| /* |
| * Mesa 3-D graphics library |
| * Version: 7.1 |
| * |
| * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file slang_codegen.c |
| * Generate IR tree from AST. |
| * \author Brian Paul |
| */ |
| |
| |
| /*** |
| *** NOTES: |
| *** The new_() functions return a new instance of a simple IR node. |
| *** The gen_() functions generate larger IR trees from the simple nodes. |
| ***/ |
| |
| |
| |
| #include "main/imports.h" |
| #include "main/macros.h" |
| #include "main/mtypes.h" |
| #include "shader/program.h" |
| #include "shader/prog_instruction.h" |
| #include "shader/prog_parameter.h" |
| #include "shader/prog_print.h" |
| #include "shader/prog_statevars.h" |
| #include "slang_typeinfo.h" |
| #include "slang_codegen.h" |
| #include "slang_compile.h" |
| #include "slang_label.h" |
| #include "slang_mem.h" |
| #include "slang_simplify.h" |
| #include "slang_emit.h" |
| #include "slang_vartable.h" |
| #include "slang_ir.h" |
| #include "slang_print.h" |
| |
| |
| static slang_ir_node * |
| _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper); |
| |
| |
| static GLboolean |
| is_sampler_type(const slang_fully_specified_type *t) |
| { |
| switch (t->specifier.type) { |
| case SLANG_SPEC_SAMPLER1D: |
| case SLANG_SPEC_SAMPLER2D: |
| case SLANG_SPEC_SAMPLER3D: |
| case SLANG_SPEC_SAMPLERCUBE: |
| case SLANG_SPEC_SAMPLER1DSHADOW: |
| case SLANG_SPEC_SAMPLER2DSHADOW: |
| case SLANG_SPEC_SAMPLER2DRECT: |
| case SLANG_SPEC_SAMPLER2DRECTSHADOW: |
| return GL_TRUE; |
| default: |
| return GL_FALSE; |
| } |
| } |
| |
| |
| /** |
| * Return the offset (in floats or ints) of the named field within |
| * the given struct. Return -1 if field not found. |
| * If field is NULL, return the size of the struct instead. |
| */ |
| static GLint |
| _slang_field_offset(const slang_type_specifier *spec, slang_atom field) |
| { |
| GLint offset = 0; |
| GLuint i; |
| for (i = 0; i < spec->_struct->fields->num_variables; i++) { |
| const slang_variable *v = spec->_struct->fields->variables[i]; |
| const GLuint sz = _slang_sizeof_type_specifier(&v->type.specifier); |
| if (sz > 1) { |
| /* types larger than 1 float are register (4-float) aligned */ |
| offset = (offset + 3) & ~3; |
| } |
| if (field && v->a_name == field) { |
| return offset; |
| } |
| offset += sz; |
| } |
| if (field) |
| return -1; /* field not found */ |
| else |
| return offset; /* struct size */ |
| } |
| |
| |
| /** |
| * Return the size (in floats) of the given type specifier. |
| * If the size is greater than 4, the size should be a multiple of 4 |
| * so that the correct number of 4-float registers are allocated. |
| * For example, a mat3x2 is size 12 because we want to store the |
| * 3 columns in 3 float[4] registers. |
| */ |
| GLuint |
| _slang_sizeof_type_specifier(const slang_type_specifier *spec) |
| { |
| GLuint sz; |
| switch (spec->type) { |
| case SLANG_SPEC_VOID: |
| sz = 0; |
| break; |
| case SLANG_SPEC_BOOL: |
| sz = 1; |
| break; |
| case SLANG_SPEC_BVEC2: |
| sz = 2; |
| break; |
| case SLANG_SPEC_BVEC3: |
| sz = 3; |
| break; |
| case SLANG_SPEC_BVEC4: |
| sz = 4; |
| break; |
| case SLANG_SPEC_INT: |
| sz = 1; |
| break; |
| case SLANG_SPEC_IVEC2: |
| sz = 2; |
| break; |
| case SLANG_SPEC_IVEC3: |
| sz = 3; |
| break; |
| case SLANG_SPEC_IVEC4: |
| sz = 4; |
| break; |
| case SLANG_SPEC_FLOAT: |
| sz = 1; |
| break; |
| case SLANG_SPEC_VEC2: |
| sz = 2; |
| break; |
| case SLANG_SPEC_VEC3: |
| sz = 3; |
| break; |
| case SLANG_SPEC_VEC4: |
| sz = 4; |
| break; |
| case SLANG_SPEC_MAT2: |
| sz = 2 * 4; /* 2 columns (regs) */ |
| break; |
| case SLANG_SPEC_MAT3: |
| sz = 3 * 4; |
| break; |
| case SLANG_SPEC_MAT4: |
| sz = 4 * 4; |
| break; |
| case SLANG_SPEC_MAT23: |
| sz = 2 * 4; /* 2 columns (regs) */ |
| break; |
| case SLANG_SPEC_MAT32: |
| sz = 3 * 4; /* 3 columns (regs) */ |
| break; |
| case SLANG_SPEC_MAT24: |
| sz = 2 * 4; |
| break; |
| case SLANG_SPEC_MAT42: |
| sz = 4 * 4; /* 4 columns (regs) */ |
| break; |
| case SLANG_SPEC_MAT34: |
| sz = 3 * 4; |
| break; |
| case SLANG_SPEC_MAT43: |
| sz = 4 * 4; /* 4 columns (regs) */ |
| break; |
| case SLANG_SPEC_SAMPLER1D: |
| case SLANG_SPEC_SAMPLER2D: |
| case SLANG_SPEC_SAMPLER3D: |
| case SLANG_SPEC_SAMPLERCUBE: |
| case SLANG_SPEC_SAMPLER1DSHADOW: |
| case SLANG_SPEC_SAMPLER2DSHADOW: |
| case SLANG_SPEC_SAMPLER2DRECT: |
| case SLANG_SPEC_SAMPLER2DRECTSHADOW: |
| sz = 1; /* a sampler is basically just an integer index */ |
| break; |
| case SLANG_SPEC_STRUCT: |
| sz = _slang_field_offset(spec, 0); /* special use */ |
| if (sz > 4) { |
| sz = (sz + 3) & ~0x3; /* round up to multiple of four */ |
| } |
| break; |
| case SLANG_SPEC_ARRAY: |
| sz = _slang_sizeof_type_specifier(spec->_array); |
| break; |
| default: |
| _mesa_problem(NULL, "Unexpected type in _slang_sizeof_type_specifier()"); |
| sz = 0; |
| } |
| |
| if (sz > 4) { |
| /* if size is > 4, it should be a multiple of four */ |
| assert((sz & 0x3) == 0); |
| } |
| return sz; |
| } |
| |
| |
| /** |
| * Establish the binding between a slang_ir_node and a slang_variable. |
| * Then, allocate/attach a slang_ir_storage object to the IR node if needed. |
| * The IR node must be a IR_VAR or IR_VAR_DECL node. |
| * \param n the IR node |
| * \param var the variable to associate with the IR node |
| */ |
| static void |
| _slang_attach_storage(slang_ir_node *n, slang_variable *var) |
| { |
| assert(n); |
| assert(var); |
| assert(n->Opcode == IR_VAR || n->Opcode == IR_VAR_DECL); |
| assert(!n->Var || n->Var == var); |
| |
| n->Var = var; |
| |
| if (!n->Store) { |
| /* need to setup storage */ |
| if (n->Var && n->Var->aux) { |
| /* node storage info = var storage info */ |
| n->Store = (slang_ir_storage *) n->Var->aux; |
| } |
| else { |
| /* alloc new storage info */ |
| n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -7, -5); |
| #if 0 |
| printf("%s var=%s Store=%p Size=%d\n", __FUNCTION__, |
| (char*) var->a_name, |
| (void*) n->Store, n->Store->Size); |
| #endif |
| if (n->Var) |
| n->Var->aux = n->Store; |
| assert(n->Var->aux); |
| } |
| } |
| } |
| |
| |
| /** |
| * Return the TEXTURE_*_INDEX value that corresponds to a sampler type, |
| * or -1 if the type is not a sampler. |
| */ |
| static GLint |
| sampler_to_texture_index(const slang_type_specifier_type type) |
| { |
| switch (type) { |
| case SLANG_SPEC_SAMPLER1D: |
| return TEXTURE_1D_INDEX; |
| case SLANG_SPEC_SAMPLER2D: |
| return TEXTURE_2D_INDEX; |
| case SLANG_SPEC_SAMPLER3D: |
| return TEXTURE_3D_INDEX; |
| case SLANG_SPEC_SAMPLERCUBE: |
| return TEXTURE_CUBE_INDEX; |
| case SLANG_SPEC_SAMPLER1DSHADOW: |
| return TEXTURE_1D_INDEX; /* XXX fix */ |
| case SLANG_SPEC_SAMPLER2DSHADOW: |
| return TEXTURE_2D_INDEX; /* XXX fix */ |
| case SLANG_SPEC_SAMPLER2DRECT: |
| return TEXTURE_RECT_INDEX; |
| case SLANG_SPEC_SAMPLER2DRECTSHADOW: |
| return TEXTURE_RECT_INDEX; /* XXX fix */ |
| default: |
| return -1; |
| } |
| } |
| |
| |
| #define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W) |
| |
| /** |
| * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to |
| * a vertex or fragment program input variable. Return -1 if the input |
| * name is invalid. |
| * XXX return size too |
| */ |
| static GLint |
| _slang_input_index(const char *name, GLenum target, GLuint *swizzleOut) |
| { |
| struct input_info { |
| const char *Name; |
| GLuint Attrib; |
| GLuint Swizzle; |
| }; |
| static const struct input_info vertInputs[] = { |
| { "gl_Vertex", VERT_ATTRIB_POS, SWIZZLE_NOOP }, |
| { "gl_Normal", VERT_ATTRIB_NORMAL, SWIZZLE_NOOP }, |
| { "gl_Color", VERT_ATTRIB_COLOR0, SWIZZLE_NOOP }, |
| { "gl_SecondaryColor", VERT_ATTRIB_COLOR1, SWIZZLE_NOOP }, |
| { "gl_FogCoord", VERT_ATTRIB_FOG, SWIZZLE_XXXX }, |
| { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, SWIZZLE_NOOP }, |
| { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, SWIZZLE_NOOP }, |
| { NULL, 0, SWIZZLE_NOOP } |
| }; |
| static const struct input_info fragInputs[] = { |
| { "gl_FragCoord", FRAG_ATTRIB_WPOS, SWIZZLE_NOOP }, |
| { "gl_Color", FRAG_ATTRIB_COL0, SWIZZLE_NOOP }, |
| { "gl_SecondaryColor", FRAG_ATTRIB_COL1, SWIZZLE_NOOP }, |
| { "gl_TexCoord", FRAG_ATTRIB_TEX0, SWIZZLE_NOOP }, |
| /* note: we're packing several quantities into the fogcoord vector */ |
| { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, SWIZZLE_XXXX }, |
| { "gl_FrontFacing", FRAG_ATTRIB_FOGC, SWIZZLE_YYYY }, /*XXX*/ |
| { "gl_PointCoord", FRAG_ATTRIB_FOGC, SWIZZLE_ZWWW }, |
| { NULL, 0, SWIZZLE_NOOP } |
| }; |
| GLuint i; |
| const struct input_info *inputs |
| = (target == GL_VERTEX_PROGRAM_ARB) ? vertInputs : fragInputs; |
| |
| ASSERT(MAX_TEXTURE_UNITS == 8); /* if this fails, fix vertInputs above */ |
| |
| for (i = 0; inputs[i].Name; i++) { |
| if (strcmp(inputs[i].Name, name) == 0) { |
| /* found */ |
| *swizzleOut = inputs[i].Swizzle; |
| return inputs[i].Attrib; |
| } |
| } |
| return -1; |
| } |
| |
| |
| /** |
| * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to |
| * a vertex or fragment program output variable. Return -1 for an invalid |
| * output name. |
| */ |
| static GLint |
| _slang_output_index(const char *name, GLenum target) |
| { |
| struct output_info { |
| const char *Name; |
| GLuint Attrib; |
| }; |
| static const struct output_info vertOutputs[] = { |
| { "gl_Position", VERT_RESULT_HPOS }, |
| { "gl_FrontColor", VERT_RESULT_COL0 }, |
| { "gl_BackColor", VERT_RESULT_BFC0 }, |
| { "gl_FrontSecondaryColor", VERT_RESULT_COL1 }, |
| { "gl_BackSecondaryColor", VERT_RESULT_BFC1 }, |
| { "gl_TexCoord", VERT_RESULT_TEX0 }, |
| { "gl_FogFragCoord", VERT_RESULT_FOGC }, |
| { "gl_PointSize", VERT_RESULT_PSIZ }, |
| { NULL, 0 } |
| }; |
| static const struct output_info fragOutputs[] = { |
| { "gl_FragColor", FRAG_RESULT_COLR }, |
| { "gl_FragDepth", FRAG_RESULT_DEPR }, |
| { "gl_FragData", FRAG_RESULT_DATA0 }, |
| { NULL, 0 } |
| }; |
| GLuint i; |
| const struct output_info *outputs |
| = (target == GL_VERTEX_PROGRAM_ARB) ? vertOutputs : fragOutputs; |
| |
| for (i = 0; outputs[i].Name; i++) { |
| if (strcmp(outputs[i].Name, name) == 0) { |
| /* found */ |
| return outputs[i].Attrib; |
| } |
| } |
| return -1; |
| } |
| |
| |
| |
| /**********************************************************************/ |
| |
| |
| /** |
| * Map "_asm foo" to IR_FOO, etc. |
| */ |
| typedef struct |
| { |
| const char *Name; |
| slang_ir_opcode Opcode; |
| GLuint HaveRetValue, NumParams; |
| } slang_asm_info; |
| |
| |
| static slang_asm_info AsmInfo[] = { |
| /* vec4 binary op */ |
| { "vec4_add", IR_ADD, 1, 2 }, |
| { "vec4_subtract", IR_SUB, 1, 2 }, |
| { "vec4_multiply", IR_MUL, 1, 2 }, |
| { "vec4_dot", IR_DOT4, 1, 2 }, |
| { "vec3_dot", IR_DOT3, 1, 2 }, |
| { "vec3_cross", IR_CROSS, 1, 2 }, |
| { "vec4_lrp", IR_LRP, 1, 3 }, |
| { "vec4_min", IR_MIN, 1, 2 }, |
| { "vec4_max", IR_MAX, 1, 2 }, |
| { "vec4_clamp", IR_CLAMP, 1, 3 }, |
| { "vec4_seq", IR_SEQUAL, 1, 2 }, |
| { "vec4_sne", IR_SNEQUAL, 1, 2 }, |
| { "vec4_sge", IR_SGE, 1, 2 }, |
| { "vec4_sgt", IR_SGT, 1, 2 }, |
| { "vec4_sle", IR_SLE, 1, 2 }, |
| { "vec4_slt", IR_SLT, 1, 2 }, |
| /* vec4 unary */ |
| { "vec4_move", IR_MOVE, 1, 1 }, |
| { "vec4_floor", IR_FLOOR, 1, 1 }, |
| { "vec4_frac", IR_FRAC, 1, 1 }, |
| { "vec4_abs", IR_ABS, 1, 1 }, |
| { "vec4_negate", IR_NEG, 1, 1 }, |
| { "vec4_ddx", IR_DDX, 1, 1 }, |
| { "vec4_ddy", IR_DDY, 1, 1 }, |
| /* float binary op */ |
| { "float_power", IR_POW, 1, 2 }, |
| /* texture / sampler */ |
| { "vec4_tex1d", IR_TEX, 1, 2 }, |
| { "vec4_texb1d", IR_TEXB, 1, 2 }, /* 1d w/ bias */ |
| { "vec4_texp1d", IR_TEXP, 1, 2 }, /* 1d w/ projection */ |
| { "vec4_tex2d", IR_TEX, 1, 2 }, |
| { "vec4_texb2d", IR_TEXB, 1, 2 }, /* 2d w/ bias */ |
| { "vec4_texp2d", IR_TEXP, 1, 2 }, /* 2d w/ projection */ |
| { "vec4_tex3d", IR_TEX, 1, 2 }, |
| { "vec4_texb3d", IR_TEXB, 1, 2 }, /* 3d w/ bias */ |
| { "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */ |
| { "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */ |
| { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ |
| { "vec4_texp_rect", IR_TEX, 1, 2 },/* rectangle w/ projection */ |
| |
| /* unary op */ |
| { "ivec4_to_vec4", IR_I_TO_F, 1, 1 }, /* int[4] to float[4] */ |
| { "vec4_to_ivec4", IR_F_TO_I, 1, 1 }, /* float[4] to int[4] */ |
| { "float_exp", IR_EXP, 1, 1 }, |
| { "float_exp2", IR_EXP2, 1, 1 }, |
| { "float_log2", IR_LOG2, 1, 1 }, |
| { "float_rsq", IR_RSQ, 1, 1 }, |
| { "float_rcp", IR_RCP, 1, 1 }, |
| { "float_sine", IR_SIN, 1, 1 }, |
| { "float_cosine", IR_COS, 1, 1 }, |
| { "float_noise1", IR_NOISE1, 1, 1}, |
| { "float_noise2", IR_NOISE2, 1, 1}, |
| { "float_noise3", IR_NOISE3, 1, 1}, |
| { "float_noise4", IR_NOISE4, 1, 1}, |
| |
| { NULL, IR_NOP, 0, 0 } |
| }; |
| |
| |
| static slang_ir_node * |
| new_node3(slang_ir_opcode op, |
| slang_ir_node *c0, slang_ir_node *c1, slang_ir_node *c2) |
| { |
| slang_ir_node *n = (slang_ir_node *) _slang_alloc(sizeof(slang_ir_node)); |
| if (n) { |
| n->Opcode = op; |
| n->Children[0] = c0; |
| n->Children[1] = c1; |
| n->Children[2] = c2; |
| n->Writemask = WRITEMASK_XYZW; |
| n->InstLocation = -1; |
| } |
| return n; |
| } |
| |
| static slang_ir_node * |
| new_node2(slang_ir_opcode op, slang_ir_node *c0, slang_ir_node *c1) |
| { |
| return new_node3(op, c0, c1, NULL); |
| } |
| |
| static slang_ir_node * |
| new_node1(slang_ir_opcode op, slang_ir_node *c0) |
| { |
| return new_node3(op, c0, NULL, NULL); |
| } |
| |
| static slang_ir_node * |
| new_node0(slang_ir_opcode op) |
| { |
| return new_node3(op, NULL, NULL, NULL); |
| } |
| |
| |
| /** |
| * Create sequence of two nodes. |
| */ |
| static slang_ir_node * |
| new_seq(slang_ir_node *left, slang_ir_node *right) |
| { |
| if (!left) |
| return right; |
| if (!right) |
| return left; |
| return new_node2(IR_SEQ, left, right); |
| } |
| |
| static slang_ir_node * |
| new_label(slang_label *label) |
| { |
