| /* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ |
| |
| /* |
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. |
| * (C) Copyright IBM Corporation 2004 |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL, IBM, |
| * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "glapioffsets.h" |
| |
| #ifdef __arch64__ |
| # define GL_STUB(fn,off) \ |
| fn: \ |
| sethi %hi(0xDEADBEEF), %g4 ; \ |
| sethi %hi(0xDEADBEEF), %g1 ; \ |
| or %g4, %lo(0xDEADBEEF), %g4 ; \ |
| or %g1, %lo(0xDEADBEEF), %g1 ; \ |
| sllx %g4, 32, %g4 ; \ |
| ldx [%g1 + %g4], %g1 ; \ |
| sethi %hi(8 * off), %g4 ; \ |
| or %g4, %lo(8 * off), %g4 ; \ |
| ldx [%g1 + %g4], %g5 ; \ |
| jmpl %g5, %g0 ; \ |
| nop |
| #else |
| # define GL_STUB(fn,off) \ |
| fn: \ |
| sethi %hi(0xDEADBEEF), %g1 ; \ |
| ld [%g1 + %lo(0xDEADBEEF)], %g1 ; \ |
| ld [%g1 + (4 * off)], %g5 ; \ |
| jmpl %g5, %g0 ; \ |
| nop |
| #endif |
| |
| #define GL_STUB_ALIAS(fn,alias) fn = alias |
| |
| .text |
| .align 32 |
| .globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function |
| __glapi_sparc_icache_flush: /* %o0 = insn_addr */ |
| flush %o0 |
| retl |
| nop |
| |
| .data |
| .align 64 |
| |
| .globl glNewList ; .type glNewList,#function |
| .globl glEndList ; .type glEndList,#function |
| .globl glCallList ; .type glCallList,#function |
| .globl glCallLists ; .type glCallLists,#function |
| .globl glDeleteLists ; .type glDeleteLists,#function |
| .globl glGenLists ; .type glGenLists,#function |
| .globl glListBase ; .type glListBase,#function |
| .globl glBegin ; .type glBegin,#function |
| .globl glBitmap ; .type glBitmap,#function |
| .globl glColor3b ; .type glColor3b,#function |
| .globl glColor3bv ; .type glColor3bv,#function |
| .globl glColor3d ; .type glColor3d,#function |
| .globl glColor3dv ; .type glColor3dv,#function |
| .globl glColor3f ; .type glColor3f,#function |
| .globl glColor3fv ; .type glColor3fv,#function |
| .globl glColor3i ; .type glColor3i,#function |
| .globl glColor3iv ; .type glColor3iv,#function |
| .globl glColor3s ; .type glColor3s,#function |
| .globl glColor3sv ; .type glColor3sv,#function |
| .globl glColor3ub ; .type glColor3ub,#function |
| .globl glColor3ubv ; .type glColor3ubv,#function |
| .globl glColor3ui ; .type glColor3ui,#function |
| .globl glColor3uiv ; .type glColor3uiv,#function |
| .globl glColor3us ; .type glColor3us,#function |
| .globl glColor3usv ; .type glColor3usv,#function |
| .globl glColor4b ; .type glColor4b,#function |
| .globl glColor4bv ; .type glColor4bv,#function |
| .globl glColor4d ; .type glColor4d,#function |
| .globl glColor4dv ; .type glColor4dv,#function |
| .globl glColor4f ; .type glColor4f,#function |
| .globl glColor4fv ; .type glColor4fv,#function |
| .globl glColor4i ; .type glColor4i,#function |
| .globl glColor4iv ; .type glColor4iv,#function |
| .globl glColor4s ; .type glColor4s,#function |
| .globl glColor4sv ; .type glColor4sv,#function |
| .globl glColor4ub ; .type glColor4ub,#function |
| .globl glColor4ubv ; .type glColor4ubv,#function |
| .globl glColor4ui ; .type glColor4ui,#function |
| .globl glColor4uiv ; .type glColor4uiv,#function |
| .globl glColor4us ; .type glColor4us,#function |
| .globl glColor4usv ; .type glColor4usv,#function |
| .globl glEdgeFlag ; .type glEdgeFlag,#function |
| .globl glEdgeFlagv ; .type glEdgeFlagv,#function |
| .globl glEnd ; .type glEnd,#function |
| .globl glIndexd ; .type glIndexd,#function |
| .globl glIndexdv ; .type glIndexdv,#function |
| .globl glIndexf ; .type glIndexf,#function |
| .globl glIndexfv ; .type glIndexfv,#function |
| .globl glIndexi ; .type glIndexi,#function |
| .globl glIndexiv ; .type glIndexiv,#function |
| .globl glIndexs ; .type glIndexs,#function |
| .globl glIndexsv ; .type glIndexsv,#function |
| .globl glNormal3b ; .type glNormal3b,#function |
| .globl glNormal3bv ; .type glNormal3bv,#function |
| .globl glNormal3d ; .type glNormal3d,#function |
| .globl glNormal3dv ; .type glNormal3dv,#function |
| .globl glNormal3f ; .type glNormal3f,#function |
| .globl glNormal3fv ; .type glNormal3fv,#function |
| .globl glNormal3i ; .type glNormal3i,#function |
| .globl glNormal3iv ; .type glNormal3iv,#function |
| .globl glNormal3s ; .type glNormal3s,#function |
| .globl glNormal3sv ; .type glNormal3sv,#function |
| .globl glRasterPos2d ; .type glRasterPos2d,#function |
| .globl glRasterPos2dv ; .type glRasterPos2dv,#function |
| .globl glRasterPos2f ; .type glRasterPos2f,#function |
| .globl glRasterPos2fv ; .type glRasterPos2fv,#function |
| .globl glRasterPos2i ; .type glRasterPos2i,#function |
| .globl glRasterPos2iv ; .type glRasterPos2iv,#function |
| .globl glRasterPos2s ; .type glRasterPos2s,#function |
| .globl glRasterPos2sv ; .type glRasterPos2sv,#function |
| .globl glRasterPos3d ; .type glRasterPos3d,#function |
| .globl glRasterPos3dv ; .type glRasterPos3dv,#function |
| .globl glRasterPos3f ; .type glRasterPos3f,#function |
| .globl glRasterPos3fv ; .type glRasterPos3fv,#function |
| .globl glRasterPos3i ; .type glRasterPos3i,#function |
| .globl glRasterPos3iv ; .type glRasterPos3iv,#function |
| .globl glRasterPos3s ; .type glRasterPos3s,#function |
| .globl glRasterPos3sv ; .type glRasterPos3sv,#function |
| .globl glRasterPos4d ; .type glRasterPos4d,#function |
| .globl glRasterPos4dv ; .type glRasterPos4dv,#function |
| .globl glRasterPos4f ; .type glRasterPos4f,#function |
| .globl glRasterPos4fv ; .type glRasterPos4fv,#function |
| .globl glRasterPos4i ; .type glRasterPos4i,#function |
| .globl glRasterPos4iv ; .type glRasterPos4iv,#function |
| .globl glRasterPos4s ; .type glRasterPos4s,#function |
| .globl glRasterPos4sv ; .type glRasterPos4sv,#function |
| .globl glRectd ; .type glRectd,#function |
| .globl glRectdv ; .type glRectdv,#function |
| .globl glRectf ; .type glRectf,#function |
| .globl glRectfv ; .type glRectfv,#function |
| .globl glRecti ; .type glRecti,#function |
| .globl glRectiv ; .type glRectiv,#function |
| .globl glRects ; .type glRects,#function |
| .globl glRectsv ; .type glRectsv,#function |
| .globl glTexCoord1d ; .type glTexCoord1d,#function |
| .globl glTexCoord1dv ; .type glTexCoord1dv,#function |
| .globl glTexCoord1f ; .type glTexCoord1f,#function |
| .globl glTexCoord1fv ; .type glTexCoord1fv,#function |
| .globl glTexCoord1i ; .type glTexCoord1i,#function |
| .globl glTexCoord1iv ; .type glTexCoord1iv,#function |
| .globl glTexCoord1s ; .type glTexCoord1s,#function |
| .globl glTexCoord1sv ; .type glTexCoord1sv,#function |
| .globl glTexCoord2d ; .type glTexCoord2d,#function |
| .globl glTexCoord2dv ; .type glTexCoord2dv,#function |
| .globl glTexCoord2f ; .type glTexCoord2f,#function |
| .globl glTexCoord2fv ; .type glTexCoord2fv,#function |
| .globl glTexCoord2i ; .type glTexCoord2i,#function |
| .globl glTexCoord2iv ; .type glTexCoord2iv,#function |
| .globl glTexCoord2s ; .type glTexCoord2s,#function |
| .globl glTexCoord2sv ; .type glTexCoord2sv,#function |
| .globl glTexCoord3d ; .type glTexCoord3d,#function |
| .globl glTexCoord3dv ; .type glTexCoord3dv,#function |
| .globl glTexCoord3f ; .type glTexCoord3f,#function |
| .globl glTexCoord3fv ; .type glTexCoord3fv,#function |
| .globl glTexCoord3i ; .type glTexCoord3i,#function |
| .globl glTexCoord3iv ; .type glTexCoord3iv,#function |
| .globl glTexCoord3s ; .type glTexCoord3s,#function |
| .globl glTexCoord3sv ; .type glTexCoord3sv,#function |
| .globl glTexCoord4d ; .type glTexCoord4d,#function |
| .globl glTexCoord4dv ; .type glTexCoord4dv,#function |
| .globl glTexCoord4f ; .type glTexCoord4f,#function |
| .globl glTexCoord4fv ; .type glTexCoord4fv,#function |
| .globl glTexCoord4i ; .type glTexCoord4i,#function |
| .globl glTexCoord4iv ; .type glTexCoord4iv,#function |
| .globl glTexCoord4s ; .type glTexCoord4s,#function |
| .globl glTexCoord4sv ; .type glTexCoord4sv,#function |
| .globl glVertex2d ; .type glVertex2d,#function |
| .globl glVertex2dv ; .type glVertex2dv,#function |
| .globl glVertex2f ; .type glVertex2f,#function |
| .globl glVertex2fv ; .type glVertex2fv,#function |
| .globl glVertex2i ; .type glVertex2i,#function |
| .globl glVertex2iv ; .type glVertex2iv,#function |
| .globl glVertex2s ; .type glVertex2s,#function |
| .globl glVertex2sv ; .type glVertex2sv,#function |
| .globl glVertex3d ; .type glVertex3d,#function |
| .globl glVertex3dv ; .type glVertex3dv,#function |
| .globl glVertex3f ; .type glVertex3f,#function |
| .globl glVertex3fv ; .type glVertex3fv,#function |
| .globl glVertex3i ; .type glVertex3i,#function |
| .globl glVertex3iv ; .type glVertex3iv,#function |
| .globl glVertex3s ; .type glVertex3s,#function |
| .globl glVertex3sv ; .type glVertex3sv,#function |
| .globl glVertex4d ; .type glVertex4d,#function |
| .globl glVertex4dv ; .type glVertex4dv,#function |
| .globl glVertex4f ; .type glVertex4f,#function |
| .globl glVertex4fv ; .type glVertex4fv,#function |
| .globl glVertex4i ; .type glVertex4i,#function |
| .globl glVertex4iv ; .type glVertex4iv,#function |
| .globl glVertex4s ; .type glVertex4s,#function |
| .globl glVertex4sv ; .type glVertex4sv,#function |
| .globl glClipPlane ; .type glClipPlane,#function |
| .globl glColorMaterial ; .type glColorMaterial,#function |
| .globl glCullFace ; .type glCullFace,#function |
| .globl glFogf ; .type glFogf,#function |
| .globl glFogfv ; .type glFogfv,#function |
| .globl glFogi ; .type glFogi,#function |
| .globl glFogiv ; .type glFogiv,#function |
| .globl glFrontFace ; .type glFrontFace,#function |
| .globl glHint ; .type glHint,#function |
| .globl glLightf ; .type glLightf,#function |
| .globl glLightfv ; .type glLightfv,#function |
| .globl glLighti ; .type glLighti,#function |
| .globl glLightiv ; .type glLightiv,#function |
| .globl glLightModelf ; .type glLightModelf,#function |
| .globl glLightModelfv ; .type glLightModelfv,#function |
| .globl glLightModeli ; .type glLightModeli,#function |
| .globl glLightModeliv ; .type glLightModeliv,#function |
| .globl glLineStipple ; .type glLineStipple,#function |
| .globl glLineWidth ; .type glLineWidth,#function |
| .globl glMaterialf ; .type glMaterialf,#function |
| .globl glMaterialfv ; .type glMaterialfv,#function |
| .globl glMateriali ; .type glMateriali,#function |
| .globl glMaterialiv ; .type glMaterialiv,#function |
| .globl glPointSize ; .type glPointSize,#function |
| .globl glPolygonMode ; .type glPolygonMode,#function |
| .globl glPolygonStipple ; .type glPolygonStipple,#function |
| .globl glScissor ; .type glScissor,#function |
| .globl glShadeModel ; .type glShadeModel,#function |
| .globl glTexParameterf ; .type glTexParameterf,#function |
| .globl glTexParameterfv ; .type glTexParameterfv,#function |
| .globl glTexParameteri ; .type glTexParameteri,#function |
| .globl glTexParameteriv ; .type glTexParameteriv,#function |
| .globl glTexImage1D ; .type glTexImage1D,#function |
| .globl glTexImage2D ; .type glTexImage2D,#function |
| .globl glTexEnvf ; .type glTexEnvf,#function |
| .globl glTexEnvfv ; .type glTexEnvfv,#function |
| .globl glTexEnvi ; .type glTexEnvi,#function |
| .globl glTexEnviv ; .type glTexEnviv,#function |
| .globl glTexGend ; .type glTexGend,#function |
| .globl glTexGendv ; .type glTexGendv,#function |
| .globl glTexGenf ; .type glTexGenf,#function |
| .globl glTexGenfv ; .type glTexGenfv,#function |
| .globl glTexGeni ; .type glTexGeni,#function |
| .globl glTexGeniv ; .type glTexGeniv,#function |
| .globl glFeedbackBuffer ; .type glFeedbackBuffer,#function |
| .globl glSelectBuffer ; .type glSelectBuffer,#function |
| .globl glRenderMode ; .type glRenderMode,#function |
| .globl glInitNames ; .type glInitNames,#function |
| .globl glLoadName ; .type glLoadName,#function |
| .globl glPassThrough ; .type glPassThrough,#function |
| .globl glPopName ; .type glPopName,#function |
| .globl glPushName ; .type glPushName,#function |
| .globl glDrawBuffer ; .type glDrawBuffer,#function |
| .globl glClear ; .type glClear,#function |
| .globl glClearAccum ; .type glClearAccum,#function |
| .globl glClearIndex ; .type glClearIndex,#function |
| .globl glClearColor ; .type glClearColor,#function |
| .globl glClearStencil ; .type glClearStencil,#function |
| .globl glClearDepth ; .type glClearDepth,#function |
| .globl glStencilMask ; .type glStencilMask,#function |
| .globl glColorMask ; .type glColorMask,#function |
| .globl glDepthMask ; .type glDepthMask,#function |
| .globl glIndexMask ; .type glIndexMask,#function |
| .globl glAccum ; .type glAccum,#function |
| .globl glDisable ; .type glDisable,#function |
| .globl glEnable ; .type glEnable,#function |
| .globl glFinish ; .type glFinish,#function |
| .globl glFlush ; .type glFlush,#function |
| .globl glPopAttrib ; .type glPopAttrib,#function |
| .globl glPushAttrib ; .type glPushAttrib,#function |
| .globl glMap1d ; .type glMap1d,#function |
| .globl glMap1f ; .type glMap1f,#function |
| .globl glMap2d ; .type glMap2d,#function |
| .globl glMap2f ; .type glMap2f,#function |
| .globl glMapGrid1d ; .type glMapGrid1d,#function |
| .globl glMapGrid1f ; .type glMapGrid1f,#function |
| .globl glMapGrid2d ; .type glMapGrid2d,#function |
| .globl glMapGrid2f ; .type glMapGrid2f,#function |
| .globl glEvalCoord1d ; .type glEvalCoord1d,#function |
| .globl glEvalCoord1dv ; .type glEvalCoord1dv,#function |
| .globl glEvalCoord1f ; .type glEvalCoord1f,#function |
| .globl glEvalCoord1fv ; .type glEvalCoord1fv,#function |
| .globl glEvalCoord2d ; .type glEvalCoord2d,#function |
| .globl glEvalCoord2dv ; .type glEvalCoord2dv,#function |
| .globl glEvalCoord2f ; .type glEvalCoord2f,#function |
| .globl glEvalCoord2fv ; .type glEvalCoord2fv,#function |
| .globl glEvalMesh1 ; .type glEvalMesh1,#function |
| .globl glEvalPoint1 ; .type glEvalPoint1,#function |
| .globl glEvalMesh2 ; .type glEvalMesh2,#function |
| .globl glEvalPoint2 ; .type glEvalPoint2,#function |
| .globl glAlphaFunc ; .type glAlphaFunc,#function |
| .globl glBlendFunc ; .type glBlendFunc,#function |
| .globl glLogicOp ; .type glLogicOp,#function |
| .globl glStencilFunc ; .type glStencilFunc,#function |
| .globl glStencilOp ; .type glStencilOp,#function |
| .globl glDepthFunc ; .type glDepthFunc,#function |
| .globl glPixelZoom ; .type glPixelZoom,#function |
| .globl glPixelTransferf ; .type glPixelTransferf,#function |
| .globl glPixelTransferi ; .type glPixelTransferi,#function |
