blob: e8b0fb7747d5d9975e6128fe4fcd173ebb3bf1d2 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_storage.c
* slang variable storage
* \author Michal Krol
*/
#include "main/imports.h"
#include "slang_storage.h"
#include "slang_mem.h"
/* slang_storage_array */
GLboolean
slang_storage_array_construct(slang_storage_array * arr)
{
arr->type = SLANG_STORE_AGGREGATE;
arr->aggregate = NULL;
arr->length = 0;
return GL_TRUE;
}
GLvoid
slang_storage_array_destruct(slang_storage_array * arr)
{
if (arr->aggregate != NULL) {
slang_storage_aggregate_destruct(arr->aggregate);
_slang_free(arr->aggregate);
}
}
/* slang_storage_aggregate */
GLboolean
slang_storage_aggregate_construct(slang_storage_aggregate * agg)
{
agg->arrays = NULL;
agg->count = 0;
return GL_TRUE;
}
GLvoid
slang_storage_aggregate_destruct(slang_storage_aggregate * agg)
{
GLuint i;
for (i = 0; i < agg->count; i++)
slang_storage_array_destruct(agg->arrays + i);
_slang_free(agg->arrays);
}
static slang_storage_array *
slang_storage_aggregate_push_new(slang_storage_aggregate * agg)
{
slang_storage_array *arr = NULL;
agg->arrays = (slang_storage_array *)
_slang_realloc(agg->arrays,
agg->count * sizeof(slang_storage_array),
(agg->count + 1) * sizeof(slang_storage_array));
if (agg->arrays != NULL) {
arr = agg->arrays + agg->count;
if (!slang_storage_array_construct(arr))
return NULL;
agg->count++;
}
return arr;
}
/* _slang_aggregate_variable() */
static GLboolean
aggregate_vector(slang_storage_aggregate * agg, slang_storage_type basic_type,
GLuint row_count)
{
slang_storage_array *arr = slang_storage_aggregate_push_new(agg);
if (arr == NULL)
return GL_FALSE;
arr->type = basic_type;
arr->length = row_count;
return GL_TRUE;
}
static GLboolean
aggregate_matrix(slang_storage_aggregate * agg, slang_storage_type basic_type,
GLuint columns, GLuint rows)
{
slang_storage_array *arr = slang_storage_aggregate_push_new(agg);
if (arr == NULL)
return GL_FALSE;
arr->type = SLANG_STORE_AGGREGATE;
arr->length = columns;
arr->aggregate = (slang_storage_aggregate *)
_slang_alloc(sizeof(slang_storage_aggregate));
if (arr->aggregate == NULL)
return GL_FALSE;
if (!slang_storage_aggregate_construct(arr->aggregate)) {
_slang_free(arr->aggregate);
arr->aggregate = NULL;
return GL_FALSE;
}
if (!aggregate_vector(arr->aggregate, basic_type, rows))
return GL_FALSE;
return GL_TRUE;
}
static GLboolean
aggregate_variables(slang_storage_aggregate * agg,
slang_variable_scope * vars, slang_function_scope * funcs,
slang_struct_scope * structs,
slang_variable_scope * globals,
slang_atom_pool * atoms)
{
GLuint i;
for (i = 0; i < vars->num_variables; i++)
if (!_slang_aggregate_variable(agg, &vars->variables[i]->type.specifier,
vars->variables[i]->array_len, funcs,
structs, globals, atoms))
return GL_FALSE;
return GL_TRUE;
}
GLboolean
_slang_aggregate_variable(slang_storage_aggregate * agg,
slang_type_specifier * spec, GLuint array_len,
slang_function_scope * funcs,
slang_struct_scope * structs,
slang_variable_scope * vars,
slang_atom_pool * atoms)
{
switch (spec->type) {
case SLANG_SPEC_BOOL:
return aggregate_vector(agg, SLANG_STORE_BOOL, 1);
case SLANG_SPEC_BVEC2:
return aggregate_vector(agg, SLANG_STORE_BOOL, 2);
case SLANG_SPEC_BVEC3:
return aggregate_vector(agg, SLANG_STORE_BOOL, 3);
case SLANG_SPEC_BVEC4:
return aggregate_vector(agg, SLANG_STORE_BOOL, 4);
case SLANG_SPEC_INT:
return aggregate_vector(agg, SLANG_STORE_INT, 1);
case SLANG_SPEC_IVEC2:
return aggregate_vector(agg, SLANG_STORE_INT, 2);
case SLANG_SPEC_IVEC3:
return aggregate_vector(agg, SLANG_STORE_INT, 3);
case SLANG_SPEC_IVEC4:
return aggregate_vector(agg, SLANG_STORE_INT, 4);
case SLANG_SPEC_FLOAT:
return aggregate_vector(agg, SLANG_STORE_FLOAT, 1);
case SLANG_SPEC_VEC2:
return aggregate_vector(agg, SLANG_STORE_FLOAT, 2);
case SLANG_SPEC_VEC3:
return aggregate_vector(agg, SLANG_STORE_FLOAT, 3);
case SLANG_SPEC_VEC4:
return aggregate_vector(agg, SLANG_STORE_FLOAT, 4);
case SLANG_SPEC_MAT2:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 2, 2);
case SLANG_SPEC_MAT3:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 3, 3);
case SLANG_SPEC_MAT4:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 4);
case SLANG_SPEC_MAT23:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 2, 3);
case SLANG_SPEC_MAT32:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 3, 2);
case SLANG_SPEC_MAT24:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 2, 4);
case SLANG_SPEC_MAT42:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 2);
case SLANG_SPEC_MAT34:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 3, 4);
case SLANG_SPEC_MAT43:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 3);
case SLANG_SPEC_SAMPLER1D:
case SLANG_SPEC_SAMPLER2D:
case SLANG_SPEC_SAMPLER3D:
case SLANG_SPEC_SAMPLERCUBE:
case SLANG_SPEC_SAMPLER1DSHADOW:
case SLANG_SPEC_SAMPLER2DSHADOW:
case SLANG_SPEC_SAMPLER2DRECT:
case SLANG_SPEC_SAMPLER2DRECTSHADOW:
return aggregate_vector(agg, SLANG_STORE_INT, 1);
case SLANG_SPEC_STRUCT:
return aggregate_variables(agg, spec->_struct->fields, funcs, structs,
vars, atoms);
case SLANG_SPEC_ARRAY:
{
slang_storage_array *arr;
arr = slang_storage_aggregate_push_new(agg);
if (arr == NULL)
return GL_FALSE;
arr->type = SLANG_STORE_AGGREGATE;
arr->aggregate = (slang_storage_aggregate *)
_slang_alloc(sizeof(slang_storage_aggregate));
if (arr->aggregate == NULL)
return GL_FALSE;
if (!slang_storage_aggregate_construct(arr->aggregate)) {
_slang_free(arr->aggregate);
arr->aggregate = NULL;
return GL_FALSE;
}
if (!_slang_aggregate_variable(arr->aggregate, spec->_array, 0,
funcs, structs, vars, atoms))
return GL_FALSE;
arr->length = array_len;
/* TODO: check if 0 < arr->length <= 65535 */
}
return GL_TRUE;
default:
return GL_FALSE;
}
}
GLuint
_slang_sizeof_type(slang_storage_type type)
{
if (type == SLANG_STORE_AGGREGATE)
return 0;
if (type == SLANG_STORE_VEC4)
return 4 * sizeof(GLfloat);
return sizeof(GLfloat);
}
GLuint
_slang_sizeof_aggregate(const slang_storage_aggregate * agg)
{
GLuint i, size = 0;
for (i = 0; i < agg->count; i++) {
slang_storage_array *arr = &agg->arrays[i];
GLuint element_size;
if (arr->type == SLANG_STORE_AGGREGATE)
element_size = _slang_sizeof_aggregate(arr->aggregate);
else
element_size = _slang_sizeof_type(arr->type);
size += element_size * arr->length;
}
return size;
}
#if 0
GLboolean
_slang_flatten_aggregate(slang_storage_aggregate * flat,
const slang_storage_aggregate * agg)
{
GLuint i;
for (i = 0; i < agg->count; i++) {
GLuint j;
for (j = 0; j < agg->arrays[i].length; j++) {
if (agg->arrays[i].type == SLANG_STORE_AGGREGATE) {
if (!_slang_flatten_aggregate(flat, agg->arrays[i].aggregate))
return GL_FALSE;
}
else {
GLuint k, count;
slang_storage_type type;
if (agg->arrays[i].type == SLANG_STORE_VEC4) {
count = 4;
type = SLANG_STORE_FLOAT;
}
else {
count = 1;
type = agg->arrays[i].type;
}
for (k = 0; k < count; k++) {
slang_storage_array *arr;
arr = slang_storage_aggregate_push_new(flat);
if (arr == NULL)
return GL_FALSE;
arr->type = type;
arr->length = 1;
}
}
}
}
return GL_TRUE;
}
#endif