| slang_ir_node *n = new_node0(IR_LABEL); |
| assert(label); |
| if (n) |
| n->Label = label; |
| return n; |
| } |
| |
| static slang_ir_node * |
| new_float_literal(const float v[4], GLuint size) |
| { |
| slang_ir_node *n = new_node0(IR_FLOAT); |
| assert(size <= 4); |
| COPY_4V(n->Value, v); |
| /* allocate a storage object, but compute actual location (Index) later */ |
| n->Store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, size); |
| return n; |
| } |
| |
| |
| static slang_ir_node * |
| new_not(slang_ir_node *n) |
| { |
| return new_node1(IR_NOT, n); |
| } |
| |
| |
| /** |
| * Non-inlined function call. |
| */ |
| static slang_ir_node * |
| new_function_call(slang_ir_node *code, slang_label *name) |
| { |
| slang_ir_node *n = new_node1(IR_CALL, code); |
| assert(name); |
| if (n) |
| n->Label = name; |
| return n; |
| } |
| |
| |
| /** |
| * Unconditional jump. |
| */ |
| static slang_ir_node * |
| new_return(slang_label *dest) |
| { |
| slang_ir_node *n = new_node0(IR_RETURN); |
| assert(dest); |
| if (n) |
| n->Label = dest; |
| return n; |
| } |
| |
| |
| static slang_ir_node * |
| new_loop(slang_ir_node *body) |
| { |
| return new_node1(IR_LOOP, body); |
| } |
| |
| |
| static slang_ir_node * |
| new_break(slang_ir_node *loopNode) |
| { |
| slang_ir_node *n = new_node0(IR_BREAK); |
| assert(loopNode); |
| assert(loopNode->Opcode == IR_LOOP); |
| if (n) { |
| /* insert this node at head of linked list */ |
| n->List = loopNode->List; |
| loopNode->List = n; |
| } |
| return n; |
| } |
| |
| |
| /** |
| * Make new IR_BREAK_IF_TRUE. |
| */ |
| static slang_ir_node * |
| new_break_if_true(slang_ir_node *loopNode, slang_ir_node *cond) |
| { |
| slang_ir_node *n; |
| assert(loopNode); |
| assert(loopNode->Opcode == IR_LOOP); |
| n = new_node1(IR_BREAK_IF_TRUE, cond); |
| if (n) { |
| /* insert this node at head of linked list */ |
| n->List = loopNode->List; |
| loopNode->List = n; |
| } |
| return n; |
| } |
| |
| |
| /** |
| * Make new IR_CONT_IF_TRUE node. |
| */ |
| static slang_ir_node * |
| new_cont_if_true(slang_ir_node *loopNode, slang_ir_node *cond) |
| { |
| slang_ir_node *n; |
| assert(loopNode); |
| assert(loopNode->Opcode == IR_LOOP); |
| n = new_node1(IR_CONT_IF_TRUE, cond); |
| if (n) { |
| /* insert this node at head of linked list */ |
| n->List = loopNode->List; |
| loopNode->List = n; |
| } |
| return n; |
| } |
| |
| |
| static slang_ir_node * |
| new_cond(slang_ir_node *n) |
| { |
| slang_ir_node *c = new_node1(IR_COND, n); |
| return c; |
| } |
| |
| |
| static slang_ir_node * |
| new_if(slang_ir_node *cond, slang_ir_node *ifPart, slang_ir_node *elsePart) |
| { |
| return new_node3(IR_IF, cond, ifPart, elsePart); |
| } |
| |
| |
| /** |
| * New IR_VAR node - a reference to a previously declared variable. |
| */ |
| static slang_ir_node * |
| new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name) |
| { |
| slang_ir_node *n; |
| slang_variable *var = _slang_locate_variable(oper->locals, name, GL_TRUE); |
| if (!var) |
| return NULL; |
| |
| assert(var->declared); |
| |
| assert(!oper->var || oper->var == var); |
| |
| n = new_node0(IR_VAR); |
| if (n) { |
| _slang_attach_storage(n, var); |
| /* |
| printf("new_var %s store=%p\n", (char*)name, (void*) n->Store); |
| */ |
| } |
| return n; |
| } |
| |
| |
| /** |
| * Check if the given function is really just a wrapper for a |
| * basic assembly instruction. |
| */ |
| static GLboolean |
| slang_is_asm_function(const slang_function *fun) |
| { |
| if (fun->body->type == SLANG_OPER_BLOCK_NO_NEW_SCOPE && |
| fun->body->num_children == 1 && |
| fun->body->children[0].type == SLANG_OPER_ASM) { |
| return GL_TRUE; |
| } |
| return GL_FALSE; |
| } |
| |
| |
| static GLboolean |
| _slang_is_noop(const slang_operation *oper) |
| { |
| if (!oper || |
| oper->type == SLANG_OPER_VOID || |
| (oper->num_children == 1 && oper->children[0].type == SLANG_OPER_VOID)) |
| return GL_TRUE; |
| else |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Recursively search tree for a node of the given type. |
| */ |
| static slang_operation * |
| _slang_find_node_type(slang_operation *oper, slang_operation_type type) |
| { |
| GLuint i; |
| if (oper->type == type) |
| return oper; |
| for (i = 0; i < oper->num_children; i++) { |
| slang_operation *p = _slang_find_node_type(&oper->children[i], type); |
| if (p) |
| return p; |
| } |
| return NULL; |
| } |
| |
| |
| /** |
| * Count the number of operations of the given time rooted at 'oper'. |
| */ |
| static GLuint |
| _slang_count_node_type(slang_operation *oper, slang_operation_type type) |
| { |
| GLuint i, count = 0; |
| if (oper->type == type) { |
| return 1; |
| } |
| for (i = 0; i < oper->num_children; i++) { |
| count += _slang_count_node_type(&oper->children[i], type); |
| } |
| return count; |
| } |
| |
| |
| /** |
| * Check if the 'return' statement found under 'oper' is a "tail return" |
| * that can be no-op'd. For example: |
| * |
| * void func(void) |
| * { |
| * .. do something .. |
| * return; // this is a no-op |
| * } |
| * |
| * This is used when determining if a function can be inlined. If the |
| * 'return' is not the last statement, we can't inline the function since |
| * we still need the semantic behaviour of the 'return' but we don't want |
| * to accidentally return from the _calling_ function. We'd need to use an |
| * unconditional branch, but we don't have such a GPU instruction (not |
| * always, at least). |
| */ |
| static GLboolean |
| _slang_is_tail_return(const slang_operation *oper) |
| { |
| GLuint k = oper->num_children; |
| |
| while (k > 0) { |
| const slang_operation *last = &oper->children[k - 1]; |
| if (last->type == SLANG_OPER_RETURN) |
| return GL_TRUE; |
| else if (last->type == SLANG_OPER_IDENTIFIER || |
| last->type == SLANG_OPER_LABEL) |
| k--; /* try prev child */ |
| else if (last->type == SLANG_OPER_BLOCK_NO_NEW_SCOPE || |
| last->type == SLANG_OPER_BLOCK_NEW_SCOPE) |
| /* try sub-children */ |
| return _slang_is_tail_return(last); |
| else |
| break; |
| } |
| |
| return GL_FALSE; |
| } |
| |
| |
| static void |
| slang_resolve_variable(slang_operation *oper) |
| { |
| if (oper->type == SLANG_OPER_IDENTIFIER && !oper->var) { |
| oper->var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE); |
| } |
| } |
| |
| |
| /** |
| * Replace particular variables (SLANG_OPER_IDENTIFIER) with new expressions. |
| */ |
| static void |
| slang_substitute(slang_assemble_ctx *A, slang_operation *oper, |
| GLuint substCount, slang_variable **substOld, |
| slang_operation **substNew, GLboolean isLHS) |
| { |
| switch (oper->type) { |
| case SLANG_OPER_VARIABLE_DECL: |
| { |
| slang_variable *v = _slang_locate_variable(oper->locals, |
| oper->a_id, GL_TRUE); |
| assert(v); |
| if (v->initializer && oper->num_children == 0) { |
| /* set child of oper to copy of initializer */ |
| oper->num_children = 1; |
| oper->children = slang_operation_new(1); |
| slang_operation_copy(&oper->children[0], v->initializer); |
| } |
| if (oper->num_children == 1) { |
| /* the initializer */ |
| slang_substitute(A, &oper->children[0], substCount, |
| substOld, substNew, GL_FALSE); |
| } |
| } |
| break; |
| case SLANG_OPER_IDENTIFIER: |
| assert(oper->num_children == 0); |
| if (1/**!isLHS XXX FIX */) { |
| slang_atom id = oper->a_id; |
| slang_variable *v; |
| GLuint i; |
| v = _slang_locate_variable(oper->locals, id, GL_TRUE); |
| if (!v) { |
| _mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id); |
| return; |
| } |
| |
| /* look for a substitution */ |
| for (i = 0; i < substCount; i++) { |
| if (v == substOld[i]) { |
| /* OK, replace this SLANG_OPER_IDENTIFIER with a new expr */ |
| #if 0 /* DEBUG only */ |
| if (substNew[i]->type == SLANG_OPER_IDENTIFIER) { |
| assert(substNew[i]->var); |
| assert(substNew[i]->var->a_name); |
| printf("Substitute %s with %s in id node %p\n", |
| (char*)v->a_name, (char*) substNew[i]->var->a_name, |
| (void*) oper); |
| } |
| else { |
| printf("Substitute %s with %f in id node %p\n", |
| (char*)v->a_name, substNew[i]->literal[0], |
| (void*) oper); |
| } |
| #endif |
| slang_operation_copy(oper, substNew[i]); |
| break; |
| } |
| } |
| } |
| break; |
| |
| case SLANG_OPER_RETURN: |
| /* do return replacement here too */ |
| assert(oper->num_children == 0 || oper->num_children == 1); |
| if (oper->num_children == 1 && !_slang_is_noop(&oper->children[0])) { |
| /* replace: |
| * return expr; |
| * with: |
| * __retVal = expr; |
| * return; |
| * then do substitutions on the assignment. |
| */ |
| slang_operation *blockOper, *assignOper, *returnOper; |
| |
| /* check if function actually has a return type */ |
| assert(A->CurFunction); |
| if (A->CurFunction->header.type.specifier.type == SLANG_SPEC_VOID) { |
| slang_info_log_error(A->log, "illegal return expression"); |
| return; |
| } |
| |
| blockOper = slang_operation_new(1); |
| blockOper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; |
| blockOper->num_children = 2; |
| blockOper->locals->outer_scope = oper->locals->outer_scope; |
| blockOper->children = slang_operation_new(2); |
| assignOper = blockOper->children + 0; |
| returnOper = blockOper->children + 1; |
| |
| assignOper->type = SLANG_OPER_ASSIGN; |
| assignOper->num_children = 2; |
| assignOper->locals->outer_scope = blockOper->locals; |
| assignOper->children = slang_operation_new(2); |
| assignOper->children[0].type = SLANG_OPER_IDENTIFIER; |
| assignOper->children[0].a_id = slang_atom_pool_atom(A->atoms, "__retVal"); |
| assignOper->children[0].locals->outer_scope = assignOper->locals; |
| |
| slang_operation_copy(&assignOper->children[1], |
| &oper->children[0]); |
| |
| returnOper->type = SLANG_OPER_RETURN; /* return w/ no value */ |
| assert(returnOper->num_children == 0); |
| |
| /* do substitutions on the "__retVal = expr" sub-tree */ |
| slang_substitute(A, assignOper, |
| substCount, substOld, substNew, GL_FALSE); |
| |
| /* install new code */ |
| slang_operation_copy(oper, blockOper); |
| slang_operation_destruct(blockOper); |
| } |
| else { |
| /* check if return value was expected */ |
| assert(A->CurFunction); |
| if (A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) { |
| slang_info_log_error(A->log, "return statement requires an expression"); |
| return; |
| } |
| } |
| break; |
| |
| case SLANG_OPER_ASSIGN: |
| case SLANG_OPER_SUBSCRIPT: |
| /* special case: |
| * child[0] can't have substitutions but child[1] can. |
| */ |
| slang_substitute(A, &oper->children[0], |
| substCount, substOld, substNew, GL_TRUE); |
| slang_substitute(A, &oper->children[1], |
| substCount, substOld, substNew, GL_FALSE); |
| break; |
| case SLANG_OPER_FIELD: |
| /* XXX NEW - test */ |
| slang_substitute(A, &oper->children[0], |
| substCount, substOld, substNew, GL_TRUE); |
| break; |
| default: |
| { |
| GLuint i; |
| for (i = 0; i < oper->num_children; i++) |
| slang_substitute(A, &oper->children[i], |
| substCount, substOld, substNew, GL_FALSE); |
| } |
| } |
| } |
| |
| |
| /** |
| * Produce inline code for a call to an assembly instruction. |
| * This is typically used to compile a call to a built-in function like this: |
| * |
| * vec4 mix(const vec4 x, const vec4 y, const vec4 a) |
| * { |
| * __asm vec4_lrp __retVal, a, y, x; |
| * } |
| * |
| * |
| * A call to |
| * r = mix(p1, p2, p3); |
| * |
| * Becomes: |
| * |
| * mov |
| * / \ |
| * r vec4_lrp |
| * / | \ |
| * p3 p2 p1 |
| * |
| * We basically translate a SLANG_OPER_CALL into a SLANG_OPER_ASM. |
| */ |
| static slang_operation * |
| slang_inline_asm_function(slang_assemble_ctx *A, |
| slang_function *fun, slang_operation *oper) |
| { |
| const GLuint numArgs = oper->num_children; |
| GLuint i; |
| slang_operation *inlined; |
| const GLboolean haveRetValue = _slang_function_has_return_value(fun); |
| slang_variable **substOld; |
| slang_operation **substNew; |
| |
| ASSERT(slang_is_asm_function(fun)); |
| ASSERT(fun->param_count == numArgs + haveRetValue); |
| |
| /* |
| printf("Inline %s as %s\n", |
| (char*) fun->header.a_name, |
| (char*) fun->body->children[0].a_id); |
| */ |
| |
| /* |
| * We'll substitute formal params with actual args in the asm call. |
| */ |
| substOld = (slang_variable **) |
| _slang_alloc(numArgs * sizeof(slang_variable *)); |
| substNew = (slang_operation **) |
| _slang_alloc(numArgs * sizeof(slang_operation *)); |
| for (i = 0; i < numArgs; i++) { |
| substOld[i] = fun->parameters->variables[i]; |
| substNew[i] = oper->children + i; |
| } |
| |
| /* make a copy of the code to inline */ |
| inlined = slang_operation_new(1); |
| slang_operation_copy(inlined, &fun->body->children[0]); |
| if (haveRetValue) { |
| /* get rid of the __retVal child */ |
| inlined->num_children--; |
| for (i = 0; i < inlined->num_children; i++) { |
| inlined->children[i] = inlined->children[i + 1]; |
| } |
| } |
| |
| /* now do formal->actual substitutions */ |
| slang_substitute(A, inlined, numArgs, substOld, substNew, GL_FALSE); |
| |
| _slang_free(substOld); |
| _slang_free(substNew); |
| |
| #if 0 |
| printf("+++++++++++++ inlined asm function %s +++++++++++++\n", |
| (char *) fun->header.a_name); |
| slang_print_tree(inlined, 3); |
| printf("+++++++++++++++++++++++++++++++++++++++++++++++++++\n"); |
| #endif |
| |
| return inlined; |
| } |
| |
| |
| /** |
| * Inline the given function call operation. |
| * Return a new slang_operation that corresponds to the inlined code. |
| */ |
| static slang_operation * |
| slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, |
| slang_operation *oper, slang_operation *returnOper) |
| { |
| typedef enum { |
| SUBST = 1, |
| COPY_IN, |
| COPY_OUT |
| } ParamMode; |
| ParamMode *paramMode; |
| const GLboolean haveRetValue = _slang_function_has_return_value(fun); |
| const GLuint numArgs = oper->num_children; |
| const GLuint totalArgs = numArgs + haveRetValue; |
| slang_operation *args = oper->children; |