| .globl glPixelStoref ; .type glPixelStoref,#function |
| .globl glPixelStorei ; .type glPixelStorei,#function |
| .globl glPixelMapfv ; .type glPixelMapfv,#function |
| .globl glPixelMapuiv ; .type glPixelMapuiv,#function |
| .globl glPixelMapusv ; .type glPixelMapusv,#function |
| .globl glReadBuffer ; .type glReadBuffer,#function |
| .globl glCopyPixels ; .type glCopyPixels,#function |
| .globl glReadPixels ; .type glReadPixels,#function |
| .globl glDrawPixels ; .type glDrawPixels,#function |
| .globl glGetBooleanv ; .type glGetBooleanv,#function |
| .globl glGetClipPlane ; .type glGetClipPlane,#function |
| .globl glGetDoublev ; .type glGetDoublev,#function |
| .globl glGetError ; .type glGetError,#function |
| .globl glGetFloatv ; .type glGetFloatv,#function |
| .globl glGetIntegerv ; .type glGetIntegerv,#function |
| .globl glGetLightfv ; .type glGetLightfv,#function |
| .globl glGetLightiv ; .type glGetLightiv,#function |
| .globl glGetMapdv ; .type glGetMapdv,#function |
| .globl glGetMapfv ; .type glGetMapfv,#function |
| .globl glGetMapiv ; .type glGetMapiv,#function |
| .globl glGetMaterialfv ; .type glGetMaterialfv,#function |
| .globl glGetMaterialiv ; .type glGetMaterialiv,#function |
| .globl glGetPixelMapfv ; .type glGetPixelMapfv,#function |
| .globl glGetPixelMapuiv ; .type glGetPixelMapuiv,#function |
| .globl glGetPixelMapusv ; .type glGetPixelMapusv,#function |
| .globl glGetPolygonStipple ; .type glGetPolygonStipple,#function |
| .globl glGetString ; .type glGetString,#function |
| .globl glGetTexEnvfv ; .type glGetTexEnvfv,#function |
| .globl glGetTexEnviv ; .type glGetTexEnviv,#function |
| .globl glGetTexGendv ; .type glGetTexGendv,#function |
| .globl glGetTexGenfv ; .type glGetTexGenfv,#function |
| .globl glGetTexGeniv ; .type glGetTexGeniv,#function |
| .globl glGetTexImage ; .type glGetTexImage,#function |
| .globl glGetTexParameterfv ; .type glGetTexParameterfv,#function |
| .globl glGetTexParameteriv ; .type glGetTexParameteriv,#function |
| .globl glGetTexLevelParameterfv ; .type glGetTexLevelParameterfv,#function |
| .globl glGetTexLevelParameteriv ; .type glGetTexLevelParameteriv,#function |
| .globl glIsEnabled ; .type glIsEnabled,#function |
| .globl glIsList ; .type glIsList,#function |
| .globl glDepthRange ; .type glDepthRange,#function |
| .globl glFrustum ; .type glFrustum,#function |
| .globl glLoadIdentity ; .type glLoadIdentity,#function |
| .globl glLoadMatrixf ; .type glLoadMatrixf,#function |
| .globl glLoadMatrixd ; .type glLoadMatrixd,#function |
| .globl glMatrixMode ; .type glMatrixMode,#function |
| .globl glMultMatrixf ; .type glMultMatrixf,#function |
| .globl glMultMatrixd ; .type glMultMatrixd,#function |
| .globl glOrtho ; .type glOrtho,#function |
| .globl glPopMatrix ; .type glPopMatrix,#function |
| .globl glPushMatrix ; .type glPushMatrix,#function |
| .globl glRotated ; .type glRotated,#function |
| .globl glRotatef ; .type glRotatef,#function |
| .globl glScaled ; .type glScaled,#function |
| .globl glScalef ; .type glScalef,#function |
| .globl glTranslated ; .type glTranslated,#function |
| .globl glTranslatef ; .type glTranslatef,#function |
| .globl glViewport ; .type glViewport,#function |
| .globl glArrayElement ; .type glArrayElement,#function |
| .globl glBindTexture ; .type glBindTexture,#function |
| .globl glColorPointer ; .type glColorPointer,#function |
| .globl glDisableClientState ; .type glDisableClientState,#function |
| .globl glDrawArrays ; .type glDrawArrays,#function |
| .globl glDrawElements ; .type glDrawElements,#function |
| .globl glEdgeFlagPointer ; .type glEdgeFlagPointer,#function |
| .globl glEnableClientState ; .type glEnableClientState,#function |
| .globl glIndexPointer ; .type glIndexPointer,#function |
| .globl glIndexub ; .type glIndexub,#function |
| .globl glIndexubv ; .type glIndexubv,#function |
| .globl glInterleavedArrays ; .type glInterleavedArrays,#function |
| .globl glNormalPointer ; .type glNormalPointer,#function |
| .globl glPolygonOffset ; .type glPolygonOffset,#function |
| .globl glTexCoordPointer ; .type glTexCoordPointer,#function |
| .globl glVertexPointer ; .type glVertexPointer,#function |
| .globl glAreTexturesResident ; .type glAreTexturesResident,#function |
| .globl glCopyTexImage1D ; .type glCopyTexImage1D,#function |
| .globl glCopyTexImage2D ; .type glCopyTexImage2D,#function |
| .globl glCopyTexSubImage1D ; .type glCopyTexSubImage1D,#function |
| .globl glCopyTexSubImage2D ; .type glCopyTexSubImage2D,#function |
| .globl glDeleteTextures ; .type glDeleteTextures,#function |
| .globl glGenTextures ; .type glGenTextures,#function |
| .globl glGetPointerv ; .type glGetPointerv,#function |
| .globl glIsTexture ; .type glIsTexture,#function |
| .globl glPrioritizeTextures ; .type glPrioritizeTextures,#function |
| .globl glTexSubImage1D ; .type glTexSubImage1D,#function |
| .globl glTexSubImage2D ; .type glTexSubImage2D,#function |
| .globl glPopClientAttrib ; .type glPopClientAttrib,#function |
| .globl glPushClientAttrib ; .type glPushClientAttrib,#function |
| .globl glBlendColor ; .type glBlendColor,#function |
| .globl glBlendEquation ; .type glBlendEquation,#function |
| .globl glDrawRangeElements ; .type glDrawRangeElements,#function |
| .globl glColorTable ; .type glColorTable,#function |
| .globl glColorTableParameterfv ; .type glColorTableParameterfv,#function |
| .globl glColorTableParameteriv ; .type glColorTableParameteriv,#function |
| .globl glCopyColorTable ; .type glCopyColorTable,#function |
| .globl glGetColorTable ; .type glGetColorTable,#function |
| .globl glGetColorTableParameterfv ; .type glGetColorTableParameterfv,#function |
| .globl glGetColorTableParameteriv ; .type glGetColorTableParameteriv,#function |
| .globl glColorSubTable ; .type glColorSubTable,#function |
| .globl glCopyColorSubTable ; .type glCopyColorSubTable,#function |
| .globl glConvolutionFilter1D ; .type glConvolutionFilter1D,#function |
| .globl glConvolutionFilter2D ; .type glConvolutionFilter2D,#function |
| .globl glConvolutionParameterf ; .type glConvolutionParameterf,#function |
| .globl glConvolutionParameterfv ; .type glConvolutionParameterfv,#function |
| .globl glConvolutionParameteri ; .type glConvolutionParameteri,#function |
| .globl glConvolutionParameteriv ; .type glConvolutionParameteriv,#function |
| .globl glCopyConvolutionFilter1D ; .type glCopyConvolutionFilter1D,#function |
| .globl glCopyConvolutionFilter2D ; .type glCopyConvolutionFilter2D,#function |
| .globl glGetConvolutionFilter ; .type glGetConvolutionFilter,#function |
| .globl glGetConvolutionParameterfv ; .type glGetConvolutionParameterfv,#function |
| .globl glGetConvolutionParameteriv ; .type glGetConvolutionParameteriv,#function |
| .globl glGetSeparableFilter ; .type glGetSeparableFilter,#function |
| .globl glSeparableFilter2D ; .type glSeparableFilter2D,#function |
| .globl glGetHistogram ; .type glGetHistogram,#function |
| .globl glGetHistogramParameterfv ; .type glGetHistogramParameterfv,#function |
| .globl glGetHistogramParameteriv ; .type glGetHistogramParameteriv,#function |
| .globl glGetMinmax ; .type glGetMinmax,#function |
| .globl glGetMinmaxParameterfv ; .type glGetMinmaxParameterfv,#function |
| .globl glGetMinmaxParameteriv ; .type glGetMinmaxParameteriv,#function |
| .globl glHistogram ; .type glHistogram,#function |
| .globl glMinmax ; .type glMinmax,#function |
| .globl glResetHistogram ; .type glResetHistogram,#function |
| .globl glResetMinmax ; .type glResetMinmax,#function |
| .globl glTexImage3D ; .type glTexImage3D,#function |
| .globl glTexSubImage3D ; .type glTexSubImage3D,#function |
| .globl glCopyTexSubImage3D ; .type glCopyTexSubImage3D,#function |
| .globl glActiveTextureARB ; .type glActiveTextureARB,#function |
| .globl glClientActiveTextureARB ; .type glClientActiveTextureARB,#function |
| .globl glMultiTexCoord1dARB ; .type glMultiTexCoord1dARB,#function |
| .globl glMultiTexCoord1dvARB ; .type glMultiTexCoord1dvARB,#function |
| .globl glMultiTexCoord1fARB ; .type glMultiTexCoord1fARB,#function |
| .globl glMultiTexCoord1fvARB ; .type glMultiTexCoord1fvARB,#function |
| .globl glMultiTexCoord1iARB ; .type glMultiTexCoord1iARB,#function |
| .globl glMultiTexCoord1ivARB ; .type glMultiTexCoord1ivARB,#function |
| .globl glMultiTexCoord1sARB ; .type glMultiTexCoord1sARB,#function |
| .globl glMultiTexCoord1svARB ; .type glMultiTexCoord1svARB,#function |
| .globl glMultiTexCoord2dARB ; .type glMultiTexCoord2dARB,#function |
| .globl glMultiTexCoord2dvARB ; .type glMultiTexCoord2dvARB,#function |
| .globl glMultiTexCoord2fARB ; .type glMultiTexCoord2fARB,#function |
| .globl glMultiTexCoord2fvARB ; .type glMultiTexCoord2fvARB,#function |
| .globl glMultiTexCoord2iARB ; .type glMultiTexCoord2iARB,#function |
| .globl glMultiTexCoord2ivARB ; .type glMultiTexCoord2ivARB,#function |
| .globl glMultiTexCoord2sARB ; .type glMultiTexCoord2sARB,#function |
| .globl glMultiTexCoord2svARB ; .type glMultiTexCoord2svARB,#function |
| .globl glMultiTexCoord3dARB ; .type glMultiTexCoord3dARB,#function |
| .globl glMultiTexCoord3dvARB ; .type glMultiTexCoord3dvARB,#function |
| .globl glMultiTexCoord3fARB ; .type glMultiTexCoord3fARB,#function |
| .globl glMultiTexCoord3fvARB ; .type glMultiTexCoord3fvARB,#function |
| .globl glMultiTexCoord3iARB ; .type glMultiTexCoord3iARB,#function |
| .globl glMultiTexCoord3ivARB ; .type glMultiTexCoord3ivARB,#function |
| .globl glMultiTexCoord3sARB ; .type glMultiTexCoord3sARB,#function |
| .globl glMultiTexCoord3svARB ; .type glMultiTexCoord3svARB,#function |
| .globl glMultiTexCoord4dARB ; .type glMultiTexCoord4dARB,#function |
| .globl glMultiTexCoord4dvARB ; .type glMultiTexCoord4dvARB,#function |
| .globl glMultiTexCoord4fARB ; .type glMultiTexCoord4fARB,#function |
| .globl glMultiTexCoord4fvARB ; .type glMultiTexCoord4fvARB,#function |
| .globl glMultiTexCoord4iARB ; .type glMultiTexCoord4iARB,#function |
| .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function |
| .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function |
| .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function |
| .globl glAttachShader ; .type glAttachShader,#function |
| .globl glCreateProgram ; .type glCreateProgram,#function |
| .globl glCreateShader ; .type glCreateShader,#function |
| .globl glDeleteProgram ; .type glDeleteProgram,#function |
| .globl glDeleteShader ; .type glDeleteShader,#function |
| .globl glDetachShader ; .type glDetachShader,#function |
| .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function |
| .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function |
| .globl glGetProgramiv ; .type glGetProgramiv,#function |
| .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function |
| .globl glGetShaderiv ; .type glGetShaderiv,#function |
| .globl glIsProgram ; .type glIsProgram,#function |
| .globl glIsShader ; .type glIsShader,#function |
| .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function |
| .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function |
| .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function |
| .globl glUniformMatrix2x3fv ; .type glUniformMatrix2x3fv,#function |
| .globl glUniformMatrix2x4fv ; .type glUniformMatrix2x4fv,#function |
| .globl glUniformMatrix3x2fv ; .type glUniformMatrix3x2fv,#function |
| .globl glUniformMatrix3x4fv ; .type glUniformMatrix3x4fv,#function |
| .globl glUniformMatrix4x2fv ; .type glUniformMatrix4x2fv,#function |
| .globl glUniformMatrix4x3fv ; .type glUniformMatrix4x3fv,#function |
| .globl glLoadTransposeMatrixdARB ; .type glLoadTransposeMatrixdARB,#function |
| .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function |
| .globl glMultTransposeMatrixdARB ; .type glMultTransposeMatrixdARB,#function |
| .globl glMultTransposeMatrixfARB ; .type glMultTransposeMatrixfARB,#function |
| .globl glSampleCoverageARB ; .type glSampleCoverageARB,#function |
| .globl glCompressedTexImage1DARB ; .type glCompressedTexImage1DARB,#function |
| .globl glCompressedTexImage2DARB ; .type glCompressedTexImage2DARB,#function |
| .globl glCompressedTexImage3DARB ; .type glCompressedTexImage3DARB,#function |
| .globl glCompressedTexSubImage1DARB ; .type glCompressedTexSubImage1DARB,#function |
| .globl glCompressedTexSubImage2DARB ; .type glCompressedTexSubImage2DARB,#function |
| .globl glCompressedTexSubImage3DARB ; .type glCompressedTexSubImage3DARB,#function |
| .globl glGetCompressedTexImageARB ; .type glGetCompressedTexImageARB,#function |
| .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function |
| .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function |
| .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function |
| .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function |
| .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function |
| .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function |
| .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function |
| .globl glGetProgramivARB ; .type glGetProgramivARB,#function |
| .globl glGetVertexAttribdvARB ; .type glGetVertexAttribdvARB,#function |
| .globl glGetVertexAttribfvARB ; .type glGetVertexAttribfvARB,#function |
| .globl glGetVertexAttribivARB ; .type glGetVertexAttribivARB,#function |
| .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function |
| .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function |
| .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function |
| .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function |
| .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function |
| .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function |
| .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function |
| .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function |
| .globl glProgramStringARB ; .type glProgramStringARB,#function |
| .globl glVertexAttrib1dARB ; .type glVertexAttrib1dARB,#function |
| .globl glVertexAttrib1dvARB ; .type glVertexAttrib1dvARB,#function |
| .globl glVertexAttrib1fARB ; .type glVertexAttrib1fARB,#function |
| .globl glVertexAttrib1fvARB ; .type glVertexAttrib1fvARB,#function |
| .globl glVertexAttrib1sARB ; .type glVertexAttrib1sARB,#function |
| .globl glVertexAttrib1svARB ; .type glVertexAttrib1svARB,#function |
