| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5.1 |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| |
| /** |
| * \file t_dd_dmatmp2.h |
| * Template for render stages which build and emit vertices directly |
| * to fixed-size dma buffers. Useful for rendering strips and other |
| * native primitives where clipping and per-vertex tweaks such as |
| * those in t_dd_tritmp.h are not required. |
| * |
| */ |
| |
| #if !HAVE_TRIANGLES || !HAVE_POINTS || !HAVE_LINES |
| #error "must have points, lines & triangles to use render template" |
| #endif |
| |
| #if !HAVE_TRI_STRIPS || !HAVE_TRI_FANS |
| #error "must have tri strip and fans to use render template" |
| #endif |
| |
| #if !HAVE_LINE_STRIPS |
| #error "must have line strips to use render template" |
| #endif |
| |
| #if !HAVE_POLYGONS |
| #error "must have polygons to use render template" |
| #endif |
| |
| #if !HAVE_ELTS |
| #error "must have elts to use render template" |
| #endif |
| |
| |
| #ifndef EMIT_TWO_ELTS |
| #define EMIT_TWO_ELTS( dest, offset, elt0, elt1 ) \ |
| do { \ |
| (dest)[offset] = (elt0); \ |
| (dest)[offset+1] = (elt1); \ |
| } while (0) |
| #endif |
| |
| |
| /**********************************************************************/ |
| /* Render whole begin/end objects */ |
| /**********************************************************************/ |
| |
| |
| static ELT_TYPE *TAG(emit_elts)( GLcontext *ctx, |
| ELT_TYPE *dest, |
| GLuint *elts, GLuint nr ) |
| { |
| GLint i; |
| LOCAL_VARS; |
| |
| for ( i = 0 ; i+1 < nr ; i+=2, elts += 2 ) { |
| EMIT_TWO_ELTS( dest, 0, elts[0], elts[1] ); |
| dest += 2; |
| } |
| if (i < nr) { |
| EMIT_ELT( dest, 0, elts[0] ); |
| dest += 1; |
| } |
| |
| return dest; |
| } |
| |
| static ELT_TYPE *TAG(emit_consecutive_elts)( GLcontext *ctx, |
| ELT_TYPE *dest, |
| GLuint start, GLuint nr ) |
| { |
| GLint i; |
| LOCAL_VARS; |
| |
| for ( i = 0 ; i+1 < nr ; i+=2, start += 2 ) { |
| EMIT_TWO_ELTS( dest, 0, start, start+1 ); |
| dest += 2; |
| } |
| if (i < nr) { |
| EMIT_ELT( dest, 0, start ); |
| dest += 1; |
| } |
| |
| return dest; |
| } |
| |
| /*********************************************************************** |
| * Render non-indexed primitives. |
| ***********************************************************************/ |
| |
| |
| |
| static void TAG(render_points_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| if (start < count) { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| EMIT_PRIM( ctx, GL_POINTS, HW_POINTS, start, count ); |
| } |
| } |
| |
| static void TAG(render_lines_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| count -= (count-start) & 1; |
| |
| if (start+1 >= count) |
| return; |
| |
| if ((flags & PRIM_BEGIN) && ctx->Line.StippleFlag) { |
| RESET_STIPPLE(); |
| AUTO_STIPPLE( GL_TRUE ); |
| } |
| |
| EMIT_PRIM( ctx, GL_LINES, HW_LINES, start, count ); |
| |
| if ((flags & PRIM_END) && ctx->Line.StippleFlag) |
| AUTO_STIPPLE( GL_FALSE ); |
| } |
| |
| |
| static void TAG(render_line_strip_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| if (start+1 >= count) |
| return; |
| |
| if ((flags & PRIM_BEGIN) && ctx->Line.StippleFlag) |
| RESET_STIPPLE(); |
| |
| |
| if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_LINES )) |
| { |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint j, nr; |
| |
| ELT_INIT( GL_LINES, HW_LINES ); |
| |
| /* Emit whole number of lines in each full buffer. |
| */ |
| dmasz = dmasz/2; |
| |
| |
| for (j = start; j + 1 < count; j += nr - 1 ) { |
| ELT_TYPE *dest; |
| GLint i; |
| |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( (nr-1)*2 ); |
| |
| for ( i = j ; i+1 < j+nr ; i+=1 ) { |