| slang_operation *inlined, *top; |
| slang_variable **substOld; |
| slang_operation **substNew; |
| GLuint substCount, numCopyIn, i; |
| slang_function *prevFunction; |
| slang_variable_scope *newScope = NULL; |
| |
| /* save / push */ |
| prevFunction = A->CurFunction; |
| A->CurFunction = fun; |
| |
| /*assert(oper->type == SLANG_OPER_CALL); (or (matrix) multiply, etc) */ |
| assert(fun->param_count == totalArgs); |
| |
| /* allocate temporary arrays */ |
| paramMode = (ParamMode *) |
| _slang_alloc(totalArgs * sizeof(ParamMode)); |
| substOld = (slang_variable **) |
| _slang_alloc(totalArgs * sizeof(slang_variable *)); |
| substNew = (slang_operation **) |
| _slang_alloc(totalArgs * sizeof(slang_operation *)); |
| |
| #if 0 |
| printf("\nInline call to %s (total vars=%d nparams=%d)\n", |
| (char *) fun->header.a_name, |
| fun->parameters->num_variables, numArgs); |
| #endif |
| |
| if (haveRetValue && !returnOper) { |
| /* Create 3-child comma sequence for inlined code: |
| * child[0]: declare __resultTmp |
| * child[1]: inlined function body |
| * child[2]: __resultTmp |
| */ |
| slang_operation *commaSeq; |
| slang_operation *declOper = NULL; |
| slang_variable *resultVar; |
| |
| commaSeq = slang_operation_new(1); |
| commaSeq->type = SLANG_OPER_SEQUENCE; |
| assert(commaSeq->locals); |
| commaSeq->locals->outer_scope = oper->locals->outer_scope; |
| commaSeq->num_children = 3; |
| commaSeq->children = slang_operation_new(3); |
| /* allocate the return var */ |
| resultVar = slang_variable_scope_grow(commaSeq->locals); |
| /* |
| printf("Alloc __resultTmp in scope %p for retval of calling %s\n", |
| (void*)commaSeq->locals, (char *) fun->header.a_name); |
| */ |
| |
| resultVar->a_name = slang_atom_pool_atom(A->atoms, "__resultTmp"); |
| resultVar->type = fun->header.type; /* XXX copy? */ |
| resultVar->isTemp = GL_TRUE; |
| |
| /* child[0] = __resultTmp declaration */ |
| declOper = &commaSeq->children[0]; |
| declOper->type = SLANG_OPER_VARIABLE_DECL; |
| declOper->a_id = resultVar->a_name; |
| declOper->locals->outer_scope = commaSeq->locals; |
| |
| /* child[1] = function body */ |
| inlined = &commaSeq->children[1]; |
| inlined->locals->outer_scope = commaSeq->locals; |
| |
| /* child[2] = __resultTmp reference */ |
| returnOper = &commaSeq->children[2]; |
| returnOper->type = SLANG_OPER_IDENTIFIER; |
| returnOper->a_id = resultVar->a_name; |
| returnOper->locals->outer_scope = commaSeq->locals; |
| |
| top = commaSeq; |
| } |
| else { |
| top = inlined = slang_operation_new(1); |
| /* XXXX this may be inappropriate!!!! */ |
| inlined->locals->outer_scope = oper->locals->outer_scope; |
| } |
| |
| |
| assert(inlined->locals); |
| |
| /* Examine the parameters, look for inout/out params, look for possible |
| * substitutions, etc: |
| * param type behaviour |
| * in copy actual to local |
| * const in substitute param with actual |
| * out copy out |
| */ |
| substCount = 0; |
| for (i = 0; i < totalArgs; i++) { |
| slang_variable *p = fun->parameters->variables[i]; |
| /* |
| printf("Param %d: %s %s \n", i, |
| slang_type_qual_string(p->type.qualifier), |
| (char *) p->a_name); |
| */ |
| if (p->type.qualifier == SLANG_QUAL_INOUT || |
| p->type.qualifier == SLANG_QUAL_OUT) { |
| /* an output param */ |
| slang_operation *arg; |
| if (i < numArgs) |
| arg = &args[i]; |
| else |
| arg = returnOper; |
| paramMode[i] = SUBST; |
| |
| if (arg->type == SLANG_OPER_IDENTIFIER) |
| slang_resolve_variable(arg); |
| |
| /* replace parameter 'p' with argument 'arg' */ |
| substOld[substCount] = p; |
| substNew[substCount] = arg; /* will get copied */ |
| substCount++; |
| } |
| else if (p->type.qualifier == SLANG_QUAL_CONST) { |
| /* a constant input param */ |
| if (args[i].type == SLANG_OPER_IDENTIFIER || |
| args[i].type == SLANG_OPER_LITERAL_FLOAT) { |
| /* replace all occurances of this parameter variable with the |
| * actual argument variable or a literal. |
| */ |
| paramMode[i] = SUBST; |
| slang_resolve_variable(&args[i]); |
| substOld[substCount] = p; |
| substNew[substCount] = &args[i]; /* will get copied */ |
| substCount++; |
| } |
| else { |
| paramMode[i] = COPY_IN; |
| } |
| } |
| else { |
| paramMode[i] = COPY_IN; |
| } |
| assert(paramMode[i]); |
| } |
| |
| /* actual code inlining: */ |
| slang_operation_copy(inlined, fun->body); |
| |
| /*** XXX review this */ |
| assert(inlined->type == SLANG_OPER_BLOCK_NO_NEW_SCOPE || |
| inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE); |
| inlined->type = SLANG_OPER_BLOCK_NEW_SCOPE; |
| |
| #if 0 |
| printf("======================= orig body code ======================\n"); |
| printf("=== params scope = %p\n", (void*) fun->parameters); |
| slang_print_tree(fun->body, 8); |
| printf("======================= copied code =========================\n"); |
| slang_print_tree(inlined, 8); |
| #endif |
| |
| /* do parameter substitution in inlined code: */ |
| slang_substitute(A, inlined, substCount, substOld, substNew, GL_FALSE); |
| |
| #if 0 |
| printf("======================= subst code ==========================\n"); |
| slang_print_tree(inlined, 8); |
| printf("=============================================================\n"); |
| #endif |
| |
| /* New prolog statements: (inserted before the inlined code) |
| * Copy the 'in' arguments. |
| */ |
| numCopyIn = 0; |
| for (i = 0; i < numArgs; i++) { |
| if (paramMode[i] == COPY_IN) { |
| slang_variable *p = fun->parameters->variables[i]; |
| /* declare parameter 'p' */ |
| slang_operation *decl = slang_operation_insert(&inlined->num_children, |
| &inlined->children, |
| numCopyIn); |
| |
| decl->type = SLANG_OPER_VARIABLE_DECL; |
| assert(decl->locals); |
| decl->locals->outer_scope = inlined->locals; |
| decl->a_id = p->a_name; |
| decl->num_children = 1; |
| decl->children = slang_operation_new(1); |
| |
| /* child[0] is the var's initializer */ |
| slang_operation_copy(&decl->children[0], args + i); |
| |
| /* add parameter 'p' to the local variable scope here */ |
| { |
| slang_variable *pCopy = slang_variable_scope_grow(inlined->locals); |
| pCopy->type = p->type; |
| pCopy->a_name = p->a_name; |
| pCopy->array_len = p->array_len; |
| } |
| |
| newScope = inlined->locals; |
| numCopyIn++; |
| } |
| } |
| |
| /* Now add copies of the function's local vars to the new variable scope */ |
| for (i = totalArgs; i < fun->parameters->num_variables; i++) { |
| slang_variable *p = fun->parameters->variables[i]; |
| slang_variable *pCopy = slang_variable_scope_grow(inlined->locals); |
| pCopy->type = p->type; |
| pCopy->a_name = p->a_name; |
| pCopy->array_len = p->array_len; |
| } |
| |
| |
| /* New epilog statements: |
| * 1. Create end of function label to jump to from return statements. |
| * 2. Copy the 'out' parameter vars |
| */ |
| { |
| slang_operation *lab = slang_operation_insert(&inlined->num_children, |
| &inlined->children, |
| inlined->num_children); |
| lab->type = SLANG_OPER_LABEL; |
| lab->label = A->curFuncEndLabel; |
| } |
| |
| for (i = 0; i < totalArgs; i++) { |
| if (paramMode[i] == COPY_OUT) { |
| const slang_variable *p = fun->parameters->variables[i]; |
| /* actualCallVar = outParam */ |
| /*if (i > 0 || !haveRetValue)*/ |
| slang_operation *ass = slang_operation_insert(&inlined->num_children, |
| &inlined->children, |
| inlined->num_children); |
| ass->type = SLANG_OPER_ASSIGN; |
| ass->num_children = 2; |
| ass->locals->outer_scope = inlined->locals; |
| ass->children = slang_operation_new(2); |
| ass->children[0] = args[i]; /*XXX copy */ |
| ass->children[1].type = SLANG_OPER_IDENTIFIER; |
| ass->children[1].a_id = p->a_name; |
| ass->children[1].locals->outer_scope = ass->locals; |
| } |
| } |
| |
| _slang_free(paramMode); |
| _slang_free(substOld); |
| _slang_free(substNew); |
| |
| /* Update scoping to use the new local vars instead of the |
| * original function's vars. This is especially important |
| * for nested inlining. |
| */ |
| if (newScope) |
| slang_replace_scope(inlined, fun->parameters, newScope); |
| |
| #if 0 |
| printf("Done Inline call to %s (total vars=%d nparams=%d)\n\n", |
| (char *) fun->header.a_name, |
| fun->parameters->num_variables, numArgs); |
| slang_print_tree(top, 0); |
| #endif |
| |
| /* pop */ |
| A->CurFunction = prevFunction; |
| |
| return top; |
| } |
| |
| |
| static slang_ir_node * |
| _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, |
| slang_operation *oper, slang_operation *dest) |
| { |
| slang_ir_node *n; |
| slang_operation *inlined; |
| slang_label *prevFuncEndLabel; |
| char name[200]; |
| |
| prevFuncEndLabel = A->curFuncEndLabel; |
| sprintf(name, "__endOfFunc_%s_", (char *) fun->header.a_name); |
| A->curFuncEndLabel = _slang_label_new(name); |
| assert(A->curFuncEndLabel); |
| |
| if (slang_is_asm_function(fun) && !dest) { |
| /* assemble assembly function - tree style */ |
| inlined = slang_inline_asm_function(A, fun, oper); |
| } |
| else { |
| /* non-assembly function */ |
| /* We always generate an "inline-able" block of code here. |
| * We may either: |
| * 1. insert the inline code |
| * 2. Generate a call to the "inline" code as a subroutine |
| */ |
| |
| |
| slang_operation *ret = NULL; |
| |
| inlined = slang_inline_function_call(A, fun, oper, dest); |
| if (!inlined) |
| return NULL; |
| |
| ret = _slang_find_node_type(inlined, SLANG_OPER_RETURN); |
| if (ret) { |
| /* check if this is a "tail" return */ |
| if (_slang_count_node_type(inlined, SLANG_OPER_RETURN) == 1 && |
| _slang_is_tail_return(inlined)) { |
| /* The only RETURN is the last stmt in the function, no-op it |
| * and inline the function body. |
| */ |
| ret->type = SLANG_OPER_NONE; |
| } |
| else { |
| slang_operation *callOper; |
| /* The function we're calling has one or more 'return' statements. |
| * So, we can't truly inline this function because we need to |
| * implement 'return' with RET (and CAL). |
| * Nevertheless, we performed "inlining" to make a new instance |
| * of the function body to deal with static register allocation. |
| * |
| * XXX check if there's one 'return' and if it's the very last |
| * statement in the function - we can optimize that case. |
| */ |
| assert(inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE || |
| inlined->type == SLANG_OPER_SEQUENCE); |
| |
| if (_slang_function_has_return_value(fun) && !dest) { |
| assert(inlined->children[0].type == SLANG_OPER_VARIABLE_DECL); |
| assert(inlined->children[2].type == SLANG_OPER_IDENTIFIER); |
| callOper = &inlined->children[1]; |
| } |
| else { |
| callOper = inlined; |
| } |
| callOper->type = SLANG_OPER_NON_INLINED_CALL; |
| callOper->fun = fun; |
| callOper->label = _slang_label_new_unique((char*) fun->header.a_name); |
| } |
| } |
| } |
| |
| if (!inlined) |
| return NULL; |
| |
| /* Replace the function call with the inlined block (or new CALL stmt) */ |
| slang_operation_destruct(oper); |
| *oper = *inlined; |
| _slang_free(inlined); |
| |
| #if 0 |
| assert(inlined->locals); |
| printf("*** Inlined code for call to %s:\n", |
| (char*) fun->header.a_name); |
| slang_print_tree(oper, 10); |
| printf("\n"); |
| #endif |
| |
| n = _slang_gen_operation(A, oper); |
| |
| /*_slang_label_delete(A->curFuncEndLabel);*/ |
| A->curFuncEndLabel = prevFuncEndLabel; |
| |
| return n; |
| } |
| |
| |
| static slang_asm_info * |
| slang_find_asm_info(const char *name) |
| { |
| GLuint i; |
| for (i = 0; AsmInfo[i].Name; i++) { |
| if (_mesa_strcmp(AsmInfo[i].Name, name) == 0) { |
| return AsmInfo + i; |
| } |
| } |
| return NULL; |
| } |
| |
| |
| /** |
| * Return the default swizzle mask for accessing a variable of the |
| * given size (in floats). If size = 1, comp is used to identify |
| * which component [0..3] of the register holds the variable. |
| */ |
| static GLuint |
| _slang_var_swizzle(GLint size, GLint comp) |
| { |
| switch (size) { |
| case 1: |
| return MAKE_SWIZZLE4(comp, comp, comp, comp); |
| case 2: |
| return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_NIL, SWIZZLE_NIL); |
| case 3: |
| return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_NIL); |
| default: |
| return SWIZZLE_XYZW; |
| } |
| } |
| |
| |
| /** |
| * Some write-masked assignments are simple, but others are hard. |
| * Simple example: |
| * vec3 v; |
| * v.xy = vec2(a, b); |
| * Hard example: |
| * vec3 v; |
| * v.zy = vec2(a, b); |
| * this gets transformed/swizzled into: |
| * v.zy = vec2(a, b).*yx* (* = don't care) |
| * This function helps to determine simple vs. non-simple. |
| */ |
| static GLboolean |
| _slang_simple_writemask(GLuint writemask, GLuint swizzle) |
| { |
| switch (writemask) { |
| case WRITEMASK_X: |
| return GET_SWZ(swizzle, 0) == SWIZZLE_X; |
| case WRITEMASK_Y: |
| return GET_SWZ(swizzle, 1) == SWIZZLE_Y; |
| case WRITEMASK_Z: |
| return GET_SWZ(swizzle, 2) == SWIZZLE_Z; |
| case WRITEMASK_W: |
| return GET_SWZ(swizzle, 3) == SWIZZLE_W; |
| case WRITEMASK_XY: |
| return (GET_SWZ(swizzle, 0) == SWIZZLE_X) |
| && (GET_SWZ(swizzle, 1) == SWIZZLE_Y); |
| case WRITEMASK_XYZ: |
| return (GET_SWZ(swizzle, 0) == SWIZZLE_X) |
| && (GET_SWZ(swizzle, 1) == SWIZZLE_Y) |
| && (GET_SWZ(swizzle, 2) == SWIZZLE_Z); |
| case WRITEMASK_XYZW: |
| return swizzle == SWIZZLE_NOOP; |
| default: |
| return GL_FALSE; |
| } |
| } |
| |
| |
| /** |
| * Convert the given swizzle into a writemask. In some cases this |
| * is trivial, in other cases, we'll need to also swizzle the right |
| * hand side to put components in the right places. |
| * \param swizzle the incoming swizzle |
| * \param writemaskOut returns the writemask |
| * \param swizzleOut swizzle to apply to the right-hand-side |
| * \return GL_FALSE for simple writemasks, GL_TRUE for non-simple |
| */ |
| static GLboolean |
| swizzle_to_writemask(slang_assemble_ctx *A, GLuint swizzle, |
| GLuint *writemaskOut, GLuint *swizzleOut) |
| { |
| GLuint mask = 0x0, newSwizzle[4]; |
| GLint i, size; |