| .globl glVertexAttrib2dARB ; .type glVertexAttrib2dARB,#function |
| .globl glVertexAttrib2dvARB ; .type glVertexAttrib2dvARB,#function |
| .globl glVertexAttrib2fARB ; .type glVertexAttrib2fARB,#function |
| .globl glVertexAttrib2fvARB ; .type glVertexAttrib2fvARB,#function |
| .globl glVertexAttrib2sARB ; .type glVertexAttrib2sARB,#function |
| .globl glVertexAttrib2svARB ; .type glVertexAttrib2svARB,#function |
| .globl glVertexAttrib3dARB ; .type glVertexAttrib3dARB,#function |
| .globl glVertexAttrib3dvARB ; .type glVertexAttrib3dvARB,#function |
| .globl glVertexAttrib3fARB ; .type glVertexAttrib3fARB,#function |
| .globl glVertexAttrib3fvARB ; .type glVertexAttrib3fvARB,#function |
| .globl glVertexAttrib3sARB ; .type glVertexAttrib3sARB,#function |
| .globl glVertexAttrib3svARB ; .type glVertexAttrib3svARB,#function |
| .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function |
| .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function |
| .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function |
| .globl glVertexAttrib4NubARB ; .type glVertexAttrib4NubARB,#function |
| .globl glVertexAttrib4NubvARB ; .type glVertexAttrib4NubvARB,#function |
| .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function |
| .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function |
| .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function |
| .globl glVertexAttrib4dARB ; .type glVertexAttrib4dARB,#function |
| .globl glVertexAttrib4dvARB ; .type glVertexAttrib4dvARB,#function |
| .globl glVertexAttrib4fARB ; .type glVertexAttrib4fARB,#function |
| .globl glVertexAttrib4fvARB ; .type glVertexAttrib4fvARB,#function |
| .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function |
| .globl glVertexAttrib4sARB ; .type glVertexAttrib4sARB,#function |
| .globl glVertexAttrib4svARB ; .type glVertexAttrib4svARB,#function |
| .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function |
| .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function |
| .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function |
| .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function |
| .globl glBindBufferARB ; .type glBindBufferARB,#function |
| .globl glBufferDataARB ; .type glBufferDataARB,#function |
| .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function |
| .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function |
| .globl glGenBuffersARB ; .type glGenBuffersARB,#function |
| .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function |
| .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function |
| .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function |
| .globl glIsBufferARB ; .type glIsBufferARB,#function |
| .globl glMapBufferARB ; .type glMapBufferARB,#function |
| .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function |
| .globl glBeginQueryARB ; .type glBeginQueryARB,#function |
| .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function |
| .globl glEndQueryARB ; .type glEndQueryARB,#function |
| .globl glGenQueriesARB ; .type glGenQueriesARB,#function |
| .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function |
| .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function |
| .globl glGetQueryivARB ; .type glGetQueryivARB,#function |
| .globl glIsQueryARB ; .type glIsQueryARB,#function |
| .globl glAttachObjectARB ; .type glAttachObjectARB,#function |
| .globl glCompileShaderARB ; .type glCompileShaderARB,#function |
| .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function |
| .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function |
| .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function |
| .globl glDetachObjectARB ; .type glDetachObjectARB,#function |
| .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function |
| .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function |
| .globl glGetHandleARB ; .type glGetHandleARB,#function |
| .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function |
| .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function |
| .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function |
| .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function |
| .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function |
| .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function |
| .globl glGetUniformivARB ; .type glGetUniformivARB,#function |
| .globl glLinkProgramARB ; .type glLinkProgramARB,#function |
| .globl glShaderSourceARB ; .type glShaderSourceARB,#function |
| .globl glUniform1fARB ; .type glUniform1fARB,#function |
| .globl glUniform1fvARB ; .type glUniform1fvARB,#function |
| .globl glUniform1iARB ; .type glUniform1iARB,#function |
| .globl glUniform1ivARB ; .type glUniform1ivARB,#function |
| .globl glUniform2fARB ; .type glUniform2fARB,#function |
| .globl glUniform2fvARB ; .type glUniform2fvARB,#function |
| .globl glUniform2iARB ; .type glUniform2iARB,#function |
| .globl glUniform2ivARB ; .type glUniform2ivARB,#function |
| .globl glUniform3fARB ; .type glUniform3fARB,#function |
| .globl glUniform3fvARB ; .type glUniform3fvARB,#function |
| .globl glUniform3iARB ; .type glUniform3iARB,#function |
| .globl glUniform3ivARB ; .type glUniform3ivARB,#function |
| .globl glUniform4fARB ; .type glUniform4fARB,#function |
| .globl glUniform4fvARB ; .type glUniform4fvARB,#function |
| .globl glUniform4iARB ; .type glUniform4iARB,#function |
| .globl glUniform4ivARB ; .type glUniform4ivARB,#function |
| .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function |
| .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function |
| .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function |
| .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function |
| .globl glValidateProgramARB ; .type glValidateProgramARB,#function |
| .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function |
| .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function |
| .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function |
| .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function |
| .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function |
| .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function |
| .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function |
| .globl gl_dispatch_stub_564 ; .type gl_dispatch_stub_564,#function |
| .globl gl_dispatch_stub_565 ; .type gl_dispatch_stub_565,#function |
| .globl gl_dispatch_stub_566 ; .type gl_dispatch_stub_566,#function |
| .globl gl_dispatch_stub_567 ; .type gl_dispatch_stub_567,#function |
| .globl gl_dispatch_stub_568 ; .type gl_dispatch_stub_568,#function |
| .globl gl_dispatch_stub_569 ; .type gl_dispatch_stub_569,#function |
| .globl glColorPointerEXT ; .type glColorPointerEXT,#function |
| .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function |
| .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function |
| .globl glNormalPointerEXT ; .type glNormalPointerEXT,#function |
| .globl glTexCoordPointerEXT ; .type glTexCoordPointerEXT,#function |
| .globl glVertexPointerEXT ; .type glVertexPointerEXT,#function |
| .globl glPointParameterfEXT ; .type glPointParameterfEXT,#function |
| .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function |
| .globl glLockArraysEXT ; .type glLockArraysEXT,#function |
| .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function |
| .globl gl_dispatch_stub_580 ; .type gl_dispatch_stub_580,#function |
| .globl gl_dispatch_stub_581 ; .type gl_dispatch_stub_581,#function |
| .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function |
| .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function |
| .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function |
| .globl glSecondaryColor3dvEXT ; .type glSecondaryColor3dvEXT,#function |
| .globl glSecondaryColor3fEXT ; .type glSecondaryColor3fEXT,#function |
| .globl glSecondaryColor3fvEXT ; .type glSecondaryColor3fvEXT,#function |
| .globl glSecondaryColor3iEXT ; .type glSecondaryColor3iEXT,#function |
| .globl glSecondaryColor3ivEXT ; .type glSecondaryColor3ivEXT,#function |
| .globl glSecondaryColor3sEXT ; .type glSecondaryColor3sEXT,#function |
| .globl glSecondaryColor3svEXT ; .type glSecondaryColor3svEXT,#function |
| .globl glSecondaryColor3ubEXT ; .type glSecondaryColor3ubEXT,#function |
| .globl glSecondaryColor3ubvEXT ; .type glSecondaryColor3ubvEXT,#function |
| .globl glSecondaryColor3uiEXT ; .type glSecondaryColor3uiEXT,#function |
| .globl glSecondaryColor3uivEXT ; .type glSecondaryColor3uivEXT,#function |
| .globl glSecondaryColor3usEXT ; .type glSecondaryColor3usEXT,#function |
| .globl glSecondaryColor3usvEXT ; .type glSecondaryColor3usvEXT,#function |
| .globl glSecondaryColorPointerEXT ; .type glSecondaryColorPointerEXT,#function |
| .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function |
| .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function |
| .globl glFogCoordPointerEXT ; .type glFogCoordPointerEXT,#function |
| .globl glFogCoorddEXT ; .type glFogCoorddEXT,#function |
| .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function |
| .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function |
| .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function |
| .globl gl_dispatch_stub_606 ; .type gl_dispatch_stub_606,#function |
| .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function |
| .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function |
| .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function |
| .globl glCombinerInputNV ; .type glCombinerInputNV,#function |
| .globl glCombinerOutputNV ; .type glCombinerOutputNV,#function |
| .globl glCombinerParameterfNV ; .type glCombinerParameterfNV,#function |
| .globl glCombinerParameterfvNV ; .type glCombinerParameterfvNV,#function |
| .globl glCombinerParameteriNV ; .type glCombinerParameteriNV,#function |
| .globl glCombinerParameterivNV ; .type glCombinerParameterivNV,#function |
| .globl glFinalCombinerInputNV ; .type glFinalCombinerInputNV,#function |
| .globl glGetCombinerInputParameterfvNV ; .type glGetCombinerInputParameterfvNV,#function |
| .globl glGetCombinerInputParameterivNV ; .type glGetCombinerInputParameterivNV,#function |
| .globl glGetCombinerOutputParameterfvNV ; .type glGetCombinerOutputParameterfvNV,#function |
| .globl glGetCombinerOutputParameterivNV ; .type glGetCombinerOutputParameterivNV,#function |
| .globl glGetFinalCombinerInputParameterfvNV ; .type glGetFinalCombinerInputParameterfvNV,#function |
| .globl glGetFinalCombinerInputParameterivNV ; .type glGetFinalCombinerInputParameterivNV,#function |
| .globl glResizeBuffersMESA ; .type glResizeBuffersMESA,#function |
| .globl glWindowPos2dMESA ; .type glWindowPos2dMESA,#function |
| .globl glWindowPos2dvMESA ; .type glWindowPos2dvMESA,#function |
| .globl glWindowPos2fMESA ; .type glWindowPos2fMESA,#function |
| .globl glWindowPos2fvMESA ; .type glWindowPos2fvMESA,#function |
| .globl glWindowPos2iMESA ; .type glWindowPos2iMESA,#function |
| .globl glWindowPos2ivMESA ; .type glWindowPos2ivMESA,#function |
| .globl glWindowPos2sMESA ; .type glWindowPos2sMESA,#function |
| .globl glWindowPos2svMESA ; .type glWindowPos2svMESA,#function |
| .globl glWindowPos3dMESA ; .type glWindowPos3dMESA,#function |
| .globl glWindowPos3dvMESA ; .type glWindowPos3dvMESA,#function |
| .globl glWindowPos3fMESA ; .type glWindowPos3fMESA,#function |
| .globl glWindowPos3fvMESA ; .type glWindowPos3fvMESA,#function |
| .globl glWindowPos3iMESA ; .type glWindowPos3iMESA,#function |
| .globl glWindowPos3ivMESA ; .type glWindowPos3ivMESA,#function |
| .globl glWindowPos3sMESA ; .type glWindowPos3sMESA,#function |
| .globl glWindowPos3svMESA ; .type glWindowPos3svMESA,#function |
| .globl glWindowPos4dMESA ; .type glWindowPos4dMESA,#function |
| .globl glWindowPos4dvMESA ; .type glWindowPos4dvMESA,#function |
| .globl glWindowPos4fMESA ; .type glWindowPos4fMESA,#function |
| .globl glWindowPos4fvMESA ; .type glWindowPos4fvMESA,#function |
| .globl glWindowPos4iMESA ; .type glWindowPos4iMESA,#function |
| .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function |
| .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function |
| .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function |
| .globl gl_dispatch_stub_648 ; .type gl_dispatch_stub_648,#function |
| .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function |
| .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function |
| .globl gl_dispatch_stub_651 ; .type gl_dispatch_stub_651,#function |
| .globl gl_dispatch_stub_652 ; .type gl_dispatch_stub_652,#function |
| .globl gl_dispatch_stub_653 ; .type gl_dispatch_stub_653,#function |
| .globl gl_dispatch_stub_654 ; .type gl_dispatch_stub_654,#function |
| .globl gl_dispatch_stub_655 ; .type gl_dispatch_stub_655,#function |
| .globl gl_dispatch_stub_656 ; .type gl_dispatch_stub_656,#function |
| .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function |
| .globl glBindProgramNV ; .type glBindProgramNV,#function |
| .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function |
| .globl glExecuteProgramNV ; .type glExecuteProgramNV,#function |
| .globl glGenProgramsNV ; .type glGenProgramsNV,#function |
| .globl glGetProgramParameterdvNV ; .type glGetProgramParameterdvNV,#function |
| .globl glGetProgramParameterfvNV ; .type glGetProgramParameterfvNV,#function |
| .globl glGetProgramStringNV ; .type glGetProgramStringNV,#function |
| .globl glGetProgramivNV ; .type glGetProgramivNV,#function |
| .globl glGetTrackMatrixivNV ; .type glGetTrackMatrixivNV,#function |
| .globl glGetVertexAttribPointervNV ; .type glGetVertexAttribPointervNV,#function |
| .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function |
| .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function |
| .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function |
| .globl glIsProgramNV ; .type glIsProgramNV,#function |
| .globl glLoadProgramNV ; .type glLoadProgramNV,#function |
| .globl glProgramParameters4dvNV ; .type glProgramParameters4dvNV,#function |
| .globl glProgramParameters4fvNV ; .type glProgramParameters4fvNV,#function |
| .globl glRequestResidentProgramsNV ; .type glRequestResidentProgramsNV,#function |
| .globl glTrackMatrixNV ; .type glTrackMatrixNV,#function |
