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with this work for additional information regarding copyright ownership.
Accellera licenses this file to you under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with the
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/*****************************************************************************
sc_thread_process.h -- Thread process declarations
Original Author: Andy Goodrich, Forte Design Systems, 4 August 2005
CHANGE LOG AT THE END OF THE FILE
*****************************************************************************/
#if !defined(sc_thread_process_h_INCLUDED)
#define sc_thread_process_h_INCLUDED
#include "sysc/kernel/sc_spawn_options.h"
#include "sysc/kernel/sc_process.h"
#include "sysc/kernel/sc_cor.h"
#include "sysc/kernel/sc_event.h"
#include "sysc/kernel/sc_except.h"
#include "sysc/kernel/sc_reset.h"
// DEBUGGING MACROS:
//
// DEBUG_MSG(NAME,P,MSG)
// MSG = message to print
// NAME = name that must match the process for the message to print, or
// null if the message should be printed unconditionally.
// P = pointer to process message is for, or NULL in which case the
// message will not print.
#if 0
# define DEBUG_NAME ""
# define DEBUG_MSG(NAME,P,MSG) \
{ \
if ( P && ( (strlen(NAME)==0) || !strcmp(NAME,P->name())) ) \
std::cout << "**** " << sc_time_stamp() << " (" \
<< sc_get_current_process_name() << "): " << MSG \
<< " - " << P->name() << std::endl; \
}
#else
# define DEBUG_MSG(NAME,P,MSG)
#endif
namespace sc_core {
// forward references:
class sc_event_and_list;
class sc_event_or_list;
class sc_reset;
void sc_thread_cor_fn( void* );
void sc_set_stack_size( sc_thread_handle, std::size_t );
class sc_event;
class sc_join;
class sc_module;
class sc_process_handle;
class sc_process_table;
class sc_simcontext;
class sc_runnable;
sc_cor* get_cor_pointer( sc_process_b* process_p );
void sc_set_stack_size( sc_thread_handle thread_h, std::size_t size );
void wait( sc_simcontext* );
void wait( const sc_event&, sc_simcontext* );
void wait( const sc_event_or_list&, sc_simcontext* );
void wait( const sc_event_and_list&, sc_simcontext* );
void wait( const sc_time&, sc_simcontext* );
void wait( const sc_time&, const sc_event&, sc_simcontext* );
void wait( const sc_time&, const sc_event_or_list&, sc_simcontext* );
void wait( const sc_time&, const sc_event_and_list&, sc_simcontext* );
//==============================================================================
// sc_thread_process -
//
//==============================================================================
class sc_thread_process : public sc_process_b {
friend void sc_thread_cor_fn( void* );
friend void sc_set_stack_size( sc_thread_handle, std::size_t );
friend class sc_event;
friend class sc_join;
friend class sc_module;
friend class sc_process_b;
friend class sc_process_handle;
friend class sc_process_table;
friend class sc_simcontext;
friend class sc_runnable;
friend sc_cor* get_cor_pointer( sc_process_b* process_p );
friend void wait( sc_simcontext* );
friend void wait( const sc_event&, sc_simcontext* );
friend void wait( const sc_event_or_list&, sc_simcontext* );
friend void wait( const sc_event_and_list&, sc_simcontext* );
friend void wait( const sc_time&, sc_simcontext* );
friend void wait( const sc_time&, const sc_event&, sc_simcontext* );
friend void wait( const sc_time&, const sc_event_or_list&, sc_simcontext* );
friend void wait( const sc_time&, const sc_event_and_list&, sc_simcontext*);
public:
sc_thread_process( const char* name_p, bool free_host,
SC_ENTRY_FUNC method_p, sc_process_host* host_p,
const sc_spawn_options* opt_p );
virtual const char* kind() const
{ return "sc_thread_process"; }
protected:
// may not be deleted manually (called from sc_process_b)