| |
| /* make new dst writemask, compute size */ |
| for (i = 0; i < 4; i++) { |
| const GLuint swz = GET_SWZ(swizzle, i); |
| if (swz == SWIZZLE_NIL) { |
| /* end */ |
| break; |
| } |
| assert(swz >= 0 && swz <= 3); |
| |
| if (swizzle != SWIZZLE_XXXX && |
| swizzle != SWIZZLE_YYYY && |
| swizzle != SWIZZLE_ZZZZ && |
| swizzle != SWIZZLE_WWWW && |
| (mask & (1 << swz))) { |
| /* a channel can't be specified twice (ex: ".xyyz") */ |
| slang_info_log_error(A->log, "Invalid writemask '%s'", |
| _mesa_swizzle_string(swizzle, 0, 0)); |
| return GL_FALSE; |
| } |
| |
| mask |= (1 << swz); |
| } |
| assert(mask <= 0xf); |
| size = i; /* number of components in mask/swizzle */ |
| |
| *writemaskOut = mask; |
| |
| /* make new src swizzle, by inversion */ |
| for (i = 0; i < 4; i++) { |
| newSwizzle[i] = i; /*identity*/ |
| } |
| for (i = 0; i < size; i++) { |
| const GLuint swz = GET_SWZ(swizzle, i); |
| newSwizzle[swz] = i; |
| } |
| *swizzleOut = MAKE_SWIZZLE4(newSwizzle[0], |
| newSwizzle[1], |
| newSwizzle[2], |
| newSwizzle[3]); |
| |
| if (_slang_simple_writemask(mask, *swizzleOut)) { |
| if (size >= 1) |
| assert(GET_SWZ(*swizzleOut, 0) == SWIZZLE_X); |
| if (size >= 2) |
| assert(GET_SWZ(*swizzleOut, 1) == SWIZZLE_Y); |
| if (size >= 3) |
| assert(GET_SWZ(*swizzleOut, 2) == SWIZZLE_Z); |
| if (size >= 4) |
| assert(GET_SWZ(*swizzleOut, 3) == SWIZZLE_W); |
| return GL_TRUE; |
| } |
| else |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Recursively traverse 'oper' to produce a swizzle mask in the event |
| * of any vector subscripts and swizzle suffixes. |
| * Ex: for "vec4 v", "v[2].x" resolves to v.z |
| */ |
| static GLuint |
| resolve_swizzle(const slang_operation *oper) |
| { |
| if (oper->type == SLANG_OPER_FIELD) { |
| /* writemask from .xyzw suffix */ |
| slang_swizzle swz; |
| if (_slang_is_swizzle((char*) oper->a_id, 4, &swz)) { |
| GLuint swizzle = MAKE_SWIZZLE4(swz.swizzle[0], |
| swz.swizzle[1], |
| swz.swizzle[2], |
| swz.swizzle[3]); |
| GLuint child_swizzle = resolve_swizzle(&oper->children[0]); |
| GLuint s = _slang_swizzle_swizzle(child_swizzle, swizzle); |
| return s; |
| } |
| else |
| return SWIZZLE_XYZW; |
| } |
| else if (oper->type == SLANG_OPER_SUBSCRIPT && |
| oper->children[1].type == SLANG_OPER_LITERAL_INT) { |
| /* writemask from [index] */ |
| GLuint child_swizzle = resolve_swizzle(&oper->children[0]); |
| GLuint i = (GLuint) oper->children[1].literal[0]; |
| GLuint swizzle; |
| GLuint s; |
| switch (i) { |
| case 0: |
| swizzle = SWIZZLE_XXXX; |
| break; |
| case 1: |
| swizzle = SWIZZLE_YYYY; |
| break; |
| case 2: |
| swizzle = SWIZZLE_ZZZZ; |
| break; |
| case 3: |
| swizzle = SWIZZLE_WWWW; |
| break; |
| default: |
| swizzle = SWIZZLE_XYZW; |
| } |
| s = _slang_swizzle_swizzle(child_swizzle, swizzle); |
| return s; |
| } |
| else { |
| return SWIZZLE_XYZW; |
| } |
| } |
| |
| |
| /** |
| * As above, but produce a writemask. |
| */ |
| static GLuint |
| resolve_writemask(slang_assemble_ctx *A, const slang_operation *oper) |
| { |
| GLuint swizzle = resolve_swizzle(oper); |
| GLuint writemask, swizzleOut; |
| swizzle_to_writemask(A, swizzle, &writemask, &swizzleOut); |
| return writemask; |
| } |
| |
| |
| /** |
| * Recursively descend through swizzle nodes to find the node's storage info. |
| */ |
| static slang_ir_storage * |
| get_store(const slang_ir_node *n) |
| { |
| if (n->Opcode == IR_SWIZZLE) { |
| return get_store(n->Children[0]); |
| } |
| return n->Store; |
| } |
| |
| |
| |
| /** |
| * Generate IR tree for an asm instruction/operation such as: |
| * __asm vec4_dot __retVal.x, v1, v2; |
| */ |
| static slang_ir_node * |
| _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper, |
| slang_operation *dest) |
| { |
| const slang_asm_info *info; |
| slang_ir_node *kids[3], *n; |
| GLuint j, firstOperand; |
| |
| assert(oper->type == SLANG_OPER_ASM); |
| |
| info = slang_find_asm_info((char *) oper->a_id); |
| if (!info) { |
| _mesa_problem(NULL, "undefined __asm function %s\n", |
| (char *) oper->a_id); |
| assert(info); |
| } |
| assert(info->NumParams <= 3); |
| |
| if (info->NumParams == oper->num_children) { |
| /* Storage for result is not specified. |
| * Children[0], [1], [2] are the operands. |
| */ |
| firstOperand = 0; |
| } |
| else { |
| /* Storage for result (child[0]) is specified. |
| * Children[1], [2], [3] are the operands. |
| */ |
| firstOperand = 1; |
| } |
| |
| /* assemble child(ren) */ |
| kids[0] = kids[1] = kids[2] = NULL; |
| for (j = 0; j < info->NumParams; j++) { |
| kids[j] = _slang_gen_operation(A, &oper->children[firstOperand + j]); |
| if (!kids[j]) |
| return NULL; |
| } |
| |
| n = new_node3(info->Opcode, kids[0], kids[1], kids[2]); |
| |
| if (firstOperand) { |
| /* Setup n->Store to be a particular location. Otherwise, storage |
| * for the result (a temporary) will be allocated later. |
| */ |
| GLuint writemask = WRITEMASK_XYZW; |
| slang_operation *dest_oper; |
| slang_ir_node *n0; |
| |
| dest_oper = &oper->children[0]; |
| |
| writemask = resolve_writemask(A, dest_oper); |
| |
| n0 = _slang_gen_operation(A, dest_oper); |
| if (!n0) |
| return NULL; |
| |
| assert(!n->Store); |
| n->Store = n0->Store; |
| |
| assert(n->Store->File != PROGRAM_UNDEFINED || n->Store->Parent); |
| |
| _slang_free(n0); |
| } |
| |
| return n; |
| } |
| |
| |
| static void |
| print_funcs(struct slang_function_scope_ *scope, const char *name) |
| { |
| GLuint i; |
| for (i = 0; i < scope->num_functions; i++) { |
| slang_function *f = &scope->functions[i]; |
| if (!name || strcmp(name, (char*) f->header.a_name) == 0) |
| printf(" %s (%d args)\n", name, f->param_count); |
| |
| } |
| if (scope->outer_scope) |
| print_funcs(scope->outer_scope, name); |
| } |
| |
| |
| /** |
| * Find a function of the given name, taking 'numArgs' arguments. |
| * This is the function we'll try to call when there is no exact match |
| * between function parameters and call arguments. |
| * |
| * XXX we should really create a list of candidate functions and try |
| * all of them... |
| */ |
| static slang_function * |
| _slang_find_function_by_argc(slang_function_scope *scope, |
| const char *name, int numArgs) |
| { |
| while (scope) { |
| GLuint i; |
| for (i = 0; i < scope->num_functions; i++) { |
| slang_function *f = &scope->functions[i]; |
| if (strcmp(name, (char*) f->header.a_name) == 0) { |
| int haveRetValue = _slang_function_has_return_value(f); |
| if (numArgs == f->param_count - haveRetValue) |
| return f; |
| } |
| } |
| scope = scope->outer_scope; |
| } |
| |
| return NULL; |
| } |
| |
| |
| static slang_function * |
| _slang_find_function_by_max_argc(slang_function_scope *scope, |
| const char *name) |
| { |
| slang_function *maxFunc = NULL; |
| GLuint maxArgs = 0; |
| |
| while (scope) { |
| GLuint i; |
| for (i = 0; i < scope->num_functions; i++) { |
| slang_function *f = &scope->functions[i]; |
| if (strcmp(name, (char*) f->header.a_name) == 0) { |
| if (f->param_count > maxArgs) { |
| maxArgs = f->param_count; |
| maxFunc = f; |
| } |
| } |
| } |
| scope = scope->outer_scope; |
| } |
| |
| return maxFunc; |
| } |
| |
| |
| /** |
| * Generate a new slang_function which is a constructor for a user-defined |
| * struct type. |
| */ |
| static slang_function * |
| _slang_make_constructor(slang_assemble_ctx *A, slang_struct *str) |
| { |
| const GLint numFields = str->fields->num_variables; |
| |
| slang_function *fun = (slang_function *) _mesa_malloc(sizeof(slang_function)); |
| if (!fun) |
| return NULL; |
| |
| slang_function_construct(fun); |
| |
| /* function header (name, return type) */ |
| fun->kind = SLANG_FUNC_CONSTRUCTOR; |
| fun->header.a_name = str->a_name; |
| fun->header.type.qualifier = SLANG_QUAL_NONE; |
| fun->header.type.specifier.type = SLANG_SPEC_STRUCT; |
| fun->header.type.specifier._struct = str; |
| |
| /* function parameters (= struct's fields) */ |
| { |
| GLint i; |
| for (i = 0; i < numFields; i++) { |
| /* |
| printf("Field %d: %s\n", i, (char*) str->fields->variables[i]->a_name); |
| */ |
| slang_variable *p = slang_variable_scope_grow(fun->parameters); |
| *p = *str->fields->variables[i]; /* copy the type */ |
| p->type.qualifier = SLANG_QUAL_CONST; |
| } |
| fun->param_count = fun->parameters->num_variables; |
| } |
| |
| /* Add __retVal to params */ |
| { |
| slang_variable *p = slang_variable_scope_grow(fun->parameters); |
| slang_atom a_retVal = slang_atom_pool_atom(A->atoms, "__retVal"); |
| assert(a_retVal); |
| p->a_name = a_retVal; |
| p->type = fun->header.type; |
| p->type.qualifier = SLANG_QUAL_OUT; |
| fun->param_count++; |
| } |
| |
| /* function body is: |
| * block: |
| * declare T; |
| * T.f1 = p1; |
| * T.f2 = p2; |
| * ... |
| * T.fn = pn; |
| * return T; |
| */ |
| { |
| slang_variable_scope *scope; |
| slang_variable *var; |
| GLint i; |
| |
| fun->body = slang_operation_new(1); |
| fun->body->type = SLANG_OPER_BLOCK_NEW_SCOPE; |
| fun->body->num_children = numFields + 2; |
| fun->body->children = slang_operation_new(numFields + 2); |
| |
| scope = fun->body->locals; |
| scope->outer_scope = fun->parameters; |
| |
| /* create local var 't' */ |
| var = slang_variable_scope_grow(scope); |
| var->a_name = slang_atom_pool_atom(A->atoms, "t"); |
| var->type = fun->header.type; |
| |
| /* declare t */ |
| { |
| slang_operation *decl; |
| |
| decl = &fun->body->children[0]; |
| decl->type = SLANG_OPER_VARIABLE_DECL; |
| decl->locals = _slang_variable_scope_new(scope); |
| decl->a_id = var->a_name; |
| } |
| |
| /* assign params to fields of t */ |
| for (i = 0; i < numFields; i++) { |
| slang_operation *assign = &fun->body->children[1 + i]; |
| |
| assign->type = SLANG_OPER_ASSIGN; |
| assign->locals = _slang_variable_scope_new(scope); |
| assign->num_children = 2; |
| assign->children = slang_operation_new(2); |
| |
| { |
| slang_operation *lhs = &assign->children[0]; |
| |
| lhs->type = SLANG_OPER_FIELD; |
| lhs->locals = _slang_variable_scope_new(scope); |
| lhs->num_children = 1; |
| lhs->children = slang_operation_new(1); |
| lhs->a_id = str->fields->variables[i]->a_name; |
| |
| lhs->children[0].type = SLANG_OPER_IDENTIFIER; |
| lhs->children[0].a_id = var->a_name; |
| lhs->children[0].locals = _slang_variable_scope_new(scope); |
| |
| #if 0 |
| lhs->children[1].num_children = 1; |
| lhs->children[1].children = slang_operation_new(1); |
| lhs->children[1].children[0].type = SLANG_OPER_IDENTIFIER; |
| lhs->children[1].children[0].a_id = str->fields->variables[i]->a_name; |
| lhs->children[1].children->locals = _slang_variable_scope_new(scope); |
| #endif |
| } |
| |
| { |
| slang_operation *rhs = &assign->children[1]; |
| |
| rhs->type = SLANG_OPER_IDENTIFIER; |
| rhs->locals = _slang_variable_scope_new(scope); |
| rhs->a_id = str->fields->variables[i]->a_name; |
| } |
| } |
| |
| /* return t; */ |
| { |
| slang_operation *ret = &fun->body->children[numFields + 1]; |
| |
| ret->type = SLANG_OPER_RETURN; |
| ret->locals = _slang_variable_scope_new(scope); |
| ret->num_children = 1; |
| ret->children = slang_operation_new(1); |
| ret->children[0].type = SLANG_OPER_IDENTIFIER; |
| ret->children[0].a_id = var->a_name; |
| ret->children[0].locals = _slang_variable_scope_new(scope); |
| |
| } |
| } |
| /* |
| slang_print_function(fun, 1); |
| */ |
| return fun; |
| } |
| |
| |
| /** |
| * Find/create a function (constructor) for the given structure name. |
| */ |
| static slang_function * |
| _slang_locate_struct_constructor(slang_assemble_ctx *A, const char *name) |
| { |
| unsigned int i; |
| for (i = 0; i < A->space.structs->num_structs; i++) { |
| slang_struct *str = &A->space.structs->structs[i]; |
| if (strcmp(name, (const char *) str->a_name) == 0) { |
| /* found a structure type that matches the function name */ |
| if (!str->constructor) { |
| /* create the constructor function now */ |
| str->constructor = _slang_make_constructor(A, str); |
| } |
| return str->constructor; |
| } |
| } |
| return NULL; |
| } |
| |
| |
| |
| static GLboolean |
| _slang_is_vec_mat_type(const char *name) |
| { |
| static const char *vecmat_types[] = { |
| "float", "int", "bool", |
| "vec2", "vec3", "vec4", |
| "ivec2", "ivec3", "ivec4", |
| "bvec2", "bvec3", "bvec4", |
| "mat2", "mat3", "mat4", |
| "mat2x3", "mat2x4", "mat3x2", "mat3x4", "mat4x2", "mat4x3", |
| NULL |
| }; |
| int i; |
| for (i = 0; vecmat_types[i]; i++) |
| if (_mesa_strcmp(name, vecmat_types[i]) == 0) |
| return GL_TRUE; |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Assemble a function call, given a particular function name. |
| * \param name the function's name (operators like '*' are possible). |
| */ |
| static slang_ir_node * |
| _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name, |
| slang_operation *oper, slang_operation *dest) |
| { |
| slang_operation *params = oper->children; |
| const GLuint param_count = oper->num_children; |
| slang_atom atom; |
| slang_function *fun; |
| GLboolean error; |
| slang_ir_node *n; |
| |
| atom = slang_atom_pool_atom(A->atoms, name); |
| if (atom == SLANG_ATOM_NULL) |
| return NULL; |
| |
| /* |
| * First, try to find function by name and exact argument type matching. |
| */ |
| fun = _slang_locate_function(A->space.funcs, atom, params, param_count, |
| &A->space, A->atoms, A->log, &error); |
| |
| if (error) { |
| slang_info_log_error(A->log, |
| "Function '%s' not found (check argument types)", |
| name); |
| return NULL; |
| } |
| |
| if (!fun) { |
| /* Next, try locating a constructor function for a user-defined type */ |
| fun = _slang_locate_struct_constructor(A, name); |
| } |
| |
| /* |
| * At this point, some heuristics are used to try to find a function |
| * that matches the calling signature by means of casting or "unrolling" |
| * of constructors. |
| */ |
| |
| if (!fun && _slang_is_vec_mat_type(name)) { |
| /* Next, if this call looks like a vec() or mat() constructor call, |