| .globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function |
| .globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function |
| .globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function |
| .globl glVertexAttrib1fvNV ; .type glVertexAttrib1fvNV,#function |
| .globl glVertexAttrib1sNV ; .type glVertexAttrib1sNV,#function |
| .globl glVertexAttrib1svNV ; .type glVertexAttrib1svNV,#function |
| .globl glVertexAttrib2dNV ; .type glVertexAttrib2dNV,#function |
| .globl glVertexAttrib2dvNV ; .type glVertexAttrib2dvNV,#function |
| .globl glVertexAttrib2fNV ; .type glVertexAttrib2fNV,#function |
| .globl glVertexAttrib2fvNV ; .type glVertexAttrib2fvNV,#function |
| .globl glVertexAttrib2sNV ; .type glVertexAttrib2sNV,#function |
| .globl glVertexAttrib2svNV ; .type glVertexAttrib2svNV,#function |
| .globl glVertexAttrib3dNV ; .type glVertexAttrib3dNV,#function |
| .globl glVertexAttrib3dvNV ; .type glVertexAttrib3dvNV,#function |
| .globl glVertexAttrib3fNV ; .type glVertexAttrib3fNV,#function |
| .globl glVertexAttrib3fvNV ; .type glVertexAttrib3fvNV,#function |
| .globl glVertexAttrib3sNV ; .type glVertexAttrib3sNV,#function |
| .globl glVertexAttrib3svNV ; .type glVertexAttrib3svNV,#function |
| .globl glVertexAttrib4dNV ; .type glVertexAttrib4dNV,#function |
| .globl glVertexAttrib4dvNV ; .type glVertexAttrib4dvNV,#function |
| .globl glVertexAttrib4fNV ; .type glVertexAttrib4fNV,#function |
| .globl glVertexAttrib4fvNV ; .type glVertexAttrib4fvNV,#function |
| .globl glVertexAttrib4sNV ; .type glVertexAttrib4sNV,#function |
| .globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function |
| .globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function |
| .globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function |
| .globl glVertexAttribPointerNV ; .type glVertexAttribPointerNV,#function |
| .globl glVertexAttribs1dvNV ; .type glVertexAttribs1dvNV,#function |
| .globl glVertexAttribs1fvNV ; .type glVertexAttribs1fvNV,#function |
| .globl glVertexAttribs1svNV ; .type glVertexAttribs1svNV,#function |
| .globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function |
| .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function |
| .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function |
| .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function |
| .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function |
| .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function |
| .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function |
| .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function |
| .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function |
| .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function |
| .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function |
| .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function |
| .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function |
| .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function |
| .globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function |
| .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function |
| .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function |
| .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function |
| .globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function |
| .globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function |
| .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function |
| .globl glPassTexCoordATI ; .type glPassTexCoordATI,#function |
| .globl glSampleMapATI ; .type glSampleMapATI,#function |
| .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function |
| .globl glPointParameteriNV ; .type glPointParameteriNV,#function |
| .globl glPointParameterivNV ; .type glPointParameterivNV,#function |
| .globl gl_dispatch_stub_733 ; .type gl_dispatch_stub_733,#function |
| .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function |
| .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function |
| .globl gl_dispatch_stub_736 ; .type gl_dispatch_stub_736,#function |
| .globl gl_dispatch_stub_737 ; .type gl_dispatch_stub_737,#function |
| .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function |
| .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function |
| .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function |
| .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function |
| .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function |
| .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function |
| .globl gl_dispatch_stub_744 ; .type gl_dispatch_stub_744,#function |
| .globl gl_dispatch_stub_745 ; .type gl_dispatch_stub_745,#function |
| .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function |
| .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function |
| .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function |
| .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function |
| .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function |
| .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function |
| .globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function |
| .globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function |
| .globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function |
| .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function |
| .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function |
| .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function |
| .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function |
| .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function |
| .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function |
| .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function |
| .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function |
| .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function |
| .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function |
| .globl gl_dispatch_stub_765 ; .type gl_dispatch_stub_765,#function |
| .globl gl_dispatch_stub_766 ; .type gl_dispatch_stub_766,#function |
| .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function |
| .globl gl_dispatch_stub_768 ; .type gl_dispatch_stub_768,#function |
| .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function |
| .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function |
| _mesa_sparc_glapi_begin: |
| |
| GL_STUB(glNewList, _gloffset_NewList) |
| GL_STUB(glEndList, _gloffset_EndList) |
| GL_STUB(glCallList, _gloffset_CallList) |
| GL_STUB(glCallLists, _gloffset_CallLists) |
| GL_STUB(glDeleteLists, _gloffset_DeleteLists) |
| GL_STUB(glGenLists, _gloffset_GenLists) |
| GL_STUB(glListBase, _gloffset_ListBase) |
| GL_STUB(glBegin, _gloffset_Begin) |
| GL_STUB(glBitmap, _gloffset_Bitmap) |
| GL_STUB(glColor3b, _gloffset_Color3b) |
| GL_STUB(glColor3bv, _gloffset_Color3bv) |
| GL_STUB(glColor3d, _gloffset_Color3d) |
| GL_STUB(glColor3dv, _gloffset_Color3dv) |
| GL_STUB(glColor3f, _gloffset_Color3f) |
| GL_STUB(glColor3fv, _gloffset_Color3fv) |
| GL_STUB(glColor3i, _gloffset_Color3i) |
| GL_STUB(glColor3iv, _gloffset_Color3iv) |
| GL_STUB(glColor3s, _gloffset_Color3s) |
| GL_STUB(glColor3sv, _gloffset_Color3sv) |
| GL_STUB(glColor3ub, _gloffset_Color3ub) |
| GL_STUB(glColor3ubv, _gloffset_Color3ubv) |
| GL_STUB(glColor3ui, _gloffset_Color3ui) |
| GL_STUB(glColor3uiv, _gloffset_Color3uiv) |
| GL_STUB(glColor3us, _gloffset_Color3us) |
| GL_STUB(glColor3usv, _gloffset_Color3usv) |
| GL_STUB(glColor4b, _gloffset_Color4b) |
| GL_STUB(glColor4bv, _gloffset_Color4bv) |
| GL_STUB(glColor4d, _gloffset_Color4d) |
| GL_STUB(glColor4dv, _gloffset_Color4dv) |
| GL_STUB(glColor4f, _gloffset_Color4f) |
| GL_STUB(glColor4fv, _gloffset_Color4fv) |
| GL_STUB(glColor4i, _gloffset_Color4i) |
| GL_STUB(glColor4iv, _gloffset_Color4iv) |
| GL_STUB(glColor4s, _gloffset_Color4s) |
| GL_STUB(glColor4sv, _gloffset_Color4sv) |
| GL_STUB(glColor4ub, _gloffset_Color4ub) |
| GL_STUB(glColor4ubv, _gloffset_Color4ubv) |
| GL_STUB(glColor4ui, _gloffset_Color4ui) |
| GL_STUB(glColor4uiv, _gloffset_Color4uiv) |
| GL_STUB(glColor4us, _gloffset_Color4us) |
| GL_STUB(glColor4usv, _gloffset_Color4usv) |
| GL_STUB(glEdgeFlag, _gloffset_EdgeFlag) |
| GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv) |
| GL_STUB(glEnd, _gloffset_End) |
| GL_STUB(glIndexd, _gloffset_Indexd) |
| GL_STUB(glIndexdv, _gloffset_Indexdv) |
| GL_STUB(glIndexf, _gloffset_Indexf) |
| GL_STUB(glIndexfv, _gloffset_Indexfv) |
| GL_STUB(glIndexi, _gloffset_Indexi) |
| GL_STUB(glIndexiv, _gloffset_Indexiv) |
| GL_STUB(glIndexs, _gloffset_Indexs) |
| GL_STUB(glIndexsv, _gloffset_Indexsv) |
| GL_STUB(glNormal3b, _gloffset_Normal3b) |
| GL_STUB(glNormal3bv, _gloffset_Normal3bv) |
| GL_STUB(glNormal3d, _gloffset_Normal3d) |
| GL_STUB(glNormal3dv, _gloffset_Normal3dv) |
| GL_STUB(glNormal3f, _gloffset_Normal3f) |
| GL_STUB(glNormal3fv, _gloffset_Normal3fv) |
| GL_STUB(glNormal3i, _gloffset_Normal3i) |
| GL_STUB(glNormal3iv, _gloffset_Normal3iv) |
| GL_STUB(glNormal3s, _gloffset_Normal3s) |
| GL_STUB(glNormal3sv, _gloffset_Normal3sv) |
| GL_STUB(glRasterPos2d, _gloffset_RasterPos2d) |
| GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv) |
| GL_STUB(glRasterPos2f, _gloffset_RasterPos2f) |
| GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv) |
| GL_STUB(glRasterPos2i, _gloffset_RasterPos2i) |
| GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv) |
| GL_STUB(glRasterPos2s, _gloffset_RasterPos2s) |
| GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv) |
| GL_STUB(glRasterPos3d, _gloffset_RasterPos3d) |
| GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv) |
| GL_STUB(glRasterPos3f, _gloffset_RasterPos3f) |
| GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv) |
| GL_STUB(glRasterPos3i, _gloffset_RasterPos3i) |
| GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv) |
| GL_STUB(glRasterPos3s, _gloffset_RasterPos3s) |
| GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv) |
| GL_STUB(glRasterPos4d, _gloffset_RasterPos4d) |
| GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv) |
| GL_STUB(glRasterPos4f, _gloffset_RasterPos4f) |
| GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv) |
| GL_STUB(glRasterPos4i, _gloffset_RasterPos4i) |
| GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv) |
| GL_STUB(glRasterPos4s, _gloffset_RasterPos4s) |
| GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv) |
| GL_STUB(glRectd, _gloffset_Rectd) |
| GL_STUB(glRectdv, _gloffset_Rectdv) |
| GL_STUB(glRectf, _gloffset_Rectf) |
| GL_STUB(glRectfv, _gloffset_Rectfv) |
| GL_STUB(glRecti, _gloffset_Recti) |
| GL_STUB(glRectiv, _gloffset_Rectiv) |
| GL_STUB(glRects, _gloffset_Rects) |
| GL_STUB(glRectsv, _gloffset_Rectsv) |
| GL_STUB(glTexCoord1d, _gloffset_TexCoord1d) |
| GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv) |
| GL_STUB(glTexCoord1f, _gloffset_TexCoord1f) |
| GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv) |
| GL_STUB(glTexCoord1i, _gloffset_TexCoord1i) |
| GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv) |
| GL_STUB(glTexCoord1s, _gloffset_TexCoord1s) |
| GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv) |
| GL_STUB(glTexCoord2d, _gloffset_TexCoord2d) |
| GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv) |
| GL_STUB(glTexCoord2f, _gloffset_TexCoord2f) |
| GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv) |
| GL_STUB(glTexCoord2i, _gloffset_TexCoord2i) |
| GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv) |
| GL_STUB(glTexCoord2s, _gloffset_TexCoord2s) |
| GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv) |
| GL_STUB(glTexCoord3d, _gloffset_TexCoord3d) |
| GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv) |
| GL_STUB(glTexCoord3f, _gloffset_TexCoord3f) |
| GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv) |
| GL_STUB(glTexCoord3i, _gloffset_TexCoord3i) |
| GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv) |
| GL_STUB(glTexCoord3s, _gloffset_TexCoord3s) |
| GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv) |
| GL_STUB(glTexCoord4d, _gloffset_TexCoord4d) |
| GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv) |
| GL_STUB(glTexCoord4f, _gloffset_TexCoord4f) |
| GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv) |
| GL_STUB(glTexCoord4i, _gloffset_TexCoord4i) |
| GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv) |
| GL_STUB(glTexCoord4s, _gloffset_TexCoord4s) |
| GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv) |
| GL_STUB(glVertex2d, _gloffset_Vertex2d) |
| GL_STUB(glVertex2dv, _gloffset_Vertex2dv) |
| GL_STUB(glVertex2f, _gloffset_Vertex2f) |
| GL_STUB(glVertex2fv, _gloffset_Vertex2fv) |
| GL_STUB(glVertex2i, _gloffset_Vertex2i) |
| GL_STUB(glVertex2iv, _gloffset_Vertex2iv) |
| GL_STUB(glVertex2s, _gloffset_Vertex2s) |
| GL_STUB(glVertex2sv, _gloffset_Vertex2sv) |
| GL_STUB(glVertex3d, _gloffset_Vertex3d) |
| GL_STUB(glVertex3dv, _gloffset_Vertex3dv) |
| GL_STUB(glVertex3f, _gloffset_Vertex3f) |
| GL_STUB(glVertex3fv, _gloffset_Vertex3fv) |
| GL_STUB(glVertex3i, _gloffset_Vertex3i) |
| GL_STUB(glVertex3iv, _gloffset_Vertex3iv) |
| GL_STUB(glVertex3s, _gloffset_Vertex3s) |
| GL_STUB(glVertex3sv, _gloffset_Vertex3sv) |
| GL_STUB(glVertex4d, _gloffset_Vertex4d) |
| GL_STUB(glVertex4dv, _gloffset_Vertex4dv) |
| GL_STUB(glVertex4f, _gloffset_Vertex4f) |
| GL_STUB(glVertex4fv, _gloffset_Vertex4fv) |
| GL_STUB(glVertex4i, _gloffset_Vertex4i) |
| GL_STUB(glVertex4iv, _gloffset_Vertex4iv) |
| GL_STUB(glVertex4s, _gloffset_Vertex4s) |
| GL_STUB(glVertex4sv, _gloffset_Vertex4sv) |
| GL_STUB(glClipPlane, _gloffset_ClipPlane) |
| GL_STUB(glColorMaterial, _gloffset_ColorMaterial) |
| GL_STUB(glCullFace, _gloffset_CullFace) |
| GL_STUB(glFogf, _gloffset_Fogf) |
| GL_STUB(glFogfv, _gloffset_Fogfv) |
| GL_STUB(glFogi, _gloffset_Fogi) |
| GL_STUB(glFogiv, _gloffset_Fogiv) |
| GL_STUB(glFrontFace, _gloffset_FrontFace) |
| GL_STUB(glHint, _gloffset_Hint) |
| GL_STUB(glLightf, _gloffset_Lightf) |
| GL_STUB(glLightfv, _gloffset_Lightfv) |
| GL_STUB(glLighti, _gloffset_Lighti) |
| GL_STUB(glLightiv, _gloffset_Lightiv) |
| GL_STUB(glLightModelf, _gloffset_LightModelf) |
| GL_STUB(glLightModelfv, _gloffset_LightModelfv) |
| GL_STUB(glLightModeli, _gloffset_LightModeli) |
| GL_STUB(glLightModeliv, _gloffset_LightModeliv) |