virtual ~sc_thread_process();
virtual void disable_process(
sc_descendant_inclusion_info descendants = SC_NO_DESCENDANTS );
virtual void enable_process(
sc_descendant_inclusion_info descendants = SC_NO_DESCENDANTS );
virtual void kill_process(
sc_descendant_inclusion_info descendants = SC_NO_DESCENDANTS );
sc_thread_handle next_exist();
sc_thread_handle next_runnable();
virtual void prepare_for_simulation();
virtual void resume_process(
sc_descendant_inclusion_info descendants = SC_NO_DESCENDANTS );
void set_next_exist( sc_thread_handle next_p );
void set_next_runnable( sc_thread_handle next_p );
void set_stack_size( std::size_t size );
inline void suspend_me();
virtual void suspend_process(
sc_descendant_inclusion_info descendants = SC_NO_DESCENDANTS );
virtual void throw_reset( bool async );
virtual void throw_user( const sc_throw_it_helper& helper,
sc_descendant_inclusion_info descendants = SC_NO_DESCENDANTS );
bool trigger_dynamic( sc_event* );
inline void trigger_static();
void wait( const sc_event& );
void wait( const sc_event_or_list& );
void wait( const sc_event_and_list& );
void wait( const sc_time& );
void wait( const sc_time&, const sc_event& );
void wait( const sc_time&, const sc_event_or_list& );
void wait( const sc_time&, const sc_event_and_list& );
void wait_cycles( int n=1 );
protected:
void add_monitor( sc_process_monitor* monitor_p );
void remove_monitor( sc_process_monitor* monitor_p);
void signal_monitors( int type = 0 );
protected:
sc_cor* m_cor_p; // Thread's coroutine.
std::vector<sc_process_monitor*> m_monitor_q; // Thread monitors.
std::size_t m_stack_size; // Thread stack size.
int m_wait_cycle_n; // # of waits to be done.
private: // disabled
sc_thread_process( const sc_thread_process& );
const sc_thread_process& operator = ( const sc_thread_process& );
};
//------------------------------------------------------------------------------
//"sc_thread_process::set_stack_size"
//
//------------------------------------------------------------------------------
inline void sc_thread_process::set_stack_size( std::size_t size )
{
assert( size );
m_stack_size = size;
}
//------------------------------------------------------------------------------
//"sc_thread_process::suspend_me"
//
// This method suspends this object instance in favor of the next runnable
// process. Upon awakening we check to see if an exception should be thrown.
// There are two types of exceptions that can be thrown, synchronous reset
// and asynchronous reset. At a future time there may be more asynchronous
// exceptions. If an asynchronous reset is seen and there is not static reset
// specified, or the static reset is not active then clear the throw
// type for the next time this method is called.
//
// Notes:
// (1) For an explanation of how the reset mechanism works see the top of
// the file sc_reset.cpp.
// (2) The m_sticky_reset field is used to handle synchronous resets that
// are enabled via the sc_process_handle::sync_reset_on() method. These
// resets are not generated by a signal, but rather are modal by
// method call: sync_reset_on() - sync_reset_off().
//------------------------------------------------------------------------------
inline void sc_thread_process::suspend_me()
{
// remember, if we're currently unwinding
bool unwinding_preempted = m_unwinding;
sc_simcontext* simc_p = simcontext();
sc_cor* cor_p = simc_p->next_cor();
// do not switch, if we're about to execute next (e.g. suicide)
if( m_cor_p != cor_p )
{
DEBUG_MSG( DEBUG_NAME , this, "suspending thread");
simc_p->cor_pkg()->yield( cor_p );
DEBUG_MSG( DEBUG_NAME , this, "resuming thread");
}
// IF THERE IS A THROW TO BE DONE FOR THIS PROCESS DO IT NOW:
//
// (1) Optimize THROW_NONE for speed as it is the normal case.