| * try "unwinding" the args to satisfy a constructor. |
| */ |
| fun = _slang_find_function_by_max_argc(A->space.funcs, name); |
| if (fun) { |
| if (!_slang_adapt_call(oper, fun, &A->space, A->atoms, A->log)) { |
| slang_info_log_error(A->log, |
| "Function '%s' not found (check argument types)", |
| name); |
| return NULL; |
| } |
| } |
| } |
| |
| if (!fun && _slang_is_vec_mat_type(name)) { |
| /* Next, try casting args to the types of the formal parameters */ |
| int numArgs = oper->num_children; |
| fun = _slang_find_function_by_argc(A->space.funcs, name, numArgs); |
| if (!fun || !_slang_cast_func_params(oper, fun, &A->space, A->atoms, A->log)) { |
| slang_info_log_error(A->log, |
| "Function '%s' not found (check argument types)", |
| name); |
| return NULL; |
| } |
| assert(fun); |
| } |
| |
| if (!fun) { |
| slang_info_log_error(A->log, |
| "Function '%s' not found (check argument types)", |
| name); |
| return NULL; |
| } |
| |
| n = _slang_gen_function_call(A, fun, oper, dest); |
| |
| if (n && !n->Store && !dest |
| && fun->header.type.specifier.type != SLANG_SPEC_VOID) { |
| /* setup n->Store for the result of the function call */ |
| GLint size = _slang_sizeof_type_specifier(&fun->header.type.specifier); |
| n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, size); |
| /*printf("Alloc storage for function result, size %d \n", size);*/ |
| } |
| |
| return n; |
| } |
| |
| |
| static GLboolean |
| _slang_is_constant_cond(const slang_operation *oper, GLboolean *value) |
| { |
| if (oper->type == SLANG_OPER_LITERAL_FLOAT || |
| oper->type == SLANG_OPER_LITERAL_INT || |
| oper->type == SLANG_OPER_LITERAL_BOOL) { |
| if (oper->literal[0]) |
| *value = GL_TRUE; |
| else |
| *value = GL_FALSE; |
| return GL_TRUE; |
| } |
| else if (oper->type == SLANG_OPER_EXPRESSION && |
| oper->num_children == 1) { |
| return _slang_is_constant_cond(&oper->children[0], value); |
| } |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Test if an operation is a scalar or boolean. |
| */ |
| static GLboolean |
| _slang_is_scalar_or_boolean(slang_assemble_ctx *A, slang_operation *oper) |
| { |
| slang_typeinfo type; |
| GLint size; |
| |
| slang_typeinfo_construct(&type); |
| _slang_typeof_operation(A, oper, &type); |
| size = _slang_sizeof_type_specifier(&type.spec); |
| slang_typeinfo_destruct(&type); |
| return size == 1; |
| } |
| |
| |
| /** |
| * Test if an operation is boolean. |
| */ |
| static GLboolean |
| _slang_is_boolean(slang_assemble_ctx *A, slang_operation *oper) |
| { |
| slang_typeinfo type; |
| GLboolean isBool; |
| |
| slang_typeinfo_construct(&type); |
| _slang_typeof_operation(A, oper, &type); |
| isBool = (type.spec.type == SLANG_SPEC_BOOL); |
| slang_typeinfo_destruct(&type); |
| return isBool; |
| } |
| |
| |
| /** |
| * Generate loop code using high-level IR_LOOP instruction |
| */ |
| static slang_ir_node * |
| _slang_gen_while(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| /* |
| * LOOP: |
| * BREAK if !expr (child[0]) |
| * body code (child[1]) |
| */ |
| slang_ir_node *prevLoop, *loop, *breakIf, *body; |
| GLboolean isConst, constTrue; |
| |
| /* type-check expression */ |
| if (!_slang_is_boolean(A, &oper->children[0])) { |
| slang_info_log_error(A->log, "scalar/boolean expression expected for 'while'"); |
| return NULL; |
| } |
| |
| /* Check if loop condition is a constant */ |
| isConst = _slang_is_constant_cond(&oper->children[0], &constTrue); |
| |
| if (isConst && !constTrue) { |
| /* loop is never executed! */ |
| return new_node0(IR_NOP); |
| } |
| |
| loop = new_loop(NULL); |
| |
| /* save old, push new loop */ |
| prevLoop = A->CurLoop; |
| A->CurLoop = loop; |
| |
| if (isConst && constTrue) { |
| /* while(nonzero constant), no conditional break */ |
| breakIf = NULL; |
| } |
| else { |
| slang_ir_node *cond |
| = new_cond(new_not(_slang_gen_operation(A, &oper->children[0]))); |
| breakIf = new_break_if_true(A->CurLoop, cond); |
| } |
| body = _slang_gen_operation(A, &oper->children[1]); |
| loop->Children[0] = new_seq(breakIf, body); |
| |
| /* Do infinite loop detection */ |
| /* loop->List is head of linked list of break/continue nodes */ |
| if (!loop->List && isConst && constTrue) { |
| /* infinite loop detected */ |
| A->CurLoop = prevLoop; /* clean-up */ |
| slang_info_log_error(A->log, "Infinite loop detected!"); |
| return NULL; |
| } |
| |
| /* pop loop, restore prev */ |
| A->CurLoop = prevLoop; |
| |
| return loop; |
| } |
| |
| |
| /** |
| * Generate IR tree for a do-while loop using high-level LOOP, IF instructions. |
| */ |
| static slang_ir_node * |
| _slang_gen_do(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| /* |
| * LOOP: |
| * body code (child[0]) |
| * tail code: |
| * BREAK if !expr (child[1]) |
| */ |
| slang_ir_node *prevLoop, *loop; |
| GLboolean isConst, constTrue; |
| |
| /* type-check expression */ |
| if (!_slang_is_boolean(A, &oper->children[1])) { |
| slang_info_log_error(A->log, "scalar/boolean expression expected for 'do/while'"); |
| return NULL; |
| } |
| |
| loop = new_loop(NULL); |
| |
| /* save old, push new loop */ |
| prevLoop = A->CurLoop; |
| A->CurLoop = loop; |
| |
| /* loop body: */ |
| loop->Children[0] = _slang_gen_operation(A, &oper->children[0]); |
| |
| /* Check if loop condition is a constant */ |
| isConst = _slang_is_constant_cond(&oper->children[1], &constTrue); |
| if (isConst && constTrue) { |
| /* do { } while(1) ==> no conditional break */ |
| loop->Children[1] = NULL; /* no tail code */ |
| } |
| else { |
| slang_ir_node *cond |
| = new_cond(new_not(_slang_gen_operation(A, &oper->children[1]))); |
| loop->Children[1] = new_break_if_true(A->CurLoop, cond); |
| } |
| |
| /* XXX we should do infinite loop detection, as above */ |
| |
| /* pop loop, restore prev */ |
| A->CurLoop = prevLoop; |
| |
| return loop; |
| } |
| |
| |
| /** |
| * Generate for-loop using high-level IR_LOOP instruction. |
| */ |
| static slang_ir_node * |
| _slang_gen_for(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| /* |
| * init code (child[0]) |
| * LOOP: |
| * BREAK if !expr (child[1]) |
| * body code (child[3]) |
| * tail code: |
| * incr code (child[2]) // XXX continue here |
| */ |
| slang_ir_node *prevLoop, *loop, *cond, *breakIf, *body, *init, *incr; |
| |
| init = _slang_gen_operation(A, &oper->children[0]); |
| loop = new_loop(NULL); |
| |
| /* save old, push new loop */ |
| prevLoop = A->CurLoop; |
| A->CurLoop = loop; |
| |
| cond = new_cond(new_not(_slang_gen_operation(A, &oper->children[1]))); |
| breakIf = new_break_if_true(A->CurLoop, cond); |
| body = _slang_gen_operation(A, &oper->children[3]); |
| incr = _slang_gen_operation(A, &oper->children[2]); |
| |
| loop->Children[0] = new_seq(breakIf, body); |
| loop->Children[1] = incr; /* tail code */ |
| |
| /* pop loop, restore prev */ |
| A->CurLoop = prevLoop; |
| |
| return new_seq(init, loop); |
| } |
| |
| |
| static slang_ir_node * |
| _slang_gen_continue(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| slang_ir_node *n, *loopNode; |
| assert(oper->type == SLANG_OPER_CONTINUE); |
| loopNode = A->CurLoop; |
| assert(loopNode); |
| assert(loopNode->Opcode == IR_LOOP); |
| n = new_node0(IR_CONT); |
| if (n) { |
| n->Parent = loopNode; |
| /* insert this node at head of linked list */ |
| n->List = loopNode->List; |
| loopNode->List = n; |
| } |
| return n; |
| } |
| |
| |
| /** |
| * Determine if the given operation is of a specific type. |
| */ |
| static GLboolean |
| is_operation_type(const slang_operation *oper, slang_operation_type type) |
| { |
| if (oper->type == type) |
| return GL_TRUE; |
| else if ((oper->type == SLANG_OPER_BLOCK_NEW_SCOPE || |
| oper->type == SLANG_OPER_BLOCK_NO_NEW_SCOPE) && |
| oper->num_children == 1) |
| return is_operation_type(&oper->children[0], type); |
| else |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Generate IR tree for an if/then/else conditional using high-level |
| * IR_IF instruction. |
| */ |
| static slang_ir_node * |
| _slang_gen_if(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| /* |
| * eval expr (child[0]) |
| * IF expr THEN |
| * if-body code |
| * ELSE |
| * else-body code |
| * ENDIF |
| */ |
| const GLboolean haveElseClause = !_slang_is_noop(&oper->children[2]); |
| slang_ir_node *ifNode, *cond, *ifBody, *elseBody; |
| GLboolean isConst, constTrue; |
| |
| /* type-check expression */ |
| if (!_slang_is_boolean(A, &oper->children[0])) { |
| slang_info_log_error(A->log, "boolean expression expected for 'while'"); |
| return NULL; |
| } |
| |
| if (!_slang_is_scalar_or_boolean(A, &oper->children[0])) { |
| slang_info_log_error(A->log, "scalar/boolean expression expected for 'if'"); |
| return NULL; |
| } |
| |
| isConst = _slang_is_constant_cond(&oper->children[0], &constTrue); |
| if (isConst) { |
| if (constTrue) { |
| /* if (true) ... */ |
| return _slang_gen_operation(A, &oper->children[1]); |
| } |
| else { |
| /* if (false) ... */ |
| return _slang_gen_operation(A, &oper->children[2]); |
| } |
| } |
| |
| cond = _slang_gen_operation(A, &oper->children[0]); |
| cond = new_cond(cond); |
| |
| if (is_operation_type(&oper->children[1], SLANG_OPER_BREAK) |
| && !haveElseClause) { |
| /* Special case: generate a conditional break */ |
| ifBody = new_break_if_true(A->CurLoop, cond); |
| return ifBody; |
| } |
| else if (is_operation_type(&oper->children[1], SLANG_OPER_CONTINUE) |
| && !haveElseClause) { |
| /* Special case: generate a conditional break */ |
| ifBody = new_cont_if_true(A->CurLoop, cond); |
| return ifBody; |
| } |
| else { |
| /* general case */ |
| ifBody = _slang_gen_operation(A, &oper->children[1]); |
| if (haveElseClause) |
| elseBody = _slang_gen_operation(A, &oper->children[2]); |
| else |
| elseBody = NULL; |
| ifNode = new_if(cond, ifBody, elseBody); |
| return ifNode; |
| } |
| } |
| |
| |
| |
| static slang_ir_node * |
| _slang_gen_not(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| slang_ir_node *n; |
| |
| assert(oper->type == SLANG_OPER_NOT); |
| |
| /* type-check expression */ |
| if (!_slang_is_scalar_or_boolean(A, &oper->children[0])) { |
| slang_info_log_error(A->log, |
| "scalar/boolean expression expected for '!'"); |
| return NULL; |
| } |
| |
| n = _slang_gen_operation(A, &oper->children[0]); |
| if (n) |
| return new_not(n); |
| else |
| return NULL; |
| } |
| |
| |
| static slang_ir_node * |
| _slang_gen_xor(slang_assemble_ctx * A, const slang_operation *oper) |
| { |
| slang_ir_node *n1, *n2; |
| |
| assert(oper->type == SLANG_OPER_LOGICALXOR); |
| |
| if (!_slang_is_scalar_or_boolean(A, &oper->children[0]) || |
| !_slang_is_scalar_or_boolean(A, &oper->children[0])) { |
| slang_info_log_error(A->log, |
| "scalar/boolean expressions expected for '^^'"); |
| return NULL; |
| } |
| |
| n1 = _slang_gen_operation(A, &oper->children[0]); |
| if (!n1) |
| return NULL; |
| n2 = _slang_gen_operation(A, &oper->children[1]); |
| if (!n2) |
| return NULL; |
| return new_node2(IR_NOTEQUAL, n1, n2); |
| } |
| |
| |
| /** |
| * Generate IR node for storage of a temporary of given size. |
| */ |
| static slang_ir_node * |
| _slang_gen_temporary(GLint size) |
| { |
| slang_ir_storage *store; |
| slang_ir_node *n = NULL; |
| |
| store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -2, size); |
| if (store) { |
| n = new_node0(IR_VAR_DECL); |
| if (n) { |
| n->Store = store; |
| } |
| else { |
| _slang_free(store); |
| } |
| } |
| return n; |
| } |
| |
| |
| /** |
| * Generate IR node for allocating/declaring a variable. |
| */ |
| static slang_ir_node * |
| _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var) |
| { |
| slang_ir_node *n; |
| |
| /*assert(!var->declared);*/ |
| var->declared = GL_TRUE; |
| |
| assert(!is_sampler_type(&var->type)); |
| |
| n = new_node0(IR_VAR_DECL); |
| if (n) { |
| _slang_attach_storage(n, var); |
| assert(var->aux); |
| assert(n->Store == var->aux); |
| assert(n->Store); |
| assert(n->Store->Index < 0); |
| |
| n->Store->File = PROGRAM_TEMPORARY; |
| n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier); |
| |
| if (n->Store->Size <= 0) { |
| slang_info_log_error(A->log, "invalid declaration for '%s'", |
| (char*) var->a_name); |
| return NULL; |
| } |
| #if 0 |
| printf("%s var %p %s store=%p index=%d size=%d\n", |
| __FUNCTION__, (void *) var, (char *) var->a_name, |
| (void *) n->Store, n->Store->Index, n->Store->Size); |
| #endif |
| |
| if (var->array_len > 0) { |
| /* this is an array */ |
| /* cannot be const-qualified */ |
| if (var->type.qualifier == SLANG_QUAL_CONST) { |
| slang_info_log_error(A->log, "array '%s' cannot be const", |
| (char*) var->a_name); |
| return NULL; |
| } |
| else { |
| /* round up element size to mult of 4 */ |
| GLint sz = (n->Store->Size + 3) & ~3; |
| /* mult by array size */ |
| sz *= var->array_len; |
| n->Store->Size = sz; |
| } |
| } |
| |
| assert(n->Store->Size > 0); |
| |
| /* setup default swizzle for storing the variable */ |
| switch (n->Store->Size) { |
| case 2: |
| n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, |
| SWIZZLE_NIL, SWIZZLE_NIL); |
| break; |
| case 3: |
| n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, |
| SWIZZLE_Z, SWIZZLE_NIL); |
| break; |
| default: |
| /* Note that float-sized vars may be allocated in any x/y/z/w |
| * slot, but that won't be determined until code emit time. |
| */ |
| n->Store->Swizzle = SWIZZLE_NOOP; |
| } |
| } |
| return n; |
| } |
| |
| |
| /** |
| * Generate code for a selection expression: b ? x : y |
| * XXX In some cases we could implement a selection expression |
| * with an LRP instruction (use the boolean as the interpolant). |
| * Otherwise, we use an IF/ELSE/ENDIF construct. |
| */ |
| static slang_ir_node * |
| _slang_gen_select(slang_assemble_ctx *A, slang_operation *oper) |
| { |
| slang_ir_node *cond, *ifNode, *trueExpr, *falseExpr, *trueNode, *falseNode; |