| GL_STUB(glLineStipple, _gloffset_LineStipple) |
| GL_STUB(glLineWidth, _gloffset_LineWidth) |
| GL_STUB(glMaterialf, _gloffset_Materialf) |
| GL_STUB(glMaterialfv, _gloffset_Materialfv) |
| GL_STUB(glMateriali, _gloffset_Materiali) |
| GL_STUB(glMaterialiv, _gloffset_Materialiv) |
| GL_STUB(glPointSize, _gloffset_PointSize) |
| GL_STUB(glPolygonMode, _gloffset_PolygonMode) |
| GL_STUB(glPolygonStipple, _gloffset_PolygonStipple) |
| GL_STUB(glScissor, _gloffset_Scissor) |
| GL_STUB(glShadeModel, _gloffset_ShadeModel) |
| GL_STUB(glTexParameterf, _gloffset_TexParameterf) |
| GL_STUB(glTexParameterfv, _gloffset_TexParameterfv) |
| GL_STUB(glTexParameteri, _gloffset_TexParameteri) |
| GL_STUB(glTexParameteriv, _gloffset_TexParameteriv) |
| GL_STUB(glTexImage1D, _gloffset_TexImage1D) |
| GL_STUB(glTexImage2D, _gloffset_TexImage2D) |
| GL_STUB(glTexEnvf, _gloffset_TexEnvf) |
| GL_STUB(glTexEnvfv, _gloffset_TexEnvfv) |
| GL_STUB(glTexEnvi, _gloffset_TexEnvi) |
| GL_STUB(glTexEnviv, _gloffset_TexEnviv) |
| GL_STUB(glTexGend, _gloffset_TexGend) |
| GL_STUB(glTexGendv, _gloffset_TexGendv) |
| GL_STUB(glTexGenf, _gloffset_TexGenf) |
| GL_STUB(glTexGenfv, _gloffset_TexGenfv) |
| GL_STUB(glTexGeni, _gloffset_TexGeni) |
| GL_STUB(glTexGeniv, _gloffset_TexGeniv) |
| GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer) |
| GL_STUB(glSelectBuffer, _gloffset_SelectBuffer) |
| GL_STUB(glRenderMode, _gloffset_RenderMode) |
| GL_STUB(glInitNames, _gloffset_InitNames) |
| GL_STUB(glLoadName, _gloffset_LoadName) |
| GL_STUB(glPassThrough, _gloffset_PassThrough) |
| GL_STUB(glPopName, _gloffset_PopName) |
| GL_STUB(glPushName, _gloffset_PushName) |
| GL_STUB(glDrawBuffer, _gloffset_DrawBuffer) |
| GL_STUB(glClear, _gloffset_Clear) |
| GL_STUB(glClearAccum, _gloffset_ClearAccum) |
| GL_STUB(glClearIndex, _gloffset_ClearIndex) |
| GL_STUB(glClearColor, _gloffset_ClearColor) |
| GL_STUB(glClearStencil, _gloffset_ClearStencil) |
| GL_STUB(glClearDepth, _gloffset_ClearDepth) |
| GL_STUB(glStencilMask, _gloffset_StencilMask) |
| GL_STUB(glColorMask, _gloffset_ColorMask) |
| GL_STUB(glDepthMask, _gloffset_DepthMask) |
| GL_STUB(glIndexMask, _gloffset_IndexMask) |
| GL_STUB(glAccum, _gloffset_Accum) |
| GL_STUB(glDisable, _gloffset_Disable) |
| GL_STUB(glEnable, _gloffset_Enable) |
| GL_STUB(glFinish, _gloffset_Finish) |
| GL_STUB(glFlush, _gloffset_Flush) |
| GL_STUB(glPopAttrib, _gloffset_PopAttrib) |
| GL_STUB(glPushAttrib, _gloffset_PushAttrib) |
| GL_STUB(glMap1d, _gloffset_Map1d) |
| GL_STUB(glMap1f, _gloffset_Map1f) |
| GL_STUB(glMap2d, _gloffset_Map2d) |
| GL_STUB(glMap2f, _gloffset_Map2f) |
| GL_STUB(glMapGrid1d, _gloffset_MapGrid1d) |
| GL_STUB(glMapGrid1f, _gloffset_MapGrid1f) |
| GL_STUB(glMapGrid2d, _gloffset_MapGrid2d) |
| GL_STUB(glMapGrid2f, _gloffset_MapGrid2f) |
| GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d) |
| GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv) |
| GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f) |
| GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv) |
| GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d) |
| GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv) |
| GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f) |
| GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv) |
| GL_STUB(glEvalMesh1, _gloffset_EvalMesh1) |
| GL_STUB(glEvalPoint1, _gloffset_EvalPoint1) |
| GL_STUB(glEvalMesh2, _gloffset_EvalMesh2) |
| GL_STUB(glEvalPoint2, _gloffset_EvalPoint2) |
| GL_STUB(glAlphaFunc, _gloffset_AlphaFunc) |
| GL_STUB(glBlendFunc, _gloffset_BlendFunc) |
| GL_STUB(glLogicOp, _gloffset_LogicOp) |
| GL_STUB(glStencilFunc, _gloffset_StencilFunc) |
| GL_STUB(glStencilOp, _gloffset_StencilOp) |
| GL_STUB(glDepthFunc, _gloffset_DepthFunc) |
| GL_STUB(glPixelZoom, _gloffset_PixelZoom) |
| GL_STUB(glPixelTransferf, _gloffset_PixelTransferf) |
| GL_STUB(glPixelTransferi, _gloffset_PixelTransferi) |
| GL_STUB(glPixelStoref, _gloffset_PixelStoref) |
| GL_STUB(glPixelStorei, _gloffset_PixelStorei) |
| GL_STUB(glPixelMapfv, _gloffset_PixelMapfv) |
| GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv) |
| GL_STUB(glPixelMapusv, _gloffset_PixelMapusv) |
| GL_STUB(glReadBuffer, _gloffset_ReadBuffer) |
| GL_STUB(glCopyPixels, _gloffset_CopyPixels) |
| GL_STUB(glReadPixels, _gloffset_ReadPixels) |
| GL_STUB(glDrawPixels, _gloffset_DrawPixels) |
| GL_STUB(glGetBooleanv, _gloffset_GetBooleanv) |
| GL_STUB(glGetClipPlane, _gloffset_GetClipPlane) |
| GL_STUB(glGetDoublev, _gloffset_GetDoublev) |
| GL_STUB(glGetError, _gloffset_GetError) |
| GL_STUB(glGetFloatv, _gloffset_GetFloatv) |
| GL_STUB(glGetIntegerv, _gloffset_GetIntegerv) |
| GL_STUB(glGetLightfv, _gloffset_GetLightfv) |
| GL_STUB(glGetLightiv, _gloffset_GetLightiv) |
| GL_STUB(glGetMapdv, _gloffset_GetMapdv) |
| GL_STUB(glGetMapfv, _gloffset_GetMapfv) |
| GL_STUB(glGetMapiv, _gloffset_GetMapiv) |
| GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv) |
| GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv) |
| GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv) |
| GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv) |
| GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv) |
| GL_STUB(glGetPolygonStipple, _gloffset_GetPolygonStipple) |
| GL_STUB(glGetString, _gloffset_GetString) |
| GL_STUB(glGetTexEnvfv, _gloffset_GetTexEnvfv) |
| GL_STUB(glGetTexEnviv, _gloffset_GetTexEnviv) |
| GL_STUB(glGetTexGendv, _gloffset_GetTexGendv) |
| GL_STUB(glGetTexGenfv, _gloffset_GetTexGenfv) |
| GL_STUB(glGetTexGeniv, _gloffset_GetTexGeniv) |
| GL_STUB(glGetTexImage, _gloffset_GetTexImage) |
| GL_STUB(glGetTexParameterfv, _gloffset_GetTexParameterfv) |
| GL_STUB(glGetTexParameteriv, _gloffset_GetTexParameteriv) |
| GL_STUB(glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv) |
| GL_STUB(glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv) |
| GL_STUB(glIsEnabled, _gloffset_IsEnabled) |
| GL_STUB(glIsList, _gloffset_IsList) |
| GL_STUB(glDepthRange, _gloffset_DepthRange) |
| GL_STUB(glFrustum, _gloffset_Frustum) |
| GL_STUB(glLoadIdentity, _gloffset_LoadIdentity) |
| GL_STUB(glLoadMatrixf, _gloffset_LoadMatrixf) |
| GL_STUB(glLoadMatrixd, _gloffset_LoadMatrixd) |
| GL_STUB(glMatrixMode, _gloffset_MatrixMode) |
| GL_STUB(glMultMatrixf, _gloffset_MultMatrixf) |
| GL_STUB(glMultMatrixd, _gloffset_MultMatrixd) |
| GL_STUB(glOrtho, _gloffset_Ortho) |
| GL_STUB(glPopMatrix, _gloffset_PopMatrix) |
| GL_STUB(glPushMatrix, _gloffset_PushMatrix) |
| GL_STUB(glRotated, _gloffset_Rotated) |
| GL_STUB(glRotatef, _gloffset_Rotatef) |
| GL_STUB(glScaled, _gloffset_Scaled) |
| GL_STUB(glScalef, _gloffset_Scalef) |
| GL_STUB(glTranslated, _gloffset_Translated) |
| GL_STUB(glTranslatef, _gloffset_Translatef) |
| GL_STUB(glViewport, _gloffset_Viewport) |
| GL_STUB(glArrayElement, _gloffset_ArrayElement) |
| GL_STUB(glBindTexture, _gloffset_BindTexture) |
| GL_STUB(glColorPointer, _gloffset_ColorPointer) |
| GL_STUB(glDisableClientState, _gloffset_DisableClientState) |
| GL_STUB(glDrawArrays, _gloffset_DrawArrays) |
| GL_STUB(glDrawElements, _gloffset_DrawElements) |
| GL_STUB(glEdgeFlagPointer, _gloffset_EdgeFlagPointer) |
| GL_STUB(glEnableClientState, _gloffset_EnableClientState) |
| GL_STUB(glIndexPointer, _gloffset_IndexPointer) |
| GL_STUB(glIndexub, _gloffset_Indexub) |
| GL_STUB(glIndexubv, _gloffset_Indexubv) |
| GL_STUB(glInterleavedArrays, _gloffset_InterleavedArrays) |
| GL_STUB(glNormalPointer, _gloffset_NormalPointer) |
| GL_STUB(glPolygonOffset, _gloffset_PolygonOffset) |
| GL_STUB(glTexCoordPointer, _gloffset_TexCoordPointer) |
| GL_STUB(glVertexPointer, _gloffset_VertexPointer) |
| GL_STUB(glAreTexturesResident, _gloffset_AreTexturesResident) |
| GL_STUB(glCopyTexImage1D, _gloffset_CopyTexImage1D) |
| GL_STUB(glCopyTexImage2D, _gloffset_CopyTexImage2D) |
| GL_STUB(glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D) |
| GL_STUB(glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D) |
| GL_STUB(glDeleteTextures, _gloffset_DeleteTextures) |
| GL_STUB(glGenTextures, _gloffset_GenTextures) |
| GL_STUB(glGetPointerv, _gloffset_GetPointerv) |
| GL_STUB(glIsTexture, _gloffset_IsTexture) |
| GL_STUB(glPrioritizeTextures, _gloffset_PrioritizeTextures) |
| GL_STUB(glTexSubImage1D, _gloffset_TexSubImage1D) |
| GL_STUB(glTexSubImage2D, _gloffset_TexSubImage2D) |
| GL_STUB(glPopClientAttrib, _gloffset_PopClientAttrib) |
| GL_STUB(glPushClientAttrib, _gloffset_PushClientAttrib) |
| GL_STUB(glBlendColor, _gloffset_BlendColor) |
| GL_STUB(glBlendEquation, _gloffset_BlendEquation) |
| GL_STUB(glDrawRangeElements, _gloffset_DrawRangeElements) |
| GL_STUB(glColorTable, _gloffset_ColorTable) |
| GL_STUB(glColorTableParameterfv, _gloffset_ColorTableParameterfv) |
| GL_STUB(glColorTableParameteriv, _gloffset_ColorTableParameteriv) |
| GL_STUB(glCopyColorTable, _gloffset_CopyColorTable) |
| GL_STUB(glGetColorTable, _gloffset_GetColorTable) |
| GL_STUB(glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv) |
| GL_STUB(glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv) |
| GL_STUB(glColorSubTable, _gloffset_ColorSubTable) |
| GL_STUB(glCopyColorSubTable, _gloffset_CopyColorSubTable) |
| GL_STUB(glConvolutionFilter1D, _gloffset_ConvolutionFilter1D) |
| GL_STUB(glConvolutionFilter2D, _gloffset_ConvolutionFilter2D) |
| GL_STUB(glConvolutionParameterf, _gloffset_ConvolutionParameterf) |
| GL_STUB(glConvolutionParameterfv, _gloffset_ConvolutionParameterfv) |
| GL_STUB(glConvolutionParameteri, _gloffset_ConvolutionParameteri) |
| GL_STUB(glConvolutionParameteriv, _gloffset_ConvolutionParameteriv) |
| GL_STUB(glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D) |
| GL_STUB(glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D) |
| GL_STUB(glGetConvolutionFilter, _gloffset_GetConvolutionFilter) |
| GL_STUB(glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv) |
| GL_STUB(glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv) |
| GL_STUB(glGetSeparableFilter, _gloffset_GetSeparableFilter) |
| GL_STUB(glSeparableFilter2D, _gloffset_SeparableFilter2D) |
| GL_STUB(glGetHistogram, _gloffset_GetHistogram) |
| GL_STUB(glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv) |
| GL_STUB(glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv) |
| GL_STUB(glGetMinmax, _gloffset_GetMinmax) |
| GL_STUB(glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv) |
| GL_STUB(glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv) |
| GL_STUB(glHistogram, _gloffset_Histogram) |
| GL_STUB(glMinmax, _gloffset_Minmax) |
| GL_STUB(glResetHistogram, _gloffset_ResetHistogram) |
| GL_STUB(glResetMinmax, _gloffset_ResetMinmax) |
| GL_STUB(glTexImage3D, _gloffset_TexImage3D) |
| GL_STUB(glTexSubImage3D, _gloffset_TexSubImage3D) |
| GL_STUB(glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D) |
| GL_STUB(glActiveTextureARB, _gloffset_ActiveTextureARB) |
| GL_STUB(glClientActiveTextureARB, _gloffset_ClientActiveTextureARB) |
| GL_STUB(glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB) |
| GL_STUB(glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB) |
| GL_STUB(glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB) |
| GL_STUB(glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB) |
| GL_STUB(glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB) |
| GL_STUB(glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB) |
| GL_STUB(glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB) |
| GL_STUB(glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB) |
| GL_STUB(glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB) |
| GL_STUB(glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB) |
| GL_STUB(glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB) |
| GL_STUB(glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB) |
| GL_STUB(glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB) |
| GL_STUB(glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB) |
| GL_STUB(glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB) |
| GL_STUB(glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB) |
| GL_STUB(glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB) |
| GL_STUB(glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB) |
| GL_STUB(glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB) |
| GL_STUB(glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB) |
| GL_STUB(glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB) |
| GL_STUB(glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB) |
| GL_STUB(glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB) |
| GL_STUB(glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB) |
| GL_STUB(glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB) |
| GL_STUB(glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB) |
| GL_STUB(glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB) |
| GL_STUB(glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB) |
| GL_STUB(glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB) |
| GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) |
| GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) |
| GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) |
| GL_STUB(glAttachShader, _gloffset_AttachShader) |
| GL_STUB(glCreateProgram, _gloffset_CreateProgram) |
| GL_STUB(glCreateShader, _gloffset_CreateShader) |
| GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) |
| GL_STUB(glDeleteShader, _gloffset_DeleteShader) |
| GL_STUB(glDetachShader, _gloffset_DetachShader) |
| GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) |
| GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) |
| GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) |
| GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) |
| GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) |
| GL_STUB(glIsProgram, _gloffset_IsProgram) |
| GL_STUB(glIsShader, _gloffset_IsShader) |
| GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) |
| GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) |
| GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) |
| GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv) |
| GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv) |
| GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv) |
| GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv) |
| GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv) |
| GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) |
| GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) |
| GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) |
| GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) |
| GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) |
| GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB) |
| GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB) |
| GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) |
| GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) |
| GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB) |
| GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) |
| GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) |
| GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB) |
| GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) |
| GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) |
| GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) |
| GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) |
| GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) |
| GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) |
| GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) |
| GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) |
| GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB) |
| GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB) |
| GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB) |
| GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) |
| GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) |
| GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) |
| GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) |
| GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) |
| GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) |
| GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) |
| GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) |
| GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) |
| GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB) |
| GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB) |
| GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB) |
| GL_STUB(glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB) |
| GL_STUB(glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB) |
| GL_STUB(glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB) |
| GL_STUB(glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB) |
| GL_STUB(glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB) |
| GL_STUB(glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB) |
| GL_STUB(glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB) |
| GL_STUB(glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB) |
| GL_STUB(glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB) |
| GL_STUB(glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB) |
| GL_STUB(glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB) |
| GL_STUB(glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB) |
| GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB) |
| GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB) |
| GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB) |
| GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) |
| GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) |
| GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) |
| GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) |
| GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) |
| GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) |
| GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) |
| GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) |
| GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB) |
| GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB) |
| GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB) |
| GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB) |
| GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) |
| GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB) |
| GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB) |
| GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB) |
| GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB) |
| GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) |
| GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB) |
| GL_STUB(glBindBufferARB, _gloffset_BindBufferARB) |
| GL_STUB(glBufferDataARB, _gloffset_BufferDataARB) |
| GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB) |
| GL_STUB(glDeleteBuffersARB, _gloffset_DeleteBuffersARB) |
| GL_STUB(glGenBuffersARB, _gloffset_GenBuffersARB) |
| GL_STUB(glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB) |
| GL_STUB(glGetBufferPointervARB, _gloffset_GetBufferPointervARB) |
| GL_STUB(glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB) |
| GL_STUB(glIsBufferARB, _gloffset_IsBufferARB) |
| GL_STUB(glMapBufferARB, _gloffset_MapBufferARB) |
| GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB) |
| GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB) |
| GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) |
| GL_STUB(glEndQueryARB, _gloffset_EndQueryARB) |
| GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) |
| GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB) |
| GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB) |
| GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) |
| GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) |
| GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) |
| GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) |
| GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) |
| GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) |
| GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) |
| GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) |
| GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) |
| GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) |
| GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) |
| GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) |
| GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) |
| GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) |
| GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) |
| GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) |
| GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) |
| GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) |
| GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) |
| GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) |
| GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) |
| GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) |
| GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) |
| GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) |
| GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) |
| GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) |
| GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) |
| GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) |
| GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) |
| GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) |
| GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) |
| GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) |
| GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) |
| GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) |
| GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) |
| GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) |
| GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) |
| GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) |
| GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) |
| GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) |
| GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) |
| GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) |
| GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) |
| GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) |
| GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) |
| GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) |
| GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562) |
| GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563) |
| GL_STUB(gl_dispatch_stub_564, _gloffset__dispatch_stub_564) |
| GL_STUB(gl_dispatch_stub_565, _gloffset__dispatch_stub_565) |
| GL_STUB(gl_dispatch_stub_566, _gloffset__dispatch_stub_566) |
| GL_STUB(gl_dispatch_stub_567, _gloffset__dispatch_stub_567) |
| GL_STUB(gl_dispatch_stub_568, _gloffset__dispatch_stub_568) |
| GL_STUB(gl_dispatch_stub_569, _gloffset__dispatch_stub_569) |
| GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) |
| GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) |
| GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) |
| GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) |
| GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) |
| GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) |
| GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) |
| GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) |
| GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) |
| GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) |
| GL_STUB(gl_dispatch_stub_580, _gloffset__dispatch_stub_580) |
| GL_STUB(gl_dispatch_stub_581, _gloffset__dispatch_stub_581) |
| GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) |
| GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) |
| GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) |
| GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) |
| GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) |
| GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) |
| GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) |
| GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) |
| GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) |
| GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) |
| GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) |
| GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) |
| GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) |
| GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) |
| GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) |
| GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) |
| GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) |
| GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) |
| GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) |
| GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) |
| GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) |
| GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) |
| GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) |
| GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) |
| GL_STUB(gl_dispatch_stub_606, _gloffset__dispatch_stub_606) |
| GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) |
| GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) |
| GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) |
| GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) |
| GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) |
| GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) |
| GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) |
| GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) |
| GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) |
| GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) |
| GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) |
| GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) |
| GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) |
| GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) |
| GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) |
| GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) |
| GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) |
| GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) |
| GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) |
| GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) |
| GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) |
| GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) |
| GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) |
| GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) |
| GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) |
| GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) |
| GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) |
| GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) |
| GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) |
| GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) |
| GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) |
| GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) |
| GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) |
| GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) |
| GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) |
| GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) |
| GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) |
| GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) |
| GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) |
| GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) |
| GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) |
| GL_STUB(gl_dispatch_stub_648, _gloffset__dispatch_stub_648) |
| GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649) |
| GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650) |
| GL_STUB(gl_dispatch_stub_651, _gloffset__dispatch_stub_651) |
| GL_STUB(gl_dispatch_stub_652, _gloffset__dispatch_stub_652) |
| GL_STUB(gl_dispatch_stub_653, _gloffset__dispatch_stub_653) |
| GL_STUB(gl_dispatch_stub_654, _gloffset__dispatch_stub_654) |
| GL_STUB(gl_dispatch_stub_655, _gloffset__dispatch_stub_655) |
| GL_STUB(gl_dispatch_stub_656, _gloffset__dispatch_stub_656) |
| GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) |
| GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) |
| GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) |
| GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) |
| GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) |
| GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) |
| GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) |
| GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) |
| GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) |
| GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) |
| GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) |
| GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV) |
| GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV) |
| GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) |
| GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) |
| GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) |
| GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) |
| GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) |
| GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) |
| GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) |
| GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV) |
| GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV) |
| GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV) |
| GL_STUB(glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV) |
| GL_STUB(glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV) |
| GL_STUB(glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV) |
| GL_STUB(glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV) |
| GL_STUB(glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV) |
| GL_STUB(glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV) |
| GL_STUB(glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV) |
| GL_STUB(glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV) |
| GL_STUB(glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV) |
| GL_STUB(glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV) |
| GL_STUB(glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV) |
| GL_STUB(glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV) |
| GL_STUB(glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV) |
| GL_STUB(glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV) |
| GL_STUB(glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV) |
| GL_STUB(glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV) |
| GL_STUB(glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV) |
| GL_STUB(glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV) |
| GL_STUB(glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV) |
| GL_STUB(glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV) |
| GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV) |
| GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV) |
| GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV) |
| GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) |
| GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) |
| GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) |
| GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) |
| GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) |
| GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) |
| GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) |
| GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) |
| GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) |
| GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) |
| GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) |
| GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) |
| GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) |
| GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) |
| GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) |
| GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) |
| GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) |
| GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) |
| GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI) |
| GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) |
| GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) |
| GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) |
| GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI) |
| GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI) |
| GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) |
| GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI) |
| GL_STUB(glSampleMapATI, _gloffset_SampleMapATI) |
| GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) |
| GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) |
| GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) |
| GL_STUB(gl_dispatch_stub_733, _gloffset__dispatch_stub_733) |
| GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734) |
| GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735) |
| GL_STUB(gl_dispatch_stub_736, _gloffset__dispatch_stub_736) |
| GL_STUB(gl_dispatch_stub_737, _gloffset__dispatch_stub_737) |
| GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) |
| GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) |
| GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) |
| GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) |
| GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) |
| GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) |
| GL_STUB(gl_dispatch_stub_744, _gloffset__dispatch_stub_744) |
| GL_STUB(gl_dispatch_stub_745, _gloffset__dispatch_stub_745) |
| GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) |
| GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) |
| GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) |
| GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) |
| GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) |
| GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) |
| GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT) |
| GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT) |
| GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT) |
| GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) |
| GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) |
| GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) |
| GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) |
| GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) |
| GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) |
| GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) |
| GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) |
| GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763) |
| GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) |
| GL_STUB(gl_dispatch_stub_765, _gloffset__dispatch_stub_765) |
| GL_STUB(gl_dispatch_stub_766, _gloffset__dispatch_stub_766) |
| GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) |
| GL_STUB(gl_dispatch_stub_768, _gloffset__dispatch_stub_768) |
| GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) |
| |
| .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function |
| _mesa_sparc_glapi_end: |
| |
| .globl glArrayElementEXT ; .type glArrayElementEXT,#function ; glArrayElementEXT = glArrayElement |
| .globl glBindTextureEXT ; .type glBindTextureEXT,#function ; glBindTextureEXT = glBindTexture |
| .globl glDrawArraysEXT ; .type glDrawArraysEXT,#function ; glDrawArraysEXT = glDrawArrays |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function ; glAreTexturesResidentEXT = glAreTexturesResident |
| #endif |
| .globl glCopyTexImage1DEXT ; .type glCopyTexImage1DEXT,#function ; glCopyTexImage1DEXT = glCopyTexImage1D |
| .globl glCopyTexImage2DEXT ; .type glCopyTexImage2DEXT,#function ; glCopyTexImage2DEXT = glCopyTexImage2D |
| .globl glCopyTexSubImage1DEXT ; .type glCopyTexSubImage1DEXT,#function ; glCopyTexSubImage1DEXT = glCopyTexSubImage1D |
| .globl glCopyTexSubImage2DEXT ; .type glCopyTexSubImage2DEXT,#function ; glCopyTexSubImage2DEXT = glCopyTexSubImage2D |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glDeleteTexturesEXT ; .type glDeleteTexturesEXT,#function ; glDeleteTexturesEXT = glDeleteTextures |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function ; glGenTexturesEXT = glGenTextures |
| #endif |
| .globl glGetPointervEXT ; .type glGetPointervEXT,#function ; glGetPointervEXT = glGetPointerv |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glIsTextureEXT ; .type glIsTextureEXT,#function ; glIsTextureEXT = glIsTexture |
| #endif |
| .globl glPrioritizeTexturesEXT ; .type glPrioritizeTexturesEXT,#function ; glPrioritizeTexturesEXT = glPrioritizeTextures |
| .globl glTexSubImage1DEXT ; .type glTexSubImage1DEXT,#function ; glTexSubImage1DEXT = glTexSubImage1D |
| .globl glTexSubImage2DEXT ; .type glTexSubImage2DEXT,#function ; glTexSubImage2DEXT = glTexSubImage2D |
| .globl glBlendColorEXT ; .type glBlendColorEXT,#function ; glBlendColorEXT = glBlendColor |
| .globl glBlendEquationEXT ; .type glBlendEquationEXT,#function ; glBlendEquationEXT = glBlendEquation |
| .globl glDrawRangeElementsEXT ; .type glDrawRangeElementsEXT,#function ; glDrawRangeElementsEXT = glDrawRangeElements |
| .globl glColorTableEXT ; .type glColorTableEXT,#function ; glColorTableEXT = glColorTable |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function ; glGetColorTableEXT = glGetColorTable |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function ; glGetColorTableParameterfvEXT = glGetColorTableParameterfv |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function ; glGetColorTableParameterivEXT = glGetColorTableParameteriv |
| #endif |
| .globl glTexImage3DEXT ; .type glTexImage3DEXT,#function ; glTexImage3DEXT = glTexImage3D |
| .globl glTexSubImage3DEXT ; .type glTexSubImage3DEXT,#function ; glTexSubImage3DEXT = glTexSubImage3D |
| .globl glCopyTexSubImage3DEXT ; .type glCopyTexSubImage3DEXT,#function ; glCopyTexSubImage3DEXT = glCopyTexSubImage3D |
| .globl glActiveTexture ; .type glActiveTexture,#function ; glActiveTexture = glActiveTextureARB |
| .globl glClientActiveTexture ; .type glClientActiveTexture,#function ; glClientActiveTexture = glClientActiveTextureARB |
| .globl glMultiTexCoord1d ; .type glMultiTexCoord1d,#function ; glMultiTexCoord1d = glMultiTexCoord1dARB |
| .globl glMultiTexCoord1dv ; .type glMultiTexCoord1dv,#function ; glMultiTexCoord1dv = glMultiTexCoord1dvARB |
| .globl glMultiTexCoord1f ; .type glMultiTexCoord1f,#function ; glMultiTexCoord1f = glMultiTexCoord1fARB |
| .globl glMultiTexCoord1fv ; .type glMultiTexCoord1fv,#function ; glMultiTexCoord1fv = glMultiTexCoord1fvARB |
| .globl glMultiTexCoord1i ; .type glMultiTexCoord1i,#function ; glMultiTexCoord1i = glMultiTexCoord1iARB |
| .globl glMultiTexCoord1iv ; .type glMultiTexCoord1iv,#function ; glMultiTexCoord1iv = glMultiTexCoord1ivARB |
| .globl glMultiTexCoord1s ; .type glMultiTexCoord1s,#function ; glMultiTexCoord1s = glMultiTexCoord1sARB |
| .globl glMultiTexCoord1sv ; .type glMultiTexCoord1sv,#function ; glMultiTexCoord1sv = glMultiTexCoord1svARB |
| .globl glMultiTexCoord2d ; .type glMultiTexCoord2d,#function ; glMultiTexCoord2d = glMultiTexCoord2dARB |
| .globl glMultiTexCoord2dv ; .type glMultiTexCoord2dv,#function ; glMultiTexCoord2dv = glMultiTexCoord2dvARB |
| .globl glMultiTexCoord2f ; .type glMultiTexCoord2f,#function ; glMultiTexCoord2f = glMultiTexCoord2fARB |
| .globl glMultiTexCoord2fv ; .type glMultiTexCoord2fv,#function ; glMultiTexCoord2fv = glMultiTexCoord2fvARB |
| .globl glMultiTexCoord2i ; .type glMultiTexCoord2i,#function ; glMultiTexCoord2i = glMultiTexCoord2iARB |
| .globl glMultiTexCoord2iv ; .type glMultiTexCoord2iv,#function ; glMultiTexCoord2iv = glMultiTexCoord2ivARB |
| .globl glMultiTexCoord2s ; .type glMultiTexCoord2s,#function ; glMultiTexCoord2s = glMultiTexCoord2sARB |
| .globl glMultiTexCoord2sv ; .type glMultiTexCoord2sv,#function ; glMultiTexCoord2sv = glMultiTexCoord2svARB |
| .globl glMultiTexCoord3d ; .type glMultiTexCoord3d,#function ; glMultiTexCoord3d = glMultiTexCoord3dARB |
| .globl glMultiTexCoord3dv ; .type glMultiTexCoord3dv,#function ; glMultiTexCoord3dv = glMultiTexCoord3dvARB |
| .globl glMultiTexCoord3f ; .type glMultiTexCoord3f,#function ; glMultiTexCoord3f = glMultiTexCoord3fARB |
| .globl glMultiTexCoord3fv ; .type glMultiTexCoord3fv,#function ; glMultiTexCoord3fv = glMultiTexCoord3fvARB |
| .globl glMultiTexCoord3i ; .type glMultiTexCoord3i,#function ; glMultiTexCoord3i = glMultiTexCoord3iARB |
| .globl glMultiTexCoord3iv ; .type glMultiTexCoord3iv,#function ; glMultiTexCoord3iv = glMultiTexCoord3ivARB |
| .globl glMultiTexCoord3s ; .type glMultiTexCoord3s,#function ; glMultiTexCoord3s = glMultiTexCoord3sARB |
| .globl glMultiTexCoord3sv ; .type glMultiTexCoord3sv,#function ; glMultiTexCoord3sv = glMultiTexCoord3svARB |
| .globl glMultiTexCoord4d ; .type glMultiTexCoord4d,#function ; glMultiTexCoord4d = glMultiTexCoord4dARB |
| .globl glMultiTexCoord4dv ; .type glMultiTexCoord4dv,#function ; glMultiTexCoord4dv = glMultiTexCoord4dvARB |
| .globl glMultiTexCoord4f ; .type glMultiTexCoord4f,#function ; glMultiTexCoord4f = glMultiTexCoord4fARB |
| .globl glMultiTexCoord4fv ; .type glMultiTexCoord4fv,#function ; glMultiTexCoord4fv = glMultiTexCoord4fvARB |
| .globl glMultiTexCoord4i ; .type glMultiTexCoord4i,#function ; glMultiTexCoord4i = glMultiTexCoord4iARB |
| .globl glMultiTexCoord4iv ; .type glMultiTexCoord4iv,#function ; glMultiTexCoord4iv = glMultiTexCoord4ivARB |
| .globl glMultiTexCoord4s ; .type glMultiTexCoord4s,#function ; glMultiTexCoord4s = glMultiTexCoord4sARB |
| .globl glMultiTexCoord4sv ; .type glMultiTexCoord4sv,#function ; glMultiTexCoord4sv = glMultiTexCoord4svARB |
| .globl glLoadTransposeMatrixd ; .type glLoadTransposeMatrixd,#function ; glLoadTransposeMatrixd = glLoadTransposeMatrixdARB |
| .globl glLoadTransposeMatrixf ; .type glLoadTransposeMatrixf,#function ; glLoadTransposeMatrixf = glLoadTransposeMatrixfARB |
| .globl glMultTransposeMatrixd ; .type glMultTransposeMatrixd,#function ; glMultTransposeMatrixd = glMultTransposeMatrixdARB |
| .globl glMultTransposeMatrixf ; .type glMultTransposeMatrixf,#function ; glMultTransposeMatrixf = glMultTransposeMatrixfARB |
| .globl glSampleCoverage ; .type glSampleCoverage,#function ; glSampleCoverage = glSampleCoverageARB |
| .globl glCompressedTexImage1D ; .type glCompressedTexImage1D,#function ; glCompressedTexImage1D = glCompressedTexImage1DARB |
| .globl glCompressedTexImage2D ; .type glCompressedTexImage2D,#function ; glCompressedTexImage2D = glCompressedTexImage2DARB |
| .globl glCompressedTexImage3D ; .type glCompressedTexImage3D,#function ; glCompressedTexImage3D = glCompressedTexImage3DARB |