// (2) If this thread is already unwinding then suspend_me() was
// called from the catch clause to throw an exception on another
// process, so just go back to the catch clause.
if ( m_throw_status == THROW_NONE ) return;
if ( m_unwinding ) return;
switch( m_throw_status )
{
case THROW_ASYNC_RESET:
case THROW_SYNC_RESET:
DEBUG_MSG( DEBUG_NAME , this, "throwing reset for");
if ( m_reset_event_p ) m_reset_event_p->notify();
throw sc_unwind_exception( this, true );
case THROW_USER:
DEBUG_MSG( DEBUG_NAME, this, "invoking throw_it for");
m_throw_status = m_active_areset_n ? THROW_ASYNC_RESET :
(m_active_reset_n ? THROW_SYNC_RESET :
THROW_NONE);
m_throw_helper_p->throw_it();
break;
case THROW_KILL:
DEBUG_MSG( DEBUG_NAME, this, "throwing kill for");
throw sc_unwind_exception( this, false );
default: // THROWING_NOW
sc_assert( unwinding_preempted );
DEBUG_MSG( DEBUG_NAME, this, "restarting thread");
break;
}
}
//------------------------------------------------------------------------------
//"sc_thread_process::wait"
//
//------------------------------------------------------------------------------
inline
void
sc_thread_process::wait( const sc_event& e )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
m_event_p = &e; // for cleanup.
e.add_dynamic( this );
m_trigger_type = EVENT;
suspend_me();
}
inline
void
sc_thread_process::wait( const sc_event_or_list& el )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
el.add_dynamic( this );
m_event_list_p = &el;
m_trigger_type = OR_LIST;
suspend_me();
}
inline
void
sc_thread_process::wait( const sc_event_and_list& el )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
el.add_dynamic( this );
m_event_list_p = &el;
m_event_count = el.size();
m_trigger_type = AND_LIST;
suspend_me();
}
inline
void
sc_thread_process::wait( const sc_time& t )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
m_timeout_event_p->notify_internal( t );
m_timeout_event_p->add_dynamic( this );
m_trigger_type = TIMEOUT;
suspend_me();
}
inline
void
sc_thread_process::wait( const sc_time& t, const sc_event& e )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
m_timeout_event_p->notify_internal( t );
m_timeout_event_p->add_dynamic( this );
e.add_dynamic( this );
m_event_p = &e;
m_trigger_type = EVENT_TIMEOUT;
suspend_me();
}
inline
void
sc_thread_process::wait( const sc_time& t, const sc_event_or_list& el )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
m_timeout_event_p->notify_internal( t );
m_timeout_event_p->add_dynamic( this );
el.add_dynamic( this );
m_event_list_p = &el;
m_trigger_type = OR_LIST_TIMEOUT;
suspend_me();
}
inline
void
sc_thread_process::wait( const sc_time& t, const sc_event_and_list& el )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
m_timeout_event_p->notify_internal( t );
m_timeout_event_p->add_dynamic( this );
el.add_dynamic( this );
m_event_list_p = &el;
m_event_count = el.size();
m_trigger_type = AND_LIST_TIMEOUT;
suspend_me();
}
//------------------------------------------------------------------------------
//"sc_thread_process::wait_cycles"
//
// This method suspends this object instance for the specified number of cycles.
// A cycle is defined as the event the thread is set up to staticly wait on.
// The field m_wait_cycle_n is set to one less than the number of cycles to
// be waited for, since the value is tested before being decremented in
// the simulation kernel.