| EMIT_TWO_ELTS( dest, 0, (i+0), (i+1) ); |
| dest += 2; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| else |
| EMIT_PRIM( ctx, GL_LINE_STRIP, HW_LINE_STRIP, start, count ); |
| } |
| |
| |
| static void TAG(render_line_loop_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| GLuint j, nr; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| if (flags & PRIM_BEGIN) { |
| j = start; |
| if (ctx->Line.StippleFlag) |
| RESET_STIPPLE( ); |
| } |
| else |
| j = start + 1; |
| |
| if (flags & PRIM_END) { |
| |
| if (start+1 >= count) |
| return; |
| |
| if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_LINES )) { |
| int dmasz = GET_MAX_HW_ELTS(); |
| |
| ELT_INIT( GL_LINES, HW_LINES ); |
| |
| /* Emit whole number of lines in each full buffer. |
| */ |
| dmasz = dmasz/2; |
| |
| /* Ensure last vertex doesn't wrap: |
| */ |
| dmasz--; |
| |
| for (; j + 1 < count; ) { |
| GLint i; |
| ELT_TYPE *dest; |
| |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr*2 ); /* allocs room for 1 more line */ |
| |
| for ( i = 0 ; i < nr - 1 ; i+=1 ) { |
| EMIT_TWO_ELTS( dest, 0, (j+i), (j+i+1) ); |
| dest += 2; |
| } |
| |
| j += nr - 1; |
| |
| /* Emit 1 more line into space alloced above */ |
| if (j + 1 >= count) { |
| EMIT_TWO_ELTS( dest, 0, (j), (start) ); |
| dest += 2; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| else |
| { |
| int dmasz = GET_MAX_HW_ELTS() - 1; |
| |
| ELT_INIT( GL_LINE_STRIP, HW_LINE_STRIP ); |
| |
| for ( ; j + 1 < count; ) { |
| nr = MIN2( dmasz, count - j ); |
| if (j + nr < count) { |
| ELT_TYPE *dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr ); |
| j += nr - 1; |
| CLOSE_ELTS(); |
| } |
| else if (nr) { |
| ELT_TYPE *dest = ALLOC_ELTS( nr + 1 ); |
| dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr ); |
| dest = TAG(emit_consecutive_elts)( ctx, dest, start, 1 ); |
| j += nr; |
| CLOSE_ELTS(); |
| } |
| } |
| } |
| } else { |
| TAG(render_line_strip_verts)( ctx, j, count, flags ); |
| } |
| } |
| |
| |
| static void TAG(render_triangles_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| count -= (count-start)%3; |
| |
| if (start+2 >= count) { |
| return; |
| } |
| |
| /* need a PREFER_DISCRETE_ELT_PRIM here too.. |
| */ |
| EMIT_PRIM( ctx, GL_TRIANGLES, HW_TRIANGLES, start, count ); |
| } |
| |
| |
| |
| static void TAG(render_tri_strip_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| if (start + 2 >= count) |
| return; |
| |
| if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_TRIANGLES )) |
| { |
| int dmasz = GET_MAX_HW_ELTS(); |
| int parity = 0; |
| GLuint j, nr; |
| |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| /* Emit even number of tris in each full buffer. |
| */ |
| dmasz = dmasz/3; |
| dmasz -= dmasz & 1; |
| |
| for (j = start; j + 2 < count; j += nr - 2 ) { |
| ELT_TYPE *dest; |
| GLint i; |
| |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( (nr-2)*3 ); |
| |
| for ( i = j ; i+2 < j+nr ; i++, parity^=1 ) { |
| EMIT_ELT( dest, 0, (i+0+parity) ); |
| EMIT_ELT( dest, 1, (i+1-parity) ); |
| EMIT_ELT( dest, 2, (i+2) ); |
| dest += 3; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| else |
| EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count ); |
| } |
| |
| static void TAG(render_tri_fan_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| if (start+2 >= count) |
| return; |
| |
| if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_TRIANGLES )) |
| { |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint j, nr; |
| |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| dmasz = dmasz/3; |
| |
| for (j = start + 1; j + 1 < count; j += nr - 1 ) { |