| slang_ir_node *tmpDecl, *tmpVar, *tree; |
| slang_typeinfo type0, type1, type2; |
| int size, isBool, isEqual; |
| |
| assert(oper->type == SLANG_OPER_SELECT); |
| assert(oper->num_children == 3); |
| |
| /* type of children[0] must be boolean */ |
| slang_typeinfo_construct(&type0); |
| _slang_typeof_operation(A, &oper->children[0], &type0); |
| isBool = (type0.spec.type == SLANG_SPEC_BOOL); |
| slang_typeinfo_destruct(&type0); |
| if (!isBool) { |
| slang_info_log_error(A->log, "selector type is not boolean"); |
| return NULL; |
| } |
| |
| slang_typeinfo_construct(&type1); |
| slang_typeinfo_construct(&type2); |
| _slang_typeof_operation(A, &oper->children[1], &type1); |
| _slang_typeof_operation(A, &oper->children[2], &type2); |
| isEqual = slang_type_specifier_equal(&type1.spec, &type2.spec); |
| slang_typeinfo_destruct(&type1); |
| slang_typeinfo_destruct(&type2); |
| if (!isEqual) { |
| slang_info_log_error(A->log, "incompatible types for ?: operator"); |
| return NULL; |
| } |
| |
| /* size of x or y's type */ |
| size = _slang_sizeof_type_specifier(&type1.spec); |
| assert(size > 0); |
| |
| /* temporary var */ |
| tmpDecl = _slang_gen_temporary(size); |
| |
| /* the condition (child 0) */ |
| cond = _slang_gen_operation(A, &oper->children[0]); |
| cond = new_cond(cond); |
| |
| /* if-true body (child 1) */ |
| tmpVar = new_node0(IR_VAR); |
| tmpVar->Store = tmpDecl->Store; |
| trueExpr = _slang_gen_operation(A, &oper->children[1]); |
| trueNode = new_node2(IR_COPY, tmpVar, trueExpr); |
| |
| /* if-false body (child 2) */ |
| tmpVar = new_node0(IR_VAR); |
| tmpVar->Store = tmpDecl->Store; |
| falseExpr = _slang_gen_operation(A, &oper->children[2]); |
| falseNode = new_node2(IR_COPY, tmpVar, falseExpr); |
| |
| ifNode = new_if(cond, trueNode, falseNode); |
| |
| /* tmp var value */ |
| tmpVar = new_node0(IR_VAR); |
| tmpVar->Store = tmpDecl->Store; |
| |
| tree = new_seq(ifNode, tmpVar); |
| tree = new_seq(tmpDecl, tree); |
| |
| /*_slang_print_ir_tree(tree, 10);*/ |
| return tree; |
| } |
| |
| |
| /** |
| * Generate code for &&. |
| */ |
| static slang_ir_node * |
| _slang_gen_logical_and(slang_assemble_ctx *A, slang_operation *oper) |
| { |
| /* rewrite "a && b" as "a ? b : false" */ |
| slang_operation *select; |
| slang_ir_node *n; |
| |
| select = slang_operation_new(1); |
| select->type = SLANG_OPER_SELECT; |
| select->num_children = 3; |
| select->children = slang_operation_new(3); |
| |
| slang_operation_copy(&select->children[0], &oper->children[0]); |
| slang_operation_copy(&select->children[1], &oper->children[1]); |
| select->children[2].type = SLANG_OPER_LITERAL_BOOL; |
| ASSIGN_4V(select->children[2].literal, 0, 0, 0, 0); /* false */ |
| select->children[2].literal_size = 1; |
| |
| n = _slang_gen_select(A, select); |
| return n; |
| } |
| |
| |
| /** |
| * Generate code for ||. |
| */ |
| static slang_ir_node * |
| _slang_gen_logical_or(slang_assemble_ctx *A, slang_operation *oper) |
| { |
| /* rewrite "a || b" as "a ? true : b" */ |
| slang_operation *select; |
| slang_ir_node *n; |
| |
| select = slang_operation_new(1); |
| select->type = SLANG_OPER_SELECT; |
| select->num_children = 3; |
| select->children = slang_operation_new(3); |
| |
| slang_operation_copy(&select->children[0], &oper->children[0]); |
| select->children[1].type = SLANG_OPER_LITERAL_BOOL; |
| ASSIGN_4V(select->children[1].literal, 1, 1, 1, 1); /* true */ |
| select->children[1].literal_size = 1; |
| slang_operation_copy(&select->children[2], &oper->children[1]); |
| |
| n = _slang_gen_select(A, select); |
| return n; |
| } |
| |
| |
| /** |
| * Generate IR tree for a return statement. |
| */ |
| static slang_ir_node * |
| _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper) |
| { |
| const GLboolean haveReturnValue |
| = (oper->num_children == 1 && oper->children[0].type != SLANG_OPER_VOID); |
| |
| /* error checking */ |
| assert(A->CurFunction); |
| if (haveReturnValue && |
| A->CurFunction->header.type.specifier.type == SLANG_SPEC_VOID) { |
| slang_info_log_error(A->log, "illegal return expression"); |
| return NULL; |
| } |
| else if (!haveReturnValue && |
| A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) { |
| slang_info_log_error(A->log, "return statement requires an expression"); |
| return NULL; |
| } |
| |
| if (!haveReturnValue) { |
| return new_return(A->curFuncEndLabel); |
| } |
| else { |
| /* |
| * Convert from: |
| * return expr; |
| * To: |
| * __retVal = expr; |
| * return; // goto __endOfFunction |
| */ |
| slang_operation *assign; |
| slang_atom a_retVal; |
| slang_ir_node *n; |
| |
| a_retVal = slang_atom_pool_atom(A->atoms, "__retVal"); |
| assert(a_retVal); |
| |
| #if 1 /* DEBUG */ |
| { |
| slang_variable *v |
| = _slang_locate_variable(oper->locals, a_retVal, GL_TRUE); |
| if (!v) { |
| /* trying to return a value in a void-valued function */ |
| return NULL; |
| } |
| } |
| #endif |
| |
| assign = slang_operation_new(1); |
| assign->type = SLANG_OPER_ASSIGN; |
| assign->num_children = 2; |
| assign->children = slang_operation_new(2); |
| /* lhs (__retVal) */ |
| assign->children[0].type = SLANG_OPER_IDENTIFIER; |
| assign->children[0].a_id = a_retVal; |
| assign->children[0].locals->outer_scope = assign->locals; |
| /* rhs (expr) */ |
| /* XXX we might be able to avoid this copy someday */ |
| slang_operation_copy(&assign->children[1], &oper->children[0]); |
| |
| /* assemble the new code */ |
| n = new_seq(_slang_gen_operation(A, assign), |
| new_return(A->curFuncEndLabel)); |
| |
| slang_operation_delete(assign); |
| return n; |
| } |
| } |
| |
| |
| /** |
| * Determine if the given operation/expression is const-valued. |
| */ |
| static GLboolean |
| _slang_is_constant_expr(const slang_operation *oper) |
| { |
| slang_variable *var; |
| GLuint i; |
| |
| switch (oper->type) { |
| case SLANG_OPER_IDENTIFIER: |
| var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE); |
| if (var && var->type.qualifier == SLANG_QUAL_CONST) |
| return GL_TRUE; |
| return GL_FALSE; |
| default: |
| for (i = 0; i < oper->num_children; i++) { |
| if (!_slang_is_constant_expr(&oper->children[i])) |
| return GL_FALSE; |
| } |
| return GL_TRUE; |
| } |
| } |
| |
| |
| /** |
| * Check if an assignment of type t1 to t0 is legal. |
| * XXX more cases needed. |
| */ |
| static GLboolean |
| _slang_assignment_compatible(slang_assemble_ctx *A, |
| slang_operation *op0, |
| slang_operation *op1) |
| { |
| slang_typeinfo t0, t1; |
| GLuint sz0, sz1; |
| |
| if (op0->type == SLANG_OPER_POSTINCREMENT || |
| op0->type == SLANG_OPER_POSTDECREMENT) { |
| return GL_FALSE; |
| } |
| |
| slang_typeinfo_construct(&t0); |
| _slang_typeof_operation(A, op0, &t0); |
| |
| slang_typeinfo_construct(&t1); |
| _slang_typeof_operation(A, op1, &t1); |
| |
| sz0 = _slang_sizeof_type_specifier(&t0.spec); |
| sz1 = _slang_sizeof_type_specifier(&t1.spec); |
| |
| #if 1 |
| if (sz0 != sz1) { |
| /*printf("assignment size mismatch %u vs %u\n", sz0, sz1);*/ |
| return GL_FALSE; |
| } |
| #endif |
| |
| if (t0.spec.type == SLANG_SPEC_STRUCT && |
| t1.spec.type == SLANG_SPEC_STRUCT && |
| t0.spec._struct->a_name != t1.spec._struct->a_name) |
| return GL_FALSE; |
| |
| if (t0.spec.type == SLANG_SPEC_FLOAT && |
| t1.spec.type == SLANG_SPEC_BOOL) |
| return GL_FALSE; |
| |
| #if 0 /* not used just yet - causes problems elsewhere */ |
| if (t0.spec.type == SLANG_SPEC_INT && |
| t1.spec.type == SLANG_SPEC_FLOAT) |
| return GL_FALSE; |
| #endif |
| |
| if (t0.spec.type == SLANG_SPEC_BOOL && |
| t1.spec.type == SLANG_SPEC_FLOAT) |
| return GL_FALSE; |
| |
| if (t0.spec.type == SLANG_SPEC_BOOL && |
| t1.spec.type == SLANG_SPEC_INT) |
| return GL_FALSE; |
| |
| return GL_TRUE; |
| } |
| |
| |
| |
| /** |
| * Generate IR tree for a variable declaration. |
| */ |
| static slang_ir_node * |
| _slang_gen_declaration(slang_assemble_ctx *A, slang_operation *oper) |
| { |
| slang_ir_node *n; |
| slang_ir_node *varDecl; |
| slang_variable *v; |
| const char *varName = (char *) oper->a_id; |
| slang_operation *initializer; |
| |
| assert(oper->type == SLANG_OPER_VARIABLE_DECL); |
| assert(oper->num_children <= 1); |
| |
| v = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE); |
| if (!v) |
| return NULL; /* "shouldn't happen" */ |
| |
| if (v->type.qualifier == SLANG_QUAL_ATTRIBUTE || |
| v->type.qualifier == SLANG_QUAL_VARYING || |
| v->type.qualifier == SLANG_QUAL_UNIFORM) { |
| /* can't declare attribute/uniform vars inside functions */ |
| slang_info_log_error(A->log, |
| "local variable '%s' cannot be an attribute/uniform/varying", |
| varName); |
| return NULL; |
| } |
| |
| #if 0 |
| if (v->declared) { |
| slang_info_log_error(A->log, "variable '%s' redeclared", varName); |
| return NULL; |
| } |
| #endif |
| |
| varDecl = _slang_gen_var_decl(A, v); |
| if (!varDecl) |
| return NULL; |
| |
| /* check if the var has an initializer */ |
| if (oper->num_children > 0) { |
| assert(oper->num_children == 1); |
| initializer = &oper->children[0]; |
| } |
| else if (v->initializer) { |
| initializer = v->initializer; |
| } |
| else { |
| initializer = NULL; |
| } |
| |
| if (v->type.qualifier == SLANG_QUAL_CONST && !initializer) { |
| slang_info_log_error(A->log, |
| "const-qualified variable '%s' requires initializer", |
| varName); |
| return NULL; |
| } |
| |
| |
| if (initializer) { |
| slang_ir_node *var, *init; |
| |
| /* type check/compare var and initializer */ |
| if (!_slang_assignment_compatible(A, oper, initializer)) { |
| slang_info_log_error(A->log, "incompatible types in assignment"); |
| return NULL; |
| } |
| |
| var = new_var(A, oper, oper->a_id); |
| if (!var) { |
| slang_info_log_error(A->log, "undefined variable '%s'", varName); |
| return NULL; |
| } |
| |
| if (v->type.qualifier == SLANG_QUAL_CONST) { |
| /* if the variable is const, the initializer must be a const |
| * expression as well. |
| */ |
| #if 0 |
| if (!_slang_is_constant_expr(initializer)) { |
| slang_info_log_error(A->log, |
| "initializer for %s not constant", varName); |
| return NULL; |
| } |
| #endif |
| } |
| |
| _slang_simplify(initializer, &A->space, A->atoms); |
| |
| init = _slang_gen_operation(A, initializer); |
| if (!init) |
| return NULL; |
| |
| /*assert(init->Store);*/ |
| |
| /* XXX remove this when type checking is added above */ |
| if (init->Store && var->Store->Size != init->Store->Size) { |
| slang_info_log_error(A->log, "invalid assignment (wrong types)"); |
| return NULL; |
| } |
| |
| n = new_node2(IR_COPY, var, init); |
| n = new_seq(varDecl, n); |
| } |
| else { |
| n = varDecl; |
| } |
| |
| return n; |
| } |
| |
| |
| /** |
| * Generate IR tree for a variable (such as in an expression). |
| */ |
| static slang_ir_node * |
| _slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper) |
| { |
| /* If there's a variable associated with this oper (from inlining) |
| * use it. Otherwise, use the oper's var id. |
| */ |
| slang_atom aVar = oper->var ? oper->var->a_name : oper->a_id; |
| slang_ir_node *n = new_var(A, oper, aVar); |
| if (!n) { |
| slang_info_log_error(A->log, "undefined variable '%s'", (char *) aVar); |
| return NULL; |
| } |
| return n; |
| } |
| |
| |
| |
| /** |
| * Return the number of components actually named by the swizzle. |
| * Recall that swizzles may have undefined/don't-care values. |
| */ |
| static GLuint |
| swizzle_size(GLuint swizzle) |
| { |
| GLuint size = 0, i; |
| for (i = 0; i < 4; i++) { |
| GLuint swz = GET_SWZ(swizzle, i); |
| size += (swz >= 0 && swz <= 3); |
| } |
| return size; |
| } |
| |
| |
| static slang_ir_node * |
| _slang_gen_swizzle(slang_ir_node *child, GLuint swizzle) |
| { |
| slang_ir_node *n = new_node1(IR_SWIZZLE, child); |
| assert(child); |
| if (n) { |
| assert(!n->Store); |
| n->Store = _slang_new_ir_storage_relative(0, |
| swizzle_size(swizzle), |
| child->Store); |
| n->Store->Swizzle = swizzle; |
| } |
| return n; |
| } |
| |
| |
| static GLboolean |
| is_store_writable(const slang_assemble_ctx *A, const slang_ir_storage *store) |
| { |
| while (store->Parent) |
| store = store->Parent; |
| |
| if (!(store->File == PROGRAM_OUTPUT || |
| store->File == PROGRAM_TEMPORARY || |
| (store->File == PROGRAM_VARYING && |
| A->program->Target == GL_VERTEX_PROGRAM_ARB))) { |
| return GL_FALSE; |
| } |
| else { |
| return GL_TRUE; |
| } |
| } |
| |
| |
| /** |
| * Generate IR tree for an assignment (=). |
| */ |
| static slang_ir_node * |
| _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) |
| { |
| if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { |
| /* Check that var is writeable */ |
| slang_variable *var |
| = _slang_locate_variable(oper->children[0].locals, |
| oper->children[0].a_id, GL_TRUE); |
| if (!var) { |
| slang_info_log_error(A->log, "undefined variable '%s'", |
| (char *) oper->children[0].a_id); |
| return NULL; |
| } |
| if (var->type.qualifier == SLANG_QUAL_CONST || |
| var->type.qualifier == SLANG_QUAL_ATTRIBUTE || |
| var->type.qualifier == SLANG_QUAL_UNIFORM || |
| (var->type.qualifier == SLANG_QUAL_VARYING && |
| A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) { |
| slang_info_log_error(A->log, |
| "illegal assignment to read-only variable '%s'", |
| (char *) oper->children[0].a_id); |
| return NULL; |
| } |
| } |
| |
| if (oper->children[0].type == SLANG_OPER_IDENTIFIER && |
| oper->children[1].type == SLANG_OPER_CALL) { |
| /* Special case of: x = f(a, b) |
| * Replace with f(a, b, x) (where x == hidden __retVal out param) |
| * |
| * XXX this could be even more effective if we could accomodate |
| * cases such as "v.x = f();" - would help with typical vertex |
| * transformation. |
| */ |
| slang_ir_node *n; |
| n = _slang_gen_function_call_name(A, |
| (const char *) oper->children[1].a_id, |
| &oper->children[1], &oper->children[0]); |
| return n; |
| } |
| else { |
| slang_ir_node *n, *lhs, *rhs; |
| |