//------------------------------------------------------------------------------
inline
void
sc_thread_process::wait_cycles( int n )
{
if( m_unwinding )
SC_REPORT_ERROR( SC_ID_WAIT_DURING_UNWINDING_, name() );
m_wait_cycle_n = n-1;
suspend_me();
}
//------------------------------------------------------------------------------
//"sc_thread_process::miscellaneous support"
//
//------------------------------------------------------------------------------
inline
void sc_thread_process::add_monitor(sc_process_monitor* monitor_p)
{
m_monitor_q.push_back(monitor_p);
}
inline
void sc_thread_process::remove_monitor(sc_process_monitor* monitor_p)
{
int mon_n = m_monitor_q.size();
for ( int mon_i = 0; mon_i < mon_n; mon_i++ )
{
if ( m_monitor_q[mon_i] == monitor_p )
{
m_monitor_q[mon_i] = m_monitor_q[mon_n-1];
m_monitor_q.resize(mon_n-1);
}
}
}
inline
void sc_thread_process::set_next_exist(sc_thread_handle next_p)
{
m_exist_p = next_p;
}
inline
sc_thread_handle sc_thread_process::next_exist()
{
return (sc_thread_handle)m_exist_p;
}
inline
void sc_thread_process::set_next_runnable(sc_thread_handle next_p)
{
m_runnable_p = next_p;
}
inline
sc_thread_handle sc_thread_process::next_runnable()
{
return (sc_thread_handle)m_runnable_p;
}
inline sc_cor* get_cor_pointer( sc_process_b* process_p )
{
sc_thread_handle thread_p = DCAST<sc_thread_handle>(process_p);
return thread_p->m_cor_p;
}
//------------------------------------------------------------------------------
//"sc_thread_process::trigger_static"
//
// This inline method adds the current thread to the queue of runnable
// processes, if required. This is the case if the following criteria
// are met:
// (1) The process is in a runnable state.
// (2) The process is not already on the run queue.
// (3) The process is expecting a static trigger,
// dynamic event waits take priority.
// (4) The process' static wait count is zero.
//
// If the triggering process is the same process, the trigger is
// ignored as well, unless SC_ENABLE_IMMEDIATE_SELF_NOTIFICATIONS
// is defined.
//------------------------------------------------------------------------------
inline
void
sc_thread_process::trigger_static()
{
// No need to try queueing this thread if one of the following is true:
// (a) its disabled
// (b) its already queued for execution
// (c) its waiting on a dynamic event
// (d) its wait count is not satisfied
if ( (m_state & ps_bit_disabled) || is_runnable() ||
m_trigger_type != STATIC )
return;
#if ! defined( SC_ENABLE_IMMEDIATE_SELF_NOTIFICATIONS )
if( SC_UNLIKELY_( sc_get_current_process_b() == this ) )
{
report_immediate_self_notification();
return;
}
#endif // SC_ENABLE_IMMEDIATE_SELF_NOTIFICATIONS
if ( m_wait_cycle_n > 0 )
{
--m_wait_cycle_n;
return;
}
// If we get here then the thread is has satisfied its wait criteria, if
// its suspended mark its state as ready to run. If its not suspended then
// push it onto the runnable queue.
if ( m_state & ps_bit_suspended )
{
m_state = m_state | ps_bit_ready_to_run;
}
else
{
simcontext()->push_runnable_thread(this);
}
}
#undef DEBUG_MSG
#undef DEBUG_NAME
} // namespace sc_core
// $Log: sc_thread_process.h,v $
// Revision 1.30 2011/08/26 20:46:11 acg
// Andy Goodrich: moved the modification log to the end of the file to
// eliminate source line number skew when check-ins are done.
//
// Revision 1.29 2011/08/24 23:36:12 acg
// Andy Goodrich: removed break statements that can never be reached and
// which causes warnings in the Greenhills C++ compiler.
//
// Revision 1.28 2011/04/14 22:34:27 acg
// Andy Goodrich: removed dead code.
//
// Revision 1.27 2011/04/13 05:02:18 acg
// Andy Goodrich: added missing check to the wake up code in suspend_me()
// so that we just return if the call to suspend_me() was issued from a
// stack unwinding.
//
// Revision 1.26 2011/04/13 02:44:26 acg
// Andy Goodrich: added m_unwinding flag in place of THROW_NOW because the
// throw status will be set back to THROW_*_RESET if reset is active and
// the check for an unwind being complete was expecting THROW_NONE as the
// clearing of THROW_NOW.
//
// Revision 1.25 2011/04/11 22:05:14 acg
// Andy Goodrich: use the DEBUG_NAME macro in DEBUG_MSG invocations.
//
// Revision 1.24 2011/04/10 22:12:32 acg
// Andy Goodrich: adding debugging macros.
//
// Revision 1.23 2011/04/08 22:41:28 acg
// Andy Goodrich: added comment pointing to the description of the reset
// mechanism in sc_reset.cpp.