| ELT_TYPE *dest; |
| GLint i; |
| |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( (nr-1)*3 ); |
| |
| for ( i = j ; i+1 < j+nr ; i++ ) { |
| EMIT_ELT( dest, 0, (start) ); |
| EMIT_ELT( dest, 1, (i) ); |
| EMIT_ELT( dest, 2, (i+1) ); |
| dest += 3; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| else { |
| EMIT_PRIM( ctx, GL_TRIANGLE_FAN, HW_TRIANGLE_FAN, start, count ); |
| } |
| } |
| |
| |
| static void TAG(render_poly_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| if (start+2 >= count) |
| return; |
| |
| EMIT_PRIM( ctx, GL_POLYGON, HW_POLYGON, start, count ); |
| } |
| |
| static void TAG(render_quad_strip_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| count -= (count-start) & 1; |
| |
| if (start+3 >= count) |
| return; |
| |
| if (HAVE_QUAD_STRIPS) { |
| EMIT_PRIM( ctx, GL_QUAD_STRIP, HW_QUAD_STRIP, start, count ); |
| } |
| else if (ctx->Light.ShadeModel == GL_FLAT) { |
| LOCAL_VARS; |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint j, nr; |
| |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| /* Emit whole number of quads in total, and in each buffer. |
| */ |
| dmasz = (dmasz/6)*2; |
| |
| for (j = start; j + 3 < count; j += nr - 2 ) { |
| ELT_TYPE *dest; |
| GLint quads, i; |
| |
| nr = MIN2( dmasz, count - j ); |
| quads = (nr/2)-1; |
| dest = ALLOC_ELTS( quads*6 ); |
| |
| for ( i = j ; i < j+quads*2 ; i+=2 ) { |
| EMIT_TWO_ELTS( dest, 0, (i+0), (i+1) ); |
| EMIT_TWO_ELTS( dest, 2, (i+2), (i+1) ); |
| EMIT_TWO_ELTS( dest, 4, (i+3), (i+2) ); |
| dest += 6; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| else { |
| EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count ); |
| } |
| } |
| |
| |
| static void TAG(render_quads_verts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| count -= (count-start)%4; |
| |
| if (start+3 >= count) |
| return; |
| |
| if (HAVE_QUADS) { |
| EMIT_PRIM( ctx, GL_QUADS, HW_QUADS, start, count ); |
| } |
| else { |
| /* Hardware doesn't have a quad primitive type -- simulate it |
| * using indexed vertices and the triangle primitive: |
| */ |
| LOCAL_VARS; |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint j, nr; |
| |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| /* Adjust for rendering as triangles: |
| */ |
| dmasz = (dmasz/6)*4; |
| |
| for (j = start; j < count; j += nr ) { |
| ELT_TYPE *dest; |
| GLint quads, i; |
| |
| nr = MIN2( dmasz, count - j ); |
| quads = nr/4; |
| dest = ALLOC_ELTS( quads*6 ); |
| |
| for ( i = j ; i < j+quads*4 ; i+=4 ) { |
| EMIT_TWO_ELTS( dest, 0, (i+0), (i+1) ); |
| EMIT_TWO_ELTS( dest, 2, (i+3), (i+1) ); |
| EMIT_TWO_ELTS( dest, 4, (i+2), (i+3) ); |
| dest += 6; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| } |
| |
| static void TAG(render_noop)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| } |
| |
| |
| |
| |
| static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] = |
| { |
| TAG(render_points_verts), |
| TAG(render_lines_verts), |
| TAG(render_line_loop_verts), |
| TAG(render_line_strip_verts), |
| TAG(render_triangles_verts), |
| TAG(render_tri_strip_verts), |
| TAG(render_tri_fan_verts), |
| TAG(render_quads_verts), |
| TAG(render_quad_strip_verts), |
| TAG(render_poly_verts), |
| TAG(render_noop), |
| }; |
| |
| |
| /**************************************************************************** |
| * Render elts using hardware indexed verts * |
| ****************************************************************************/ |
| |
| static void TAG(render_points_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint *elts = GET_MESA_ELTS(); |
| GLuint j, nr; |
| ELT_TYPE *dest; |
| |
| ELT_INIT( GL_POINTS, HW_POINTS ); |
