| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.5 |
| * |
| * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Gareth Hughes <gareth@valinux.com> |
| * Keith Whitwell <keith_whitwell@yahoo.com> |
| */ |
| |
| /* Template for immediate mode texture coordinate functions. |
| */ |
| |
| #ifndef DO_PROJ_TEX |
| #error "Need to define DO_PROJ_TEX" |
| #endif |
| |
| |
| /* ============================================================= |
| * Notify on calls to texture4f, to allow switch to projected texture |
| * vertex format: |
| */ |
| |
| static void TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) |
| { |
| GET_CURRENT; |
| DO_PROJ_TEX; |
| TEXCOORD4( s, t, r, q ); |
| } |
| |
| static void TAG(TexCoord4fv)( const GLfloat *v ) |
| { |
| GET_CURRENT; |
| DO_PROJ_TEX; |
| TEXCOORD4( v[0], v[1], v[2], v[3] ); |
| } |
| |
| static void TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, |
| GLfloat t, GLfloat r, GLfloat q ) |
| { |
| GET_CURRENT; |
| DO_PROJ_TEX; |
| MULTI_TEXCOORD4( unit, s, t, r, q ); |
| } |
| |
| static void TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *v ) |
| { |
| GET_CURRENT; |
| DO_PROJ_TEX; |
| MULTI_TEXCOORD4( unit, v[0], v[1], v[2], v[3] ); |
| } |
| |
| |
| |
| #undef DO_PROJ_TEX |
| #undef TAG |