| /* lhs and rhs type checking */ |
| if (!_slang_assignment_compatible(A, |
| &oper->children[0], |
| &oper->children[1])) { |
| slang_info_log_error(A->log, "incompatible types in assignment"); |
| return NULL; |
| } |
| |
| lhs = _slang_gen_operation(A, &oper->children[0]); |
| if (!lhs) { |
| return NULL; |
| } |
| |
| if (!lhs->Store) { |
| slang_info_log_error(A->log, |
| "invalid left hand side for assignment"); |
| return NULL; |
| } |
| |
| /* check that lhs is writable */ |
| if (!is_store_writable(A, lhs->Store)) { |
| slang_info_log_error(A->log, |
| "illegal assignment to read-only l-value"); |
| return NULL; |
| } |
| |
| rhs = _slang_gen_operation(A, &oper->children[1]); |
| if (lhs && rhs) { |
| /* convert lhs swizzle into writemask */ |
| GLuint writemask, newSwizzle; |
| if (!swizzle_to_writemask(A, lhs->Store->Swizzle, |
| &writemask, &newSwizzle)) { |
| /* Non-simple writemask, need to swizzle right hand side in |
| * order to put components into the right place. |
| */ |
| rhs = _slang_gen_swizzle(rhs, newSwizzle); |
| } |
| n = new_node2(IR_COPY, lhs, rhs); |
| n->Writemask = writemask; |
| return n; |
| } |
| else { |
| return NULL; |
| } |
| } |
| } |
| |
| |
| /** |
| * Generate IR tree for referencing a field in a struct (or basic vector type) |
| */ |
| static slang_ir_node * |
| _slang_gen_struct_field(slang_assemble_ctx * A, slang_operation *oper) |
| { |
| slang_typeinfo ti; |
| |
| /* type of struct */ |
| slang_typeinfo_construct(&ti); |
| _slang_typeof_operation(A, &oper->children[0], &ti); |
| |
| if (_slang_type_is_vector(ti.spec.type)) { |
| /* the field should be a swizzle */ |
| const GLuint rows = _slang_type_dim(ti.spec.type); |
| slang_swizzle swz; |
| slang_ir_node *n; |
| GLuint swizzle; |
| if (!_slang_is_swizzle((char *) oper->a_id, rows, &swz)) { |
| slang_info_log_error(A->log, "Bad swizzle"); |
| return NULL; |
| } |
| swizzle = MAKE_SWIZZLE4(swz.swizzle[0], |
| swz.swizzle[1], |
| swz.swizzle[2], |
| swz.swizzle[3]); |
| |
| n = _slang_gen_operation(A, &oper->children[0]); |
| /* create new parent node with swizzle */ |
| if (n) |
| n = _slang_gen_swizzle(n, swizzle); |
| return n; |
| } |
| else if ( ti.spec.type == SLANG_SPEC_FLOAT |
| || ti.spec.type == SLANG_SPEC_INT |
| || ti.spec.type == SLANG_SPEC_BOOL) { |
| const GLuint rows = 1; |
| slang_swizzle swz; |
| slang_ir_node *n; |
| GLuint swizzle; |
| if (!_slang_is_swizzle((char *) oper->a_id, rows, &swz)) { |
| slang_info_log_error(A->log, "Bad swizzle"); |
| } |
| swizzle = MAKE_SWIZZLE4(swz.swizzle[0], |
| swz.swizzle[1], |
| swz.swizzle[2], |
| swz.swizzle[3]); |
| n = _slang_gen_operation(A, &oper->children[0]); |
| /* create new parent node with swizzle */ |
| n = _slang_gen_swizzle(n, swizzle); |
| return n; |
| } |
| else { |
| /* the field is a structure member (base.field) */ |
| /* oper->children[0] is the base */ |
| /* oper->a_id is the field name */ |
| slang_ir_node *base, *n; |
| slang_typeinfo field_ti; |
| GLint fieldSize, fieldOffset = -1, swz; |
| |
| /* type of field */ |
| slang_typeinfo_construct(&field_ti); |
| _slang_typeof_operation(A, oper, &field_ti); |
| |
| fieldSize = _slang_sizeof_type_specifier(&field_ti.spec); |
| if (fieldSize > 0) |
| fieldOffset = _slang_field_offset(&ti.spec, oper->a_id); |
| |
| if (fieldSize == 0 || fieldOffset < 0) { |
| const char *structName; |
| if (ti.spec._struct) |
| structName = (char *) ti.spec._struct->a_name; |
| else |
| structName = "unknown"; |
| slang_info_log_error(A->log, |
| "\"%s\" is not a member of struct \"%s\"", |
| (char *) oper->a_id, structName); |
| return NULL; |
| } |
| assert(fieldSize >= 0); |
| |
| base = _slang_gen_operation(A, &oper->children[0]); |
| if (!base) { |
| /* error msg should have already been logged */ |
| return NULL; |
| } |
| |
| n = new_node1(IR_FIELD, base); |
| if (!n) |
| return NULL; |
| |
| |
| /* setup the storage info for this node */ |
| swz = fieldOffset % 4; |
| |
| n->Field = (char *) oper->a_id; |
| n->Store = _slang_new_ir_storage_relative(fieldOffset / 4, |
| fieldSize, |
| base->Store); |
| if (fieldSize == 1) |
| n->Store->Swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz); |
| else if (fieldSize == 2) |
| n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, |
| SWIZZLE_NIL, SWIZZLE_NIL); |
| else if (fieldSize == 3) |
| n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, |
| SWIZZLE_Z, SWIZZLE_NIL); |
| |
| return n; |
| } |
| } |
| |
| |
| /** |
| * Gen code for array indexing. |
| */ |
| static slang_ir_node * |
| _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper) |
| { |
| slang_typeinfo array_ti; |
| |
| /* get array's type info */ |
| slang_typeinfo_construct(&array_ti); |
| _slang_typeof_operation(A, &oper->children[0], &array_ti); |
| |
| if (_slang_type_is_vector(array_ti.spec.type)) { |
| /* indexing a simple vector type: "vec4 v; v[0]=p;" */ |
| /* translate the index into a swizzle/writemask: "v.x=p" */ |
| const GLuint max = _slang_type_dim(array_ti.spec.type); |
| GLint index; |
| slang_ir_node *n; |
| |
| index = (GLint) oper->children[1].literal[0]; |
| if (oper->children[1].type != SLANG_OPER_LITERAL_INT || |
| index >= (GLint) max) { |
| slang_info_log_error(A->log, "Invalid array index for vector type"); |
| return NULL; |
| } |
| |
| n = _slang_gen_operation(A, &oper->children[0]); |
| if (n) { |
| /* use swizzle to access the element */ |
| GLuint swizzle = MAKE_SWIZZLE4(SWIZZLE_X + index, |
| SWIZZLE_NIL, |
| SWIZZLE_NIL, |
| SWIZZLE_NIL); |
| n = _slang_gen_swizzle(n, swizzle); |
| /*n->Store = _slang_clone_ir_storage_swz(n->Store, */ |
| n->Writemask = WRITEMASK_X << index; |
| } |
| assert(n->Store); |
| return n; |
| } |
| else { |
| /* conventional array */ |
| slang_typeinfo elem_ti; |
| slang_ir_node *elem, *array, *index; |
| GLint elemSize, arrayLen; |
| |
| /* size of array element */ |
| slang_typeinfo_construct(&elem_ti); |
| _slang_typeof_operation(A, oper, &elem_ti); |
| elemSize = _slang_sizeof_type_specifier(&elem_ti.spec); |
| |
| if (_slang_type_is_matrix(array_ti.spec.type)) |
| arrayLen = _slang_type_dim(array_ti.spec.type); |
| else |
| arrayLen = array_ti.array_len; |
| |
| slang_typeinfo_destruct(&array_ti); |
| slang_typeinfo_destruct(&elem_ti); |
| |
| if (elemSize <= 0) { |
| /* unknown var or type */ |
| slang_info_log_error(A->log, "Undefined variable or type"); |
| return NULL; |
| } |
| |
| array = _slang_gen_operation(A, &oper->children[0]); |
| index = _slang_gen_operation(A, &oper->children[1]); |
| if (array && index) { |
| /* bounds check */ |
| GLint constIndex = 0; |
| if (index->Opcode == IR_FLOAT) { |
| constIndex = (int) index->Value[0]; |
| if (constIndex < 0 || constIndex >= arrayLen) { |
| slang_info_log_error(A->log, |
| "Array index out of bounds (index=%d size=%d)", |
| constIndex, arrayLen); |
| _slang_free_ir_tree(array); |
| _slang_free_ir_tree(index); |
| return NULL; |
| } |
| } |
| |
| if (!array->Store) { |
| slang_info_log_error(A->log, "Invalid array"); |
| return NULL; |
| } |
| |
| elem = new_node2(IR_ELEMENT, array, index); |
| elem->Store = _slang_new_ir_storage_relative(constIndex, |
| elemSize, |
| array->Store); |
| |
| assert(elem->Store->Parent); |
| /* XXX try to do some array bounds checking here */ |
| return elem; |
| } |
| else { |
| _slang_free_ir_tree(array); |
| _slang_free_ir_tree(index); |
| return NULL; |
| } |
| } |
| } |
| |
| |
| static slang_ir_node * |
| _slang_gen_compare(slang_assemble_ctx *A, slang_operation *oper, |
| slang_ir_opcode opcode) |
| { |
| slang_typeinfo t0, t1; |
| slang_ir_node *n; |
| |
| slang_typeinfo_construct(&t0); |
| _slang_typeof_operation(A, &oper->children[0], &t0); |
| |
| slang_typeinfo_construct(&t1); |
| _slang_typeof_operation(A, &oper->children[0], &t1); |
| |
| if (t0.spec.type == SLANG_SPEC_ARRAY || |
| t1.spec.type == SLANG_SPEC_ARRAY) { |
| slang_info_log_error(A->log, "Illegal array comparison"); |
| return NULL; |
| } |
| |
| if (oper->type != SLANG_OPER_EQUAL && |
| oper->type != SLANG_OPER_NOTEQUAL) { |
| /* <, <=, >, >= can only be used with scalars */ |
| if ((t0.spec.type != SLANG_SPEC_INT && |
| t0.spec.type != SLANG_SPEC_FLOAT) || |
| (t1.spec.type != SLANG_SPEC_INT && |
| t1.spec.type != SLANG_SPEC_FLOAT)) { |
| slang_info_log_error(A->log, "Incompatible type(s) for inequality operator"); |
| return NULL; |
| } |
| } |
| |
| n = new_node2(opcode, |
| _slang_gen_operation(A, &oper->children[0]), |
| _slang_gen_operation(A, &oper->children[1])); |
| |
| /* result is a bool (size 1) */ |
| n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, 1); |
| |
| return n; |
| } |
| |
| |
| #if 0 |
| static void |
| print_vars(slang_variable_scope *s) |
| { |
| int i; |
| printf("vars: "); |
| for (i = 0; i < s->num_variables; i++) { |
| printf("%s %d, \n", |
| (char*) s->variables[i]->a_name, |
| s->variables[i]->declared); |
| } |
| |
| printf("\n"); |
| } |
| #endif |
| |
| |
| #if 0 |
| static void |
| _slang_undeclare_vars(slang_variable_scope *locals) |
| { |
| if (locals->num_variables > 0) { |
| int i; |
| for (i = 0; i < locals->num_variables; i++) { |
| slang_variable *v = locals->variables[i]; |
| printf("undeclare %s at %p\n", (char*) v->a_name, v); |
| v->declared = GL_FALSE; |
| } |
| } |
| } |
| #endif |
| |
| |
| /** |
| * Generate IR tree for a slang_operation (AST node) |
| */ |
| static slang_ir_node * |
| _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper) |
| { |
| switch (oper->type) { |
| case SLANG_OPER_BLOCK_NEW_SCOPE: |
| { |
| slang_ir_node *n; |
| |
| _slang_push_var_table(A->vartable); |
| |
| oper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; /* temp change */ |
| n = _slang_gen_operation(A, oper); |
| oper->type = SLANG_OPER_BLOCK_NEW_SCOPE; /* restore */ |
| |
| _slang_pop_var_table(A->vartable); |
| |
| /*_slang_undeclare_vars(oper->locals);*/ |
| /*print_vars(oper->locals);*/ |
| |
| if (n) |
| n = new_node1(IR_SCOPE, n); |
| return n; |
| } |
| break; |
| |
| case SLANG_OPER_BLOCK_NO_NEW_SCOPE: |
| /* list of operations */ |
| if (oper->num_children > 0) |
| { |
| slang_ir_node *n, *tree = NULL; |
| GLuint i; |
| |
| for (i = 0; i < oper->num_children; i++) { |
| n = _slang_gen_operation(A, &oper->children[i]); |
| if (!n) { |
| _slang_free_ir_tree(tree); |
| return NULL; /* error must have occured */ |
| } |
| tree = new_seq(tree, n); |
| } |
| |
| return tree; |
| } |
| else { |
| return new_node0(IR_NOP); |
| } |
| |
| case SLANG_OPER_EXPRESSION: |
| return _slang_gen_operation(A, &oper->children[0]); |
| |
| case SLANG_OPER_FOR: |
| return _slang_gen_for(A, oper); |
| case SLANG_OPER_DO: |
| return _slang_gen_do(A, oper); |
| case SLANG_OPER_WHILE: |
| return _slang_gen_while(A, oper); |
| case SLANG_OPER_BREAK: |
| if (!A->CurLoop) { |
| slang_info_log_error(A->log, "'break' not in loop"); |
| return NULL; |
| } |
| return new_break(A->CurLoop); |
| case SLANG_OPER_CONTINUE: |
| if (!A->CurLoop) { |
| slang_info_log_error(A->log, "'continue' not in loop"); |
| return NULL; |
| } |
| return _slang_gen_continue(A, oper); |
| case SLANG_OPER_DISCARD: |
| return new_node0(IR_KILL); |
| |
| case SLANG_OPER_EQUAL: |
| return _slang_gen_compare(A, oper, IR_EQUAL); |
| case SLANG_OPER_NOTEQUAL: |
| return _slang_gen_compare(A, oper, IR_NOTEQUAL); |
| case SLANG_OPER_GREATER: |
| return _slang_gen_compare(A, oper, IR_SGT); |
| case SLANG_OPER_LESS: |
| return _slang_gen_compare(A, oper, IR_SLT); |
| case SLANG_OPER_GREATEREQUAL: |
| return _slang_gen_compare(A, oper, IR_SGE); |
| case SLANG_OPER_LESSEQUAL: |
| return _slang_gen_compare(A, oper, IR_SLE); |
| case SLANG_OPER_ADD: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "+", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_SUBTRACT: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "-", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_MULTIPLY: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "*", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_DIVIDE: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "/", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_MINUS: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 1); |
| n = _slang_gen_function_call_name(A, "-", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_PLUS: |
| /* +expr --> do nothing */ |
| return _slang_gen_operation(A, &oper->children[0]); |
| case SLANG_OPER_VARIABLE_DECL: |
| return _slang_gen_declaration(A, oper); |
| case SLANG_OPER_ASSIGN: |
| return _slang_gen_assignment(A, oper); |
| case SLANG_OPER_ADDASSIGN: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "+=", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_SUBASSIGN: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "-=", oper, NULL); |
| return n; |
| } |
| break; |
| case SLANG_OPER_MULASSIGN: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "*=", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_DIVASSIGN: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_function_call_name(A, "/=", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_LOGICALAND: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_logical_and(A, oper); |
| return n; |
| } |
| case SLANG_OPER_LOGICALOR: |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 2); |
| n = _slang_gen_logical_or(A, oper); |
| return n; |
| } |
| case SLANG_OPER_LOGICALXOR: |
| return _slang_gen_xor(A, oper); |
| case SLANG_OPER_NOT: |
| return _slang_gen_not(A, oper); |
| case SLANG_OPER_SELECT: /* b ? x : y */ |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 3); |
| n = _slang_gen_select(A, oper); |
| return n; |
| } |
| |
| case SLANG_OPER_ASM: |
| return _slang_gen_asm(A, oper, NULL); |
| case SLANG_OPER_CALL: |
| return _slang_gen_function_call_name(A, (const char *) oper->a_id, |
| oper, NULL); |
| case SLANG_OPER_RETURN: |
| return _slang_gen_return(A, oper); |
| case SLANG_OPER_LABEL: |