| |
| for (j = start; j < count; j += nr ) { |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| CLOSE_ELTS(); |
| } |
| } |
| |
| |
| |
| static void TAG(render_lines_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint *elts = GET_MESA_ELTS(); |
| GLuint j, nr; |
| ELT_TYPE *dest; |
| |
| if (start+1 >= count) |
| return; |
| |
| if ((flags & PRIM_BEGIN) && ctx->Line.StippleFlag) { |
| RESET_STIPPLE(); |
| AUTO_STIPPLE( GL_TRUE ); |
| } |
| |
| ELT_INIT( GL_LINES, HW_LINES ); |
| |
| /* Emit whole number of lines in total and in each buffer: |
| */ |
| count -= (count-start) & 1; |
| dmasz -= dmasz & 1; |
| |
| for (j = start; j < count; j += nr ) { |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| CLOSE_ELTS(); |
| } |
| |
| if ((flags & PRIM_END) && ctx->Line.StippleFlag) |
| AUTO_STIPPLE( GL_FALSE ); |
| } |
| |
| |
| static void TAG(render_line_strip_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint *elts = GET_MESA_ELTS(); |
| GLuint j, nr; |
| ELT_TYPE *dest; |
| |
| if (start+1 >= count) |
| return; |
| |
| ELT_INIT( GL_LINE_STRIP, HW_LINE_STRIP ); |
| |
| if ((flags & PRIM_BEGIN) && ctx->Line.StippleFlag) |
| RESET_STIPPLE(); |
| |
| for (j = start; j + 1 < count; j += nr - 1 ) { |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| CLOSE_ELTS(); |
| } |
| } |
| |
| |
| static void TAG(render_line_loop_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint *elts = GET_MESA_ELTS(); |
| GLuint j, nr; |
| ELT_TYPE *dest; |
| |
| if (0) fprintf(stderr, "%s\n", __FUNCTION__); |
| |
| if (flags & PRIM_BEGIN) |
| j = start; |
| else |
| j = start + 1; |
| |
| |
| if (flags & PRIM_END) { |
| if (start+1 >= count) |
| return; |
| } |
| else { |
| if (j+1 >= count) |
| return; |
| } |
| |
| ELT_INIT( GL_LINE_STRIP, HW_LINE_STRIP ); |
| |
| if ((flags & PRIM_BEGIN) && ctx->Line.StippleFlag) |
| RESET_STIPPLE(); |
| |
| |
| /* Ensure last vertex doesn't wrap: |
| */ |
| dmasz--; |
| |
| for ( ; j + 1 < count; ) { |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr+1 ); /* Reserve possible space for last elt */ |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| j += nr - 1; |
| if (j + 1 >= count && (flags & PRIM_END)) { |
| dest = TAG(emit_elts)( ctx, dest, elts+start, 1 ); |
| } |
| CLOSE_ELTS(); |
| } |
| } |
| |
| |
| static void TAG(render_triangles_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| GLuint *elts = GET_MESA_ELTS(); |
| int dmasz = GET_MAX_HW_ELTS()/3*3; |
| GLuint j, nr; |
| ELT_TYPE *dest; |
| |
| if (start+2 >= count) |
| return; |
| |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| |
| /* Emit whole number of tris in total. dmasz is already a multiple |
| * of 3. |
| */ |
| count -= (count-start)%3; |
| |
| for (j = start; j < count; j += nr) { |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| CLOSE_ELTS(); |
| } |
| } |
| |
| |
| |
| static void TAG(render_tri_strip_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| GLuint j, nr; |
| GLuint *elts = GET_MESA_ELTS(); |
| int dmasz = GET_MAX_HW_ELTS(); |
| ELT_TYPE *dest; |
| |
| if (start+2 >= count) |
| return; |
| |
| ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 ); |
| |
| /* Keep the same winding over multiple buffers: |
| */ |
| dmasz -= (dmasz & 1); |
| |
| for (j = start ; j + 2 < count; j += nr - 2 ) { |
| nr = MIN2( dmasz, count - j ); |
| |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| CLOSE_ELTS(); |
| } |
| } |
| |
| static void TAG(render_tri_fan_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| GLuint *elts = GET_MESA_ELTS(); |
| GLuint j, nr; |
| int dmasz = GET_MAX_HW_ELTS(); |
| ELT_TYPE *dest; |
| |
| if (start+2 >= count) |
