blob: 01591ceba5cb413fe5b5fce859e42aab361f5a92 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 6.5.3
*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/imports.h"
#include "slang_log.h"
#include "slang_utility.h"
static char *out_of_memory = "Error: Out of memory.\n";
void
slang_info_log_construct(slang_info_log * log)
{
log->text = NULL;
log->dont_free_text = GL_FALSE;
log->error_flag = GL_FALSE;
}
void
slang_info_log_destruct(slang_info_log * log)
{
if (!log->dont_free_text)
#if 0
slang_alloc_free(log->text);
#else
_mesa_free(log->text);
#endif
}
static int
slang_info_log_message(slang_info_log * log, const char *prefix,
const char *msg)
{
GLuint size;
if (log->dont_free_text)
return 0;
size = slang_string_length(msg) + 2;
if (prefix != NULL)
size += slang_string_length(prefix) + 2;
if (log->text != NULL) {
GLuint old_len = slang_string_length(log->text);
log->text = (char *)
#if 0
slang_alloc_realloc(log->text, old_len + 1, old_len + size);
#else
_mesa_realloc(log->text, old_len + 1, old_len + size);
#endif
}
else {
#if 0
log->text = (char *) (slang_alloc_malloc(size));
#else
log->text = (char *) (_mesa_malloc(size));
#endif
if (log->text != NULL)
log->text[0] = '\0';
}
if (log->text == NULL)
return 0;
if (prefix != NULL) {
slang_string_concat(log->text, prefix);
slang_string_concat(log->text, ": ");
}
slang_string_concat(log->text, msg);
slang_string_concat(log->text, "\n");
#if 0 /* debug */
_mesa_printf("Mesa GLSL error/warning: %s\n", log->text);
#endif
return 1;
}
int
slang_info_log_print(slang_info_log * log, const char *msg, ...)
{
va_list va;
char buf[1024];
va_start(va, msg);
_mesa_vsprintf(buf, msg, va);
va_end(va);
return slang_info_log_message(log, NULL, buf);
}
int
slang_info_log_error(slang_info_log * log, const char *msg, ...)
{
va_list va;
char buf[1024];
va_start(va, msg);
_mesa_vsprintf(buf, msg, va);
va_end(va);
log->error_flag = GL_TRUE;
if (slang_info_log_message(log, "Error", buf))
return 1;
slang_info_log_memory(log);
return 0;
}
int
slang_info_log_warning(slang_info_log * log, const char *msg, ...)
{
va_list va;
char buf[1024];
va_start(va, msg);
_mesa_vsprintf(buf, msg, va);
va_end(va);
if (slang_info_log_message(log, "Warning", buf))
return 1;
slang_info_log_memory(log);
return 0;
}
void
slang_info_log_memory(slang_info_log * log)
{
if (!slang_info_log_message(log, "Error", "Out of memory.")) {
log->dont_free_text = GL_TRUE;
log->error_flag = GL_TRUE;
log->text = out_of_memory;
}
}