| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5 |
| * |
| * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #if !defined SLANG_COMPILE_H |
| #define SLANG_COMPILE_H |
| |
| #include "main/imports.h" |
| #include "main/mtypes.h" |
| #include "slang_typeinfo.h" |
| #include "slang_compile_variable.h" |
| #include "slang_compile_struct.h" |
| #include "slang_compile_operation.h" |
| #include "slang_compile_function.h" |
| |
| #if defined __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef enum slang_unit_type_ |
| { |
| SLANG_UNIT_FRAGMENT_SHADER, |
| SLANG_UNIT_VERTEX_SHADER, |
| SLANG_UNIT_FRAGMENT_BUILTIN, |
| SLANG_UNIT_VERTEX_BUILTIN |
| } slang_unit_type; |
| |
| |
| typedef struct slang_var_pool_ |
| { |
| GLuint next_addr; |
| } slang_var_pool; |
| |
| |
| typedef struct slang_code_unit_ |
| { |
| slang_variable_scope vars; |
| slang_function_scope funs; |
| slang_struct_scope structs; |
| slang_unit_type type; |
| struct slang_code_object_ *object; |
| } slang_code_unit; |
| |
| |
| extern GLvoid |
| _slang_code_unit_ctr (slang_code_unit *, struct slang_code_object_ *); |
| |
| extern GLvoid |
| _slang_code_unit_dtr (slang_code_unit *); |
| |
| #define SLANG_BUILTIN_CORE 0 |
| #define SLANG_BUILTIN_120_CORE 1 |
| #define SLANG_BUILTIN_COMMON 2 |
| #define SLANG_BUILTIN_TARGET 3 |
| |
| #define SLANG_BUILTIN_TOTAL 4 |
| |
| typedef struct slang_code_object_ |
| { |
| slang_code_unit builtin[SLANG_BUILTIN_TOTAL]; |
| slang_code_unit unit; |
| slang_var_pool varpool; |
| slang_atom_pool atompool; |
| } slang_code_object; |
| |
| extern GLvoid |
| _slang_code_object_ctr (slang_code_object *); |
| |
| extern GLvoid |
| _slang_code_object_dtr (slang_code_object *); |
| |
| extern GLboolean |
| _slang_compile (GLcontext *ctx, struct gl_shader *shader); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |
| |