| return; |
| |
| ELT_INIT( GL_TRIANGLE_FAN, HW_TRIANGLE_FAN ); |
| |
| for (j = start + 1 ; j + 1 < count; j += nr - 1 ) { |
| nr = MIN2( dmasz, count - j + 1 ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+start, 1 ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 ); |
| CLOSE_ELTS(); |
| } |
| } |
| |
| |
| static void TAG(render_poly_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| LOCAL_VARS; |
| GLuint *elts = GET_MESA_ELTS(); |
| GLuint j, nr; |
| int dmasz = GET_MAX_HW_ELTS(); |
| ELT_TYPE *dest; |
| |
| if (start+2 >= count) |
| return; |
| |
| ELT_INIT( GL_POLYGON, HW_POLYGON ); |
| |
| for (j = start + 1 ; j + 1 < count ; j += nr - 1 ) { |
| nr = MIN2( dmasz, count - j + 1 ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+start, 1 ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 ); |
| CLOSE_ELTS(); |
| } |
| } |
| |
| static void TAG(render_quad_strip_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| if (start+3 >= count) |
| return; |
| |
| if (HAVE_QUAD_STRIPS && 0) { |
| } |
| else { |
| LOCAL_VARS; |
| GLuint *elts = GET_MESA_ELTS(); |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint j, nr; |
| ELT_TYPE *dest; |
| |
| /* Emit whole number of quads in total, and in each buffer. |
| */ |
| dmasz -= dmasz & 1; |
| count -= (count-start) & 1; |
| |
| if (ctx->Light.ShadeModel == GL_FLAT) { |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| dmasz = dmasz/6*2; |
| |
| for (j = start; j + 3 < count; j += nr - 2 ) { |
| nr = MIN2( dmasz, count - j ); |
| |
| if (nr >= 4) |
| { |
| GLint quads = (nr/2)-1; |
| ELT_TYPE *dest = ALLOC_ELTS( quads*6 ); |
| GLint i; |
| |
| for ( i = j-start ; i < j-start+quads ; i++, elts += 2 ) { |
| EMIT_TWO_ELTS( dest, 0, elts[0], elts[1] ); |
| EMIT_TWO_ELTS( dest, 2, elts[2], elts[1] ); |
| EMIT_TWO_ELTS( dest, 4, elts[3], elts[2] ); |
| dest += 6; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| } |
| else { |
| ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 ); |
| |
| for (j = start; j + 3 < count; j += nr - 2 ) { |
| nr = MIN2( dmasz, count - j ); |
| dest = ALLOC_ELTS( nr ); |
| dest = TAG(emit_elts)( ctx, dest, elts+j, nr ); |
| CLOSE_ELTS(); |
| } |
| } |
| } |
| } |
| |
| |
| static void TAG(render_quads_elts)( GLcontext *ctx, |
| GLuint start, |
| GLuint count, |
| GLuint flags ) |
| { |
| if (start+3 >= count) |
| return; |
| |
| if (HAVE_QUADS && 0) { |
| } else { |
| LOCAL_VARS; |
| GLuint *elts = GET_MESA_ELTS(); |
| int dmasz = GET_MAX_HW_ELTS(); |
| GLuint j, nr; |
| |
| ELT_INIT( GL_TRIANGLES, HW_TRIANGLES ); |
| |
| /* Emit whole number of quads in total, and in each buffer. |
| */ |
| dmasz -= dmasz & 3; |
| count -= (count-start) & 3; |
| |
| /* Adjust for rendering as triangles: |
| */ |
| dmasz = dmasz/6*4; |
| |
| for (j = start; j + 3 < count; j += nr ) { |
| nr = MIN2( dmasz, count - j ); |
| |
| { |
| GLint quads = nr/4; |
| ELT_TYPE *dest = ALLOC_ELTS( quads * 6 ); |
| GLint i; |
| |
| for ( i = j-start ; i < j-start+quads ; i++, elts += 4 ) { |
| EMIT_TWO_ELTS( dest, 0, elts[0], elts[1] ); |
| EMIT_TWO_ELTS( dest, 2, elts[3], elts[1] ); |
| EMIT_TWO_ELTS( dest, 4, elts[2], elts[3] ); |
| dest += 6; |
| } |
| |
| CLOSE_ELTS(); |
| } |
| } |
| } |
| } |
| |
| |
| |
| static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] = |
| { |
| TAG(render_points_elts), |
| TAG(render_lines_elts), |
| TAG(render_line_loop_elts), |
| TAG(render_line_strip_elts), |
| TAG(render_triangles_elts), |
| TAG(render_tri_strip_elts), |
| TAG(render_tri_fan_elts), |
| TAG(render_quads_elts), |
| TAG(render_quad_strip_elts), |
| TAG(render_poly_elts), |
| TAG(render_noop), |
| }; |