| return new_label(oper->label); |
| case SLANG_OPER_IDENTIFIER: |
| return _slang_gen_variable(A, oper); |
| case SLANG_OPER_IF: |
| return _slang_gen_if(A, oper); |
| case SLANG_OPER_FIELD: |
| return _slang_gen_struct_field(A, oper); |
| case SLANG_OPER_SUBSCRIPT: |
| return _slang_gen_array_element(A, oper); |
| case SLANG_OPER_LITERAL_FLOAT: |
| /* fall-through */ |
| case SLANG_OPER_LITERAL_INT: |
| /* fall-through */ |
| case SLANG_OPER_LITERAL_BOOL: |
| return new_float_literal(oper->literal, oper->literal_size); |
| |
| case SLANG_OPER_POSTINCREMENT: /* var++ */ |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 1); |
| n = _slang_gen_function_call_name(A, "__postIncr", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_POSTDECREMENT: /* var-- */ |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 1); |
| n = _slang_gen_function_call_name(A, "__postDecr", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_PREINCREMENT: /* ++var */ |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 1); |
| n = _slang_gen_function_call_name(A, "++", oper, NULL); |
| return n; |
| } |
| case SLANG_OPER_PREDECREMENT: /* --var */ |
| { |
| slang_ir_node *n; |
| assert(oper->num_children == 1); |
| n = _slang_gen_function_call_name(A, "--", oper, NULL); |
| return n; |
| } |
| |
| case SLANG_OPER_NON_INLINED_CALL: |
| case SLANG_OPER_SEQUENCE: |
| { |
| slang_ir_node *tree = NULL; |
| GLuint i; |
| for (i = 0; i < oper->num_children; i++) { |
| slang_ir_node *n = _slang_gen_operation(A, &oper->children[i]); |
| tree = new_seq(tree, n); |
| if (n) |
| tree->Store = n->Store; |
| } |
| if (oper->type == SLANG_OPER_NON_INLINED_CALL) { |
| tree = new_function_call(tree, oper->label); |
| } |
| return tree; |
| } |
| |
| case SLANG_OPER_NONE: |
| case SLANG_OPER_VOID: |
| /* returning NULL here would generate an error */ |
| return new_node0(IR_NOP); |
| |
| default: |
| _mesa_problem(NULL, "bad node type %d in _slang_gen_operation", |
| oper->type); |
| return new_node0(IR_NOP); |
| } |
| |
| return NULL; |
| } |
| |
| |
| /** |
| * Compute total size of array give size of element, number of elements. |
| */ |
| static GLint |
| array_size(GLint baseSize, GLint arrayLen) |
| { |
| GLint total; |
| if (arrayLen > 1) { |
| /* round up base type to multiple of 4 */ |
| total = ((baseSize + 3) & ~0x3) * MAX2(arrayLen, 1); |
| } |
| else { |
| total = baseSize; |
| } |
| return total; |
| } |
| |
| |
| /** |
| * Called by compiler when a global variable has been parsed/compiled. |
| * Here we examine the variable's type to determine what kind of register |
| * storage will be used. |
| * |
| * A uniform such as "gl_Position" will become the register specification |
| * (PROGRAM_OUTPUT, VERT_RESULT_HPOS). Or, uniform "gl_FogFragCoord" |
| * will be (PROGRAM_INPUT, FRAG_ATTRIB_FOGC). |
| * |
| * Samplers are interesting. For "uniform sampler2D tex;" we'll specify |
| * (PROGRAM_SAMPLER, index) where index is resolved at link-time to an |
| * actual texture unit (as specified by the user calling glUniform1i()). |
| */ |
| GLboolean |
| _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, |
| slang_unit_type type) |
| { |
| struct gl_program *prog = A->program; |
| const char *varName = (char *) var->a_name; |
| GLboolean success = GL_TRUE; |
| slang_ir_storage *store = NULL; |
| int dbg = 0; |
| const GLenum datatype = _slang_gltype_from_specifier(&var->type.specifier); |
| const GLint texIndex = sampler_to_texture_index(var->type.specifier.type); |
| const GLint size = _slang_sizeof_type_specifier(&var->type.specifier); |
| |
| if (texIndex != -1) { |
| /* This is a texture sampler variable... |
| * store->File = PROGRAM_SAMPLER |
| * store->Index = sampler number (0..7, typically) |
| * store->Size = texture type index (1D, 2D, 3D, cube, etc) |
| */ |
| if (var->initializer) { |
| slang_info_log_error(A->log, "illegal assignment to '%s'", varName); |
| return GL_FALSE; |
| } |
| #if FEATURE_es2_glsl /* XXX should use FEATURE_texture_rect */ |
| /* disallow rect samplers */ |
| if (var->type.specifier.type == SLANG_SPEC_SAMPLER2DRECT || |
| var->type.specifier.type == SLANG_SPEC_SAMPLER2DRECTSHADOW) { |
| slang_info_log_error(A->log, "invalid sampler type for '%s'", varName); |
| return GL_FALSE; |
| } |
| #endif |
| { |
| GLint sampNum = _mesa_add_sampler(prog->Parameters, varName, datatype); |
| store = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, texIndex); |
| } |
| if (dbg) printf("SAMPLER "); |
| } |
| else if (var->type.qualifier == SLANG_QUAL_UNIFORM) { |
| /* Uniform variable */ |
| const GLint totalSize = array_size(size, var->array_len); |
| const GLuint swizzle = _slang_var_swizzle(totalSize, 0); |
| |
| if (var->initializer) { |
| slang_info_log_error(A->log, "illegal initializer for uniform '%s'", varName); |
| return GL_FALSE; |
| } |
| |
| if (prog) { |
| /* user-defined uniform */ |
| if (datatype == GL_NONE) { |
| if (var->type.specifier.type == SLANG_SPEC_STRUCT) { |
| /* temporary work-around */ |
| GLenum datatype = GL_FLOAT; |
| GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName, |
| totalSize, datatype); |
| store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc, |
| totalSize, swizzle); |
| |
| /* XXX what we need to do is unroll the struct into its |
| * basic types, creating a uniform variable for each. |
| * For example: |
| * struct foo { |
| * vec3 a; |
| * vec4 b; |
| * }; |
| * uniform foo f; |
| * |
| * Should produce uniforms: |
| * "f.a" (GL_FLOAT_VEC3) |
| * "f.b" (GL_FLOAT_VEC4) |
| */ |
| } |
| else { |
| slang_info_log_error(A->log, |
| "invalid datatype for uniform variable %s", |
| varName); |
| return GL_FALSE; |
| } |
| } |
| else { |
| GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName, |
| totalSize, datatype); |
| store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc, |
| totalSize, swizzle); |
| } |
| } |
| else { |
| /* pre-defined uniform, like gl_ModelviewMatrix */ |
| /* We know it's a uniform, but don't allocate storage unless |
| * it's really used. |
| */ |
| store = _slang_new_ir_storage_swz(PROGRAM_STATE_VAR, -1, |
| totalSize, swizzle); |
| } |
| if (dbg) printf("UNIFORM (sz %d) ", totalSize); |
| } |
| else if (var->type.qualifier == SLANG_QUAL_VARYING) { |
| const GLint totalSize = array_size(size, var->array_len); |
| |
| /* varyings must be float, vec or mat */ |
| if (!_slang_type_is_float_vec_mat(var->type.specifier.type) && |
| var->type.specifier.type != SLANG_SPEC_ARRAY) { |
| slang_info_log_error(A->log, |
| "varying '%s' must be float/vector/matrix", |
| varName); |
| return GL_FALSE; |
| } |
| |
| if (var->initializer) { |
| slang_info_log_error(A->log, "illegal initializer for varying '%s'", |
| varName); |
| return GL_FALSE; |
| } |
| |
| if (prog) { |
| /* user-defined varying */ |
| GLint varyingLoc = _mesa_add_varying(prog->Varying, varName, totalSize); |
| GLuint swizzle = _slang_var_swizzle(size, 0); |
| store = _slang_new_ir_storage_swz(PROGRAM_VARYING, varyingLoc, |
| totalSize, swizzle); |
| } |
| else { |
| /* pre-defined varying, like gl_Color or gl_TexCoord */ |
| if (type == SLANG_UNIT_FRAGMENT_BUILTIN) { |
| /* fragment program input */ |
| GLuint swizzle; |
| GLint index = _slang_input_index(varName, GL_FRAGMENT_PROGRAM_ARB, |
| &swizzle); |
| assert(index >= 0); |
| assert(index < FRAG_ATTRIB_MAX); |
| store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, |
| size, swizzle); |
| } |
| else { |
| /* vertex program output */ |
| GLint index = _slang_output_index(varName, GL_VERTEX_PROGRAM_ARB); |
| GLuint swizzle = _slang_var_swizzle(size, 0); |
| assert(index >= 0); |
| assert(index < VERT_RESULT_MAX); |
| assert(type == SLANG_UNIT_VERTEX_BUILTIN); |
| store = _slang_new_ir_storage_swz(PROGRAM_OUTPUT, index, |
| size, swizzle); |
| } |
| if (dbg) printf("V/F "); |
| } |
| if (dbg) printf("VARYING "); |
| } |
| else if (var->type.qualifier == SLANG_QUAL_ATTRIBUTE) { |
| /* attributes must be float, vec or mat */ |
| if (!_slang_type_is_float_vec_mat(var->type.specifier.type)) { |
| slang_info_log_error(A->log, |
| "attribute '%s' must be float/vector/matrix", |
| varName); |
| return GL_FALSE; |
| } |
| |
| if (prog) { |
| /* user-defined vertex attribute */ |
| const GLint attr = -1; /* unknown */ |
| GLint index = _mesa_add_attribute(prog->Attributes, varName, |
| size, datatype, attr); |
| assert(index >= 0); |
| store = _slang_new_ir_storage(PROGRAM_INPUT, |
| VERT_ATTRIB_GENERIC0 + index, size); |
| } |
| else { |
| /* pre-defined vertex attrib */ |
| GLuint swizzle; |
| GLint index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB, |
| &swizzle); |
| assert(index >= 0); |
| store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); |
| } |
| if (dbg) printf("ATTRIB "); |
| } |
| else if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT) { |
| GLuint swizzle = SWIZZLE_XYZW; /* silence compiler warning */ |
| GLint index = _slang_input_index(varName, GL_FRAGMENT_PROGRAM_ARB, |
| &swizzle); |
| store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); |
| if (dbg) printf("INPUT "); |
| } |
| else if (var->type.qualifier == SLANG_QUAL_FIXEDOUTPUT) { |
| if (type == SLANG_UNIT_VERTEX_BUILTIN) { |
| GLint index = _slang_output_index(varName, GL_VERTEX_PROGRAM_ARB); |
| store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, size); |
| } |
| else { |
| GLint index = _slang_output_index(varName, GL_FRAGMENT_PROGRAM_ARB); |
| GLint specialSize = 4; /* treat all fragment outputs as float[4] */ |
| assert(type == SLANG_UNIT_FRAGMENT_BUILTIN); |
| store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, specialSize); |
| } |
| if (dbg) printf("OUTPUT "); |
| } |
| else if (var->type.qualifier == SLANG_QUAL_CONST && !prog) { |
| /* pre-defined global constant, like gl_MaxLights */ |
| store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, size); |
| if (dbg) printf("CONST "); |
| } |
| else { |
| /* ordinary variable (may be const) */ |
| slang_ir_node *n; |
| |
| /* IR node to declare the variable */ |
| n = _slang_gen_var_decl(A, var); |
| |
| /* IR code for the var's initializer, if present */ |
| if (var->initializer) { |
| slang_ir_node *lhs, *rhs, *init; |
| |
| /* Generate IR_COPY instruction to initialize the variable */ |
| lhs = new_node0(IR_VAR); |
| lhs->Var = var; |
| lhs->Store = n->Store; |
| |
| /* constant folding, etc */ |
| _slang_simplify(var->initializer, &A->space, A->atoms); |
| |
| rhs = _slang_gen_operation(A, var->initializer); |
| assert(rhs); |
| init = new_node2(IR_COPY, lhs, rhs); |
| n = new_seq(n, init); |
| } |
| |
| success = _slang_emit_code(n, A->vartable, A->program, GL_FALSE, A->log); |
| |
| _slang_free_ir_tree(n); |
| } |
| |
| if (dbg) printf("GLOBAL VAR %s idx %d\n", (char*) var->a_name, |
| store ? store->Index : -2); |
| |
| if (store) |
| var->aux = store; /* save var's storage info */ |
| |
| var->declared = GL_TRUE; |
| |
| return success; |
| } |
| |
| |
| /** |
| * Produce an IR tree from a function AST (fun->body). |
| * Then call the code emitter to convert the IR tree into gl_program |
| * instructions. |
| */ |
| GLboolean |
| _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun) |
| { |
| slang_ir_node *n; |
| GLboolean success = GL_TRUE; |
| |
| if (_mesa_strcmp((char *) fun->header.a_name, "main") != 0) { |
| /* we only really generate code for main, all other functions get |
| * inlined or codegen'd upon an actual call. |
| */ |
| #if 0 |
| /* do some basic error checking though */ |
| if (fun->header.type.specifier.type != SLANG_SPEC_VOID) { |
| /* check that non-void functions actually return something */ |
| slang_operation *op |
| = _slang_find_node_type(fun->body, SLANG_OPER_RETURN); |
| if (!op) { |
| slang_info_log_error(A->log, |
| "function \"%s\" has no return statement", |
| (char *) fun->header.a_name); |
| printf( |
| "function \"%s\" has no return statement\n", |
| (char *) fun->header.a_name); |
| return GL_FALSE; |
| } |
| } |
| #endif |
| return GL_TRUE; /* not an error */ |
| } |
| |
| #if 0 |
| printf("\n*********** codegen_function %s\n", (char *) fun->header.a_name); |
| slang_print_function(fun, 1); |
| #endif |
| |
| /* should have been allocated earlier: */ |
| assert(A->program->Parameters ); |
| assert(A->program->Varying); |
| assert(A->vartable); |
| A->CurLoop = NULL; |
| A->CurFunction = fun; |
| |
| /* fold constant expressions, etc. */ |
| _slang_simplify(fun->body, &A->space, A->atoms); |
| |
| #if 0 |
| printf("\n*********** simplified %s\n", (char *) fun->header.a_name); |
| slang_print_function(fun, 1); |
| #endif |
| |
| /* Create an end-of-function label */ |
| A->curFuncEndLabel = _slang_label_new("__endOfFunc__main"); |
| |
| /* push new vartable scope */ |
| _slang_push_var_table(A->vartable); |
| |
| /* Generate IR tree for the function body code */ |
| n = _slang_gen_operation(A, fun->body); |
| if (n) |
| n = new_node1(IR_SCOPE, n); |
| |
| /* pop vartable, restore previous */ |
| _slang_pop_var_table(A->vartable); |
| |
| if (!n) { |
| /* XXX record error */ |
| return GL_FALSE; |
| } |
| |
| /* append an end-of-function-label to IR tree */ |
| n = new_seq(n, new_label(A->curFuncEndLabel)); |
| |
| /*_slang_label_delete(A->curFuncEndLabel);*/ |
| A->curFuncEndLabel = NULL; |
| |
| #if 0 |
| printf("************* New AST for %s *****\n", (char*)fun->header.a_name); |
| slang_print_function(fun, 1); |
| #endif |
| #if 0 |
| printf("************* IR for %s *******\n", (char*)fun->header.a_name); |
| _slang_print_ir_tree(n, 0); |
| #endif |
| #if 0 |
| printf("************* End codegen function ************\n\n"); |
| #endif |
| |
| /* Emit program instructions */ |
| success = _slang_emit_code(n, A->vartable, A->program, GL_TRUE, A->log); |
| _slang_free_ir_tree(n); |
| |
| /* free codegen context */ |
| /* |
| _mesa_free(A->codegen); |
| */ |
| |
| return success; |
| } |
| |