr, |
| struct gl_fragment_program *prog) |
| { |
| _mesa_reference_program(ctx, (struct gl_program **) ptr, |
| (struct gl_program *) prog); |
| } |
| |
| extern struct gl_program * |
| _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog); |
| |
| extern GLboolean |
| _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count); |
| |
| extern GLboolean |
| _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count); |
| |
| extern struct gl_program * |
| _mesa_combine_programs(GLcontext *ctx, |
| const struct gl_program *progA, |
| const struct gl_program *progB); |
| |
| extern GLint |
| _mesa_find_free_register(const struct gl_program *prog, GLuint regFile); |
| |
| |
| |
| #endif /* PROGRAM_H */ |