//
// Revision 1.22 2011/04/08 18:27:33 acg
// Andy Goodrich: added check to make sure we don't schedule a running process
// because of it issues a notify() it is sensitive to.
//
// Revision 1.21 2011/04/05 06:22:38 acg
// Andy Goodrich: expanded comment for trigger_static() initial vetting.
//
// Revision 1.20 2011/04/01 21:24:57 acg
// Andy Goodrich: removed unused code.
//
// Revision 1.19 2011/02/19 08:30:53 acg
// Andy Goodrich: Moved process queueing into trigger_static from
// sc_event::notify.
//
// Revision 1.18 2011/02/18 20:27:14 acg
// Andy Goodrich: Updated Copyrights.
//
// Revision 1.17 2011/02/17 19:55:58 acg
// Andy Goodrich:
// (1) Changed signature of trigger_dynamic() back to a bool.
// (2) Simplified process control usage.
// (3) Changed trigger_static() to recognize process controls and to
// do the down-count on wait(N), allowing the elimination of
// ready_to_run().
//
// Revision 1.16 2011/02/16 22:37:31 acg
// Andy Goodrich: clean up to remove need for ps_disable_pending.
//
// Revision 1.15 2011/02/13 21:47:38 acg
// Andy Goodrich: update copyright notice.
//
// Revision 1.14 2011/02/13 21:35:54 acg
// Andy Goodrich: added error for performing a wait() during unwinding.
//
// Revision 1.13 2011/02/11 13:25:24 acg
// Andy Goodrich: Philipp A. Hartmann's changes:
// (1) Removal of SC_CTHREAD method overloads.
// (2) New exception processing code.
//
// Revision 1.12 2011/02/01 23:01:53 acg
// Andy Goodrich: removed dead code.
//
// Revision 1.11 2011/02/01 21:18:01 acg
// Andy Goodrich:
// (1) Changes in throw processing for new process control rules.
// (2) Support of new process_state enum values.
//
// Revision 1.10 2011/01/25 20:50:37 acg
// Andy Goodrich: changes for IEEE 1666 2011.
//
// Revision 1.9 2011/01/19 23:21:50 acg
// Andy Goodrich: changes for IEEE 1666 2011
//
// Revision 1.8 2011/01/18 20:10:45 acg
// Andy Goodrich: changes for IEEE1666_2011 semantics.
//
// Revision 1.7 2011/01/06 17:59:58 acg
// Andy Goodrich: removed debugging output.
//
// Revision 1.6 2010/07/22 20:02:33 acg
// Andy Goodrich: bug fixes.
//
// Revision 1.5 2009/07/28 01:10:53 acg
// Andy Goodrich: updates for 2.3 release candidate.
//
// Revision 1.4 2009/05/22 16:06:29 acg
// Andy Goodrich: process control updates.
//
// Revision 1.3 2009/03/12 22:59:58 acg
// Andy Goodrich: updates for 2.4 stuff.
//
// Revision 1.2 2008/05/22 17:06:06 acg
// Andy Goodrich: formatting and comments.
//
// Revision 1.1.1.1 2006/12/15 20:20:05 acg
// SystemC 2.3
//
// Revision 1.7 2006/05/08 17:57:13 acg
// Andy Goodrich: Added David Long's forward declarations for friend functions
// to keep the Microsoft C++ compiler happy.
//
// Revision 1.6 2006/04/20 17:08:17 acg
// Andy Goodrich: 3.0 style process changes.
//
// Revision 1.5 2006/04/11 23:13:21 acg
// Andy Goodrich: Changes for reduced reset support that only includes
// sc_cthread, but has preliminary hooks for expanding to method and thread
// processes also.
//
// Revision 1.4 2006/01/24 20:49:05 acg
// Andy Goodrich: changes to remove the use of deprecated features within the
// simulator, and to issue warning messages when deprecated features are used.
//
// Revision 1.3 2006/01/13 18:44:30 acg
// Added $Log to record CVS changes into the source.
#endif // !defined(sc_thread_process_h_INCLUDED)