| .globl glCompressedTexSubImage1D ; .type glCompressedTexSubImage1D,#function ; glCompressedTexSubImage1D = glCompressedTexSubImage1DARB |
| .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB |
| .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB |
| .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB |
| .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB |
| .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB |
| .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB |
| .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB |
| .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB |
| .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function ; glProgramParameter4dNV = glProgramEnvParameter4dARB |
| .globl glProgramParameter4dvNV ; .type glProgramParameter4dvNV,#function ; glProgramParameter4dvNV = glProgramEnvParameter4dvARB |
| .globl glProgramParameter4fNV ; .type glProgramParameter4fNV,#function ; glProgramParameter4fNV = glProgramEnvParameter4fARB |
| .globl glProgramParameter4fvNV ; .type glProgramParameter4fvNV,#function ; glProgramParameter4fvNV = glProgramEnvParameter4fvARB |
| .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB |
| .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB |
| .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB |
| .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB |
| .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB |
| .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB |
| .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB |
| .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB |
| .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB |
| .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB |
| .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB |
| .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB |
| .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB |
| .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB |
| .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB |
| .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB |
| .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB |
| .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB |
| .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB |
| .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB |
| .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB |
| .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB |
| .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB |
| .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB |
| .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB |
| .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB |
| .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB |
| .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB |
| .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB |
| .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB |
| .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB |
| .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB |
| .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB |
| .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB |
| .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB |
| .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB |
| .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB |
| .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB |
| .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB |
| .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB |
| .globl glDeleteBuffers ; .type glDeleteBuffers,#function ; glDeleteBuffers = glDeleteBuffersARB |
| .globl glGenBuffers ; .type glGenBuffers,#function ; glGenBuffers = glGenBuffersARB |
| .globl glGetBufferParameteriv ; .type glGetBufferParameteriv,#function ; glGetBufferParameteriv = glGetBufferParameterivARB |
| .globl glGetBufferPointerv ; .type glGetBufferPointerv,#function ; glGetBufferPointerv = glGetBufferPointervARB |
| .globl glGetBufferSubData ; .type glGetBufferSubData,#function ; glGetBufferSubData = glGetBufferSubDataARB |
| .globl glIsBuffer ; .type glIsBuffer,#function ; glIsBuffer = glIsBufferARB |
| .globl glMapBuffer ; .type glMapBuffer,#function ; glMapBuffer = glMapBufferARB |
| .globl glUnmapBuffer ; .type glUnmapBuffer,#function ; glUnmapBuffer = glUnmapBufferARB |
| .globl glBeginQuery ; .type glBeginQuery,#function ; glBeginQuery = glBeginQueryARB |
| .globl glDeleteQueries ; .type glDeleteQueries,#function ; glDeleteQueries = glDeleteQueriesARB |
| .globl glEndQuery ; .type glEndQuery,#function ; glEndQuery = glEndQueryARB |
| .globl glGenQueries ; .type glGenQueries,#function ; glGenQueries = glGenQueriesARB |
| .globl glGetQueryObjectiv ; .type glGetQueryObjectiv,#function ; glGetQueryObjectiv = glGetQueryObjectivARB |
| .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB |
| .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB |
| .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB |
| .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB |
| .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB |
| .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB |
| .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB |
| .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB |
| .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB |
| .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB |
| .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB |
| .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB |
| .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB |
| .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB |
| .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB |
| .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB |
| .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB |
| .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB |
| .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB |
| .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB |
| .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB |
| .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB |
| .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB |
| .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB |
| .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB |
| .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB |
| .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB |
| .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB |
| .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB |
| .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB |
| .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB |
| .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB |
| .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB |
| .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB |
| .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB |
| .globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB |
| .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB |
| .globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT |
| .globl glPointParameterfARB ; .type glPointParameterfARB,#function ; glPointParameterfARB = glPointParameterfEXT |
| .globl glPointParameterfv ; .type glPointParameterfv,#function ; glPointParameterfv = glPointParameterfvEXT |
| .globl glPointParameterfvARB ; .type glPointParameterfvARB,#function ; glPointParameterfvARB = glPointParameterfvEXT |
| .globl glSecondaryColor3b ; .type glSecondaryColor3b,#function ; glSecondaryColor3b = glSecondaryColor3bEXT |
| .globl glSecondaryColor3bv ; .type glSecondaryColor3bv,#function ; glSecondaryColor3bv = glSecondaryColor3bvEXT |
| .globl glSecondaryColor3d ; .type glSecondaryColor3d,#function ; glSecondaryColor3d = glSecondaryColor3dEXT |
| .globl glSecondaryColor3dv ; .type glSecondaryColor3dv,#function ; glSecondaryColor3dv = glSecondaryColor3dvEXT |
| .globl glSecondaryColor3f ; .type glSecondaryColor3f,#function ; glSecondaryColor3f = glSecondaryColor3fEXT |
| .globl glSecondaryColor3fv ; .type glSecondaryColor3fv,#function ; glSecondaryColor3fv = glSecondaryColor3fvEXT |
| .globl glSecondaryColor3i ; .type glSecondaryColor3i,#function ; glSecondaryColor3i = glSecondaryColor3iEXT |
| .globl glSecondaryColor3iv ; .type glSecondaryColor3iv,#function ; glSecondaryColor3iv = glSecondaryColor3ivEXT |
| .globl glSecondaryColor3s ; .type glSecondaryColor3s,#function ; glSecondaryColor3s = glSecondaryColor3sEXT |
| .globl glSecondaryColor3sv ; .type glSecondaryColor3sv,#function ; glSecondaryColor3sv = glSecondaryColor3svEXT |
| .globl glSecondaryColor3ub ; .type glSecondaryColor3ub,#function ; glSecondaryColor3ub = glSecondaryColor3ubEXT |
| .globl glSecondaryColor3ubv ; .type glSecondaryColor3ubv,#function ; glSecondaryColor3ubv = glSecondaryColor3ubvEXT |
| .globl glSecondaryColor3ui ; .type glSecondaryColor3ui,#function ; glSecondaryColor3ui = glSecondaryColor3uiEXT |
| .globl glSecondaryColor3uiv ; .type glSecondaryColor3uiv,#function ; glSecondaryColor3uiv = glSecondaryColor3uivEXT |
| .globl glSecondaryColor3us ; .type glSecondaryColor3us,#function ; glSecondaryColor3us = glSecondaryColor3usEXT |
| .globl glSecondaryColor3usv ; .type glSecondaryColor3usv,#function ; glSecondaryColor3usv = glSecondaryColor3usvEXT |
| .globl glSecondaryColorPointer ; .type glSecondaryColorPointer,#function ; glSecondaryColorPointer = glSecondaryColorPointerEXT |
| .globl glMultiDrawArrays ; .type glMultiDrawArrays,#function ; glMultiDrawArrays = glMultiDrawArraysEXT |
| .globl glMultiDrawElements ; .type glMultiDrawElements,#function ; glMultiDrawElements = glMultiDrawElementsEXT |
| .globl glFogCoordPointer ; .type glFogCoordPointer,#function ; glFogCoordPointer = glFogCoordPointerEXT |
| .globl glFogCoordd ; .type glFogCoordd,#function ; glFogCoordd = glFogCoorddEXT |
| .globl glFogCoorddv ; .type glFogCoorddv,#function ; glFogCoorddv = glFogCoorddvEXT |
| .globl glFogCoordf ; .type glFogCoordf,#function ; glFogCoordf = glFogCoordfEXT |
| .globl glFogCoordfv ; .type glFogCoordfv,#function ; glFogCoordfv = glFogCoordfvEXT |
| .globl glBlendFuncSeparate ; .type glBlendFuncSeparate,#function ; glBlendFuncSeparate = glBlendFuncSeparateEXT |
| .globl glWindowPos2d ; .type glWindowPos2d,#function ; glWindowPos2d = glWindowPos2dMESA |
| .globl glWindowPos2dARB ; .type glWindowPos2dARB,#function ; glWindowPos2dARB = glWindowPos2dMESA |
| .globl glWindowPos2dv ; .type glWindowPos2dv,#function ; glWindowPos2dv = glWindowPos2dvMESA |
| .globl glWindowPos2dvARB ; .type glWindowPos2dvARB,#function ; glWindowPos2dvARB = glWindowPos2dvMESA |
| .globl glWindowPos2f ; .type glWindowPos2f,#function ; glWindowPos2f = glWindowPos2fMESA |
| .globl glWindowPos2fARB ; .type glWindowPos2fARB,#function ; glWindowPos2fARB = glWindowPos2fMESA |
| .globl glWindowPos2fv ; .type glWindowPos2fv,#function ; glWindowPos2fv = glWindowPos2fvMESA |
| .globl glWindowPos2fvARB ; .type glWindowPos2fvARB,#function ; glWindowPos2fvARB = glWindowPos2fvMESA |
| .globl glWindowPos2i ; .type glWindowPos2i,#function ; glWindowPos2i = glWindowPos2iMESA |
| .globl glWindowPos2iARB ; .type glWindowPos2iARB,#function ; glWindowPos2iARB = glWindowPos2iMESA |
| .globl glWindowPos2iv ; .type glWindowPos2iv,#function ; glWindowPos2iv = glWindowPos2ivMESA |
| .globl glWindowPos2ivARB ; .type glWindowPos2ivARB,#function ; glWindowPos2ivARB = glWindowPos2ivMESA |
| .globl glWindowPos2s ; .type glWindowPos2s,#function ; glWindowPos2s = glWindowPos2sMESA |
| .globl glWindowPos2sARB ; .type glWindowPos2sARB,#function ; glWindowPos2sARB = glWindowPos2sMESA |
| .globl glWindowPos2sv ; .type glWindowPos2sv,#function ; glWindowPos2sv = glWindowPos2svMESA |
| .globl glWindowPos2svARB ; .type glWindowPos2svARB,#function ; glWindowPos2svARB = glWindowPos2svMESA |
| .globl glWindowPos3d ; .type glWindowPos3d,#function ; glWindowPos3d = glWindowPos3dMESA |
| .globl glWindowPos3dARB ; .type glWindowPos3dARB,#function ; glWindowPos3dARB = glWindowPos3dMESA |
| .globl glWindowPos3dv ; .type glWindowPos3dv,#function ; glWindowPos3dv = glWindowPos3dvMESA |
| .globl glWindowPos3dvARB ; .type glWindowPos3dvARB,#function ; glWindowPos3dvARB = glWindowPos3dvMESA |
| .globl glWindowPos3f ; .type glWindowPos3f,#function ; glWindowPos3f = glWindowPos3fMESA |
| .globl glWindowPos3fARB ; .type glWindowPos3fARB,#function ; glWindowPos3fARB = glWindowPos3fMESA |
| .globl glWindowPos3fv ; .type glWindowPos3fv,#function ; glWindowPos3fv = glWindowPos3fvMESA |
| .globl glWindowPos3fvARB ; .type glWindowPos3fvARB,#function ; glWindowPos3fvARB = glWindowPos3fvMESA |
| .globl glWindowPos3i ; .type glWindowPos3i,#function ; glWindowPos3i = glWindowPos3iMESA |
| .globl glWindowPos3iARB ; .type glWindowPos3iARB,#function ; glWindowPos3iARB = glWindowPos3iMESA |
| .globl glWindowPos3iv ; .type glWindowPos3iv,#function ; glWindowPos3iv = glWindowPos3ivMESA |
| .globl glWindowPos3ivARB ; .type glWindowPos3ivARB,#function ; glWindowPos3ivARB = glWindowPos3ivMESA |
| .globl glWindowPos3s ; .type glWindowPos3s,#function ; glWindowPos3s = glWindowPos3sMESA |
| .globl glWindowPos3sARB ; .type glWindowPos3sARB,#function ; glWindowPos3sARB = glWindowPos3sMESA |
| .globl glWindowPos3sv ; .type glWindowPos3sv,#function ; glWindowPos3sv = glWindowPos3svMESA |
| .globl glWindowPos3svARB ; .type glWindowPos3svARB,#function ; glWindowPos3svARB = glWindowPos3svMESA |
| .globl glBindProgramARB ; .type glBindProgramARB,#function ; glBindProgramARB = glBindProgramNV |
| .globl glDeleteProgramsARB ; .type glDeleteProgramsARB,#function ; glDeleteProgramsARB = glDeleteProgramsNV |
| .globl glGenProgramsARB ; .type glGenProgramsARB,#function ; glGenProgramsARB = glGenProgramsNV |
| .globl glGetVertexAttribPointerv ; .type glGetVertexAttribPointerv,#function ; glGetVertexAttribPointerv = glGetVertexAttribPointervNV |
| .globl glGetVertexAttribPointervARB ; .type glGetVertexAttribPointervARB,#function ; glGetVertexAttribPointervARB = glGetVertexAttribPointervNV |
| .globl glIsProgramARB ; .type glIsProgramARB,#function ; glIsProgramARB = glIsProgramNV |
| .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV |
| .globl glPointParameteriv ; .type glPointParameteriv,#function ; glPointParameteriv = glPointParameterivNV |
| .globl glBlendEquationSeparate ; .type glBlendEquationSeparate,#function ; glBlendEquationSeparate = glBlendEquationSeparateEXT |