| # Locate gdal |
| # This module defines |
| # GDAL_LIBRARY |
| # GDAL_FOUND, if false, do not try to link to gdal |
| # GDAL_INCLUDE_DIR, where to find the headers |
| # |
| # $GDALDIR is an environment variable that would |
| # correspond to the ./configure --prefix=$GDAL_DIR |
| # used in building gdal. |
| # |
| # Created by Eric Wing. I'm not a gdal user, but OpenSceneGraph uses it |
| # for osgTerrain so I whipped this module together for completeness. |
| # I actually don't know the conventions or where files are typically |
| # placed in distros. |
| # Any real gdal users are encouraged to correct this (but please don't |
| # break the OS X framework stuff when doing so which is what usually seems |
| # to happen). |
| |
| # This makes the presumption that you are include gdal.h like |
| # #include "gdal.h" |
| |
| FIND_PATH(GDAL_INCLUDE_DIR gdal.h |
| HINTS |
| $ENV{GDAL_DIR} |
| PATH_SUFFIXES include |
| PATHS |
| ~/Library/Frameworks/gdal.framework/Headers |
| /Library/Frameworks/gdal.framework/Headers |
| /usr/local/include/gdal |
| /usr/local/include/GDAL |
| /usr/local/include |
| /usr/include/gdal |
| /usr/include/GDAL |
| /usr/include |
| /sw/include/gdal |
| /sw/include/GDAL |
| /sw/include # Fink |
| /opt/local/include/gdal |
| /opt/local/include/GDAL |
| /opt/local/include # DarwinPorts |
| /opt/csw/include/gdal |
| /opt/csw/include/GDAL |
| /opt/csw/include # Blastwave |
| /opt/include/gdal |
| /opt/include/GDAL |
| /opt/include |
| ) |
| |
| FIND_LIBRARY(GDAL_LIBRARY |
| NAMES gdal GDAL |
| HINTS |
| $ENV{GDAL_DIR} |
| PATH_SUFFIXES lib64 lib |
| PATHS |
| ~/Library/Frameworks |
| /Library/Frameworks |
| /usr/local |
| /usr |
| /sw |
| /opt/local |
| /opt/csw |
| /opt |
| /usr/freeware |
| [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;GDAL_ROOT]/lib |
| ) |
| |
| SET(GDAL_FOUND "NO") |
| IF(GDAL_LIBRARY AND GDAL_INCLUDE_DIR) |
| SET(GDAL_FOUND "YES") |
| ENDIF(GDAL_LIBRARY AND GDAL_INCLUDE_DIR) |
| |
| |
| |